Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.05 @ 18:20:24 Player: SAKISANO Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (34) 170 Value Destroyed (911) 911 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4861 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 272/300 Energy 15/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Improved Targeting Computer Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced ECM Suite Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved VSS Leg Improved VSS Leg Improved Airjet > --- UTILITY ---------- Medium Matter Pod Advanced Terrain Scan Processor Improved Targeting Computer Core Analyzer ECM Suite > --- WEAPON ----------- Proton Missile Launcher Great Axe Power Sword > --- INVENTORY -------- Advanced ECM Suite Proton Missile Launcher Proton Missile Launcher Impact Mace [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Airjet Flight Unit Flight Unit Utility Terrain Scan Processor Device ECM Suite Storage Small Storage Unit Processor Terrain Scan Processor Protection Reflective Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Impact Weapon Maul Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . . . 1 Propulsion 4 | . . 1 1 1 1 . Utility 4 | . . 1 1 1 . 1 Weapon 1 | . . . . . 1 . Parts Attached 67 | 6 7 16 12 9 8 9 Power 7 | 1 1 2 1 . 1 1 Engine 5 | 1 . 2 . . 1 1 Core 2 | . 1 . 1 . . . Reactor . | . . . . . . . Propulsion 21 | 2 2 8 3 2 1 3 Treads 2 | . . 2 . . . . Leg 12 | . 2 3 3 1 . 3 Wheel 2 | 2 . . . . . . Hover 2 | . . . . 1 1 . Flight 3 | . . 3 . . . . Utility 18 | 1 2 3 4 5 2 1 Device 6 | . 2 . 1 3 . . Storage 4 | 1 . 1 . 1 1 . Processor 7 | . . 2 2 1 1 1 Hackware . | . . . . . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 21 | 2 2 3 4 2 4 4 Energy Gun 6 | 2 2 . 1 . 1 . Energy Cannon 1 | . . 1 . . . . Ballistic Gun 2 | . . . 1 1 . . Ballistic Cannon 3 | . . 1 1 1 . . Launcher 5 | . . . 1 . 1 3 Special Weapon . | . . . . . . . Impact Weapon 2 | . . 1 . . . 1 Slashing Weapon 2 | . . . . . 2 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 Corrupted Parts 3 | . 1 . 1 . . 1 System Corruption 10 | . 1 . 2 . . 7 Parts Lost 49 | . 5 9 5 12 3 15 Power 6 | . . 2 1 . . 3 Propulsion 15 | . 2 5 . 3 1 4 Utility 13 | . 1 1 2 6 . 3 Weapon 15 | . 2 1 2 3 2 5 Highest Loss Streak 13 | . 4 4 2 12 3 13 To Critical Strikes 1 | . . . . . . 1 Average Backups 5 | 2 5 7 4 3 5 3 Power . | . 1 1 . . . . Propulsion 1 | 1 3 2 . . . . Utility 1 | . . 1 1 1 1 1 Weapon 1 | . . 1 2 1 2 2 Tool/Special . | . . . . . . . Unused Backups 8 | . . 2 1 2 2 1 Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 2 | . . . 1 . . 1 Weapon 3 | . . 1 . 1 1 . Tool/Special 2 | . . . . 1 1 . Average Slot Usage (%) 60 | . 90 83 35 50 33 47 Engine 4 | . 14 6 . . . 4 Treads 2 | . . 7 . . . . Leg 9 | . 10 18 4 9 . 6 Wheel 1 | . 15 . . . . . Hover 1 | . . . . . 6 3 Device 6 | . 10 9 3 8 6 2 Storage 6 | . 14 11 . 3 . 4 Processor 10 | . . 10 16 10 9 15 Protection 1 | . . . 3 4 . . Energy Gun 5 | . 24 7 1 . . . Ballistic Gun 1 | . . . 3 4 . . Ballistic Cannon 1 | . . . . 5 . . Impact Weapon 1 | . . 5 . . . . Slashing Weapon 2 | . . . . . 7 7 Peak Build Rating 42 | 6 7 16 21 21 27 42 Average Rating 15 | 3 6 11 10 15 20 29 On Entrance 9 | . 6 7 4 13 11 27 Avg Prop Armor Cover (%) 10 | . 3 10 . . . 10 Naked Turns . | . . . . . . . Heaviest Build 21 | 13 15 19 15 15 14 21 Greatest Support 43 | 26 26 43 22 20 18 30 Greatest Overweight (x) 4 | . 4 4 1 3 1 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 5 5 5 Average Capacity 6 | 6 8 9 5 5 5 5 Most Carried 10 | 6 6 10 5 5 5 5 Average Carried 5 | 2 5 7 4 3 4 3 Final Capacity 10 | 8 8 10 5 5 5 5 Final Carried 6 | 6 5 6 4 5 5 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 914 | 193 142 114 53 84 142 186 Remotely . | . . . . . . . Salvage Created 1083 | . 268 330 107 73 34 271 Parts 52 | . 13 13 4 3 3 16 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 28 | . 5 15 2 2 . 4 Melee 7 | . . 2 . 1 . 4 Guns 10 | . 5 3 2 . . . Cannons 3 | . . 2 . 1 . . AOE 1 | . . 1 . . . . Classes Destroyed 8 | . 2 4 . 1 1 . Worker 3 | . . . . . 2 1 Mechanic 1 | . . 1 . . . . Operator 1 | . . 1 . . . . Watcher 1 | . 1 . . . . . Swarmer 12 | . . 12 . . . . Grunt 13 | . 5 1 2 1 . 4 Sentry 2 | . . 2 . . . . Hunter 1 | . . . . 1 . . Best Kill Streak 4 | . 3 4 2 2 2 3 Combat Bots Only 3 | . 2 3 2 2 . 3 Max Kills in Single Turn 1 | . 1 1 1 1 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . 1 . . . . Melee 1 | . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 676 | . 38 208 102 94 48 186 Missed 214 | . 8 71 35 25 21 54 Hits 462 | . 30 137 67 69 27 132 Melee 1 | . . . 1 . . . Projectile 461 | . 30 137 66 69 27 132 Critical Strikes 17 | . . 3 4 1 . 9 Part Disruptions 1 | . 1 . . . . . Damage Taken 6204 | . 396 1445 929 1059 249 2126 Core 2280 | . 84 359 410 297 108 1022 Absorbed by Shields . | . . . . . . . Ignored by Resistances 40 | . . . 30 10 . . Core Remaining (%) 57 | 100 66 10 25 57 87 . Volleys Fired 76 | . 23 20 8 20 2 3 Largest 2 | . 2 2 2 2 1 1 Hottest 96 | . 80 96 75 62 75 39 Shots Fired 115 | . 43 31 12 24 2 3 Gun 84 | . 43 21 8 10 2 . Cannon 25 | . . 10 1 14 . . Launcher 6 | . . . 3 . . 3 Special . | . . . . . . . Kinetic 32 | . . 3 5 24 . . Thermal 34 | . 21 11 . . 2 . Explosive 3 | . . . 3 . . . Electromagnetic 46 | . 22 17 4 . . 3 Robot Hit Streak 10 | . 10 4 8 5 4 5 Robot Miss Streak 6 | . 6 3 2 4 . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 104 | . 25 36 8 14 5 16 Core Hits 47 | . 13 9 5 8 2 10 Critical Kills . | . . . . . . . Critical Parts Destroyed 5 | . . 5 . . . . Critical Strikes 7 | . . 5 . 1 . 1 Blast 1 | . . . . 1 . . Smash 5 | . . 5 . . . . Sever 1 | . . . . . . 1 Melee Attacks 51 | . . 27 . . 4 20 Impact 34 | . . 27 . . . 7 Slashing 17 | . . . . . 4 13 Piercing . | . . . . . . . Sneak Attacks 3 | . . 1 . . 2 . Combat Hostiles . | . . . . . . . Follow-up Attacks 2 | . . . . . . 2 Damage Inflicted 2870 | . 377 939 277 284 268 725 Guns 721 | . 339 130 107 99 46 . Cannons 271 | . . 94 . 177 . . Explosions 266 | . 35 . 167 . . 64 Melee 1587 | . . 715 . . 222 650 Ramming 25 | . 3 . 3 8 . 11 Kinetic 328 | . . . 52 276 . . Thermal 278 | . 166 66 . . 46 . Explosive 167 | . . . 167 . . . Electromagnetic 485 | . 208 158 55 . . 64 Impact 904 | . . 715 . . . 189 Slashing 683 | . . . . . 222 461 Piercing . | . . . . . . . Highest Corruption 9 | . 1 . 2 6 . 9 Average Corruption 3 | . 1 . 2 3 . 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 10 | . 1 . . 5 . 4 Message Errors 2 | . . . . 1 . 1 Matter Fused 3 | . 1 . . 1 . 1 Energy Discharges 2 | . . . . 1 . 1 Data Loss (minor) 1 | . . . . 1 . . Alerts 2 | . . . . 1 . 1 Overload Shots . | . . . . . . . Overflow Damage 350 | . 5 289 20 . 28 8 Projectiles . | . . . . . . . Explosions 25 | . 5 . 20 . . . Melee 325 | . . 289 . . 28 8 Knockbacks 7 | . . 2 . 4 . 1 Impact 3 | . . 2 . . . 1 Kinetic 4 | . . . . 4 . . Secondary . | . . . . . . . Self-Inflicted Damage 68 | . 28 . 1 4 . 35 Shots 3 | . 1 . . . . 2 Rammed 6 | . . . 1 3 . 2 Targets Rammed 8 | . 1 . 1 3 . 3 Kicked 2 | . 1 . . . . 1 Crushed . | . . . . . . . Highest Temperature 165 | . 165 153 38 13 33 . Average Temperature 51 | . 64 42 17 5 16 . Received Heat Transfer 1434 | . 201 171 333 252 54 423 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 7 | . . 7 . . . . Combat Hostiles 7 | . . 7 . . . . Parts Fried 9 | . . 9 . . . . Impact Corruptions 14 | . . 12 . . . 2 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 600 | . 350 150 . . 100 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 190 | . 66 81 190 77 45 65 Initial 77 | . . 20 33 77 11 21 Average 29 | . 34 31 97 22 14 6 Influence Increases 1519 | . 208 435 447 121 145 163 Destroy 0b10 Robot/C 560 | . 100 300 40 40 . 80 Destroy 0b10 Robot/NC 30 | . 5 10 . . 10 5 Destroy Leader 122 | . 22 60 10 20 . 10 Successful Hack 42 | . 19 5 10 . . 8 Disable Machine 60 | . 15 . 30 . . 15 Destroy Structure 15 | . 2 . 12 1 . . Partial Spotted 75 | . . . 60 . 15 . Lose Combat Pursuer 615 | . 45 60 285 60 120 45 Influence Decreases 1519 | . 160 402 358 266 125 208 Entered New Map 207 | . . 28 48 93 14 24 Time Decay 821 | . 110 284 110 132 111 74 Lost Part 341 | . 50 90 50 41 . 110 Purge Threat 150 | . . . 150 . . . Squads Dispatched 17 | . 2 1 2 3 2 7 Investigation 7 | . 2 . . 2 1 2 Extermination 3 | . . . . 1 1 1 Reinforcement 5 | . . 1 2 . . 2 Assault . | . . . . . . . Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 8 | . 1 4 2 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 107 | . 14 30 29 7 7 20 Peak Tracking Total 15 | . 3 11 15 5 5 14 Tactical Retreats 20 | . 3 2 6 3 4 2 ECM-based Alert Blocks 1 | . 1 . . . . . Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 5 | . 1 3 . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 4 | . 1 . 2 . . 1 Max in Single Turn 2 | . 1 . 2 . . 1 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 16 | . 2 1 3 3 3 4 Terminals 7 | . 2 1 2 1 . 1 Fabricators 2 | . . . . 1 1 . Repair Stations 3 | . . . . 1 . 2 Recycling Units 1 | . . . 1 . . . Scanalyzers 2 | . . . . . 1 1 Garrison Access 1 | . . . . . 1 . Total Hacks 34 | . 4 3 8 6 5 8 Successful 18 | . 2 2 7 1 2 4 Failed 16 | . 2 1 1 5 3 4 Catastrophic 5 | . . . . 3 . 2 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 17 | . 4 3 6 2 . 2 Fabricators 2 | . . . . 1 1 . Repair Stations 8 | . . . . 3 . 5 Recycling Units 2 | . . . 2 . . . Scanalyzers 2 | . . . . . 1 1 Garrison Access 3 | . . . . . 3 . Terminal Hacks 11 | . 2 2 5 . . 2 Prototype ID Bank 1 | . . 1 . . . . Emergency Access Points 1 | . . . 1 . . . Terminal Index 1 | . 1 . . . . . Recycling Unit Index 1 | . . 1 . . . . Alert Level 1 | . . . . . . 1 Unreport Threat 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 4 | . 1 . 2 . . 1 Fabricator Hacks 1 | . . . . 1 . . Build 1 | . . . . 1 . . Repair Station Hacks 1 | . . . . . . 1 Refit 1 | . . . . . . 1 Recycling Unit Hacks 2 | . . . 2 . . . Retrieve Matter 1 | . . . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer 2 | . . . . . 1 1 Retrieve Study 2 | . . . . . 1 1 Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used . | . . . . . . . Hacking Detections 10 | . 1 1 1 3 2 2 Full Trace Events 5 | . 1 . . 2 . 2 Feedback Events 1 | . . . . 1 . . Corruption 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time 84 | . . . . 84 . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . . . 1 1 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) 902 | . 195 611 81 15 . . Sensors 3 | . . . . 3 . . Structural 678 | . 67 611 . . . . Traps 81 | . . . 81 . . . ECM 140 | . 128 . . 12 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 2375 | 60 255 730 229 391 355 355 Spaces Moved 2168 | 55 151 405 295 323 608 331 Core 495 | 13 4 8 244 92 . 134 Treads 93 | . . 93 . . . . Legs 775 | . 66 304 51 183 . 171 Wheels 123 | 42 81 . . . . . Hover 682 | . . . . 48 608 26 Flight . | . . . . . . . Fastest Speed 50 | 50 90 120 50 50 50 50 Average Speed 83 | 81 107 133 63 94 53 75 Slowest Speed 250 | 100 250 250 180 200 110 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 19 | 3 32 34 37 6 13 13 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 15 | . 2 . 12 1 . . Melee . | . . . . . . . Projectile 1 | . . . . 1 . . AOE 14 | . 2 . 12 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 2512 | 67 198 512 322 385 627 401 Wait 84 | . 15 19 2 16 . 32 Move 2162 | 54 150 404 294 322 607 331 Hop . | . . . . . . . Pick Up 34 | 7 1 12 1 8 3 2 Fast Attach 38 | 5 3 5 10 4 8 3 Attach 29 | 1 3 8 3 7 . 7 Detach 6 | . . 1 1 2 . 2 Swap 10 | . 2 7 . 1 . . Drop 16 | . . 9 2 2 3 . Fire 76 | . 23 20 8 20 2 3 Melee 48 | . . 27 . . 3 18 Ram 6 | . . . 1 3 . 2 Kick 2 | . 1 . . . . 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . 1 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 62 | -10/Materials | Met a group of wandering Federalists 211 | -10/Materials | Lost 5 allies 233 | -10/Materials | Discovered new exit (range 11) 243 | -10/Materials | Lost 4 parts (2n1u1w) 306 | -10/Materials | Build established: Mutant 316 | -10/Materials | Entered another Materials area 316 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 998 | -9/Materials | Core integrity fell below 50% 1014 | -9/Materials | Discovered new exit (range 16) 1044 | -9/Materials | Core integrity fell below 20% 1045 | -9/Materials | Lost 4 parts (3n1w) 1046 | -9/Materials | Entered another Materials area 1046 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1162 | -8/Materials | Core integrity fell below 50% 1255 | -8/Materials | Discovered new exit (range 16) 1275 | -8/Materials | Entered Factory 1275 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1619 | -7/Factory | Lost 12 parts (3n6u3w) 1648 | -7/Factory | Discovered new exit (range 8) 1666 | -7/Factory | Entered another Factory area 1666 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1773 | -6/Factory | Lost 3 parts (1n2w) 1999 | -6/Factory | Discovered new exit (range 15) 2021 | -6/Factory | Entered another Factory area 2021 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2250 | -5/Factory | Garrison activated, responded to threat 2282 | -5/Factory | Core integrity fell below 50% 2305 | -5/Factory | Core integrity fell below 20% 2337 | -5/Factory | Lost 13 parts (3p4n2u4w) 2376 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- >>Layout(Zone) Retrieving Zone 4J layout... Downloaded map data. 02326_ U-05 Engineer works on Assembly Bed. 02327_ P-70 Sage resets M-28 Smith, system corruption cleaned. 02328_ M-28 Smith fits Backup Propulsion III on P-70 Sage. 02329_ K-01 Serf collects debris. 02333_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02345_ System corrupted: Matter fused (-8). 02351_ Connecting with Repair Station... 02351_ ALERT: Suspicious activity at Repair Station F003. Dispatching Investigation squad. 02366_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F011. 02367_ I XV6F#AUSZJ MTGN 02373_ Proton Missile Launcher destroyed. 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""" """ """ ## # #?????? | | ?????????? ## # #?????? | | ?????????? ###/########### #?????? | | ??????????############## #?????? | | ??????????# # #?????? | | ??????????# / #?????? | | ??????????# # #?????? | | ??????????#* " #?????? | | ######== # # T############?????? | | ^^ [ /%% # ####????????????????? | | ######* ! # #???????????????????? | | ??????????#[ %= *% # #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 210 ECM Strength 1 Armor Coverage 150 Resistance: TH 10 Melee Speed Boost 20 Evasion (%) 60 Targeting Accuracy 6 Melee Accuracy 5 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Great Axe | -6/Factory | Hacked Imp. VSS Leg | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Fist Fight Let's See Who's Tougher Challenges ------------ None Game ------ Seed ShadeFactoryLaser Manual? 0 Play Time 00:41:50 Cumulative 20.4 hours Start 2026.11.05 @ 17:37:16 End 2026.11.05 @ 18:20:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43adbe32-b7ee-4ee3-92ba-0efd7161983d