Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.06 @ 19:15:29 Player: THN-L0C Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (30) 150 Value Destroyed (937) 937 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (-586) -586 TOTAL SCORE: 3181 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 142 Aligned with FarCom 300 Friendly Fire -1050 Cogmind --------- Core Integrity 385/550 Matter 117/300 Energy 290/290 System Corruption 1% Temperature Cool (0) Movement Hovering (102) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY (4) ------ Advanced Heat Sink Large Storage Unit Seismic Detector Light Armor Plating > --- WEAPON (3) ------- Beam Rifle Heavy Assault Rifle > --- INVENTORY (15) --- Improved Deuterium Engine Improved Deuterium Engine Aerolev Unit Huge Storage Unit Large Matter Pod (125) Improved Trap Extractor (0/6) Improved Trap Extractor (0/6) Army-in-a-Box (30/30) Axe Signal Generator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Seismic Detector Light Armor Plating > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle Grenade Launcher > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Huge Storage Unit Large Matter Pod Component Analysis Suite Improved Trap Extractor Improved Trap Extractor Army-in-a-Box Axe Signal Generator [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Hover Unit Aerolev Unit Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 2 | . . . . . 2 . Weapon 1 | . . . . . 1 . Parts Attached 27 | 7 4 . 1 . 10 5 Power 7 | 1 3 . . . 2 1 Engine 7 | 1 3 . . . 2 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 8 | 2 . . 1 . 2 3 Treads 5 | 2 . . 1 . 2 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover 3 | . . . . . . 3 Flight . | . . . . . . . Utility 7 | 2 1 . . . 3 1 Device 2 | 1 . . . . 1 . Storage 3 | 1 1 . . . 1 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 2 | . . . . . 1 1 Artifact . | . . . . . . . Weapon 5 | 2 . . . . 3 . Energy Gun 1 | . . . . . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 3 | 2 . . . . 1 . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 6 | . 1 . . . 3 2 Power 2 | . 1 . . . 1 . Propulsion 1 | . . . . . 1 . Utility 1 | . . . . . . 1 Weapon 2 | . . . . . 1 1 Highest Loss Streak 2 | . 1 . . . 2 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 97 100 100 100 83 89 Engine 11 | . 11 14 14 14 9 7 Treads 25 | . 28 28 28 28 22 8 Hover 1 | . . . . . . 13 Device 14 | . 14 14 14 14 15 18 Storage 13 | . 14 14 14 14 11 9 Protection 1 | . . . . . 4 8 Energy Gun 1 | . . . . . 3 9 Ballistic Gun 24 | . 28 28 28 28 13 9 Launcher 1 | . . . . . 4 6 Peak Build Rating 37 | 7 8 9 14 14 28 37 Average Rating 12 | 5 7 8 11 14 22 31 On Entrance 10 | . 7 8 9 14 14 23 Naked Turns . | . . . . . . . Heaviest Build 44 | 12 29 29 29 29 44 44 Greatest Support 60 | 40 40 40 40 40 60 40 Greatest Overweight (x) 2 | . . . . . . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 15 Most Carried 15 | 2 9 13 15 15 15 15 Average Carried 10 | . 6 12 14 15 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 2 8 13 15 15 15 15 Class Distribution -------------------- 85% | Mutant 11% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Skirmisher | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Matter Collected 854 | 94 538 56 . . 131 35 Remotely . | . . . . . . . Salvage Created 1030 | 10 362 113 . . 321 224 Parts 70 | 3 15 4 . . 30 18 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 4 | 1 . . . . 1 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 21 | . 6 . . . 10 5 Guns 10 | . 6 . . . 2 2 AOE 11 | . . . . . 8 3 Classes Destroyed 10 | 1 4 . . . 2 3 Worker 1 | . . . . . . 1 Builder 3 | . 1 . . . 2 . Tunneler 1 | 1 . . . . . . Hauler 1 | . 1 . . . . . Mechanic 1 | . . . . . . 1 Watcher 1 | . 1 . . . . . Swarmer 3 | . . . . . 3 . Grunt 13 | . 6 . . . 5 2 Brawler 1 | . . . . . . 1 Sentry 4 | . . . . . 2 2 Best Kill Streak 6 | 1 2 . . . 6 6 Combat Bots Only 5 | . 2 . . . 5 4 Max Kills in Single Turn 4 | 1 1 1 . . 4 2 Gunslinging . | . . . . . . . Exploded 3 | . . . . . 3 1 Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Hostile Shots Fired 105 | . 48 . . . 29 28 Missed 32 | . 14 . . . 8 10 Damage Taken 1248 | . 459 . . . 465 324 Core 242 | . 77 . . . 77 88 Absorbed by Shields . | . . . . . . . Core Remaining (%) 84 | 100 . . . 69 . . Volleys Fired 90 | 2 45 12 . . 19 12 Largest 3 | 2 2 2 . . 2 3 Hottest 109 | 40 40 40 . . 40 109 Shots Fired 164 | 4 90 24 . . 26 20 Gun 147 | 4 90 24 . . 17 12 Cannon . | . . . . . . . Launcher 17 | . . . . . 9 8 Special . | . . . . . . . Kinetic 141 | 4 90 24 . . 17 6 Thermal 6 | . . . . . . 6 Explosive 17 | . . . . . 9 8 Electromagnetic . | . . . . . . . Robot Hit Streak 16 | 3 9 11 . . 16 7 Robot Miss Streak 5 | 1 5 2 . . 2 1 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . 1 Shots Hit Robots 116 | 3 64 18 . . 17 14 Core Hits 86 | 1 20 7 . . 23 35 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 4 | . 2 . . . . 2 Burn 2 | . . . . . . 2 Destroy 2 | . 2 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2720 | 34 646 174 . . 912 954 Guns 1163 | 34 644 174 . . 148 163 Cannons . | . . . . . . . Explosions 1555 | . . . . . 764 791 Melee . | . . . . . . . Ramming 2 | . 2 . . . . . Kinetic 1076 | 34 644 174 . . 148 76 Thermal 394 | . . . . . 307 87 Explosive 1248 | . . . . . 457 791 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 54 | . . . . . 54 . Projectiles . | . . . . . . . Explosions 54 | . . . . . 54 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 195 | . . . . . 173 22 Shots 3 | . . . . . 2 1 Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 27 | . 27 . . . . 4 Average Temperature 8 | . 8 . . . . 4 Received Heat Transfer 549 | . 279 . . . 108 162 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 620 | . . . . . 250 370 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Peak Influence 485 | 5 121 33 . . 485 375 Initial 204 | . 3 8 . . . 204 Average 51 | 1 39 14 . . 75 200 Maximum Alert Level 2 | . . . . . 2 1 Low Security (%) 93 | 100 100 100 . 100 83 54 Level 1 6 | . . . . . 15 45 Level 2 . | . . . . . 1 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 . . . 2 3 Investigation 2 | . . . . . 1 1 Extermination . | . . . . . . . Reinforcement 2 | . 1 . . . 1 . Assault 2 | . . . . . . 2 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Distress Signals 5 | . 3 . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 35 | . 10 1 . . 12 12 Peak Tracking Total 8 | . 4 . . . 5 8 Tactical Retreats 3 | . 1 1 . . 1 . Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Traps Triggered 2 | . 1 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Machines Disabled 6 | . . . . . 5 1 Max in Single Turn 3 | . . . . . 3 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Machines Accessed 13 | . 7 . 1 . 1 4 Terminals 12 | . 7 . . . 1 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 38 | . 20 . 1 . 3 14 Successful 19 | . 9 . 1 . 2 7 Failed 19 | . 11 . . . 1 7 Catastrophic 3 | . 2 . . . . 1 Database Lockouts . | . . . . . . . Manual 33 | . 20 . 1 . 3 9 Terminals 37 | . 20 . . . 3 14 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . . . 1 . . 2 Open Door 1 | . . . . . . 1 Unreport Threat 1 | . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 16 | . 9 . . . 2 5 Terminals 16 | . 9 . . . 2 5 Botnet 5 | . 2 . . . 1 2 Operators 2 | . 1 . . . . 1 Skim 9 | . 6 . . . 1 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 7 . . . 1 3 Full Trace Events 1 | . . . . . . 1 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Total Allies 2 | . . . . . . 2 Largest Group 2 | . . . . . . 2 Highest-Rated Group 62 | . . . . . . 62 Highest-Rated Ally 31 | . . . . . . 31 Total Orders . | . . . . . . . Ally Attacks 18 | . . . . . . 18 Total Damage 252 | . . . . . . 252 Kills 5 | . . . . . . 5 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Turns Passed 3062 | 69 1114 627 435 223 307 287 Spaces Moved 1525 | 37 410 351 270 140 145 172 Core 7 | 7 . . . . . . Treads 1408 | 30 410 351 270 140 145 62 Legs . | . . . . . . . Wheels . | . . . . . . . Hover 110 | . . . . . . 110 Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 102 Average Speed 157 | 139 160 160 160 160 160 139 Slowest Speed 240 | 160 160 160 160 160 160 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 45 | 4 65 88 70 40 18 32 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . 1 . . 1 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 7 | . . . . . 7 . Terrain Destroyed 153 | . . . . . 124 29 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 153 | . . . . . 124 29 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Total 2044 | 48 785 395 275 139 204 198 Wait 365 | 1 319 28 . . 11 6 Move 1519 | 36 409 350 269 139 144 172 Hop . | . . . . . . . Pick Up 26 | 2 6 5 1 . 10 2 Fast Attach 13 | 7 2 . . . 2 2 Attach 4 | . . . . . 3 1 Detach . | . . . . . . . Swap 10 | . 2 . 1 . 5 2 Drop 16 | . 1 . 4 . 10 1 Fire 90 | 2 45 12 . . 19 12 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . 1 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 12) 684 | -10/Materials | Discovered new exit (range 12) 728 | -10/Materials | Learned 4 Subcaves zone layouts 808 | -10/Materials | Learned location of Storage (-8) 880 | -10/Materials | Learned Storage stockpile data 942 | -10/Materials | Learned Storage trap positions 996 | -10/Materials | Identified exit to Materials 1042 | -10/Materials | Identified exit to Subcaves 1097 | -10/Materials | Loaded intel: 10 trap records 1184 | -10/Materials | Entered Mines 1235 | -10/Mines | Met a Derelict testing a Signal Generator 1239 | -10/Mines | Found Signal Generator 1288 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1340 | -10/Mines | Murdered YI-UF0 1369 | -10/Mines | Learned location of 1 exit from Materials 1767 | -10/Mines | Learned 4 Materials zone layouts 1780 | -10/Mines | Learned Materials terminal intel 1799 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1801 | -10/Mines | Discovered new exit (range 5) 1811 | -10/Mines | Entered Exiles 1850 | -10/Exiles | Met 8R-AWN 1877 | -10/Exiles | Met EX-HEX 1923 | -10/Exiles | Met EX-BIN 1941 | -10/Exiles | Aligned with FarCom system 1943 | -10/Exiles | Given EX-Vault access code 1983 | -10/Exiles | Opened EX-Vault 1996 | -10/Exiles | Found Army-in-a-Box 2030 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2136 | -10/Exiles | Met EX-DEC 2234 | -10/Exiles | Discovered new exit (range 10) 2246 | -10/Exiles | Left Exiles lab with Army-in-a-Box 2246 | -10/Exiles | Entered Mines 2392 | -9/Mines | Discovered new exit (range 16) 2469 | -9/Mines | Entered Materials 2469 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2470 | -8/Materials | Identified exit to Storage 2472 | -8/Materials | Loaded intel: 12 terminal locations 2776 | -8/Materials | Entered Storage 2777 | -8/Storage | Loaded intel: 13 trap records 2902 | -8/Storage | Met a pair of Derelict thieves 2944 | -8/Storage | Build established: Scavenger-Skirmisher 3063 | -8/Storage | Self-destructed Last Messages --------------- 02987_ K-01 Serf collects debris. 02988_ Grenade Launcher destroyed. 02989_ G-47 Trooper destroyed. 02989_ K-01 Serf collects debris. 02991_ U-05 Engineer lays Concrete. 02991_ G-50 Soldier suffers critical hit (Burn). 02991_ G-50 Soldier destroyed. 02992_ U-05 Engineer lays Concrete. 02992_ K-01 Serf collects debris. 02993_ U-05 Engineer lays Concrete. 02996_ O-16 Technician destroyed. 03007_ Y-45 Defender destroyed. 03018_ Acquired Lgt. Armor Plating. 03029_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 03047_ Connecting with Door Terminal... Feedback: System corruption (+1%). 03063_ ALERT: Suspicious activity at Terminal S007. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????###+#????????????????????????? | | ??????????????????# #??????????????Y?????????? | | ??????????????????# ####?????????????????????? | | ??????????????????# # #?????????????????????? | | ??????????????????# # "?????????????????????? | | ??????????????????# # "?????????????????????? | | ???????????""""???# /@ "?????????????????????? | | ??????????## #???# ##T#?????????????????????? | | ??????????#T #???# #?##?????????????????????? | | ???######??# #???# #????????????????????????? | | ?# # ##### ##???????????????????????? | | ?# + / #???????????????????????? | | ???"""" # #???????????????????????? | | ???"""" ??# #???????????????????????? | | ???""""????# #???????????????????????? | | ????"??????# ##???????????????????????? | | ???????????# #????????????????????????? | | ???????????# """ #Y???????????????????????? | | ???????????# """% #????????????????????????? | | ???????????# """"$ #????????????????????????? | | ???######### """"* #????????????????????????? | | ???#!!!!# ## """" #????????????????????????? | | ???# # "" #????????????????????????? | | ???#!!!!# + #????????????????????????? | | ???######T# +????????????????????????? | | ????????### #????????????????????????? | | ????????####+####### #????????????????????????? | | ????????#// ### #????????????????????????? | | ???????##/] + #???????????]????????????? | | ???????#[% ### #????????????????????????? | | ???????##== #?## #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 16 Energy Capacity 290 Matter Stores 400 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GyrokineticCloakSink Manual? 0 Play Time 00:19:05 Cumulative 306.2 hours Start 2024.10.06 @ 18:59:05 End 2024.10.06 @ 19:15:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 243 Rogue 243 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 74 Gallery% 78 Achievement% 59 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f45d87b3-927a-4d9a-81bc-cf80f7716d90