Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.13 @ 20:23:20 Player: beans Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (180) 900 Value Destroyed (6061) 6061 Prototype IDs (54) 1080 Alien Tech Used (2) 400 Bonus (3659) 3659 TOTAL SCORE: 19500 Bonus ------- Triggered High Security 500 High Alert Combat Kills 943 Follower Combat Kills 2103 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Met Zhirov 300 Friendly Fire -1587 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 25/340 System Corruption 0% Temperature Cool (0) Movement Hovering (92) Ox1 Location -3/Proximity Caves Parts ------- > --- POWER (1) -------- Heavy Antimatter Reactor > --- PROPULSION (6) --- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System > --- UTILITY (8) ------ Enhanced Optical Array Encrypted Comm Array Precision Matter Filter Advanced System Shield > --- WEAPON (4) ------- HERF Cannon > --- INVENTORY (5) ---- Neutrino Core Micro Fission Core Antigrav System Antigrav System Experimental Utility Shielding Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Nuclear Pulse Array > --- UTILITY ---------- Precision Matter Filter Advanced Reaction Control System Hacking Suite Improved System Shield Improved System Shield Improved System Guard > --- WEAPON ----------- Nova Cannon AWS/Gauss > --- INVENTORY -------- Nuclear Pulse Array Advanced Powered Armor Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 105] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Cooled Gravmag System Flight Unit Nuclear Pulse Array Utility Transport Network Coupler Device Cryofiber Web Storage Compact Matter Pod Processor Transport Network Coupler Hackware Improved System Shield Protection Layered Medium Armor Plating Weapon AWS/Gauss Energy Gun Small Laser Energy Cannon Nova Cannon Ballistic Gun AWS/Gauss Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Slots Evolved 12 | . . . . . 4 2 . . . . 2 . . . 2 . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . . . . . 1 . . . 2 . . . . . . . Utility 6 | . . . . . 3 1 . . . . 1 . . . . . . 1 . . . . Weapon 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . Parts Attached 132 | 5 8 4 . . 18 15 5 3 . 7 8 1 2 1 9 8 17 4 8 3 6 . Power 16 | 1 1 . . . 2 2 1 1 . 1 1 . . . 1 3 . . . 1 1 . Engine 9 | 1 1 . . . 2 2 1 1 . . 1 . . . . . . . . . . . Core 3 | . . . . . . . . . . . . . . . 1 1 . . . 1 . . Reactor 4 | . . . . . . . . . . 1 . . . . . 2 . . . . 1 . Propulsion 33 | 2 . . . . 5 3 . . . 1 3 . . . 5 . 8 . 3 . 3 . Treads 9 | 2 . . . . 4 3 . . . . . . . . . . . . . . . . Leg 5 | . . . . . . . . . . 1 3 . . . 1 . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Flight 16 | . . . . . 1 . . . . . . . . . 4 . 8 . 3 . . . Utility 49 | . 4 2 . . 6 6 2 1 . 5 3 . . 1 1 5 4 4 1 2 2 . Device 20 | . 1 . . . 2 2 . 1 . 2 . . . . . 3 3 3 . 2 1 . Storage 5 | . . . . . 3 . . . . . . . . 1 1 . . . . . . . Processor 4 | . . . . . . 2 . . . . . . . . . 1 . . 1 . . . Hackware 8 | . . . . . . . . . . 2 3 . . . . . 1 1 . . 1 . Protection 12 | . 3 2 . . 1 2 2 . . 1 . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 34 | 2 3 2 . . 5 4 2 1 . . 1 1 2 . 2 . 5 . 4 . . . Energy Gun 3 | . 2 . . . . . . . . . . . . . 1 . . . . . . . Energy Cannon 4 | . . . . . . . . . . . . 1 1 . . . 1 . 1 . . . Ballistic Gun 15 | 2 . 1 . . 4 . 1 . . . 1 . 1 . 1 . 1 . 3 . . . Ballistic Cannon 8 | . . 1 . . . 4 . 1 . . . . . . . . 2 . . . . . Launcher 3 | . 1 . . . 1 . 1 . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . . . . . . . . . 1 . 4 . 3 1 . . 4 . Parts Lost 70 | . 4 . . . 10 7 8 3 . 2 . 2 . . . . 22 . 4 8 . . Power 7 | . 1 . . . 2 . 1 . . 1 . . . . . . 2 . . . . . Propulsion 21 | . . . . . 4 2 1 1 . . . . . . . . 9 . 1 3 . . Utility 31 | . 2 . . . 4 3 4 2 . 1 . 2 . . . . 8 . 2 3 . . Weapon 11 | . 1 . . . . 2 2 . . . . . . . . . 3 . 1 2 . . Highest Loss Streak 8 | . 3 . . . 3 3 7 2 . 2 . 1 . . . . 4 . 3 8 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 4 | . 1 4 4 4 3 3 4 4 5 4 5 5 5 5 4 3 4 5 4 3 2 5 Power . | . . . . . . . . . . . . . . . . . . . . . 1 2 Propulsion . | . . . . . . . . . . . . . . 2 1 1 . . . . . 2 Utility . | . 1 3 3 3 1 . . 1 1 1 1 . . . . . . 1 . . . 1 Weapon 3 | . . 1 1 1 2 3 3 3 4 3 3 5 5 3 3 2 2 4 2 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 9 | . 2 . 1 . 1 . . . . 1 . . . . . . . . . . . 4 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Utility 5 | . 2 . 1 . . . . . . 1 . . . . . . . . . . . 1 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 60 | . 93 99 100 100 67 86 73 39 38 41 74 77 73 76 47 51 55 15 27 28 35 47 Engine 5 | . 11 14 14 14 7 6 4 7 7 3 2 6 6 6 2 1 . . . . . . Treads 7 | . 28 28 28 28 12 16 11 . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . 3 19 26 26 26 1 . . . . . . . Flight 2 | . . . . . 2 . . . . . . . . . 15 17 18 5 5 10 . . Device 8 | . 13 14 14 14 9 16 12 3 7 8 6 3 . . . 2 5 5 8 3 5 10 Storage 2 | . . . . . 11 7 4 . . . . . . 3 . . . . . . . . Processor 5 | . . . . . . 8 12 7 7 7 6 6 6 6 2 . 3 . 4 5 5 5 Hackware 3 | . . . . . . . . . . 2 18 14 13 13 11 11 11 . 5 4 3 5 Protection 7 | . 12 13 14 14 5 6 6 12 7 4 6 6 6 6 . 3 1 . . . . . Ballistic Gun 7 | . 11 10 14 14 13 13 1 7 7 7 6 6 8 12 9 5 2 . 3 3 . . Ballistic Cannon 3 | . . 7 14 14 4 8 16 . . . 5 . . . . . . . . . . . Peak Build Rating 105 | 5 9 15 16 16 31 44 42 38 30 46 70 73 65 70 83 103 105 41 45 46 62 62 Average Rating 38 | 3 8 12 15 16 21 39 35 30 30 32 59 64 63 64 70 82 70 26 27 18 46 62 On Entrance 36 | . 5 9 15 16 16 22 42 34 30 30 46 70 65 62 67 67 103 19 41 22 6 62 Avg Prop Armor Cover (%) 13 | . . . . . 3 . . . . . . . . . . . 19 . . 6 . . Naked Turns 11 | . . . . . . . . . . . . . . . . . 11 . . . . . Heaviest Build 72 | 9 18 23 23 23 23 41 42 32 29 37 47 53 52 72 25 52 49 16 24 6 34 34 Greatest Support 76 | 40 40 40 40 40 60 76 48 3 3 20 70 70 70 70 39 39 41 15 15 12 33 33 Greatest Overweight (x) 10 | . . . . . 7 1 4 10 9 9 1 . . 1 4 1 3 1 7 . 1 1 Average Overweight (x) 1 | . . . . . . . . 9 9 2 . . . . . . . . . . . 1 Largest Inventory Capacity 15 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 15 15 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 5 5 5 5 5 5 5 5 Most Carried 11 | 5 3 5 5 5 5 5 5 5 5 5 5 5 5 11 9 5 5 5 5 5 5 5 Average Carried 4 | . 2 4 4 5 4 4 4 4 5 4 4 5 5 7 5 4 4 5 4 3 2 5 Final Capacity 15 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 15 5 5 5 5 5 5 5 5 Final Carried 11 | . 3 5 5 5 5 5 5 5 5 5 5 5 5 11 5 5 5 5 4 3 5 5 Class Distribution -------------------- 55% | Mutant 9% | Tank 7% | Skirmisher 7% | Hacker-Mutant 4% | Hacker-Skirmisher 4% | Hacker-Tank 3% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Tank | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/DSF Hacker-Skirmisher | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Mutant | -4/Factory Infiltrator-Mutant | -4/Upper Caves Scavenger-Sprinter | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Matter Collected 5211 | 247 221 333 . 9 729 823 578 189 . 226 163 412 . 96 . 190 684 . 181 20 80 30 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6355 | . 458 . . 18 1078 1044 287 302 . 435 433 218 . 240 281 . 1021 . 149 . 351 40 Parts 305 | . 28 . . 4 62 52 11 12 . 21 28 . . 13 10 . 41 . 13 . 8 2 Haulers Intercepted 12 | . 1 . . . 5 4 . . . . . . . . 1 . 1 . . . . . Recyclers Shooed 5 | . 1 . . . 1 3 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 53 | . . . . . . . 9 13 . 18 . . . . . . . . 11 . 2 . Prevented 5 | . . . . . . . 1 . . . . . . . . . . . . . 3 1 Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 111 | . 13 . . 1 18 9 12 5 . 12 7 2 . 3 3 . 19 . 6 . . 1 Melee 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Guns 64 | . 8 . . 1 9 6 3 5 . 10 4 . . 3 3 . 7 . 5 . . . Cannons 20 | . . . . . 7 2 6 . . . 3 . . . . . . . 1 . . 1 AOE 25 | . 5 . . . 2 1 3 . . 2 . 2 . . . . 10 . . . . . Classes Destroyed 22 | . 5 . . . 5 2 2 . . 1 1 1 . 2 1 . 2 . . . . . Worker 17 | . . . . . 12 4 . . . . . . . . . . 1 . . . . . Builder 7 | . 1 . . . 2 2 . . . . 1 . . . 1 . . . . . . . Tunneler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Hauler 12 | . 1 . . . 5 4 . . . . . . . . 1 . 1 . . . . . Recycler 15 | . 2 . . . 3 9 . . . . . . . . . . 1 . . . . . Mechanic 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . Operator 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . Drone 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Watcher 7 | . . . . . 3 4 . . . . . . . . . . . . . . . . Swarmer 28 | . 3 . . 1 4 2 5 . . 4 . . . . 2 . . . 6 . . 1 Saboteur 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Grunt 44 | . 10 . . . 8 . 4 3 . 6 3 . . 1 1 . 8 . . . . . Duelist 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . Protector 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Sentry 11 | . . . . . 4 3 1 . . . 2 . . . . . 1 . . . . . Specialist 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Hunter 7 | . . . . . 2 . . . . . 2 . . . . . 3 . . . . . Programmer 7 | . . . . . . 4 . . . . . . . . . . 3 . . . . . Heavy 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Behemoth 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . Compactor 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Packrat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Wasp 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . Thug 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Martyr 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 9 | . 4 . . 1 9 8 3 4 . 4 2 1 . 2 3 . 7 . 3 . . 1 Combat Bots Only 6 | . 4 . . 1 4 2 3 4 . 4 2 1 . 2 2 . 6 . 3 . . 1 Max Kills in Single Turn 6 | . 2 . . 1 2 6 3 2 . 2 1 1 . 1 3 . 6 . 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 1 . . . 1 1 3 . . 2 . 1 . . . . 5 . . . . . Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 838 | . 132 . . 7 117 115 103 24 . 27 27 2 . 12 1 . 72 . 79 105 . 15 Missed 245 | . 35 . . 3 25 28 38 4 . 4 10 1 . 2 . . 32 . 25 35 . 3 Hits 593 | . 97 . . 4 92 87 65 20 . 23 17 1 . 10 1 . 40 . 54 70 . 12 Melee 5 | . . . . . . . 1 2 . . . 1 . . . . 1 . . . . . Projectile 588 | . 97 . . 4 92 87 64 18 . 23 17 . . 10 1 . 39 . 54 70 . 12 Critical Strikes 15 | . 1 . . . 2 . 3 . . 2 . . . . . . 3 . 1 2 . 1 Part Disruptions 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Damage Taken 11379 | . 1070 10 . 53 1329 1026 1111 393 . 406 182 767 . 339 18 95 2235 . 896 1155 . 294 Core 2650 | . 185 5 . . 162 112 220 15 . 76 10 111 . 61 . 11 530 . 337 721 . 94 Absorbed by Shields 312 | . . . . . . 125 187 . . . . . . . . . . . . . . . Redirected to Shielding 52 | . . . . . 45 7 . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1139 | . . . . . . . . . . . . 443 19 261 1 234 181 . . . . . Core Remaining (%) 59 | 100 . . . 24 70 . . . . 39 . . . 78 . . 45 . . . . . Volleys Fired 433 | . 70 1 . 1 101 51 27 7 . 2 15 24 2 4 9 6 59 . 14 3 30 7 Largest 3 | . 2 2 . 2 2 3 3 1 . 1 1 1 1 1 1 1 2 . 1 1 1 1 Hottest 120 | . 80 62 . 62 62 120 120 40 . 39 40 39 113 113 30 113 113 . 113 113 88 88 Shots Fired 835 | . 117 2 . 2 175 140 73 26 . 36 38 23 2 25 19 9 94 . 14 3 30 7 Gun 474 | . 106 1 . 1 122 70 9 19 . 34 23 . . 23 19 3 33 . 9 2 . . Cannon 311 | . . 1 . 1 49 70 62 7 . . 15 . 2 2 . 6 53 . 5 1 30 7 Launcher 50 | . 11 . . . 4 . 2 . . 2 . 23 . . . . 8 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 672 | . 62 2 . 2 171 140 71 26 . 34 38 . . 23 19 3 70 . 9 2 . . Thermal 76 | . 44 . . . . . . . . . . . 2 2 . 6 16 . 5 1 . . Explosive 50 | . 11 . . . 4 . 2 . . 2 . 23 . . . . 8 . . . . . Electromagnetic 37 | . . . . . . . . . . . . . . . . . . . . . 30 7 Robot Hit Streak 43 | . 11 . . 1 9 9 11 37 . 43 15 3 . 11 6 8 25 . 6 5 11 4 Robot Miss Streak 12 | . 4 . . 2 12 12 3 . . 1 3 5 . 4 2 1 2 . 2 1 1 2 Penetration Max 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . Autonomous 154 | . . . . . . . 9 19 . 34 24 . . 19 10 3 36 . . . . . Shots Hit Robots 548 | . 71 . . 1 126 79 46 26 . 31 28 7 . 18 13 8 50 1 11 2 26 4 Core Hits 394 | . 33 . . 1 95 72 18 12 . 20 19 13 . 7 12 . 70 . 6 1 14 1 Critical Kills 4 | . 1 . . . . . . . . 1 . . . . 1 . 1 . . . . . Critical Parts Destroyed 3 | . . . . . . . . 1 . . . . . . . 1 1 . . . . . Critical Strikes 21 | . 1 . . . 2 8 2 1 . 1 2 . . . 1 1 2 . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Destroy 6 | . 1 . . . . . . 1 . 1 . . . . 1 1 1 . . . . . Blast 14 | . . . . . 2 8 2 . . . 2 . . . . . . . . . . . Melee Attacks 13 | . . . . . . . . . . . . . . . . . 7 6 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 13 | . . . . . . . . . . . . . . . . . 7 6 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22472 | . 1453 . . 15 3039 2467 1602 750 . 1094 751 3862 . 643 813 353 4741 95 288 33 346 127 Guns 7627 | . 805 . . 15 1564 764 262 553 . 866 496 . . 643 395 120 937 . 174 33 . . Cannons 4420 | . . . . . 737 935 1028 197 . . 255 . . . . 233 448 . 114 . 346 127 Explosions 10176 | . 648 . . . 738 768 312 . . 228 . 3862 . . 418 . 3202 . . . . . Melee 249 | . . . . . . . . . . . . . . . . . 154 95 . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 10480 | . 506 . . 15 2301 1699 1290 750 . 866 751 . . 643 395 120 937 . 174 33 . . Thermal 3535 | . 299 . . . . 768 . . . . . . . . 418 233 1703 . 114 . . . Explosive 7735 | . 648 . . . 738 . 312 . . 228 . 3862 . . . . 1947 . . . . . Electromagnetic 473 | . . . . . . . . . . . . . . . . . . . . . 346 127 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 249 | . . . . . . . . . . . . . . . . . 154 95 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 44 | . . . . . . 5 5 5 5 5 . 44 44 44 . . 20 . . . . . Average Corruption 7 | . . . . . . 3 5 5 5 5 . 24 44 44 . . 16 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 214 | . . . . . . 26 23 81 11 21 . 26 4 11 . . 11 . . . . . Message Errors 45 | . . . . . . 3 5 21 2 . . 5 1 6 . . 2 . . . . . Matter Fused 60 | . . . . . . 7 9 20 4 10 . 6 1 1 . . 2 . . . . . Heat Flow Errors 29 | . . . . . . 6 2 13 1 4 . 1 . . . . 2 . . . . . Energy Discharges 19 | . . . . . . 2 . 7 1 4 . 1 1 1 . . 2 . . . . . Parts Rejected 3 | . . . . . . 1 2 . . . . . . . . . . . . . . . Parts Fused 3 | . . . . . . . . 1 . . . 2 . . . . . . . . . . Data Loss (minor) 26 | . . . . . . 3 2 11 3 2 . 3 . . . . 2 . . . . . Data Loss (major) 9 | . . . . . . 2 1 3 . 1 . 1 1 . . . . . . . . . Misfires 4 | . . . . . . 2 . . . . . . . 2 . . . . . . . . Alerts 6 | . . . . . . . . 5 . . . 1 . . . . . . . . . . Misdirections 7 | . . . . . . . . . . . . 5 . 1 . . 1 . . . . . Weapon Failures 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 845 | . 38 . . . 23 240 27 25 . . . . . . 67 . 237 55 . . 133 . Projectiles 220 | . . . . . 5 19 9 25 . . . . . . . . 29 . . . 133 . Explosions 570 | . 38 . . . 18 221 18 . . . . . . . 67 . 208 . . . . . Melee 55 | . . . . . . . . . . . . . . . . . . 55 . . . . Knockbacks 18 | . . . . . 3 5 8 2 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 18 | . . . . . 3 5 8 2 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 436 | . 75 . . . 113 81 . . . . . 76 . . . . 91 . . . . . Shots 14 | . 5 . . . 2 1 . . . . . 4 . . . . 2 . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 320 | . . . . . 9 258 295 271 56 144 5 236 82 64 . 320 215 . 26 . 160 . Average Temperature 88 | . . . . . 8 71 124 107 34 65 3 125 46 31 . 159 66 . 19 . 58 . Received Heat Transfer 1685 | . 375 . . 9 306 74 235 147 . 169 42 . . . 9 . 228 . 79 12 . . Effects 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Interference 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Heat Transferred 3190 | . 675 . . . . 500 . . . . . . . . 400 222 1282 . 111 . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Maximum Alert Level 5 | . . . . . 1 1 . . . . . . . 2 2 . 5 5 . . . . Low Security (%) 74 | 100 100 100 . 100 97 62 . . . . 100 100 100 23 . 100 22 . . . . . Level 1 12 | . . . . . 2 37 . . . . . . . 41 37 . 1 . . . . . Level 2 1 | . . . . . . . . . . . . . . 34 62 . 2 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . 1 . . . . . Level 4 1 | . . . . . . . . . . . . . . . . . 9 . . . . . Level 5 2 | . . . . . . . . . . . . . . . . . . 100 . . . . High Security 7 | . . . . . . . . . . . . . . . . . 62 . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Peak Influence 3508 | . 160 52 . 36 237 369 . . . . 134 48 2 632 556 194 3508 1713 . . . . Initial 1713 | . . 52 . . 5 105 . . . . . 5 2 . 331 194 . 1713 . . . . Average 350 | . 58 6 . 5 75 148 . . . . 56 13 . 347 443 41 2030 1672 . . . . Influence Increases 8703 | . 406 1 . 36 739 824 375 120 . 240 214 164 1 632 305 30 4293 8 180 105 10 20 Destroy 0b10 Robot/C 3140 | . 260 . . 20 360 180 240 100 . 200 140 . . 240 80 . 1180 . 120 . . 20 Destroy 0b10 Robot/NC 420 | . 20 . . . 130 120 . . . 10 10 . . 10 10 . 100 . . . 10 . Destroy Leader 624 | . 62 . . . 106 96 30 20 . 30 40 . . 30 12 . 198 . . . . . Allied During Kill 1744 | . . . . . . . . . . . . . . 280 97 . 1367 . . . . . Successful Hack 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Disable Machine 885 | . 30 . . . 60 330 . . . . 15 . . 15 30 . 405 . . . . . Anti-Garrison Action 300 | . . . . . . . . . . . . . . . . . 300 . . . . . Destroy Structure 1033 | . 34 1 . 1 68 68 . . . . 9 164 1 57 76 30 518 6 . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . 15 . . . . . Lose Combat Pursuer 540 | . . . . 15 15 30 105 . . . . . . . . . 210 . 60 105 . . Influence Decreases 8693 | . 270 137 . 20 524 688 591 271 . 240 199 176 4 . 381 586 795 1875 851 373 702 10 Entered New Map 4327 | . . 84 . . 11 126 137 30 . . . 10 1 . 301 362 . 1785 605 183 692 . Time Decay 3292 | . 230 53 . 20 440 511 374 221 . 220 199 156 3 . 60 224 155 90 206 110 10 10 Lost Part 634 | . 40 . . . 73 51 80 20 . 20 . 10 . . . . 220 . 40 80 . . Lost Ally 440 | . . . . . . . . . . . . . . . 20 . 420 . . . . . Squads Dispatched 49 | . 3 . . . 1 5 . . . . 2 . . 2 1 . 34 1 . . . . Investigation 3 | . 2 . . . . . . . . . . . . . . . 1 . . . . . Extermination 5 | . . . . . . 5 . . . . . . . . . . . . . . . . Reinforcement 12 | . 1 . . . 1 . . . . . 2 . . 2 1 . 4 1 . . . . Assault 26 | . . . . . . . . . . . . . . . . . 26 . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . 1 . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Distress Signals 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . Communications Jammed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Distress Signals 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Times Spotted 239 | . 18 . . 3 26 17 18 5 . 11 12 6 . 7 6 1 73 . 13 20 . 3 Peak Tracking Total 12 | . 5 . . 3 5 4 4 4 . 4 2 5 . 3 3 1 12 . 5 9 . 3 Tactical Retreats 20 | . . . . 1 1 1 4 . . . . . . . . . 4 . 5 4 . . ECM-based Alert Blocks 8 | . . . . . . . . . . . . . . . . . . . 2 6 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Traps Triggered 7 | . 2 . . . . 1 1 . . . 1 . . . 1 . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Machines Disabled 62 | . 2 . . . 4 22 . . . . 1 . . 1 2 . 29 . . . 1 . Max in Single Turn 14 | . 1 . . . 1 14 . . . . 1 . . . 2 . 10 . . . 1 . Garrison Access 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Machines Accessed 23 | . . 1 1 . . 1 . . 4 . 4 . 2 . . . 1 4 . . 5 . Terminals 7 | . . . . . . . . . . . 3 . 1 . . . 1 2 . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Total Hacks 58 | . . 1 1 . . 1 . . 25 . 5 . 4 . . . 1 4 . . 16 . Successful 48 | . . 1 1 . . . . . 25 . 3 . 1 . . . . 1 . . 16 . Failed 10 | . . . . . . 1 . . . . 2 . 3 . . . 1 3 . . . . Catastrophic 4 | . . . . . . . . . . . 1 . . . . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 3 | . . . 1 . . . . . . . 1 . . . . . 1 . . . . . Terminals 9 | . . . . . . . . . . . 4 . 2 . . . 1 2 . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Terminal Hacks 46 | . . 1 1 . . . . . 25 . 2 . 1 . . . . . . . 16 . Record 19 | . . . . . . . . . 11 . . . . . . . . . . . 8 . Part Schematic 13 | . . . . . . . . . 8 . 1 . . . . . . . . . 4 . Robot Schematic 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . . . . . . . . 4 . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Retrieve Study 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 7 | . . . . . . 1 . . . . 2 . 1 . . . . 3 . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . 8 . 1 . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Total Allies 41 | . . . . . . . . . . . . 19 . . . 22 . . . . . . Largest Group 33 | . . . . . . . . . . . . 19 16 16 15 33 30 . . . . . Highest-Rated Group 1275 | . . . . . . . . . . . . 702 625 625 600 1275 1199 . . . . . Highest-Rated Ally 50 | . . . . . . . . . . . . 50 50 50 50 50 50 . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . . . . . . . . 9 9 9 8 8 8 8 7 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 332 | . . . . . . . . . . . . 48 . 42 9 9 224 . . . . . Total Damage 14950 | . . . . . . . . . . . . 2382 . 1726 216 779 9847 . . . . . Kills 77 | . . . . . . . . . . . . 7 . 9 1 3 57 . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Active Infowar (turns) 4941 | . . . . . . 1884 563 . . 209 484 418 78 163 64 . . 18 371 224 343 122 Optics 1052 | . . . . . . . . . . . . . . . . . . . 363 224 343 122 Traps 68 | . . . . . . . . . . 68 . . . . . . . . . . . . T.N.C. 2722 | . . . . . . 1129 245 . . 141 484 418 78 163 64 . . . . . . . Jamming 2462 | . . . . . . 1884 563 . . . . . . . . . . 15 . . . . ECM 24 | . . . . . . . . . . . . . . . . . . 3 15 6 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . 2 . 2 . . . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Turns Passed 15169 | 54 545 460 420 193 1090 2248 866 3412 380 1039 484 418 78 163 130 985 903 186 426 224 343 122 Spaces Moved 7878 | 47 204 275 262 98 361 1044 462 634 77 383 310 268 48 107 176 520 857 343 609 465 223 105 Core 1235 | 27 . . . . 5 . 20 634 77 110 . . . . 1 . 55 . 111 114 81 . Treads 2625 | 20 204 275 262 98 280 1044 442 . . . . . . . . . . . . . . . Legs 1006 | . . . . . . . . . . 273 310 268 48 107 . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 247 | . . . . . . . . . . . . . . . . . . . . . 142 105 Flight 2765 | . . . . . 76 . . . . . . . . . 175 520 802 343 498 351 . . Fastest Speed 29 | 50 160 160 160 160 120 160 150 500 500 120 120 120 120 120 34 34 30 40 29 29 42 92 Average Speed 157 | 96 160 160 160 160 203 181 165 535 500 245 134 120 120 124 35 101 64 40 46 34 61 92 Slowest Speed 550 | 160 160 160 160 160 440 240 250 550 500 500 190 120 120 190 250 114 200 120 400 50 92 92 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . . . . . . 4 1 2 1 . . Potential Cave-ins 55 | . . . . . . . . . . . . 7 . . . . 48 . . . . . Cave-ins Triggered 13 | . . . . . . . . . . . . 2 . . . . 11 . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 46 | 3 36 63 61 30 36 24 64 80 68 66 7 83 2 83 5 95 25 8 73 72 63 24 Regions Visited 22 Branch Regions 11 Pre-discovered Areas 9 | . . . . 1 . . . . 1 1 . . . . . . . . 2 1 3 . Known Exits Taken 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 . 1 1 . . . . . . 1 1 1 1 1 . Scrap Searched 13 | . . 1 . . . . 3 2 . 4 . . . . . . . . 2 1 . . Spaces Dug 50 | . 8 . . . . 3 . . . . . 21 1 2 . . 11 4 . . . . Terrain Destroyed 741 | . 55 1 . 1 68 71 23 7 . 41 14 263 1 2 45 . 142 4 2 1 . . Melee 5 | . . . . . . . . . . . . . . . . . 1 4 . . . . Projectile 121 | . . 1 . 1 10 12 9 7 . 13 14 . 1 2 5 . 43 . 2 1 . . AOE 615 | . 55 . . . 58 59 14 . . 28 . 263 . . 40 . 98 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Was Fac Fac Upp Upp Zhi Pro Total 9977 | 56 305 293 264 132 535 1284 508 647 76 481 362 338 66 132 240 969 1125 377 740 525 397 125 Wait 1326 | . 9 3 . 34 37 159 7 . . 83 21 43 12 13 30 425 151 24 88 50 124 13 Move 7836 | 46 203 274 261 97 360 1043 461 633 76 382 310 265 47 106 176 519 844 340 604 462 222 105 Hop 5 | . . . . . . . . . . . . . . . . . 1 1 2 1 . . Pick Up 72 | 5 11 5 1 . 9 6 2 . . . 3 . . 4 1 2 4 1 8 1 9 . Fast Attach 87 | . . 2 . . 8 11 6 1 . 7 7 1 2 1 5 6 20 4 3 . 3 . Attach 62 | 5 6 . . . 5 5 2 2 . 2 . . . . 4 3 7 . 8 5 8 . Detach 21 | . . . . . . . 1 2 . 3 . . . . . 1 5 . 5 3 1 . Swap 36 | . 4 3 . . 9 3 1 1 . . 1 2 1 2 . . 8 . 1 . . . Drop 74 | . 2 5 2 . 6 6 1 1 . 2 5 1 2 2 15 3 13 1 7 . . . Fire 433 | . 70 1 . 1 101 51 27 7 . 2 15 24 2 4 9 6 59 . 14 3 30 7 Melee 13 | . . . . . . . . . . . . . . . . . 7 6 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . 2 . . . . 6 . . . . . Rewire 4 | . . . . . . . . . . . . . . . . 4 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -6/Waste -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *Zhi) -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Core integrity fell below 50% 280 | -10/Materials | Lost 3 parts (1p1u1w) 310 | -10/Materials | Build established: Mutant 494 | -10/Materials | Discovered new exit (range 13) 578 | -10/Materials | Discovered new exit (range 14) 600 | -10/Materials | Entered Mines 626 | -10/Mines | Learned Materials garrison access intel 679 | -10/Mines | Discovered new exit (range 10) 794 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1053 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1053 | -10/Mines | Discovered new exit (range 5) 1060 | -10/Mines | Entered Exiles 1104 | -10/Exiles | Met 8R-AWN 1129 | -10/Exiles | Met EX-HEX 1179 | -10/Exiles | Met EX-BIN 1265 | -10/Exiles | Aligned with FarCom system 1267 | -10/Exiles | Given EX-Vault access code 1304 | -10/Exiles | Opened EX-Vault 1318 | -10/Exiles | Found AWS/Gauss 1349 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1402 | -10/Exiles | Met EX-DEC 1462 | -10/Exiles | Discovered new exit (range 10) 1480 | -10/Exiles | Left Exiles lab with AWS/Gauss 1480 | -10/Exiles | Entered Mines 1482 | -9/Mines | Met a Derelict bent on vengeance 1578 | -9/Mines | Learned location of Recycling (-9) 1666 | -9/Mines | Discovered new exit (range 5) 1673 | -9/Mines | Entered Materials 1673 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1674 | -8/Materials | Loaded intel: 1 garrison access location 2046 | -8/Materials | Lost 3 parts (1p2u) 2524 | -8/Materials | Discovered new exit (range 15) 2763 | -8/Materials | Entered Factory 2763 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3059 | -7/Factory | Build established: Skirmisher 4052 | -7/Factory | Lost 3 parts (1n1u1w) 4504 | -7/Factory | Build established: Tank 4594 | -7/Factory | Discovered new exit (range 15) 4973 | -7/Factory | Discovered new exit (range 11) 5011 | -7/Factory | Entered Lower Caves 5099 | -7/Lower Caves | Encountered a Warlord checkpoint 5544 | -7/Lower Caves | Spotted B-75 Beast 5594 | -7/Lower Caves | Destroyed B-75 Beast 5617 | -7/Lower Caves | Lost 7 parts (1p1n4u1w) 5680 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5786 | -7/Lower Caves | Discovered new exit (range 14) 5877 | -7/Lower Caves | Entered another Lower Caves area 5924 | -7/Lower Caves | Build established: Mutant 5948 | -7/Lower Caves | Identified exit to Data Miner 6141 | -7/Lower Caves | Discovered new exit (range 11) 6142 | -7/Lower Caves | Encountered a Warlord checkpoint 8144 | -7/Lower Caves | Learned location of 1 exit from Factory 8392 | -7/Lower Caves | Spotted B-75 Beast 8398 | -7/Lower Caves | Destroyed B-75 Beast 9289 | -7/Lower Caves | Entered Data Miner 9289 | -7/Data Miner | Discovered new exit (range 6) 9384 | -7/Data Miner | Met Data Miner 9469 | -7/Data Miner | Learned location of Section 7 (-2) 9469 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9549 | -7/Data Miner | Received God Mode back door access code from Data Miner 9669 | -7/Data Miner | Entered Proximity Caves 9676 | -6/Proximity Caves | Core integrity fell below 50% 10424 | -6/Proximity Caves | Learned location of Zion (-6) 10458 | -6/Proximity Caves | Learned Factory security intel 10689 | -6/Proximity Caves | Discovered new exit (range 11) 10708 | -6/Proximity Caves | Entered Factory 10708 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10709 | -6/Factory | Identified exit to Factory 10929 | -6/Factory | AWS/Gauss suddenly broke down 10939 | -6/Factory | Discovered exit to Factory (range 4) 11192 | -6/Factory | Sucked down chute 11192 | -6/Factory | Entered Waste 11201 | -6/Waste | Spotted C-40 Crusher 11206 | -6/Waste | Spotted C-40 Crusher 11206 | -6/Waste | Spotted C-40 Crusher 11207 | -6/Waste | EMP discharged 11207 | -6/Waste | System corruption reached 10% 11215 | -6/Waste | Spotted C-40 Crusher 11236 | -6/Waste | Build established: Hacker-Mutant 11256 | -6/Waste | Crushed by falling debris 11305 | -6/Waste | Spotted C-40 Crusher 11307 | -6/Waste | EMP discharged 11322 | -6/Waste | Destroyed C-40 Crusher 11338 | -6/Waste | Spotted C-40 Crusher 11407 | -6/Waste | EMP discharged 11408 | -6/Waste | Crushed by falling debris 11409 | -6/Waste | System corruption reached 30% 11492 | -6/Waste | Destroyed C-40 Crusher 11504 | -6/Waste | Met Warlord forces unprepared to attack 11507 | -6/Waste | EMP discharged 11511 | -6/Waste | Allies destroyed C-40 Crusher 11513 | -6/Waste | Allies destroyed C-40 Crusher 11516 | -6/Waste | Allies destroyed C-40 Crusher 11518 | -6/Waste | Allies destroyed C-40 Crusher 11546 | -6/Waste | Lost 3 allies 11579 | -6/Waste | Discovered new exit (range 10) 11607 | -6/Waste | EMP discharged 11610 | -6/Waste | Entered Factory 11610 | -6/Factory | Accompanied by 16 allies 11668 | -6/Factory | Identified exit to DSF 11688 | -6/Factory | Entered DSF 11688 | -6/DSF | Accompanied by 16 allies 11709 | -6/DSF | Additional patrols routed to DSF 11802 | -6/DSF | Sterilization system engaged 11819 | -6/DSF | Discovered exit to Factory (range 16) 11822 | -6/DSF | Ambient heat levels rising (+10) 11827 | -6/DSF | Build established: Scavenger-Skirmisher 11837 | -6/DSF | Ambient heat levels rising (+10) 11851 | -6/DSF | Entered Factory 11851 | -5/Factory | Accompanied by 15 allies 11851 | -5/Factory | Evolved 2 slots: Propulsion x2 11909 | -5/Factory | Discovered new exit (range 13) 11981 | -5/Factory | Sucked down chute 11981 | -5/Factory | Entered Waste 11981 | -5/Waste | Met up with 2 allies sucked down the chute earlier 11982 | -5/Waste | Joined by Warlord forces that had cleared the area 12191 | -5/Waste | 11 allies followed down the chute 12239 | -5/Waste | Build established: Hacker-Mutant 12356 | -5/Waste | Found Unknown Protection 12356 | -5/Waste | Identified Adv. Powered Armor 12431 | -5/Waste | A Compactor rumbled back to life 12431 | -5/Waste | Spotted C-40 Crusher 12433 | -5/Waste | Allies destroyed C-40 Crusher 12464 | -5/Waste | Lost 3 allies 12515 | -5/Waste | Discovered new exit (range 14) 12707 | -5/Waste | Build established: Hacker-Skirmisher 12966 | -5/Waste | Entered Factory 12966 | -5/Factory | Accompanied by 30 allies 13080 | -5/Factory | Build established: Hacker-Tank 13180 | -5/Factory | AWS/Gauss suddenly broke down 13183 | -5/Factory | AWS/Gauss suddenly broke down 13197 | -5/Factory | Discovered new exit (range 10) 13236 | -5/Factory | Lost 3 allies 13302 | -5/Factory | High security lockdown imminent 13382 | -5/Factory | High security lockdown engaged 13401 | -5/Factory | Allied Derelicts emerged from ambush trap array 13412 | -5/Factory | AWS/Gauss suddenly broke down 13486 | -5/Factory | Lost 4 parts (3n1u) 13515 | -5/Factory | Garrison activated, responded to threat 13589 | -5/Factory | Lost 4 parts (1p1u2w) 13631 | -5/Factory | Crushed by falling debris 13631 | -5/Factory | System corruption reached 10% 13640 | -5/Factory | Crushed by falling debris 13661 | -5/Factory | Lost 20 allies 13662 | -5/Factory | Lost 3 parts (2n1u) 13665 | -5/Factory | Crushed by falling debris 13680 | -5/Factory | Crushed by falling debris 13698 | -5/Factory | Crushed by falling debris 13711 | -5/Factory | Lost 3 parts (1p1n1u) 13719 | -5/Factory | Crushed by falling debris 13727 | -5/Factory | Crushed by falling debris 13730 | -5/Factory | Crushed by falling debris 13731 | -5/Factory | Crushed by falling debris 13741 | -5/Factory | Crushed by falling debris 13752 | -5/Factory | Crushed by falling debris 13772 | -5/Factory | Lost 3 parts (3u) 13867 | -5/Factory | Discovered new exit (range 6) 13869 | -5/Factory | Core integrity fell below 50% 13869 | -5/Factory | Entered another Factory area 13869 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 13900 | -4/Factory | Lost 3 parts (3n) 14047 | -4/Factory | Discovered new exit (range 10) 14055 | -4/Factory | Entered Upper Caves 14068 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14085 | -4/Upper Caves | Learned location of Quarantine (-3) 14096 | -4/Upper Caves | Met a Warlord Commander 14098 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 14101 | -4/Upper Caves | Found Encrypted Comm Array 14198 | -4/Upper Caves | Spotted B-86 Titan 14348 | -4/Upper Caves | Lost 3 parts (2u1w) 14480 | -4/Upper Caves | Discovered new exit (range 4) 14481 | -4/Upper Caves | Entered another Upper Caves area 14497 | -4/Upper Caves | Discovered new exit (range 6) 14650 | -4/Upper Caves | Core integrity fell below 50% 14673 | -4/Upper Caves | Core integrity fell below 20% 14698 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14698 | -4/Upper Caves | Lost 8 parts (3n3u2w) 14700 | -4/Upper Caves | Discovered new exit (range 10) 14705 | -4/Upper Caves | Entered Zhirov 14705 | -4/Zhirov | Discovered new exit (range 3) 14715 | -4/Zhirov | Met Zhirov 14724 | -4/Zhirov | Learned location of Testing (-2) 14724 | -4/Zhirov | Learned location of Command (-1) 14751 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14937 | -4/Zhirov | Build established: Mutant 15031 | -4/Zhirov | Found Alien Artifact 15031 | -4/Zhirov | Identified Integrated Dissipator 15031 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15044 | -4/Zhirov | Found Alien Artifact 15044 | -4/Zhirov | Identified Transdimensional Reconstructor 15044 | -4/Zhirov | Warped through subspace 15048 | -4/Zhirov | Entered Proximity Caves 15078 | -3/Proximity Caves | Spotted B-86 Titan 15170 | -3/Proximity Caves | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- Acquired Alien Artifact. Identified Integrated Dissipator. Integrated Dissipator installed, core heat dissipation increased (+20). Zhirov uses his terminal. Acquired Alien Artifact. Identified Transdimensional Reconstructor. Warped through subspace. LOCATION=UNKNOWN GOAL=ESCAPE 8A-YDK(k) breaks down the debris. 69-BP4(k) breaks down the debris. 8A-YDK(k) breaks down the debris. 69-BP4(k) breaks down the debris. Xenon Bombardment Thruster fried. S-43 Plague destroyed. S-43 Plague IFF system glitched. Acquired 30 matter. Corrupted Lgt. Antimatter Reactor self-destruct mechanism malfunctions. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #?????????????????????#####??????????????????????? | | ###########??????????? ##?????????????????????? | | ## ## ##??######?? ###???????????????????? | | #### #??? ???#????????????????? | | ## #???? ??? #????????????????? | | #????? ??? #????????????????? | | ## ##????# ???# ######## #???????? | | ### ##???# #### #???????? | | ## ##### # #???????? | | ### * #??????????????? | | ####?## #### %s ###????????????? | | ##?????###??## ##@ ! !#????????????? | | ##????????????## ### ####%!=% #?????????? | | ##?########?????## #?# ##??????? #????????? | | ??## ##?????### #?# #?????????????????????? | | ### #???????# #? # #?????????????????????? | | #???????# #? #?????????????????????? | | #??????# # ?##?????????????????????? | | #?# ##?#???????????????????????? | | ## #?# ####??????????????????????????? | | ?### #?# ??????????????????????????????? | | #?## #?# ??????????????????????????????? | | #?### ## ??????????????????????????????? | | #???## ##???????????????????????????????? | | ##????# #????????????????????????????????? | | ##?????# ##????????????????????????????????? | | ???????# ###?????????????????????????????????? | | ???????# ##???????????????????????????????????? | | ???????# #????????????????????????????????????? | | ???????? ##????????????????????????????????????? | | ????????####?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 25 Energy Capacity 350 Matter Stores 653 Matter Capacity 750 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Base Temperature (-) 100 EM Shielding 2 Corruption Containment 12 Armor Coverage 600 Resistance: EM 15 Weapon Shielding 33 Evasion (%) 75 Target Analysis 5 Recoil Reduction 7 Matter Filtering 50 Offensive Hacking 12 Defensive Hacking 24 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Phase Cannon | -6/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Nuclear Pulse Array | -4/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- I Like You, Cogmind Challenges ------------ None Game ------ Seed LayeredMakeshiftShell Manual? 0 Play Time 01:34:41 Cumulative 266.1 hours Start 2026.04.13 @ 18:45:48 End 2026.04.13 @ 20:23:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 704 Rogue 702 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 63 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b03fe07d-0b20-4fe1-84ec-e64ae01ea690