Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.13 @ 19:07:22 Player: Lazz Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (123) 615 Value Destroyed (3681) 3681 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (594) 594 TOTAL SCORE: 10270 Bonus ------- Pacifist 200 High Alert Combat Kills 163 Follower Combat Kills 283 Met Data Miner 300 Friendly Fire -352 Cogmind --------- Core Integrity 0/1000 Matter 66/300 Energy 150/150 System Corruption 14% Temperature Critical (689) Movement Walking (125) Location -5/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (7) --- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg (fused) Backup Propulsion III > --- UTILITY (5) ------ Improved Signal Interpreter Salvage Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating (fused) > --- WEAPON (4) ------- Heavy Beamcaster Slug Cannon Heavy Linear Accelerator > --- INVENTORY (5) ---- Backup Power III Neutrino Core Experimental Melee Analysis Suite Improved Corruption Screen HERF Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Backup Propulsion III > --- UTILITY ---------- Improved Signal Interpreter Salvage Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Beamcaster Slug Cannon Heavy Linear Accelerator > --- INVENTORY -------- Backup Power III Neutrino Core Experimental Melee Analysis Suite Improved Corruption Screen HERF Cannon [Rating: 77] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Backup Propulsion III Utility Salvage Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Salvage Targeting Computer Protection Hardened Medium Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Ballistic Gun Heavy Battle Rifle Ballistic Cannon Gauss Cannon Launcher Precision Rocket Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Slots Evolved 10 | . . 2 . 2 2 . . . . 2 2 . . Power . | . . . . . . . . . . . . . . Propulsion 5 | . . 1 . . 1 . . . . 1 2 . . Utility 3 | . . 1 . 1 . . . . . 1 . . . Weapon 2 | . . . . 1 1 . . . . . . . . Parts Attached 77 | 6 . 11 . 7 3 7 1 . 9 11 8 10 4 Power 8 | 1 . 1 . 1 . 2 . . 1 1 . 1 . Engine 6 | 1 . 1 . 1 . 1 . . 1 1 . . . Core 2 | . . . . . . 1 . . . . . 1 . Reactor . | . . . . . . . . . . . . . . Propulsion 29 | 2 . 6 . 1 2 . . . 4 3 6 1 4 Treads 11 | . . 6 . 1 2 . . . . 1 1 . . Leg 14 | 2 . . . . . . . . . 2 5 1 4 Wheel 4 | . . . . . . . . . 4 . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 14 | 1 . 2 . 3 . . . . 1 3 1 3 . Device 3 | . . 1 . 2 . . . . . . . . . Storage 1 | 1 . . . . . . . . . . . . . Processor 4 | . . 1 . 1 . . . . . 1 1 . . Hackware . | . . . . . . . . . . . . . . Protection 6 | . . . . . . . . . 1 2 . 3 . Artifact . | . . . . . . . . . . . . . . Weapon 26 | 2 . 2 . 2 1 5 1 . 3 4 1 5 . Energy Gun 8 | 1 . 1 . 1 . 2 . . . . . 3 . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 7 | 1 . 1 . 1 . 3 . . . 1 . . . Ballistic Cannon 4 | . . . . . . . 1 . 1 . . 2 . Launcher 5 | . . . . . . . . . 2 3 . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . 2 1 . . . Corrupted Parts 4 | . . . . . . . . . 4 . . . . System Corruption 20 | . . . . . . . . . 20 . . . . Parts Lost 41 | . . . 1 1 . 4 1 . 8 19 7 . . Power 6 | . . . 1 . . 1 . . 2 2 . . . Propulsion 17 | . . . . 1 . 1 . . 3 7 5 . . Utility 5 | . . . . . . . . . 1 4 . . . Weapon 13 | . . . . . . 2 1 . 2 6 2 . . Highest Loss Streak 9 | . . . 1 1 . 1 1 . 5 9 6 . . To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 6 | 2 4 6 8 7 7 6 7 7 7 6 4 3 4 Power . | . 1 1 1 . 1 1 2 2 . . . . 1 Propulsion . | 1 2 1 1 . . . . . . 1 2 1 . Utility . | . . . . . . 1 1 1 . . . . 1 Weapon 4 | . 1 3 6 5 5 2 4 4 6 5 1 1 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 19 | . . 2 . . 3 1 . . 3 1 4 . 5 Power 1 | . . . . . 1 . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 3 | . . . . . . . . . . . 1 . 2 Weapon 15 | . . 2 . . 2 1 . . 3 1 3 . 3 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 85 91 98 93 93 97 99 100 86 75 25 65 72 Engine 5 | . 14 11 9 9 7 5 7 7 6 5 . 2 . Treads 16 | . . 30 33 22 24 29 30 30 17 5 . . . Leg 2 | . 28 1 . . . . . . . 7 5 3 7 Hover 1 | . . . . . . . . . . . . 10 10 Device 3 | . . 8 11 9 7 7 7 7 . . . . . Storage 5 | . 14 11 11 9 7 7 7 7 7 4 . . . Processor 13 | . . 7 11 17 15 15 15 15 15 13 16 11 11 Protection 4 | . . . . . . . . . 5 8 . 15 17 Energy Gun 6 | . 14 11 11 9 7 8 8 7 7 1 . 6 5 Ballistic Gun 7 | . 14 11 11 17 15 15 15 15 3 2 . . . Ballistic Cannon 3 | . . . . . . . 5 7 6 1 . 9 11 Launcher 1 | . . . . . . . . . 5 8 . . . Impact Weapon 2 | . . . . . 7 4 . . 5 . 2 . . Peak Build Rating 77 | 6 6 17 17 25 34 41 41 40 44 51 25 59 77 Average Rating 34 | 3 6 13 16 22 29 36 40 40 38 40 15 51 60 On Entrance 24 | . 6 6 17 16 25 34 41 40 40 43 7 7 59 Avg Prop Armor Cover (%) 5 | . . . . . . . . . 8 11 12 2 1 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 68 | 10 10 17 17 18 21 30 33 33 44 49 2 68 68 Greatest Support 115 | 20 20 63 63 63 83 83 83 83 83 50 60 20 115 Greatest Overweight (x) 6 | . . . . . . . . . 3 4 . 6 3 Average Overweight (x) . | . . . . . . . . . . . . 1 2 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 5 5 Average Capacity 7 | 5 8 8 8 8 8 8 8 8 8 7 5 5 5 Most Carried 8 | 4 4 8 8 8 8 8 8 7 8 8 5 5 5 Average Carried 6 | 3 4 6 8 7 7 6 7 7 7 6 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | 4 4 8 8 7 8 8 7 7 8 5 1 5 5 Class Distribution -------------------- 34% | Tank 32% | Gunner 22% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Tank | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -5/Factory Tank | -5/Waste Tank | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Matter Collected 2778 | 259 . 296 28 223 137 199 91 . 590 186 244 299 226 Remotely . | . . . . . . . . . . . . . . Salvage Created 5098 | . . 847 61 398 307 336 193 . 1090 448 206 695 517 Parts 237 | . . 58 7 16 15 15 8 . 40 38 7 2 31 Haulers Intercepted 6 | . . 2 . . . . . . . 1 1 . 2 Recyclers Shooed 2 | . . . . . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 67 | . . . . . . 17 14 . 36 . . . . Prevented 12 | . . . . . . 3 . . 9 . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Combat Hostiles Destroyed 74 | . . 14 4 4 6 9 4 . 12 13 2 3 3 Guns 49 | . . 14 4 4 6 9 4 . 6 2 . . . Cannons 9 | . . . . . . . . . 5 . . 3 1 AOE 15 | . . . . . . . . . . 11 2 . 2 Classes Destroyed 16 | . . 8 . . . . 1 . 5 1 . 1 . Worker 12 | . . 1 . . . . . . . 1 3 . 7 Builder 14 | . . 1 . . . . . . . 10 . . 3 Tunneler 2 | . . . . . . . . . . 1 . . 1 Hauler 6 | . . 2 . . . . . . . 1 1 . 2 Recycler 5 | . . 2 . 2 . . . . . . . . 1 Drone 2 | . . . . . . . . . 2 . . . . Watcher 8 | . . 3 . 2 . . . . . 1 . . 2 Swarmer 17 | . . 3 4 . . 5 . . . 3 2 . . Grunt 32 | . . 7 . 4 5 3 2 . 1 9 . . 1 Duelist 1 | . . . . . . . . . 1 . . . . Protector 3 | . . . . . . . . . 3 . . . . Sentry 8 | . . 4 . . 1 1 1 . 1 . . . . Demolisher 5 | . . . . . . . . . 4 1 . . . Hunter 1 | . . . . . . . 1 . . . . . . Programmer 4 | . . . . . . . . . 1 1 . . 2 Compactor 3 | . . . . . . . . . . . . 3 . Martyr 1 | . . . . . . . . . . . . 1 . Best Kill Streak 11 | . . 11 4 3 3 6 3 . 3 8 3 3 7 Combat Bots Only 6 | . . 6 4 2 3 6 3 . 3 5 2 3 2 Max Kills in Single Turn 6 | . . 1 1 1 1 1 1 . 1 5 2 1 6 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . 3 2 . 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Hostile Shots Fired 771 | . . 87 16 15 30 88 39 . 120 218 130 . 28 Missed 267 | . . 31 6 6 15 29 12 . 42 66 54 . 6 Hits 504 | . . 56 10 9 15 59 27 . 78 152 76 . 22 Melee 1 | . . . . . . . . . 1 . . . . Projectile 503 | . . 56 10 9 15 59 27 . 77 152 76 . 22 AOE 7 | . . . . . . . . . 6 . 1 . . Critical Strikes 14 | . . 1 . 1 . . . . 1 2 8 . 1 Damage Taken 8388 | . . 584 76 139 177 717 292 . 1481 2520 1710 89 603 Core 1978 | . . 53 17 . 64 46 . . 114 627 747 . 310 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 303 | . . . . . 155 . . . . . . 31 117 Core Remaining (%) 79 | 100 100 . 82 100 . . . . 68 26 . . . Volleys Fired 216 | . 8 56 5 19 13 18 9 . 41 24 1 5 17 Largest 4 | . 2 2 2 3 3 3 4 . 4 4 1 4 3 Hottest 283 | . 60 88 88 113 113 105 184 . 169 182 49 283 191 Shots Fired 553 | . 15 101 10 57 39 51 31 . 136 44 1 17 51 Gun 434 | . 15 101 10 57 39 51 29 . 91 16 . 7 18 Cannon 91 | . . . . . . . 2 . 41 5 . 10 33 Launcher 28 | . . . . . . . . . 4 23 1 . . Special . | . . . . . . . . . . . . . . Kinetic 359 | . 8 56 5 38 26 33 20 . 113 17 . 10 33 Thermal 146 | . 7 45 5 19 13 . 9 . 19 4 . 7 18 Explosive 28 | . . . . . . . . . 4 23 1 . . Electromagnetic 20 | . . . . . . 18 2 . . . . . . Robot Hit Streak 12 | . 2 9 4 5 8 6 8 . 12 8 . 4 2 Robot Miss Streak 7 | . 3 3 3 3 2 4 2 . 7 2 . 2 6 Penetration Max 1 | . . . . . . . . . 1 . . . . Secondary Targets 14 | . . 4 3 2 . 4 1 . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . 1 1 . . . . . . Shots Hit Robots 348 | . 7 62 4 35 29 29 19 . 105 29 5 9 15 Core Hits 203 | . 1 31 4 18 15 18 8 . 40 40 5 6 17 Critical Kills 4 | . . . . . . . . . 3 . . . 1 Critical Parts Destroyed 8 | . . . . . . . . . 7 . 1 . . Critical Strikes 21 | . . 1 . . 1 1 . . 12 . 1 2 3 Burn 3 | . . . . . 1 . . . 1 . . . 1 Destroy 3 | . . 1 . . . . . . . . . 1 1 Blast 3 | . . . . . . . . . 1 . . 1 1 Corrupt 1 | . . . . . . 1 . . . . . . . Smash 11 | . . . . . . . . . 10 . 1 . . Melee Attacks 51 | . . . . . . . . . 30 . 21 . . Impact 51 | . . . . . . . . . 30 . 21 . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . 4 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 13700 | . 67 1025 82 621 502 537 372 . 3807 3424 931 635 1697 Guns 4761 | . 66 1025 82 621 502 537 372 . 1045 182 . 139 190 Cannons 1727 | . . . . . . . . . 677 88 . 496 466 Explosions 4954 | . . . . . . . . . 223 3122 568 . 1041 Melee 2220 | . . . . . . . . . 1862 . 358 . . Ramming 38 | . 1 . . . . . . . . 32 5 . . Kinetic 4596 | . 21 516 16 367 294 416 229 . 1540 235 . 496 466 Thermal 2791 | . 45 509 66 254 208 . 122 . 182 35 . 139 1231 Explosive 3913 | . . . . . . . . . 223 3122 568 . . Electromagnetic 142 | . . . . . . 121 21 . . . . . . Impact 2220 | . . . . . . . . . 1862 . 358 . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 20 | . . 3 3 . . . . . 20 3 13 13 14 Average Corruption 10 | . . 2 3 . . . . . 13 2 8 13 13 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 77 | . . 1 6 . . . . . 2 5 2 36 25 Message Errors 20 | . . . . . . . . . . 2 . 12 6 Matter Fused 18 | . . . 3 . . . . . . . 1 7 7 Heat Flow Errors 6 | . . . . . . . . . . . 1 5 . Energy Discharges 14 | . . 1 1 . . . . . 1 1 . 5 5 Parts Rejected 1 | . . . . . . . . . . 1 . . . Parts Fused 2 | . . . . . . . . . . . . 2 . Data Loss (minor) 7 | . . . 2 . . . . . . . . 2 3 Data Loss (major) 2 | . . . . . . . . . 1 . . . 1 Misfires 4 | . . . . . . . . . . 1 . 1 2 Alerts 1 | . . . . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1351 | . . . . . . . . . 657 253 214 . 227 Projectiles 106 | . . . . . . . . . . . . . 106 Explosions 421 | . . . . . . . . . 5 253 42 . 121 Melee 824 | . . . . . . . . . 652 . 172 . . Knockbacks 11 | . . . . . . . . . 9 . 2 . . Impact 5 | . . . . . . . . . 3 . 2 . . Kinetic 5 | . . . . . . . . . 5 . . . . Secondary 1 | . . . . . . . . . 1 . . . . Self-Inflicted Damage 969 | . . . . . . . . . 130 640 199 . . Shots 14 | . . . . . . . . . 2 10 2 . . Rammed 11 | . . . . 1 . . . . . 10 . . . Targets Rammed 16 | . 1 . . 1 . . . . . 10 4 . . Kicked 5 | . 1 . . . . . . . . . 4 . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 689 | . 20 80 24 48 6 6 181 . 457 193 72 476 689 Average Temperature 105 | . 15 20 14 19 3 3 100 . 89 59 52 172 183 Received Heat Transfer 1539 | . . 180 . 99 90 96 87 . 468 399 120 . . Effects 17 | . . . . . . . . . 2 . . 1 14 Shutdowns 3 | . . . . . . . . . 1 . . 1 1 Interference 5 | . . . . . . . . . . . . . 5 Matter Decay 2 | . . . . . . . . . 1 . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . 1 Damage (major) 4 | . . . . . . . . . . . . . 4 Damage (core) 2 | . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . 7 . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . Parts Fried 6 | . . . . . . . . . 4 . 2 . . Impact Corruptions 16 | . . . . . . . . . 13 . 3 . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . Heat Transferred 4495 | . 100 1126 148 555 518 . 259 . 373 74 . 222 1120 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Maximum Alert Level 2 | . . 1 . . . . . . . 2 1 . 2 Low Security (%) 80 | 100 100 97 100 100 100 . . . . . 53 100 88 Level 1 8 | . . 2 . . . . . . . 16 46 . 1 Level 2 11 | . . . . . . . . . . 83 . . 10 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 691 | . . 214 70 90 62 . . . . 629 336 114 691 Initial 306 | . . . 61 26 9 . . . . 306 281 78 . Average 111 | . . 66 19 38 20 . . . . 488 205 18 63 Influence Increases 3879 | . . 430 98 178 186 215 90 . 378 1021 414 90 779 Destroy 0b10 Robot/C 1560 | . . 280 80 80 120 180 80 . 220 260 40 . 220 Destroy 0b10 Robot/NC 315 | . . 45 . 20 . . . . 75 70 20 . 85 Destroy Leader 300 | . . 70 10 24 30 20 10 . 30 64 2 . 40 Allied During Kill 52 | . . . . . . . . . 8 . . . 44 Successful Hack 62 | . . 20 8 8 6 . . . . . 20 . . Select Force Hacks 30 | . . . . . 30 . . . . . . . . Disable Machine 480 | . . . . 45 . . . . . 135 60 . 240 Destroy Structure 495 | . . . . 1 . . . . . 192 62 90 150 Advance Influence 300 | . . . . . . . . . . 300 . . . Partial Spotted 15 | . . . . . . . . . . . 15 . . Lose Combat Pursuer 270 | . . 15 . . . 15 . . 45 . 195 . . Influence Decreases 3225 | . . 272 188 226 178 243 84 6 367 457 766 313 125 Entered New Map 611 | . . . 97 42 11 11 . 6 . 5 294 145 . Time Decay 2054 | . . 272 81 174 167 212 74 . 297 262 302 128 85 Search Patrol Dispatched 100 | . . . . . . . . . . . 100 . . Lost Part 380 | . . . 10 10 . 20 10 . 70 190 70 . . Lost Ally 80 | . . . . . . . . . . . . 40 40 Squads Dispatched 19 | . 1 2 . 2 2 . . . . 8 2 . 2 Investigation 7 | . . 1 . 1 2 . . . . 2 1 . . Extermination 3 | . . . . . . . . . . 1 1 . 1 Reinforcement 9 | . 1 1 . 1 . . . . . 5 . . 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . Data Miner Redirects 3 | . . . . . . . . . . 2 1 . . Construction Impeded 2 | . . . . . . . . . . 2 . . . Haulers Reinforced 2 | . . . . . . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Distress Signals 7 | . . 3 . . . . . . 3 1 . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 136 | . 4 21 4 13 5 10 4 . 20 24 19 5 7 Peak Tracking Total 9 | . 1 5 3 5 2 3 3 . 4 7 9 3 2 Tactical Retreats 7 | . . 1 . . . 1 . . 1 . 4 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Traps Triggered 5 | . . 3 . . . . . . . 1 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Machines Disabled 34 | . . . . 3 . . . . 2 9 4 . 16 Max in Single Turn 14 | . . . . 1 . . . . 1 4 1 . 14 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Machines Accessed 28 | . 1 5 1 3 5 1 . 4 1 3 3 . 1 Terminals 16 | . 1 4 1 3 1 . . . 1 3 2 . . Fabricators 1 | . . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . Recycling Units 3 | . . . . . 1 . . . . . 1 . 1 Scanalyzers 2 | . . 1 . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 84 | . 2 12 1 9 16 1 . 28 1 5 7 . 2 Successful 57 | . 1 8 1 1 9 1 . 28 1 2 4 . 1 Failed 26 | . 1 3 . 8 7 . . . . 3 3 . 1 Catastrophic 5 | . . 1 . 1 . . . . . 2 1 . . Database Lockouts 1 | . . 1 . . . . . . . . . . . Manual 19 | . . 1 1 9 2 . . . 1 3 2 . . Terminals 33 | . 2 9 1 9 2 . . . 1 5 4 . . Fabricators 5 | . . . . . 5 . . . . . . . . Repair Stations 4 | . . . . . 4 . . . . . . . . Recycling Units 9 | . . . . . 4 . . . . . 3 . 2 Scanalyzers 4 | . . 3 . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 41 | . 1 5 1 1 . 1 . 28 1 2 1 . . Record 12 | . . . . . . . . 11 1 . . . . Part Schematic 8 | . . . . . . . . 8 . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . Open Door 1 | . . . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . Branch Access Points 3 | . . 1 1 1 . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . Locate Traps 2 | . . 2 . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . Zone Layout 3 | . . 2 . . . . . . . 1 . . . Fabricator Hacks 2 | . . . . . 2 . . . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . Repair Station Hacks 4 | . . . . . 4 . . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . . Repair 2 | . . . . . 2 . . . . . . . . Recycling Unit Hacks 4 | . . . . . 1 . . . . . 2 . 1 Recycle Component 1 | . . . . . . . . . . . 1 . . Process 1 | . . . . . . . . . . . 1 . . Retrieve Components 2 | . . . . . 1 . . . . . . . 1 Scanalyzer 2 | . . 2 . . . . . . . . . . . Retrieve Study 2 | . . 2 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . 1 . . 2 . . . . . 1 . . Terminals 2 | . . 1 . . . . . . . . 1 . . Botnet 2 | . . 1 . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . Recyclers 1 | . . . . . 1 . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . Extract 1 | . . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 18 | . 1 4 1 3 3 . . . 1 1 3 . 1 Full Trace Events 6 | . . 1 . 2 1 . . . . 1 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . 1 . . 8 . . . . . Parts Built 2 | . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 73 | . . . . . 73 . . . . . . . . Total Part Build Rating 6 | . . . . . 6 . . . . . . . . Part Studies Acquired 2 | . . 2 . . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . . . . . Time 52 | . . . . . 52 . . . . . . . . Parts Recycled 1 | . . . . . . . . . . . 1 . . Recycled Matter 36 | . . . . . . . . . . . 36 . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . 2 . . . . . . . 1 Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Total Allies 21 | . . . . . . . . . 2 . . 19 . Largest Group 19 | . . . . . . . . . 2 1 . 19 3 Highest-Rated Group 702 | . . . . . . . . . 68 34 . 702 103 Highest-Rated Ally 50 | . . . . . . . . . 34 34 . 50 50 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 115 | . . . . . . . . . 10 . . 100 5 Total Damage 9228 | . . . . . . . . . 473 . . 8031 724 Kills 31 | . . . . . . . . . 6 . . 16 9 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Active Infowar (turns) . | . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 3 . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Turns Passed 8613 | 74 147 776 304 419 577 812 709 164 1849 576 662 766 778 Spaces Moved 4227 | 56 104 384 107 217 254 451 409 100 732 313 551 311 238 Core 286 | 8 . . . . . . . . . 44 136 98 . Treads 2758 | . . 356 107 217 254 451 409 100 723 130 11 . . Legs 1012 | 48 104 28 . . . . . . . 14 404 176 238 Wheels 134 | . . . . . . . . . 9 125 . . . Hover 37 | . . . . . . . . . . . . 37 . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 160 160 165 165 165 90 50 50 50 122 Average Speed 172 | 110 120 157 160 160 161 165 165 165 205 151 103 230 296 Slowest Speed 350 | 120 120 160 160 160 165 165 165 165 330 260 160 350 330 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 24 40 26 35 7 76 63 74 93 13 16 96 11 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . 1 . 1 . . . . . Known Exits Taken 8 | . . 1 . 1 1 1 1 1 1 1 . . . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . . . . Scrap Searched 3 | . . . . . . . 2 . 1 . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 294 | . . . . . . . 1 . 3 192 31 2 65 Melee . | . . . . . . . . . . . . . . Projectile 17 | . . . . . . . 1 . . 1 . 2 13 AOE 277 | . . . . . . . . . 3 191 31 . 52 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Total 5045 | 65 112 471 231 250 394 483 422 99 930 366 610 346 266 Wait 281 | . . 1 120 . 116 . 3 . 17 1 11 12 . Move 4215 | 55 103 383 106 216 253 450 408 99 731 312 551 310 238 Hop . | . . . . . . . . . . . . . . Pick Up 47 | 4 . 8 . 3 4 4 . . 9 1 7 4 3 Fast Attach 44 | 6 . 3 . 2 3 . . . 5 9 4 8 4 Attach 26 | . . 2 . 3 1 4 1 . 6 3 4 1 1 Detach 6 | . . 2 . . . . . . 2 2 . . . Swap 17 | . . 6 . 2 1 4 . . . 2 1 1 . Drop 41 | . . 10 . 4 3 3 . . 5 2 6 5 3 Fire 216 | . 8 56 5 19 13 18 9 . 41 24 1 5 17 Melee 51 | . . . . . . . . . 30 . 21 . . Ram 4 | . . . . . . . . . . 4 . . . Kick 5 | . 1 . . . . . . . . . 4 . . Crush 7 | . . . . 1 . . . . . 6 . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 85 | . . . . . . . 1 . 84 . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 10) 222 | -10/Materials | Entered another Materials area 222 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 315 | -9/Materials | Build established: Mutant 340 | -9/Materials | Central database locked down 815 | -9/Materials | Identified exit to Mines 834 | -9/Materials | Discovered new exit (range 16) 998 | -9/Materials | Entered Mines 1038 | -9/Mines | Met a Derelict bent on vengeance 1088 | -9/Mines | Build established: Scavenger-Mutant 1288 | -9/Mines | Discovered new exit (range 5) 1302 | -9/Mines | Entered Materials 1302 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1598 | -8/Materials | Build established: Gunner 1613 | -8/Materials | Discovered new exit (range 7) 1684 | -8/Materials | Identified exit to Storage 1720 | -8/Materials | Identified exit to Factory 1721 | -8/Materials | Entered Factory 1721 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1919 | -7/Factory | Repaired Lgt. Treads+ 1946 | -7/Factory | Repaired Lgt. Treads+ 2143 | -7/Factory | Fabricated Arm. Treads (x2) 2269 | -7/Factory | Discovered new exit (range 8) 2291 | -7/Factory | Identified exit to Lower Caves 2298 | -7/Factory | Entered Lower Caves 2315 | -7/Lower Caves | Spotted B-75 Beast 2368 | -7/Lower Caves | Learned location of Extension (-4) 2422 | -7/Lower Caves | Learned 4 Factory zone layouts 2515 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2639 | -7/Lower Caves | Learned Factory terminal intel 2808 | -7/Lower Caves | Encountered a Warlord checkpoint 2997 | -7/Lower Caves | Discovered new exit (range 5) 3001 | -7/Lower Caves | Identified exit to Lower Caves 3110 | -7/Lower Caves | Entered another Lower Caves area 3127 | -7/Lower Caves | Discovered new exit (range 10) 3137 | -7/Lower Caves | Identified exit to Factory 3263 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3453 | -7/Lower Caves | Encountered a Warlord checkpoint 3814 | -7/Lower Caves | Discovered new exit (range 3) 3817 | -7/Lower Caves | Identified exit to Data Miner 3819 | -7/Lower Caves | Entered Data Miner 3819 | -7/Data Miner | Discovered new exit (range 6) 3828 | -7/Data Miner | Identified exit to Proximity Caves 3851 | -7/Data Miner | Met Data Miner 3904 | -7/Data Miner | Learned location of Section 7 (-2) 3904 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3933 | -7/Data Miner | Received God Mode back door access code from Data Miner 3983 | -7/Data Miner | Entered Proximity Caves 4122 | -6/Proximity Caves | Spotter reported a threat 4174 | -6/Proximity Caves | Spotter reported a threat 4302 | -6/Proximity Caves | Lost 5 parts (2p1u2w) 4672 | -6/Proximity Caves | Build established: Tank 4802 | -6/Proximity Caves | Discovered exit to Factory (range 14) 5494 | -6/Proximity Caves | Learned location of 1 exit from Factory 5724 | -6/Proximity Caves | Lost 3 allies 5813 | -6/Proximity Caves | System corruption reached 10% 5832 | -6/Proximity Caves | Entered Factory 5832 | -6/Factory | Accompanied by 1 ally 5832 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5833 | -6/Factory | Identified exit to Factory 5835 | -6/Factory | Loaded intel: 26 terminal locations 5874 | -6/Factory | Incoming investigation squad redirected 5956 | -6/Factory | Lost 7 parts (1p2n1u3w) 6222 | -6/Factory | Build established: Scavenger-Mutant 6303 | -6/Factory | Lost 3 parts (1n1u1w) 6360 | -6/Factory | Incoming investigation squad redirected 6384 | -6/Factory | Core integrity fell below 50% 6408 | -6/Factory | Entered another Factory area 6408 | -5/Factory | Evolved 2 slots: Propulsion x2 6409 | -5/Factory | Identified exit to Upper Caves 6419 | -5/Factory | Lost 9 parts (1p4n2u2w) 6491 | -5/Factory | Incoming investigation squad redirected 6558 | -5/Factory | Build established: Mutant 6708 | -5/Factory | Search patrols dispatched 7036 | -5/Factory | System corruption reached 10% 7061 | -5/Factory | Core integrity fell below 50% 7070 | -5/Factory | Sucked down chute 7070 | -5/Factory | Entered Waste 7074 | -5/Waste | Spotted C-40 Crusher 7091 | -5/Waste | Lost 6 parts (4n2w) 7093 | -5/Waste | Spotted C-40 Crusher 7100 | -5/Waste | Warlord forces began an assault 7150 | -5/Waste | Lost 10 allies 7230 | -5/Waste | Spotted C-40 Crusher 7234 | -5/Waste | Spotted C-40 Crusher 7243 | -5/Waste | Destroyed C-40 Crusher 7247 | -5/Waste | Spotted C-40 Crusher 7251 | -5/Waste | Destroyed C-40 Crusher 7268 | -5/Waste | Destroyed C-40 Crusher 7528 | -5/Waste | Build established: Tank 7534 | -5/Waste | Discovered new exit (range 16) 7593 | -5/Waste | Found Prototype Processor 7604 | -5/Waste | Identified exit to Factory 7836 | -5/Waste | Entered Factory 7836 | -5/Factory | Accompanied by 3 allies 8610 | -5/Factory | Core integrity fell below 20% 8615 | -5/Factory | Core destroyed Last Messages --------------- (-33). 08612_ K-01 Serf collects debris. 08612_ H-66 Slayer suffers critical hit (Burn). 08612_ U-05 Engineer builds a Wall. 08613_ Overheating: System interference. 08613_ Hvy. Linear Accelerator temporarily disabled. 08613_ Slug Cannon temporarily disabled. 08614_ Overheating: System interference. 08614_ Imp. Signal Interpreter temporarily disabled. 08614_ Hvy. Beamcaster temporarily disabled. 08614_ Penetrated by Slug. 08614_ Slug penetrates Wall. 08614_ P6-3BJ(m) destroyed. 08614_ Slug penetrates Wall. 08615_ Power failure, Mic. Fission Core shutdown. 08615_ Overheating: Core damaged (-120). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? "?????????????????? | | ????????????????????????????? ?????????????????? | | ????????????????????????????? "?????????????????? | | ????????????????????????????? "?????????????????? | | ???????????????????????????? ""????????????????? | | ???????????????????##?######! ?????????????????? | | ???????????????????# ## # ??????????????????? | | ??????????????????##;;;;;;;# #???????????????????? | | ??????????????????# # ##??????????????????? | | ??????????????????# u# "##?????????????????? | | ??????????????????# # # #?????????????????? | | ??????????????????# # "#??????????????????? | | ??????????????????# = # "#??????????????????? | | ??????????????????# =%@ # #??????????????????? | | ??????????????????# ! # "#??????????????????? | | ????#########+##### ; ????????????????????? | | ??? # = ; #???????????????????? | | ?? ###+## #h####"""""???????????? | | ?? == h ]]]???????????? | | ? !% !! [%]???????????? | | ? ! //! == ]???????????? | | ? /! = % ! ???????????? | | ? /! ????????????? | | ? ! %! ????????????? | | ? = k % ?????????????? | | ????##### ?????????????? | | ????????# ?????????????? | | ????????# ??????????????? | | ????????# % ??????????????? | | ???????## % ???????????????? | | ??????### #???????????????? | | #######"# ????????????????? | | ??????????????????? | | ???????????????????? | | = ????????????????????? | | % ?????????????????????? | | % %[%% ?????????????????????? | | ####+########"#### = ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Armor Coverage 675 Evasion (%) 70 Melee Accuracy 5 Recoil Reduction 4 Salvage Targeting 1 Item Schematics ----------------- Arm. Treads | -7/Factory | Extracted Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Arm. Treads | x2 | -7/Factory Repaired ---------- Lgt. Treads | 44% | -7/Factory Lgt. Treads | 45% | -7/Factory Studied --------- Imp. Treads | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Plot Armor Suspicious Challenges ------------ None Game ------ Seed MissileHypervelocitySource Manual? 0 Play Time 01:00:50 Cumulative 69.6 hours Start 2025.11.13 @ 18:05:00 End 2025.11.13 @ 19:07:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 45 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: ae232667-3019-4fa6-9557-d7aec06a3621