Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.26 @ 21:35:55 Player: Waste Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (143) 715 Value Destroyed (3704) 3704 Prototype IDs (32) 640 Alien Tech Used (2) 400 Bonus (3796) 3796 TOTAL SCORE: 16555 Bonus ------- High Alert Combat Kills 216 Follower Combat Kills 200 Scanned by Researcher 500 Win 3000 Friendly Fire -120 Cogmind --------- Core Integrity 1009/1600 Matter 167/300 Energy 94/100 System Corruption 13% Temperature Cool (27) Movement Flying (21) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Cooled Nuclear Pulse Thruster Cooled Field Propulsion Drive Cooled Impulse Thruster > --- UTILITY (14) ----- Experimental Power Amplifier Experimental Heat Sink Small Storage Unit Enhanced Optical Array Experimental Signal Interpreter Improved Melee Analysis Suite Advanced Target Analyzer System Mapper > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Cooled Nuclear Pulse Thruster Long-range Sensor Array Transmission Jammer Advanced Phase Shifter Null Cannon Perforator Heavy Pick Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Field Propulsion Drive Electron Diverter Improved Diametric Drive Improved Diametric Drive Cooled Impulse Thruster > --- UTILITY ---------- Experimental Power Amplifier Experimental Heat Sink Small Storage Unit Gravity Neutralizer Structural Scanner Enhanced Optical Array Experimental Signal Interpreter Improved Melee Analysis Suite Advanced Target Analyzer Advanced Reaction Control System Advanced Phase Shifter Improved Utility Shielding Medium Regenerative Plating System Mapper > --- WEAPON ----------- Perforator > --- INVENTORY -------- Cooled Nuclear Pulse Thruster Long-range Sensor Array Transmission Jammer Advanced Phase Shifter Null Cannon Heavy Pick [Rating: 188] Favorites ----------- Power Micro Antimatter Reactor Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Advanced Hacking Suite Device Structural Scanner Storage Small Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Layered Light Armor Plating Weapon Heavy Pick Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Tes Res Qua Acc Com Slots Evolved 18 | . . 2 . 2 2 2 2 2 2 . 2 . 2 . Power 2 | . . . . . . . . 1 . . 1 . . . Propulsion 4 | . . 2 . . . . . 1 . . . . 1 . Utility 12 | . . . . 2 2 2 2 . 2 . 1 . 1 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 240 | 1 5 17 7 38 28 29 12 27 12 20 7 3 19 15 Power 24 | . 2 1 1 3 2 5 2 4 . . 2 . 2 . Engine 9 | . 2 1 1 1 . 1 1 2 . . . . . . Core 10 | . . . . 2 2 4 1 1 . . . . . . Reactor 5 | . . . . . . . . 1 . . 2 . 2 . Propulsion 44 | . . 9 1 14 6 1 3 4 . 1 1 . 1 3 Treads 21 | . . 9 1 11 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 3 | . . . . 3 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 20 | . . . . . 6 1 3 4 . 1 1 . 1 3 Utility 108 | . 3 3 . 10 14 18 6 15 9 14 3 1 7 5 Device 65 | . . 2 . 5 8 12 . 8 8 10 3 1 6 2 Storage 7 | . 3 1 . . 1 1 1 . . . . . . . Processor 8 | . . . . 1 . 2 1 . 1 1 . . . 2 Hackware 10 | . . . . . 1 1 4 3 . 1 . . . . Protection 18 | . . . . 4 4 2 . 4 . 2 . . 1 1 Artifact . | . . . . . . . . . . . . . . . Weapon 64 | 1 . 4 5 11 6 5 1 4 3 5 1 2 9 7 Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon 21 | . . . . 2 . . 1 4 1 3 1 . 6 3 Ballistic Gun 12 | 1 . 2 3 6 . . . . . . . . . . Ballistic Cannon 9 | . . 2 . 3 . . . . . 1 . . . 3 Launcher 6 | . . . 2 . 2 1 . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 3 . . . . . . . . . Slashing Weapon 2 | . . . . . 1 1 . . . . . . . . Piercing Weapon 11 | . . . . . . 3 . . 1 1 . 2 3 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . 1 . 1 3 3 2 3 3 10 1 1 3 2 Parts Lost 31 | . . 2 3 13 . 1 . . . . . . . 12 Power 5 | . . . 1 1 . . . . . . . . . 3 Propulsion 12 | . . 2 1 6 . . . . . . . . . 3 Utility 9 | . . . . 3 . . . . . . . . . 6 Weapon 5 | . . . 1 3 . 1 . . . . . . . . Highest Loss Streak 12 | . . 1 2 3 . 1 . . . . . . . 12 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 85 95 99 94 90 91 94 91 94 95 95 94 92 95 Engine 4 | . 14 10 10 4 . . . 4 4 4 1 . . . Core 3 | . . . . 4 7 5 5 4 4 4 4 4 2 . Reactor 1 | . . . . . . . . . . . 6 8 9 11 Treads 15 | . . 39 43 32 . . . . . . . . . . Leg 2 | . 28 3 . . . . . . . . . . . . Flight 12 | . . . . . 29 26 23 25 23 23 21 21 22 23 Device 15 | . . 7 11 16 14 19 14 9 18 18 21 20 23 26 Storage 7 | . 14 11 11 9 7 5 5 5 4 4 4 4 4 4 Processor 4 | . . . . . 7 9 11 10 9 9 8 8 8 12 Hackware 7 | . . . . . 6 8 18 21 19 19 17 17 14 5 Protection 4 | . . . . 7 6 5 5 4 4 4 4 4 4 7 Ballistic Gun 6 | . 28 12 17 11 . . . . . . . . . . Ballistic Cannon 1 | . . 9 . 3 . . . . . . . . . . Piercing Weapon 1 | . . . . . . 3 5 5 3 4 4 4 3 3 Peak Build Rating 188 | 6 9 17 19 31 46 57 78 91 109 126 152 151 179 188 Average Rating 61 | 6 7 12 16 26 38 50 67 84 101 107 137 144 158 167 On Entrance 68 | 6 6 9 17 19 31 41 54 78 90 102 113 143 145 167 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 97 | 12 97 57 56 63 22 25 21 27 26 30 44 43 56 54 Greatest Support 83 | 20 20 80 80 83 22 22 24 30 30 31 56 44 51 63 Greatest Overweight (x) 7 | . 4 . . 5 . 1 . 7 . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 20 20 20 20 8 8 8 8 8 8 8 8 8 Average Capacity 13 | 8 15 17 20 20 8 7 8 8 8 8 8 8 8 8 Most Carried 20 | 6 15 20 20 20 20 8 8 8 8 8 8 8 8 8 Average Carried 12 | 6 11 14 19 19 7 7 7 7 7 7 7 7 7 7 Final Capacity 20 | 8 15 20 20 20 8 8 8 8 8 8 8 8 8 8 Final Carried 20 | 6 14 20 19 20 8 8 8 8 8 8 8 8 6 8 Class Distribution -------------------- 39% | Mutant 18% | Hacker-Ninja 12% | Wizard-Ninja 8% | Scout 7% | Scavenger-Mutant 4% | Hacker-Scout 3% | Infiltrator-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Infiltrator-Ninja | -6/Factory Hacker-Ninja | -5/Factory Hacker-Scout | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -3/Testing Wizard-Ninja | -2/Research Wizard-Ninja | -2/Quarantine Wizard-Ninja | -1/Access Hacker-Ninja | -1/Command Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Tes Res Qua Acc Com Matter Collected 4706 | 200 110 820 345 1223 328 380 235 25 243 360 60 . 183 194 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4429 | . 157 1311 30 1166 314 446 87 50 267 44 185 . 145 227 Parts 295 | . 13 87 8 71 16 31 3 5 19 10 5 . 9 18 Haulers Intercepted 13 | . . 4 . 4 3 1 1 . . . . . . . Recyclers Shooed 7 | . . 4 . 2 . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Tes Res Qua Acc Com Combat Hostiles Destroyed 82 | . 8 25 11 25 3 6 . . 3 . . . . 1 Melee 4 | . . . . . 2 2 . . . . . . . . Guns 34 | . 8 12 1 13 . . . . . . . . . . Cannons 26 | . . 13 . 12 . . . . . . . . . 1 AOE 18 | . . . 10 . 1 4 . . 3 . . . . . Classes Destroyed 16 | . 2 9 1 2 1 . . . . . . . . 1 Worker 17 | . . 2 1 5 2 2 . 1 1 2 1 . . . Builder 9 | . . 2 . 1 2 . . 1 1 1 . . 1 . Tunneler 1 | . . . . 1 . . . . . . . . . . Hauler 13 | . . 4 . 4 3 1 1 . . . . . . . Recycler 4 | . . 2 . . . . . . 1 . 1 . . . Mechanic 1 | . . . . 1 . . . . . . . . . . Operator 5 | . . 2 . 1 . 1 . . . . . . . 1 Watcher 17 | . . 3 . 2 1 4 . . 1 . . . 3 3 Swarmer 26 | . 6 2 4 6 1 4 . . 3 . . . . . Grunt 34 | . 2 16 . 16 . . . . . . . . . . Brawler 2 | . . 1 . 1 . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . Sentry 8 | . . 5 . 3 . . . . . . . . . . Programmer 4 | . . . . . 2 2 . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . 1 Assembled 7 | . . . 7 . . . . . . . . . . . Best Kill Streak 8 | . 3 8 4 5 4 5 1 1 4 2 1 . 1 2 Combat Bots Only 6 | . 3 6 4 4 1 4 . . 3 . . . . 1 Max Kills in Single Turn 5 | . 1 2 2 1 1 5 1 1 2 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . . 2 . 1 4 . . 1 . . . . . Melee 1 | . . . . . 1 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Tes Res Qua Acc Com Hostile Shots Fired 742 | . 26 122 52 184 25 47 1 6 21 18 6 36 1 197 Missed 290 | . 4 33 19 40 10 23 . 6 13 9 4 32 1 96 Damage Taken 7216 | . 194 1085 723 2141 302 272 18 . 197 122 51 30 . 2081 Core 1302 | . 60 107 68 256 98 117 . . 52 . 29 8 . 507 Absorbed by Shields 322 | . . . . . . . . . . . . . . 322 Redirected to Shielding 100 | . . . . . . . . . . . . . . 100 Regen/Repaired (Parts) 327 | . . . . . . . . 99 . 55 80 . 93 . Core Remaining (%) 83 | 100 76 . 56 53 86 86 100 100 . 96 . 97 . 63 Volleys Fired 331 | . 14 102 28 137 5 1 2 2 15 6 1 . 11 7 Largest 2 | . 2 2 2 2 1 1 1 1 1 1 1 . 1 1 Hottest 130 | . 40 78 43 107 33 45 90 90 90 130 130 . 130 130 Shots Fired 587 | . 28 204 40 265 5 1 2 2 15 6 1 . 11 7 Gun 383 | . 28 144 24 187 . . . . . . . . . . Cannon 179 | . . 60 . 78 . . 2 2 12 6 1 . 11 7 Launcher 25 | . . . 16 . 5 1 . . 3 . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 500 | . 28 204 24 240 . . . . . . . . . 4 Thermal 62 | . . . . 25 . . 2 2 12 6 1 . 11 3 Explosive 25 | . . . 16 . 5 1 . . 3 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 17 | . 10 12 17 15 4 1 . . . . . . . 3 Robot Miss Streak 5 | . 2 4 4 5 . 3 . . . . . . . 4 Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets 6 | . 1 3 . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . . . Shots Hit Robots 431 | . 18 137 19 176 21 23 4 3 5 3 4 2 8 8 Core Hits 224 | . 11 56 25 85 4 15 1 1 6 3 2 . 5 10 Critical Kills 1 | . . . . . . . . . . . . . . 1 Critical Parts Destroyed 10 | . . . 1 . 2 . . . . . . . . 7 Critical Strikes 27 | . . 3 1 4 2 6 . . 1 . 1 . 1 8 Destroy 9 | . . . 1 . . . . . . . . . . 8 Blast 7 | . . 3 . 4 . . . . . . . . . . Smash 2 | . . . . . 2 . . . . . . . . . Sever 2 | . . . . . . 2 . . . . . . . . Impale 7 | . . . . . . 4 . . 1 . 1 . 1 . Melee Attacks 285 | . . . . . 59 54 16 23 26 18 24 13 37 15 Impact 46 | . . . . . 46 . . . . . . . . . Slashing 37 | . . . . . 13 24 . . . . . . . . Piercing 202 | . . . . . . 30 16 23 26 18 24 13 37 15 Sneak Attacks 24 | . . . . . 7 2 2 3 3 3 2 . 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 11938 | . 254 2165 951 3305 1284 1189 243 199 880 224 271 107 426 440 Guns 3700 | . 232 1252 184 2032 . . . . . . . . . . Cannons 2107 | . . 876 . 1146 . . . . . . . . . 85 Explosions 1569 | . . . 763 . 61 234 . . 511 . . . . . Melee 4372 | . . . . . 1223 955 243 199 369 224 271 107 426 355 Ramming 190 | . 22 37 4 127 . . . . . . . . . . Kinetic 5493 | . 232 2128 184 2864 . . . . . . . . . 85 Thermal 314 | . . . . 314 . . . . . . . . . . Explosive 1569 | . . . 763 . 61 234 . . 511 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 1187 | . . . . . 1187 . . . . . . . . . Slashing 430 | . . . . . 36 394 . . . . . . . . Piercing 2755 | . . . . . . 561 243 199 369 224 271 107 426 355 Highest Corruption 13 | . . . . 4 7 1 . . 2 2 . 1 . 13 Average Corruption 3 | . . . . 4 5 1 . . 2 2 . 1 . 6 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 82 | . . . . 58 11 6 . . . 3 . 1 . 3 Message Errors 20 | . . . . 11 5 1 . . . 2 . . . 1 Matter Fused 21 | . . . . 19 1 1 . . . . . . . . Heat Flow Errors 9 | . . . . 5 2 1 . . . 1 . . . . Energy Discharges 7 | . . . . 4 2 . . . . . . . . 1 Parts Rejected 3 | . . . . 2 . 1 . . . . . . . . Parts Fused 2 | . . . . 2 . . . . . . . . . . Data Loss (minor) 12 | . . . . 8 1 1 . . . . . 1 . 1 Data Loss (major) 2 | . . . . 2 . . . . . . . . . . Misfires 1 | . . . . 1 . . . . . . . . . . Alerts 2 | . . . . 1 . 1 . . . . . . . . Weapon Failures 3 | . . . . 3 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1348 | . . 27 65 23 609 163 68 67 219 . 23 . 40 44 Projectiles 47 | . . 27 . 20 . . . . . . . . . . Explosions 127 | . . . 65 . . 7 . . 55 . . . . . Melee 1174 | . . . . 3 609 156 68 67 164 . 23 . 40 44 Knockbacks 16 | . 1 5 . 6 4 . . . . . . . . . Impact 7 | . 1 1 . 1 4 . . . . . . . . . Kinetic 9 | . . 4 . 5 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 239 | . . . 221 3 . . . . 15 . . . . . Shots 8 | . . . 7 . . . . . 1 . . . . . Rammed 18 | . . 5 2 11 . . . . . . . . . . Targets Rammed 30 | . 6 6 2 16 . . . . . . . . . . Kicked 6 | . 6 . . . . . . . . . . . . . Crushed 6 | . . 1 . 5 . . . . . . . . . . Highest Temperature 320 | . . 9 . 226 155 265 92 92 320 160 303 . 301 28 Average Temperature 66 | . . 6 . 62 12 110 51 8 152 58 61 . 99 15 Received Heat Transfer 1861 | . 36 498 166 1035 27 27 9 . . 48 9 . . 6 Effects 1 | . . . . . . . . . . . . . 1 . Interference 1 | . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . 4 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . 5 . . . . . . . . . Impact Corruptions 17 | . . . . 1 16 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . . . . 2 . . . . . . . . . . Heat Transferred 555 | . . . . 555 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Tes Res Qua Acc Com Peak Influence 679 | . 166 510 391 541 538 526 213 105 336 539 452 324 351 679 Initial 254 | . . 42 159 13 212 175 128 20 39 189 190 254 136 76 Average 255 | . 46 199 224 375 352 308 138 45 159 362 329 151 207 395 Maximum Alert Level 2 | . . 2 1 2 2 2 1 . 1 2 2 1 1 2 Low Security (%) 38 | 100 100 58 66 7 . 2 62 100 70 1 10 66 44 19 Level 1 40 | . . 22 33 39 69 81 37 . 29 52 72 33 55 34 Level 2 21 | . . 19 . 53 30 15 . . . 45 17 . . 46 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 43 | . 2 4 . 5 3 5 1 2 1 5 1 1 8 5 Investigation 13 | . 1 1 . . . 1 1 1 . 2 . . 5 1 Extermination 9 | . . . . . 2 2 . 1 . 1 . . 2 1 Reinforcement 18 | . 1 3 . 2 1 2 . . 1 2 1 1 1 3 Assault . | . . . . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . 1 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Tes Res Qua Acc Com Distress Signals 20 | . . 2 1 3 2 1 . . 4 3 . 2 1 1 Communications Jammed 17 | . . . . . . 3 . . . . . 12 2 . Distress Signals 17 | . . . . . . 3 . . . . . 12 2 . Times Spotted 282 | . 13 34 27 55 20 23 4 9 18 11 6 11 12 39 Peak Tracking Total 17 | . 5 5 13 11 5 7 2 5 8 4 4 7 5 17 Tactical Retreats 47 | . 2 1 3 7 6 4 1 4 4 3 4 2 2 4 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Tes Res Qua Acc Com Traps Triggered 25 | . 1 2 . 2 1 1 1 4 1 1 . 1 1 9 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Tes Res Qua Acc Com Machines Disabled 13 | . . . . 3 1 . . . 1 4 . 2 . 2 Max in Single Turn 2 | . . . . 1 1 . . . 1 1 . 1 . 2 Garrison Access 11 | . . . . . 2 . 1 2 1 . 2 1 2 . Phase Generator 1 | . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Tes Res Qua Acc Com Machines Accessed 113 | . 3 6 . 3 10 13 12 9 8 5 6 10 17 11 Terminals 81 | . 3 5 . 3 8 7 10 3 4 4 4 8 12 10 Fabricators 7 | . . . . . . 2 1 2 1 . . . 1 . Repair Stations 5 | . . . . . . . . 1 1 1 . . 1 1 Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 6 | . . 1 . . . 2 . 1 1 . . 1 . . Garrison Access 14 | . . . . . 2 2 1 2 1 . 2 1 3 . Total Hacks 295 | . 8 16 . 6 35 37 35 25 21 12 16 21 41 22 Successful 152 | . 2 3 . 2 14 14 22 20 13 5 9 18 22 8 Failed 143 | . 6 13 . 4 21 23 13 5 8 7 7 3 19 14 Catastrophic 28 | . 1 . . 3 4 7 1 . 1 2 3 . 3 3 Database Lockouts . | . . . . . . . . . . . . . . . Manual 204 | . 8 12 . 5 33 22 31 9 6 9 12 12 29 16 Terminals 231 | . 8 15 . 6 33 24 31 8 13 11 13 18 32 19 Fabricators 14 | . . . . . . 2 3 5 1 . . . 3 . Repair Stations 13 | . . . . . . . . 4 3 1 . . 2 3 Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 18 | . . 1 . . . 8 . 4 3 . . 2 . . Garrison Access 19 | . . . . . 2 3 1 4 1 . 3 1 4 . Terminal Hacks 46 | . 2 1 . 2 2 2 7 1 6 3 3 6 9 2 Record 1 | . . . . . . . . . . . . 1 . . Part Schematic 6 | . . . . . . 1 2 . . . 1 . 2 . Robot Analysis 3 | . 1 . . 2 . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . 3 . Level Access Points 3 | . . . . . 1 . 2 . . . . . . . Branch Access Points 2 | . . . . . . . . . 1 . 1 . . . Machine Index 2 | . . . . . . . . . 1 . . . . 1 Terminal Index 5 | . . . . . 1 1 1 1 . . . . 1 . Fabricator Index 1 | . . . . . . . . . . . . . 1 . Alert Level 3 | . . . . . . . . . . 1 . 2 . . Unreport Threat 2 | . . . . . . . . . . . . 2 . . Locate Traps 4 | . . . . . . . . . 2 . 1 1 . . Recall Investigation 2 | . . . . . . . 1 . . 1 . . . . Recall Extermination 2 | . . . . . . . . . . 1 . . 1 . Recall Reinforcements 1 | . . . . . . . . . . . . . 1 . Hauler Manifests 2 | . 1 1 . . . . . . . . . . . . Registered Components 2 | . . . . . . . . . 1 . . . . 1 Registered Prototypes 1 | . . . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . Fabricator Hacks 10 | . . . . . . 2 2 3 1 . . . 2 . Network Status 3 | . . . . . . 1 . 1 1 . . . . . Load Schematic 3 | . . . . . . . 1 1 . . . . 1 . Build 4 | . . . . . . 1 1 1 . . . . 1 . Repair Station Hacks 7 | . . . . . . . . 4 2 . . . . 1 Scan Component 4 | . . . . . . . . 2 1 . . . . 1 Repair 3 | . . . . . . . . 2 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 13 | . . 1 . . . 4 . 4 2 . . 2 . . Insert Component 8 | . . 1 . . . 2 . 2 1 . . 2 . . Analyze 5 | . . . . . . 2 . 2 1 . . . . . Garrison Access Hacks 11 | . . . . . 2 . 1 2 1 . 2 1 2 . Seal Access 11 | . . . . . 2 . 1 2 1 . 2 1 2 . Unauthorized Hacks 65 | . . 1 . . 10 6 12 6 1 2 4 9 9 5 Terminals 60 | . . 1 . . 10 6 11 5 1 1 4 9 7 5 Track 4 | . . 1 . . . . . . . . . . 1 2 Assimilate 7 | . . . . . . 1 1 1 . . 1 2 1 . Botnet 28 | . . . . . 5 1 5 2 1 1 3 2 5 3 Skim 21 | . . . . . 5 4 5 2 . . . 5 . . Fabricators 3 | . . . . . . . 1 1 . . . . 1 . Prioritize 3 | . . . . . . . 1 1 . . . . 1 . Repair Stations 2 | . . . . . . . . . . 1 . . 1 . Patch 2 | . . . . . . . . . . 1 . . 1 . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . . 1 Used . | . . . . . . . . . . . . . . . Hacking Detections 87 | . 3 6 . 3 8 9 9 7 6 4 4 6 11 11 Full Trace Events 8 | . . . . . . 1 1 1 . . . . 4 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . 1 . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . 3 2 2 1 . 1 . 2 . Parts Built 5 | . . . . . . 2 1 1 . . . . 1 . Authchips . | . . . . . . . . . . . . . . . Time 209 | . . . . . . 117 47 17 . . . . 28 . Total Part Build Rating 31 | . . . . . . 14 5 6 . . . . 6 . Parts Repaired 3 | . . . . . . . . 2 1 . . . . . Time 87 | . . . . . . . . 52 35 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . 2 . 2 1 . . . . . Part Schematics Acquired 5 | . . . . . . 2 . 2 1 . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Tes Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Tes Res Qua Acc Com Total Allies 10 | . . . 4 . . 1 1 1 . 1 1 1 . . Largest Group 4 | . . . 4 4 . 1 1 1 . 1 1 1 . . Highest-Rated Group 153 | . . . 71 71 . 10 10 26 . 153 45 10 . . Highest-Rated Ally 153 | . . . 31 31 . 10 10 26 . 153 45 10 . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 44 | . . . 13 16 . . . . . 15 . . . . Total Damage 1391 | . . . 149 220 . . . . . 1022 . . . . Kills 13 | . . . 3 5 . . . . . 5 . . . . Allies Corrupted 1 | . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Tes Res Qua Acc Com Robot Analysis Total 3 | . 1 . . 2 . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Tes Res Qua Acc Com Turns Passed 10406 | 3 596 1269 828 2196 827 819 521 562 379 401 366 323 888 428 Spaces Moved 16671 | 2 279 551 463 1039 1926 1791 1581 1365 824 794 1146 1058 2441 1411 Core 2 | . . . . . . . . 2 . . . . . . Treads 1971 | . . 551 463 957 . . . . . . . . . . Legs 281 | 2 279 . . . . . . . . . . . . . Wheels 82 | . . . . 82 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 14335 | . . . . . 1926 1791 1581 1363 824 794 1146 1058 2441 1411 Fastest Speed 6 | 120 120 160 160 110 28 28 26 23 23 23 6 22 20 14 Average Speed 43 | 120 185 160 160 158 28 28 27 24 23 23 21 22 21 19 Slowest Speed 400 | 120 400 160 160 245 31 95 28 400 23 23 23 22 92 86 Overloaded Moves 48 | . . . . . . . . . . . 32 . . 16 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 82 | . . . . . 7 18 2 2 4 5 2 5 24 13 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 2 54 51 98 64 45 56 49 33 31 86 31 82 41 46 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 4 | . . . 1 . . . 3 . . . . . . . Known Exits Taken 10 | . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . Scrap Searched 1 | . . . 1 . . . . . . . . . . . Spaces Dug 163 | . . . . . 30 21 11 21 11 16 21 6 22 4 Terrain Destroyed 492 | . . 3 142 . 71 38 13 22 57 16 21 6 26 77 Melee 146 | . . . . . 30 21 11 20 9 10 20 6 15 4 Projectile 35 | . . 3 . . . . 2 2 10 6 1 . 11 . AOE 310 | . . . 142 . 41 17 . . 38 . . . . 72 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Tes Res Qua Acc Com Total 18583 | 2 326 733 507 1332 2098 1972 1632 1532 942 967 1211 1119 2702 1508 Wait 816 | . 2 41 7 76 56 85 10 102 37 88 29 39 203 41 Move 16498 | 1 278 550 462 1038 1911 1757 1576 1360 815 783 1142 1047 2394 1384 Hop 76 | . . . . . 7 15 2 2 4 5 1 5 22 13 Pick Up 64 | . 11 8 1 9 4 8 4 3 4 1 2 4 1 4 Fast Attach 114 | . 2 8 . 15 10 14 4 19 6 18 3 3 8 4 Attach 64 | . 1 4 3 9 10 6 3 3 5 2 2 . 8 8 Detach 37 | . 3 1 . 1 1 5 1 3 3 3 1 1 7 7 Swap 65 | 1 2 5 4 14 8 10 5 5 1 . 2 1 3 4 Drop 149 | . 7 8 . 17 27 17 9 10 8 20 4 6 8 8 Fire 331 | . 14 102 28 137 5 1 2 2 15 6 1 . 11 7 Melee 285 | . . . . . 59 54 16 23 26 18 24 13 37 15 Ram 1 | . . . . 1 . . . . . . . . . . Kick 6 | . 6 . . . . . . . . . . . . . Crush 23 | . . 6 2 15 . . . . . . . . . . Escape Stasis 50 | . . . . . . . . . 18 19 . . . 13 Rewire 4 | . . . . . . . . . . 4 . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory -5/Factory (discovered 5 exits: *Fac x4 / Upp) -4/Factory (discovered 3 exits: *Res / *Upp x2) -3/Research (discovered 4 exits: *Res / *Arm / *Tes x2) -3/Testing -2/Research (discovered 4 exits: *Acc x2 / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / Sec) -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 1) 4 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 526 | -10/Materials | Discovered new exit (range 6) 563 | -10/Materials | Discovered new exit (range 15) 600 | -10/Materials | Entered another Materials area 600 | -9/Materials | Evolved 2 slots: Propulsion x2 1413 | -9/Materials | Discovered new exit (range 16) 1790 | -9/Materials | Discovered new exit (range 13) 1869 | -9/Materials | Entered Mines 1870 | -9/Mines | Assembled infested the area 2128 | -9/Mines | Discovered new exit (range 8) 2210 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2282 | -9/Mines | Discovered new exit (range 16) 2497 | -9/Mines | Received a Mining Laser from a helpful Derelict 2572 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2697 | -9/Mines | Entered Materials 2697 | -8/Materials | Accompanied by 4 allies 2697 | -8/Materials | Evolved 2 slots: Utility x2 2800 | -8/Materials | Discovered new exit (range 8) 2945 | -8/Materials | Lost 3 parts (1n1u1w) 3254 | -8/Materials | Discovered new exit (range 9) 3273 | -8/Materials | Garrison activated, responded to threat 3702 | -8/Materials | Build established: Scavenger-Mutant 4093 | -8/Materials | Discovered new exit (range 10) 4095 | -8/Materials | Discovered new exit (range 11) 4210 | -8/Materials | Build established: Mutant 4853 | -8/Materials | Identified exit to Storage 4891 | -8/Materials | Identified exit to Factory 4893 | -8/Materials | Entered Factory 4893 | -7/Factory | Evolved 2 slots: Utility x2 5230 | -7/Factory | Build established: Scout 5352 | -7/Factory | Found Prototype Launcher 5352 | -7/Factory | Identified Rocket Array 5385 | -7/Factory | Discovered new exit (range 11) 5388 | -7/Factory | Identified exit to Lower Caves 5681 | -7/Factory | Identified exit to Factory 5720 | -7/Factory | Entered another Factory area 5720 | -6/Factory | Evolved 2 slots: Utility x2 5893 | -6/Factory | Spotted B-75 Beast 6070 | -6/Factory | Search patrols dispatched 6224 | -6/Factory | Found Prototype Processor 6224 | -6/Factory | Identified Exp. Targeting Computer 6274 | -6/Factory | Fabricated Imp. Cloaking Device (x2) 6439 | -6/Factory | Discovered new exit (range 10) 6451 | -6/Factory | Identified exit to Factory 6539 | -6/Factory | Entered another Factory area 6539 | -5/Factory | Evolved 2 slots: Utility x2 6625 | -5/Factory | Discovered new exit (range 11) 6631 | -5/Factory | Identified exit to Factory 6852 | -5/Factory | Build established: Hacker-Ninja 6958 | -5/Factory | Fabricated Imp. Hacking Suite (x1) 6980 | -5/Factory | Spotted B-75 Beast 6982 | -5/Factory | Learned location of Archives (-4) 7008 | -5/Factory | Learned Extension security intel 7023 | -5/Factory | Identified exit to Upper Caves 7027 | -5/Factory | Learned 4 Testing zone layouts 7031 | -5/Factory | Learned location of Upper Caves (-4) 7045 | -5/Factory | Learned location of 1 exit from Armory 7060 | -5/Factory | Entered another Factory area 7060 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 7115 | -4/Factory | Discovered new exit (range 21) 7193 | -4/Factory | Build established: Hacker-Scout 7198 | -4/Factory | Repaired Lyr. Light Armor Plating 7291 | -4/Factory | Repaired Broken Mic. Nuclear Core 7485 | -4/Factory | Discovered new exit (range 8) 7488 | -4/Factory | Identified exit to Upper Caves 7532 | -4/Factory | Discovered new exit (range 14) 7535 | -4/Factory | Identified exit to Research 7557 | -4/Factory | Fabricated Adv. System Shield? 7622 | -4/Factory | Entered Research 7622 | -3/Research | Evolved 2 slots: Utility x2 7728 | -3/Research | Found Prototype Processor 7728 | -3/Research | Identified Exp. Signal Interpreter 7750 | -3/Research | Identified exit to Armory 7750 | -3/Research | Identified exit to Testing 7769 | -3/Research | Build established: Hacker-Ninja 7799 | -3/Research | Repaired Broken Imp. Reaction Control System 7905 | -3/Research | Discovered new exit (range 13) 7918 | -3/Research | Identified exit to Research 8001 | -3/Research | Entered Testing 8012 | -3/Testing | Found Prototype Energy Cannon 8012 | -3/Testing | Identified Null Cannon 8066 | -3/Testing | Found Prototype Processor 8066 | -3/Testing | Identified Exp. Terrain Scan Processor 8105 | -3/Testing | Found Prototype Protection 8105 | -3/Testing | Identified Med. Regenerative Plating 8165 | -3/Testing | Spotted PH-RA2XGY47DL 8168 | -3/Testing | Rewired PH-RA2XGY47DL 8186 | -3/Testing | Found Prototype Ballistic Cannon 8186 | -3/Testing | Identified Perforator 8218 | -3/Testing | Found Prototype Device 8218 | -3/Testing | Identified Exp. Shield Generator 8264 | -3/Testing | Found Prototype Hackware 8264 | -3/Testing | Identified System Mapper 8282 | -3/Testing | Found Prototype Device 8282 | -3/Testing | Identified Exp. Focal Shield 8395 | -3/Testing | Scanned by Researcher 8402 | -3/Testing | Discovered exit to Research (range 4) 8402 | -3/Testing | Entered Research 8402 | -2/Research | Evolved 2 slots: Power x1, Utility x1 8446 | -2/Research | Identified exit to Quarantine 8466 | -2/Research | Spotted B-90 Cyclops 8472 | -2/Research | Discovered new exit (range 5) 8475 | -2/Research | Discovered new exit (range 21) 8475 | -2/Research | Identified exit to Access 8505 | -2/Research | Spotted B-90 Cyclops 8570 | -2/Research | Build established: Wizard-Ninja 8724 | -2/Research | Spotted B-90 Cyclops 8768 | -2/Research | Entered Quarantine 8813 | -2/Quarantine | Discovered exit to Access (range 7) 8833 | -2/Quarantine | Found Alien Artifact 8839 | -2/Quarantine | Identified Core Reset Matrix 8852 | -2/Quarantine | Found Alien Artifact 8865 | -2/Quarantine | Identified Transdimensional Reconstructor 8898 | -2/Quarantine | Learned 8 Section 7 zone layouts 8911 | -2/Quarantine | Found Alien Artifact 8959 | -2/Quarantine | Found Alien Artifact 8959 | -2/Quarantine | Identified Terrabomb 8959 | -2/Quarantine | Used Terrabomb 8964 | -2/Quarantine | Learned 8 Research zone layouts 9020 | -2/Quarantine | Identified exit to Section 7 9064 | -2/Quarantine | Learned 8 Section 7 zone layouts 9091 | -2/Quarantine | Entered Access 9091 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 9220 | -1/Access | Found Prototype Device 9220 | -1/Access | Identified Exp. Thermal Shield 9266 | -1/Access | Discovered new exit (range 8) 9617 | -1/Access | Fabricated Exp. Heat Sink (x1) 9903 | -1/Access | Identified exit to Command 9919 | -1/Access | Build established: Hacker-Ninja 9979 | -1/Access | Entered Command 10061 | -1/Command | Phase Generator disabled 10093 | -1/Command | Spotted B-99 Colossus 10270 | -1/Command | Identified Hpw. Transdimensional Reconstructor 10270 | -1/Command | Failed to warp due to unstable space 10375 | -1/Command | Spotted Executioner 10377 | -1/Command | Destroyed Executioner 10377 | -1/Command | Spotted Executioner 10385 | -1/Command | System corruption reached 10% 10388 | -1/Command | Spotted Alpha 7 10388 | -1/Command | Spotted B-99 Colossus 10388 | -1/Command | Spotted Alpha 7 10388 | -1/Command | Spotted Striker 10388 | -1/Command | Spotted Striker 10388 | -1/Command | Spotted Executioner 10388 | -1/Command | Spotted Executioner 10389 | -1/Command | Spotted B-99 Colossus 10402 | -1/Command | Discovered new exit (range 12) 10407 | -1/Command | Identified exit to Surface 10407 | *** | Escaped! Last Messages --------------- 10403_ Slug penetrates B-99 Colossus. 10404_ Field strength at 16. 10405_ P-80 Master resets Alpha 7, system corruption cleaned. 10405_ Stasis field depleted. 10405_ Penetrated by Slug. 10405_ Slug penetrates Wall. 10405_ Penetrated by Slug. 10405_ Imp. Diametric Drive destroyed. 10405_ Slug penetrates Wall. 10405_ Penetrated by Slug. 10405_ Slug penetrates Wall. 10406_ B-99 Colossus activates siege mode. 10406_ The Access Shell folds into the floor. 10406_ Slug penetrates B-99 Colossus. 10406_ Penetrated by Slug. 10406_ P-80 Master resets Striker, system corruption cleaned. 10406_ Stasis field depleted. 10407_ Penetrated by Slug. 10407_ Mic. Antimatter Reactor destroyed. 10407_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | #######??????????????????????????????????????????? | | = ##??????????????????????????????????????????? | | ##??????????????????????????????????????????? | | ##??????????????????????????????????????????? | | ! ##??????????????????????????????????????????? | | ###?????????????????????????????????????????? | | ########?????????????????????????????????????????? | | ##??????????##############?????????????????? | | ##??????????# #??????? ???????? | | ##??######### #??????? ??????? | | ##### # ;%# # #??????? # | | ## #;; %p7 K #?????? ##### | | " ; !K% ^ % #??????? | | ## /[ 7^! BB ^ "@ #???????## | | ## Epp^BB! BB "" #???????## | | ## p;=!BB^E #???????## | | ## #%; % % ^ ########## | | ## ##### # # # # ^ #########"+"# | | ## ##??######### ;# ## | | ## ##??????????# ## ## | | ## ##??????????############### ## | | ## ##???????????????????????## ## | | ## ##???????????????????????## ## | | ########################### ## != | | !########################""" ## =! | | [! != " "# | | =!* "+#########" | | %= % | | * ######### #"" | | ######### #"" | | ##?????##### " | | # ##### #########+###########""#+# ##?????####### | | # #####+#### ## # ##????????#### | | # # # ## """ # ##???????????? | | #^^# # "" ## """" # ##???????????? | | #^^# + """" ## """T # ##???????????? | | # # # """" ## """ # #######??????? | | # # # ! "" ## # #######??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 63 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Cloak Strength 4 Power Amplification 40 Additional Mass Support 12 Armor Coverage 225 Utility Shielding 66 Phase Shifting 15 Evasion (%) 93 Melee Accuracy 6 Target Analysis 8 Recoil Reduction 4 Matter Filtering 50 Offensive Hacking 48 Defensive Hacking 20 Item Schematics ----------------- Imp. Hacking Suite | -6/Factory | Hacked Adv. Weight Redist. System | -6/Factory | Scanalyzed Imp. Cloaking Device | -6/Factory | Scanalyzed Adv. Hacking Suite | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Gravity Neutralizer | -4/Factory | Scanalyzed Smartbomb Launcher | -4/Factory | Scanalyzed Imp. Reaction Control System | -3/Research | Scanalyzed Adv. Transmission Jammer | -2/Research | Hacked Imp. Diametric Drive | -1/Access | Hacked Exp. Heat Sink | -1/Access | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Cloaking Device | x2 | -6/Factory | Preloaded Imp. Hacking Suite | x1 | -5/Factory Adv. System Shield | x1 | -4/Factory Exp. Heat Sink | x1 | -1/Access Alien Tech Used ----------------- Terrabomb High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialSurveybotBeam Manual? 0 Play Time 02:44:14 Cumulative 298.3 hours Start 2024.08.24 @ 18:05:33 End 2024.08.26 @ 21:35:55 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 376 Rogue 376 Adventurer 0 Explorer 0 Win Type 0 Total 19 Types 9/1/5/1/1/0/0/1/1 Lore% 80 Gallery% 81 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c036df2-8d67-4415-8f52-3670ffc5dbbe