Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.22 @ 21:50:59 Player: Infomantis Result: Destroyed by 56-TFL(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (518) 518 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1602) 1602 TOTAL SCORE: 3885 Bonus ------- High Alert Combat Kills 2 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/400 Matter 174/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Hovering (60) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Zionite Glidesys II > --- UTILITY (4) ------ Small Storage Unit Visual Processing Unit Terrain Scan Processor > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (6) ---- Improved Heat Sink Improved Terrain Scanner Hacking Drone Bay (1/1) Small Laser Makeshift Sword Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys II Zionite Glidesys II > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Terrain Scan Processor > --- WEAPON ----------- CR-A16's Pointy Stick > --- INVENTORY -------- Improved Heat Sink Improved Terrain Scanner Hacking Drone Bay Small Laser Makeshift Sword Self-destruct Interrupter [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Reactor Zionite Light DM Reactor Propulsion Improved Hover Unit Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Protection Zionite Light Carapace Weapon Small Laser Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 49 | 7 14 11 . 11 6 Power 6 | 1 3 1 . . 1 Engine 5 | 1 3 1 . . . Core . | . . . . . . Reactor 1 | . . . . . 1 Propulsion 9 | 2 3 2 . . 2 Treads 1 | . 1 . . . . Leg 4 | 2 2 . . . . Wheel . | . . . . . . Hover 4 | . . 2 . . 2 Flight . | . . . . . . Utility 15 | 1 1 4 . 8 1 Device 9 | . . 2 . 7 . Storage 2 | 1 . . . 1 . Processor 3 | . 1 2 . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 19 | 3 7 4 . 3 2 Energy Gun 9 | 2 3 1 . 1 2 Energy Cannon 1 | . . 1 . . . Ballistic Gun 5 | 1 2 2 . . . Ballistic Cannon . | . . . . . . Launcher 2 | . 2 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . . . 3 4 Parts Lost 15 | . 5 1 . . 9 Power 3 | . 1 . . . 2 Propulsion 4 | . 1 . . . 3 Utility 2 | . . . . . 2 Weapon 6 | . 3 1 . . 2 Highest Loss Streak 9 | . 4 1 . . 9 Average Slot Usage (%) 95 | . 84 100 100 98 94 Engine 11 | . 13 11 11 11 9 Leg 6 | . 26 12 . . . Hover 15 | . . 9 22 22 19 Device 8 | . . 11 11 10 10 Storage 11 | . 14 11 11 10 11 Processor 18 | . 3 22 22 22 22 Energy Gun 9 | . 9 6 11 11 9 Ballistic Gun 6 | . 12 11 11 4 . Piercing Weapon 4 | . . . . 6 11 Naked Turns . | . . . . . . Heaviest Build 20 | 12 14 17 16 20 17 Greatest Support 56 | 20 20 20 16 16 56 Greatest Overweight (x) 5 | 1 . . . 1 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 5 6 Most Carried 6 | 6 6 6 6 6 6 Average Carried 5 | 5 5 5 5 5 6 Final Capacity 6 | 6 6 6 6 6 6 Final Carried 6 | 6 6 6 6 6 6 Class Distribution -------------------- 47% | Mutant 39% | Scout 7% | Scavenger-Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scout | -9/Materials Scout | -9/Mines Scout | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Scr Mat Mat Min Zio Dee Matter Collected 640 | 239 164 163 36 38 . Remotely . | . . . . . . Salvage Created 603 | . 290 313 . . . Parts 51 | . 30 21 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Combat Hostiles Destroyed 20 | . 10 10 . . . Guns 12 | . 3 9 . . . Cannons 1 | . . 1 . . . AOE 7 | . 7 . . . . Classes Destroyed 7 | . 6 1 . . . Worker 1 | . 1 . . . . Builder 1 | . 1 . . . . Recycler 1 | . 1 . . . . Watcher 2 | . 2 . . . . Swarmer 10 | . 6 4 . . . Grunt 9 | . 4 5 . . . Sentry 1 | . . 1 . . . Best Kill Streak 9 | . 9 7 . . . Combat Bots Only 7 | . 6 7 . . . Max Kills in Single Turn 5 | . 5 2 . . . Gunslinging 1 | . . 1 . . . Exploded 3 | . 3 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Damage Taken 2026 | . 738 408 . . 880 Core 539 | . 129 126 . . 284 Absorbed by Shields . | . . . . . . Core Remaining (%) 74 | 100 48 . . . . Volleys Fired 61 | . 29 26 . . 6 Largest 2 | . 2 2 . . 1 Hottest 88 | . 70 88 . . 73 Shots Fired 93 | . 40 47 . . 6 Gun 78 | . 36 36 . . 6 Cannon 11 | . . 11 . . . Launcher 4 | . 4 . . . . Special . | . . . . . . Kinetic 44 | . 20 24 . . . Thermal 45 | . 16 23 . . 6 Explosive 4 | . 4 . . . . Electromagnetic . | . . . . . . Robot Hit Streak 9 | . 6 9 . . 2 Robot Miss Streak 3 | . 3 1 . . 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 62 | . 23 36 . . 3 Core Hits 35 | . 20 15 . . . Critical Hits 1 | . 1 . . . . Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 3 | . . . . . 3 Impact . | . . . . . . Slashing . | . . . . . . Piercing 3 | . . . . . 3 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1338 | . 754 481 . . 103 Guns 648 | . 247 298 . . 103 Cannons 183 | . . 183 . . . Explosions 507 | . 507 . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 338 | . 133 205 . . . Thermal 493 | . 114 276 . . 103 Explosive 507 | . 507 . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . 10 . . . . Average Corruption 10 | . 10 . . . . Corruption Purged . | . . . . . . Effects 14 | . 14 . . . . Message Errors 3 | . 3 . . . . Matter Fused 2 | . 2 . . . . Parts Rejected 1 | . 1 . . . . Data Loss (minor) 2 | . 2 . . . . Misdirections 4 | . 4 . . . . Targeting Errors 1 | . 1 . . . . Weapon Failures 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 21 | . 21 . . . . Projectiles . | . . . . . . Explosions 21 | . 21 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 16 | . 16 . . . . Shots 1 | . 1 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 351 | . 72 351 . . 206 Average Temperature 75 | . 26 103 . . 71 Received Heat Transfer 546 | . 138 129 . . 279 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 931 | . 262 558 . . 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Peak Influence 411 | . 253 411 160 . . Initial 160 | . . 106 160 . . Average 121 | . 143 212 160 . . Maximum Alert Level 2 | . 1 2 . . . Low Security (%) 67 | 100 45 51 100 . . Level 1 29 | . 54 34 . . . Level 2 3 | . . 14 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 1 . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Distress Signals 3 | . . 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 31 | . 13 15 . . 3 Peak Tracking Total 6 | . 6 5 . . 2 Tactical Retreats 3 | . . 3 . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Scr Mat Mat Min Zio Dee Machines Disabled 3 | . 1 . . . 2 Max in Single Turn 1 | . 1 . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Machines Accessed 6 | . 4 1 1 . . Terminals 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . 13 4 1 . . Successful 9 | . 5 3 1 . . Failed 7 | . 6 1 . . . Catastrophic 1 | . 1 . . . . Database Lockouts 2 | . 2 . . . . Manual 5 | . 1 . . 4 . Terminals 12 | . 12 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 1 4 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 4 . 1 . . Record 3 | . 3 . . . . Open Door 1 | . . . 1 . . Alert Level 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . 1 3 . . . Report Inventory 2 | . 1 1 . . . Retrieve Matter 1 | . . 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . 3 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Scr Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Total Allies 5 | . . . . 4 1 Largest Group 5 | . . . . 4 5 Highest-Rated Group 273 | . . . . 155 273 Highest-Rated Ally 118 | . . . . 40 118 Total Orders . | . . . . . . Ally Attacks 6 | . . . . . 6 Total Damage 2092 | . . . . . 2092 Kills 6 | . . . . . 6 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Scr Mat Mat Min Zio Dee Turns Passed 2243 | 284 382 256 90 1001 230 Spaces Moved 2394 | 173 229 186 135 1389 282 Core 18 | 13 . . . . 5 Treads 4 | . 4 . . . . Legs 465 | 160 225 80 . . . Wheels . | . . . . . . Hover 1907 | . . 106 135 1389 277 Flight . | . . . . . . Fastest Speed 50 | 50 120 56 56 56 56 Average Speed 69 | 117 120 83 56 56 58 Slowest Speed 300 | 120 160 120 56 116 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . 1 . . . . Exploration Rate (%) 35 | 9 36 13 38 90 29 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . 1 2 . Spaces Dug . | . . . . . . Terrain Destroyed 16 | . 14 . . . 2 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 14 | . 14 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Total 2882 | 254 295 241 149 1611 332 Wait 295 | 62 5 2 11 181 34 Move 2389 | 172 228 185 134 1388 282 Hop . | . . . . . . Pick Up 53 | 12 13 10 2 16 . Fast Attach 7 | . . . . 1 6 Attach 22 | 7 7 4 . 4 . Detach 1 | 1 . . . . . Swap 20 | . 7 7 . 6 . Drop 31 | . 6 7 2 15 1 Fire 61 | . 29 26 . . 6 Melee 3 | . . . . . 3 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -7/Deep Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 285 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 444 | -10/Materials | Crushed by falling debris 444 | -10/Materials | System corruption reached 10% 475 | -10/Materials | Lost 4 parts (1p1n2w) 482 | -10/Materials | Core integrity fell below 50% 524 | -10/Materials | Central database locked down 596 | -10/Materials | Discovered new exit (range 17) 608 | -10/Materials | Central database locked down 667 | -10/Materials | Entered another Materials area 667 | -9/Materials | Evolved 2 slots: Utility x2 719 | -9/Materials | Discovered new exit (range 5) 908 | -9/Materials | Destroyed 7 combat bots 923 | -9/Materials | Entered Mines 931 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1010 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1013 | -9/Mines | Entered Zion 1028 | -7/Zion | Given the Hacking Drone Bay 1028 | -7/Zion | Found Prototype Device 1058 | -7/Zion | Given A8's code to call for help 1068 | -7/Zion | Build established: Scout 1176 | -7/Zion | Learned location of Data Miner (-6) 1184 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1206 | -7/Zion | Found Prototype Device 1212 | -7/Zion | Identified Hacking Drone Bay 1214 | -7/Zion | Identified Bomb Factory No. 2 1408 | -7/Zion | Found CR-A16's Pointy Stick 1576 | -7/Zion | Found Prototype Device 1577 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 1705 | -7/Zion | Imprinted 1707 | -7/Zion | Declared Zion's savior 1989 | -7/Zion | Opened final containment barrier to the Deep Caves 1999 | -7/Zion | Discovered new exit (range 3) 1999 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2014 | -7/Zion | Entered Deep Caves 2014 | -7/Deep Caves | Accompanied by 4 allies 2015 | -7/Deep Caves | Met 5H-AD0 2189 | -7/Deep Caves | Z-Facility disabled 2192 | -7/Deep Caves | Attacked by Z-Imprinter 2198 | -7/Deep Caves | Allies destroyed Z-Imprinter 2223 | -7/Deep Caves | Core integrity fell below 50% 2236 | -7/Deep Caves | Core integrity fell below 20% 2244 | -7/Deep Caves | Destroyed by 56-TFL(z) with Zionite Laser-S Last Messages --------------- 5H-AD0: "Argh..." 5H-AD0 suddenly disappears in plain sight. Imp. Hover Unit destroyed. Destroyed Prototype Hover Unit. Imp. Ion Engine destroyed. Imp. Hover Unit destroyed. Zio. Laser-M destroyed. Acquired Zio. Laser-M. Zio. Laser-M destroyed. Sensor Array destroyed. Acquired Prototype Protection. Identified Zio. Light Carapace. Zio. Light Carapace destroyed. Acquired Prototype Reactor. Identified Zio. Light DM Reactor. Acquired Prototype Hover Unit. Identified Zio. Glidesys II. Acquired Zio. Glidesys II. Zio. Glidesys II destroyed. Zio. Light DM Reactor destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????####?????????????? | | ????###????????????????????????## ##????????##### | | #?### ##?????######????????????# ########## | | ## # #???### ##??????????## | | ##### #????????### | | #????????# ####### | | #????????## ##?????# ## | | ##?????????### #??????# ## | | #????????????## #?????## | | ##????????????# #????## | | ;#########???# ##??## ## | | ##?## ##?# #### | | ! z ;### ### #???# | | % ;# #???? | | ;;;; ##### | | [##; ; @ | | ## ; z | | ######### ####### | | #???????## ##?????# | | #???????## ##??????# | | #???????## ##???###?# | | #??????## ##???## ## | | ##?????## ##????# | | #??????# ##????# | | #?????# ##???## | | #?????# #????## | | ##?????# #?????## | | ##??????## ##???#### | | #????????# ###???## | | ????????# ####### | | ???????# # | | ???????### | | ##????????## ##### # | | ??? ??????????## ## #??## # | | ?????? ?????????????# ### ##?# # | | ???????? ???????????????# #?# #?# # | | ????????????????????????????# #?# #?# # | | ????????????????????????????# #?# ##?## # | | ???????????????????????????## ######???### ## | | ?????????????????????????### ###???????####? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 27 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 53 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Robot Respite Signs Are For Wimps The One Unlikely Earthworm Challenges ------------ None Game ------ Seed SpreadFusionTorch Manual? 0 Play Time 01:36:46 Cumulative 31.3 hours Start 2021.05.22 @ 19:52:12 End 2021.05.22 @ 21:50:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 25 Adventurer 6 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 32 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 30bac2d8-6941-47c9-ab1f-7cff05fb707c