Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.31 @ 18:36:22 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (61) 305 Value Destroyed (1400) 1400 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (56) 56 TOTAL SCORE: 3421 Bonus ------- High Alert Combat Kills 56 Cogmind --------- Core Integrity 512/550 Matter 206/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Cooling System Large Storage Unit > --- WEAPON (2) ------- Improved Light Cannon > --- INVENTORY (15) --- Aluminum Leg Aluminum Leg Cooling System High-capacity Matter Pod (200) Improved Light Armor Plating Advanced Beam Cannon Heavy Particle Cannon Improved Light Cannon Improved Light Cannon Improved Light Cannon Improved Light Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Cooling System Large Storage Unit Light Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Heavy Particle Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Cooling System High-capacity Matter Pod Improved Light Armor Plating Heavy Particle Cannon Improved Light Cannon Improved Light Cannon Improved Light Cannon Improved Light Cannon Improved Light Cannon Rocket Launcher [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 59 | 6 14 12 27 Power 8 | 1 2 2 3 Engine 6 | 1 2 2 1 Core 2 | . . . 2 Reactor . | . . . . Propulsion 19 | 2 3 6 8 Treads 6 | 2 3 1 . Leg 13 | . . 5 8 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 13 | 1 6 3 3 Device 3 | . 3 . . Storage 5 | 1 3 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection 4 | . . 1 3 Artifact . | . . . . Weapon 19 | 2 3 1 13 Energy Gun 2 | 1 1 . . Energy Cannon 9 | . 2 1 6 Ballistic Gun 1 | 1 . . . Ballistic Cannon 2 | . . . 2 Launcher 5 | . . . 5 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 9 | . 1 . 8 Power 2 | . . . 2 Propulsion 2 | . . . 2 Utility 4 | . 1 . 3 Weapon 1 | . . . 1 Highest Loss Streak 4 | . 1 . 4 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 99 97 95 Engine 11 | . 14 11 4 Treads 16 | . 27 4 . Leg 14 | . . 28 35 Device 11 | . 13 11 9 Storage 12 | . 14 11 9 Processor 1 | . . . 6 Protection 3 | . . 8 9 Energy Gun 12 | . 22 . . Energy Cannon 10 | . 4 21 16 Naked Turns . | . . . . Heaviest Build 90 | 14 90 36 50 Greatest Support 60 | 40 40 60 46 Greatest Overweight (x) 2 | . 2 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 25 15 15 Average Capacity 12 | 7 11 15 15 Most Carried 15 | 4 15 15 15 Average Carried 10 | 2 8 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 4 15 15 12 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1001 | 256 133 297 315 Remotely . | . . . . Salvage Created 1957 | 96 652 485 724 Parts 110 | 2 30 31 47 Haulers Intercepted 5 | . 2 . 3 Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 50 | . 14 13 23 Guns 13 | . 13 . . Cannons 24 | . . 13 11 AOE 12 | . . . 12 Classes Destroyed 10 | 1 5 3 1 Worker 2 | . 1 . 1 Tunneler 1 | . 1 . . Hauler 5 | . 2 . 3 Recycler 2 | 1 1 . . Operator 1 | . . 1 . Swarmer 22 | . 5 4 13 Grunt 21 | . 9 6 6 Brawler 1 | . . . 1 Duelist 1 | . . 1 . Sentry 5 | . . 2 3 Best Kill Streak 7 | 1 3 4 7 Combat Bots Only 4 | . 3 4 4 Max Kills in Single Turn 4 | 1 1 1 4 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2159 | . 541 288 1330 Core 127 | . 70 19 38 Absorbed by Shields . | . . . . Redirected to Shielding 2 | . . 2 . Regen/Repaired (Parts) 230 | . 191 39 . Core Remaining (%) 89 | 100 72 95 . Volleys Fired 147 | 4 61 23 59 Largest 2 | 2 2 2 2 Hottest 150 | 70 136 136 150 Shots Fired 271 | 8 122 46 95 Gun 126 | 8 118 . . Cannon 137 | . 4 46 87 Launcher 8 | . . . 8 Special . | . . . . Kinetic 19 | 4 . . 15 Thermal 244 | 4 122 46 72 Explosive 8 | . . . 8 Electromagnetic . | . . . . Robot Hit Streak 12 | 2 9 5 12 Robot Miss Streak 4 | 1 3 4 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 178 | 5 82 23 68 Core Hits 86 | 2 30 15 39 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 8 | . 7 . 1 Burn 7 | . 7 . . Meltdown 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4100 | 66 1110 593 2331 Guns 1130 | 66 1064 . . Cannons 2222 | . 21 588 1613 Explosions 716 | . . . 716 Melee . | . . . . Ramming 32 | . 25 5 2 Kinetic 303 | 29 . . 274 Thermal 3049 | 37 1085 588 1339 Explosive 716 | . . . 716 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . . . 5 Matter Fused 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Energy Discharges 1 | . . . 1 Data Loss (minor) 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 18 | . . 7 11 Projectiles 13 | . . 7 6 Explosions 5 | . . . 5 Melee . | . . . . Knockbacks 2 | . 1 . 1 Impact 1 | . 1 . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 9 | . 9 . . Targets Rammed 12 | . 10 1 1 Kicked 2 | . . 1 1 Crushed 1 | . 1 . . Highest Temperature 227 | 18 168 24 227 Average Temperature 46 | 8 41 13 63 Received Heat Transfer 612 | . 225 90 297 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 3 | . 2 . 1 Combat Hostiles 1 | . 1 . . Parts Melted 28 | . 22 3 3 Heat Transferred 6697 | 111 3552 999 2035 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 557 | 5 207 323 557 Initial 59 | . 3 48 59 Average 153 | 1 86 171 329 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 73 | 100 96 56 25 Level 1 16 | . 3 43 28 Level 2 10 | . . . 45 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 4 3 4 Investigation 5 | . 3 2 . Extermination . | . . . . Reinforcement 5 | . 1 1 3 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . 1 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 75 | . 27 18 30 Peak Tracking Total 7 | . 5 4 7 Tactical Retreats 3 | . 2 . 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 4 | . 3 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 10 | . 6 3 1 Terminals 8 | . 5 2 1 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 29 | . 20 8 1 Successful 16 | . 12 4 . Failed 13 | . 8 4 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 11 | . 9 1 1 Terminals 22 | . 16 5 1 Fabricators . | . . . . Repair Stations 7 | . 4 3 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 6 2 . Part Schematic 1 | . 1 . . Robot Analysis 2 | . 2 . . Prototype ID Bank 1 | . 1 . . Terminal Index 1 | . 1 . . Unreport Threat 1 | . . 1 . Locate Traps 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . 4 2 . Scan Component 3 | . 2 1 . Repair 3 | . 2 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 10 | . 6 3 1 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . 2 1 . Time 68 | . 52 16 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2647 | 131 1408 521 587 Spaces Moved 1208 | 71 659 211 267 Core 6 | 6 . . . Treads 760 | 65 659 36 . Legs 442 | . . 175 267 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 120 Average Speed 162 | 150 168 184 131 Slowest Speed 320 | 160 320 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 6 97 26 32 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 37 | . . . 37 Terrain Destroyed 75 | . . . 75 Melee . | . . . . Projectile 7 | . . . 7 AOE 68 | . . . 68 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1618 | 84 826 302 406 Wait 123 | . 55 34 34 Move 1205 | 70 658 210 267 Hop . | . . . . Pick Up 35 | 4 17 8 6 Fast Attach 16 | 6 5 4 1 Attach 9 | . 1 2 6 Detach . | . . . . Swap 34 | . 8 6 20 Drop 37 | . 11 14 12 Fire 147 | 4 61 23 59 Melee . | . . . . Ram . | . . . . Kick 2 | . . 1 1 Crush 10 | . 10 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 14) 132 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 625 | -10/Materials | Discovered new exit (range 5) 733 | -10/Materials | Discovered new exit (range 10) 1129 | -10/Materials | Discovered new exit (range 10) 1369 | -10/Materials | Repaired Lgt. Treads 1397 | -10/Materials | Repaired Lgt. Treads 1486 | -10/Materials | Discovered new exit (range 15) 1540 | -10/Materials | Entered another Materials area 1540 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1942 | -9/Materials | Repaired Particle Cannon 2025 | -9/Materials | Discovered new exit (range 5) 2061 | -9/Materials | Entered another Materials area 2061 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2601 | -8/Materials | Lost 4 parts (2p1n1u) 2623 | -8/Materials | Garrison activated, responded to threat 2648 | -8/Materials | Self-destructed Last Messages --------------- 02627_ W-25 Informer sends out distress signal. 02628_ U-05 Engineer builds a Wall. 02628_ H-61 Shepherd calls for reinforcements. 02628_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 02629_ G-47 Trooper destroyed. 02631_ S-10 Pest destroyed. 02632_ Acquired 11 matter. 02632_ Imp. Aluminum Leg destroyed. 02637_ Aluminum Leg blasted off. 02637_ Knocked back. 02641_ K-01 Serf collects debris. 02643_ Hvy. Particle Cannon destroyed. 02643_ Knocked back. 02644_ W-25 Informer sends out distress signal. 02644_ Destroyed Arm. Treads. 02644_ K-01 Serf collects debris. 02645_ System corrupted: Component data lost. 02647_ Slug penetrates Wall. 02647_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? ???????????????????????????????????? | | ???????????# ""?????????????????????????????????? | | ???????????# ?????????????????????????????????? | | ???????##### ?????????????????????????????????? | | ??????? #?????????????????????????????????? | | ???????? #?????????????????????????????????? | | ????????? #?????????????????????????????????? | | ?????????# #?????????????????????????????????? | | ?????????# #?????????????????????????????????? | | ?????????# #?????????????????????????????????? | | ?????????# #?????????????????????????????????? | | #####????# #?????????????????????????????????? | | ######???# #?????????????????????????????????? | | [=*[%##### ############??????????????????????? | | [%[% #??????????????????????? | | [[%! %% ##?????????????????????? | | [[= % ##?????????????????????? | | ! ################## ##?????????????????????? | | ##+#######??????????### ##?????????????????????? | | ! = #??????????# ; #######????????????????? | | %* #???????????## @a % % #????????????????? | | """ #???????????## %%%% #????????????????? | | """ =/ #???????????## =%s #????????????????? | | """ = #????????????# "" H[ #????????????????? | | #????????????# """ s #????????????????? | | ##########????????????# """" #???##+###???????? | | ?????????????????????## % %% #### #### ??? | | ?????????????????????# u % ?? | | ????????????????????## % ?? | | ?????????????????????# k ?? | | ?????????????????????# =%#######+### ###+????? | | ?????????????????????# ## #? ##???????? | | ?????????????????????# ## """ #?? #????????? | | ?????????????????????# ## """ #??? #????????? | | ?????????????????????#w ## """ #????#????????? | | ?????????????????????# ## #?????????????? | | ?????????????????????#%% ## """ #?????????????? | | ?????????????????????#%= ## """ #?????????????? | | ?????????????????????# ## """ #?????????????? | | ?????????????????????# % # #?????????????? | | ?????????????????????# #######?????????????? | | ??????????????? ??????????????? | | ??????????? ?????????? | | ???????????? ** #????????? | | ????????????######## =% ######### #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredLightpackCore Manual? 0 Play Time 00:17:26 Cumulative 696.3 hours Start 2022.03.31 @ 18:19:55 End 2022.03.31 @ 18:36:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1071 Rogue 1071 Adventurer 0 Explorer 0 Win Type - Total 65 Types 40/1/9/11/4/0/0/0/0 Lore% 88 Gallery% 88 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 576ff05a-0099-4a7c-8e6a-e2942917b426