Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.04 @ 09:45:47 Player: Zailor Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (826) 826 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2076 Bonus ------- None Cogmind --------- Core Integrity 248/400 Matter 294/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1400) Ox27 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Heat Sink Huge Storage Unit > --- WEAPON (2) ------- Small Laser Assault Rifle > --- INVENTORY (25) --- Light Ion Engine Reinforced Ion Engine Wheel Large Battery (200) Compact Matter Pod (150) Compact Matter Pod (150) Compact Matter Pod (150) Advanced Visual Processing Unit Advanced Visual Processing Unit Improved Signal Interpreter Targeting Computer Advanced Targeting Computer Light Assault Rifle Grenade Launcher Rocket Launcher Scythe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Heat Sink Improved Heat Sink Huge Storage Unit Light Armor Plating > --- WEAPON ----------- EM Shotgun Small Laser > --- INVENTORY -------- Light Ion Engine Reinforced Ion Engine Heat Sink Large Battery Compact Matter Pod Compact Matter Pod Compact Matter Pod Advanced Visual Processing Unit Advanced Visual Processing Unit Improved Signal Interpreter Targeting Computer Advanced Targeting Computer Light Armor Plating Assault Rifle Light Assault Rifle Grenade Launcher Rocket Launcher Scythe [Rating: 16] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Heat Sink Device Heat Sink Storage Huge Storage Unit Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 26 | 5 4 2 15 Power 4 | 1 . 2 1 Engine 4 | 1 . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . . 3 Treads . | . . . . Leg . | . . . . Wheel 5 | 2 . . 3 Hover . | . . . . Flight . | . . . . Utility 10 | 1 3 . 6 Device 4 | . 1 . 3 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 7 | 1 1 . 5 Energy Gun 5 | 1 1 . 3 Energy Cannon . | . . . . Ballistic Gun 1 | . . . 1 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . 1 9 Power 2 | . . . 2 Propulsion 2 | . . . 2 Utility 3 | . . . 3 Weapon 3 | . . 1 2 Highest Loss Streak 3 | . . 1 3 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 88 96 96 Engine 12 | . 14 14 10 Wheel 24 | . 28 28 21 Device 16 | . 8 14 21 Storage 12 | . 14 14 11 Protection 4 | . . . 9 Energy Gun 22 | . 23 24 19 Naked Turns . | . . . . Heaviest Build 97 | 12 90 90 97 Greatest Support 32 | 26 26 26 32 Greatest Overweight (x) 5 | 1 3 3 5 Average Overweight (x) 1 | . . 3 2 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 22 | 6 14 25 25 Most Carried 18 | 4 9 16 18 Average Carried 12 | 2 6 11 16 Final Capacity 25 | 8 25 25 25 Final Carried 16 | 4 9 16 16 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 463 | 250 10 38 165 Remotely . | . . . . Salvage Created 1135 | 80 94 149 812 Parts 72 | 3 7 7 55 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 26 | . 2 5 19 Guns 21 | . 2 4 15 AOE 5 | . . 1 4 Classes Destroyed 6 | 1 1 1 3 Worker 1 | . . . 1 Builder 1 | . . . 1 Recycler 2 | 1 . . 1 Swarmer 7 | . . 3 4 Grunt 16 | . 2 2 12 Sentry 3 | . . . 3 Best Kill Streak 7 | 1 2 3 7 Combat Bots Only 5 | . 2 3 5 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging 1 | . . 1 1 Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 1196 | . 83 191 922 Core 187 | . 18 17 152 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 . 86 . Volleys Fired 81 | 4 6 12 59 Largest 2 | 1 2 2 2 Hottest 85 | 40 80 80 85 Shots Fired 141 | 4 11 23 103 Gun 139 | 4 11 23 101 Cannon . | . . . . Launcher 2 | . . . 2 Special . | . . . . Kinetic 8 | . . . 8 Thermal 47 | . . . 47 Explosive 2 | . . . 2 Electromagnetic 84 | 4 11 23 46 Robot Hit Streak 8 | 2 5 6 8 Robot Miss Streak 4 | 1 1 4 3 Penetration Max . | . . . . Secondary Targets 4 | . . 1 3 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 93 | 3 8 13 69 Core Hits 53 | 2 3 8 40 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1674 | 41 110 256 1267 Guns 1128 | 41 110 176 801 Cannons . | . . . . Explosions 543 | . . 77 466 Melee . | . . . . Ramming 3 | . . 3 . Kinetic 78 | . . . 78 Thermal 467 | . . 77 390 Explosive 375 | . . . 375 Electromagnetic 751 | 41 110 176 424 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 13 | . . . 13 Projectiles . | . . . . Explosions 13 | . . . 13 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 39 | . . 14 25 Shots 2 | . . 1 1 Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 120 | . 120 36 14 Average Temperature 41 | . 66 14 7 Received Heat Transfer 366 | . 30 69 267 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | 1 . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 875 | . . 50 825 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 1 2 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 400 | 5 168 200 400 Initial 65 | . 3 65 . Average 127 | 1 63 115 166 Maximum Alert Level 2 | . . 1 2 Low Security (%) 81 | 100 100 93 66 Level 1 13 | . . 6 23 Level 2 4 | . . . 9 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 . 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 50 | . 10 8 32 Peak Tracking Total 6 | . 6 3 6 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 7 | . 4 1 2 Terminals 6 | . 3 1 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 10 2 4 Successful 7 | . 4 1 2 Failed 9 | . 6 1 2 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 13 | . 7 2 4 Terminals 14 | . 8 2 4 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Branch Access Points 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 2 1 2 Terminals 4 | . 1 1 2 Botnet 4 | . 1 1 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Mechanics 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 3 1 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 1566 | 54 262 489 761 Spaces Moved 990 | 39 233 310 408 Core 5 | 5 . . . Treads . | . . . . Legs . | . . . . Wheels 985 | 34 233 310 408 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 135 130 Average Speed 123 | 87 99 135 130 Slowest Speed 175 | 100 135 135 175 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 3 57 74 39 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 24 | . . 6 18 Melee . | . . . . Projectile . | . . . . AOE 24 | . . 6 18 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 1191 | 52 251 358 530 Wait 64 | . 3 23 38 Move 987 | 38 232 309 408 Hop . | . . . . Pick Up 25 | 5 5 8 7 Fast Attach 6 | 4 1 . 1 Attach 10 | 1 1 . 8 Detach . | . . . . Swap 10 | . 2 2 6 Drop 7 | . 1 3 3 Fire 81 | 4 6 12 59 Melee . | . . . . Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials History --------- Turn | Location | Event 17 | -11/Junkyard | Discovered new exit (range 15) 55 | -11/Junkyard | Entered Materials 55 | -10/Materials | Discovered new exit (range 7) 215 | -10/Materials | Discovered new exit (range 8) 258 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Entered Mines 338 | -10/Mines | Build established: Mutant 418 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 684 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 804 | -10/Mines | Discovered new exit (range 2) 806 | -10/Mines | Entered Materials 806 | -9/Materials | Evolved 2 slots: Utility x2 1339 | -9/Materials | Build established: Scavenger-Mutant 1567 | -9/Materials | Self-destructed Last Messages --------------- 01480_ K-01 Serf collects debris. 01480_ R-06 Scavenger collects Sml. Laser. 01482_ EM Shotgun destroyed. 01484_ G-34 Mercenary destroyed. 01487_ Acquired 18 matter. 01489_ K-01 Serf collects debris. 01489_ R-06 Scavenger collects Sml. Laser. 01489_ U-05 Engineer destroyed. 01492_ K-01 Serf collects debris. 01502_ Dropped Com. Wheel. 01505_ K-01 Serf collects debris. 01508_ Acquired 20 matter. 01511_ K-01 Serf collects debris. 01512_ Dropped Heat Sink. 01519_ K-01 Serf collects debris. 01551_ Lgt. Armor Plating severed. 01554_ Com. Wheel severed. 01564_ Imp. Heat Sink destroyed. 01566_ Wheel destroyed. 01566_ Imp. Ion Engine destroyed. 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[= #???????????????? | | ????????????????# = #???????????????? | | ????????????????##########???????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FocalFireRigger Manual? 0 Play Time 00:12:56 Cumulative 144.6 hours Start 2023.05.06 @ 08:08:56 End 2023.08.04 @ 09:45:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 138 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 59 Gallery% 63 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 585ad49b-8ebc-459f-aea9-c8606b9da6f3