Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.30 @ 00:03:07 Player: hauzer Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (46) 230 Value Destroyed (1459) 1459 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4329 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 282/300 Energy 68/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Gravmag System Heat Sink Advanced Targeting Computer Hardlight Generator Heavy Ion Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Airjet Gravmag System Improved Airjet > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Small Storage Unit Advanced Targeting Computer Core Analyzer Hardlight Generator > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Gravmag System Cryofiber Web Heat Sink Advanced Targeting Computer Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon [Rating: 46] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Small Storage Unit Device Hardlight Generator Storage Small Storage Unit Processor Advanced Targeting Computer Protection Backup Plating I Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 1 | . . . 1 . . Utility 4 | . . 2 1 1 . Weapon . | . . . . . . Parts Attached 60 | 6 6 6 28 11 3 Power 8 | 1 . 1 4 1 1 Engine 5 | 1 . 1 2 1 . Core 3 | . . . 2 . 1 Reactor . | . . . . . . Propulsion 13 | 2 2 . 7 2 . Treads . | . . . . . . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover 6 | . . . 4 2 . Flight 5 | . 2 . 3 . . Utility 19 | 1 . 4 11 3 . Device 10 | . . 1 7 2 . Storage 3 | 1 . 2 . . . Processor 4 | . . . 3 1 . Hackware . | . . . . . . Protection 2 | . . 1 1 . . Artifact . | . . . . . . Weapon 20 | 2 4 1 6 5 2 Energy Gun 11 | 2 4 . 4 1 . Energy Cannon 5 | . . . . 3 2 Ballistic Gun 4 | . . 1 2 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . 1 1 2 3 . Parts Lost 19 | . 2 . 8 2 7 Power 4 | . . . 1 1 2 Propulsion 5 | . . . 2 1 2 Utility 5 | . . . 4 . 1 Weapon 5 | . 2 . 1 . 2 Highest Loss Streak 5 | . 1 . 5 2 5 To Critical Strikes . | . . . . . . Average Backups 6 | 3 5 6 6 6 7 Power . | . 1 . . . . Propulsion 1 | 1 2 2 1 1 1 Utility 1 | . . 2 2 2 3 Weapon 2 | 1 2 1 2 3 2 Tool/Special . | . . . . . . Unused Backups 12 | 2 2 1 3 1 3 Power . | . . . . . . Propulsion 5 | 2 2 . 1 . . Utility 3 | . . . 1 . 2 Weapon 4 | . . 1 1 1 1 Tool/Special . | . . . . . . Average Slot Usage (%) 91 | . 92 82 93 97 77 Engine 7 | . 14 11 3 8 8 Core 3 | . . . 5 5 1 Hover 9 | . . . 8 21 17 Flight 14 | . 25 22 17 . . Device 12 | . . 3 13 25 16 Storage 9 | . 14 11 9 7 6 Processor 7 | . . . 9 11 13 Protection 7 | . 8 13 8 . . Energy Gun 11 | . 26 22 8 4 . Energy Cannon 2 | . . . . 10 11 Ballistic Gun 4 | . . . 9 . . Peak Build Rating 46 | 6 14 16 34 46 46 Average Rating 25 | 3 12 14 27 41 35 On Entrance 19 | . 6 14 16 33 46 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns 9 | . . . . . 9 Heaviest Build 46 | 13 17 19 25 46 46 Greatest Support 32 | 32 32 10 27 27 26 Greatest Overweight (x) 3 | . 1 1 3 2 1 Average Overweight (x) . | . . 1 . 1 . Largest Inventory Capacity 10 | 8 8 10 8 8 8 Average Capacity 7 | 6 8 8 8 8 7 Most Carried 8 | 6 8 8 8 8 8 Average Carried 6 | 3 5 6 6 6 7 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 4 6 5 6 8 5 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Matter Collected 1052 | 197 128 80 507 140 . Remotely . | . . . . . . Salvage Created 1777 | . 189 313 1107 168 . Parts 101 | . 15 22 53 11 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Combat Hostiles Destroyed 38 | . 4 8 21 5 . Guns 30 | . 2 7 21 . . Cannons 5 | . . . . 5 . AOE 2 | . 1 1 . . . Classes Destroyed 8 | . 3 2 3 . . Worker 3 | . . 1 2 . . Builder 1 | . . . 1 . . Recycler 1 | . . . 1 . . Operator 1 | . . . 1 . . Watcher 2 | . 2 . . . . Swarmer 12 | . 2 3 3 4 . Grunt 18 | . 2 2 14 . . Sentry 8 | . . 3 4 1 . Best Kill Streak 10 | . 2 3 10 5 . Combat Bots Only 9 | . 2 3 9 5 . Max Kills in Single Turn 3 | . 1 3 2 1 . Gunslinging . | . . . . . . Exploded 1 | . 1 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Hostile Shots Fired 271 | . 20 21 169 45 16 Missed 88 | . 4 6 63 14 1 Hits 183 | . 16 15 106 31 15 Melee 15 | . . . . . 15 Projectile 168 | . 16 15 106 31 . Critical Strikes 14 | . 1 . 5 . 8 Damage Taken 3070 | . 214 419 1391 327 719 Core 1345 | . 25 274 316 50 680 Absorbed by Shields 220 | . . . 92 120 8 Core Remaining (%) 65 | 100 90 31 42 . . Volleys Fired 125 | . 15 11 85 11 3 Largest 2 | . 2 2 2 2 2 Hottest 130 | . 90 90 126 130 130 Shots Fired 247 | . 28 22 169 22 6 Gun 219 | . 28 22 169 . . Cannon 28 | . . . . 22 6 Launcher . | . . . . . . Special . | . . . . . . Kinetic 110 | . . . 110 . . Thermal 85 | . . . 57 22 6 Explosive . | . . . . . . Electromagnetic 52 | . 28 22 2 . . Robot Hit Streak 31 | . 5 10 31 8 3 Robot Miss Streak 5 | . 5 4 2 3 1 Penetration Max . | . . . . . . Secondary Targets 5 | . . 1 4 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 185 | . 19 19 133 9 5 Core Hits 97 | . 9 17 56 6 9 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . . 4 . . Burn 4 | . . . 4 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3052 | . 267 402 1964 241 178 Guns 2432 | . 241 227 1964 . . Cannons 378 | . . . . 241 137 Explosions 201 | . 26 175 . . . Melee . | . . . . . . Ramming 41 | . . . . . 41 Kinetic 1111 | . . . 1111 . . Thermal 1399 | . 26 175 820 241 137 Explosive . | . . . . . . Electromagnetic 501 | . 241 227 33 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 13 | . . . 1 . 13 Average Corruption 4 | . . . 1 . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . 1 . 4 Matter Fused 1 | . . . . . 1 Energy Discharges 2 | . . . 1 . 1 Parts Rejected 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 10 | . 10 . . . . Projectiles . | . . . . . . Explosions 10 | . 10 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 307 | . 31 258 . . 18 Shots 4 | . 1 3 . . . Rammed 14 | . . . . . 14 Targets Rammed 14 | . . . . . 14 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 428 | . 261 75 428 . . Average Temperature 71 | . 101 33 65 . . Received Heat Transfer 779 | . 87 27 656 9 . Effects 1 | . 1 . . . . Interference 1 | . 1 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . 2 1 . Heat Transferred 2740 | . 50 100 2072 333 185 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 1 . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 88 | 100 100 92 76 100 100 Level 1 11 | . . 7 23 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 325 | . 71 225 325 147 28 Initial 147 | . . 14 90 147 28 Average 100 | . 30 64 160 87 5 Influence Increases 1268 | . 164 297 683 124 . Destroy 0b10 Robot/C 760 | . 80 160 420 100 . Destroy 0b10 Robot/NC 40 | . 10 5 25 . . Destroy Leader 184 | . 24 50 90 20 . Successful Hack 43 | . 15 2 26 . . Disable Machine 45 | . . 45 . . . Destroy Structure 46 | . 5 35 2 4 . Lose Combat Pursuer 150 | . 30 . 120 . . Influence Decreases 1268 | . 130 116 573 368 81 Entered New Map 376 | . . 20 125 178 53 Time Decay 754 | . 110 96 368 170 10 Lost Part 138 | . 20 . 80 20 18 Squads Dispatched 14 | . 1 2 10 1 . Investigation 8 | . 1 2 5 . . Extermination . | . . . . . . Reinforcement 3 | . . . 2 1 . Assault . | . . . . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 65 | . 9 8 37 5 6 Peak Tracking Total 6 | . 3 3 6 4 6 Tactical Retreats 6 | . 1 . 5 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Traps Triggered 3 | . 2 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Machines Disabled 3 | . . 3 . . . Max in Single Turn 3 | . . 3 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Machines Accessed 11 | . 4 2 5 . . Terminals 7 | . 2 1 4 . . Fabricators . | . . . . . . Repair Stations 2 | . 1 1 . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 42 | . 15 5 22 . . Successful 23 | . 9 2 12 . . Failed 18 | . 6 3 9 . . Catastrophic 7 | . 1 1 5 . . Database Lockouts 1 | . . . 1 . . Manual . | . . . . . . Terminals 28 | . 10 2 16 . . Fabricators . | . . . . . . Repair Stations 7 | . 4 3 . . . Recycling Units 1 | . 1 . . . . Scanalyzers 6 | . . . 6 . . Garrison Access . | . . . . . . Terminal Hacks 16 | . 7 1 8 . . Record 4 | . 1 . 3 . . Emergency Access Points 2 | . 1 . 1 . . Scanalyzer Index 1 | . . . 1 . . Locate Traps 1 | . 1 . . . . Maintenance Status 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Registered Components 2 | . . 1 1 . . Registered Prototypes 1 | . 1 . . . . Zone Layout 3 | . 1 . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 1 1 . . . Scan Component 1 | . . 1 . . . Refit 1 | . 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer 4 | . . . 4 . . Retrieve Study 4 | . . . 4 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used 1 | . . . 1 . . Hacking Detections 10 | . 3 2 5 . . Full Trace Events 8 | . 2 2 4 . . Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 4 | . . . 4 . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 31 | . . . . . 31 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 17 | . . . . . 17 Total Damage 273 | . . . . . 273 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Active Infowar (turns) 545 | . . . 396 149 . Sensors 369 | . . . 220 149 . Terrain 205 | . . . 205 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Turns Passed 1921 | 65 289 231 856 351 129 Spaces Moved 1405 | 53 207 159 659 237 90 Core 13 | 13 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 55 | 40 15 . . . . Hover 658 | . . . 331 237 90 Flight 679 | . 192 159 328 . . Fastest Speed 37 | 50 37 107 52 108 48 Average Speed 94 | 87 104 107 78 115 108 Slowest Speed 275 | 100 107 107 275 171 111 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 3 56 18 56 6 49 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 49 | . 5 41 . 3 . Melee . | . . . . . . Projectile 3 | . . . . 3 . AOE 46 | . 5 41 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Total 1770 | 72 253 198 837 294 116 Wait 30 | . 8 7 14 1 . Move 1401 | 52 206 158 658 237 90 Hop . | . . . . . . Pick Up 84 | 12 11 7 32 18 4 Fast Attach . | . . . . . . Attach 38 | 6 5 3 14 5 5 Detach 1 | . . 1 . . . Swap 32 | . 2 5 15 10 . Drop 45 | 2 6 6 19 12 . Fire 125 | . 15 11 85 11 3 Melee . | . . . . . . Ram 14 | . . . . . 14 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Min]) -9/Materials -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory -7/Waste History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 18) 304 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 11) 355 | -10/Materials | Entered another Materials area 355 | -9/Materials | Evolved 2 slots: Utility x2 568 | -9/Materials | Discovered new exit (range 8) 569 | -9/Materials | Core integrity fell below 50% 586 | -9/Materials | Entered another Materials area 586 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 824 | -8/Materials | Garrison activated, responded to threat 916 | -8/Materials | Lost 5 parts (1n3u1w) 918 | -8/Materials | Destroyed 9 combat bots 1073 | -8/Materials | Core integrity fell below 50% 1091 | -8/Materials | Met 7R-MNS 1146 | -8/Materials | Central database locked down 1279 | -8/Materials | Discovered new exit (range 9) 1326 | -8/Materials | Discovered new exit (range 12) 1442 | -8/Materials | Entered Factory 1442 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1443 | -7/Factory | Caught up to 7R-MNS 1793 | -7/Factory | Sucked down chute 1793 | -7/Factory | Entered Waste 1794 | -7/Waste | Met a frightened Derelict 1800 | -7/Waste | Spotted C-40 Crusher 1808 | -7/Waste | EMP discharged 1814 | -7/Waste | Spotted C-40 Crusher 1817 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1828 | -7/Waste | Spotted C-40 Crusher 1830 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1849 | -7/Waste | Spotted C-40 Crusher 1888 | -7/Waste | Spotted C-40 Crusher 1897 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1898 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1901 | -7/Waste | Spotted C-40 Crusher 1907 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1908 | -7/Waste | EMP discharged 1908 | -7/Waste | System corruption reached 10% 1910 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1913 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1914 | -7/Waste | Core integrity fell below 50% 1920 | -7/Waste | Core integrity fell below 20% 1922 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 01908_ Slammed into C-40 Crusher. [Achievement: System Compromised] 01909_ Acquired Corrupted Hardlight Generator. 01910_ System corrupted: Matter fused (-10). 01910_ Slammed into C-40 Crusher. 01910_ Airjet crushed. 01910_ Sml. Storage Unit crushed. 01911_ Slammed into C-40 Crusher. 01911_ Hvy. Ion Cannon crushed. 01912_ Slammed into C-40 Crusher. 01912_ Destabilizing: System corrupted (+1). 01913_ Slammed into C-40 Crusher. 01913_ Hvy. Ion Cannon crushed. 01913_ Cryofiber Web crushed. 01913_ Adv. Targeting Computer crushed. 01913_ Core Analyzer crushed. 01914_ Slammed into C-40 Crusher. 01914_ Corrupted Imp. Airjet crushed. 01914_ Imp. Heat Sink crushed. 01915_ Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????######?????????????????????????????????? | | ??????????# #?????????????????????????????????? | | ??????????# #?????????????????????????????????? | | ??????????# #??????? ??????????????????????? | | ??????????# #??????? #?????????????????????? | | ????????### #??????? #####?????????????????? | | ????????# #??????# ] ??????????????????? | | ????????# #??????# ???????????????????? | | ????????? #??????# ????????????????????? | | ?????????? #??????# ?????????????????????? | | ??????????# #??????# #?????????????????????? | | ########??# #??????# #?????????????????????? | | #??# #??????# #?????????????????????? | | #??# #??????# #????????? ???????????? | | !#### ######## ######## ???????????? | | %= ??????????? | | ] ??????????? | | ??????????? | | CC ??????????? | | #### ########CCCC######## ?????????????? | | #??# #??????#CC@!#?????????????????????? | | #??# #??????#CCCC#?????????????????????? | | ########??# #??????#CCCC#?????????????????????? | | ????????### ######## ######## ??????????? | | ????????# CCCC ??????????? | | ????????# CCCC ??????????? | | ????????# ??????????? | | ????????# * ??????????? | | ????????### ######## ######## ??????????? | | ??????????# #??????# #????????? ???????????? | | ??????????# #??????# #?????????????????????? | | ??????????# #??????# #?????????????????????? | | ??????????# #??????# #?????????????????????? | | ??????????######??????######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 25 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 85 Base Temperature (-) 100 Armor Coverage 230 Evasion (%) 62 Targeting Accuracy 8 Core Analysis 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Nuclear Core | -8/Materials | Hacked Cesium-ion Thruster | -8/Materials | Hacked Flight Unit | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- DIY Cooler Dynamic Key Fitting Room Ghost 'Em Made in Tau Ceti IV Power Corrupts System Compromised Troublemaker Challenges ------------ None Game ------ Seed DeliveryHardlightHoverbase Manual? 0 Play Time 00:57:41 Cumulative 4.0 hours Start 2026.05.28 @ 16:43:47 End 2026.05.30 @ 00:03:07 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f90fb454-c422-435c-ac1d-36011a5b62ec