Cogmind - Beta 15 *** ADVENTURER MODE // 2025.08.07 @ 01:33:29 Player: Wall-E Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (82) 410 Value Destroyed (3066) 3066 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (711) 711 TOTAL SCORE: 8907 Bonus ------- High Alert Combat Kills 11 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 65/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Autogun Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System Improved Gravmag System > --- UTILITY ---------- Small Storage Unit ECM Suite Propulsion Shielding Hardened Light Armor Plating Rainbow Chip > --- WEAPON ----------- Battle Rifle High-powered Shotgun Barrage Gun Advanced Assault Cannon > --- INVENTORY -------- Nuclear Core Cryofiber Web Cryofiber Web Improved Heat Sink Medium Reactive Plating High-powered Shotgun [Rating: 51] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Gravmag System Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Small Storage Unit Device Cryofiber Web Storage Small Storage Unit Processor Rainbow Chip Protection Propulsion Shielding Weapon High-powered Shotgun Energy Gun Particle Gun Energy Cannon Heavy Disruptor Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac DSF Gar Slots Evolved 10 | . . . 4 2 . . 2 2 . . Power 1 | . . . 1 . . . . . . . Propulsion 2 | . . . 2 . . . . . . . Utility 4 | . . . 1 1 . . 1 1 . . Weapon 3 | . . . . 1 . . 1 1 . . Parts Attached 74 | 7 5 3 23 14 1 6 6 1 4 4 Power 11 | 1 1 . 4 3 . 1 1 . . . Engine 7 | 1 1 . 4 . . 1 . . . . Core 4 | . . . . 3 . . 1 . . . Reactor . | . . . . . . . . . . . Propulsion 28 | 3 2 . 10 6 . 1 1 1 3 1 Treads 5 | 2 . . 3 . . . . . . . Leg 6 | 1 . . . . . . . 1 3 1 Wheel . | . . . . . . . . . . . Hover 10 | . . . 5 4 . . 1 . . . Flight 7 | . 2 . 2 2 . 1 . . . . Utility 15 | 1 2 . 4 1 . 2 3 . 1 1 Device 8 | . 1 . 2 . . 1 2 . 1 1 Storage 2 | 1 . . 1 . . . . . . . Processor 1 | . . . 1 . . . . . . . Hackware . | . . . . . . . . . . . Protection 4 | . 1 . . 1 . 1 1 . . . Artifact . | . . . . . . . . . . . Weapon 20 | 2 . 3 5 4 1 2 1 . . 2 Energy Gun 5 | 1 . . 2 . 1 . . . . 1 Energy Cannon 1 | . . . . . . . . . . 1 Ballistic Gun 11 | 1 . 1 3 4 . 1 1 . . . Ballistic Cannon 2 | . . 1 . . . 1 . . . . Launcher 1 | . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 54 | . . 4 10 11 1 . 17 . 2 9 Power 9 | . . 1 2 3 . . 3 . . . Propulsion 19 | . . 1 5 4 1 . 3 . 1 4 Utility 12 | . . . 1 1 . . 6 . 1 3 Weapon 14 | . . 2 2 3 . . 5 . . 2 Highest Loss Streak 12 | . . 3 2 5 1 . 12 . 2 9 To Critical Strikes . | . . . . . . . . . . . Average Backups 6 | 3 6 7 7 7 8 7 4 . . 1 Power . | 1 1 1 . 1 1 1 . . . . Propulsion 1 | 1 1 1 . 1 2 . . . . . Utility 3 | . 1 3 4 4 5 5 3 . . . Weapon 1 | . 2 2 2 1 . . . . . . Tool/Special . | . . . . . . . . . . . Unused Backups 3 | . 1 . 2 . . . . . . . Power . | . . . . . . . . . . . Propulsion 1 | . 1 . . . . . . . . . Utility . | . . . . . . . . . . . Weapon 2 | . . . 2 . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 75 | . 92 89 73 76 85 80 64 13 20 20 Engine 6 | . 14 6 8 6 . 3 5 . . . Core 2 | . . . . 4 7 7 1 . . . Treads 4 | . 16 . 9 . . . . . . . Hover 10 | . . . 7 16 21 14 11 . . . Flight 7 | . 10 27 3 7 14 6 . . . . Device 7 | . 2 . 10 9 7 6 6 9 11 8 Storage 7 | . 14 14 7 6 7 7 5 . . . Processor 4 | . . . 4 6 7 7 5 . . . Protection 5 | . 5 14 2 1 7 7 10 . . . Energy Gun 3 | . 14 7 3 . . 3 . . . . Ballistic Gun 11 | . 14 7 6 16 14 14 11 . . . Ballistic Cannon 1 | . . 5 1 . . 3 4 . . . Launcher 1 | . . 6 3 . . . . . . . Peak Build Rating 51 | 6 8 9 34 44 47 48 51 9 28 20 Average Rating 30 | 4 7 8 23 39 44 44 39 7 12 14 On Entrance 20 | . 6 8 8 33 44 46 43 3 9 20 Naked Turns 12 | . . . . . . . . . . 12 Heaviest Build 53 | 14 15 17 29 37 40 53 48 3 8 7 Greatest Support 74 | 40 40 8 60 28 24 18 28 20 74 54 Greatest Overweight (x) 7 | . 4 2 6 7 2 2 4 . . 1 Average Overweight (x) 1 | . . 1 1 1 1 1 1 . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 7 5 5 5 Most Carried 8 | 5 8 8 8 8 8 8 7 2 5 4 Average Carried 7 | 3 6 7 7 7 8 7 4 . . 1 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | 3 8 8 8 8 8 8 1 . 2 1 Class Distribution -------------------- 28% | Scavenger-Mutant 28% | Mutant 18% | Scavenger-Tank 10% | Scavenger-Gunner 6% | Scavenger-Bomber 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Tank | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Mutant | -5/Garrison Resources | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac DSF Gar Matter Collected 2110 | 235 105 131 703 362 135 213 163 . 55 8 Remotely . | . . . . . . . . . . . Salvage Created 2693 | . 248 159 1040 611 35 274 303 . . 23 Parts 128 | . 9 8 60 30 5 7 8 . . 1 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 16 | . . 5 . . 4 7 . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac DSF Gar Combat Hostiles Destroyed 63 | . 4 5 26 14 1 6 6 . . 1 Guns 39 | . 4 1 10 14 1 3 5 . . 1 Cannons 11 | . . 2 6 . . 3 . . . . AOE 12 | . . 2 10 . . . . . . . Classes Destroyed 13 | . 2 2 7 2 . . . . . . Worker 5 | . . . 3 2 . . . . . . Builder 4 | . . . 3 1 . . . . . . Tunneler 1 | . . . 1 . . . . . . . Operator 2 | . . . 1 1 . . . . . . Watcher 7 | . 3 . 4 . . . . . . . Swarmer 7 | . . . 3 3 . . . . . 1 Grunt 41 | . 4 . 18 7 . 6 6 . . . Brawler 1 | . . . . 1 . . . . . . Duelist 1 | . . . 1 . . . . . . . Sentry 6 | . . 1 3 2 . . . . . . Hunter 1 | . . . 1 . . . . . . . Programmer 2 | . . . . 1 1 . . . . . Subdweller 4 | . . 4 . . . . . . . . Best Kill Streak 8 | . 3 1 7 8 1 3 3 . . 1 Combat Bots Only 7 | . 2 1 4 7 1 3 3 . . 1 Max Kills in Single Turn 3 | . 1 1 3 2 1 1 1 . . 1 Gunslinging 1 | . . . . 1 . . . . . . Exploded 2 | . . 1 2 . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac DSF Gar Hostile Shots Fired 757 | . 23 20 154 130 25 30 182 . 42 151 Missed 204 | . 3 2 49 39 8 11 38 . 14 40 Hits 553 | . 20 18 105 91 17 19 144 . 28 111 Projectile 553 | . 20 18 105 91 17 19 144 . 28 111 AOE 1 | . . 1 . . . . . . . . Critical Strikes 15 | . 1 1 4 1 . . 7 . . 1 Part Disruptions 3 | . . . . . . . . . 3 . Damage Taken 7295 | . 222 436 1200 995 131 235 1989 . 419 1668 Core 2393 | . 24 148 315 102 31 13 750 . 114 896 Absorbed by Shields 28 | . . . . . . . . . 11 17 Redirected to Shielding 105 | . . 16 37 . . 7 45 . . . Ignored by Resistances 2203 | . 64 116 351 293 94 65 630 . 120 470 Regen/Repaired (Parts) 42 | . . . . . . . 42 . . . Core Remaining (%) 52 | 100 . 31 42 . . 79 11 . . . Volleys Fired 198 | . 21 17 94 33 3 10 19 . . 1 Largest 4 | . 2 2 3 3 2 3 4 . . 1 Hottest 118 | . 70 80 115 78 50 93 118 . . 88 Shots Fired 398 | . 42 31 158 86 6 30 44 . . 1 Gun 322 | . 42 19 112 86 6 20 36 . . 1 Cannon 51 | . . 5 28 . . 10 8 . . . Launcher 25 | . . 7 18 . . . . . . . Special . | . . . . . . . . . . . Kinetic 295 | . 21 13 95 86 6 30 44 . . . Thermal 78 | . 21 11 45 . . . . . . 1 Explosive 25 | . . 7 18 . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 48 | . 7 20 48 20 5 7 12 . . 2 Robot Miss Streak 7 | . 3 1 3 7 3 2 2 . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 9 | . . . . 8 . . 1 . . . Max Gunslinging Chain 1 | . . . . 1 . . 1 . . . Shots Hit Robots 315 | . 28 23 130 77 4 19 33 . . 1 Core Hits 195 | . 14 10 78 48 2 14 23 . . 6 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 9 | . 1 1 5 . . 2 . . . . Burn 4 | . 1 . 3 . . . . . . . Destroy 1 | . . 1 . . . . . . . . Blast 4 | . . . 2 . . 2 . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6792 | . 332 439 3088 1669 76 419 694 . 8 67 Guns 4158 | . 332 164 1146 1599 76 257 559 . . 25 Cannons 824 | . . 70 484 . . 162 108 . . . Explosions 1726 | . . 205 1457 64 . . . . . . Melee . | . . . . . . . . . . . Ramming 84 | . . . 1 6 . . 27 . 8 42 Kinetic 4133 | . 145 173 1054 1599 76 419 667 . . . Thermal 1118 | . 187 61 845 . . . . . . 25 Explosive 1457 | . . 205 1188 64 . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . . . 1 1 1 . . . 8 Average Corruption 1 | . . . . 1 1 1 . . . 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 16 | . . . . 1 4 11 . . . . Message Errors 3 | . . . . . 1 2 . . . . Matter Fused 5 | . . . . 1 1 3 . . . . Heat Flow Errors 4 | . . . . . 1 3 . . . . Energy Discharges 1 | . . . . . . 1 . . . . Data Loss (minor) 2 | . . . . . 1 1 . . . . Data Loss (major) 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 204 | . . 4 123 76 . . 1 . . . Projectiles 20 | . . . 20 . . . . . . . Explosions 183 | . . 4 103 76 . . . . . . Melee 1 | . . . . . . . 1 . . . Knockbacks 9 | . . . 1 . . 2 6 . . . Impact 3 | . . . . . . . 3 . . . Kinetic 5 | . . . 1 . . 2 2 . . . Secondary 1 | . . . . . . . 1 . . . Self-Inflicted Damage 216 | . . 69 31 95 . . 11 . . 10 Shots 7 | . . 3 2 2 . . . . . . Rammed 26 | . . . 1 1 . . 15 . . 9 Targets Rammed 42 | . . . 1 1 . . 15 . 2 23 Kicked 16 | . . . . . . . . . 2 14 Crushed . | . . . . . . . . . . . Highest Temperature 445 | . 144 227 281 114 4 278 445 . . 35 Average Temperature 102 | . 54 112 82 54 4 113 252 . . 17 Received Heat Transfer 2609 | . 189 356 702 255 12 171 720 . . 204 Effects 3 | . . . . . . . 3 . . . Shutdowns 2 | . . . . . . . 2 . . . Damage (major) 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Fried 1 | . . . . . . . 1 . . . Impact Corruptions 1 | . . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | . 2 . 3 . . . . . . . Heat Transferred 2592 | . 629 185 1741 . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac DSF Gar Maximum Alert Level 2 | . . . 2 1 . . . . . . Low Security (%) 80 | 100 100 . 54 98 . . 100 100 100 100 Level 1 16 | . . . 38 1 . . . . . . Level 2 2 | . . . 6 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 458 | . 54 . 458 204 . . 51 . 16 35 Initial 9 | . . . 9 . . . . . 1 9 Average 104 | . 10 . 192 80 . . 7 . 5 11 Influence Increases 2177 | . 121 20 1035 524 30 185 163 4 30 65 Destroy 0b10 Robot/C 1180 | . 80 20 520 280 20 120 120 . . 20 Destroy 0b10 Robot/NC 95 | . 15 . 60 20 . . . . . . Destroy Leader 264 | . 26 . 128 60 10 20 20 . . . Successful Hack 26 | . . . . . . . 22 4 . . Disable Machine 63 | . . . 36 27 . . . . . . Destroy Structure 189 | . . . 141 47 . . 1 . . . Lose Combat Pursuer 360 | . . . 150 90 . 45 . . 30 45 Influence Decreases 2172 | . 121 . 1055 500 54 185 163 . 19 75 Entered New Map 32 | . . . 11 . 12 . . . 3 6 Time Decay 1805 | . 121 . 944 390 42 185 123 . . . Lost Part 335 | . . . 100 110 . . 40 . 16 69 Squads Dispatched 15 | . . . 5 8 . . 2 . . . Investigation 2 | . . . . . . . 2 . . . Extermination 2 | . . . . 2 . . . . . . Reinforcement 8 | . . . 5 3 . . . . . . Assault . | . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . 2 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac DSF Gar Distress Signals 5 | . 1 . 2 2 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 129 | . 9 6 46 26 4 13 8 . 4 13 Peak Tracking Total 11 | . 3 3 6 9 3 3 3 . 3 11 Tactical Retreats 22 | . . 1 9 5 . 3 . . 3 1 Traps | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac DSF Gar Traps Triggered 5 | . . . . 4 . . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac DSF Gar Machines Disabled 8 | . . 1 4 3 . . . . . . Max in Single Turn 3 | . . 1 3 2 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac DSF Gar Machines Accessed 8 | . . 2 2 1 . . 2 1 . . Terminals 3 | . . . 1 1 . . . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . Recycling Units 1 | . . . . . . . 1 . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 25 | . . 13 3 1 . . 5 3 . . Successful 20 | . . 13 3 1 . . 2 1 . . Failed 5 | . . . . . . . 3 2 . . Catastrophic 1 | . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 6 | . . . 2 1 . . . 3 . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . . . 3 . . . Recycling Units 2 | . . . . . . . 2 . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 17 | . . 13 2 1 . . . 1 . . Record 13 | . . 12 1 . . . . . . . Open DSF 2 | . . . . 1 . . . 1 . . Alert Level 1 | . . . 1 . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . Scan Component 1 | . . . . . . . 1 . . . Repair 1 | . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . . Insert Component 1 | . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 2 | . . . . . . . 2 . . . Full Trace Events 2 | . . . . . . . 2 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . Time 22 | . . . . . . . 22 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Sub Mat Fac Low Low Fac Fac DSF Gar Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac DSF Gar Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac DSF Gar Active Infowar (turns) 2293 | . . . 1209 471 . 437 113 16 47 . ECM 2293 | . . . 1209 471 . 437 113 16 47 . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac DSF Gar Turns Passed 6605 | 67 528 379 1933 1087 640 1096 610 51 124 90 Spaces Moved 3952 | 40 279 259 824 723 563 697 373 43 107 44 Core 291 | 9 5 . 80 2 . . 107 18 62 8 Treads 200 | 29 149 . 22 . . . . . . . Legs 108 | 2 . . . . . . . 25 45 36 Wheels . | . . . . . . . . . . . Hover 2775 | . . . 578 671 563 697 266 . . . Flight 578 | . 125 259 144 50 . . . . . . Fastest Speed 50 | 50 117 117 96 56 112 116 50 50 50 50 Average Speed 137 | 133 142 126 182 123 112 144 125 90 79 108 Slowest Speed 440 | 160 250 200 440 435 176 176 260 120 120 120 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 31 | 3 48 19 44 12 71 71 9 2 59 12 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 2 | . . 1 . . . . . 1 . . Unknown Exits Taken 7 | 1 1 . 1 1 1 1 1 . . . Scrap Searched 10 | . . 1 . . 1 8 . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 206 | . . 21 136 46 . 2 1 . . . Melee . | . . . . . . . . . . . Projectile 4 | . . . 1 . . 2 1 . . . AOE 202 | . . 21 135 46 . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac DSF Gar Total 4734 | 53 370 281 1109 845 566 763 467 55 145 80 Wait 352 | . 48 . 137 38 . 42 46 9 27 5 Move 3943 | 39 278 258 823 722 562 696 372 43 106 44 Hop . | . . . . . . . . . . . Pick Up 55 | 6 12 2 16 3 . 4 2 1 6 3 Fast Attach 21 | 3 . . 7 10 1 . . . . . Attach 46 | 4 4 2 12 3 . 3 8 2 4 4 Detach 1 | 1 . . . . . . . . . . Swap 21 | . 1 1 10 2 . 3 4 . . . Drop 24 | . 6 1 9 2 . 5 1 . . . Fire 198 | . 21 17 94 33 3 10 19 . . 1 Melee . | . . . . . . . . . . . Ram 26 | . . . 1 1 . . 15 . . 9 Kick 16 | . . . . . . . . . 2 14 Crush . | . . . . . . . . . . . Escape Stasis 31 | . . . . 31 . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/DSF -5/Garrison History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Discovered new exit (range 8) 303 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 4) 426 | -10/Materials | Discovered new exit (range 15) 577 | -10/Materials | Discovered new exit (range 3) 596 | -10/Materials | Entered Subcaves 597 | -10/Subcaves | Approached by a straggling Scientist 611 | -10/Subcaves | Visited Clippyterm 614 | -10/Subcaves | Identified exit to Materials 614 | -10/Subcaves | Identified exit to Recycling 614 | -10/Subcaves | Learned location of Extension (-4) 746 | -10/Subcaves | A Subdweller sparked back to life 746 | -10/Subcaves | A Subdweller sparked back to life 746 | -10/Subcaves | A Subdweller sparked back to life 791 | -10/Subcaves | Core integrity fell below 50% 821 | -10/Subcaves | Lost 3 parts (1p2w) 850 | -10/Subcaves | Visited 4L-MR0's lab 862 | -10/Subcaves | Found Rainbow Chip 975 | -10/Subcaves | Entered Materials 975 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1662 | -8/Materials | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 1830 | -8/Materials | Build established: Scavenger-Mutant 1831 | -8/Materials | Core integrity fell below 50% 2331 | -8/Materials | Build established: Scavenger-Bomber 2735 | -8/Materials | Build established: Scavenger-Mutant 2902 | -8/Materials | Discovered new exit (range 7) 2908 | -8/Materials | Entered Factory 2908 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2986 | -7/Factory | Identified exit to DSF 3143 | -7/Factory | Discovered new exit (range 4) 3235 | -7/Factory | Build established: Scavenger-Gunner 3241 | -7/Factory | Garrison activated, responded to threat 3282 | -7/Factory | Destroyed 7 combat bots 3319 | -7/Factory | Lost 3 parts (3n) 3410 | -7/Factory | Lost 5 parts (2p1n1u1w) 3987 | -7/Factory | Build established: Scavenger-Mutant 3995 | -7/Factory | Entered Lower Caves 4620 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4629 | -7/Lower Caves | Discovered new exit (range 8) 4635 | -7/Lower Caves | Entered another Lower Caves area 4902 | -7/Lower Caves | Build established: Scavenger-Tank 5641 | -7/Lower Caves | Discovered new exit (range 15) 5731 | -7/Lower Caves | Entered Factory 5731 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5797 | -6/Factory | Discovered new exit (range 16) 5873 | -6/Factory | Lost 4 parts (1p1n2w) 6131 | -6/Factory | Build established: Tank 6154 | -6/Factory | Repaired Gravmag System 6271 | -6/Factory | Core integrity fell below 50% 6309 | -6/Factory | Core integrity fell below 20% 6310 | -6/Factory | Lost 12 parts (2p2n6u2w) 6341 | -6/Factory | Entered another Factory area 6341 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6392 | -5/Factory | Identified exit to DSF 6392 | -5/Factory | Entered DSF 6434 | -5/DSF | Additional patrols routed to DSF 6461 | -5/DSF | Discovered new exit (range 15) 6514 | -5/DSF | Build established: Mutant 6516 | -5/DSF | Entered Garrison 6593 | -5/Garrison | Core integrity fell below 50% 6601 | -5/Garrison | Core integrity fell below 20% 6606 | -5/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06593_ S-27 Virus destroyed. 06595_ Penetrated by Slug. 06595_ Slug penetrates Wall. 06596_ Phase Gun destroyed. 06597_ Penetrated by Slug. 06598_ Kicked S-27 Virus out of the way. 06599_ Penetrated by Slug. 06599_ Kicked S-27 Virus. 06600_ Penetrated by Slug. 06601_ Kicked S-27 Virus. 06602_ S-27 Virus destroyed. 06602_ Penetrated by Slug. 06602_ Kicked S-27 Virus. 06602_ Imp. Carbon-fiber Leg destroyed. 06603_ Penetrated by Slug. 06603_ Slammed into S-27 Virus. 06605_ Penetrated by Slug. 06605_ S-27 Virus destroyed. 06606_ Acquired Autogun. 06606_ Slug penetrates S-27 Virus. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????#????????????? | | ??????????????????###?????????????? #????????????? | | ???????############ ############### ##########???? | | ???????# #???? | | ???????# #???? | | ???????# #???? | | ???????# #################### ### ####?????????? | | ???????# #??????????????????# #????????????????? | | ???????#####??????????????????# #????????????????? | | ??????????????????????????????# ###??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# ###??????????????? | | ??????????????????????#######?# #????????????????? | | ??????????????????????#]] !!#?# #????????????????? | | ??????????????????????#]] !!#?# #????????????????? | | ????????????????????### = ### #????????????????? | | ????????????????????? +^Y%*%+%%%#????????????????? | | ??????????????????????#p[*pY###%##########???????? | | ??????????????????????#[[=]!#?#%%%% + ?? | | ??????????????????????#[gs]]#?####### ####???????? | | ??????????????????????###%###????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 28 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Gravmag System | 6% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Librarian Power Corrupts Challenges ------------ None Game ------ Seed DisassembledTiamatFocus Manual? 0 Play Time 01:07:03 Cumulative 12.6 hours Start 2025.08.07 @ 00:25:21 End 2025.08.07 @ 01:33:29 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 15 Rogue 0 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c73b0b01-26a1-4e0a-9aef-7412feae82d2