Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 00:33:30 Player: Chickoo Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (48) 240 Value Destroyed (985) 985 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4245 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 391/550 Matter 265/300 Energy 50/100 System Corruption 6% Temperature Cool (0) Movement Core (800) Ox15 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle Flail > --- INVENTORY (20) --- Wheel Wheel Wheel Wheel Medium Storage Unit High-capacity Matter Pod (187) Hacking Suite Latent Energy Streamer Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Terrain Scanner Improved Terrain Scanner > --- WEAPON ----------- Latent Energy Streamer Enhanced Flamer > --- INVENTORY -------- Wheel Wheel Medium Storage Unit High-capacity Matter Pod Light Armor Plating Hacking Suite Light Assault Rifle Heavy Assault Rifle Grenade Launcher Datajack Flail [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Enhanced Flamer Impact Weapon Flail Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . 2 . . . 2 Weapon . | . . . . . . . Parts Attached 50 | 7 6 16 10 1 4 6 Power 4 | 1 1 1 1 . . . Engine 4 | 1 1 1 1 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 12 | 2 1 5 3 . 1 . Treads . | . . . . . . . Leg 5 | . . 5 . . . . Wheel 7 | 2 1 . 3 . 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 2 2 5 2 1 . 1 Device 5 | 1 . 2 2 . . . Storage 4 | 1 1 1 . 1 . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 4 | . 1 2 . . . 1 Artifact . | . . . . . . . Weapon 21 | 2 2 5 4 . 3 5 Energy Gun 5 | 1 2 2 . . . . Energy Cannon 4 | . . 2 . . 1 1 Ballistic Gun 6 | 1 . . 2 . 1 2 Ballistic Cannon . | . . . . . . . Launcher 4 | . . 1 1 . 1 1 Special Weapon 1 | . . . 1 . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 24 | . 4 10 1 . . 9 Power 3 | . 1 . 1 . . 1 Propulsion 7 | . 2 3 . . . 2 Utility 6 | . . 3 . . . 3 Weapon 8 | . 1 4 . . . 3 Highest Loss Streak 9 | . 2 6 1 . . 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 92 87 93 100 100 68 Engine 11 | . 12 11 11 11 11 7 Leg 4 | . . 16 3 . . . Wheel 16 | . 22 1 18 22 22 12 Device 20 | . 7 13 27 33 33 21 Storage 11 | . 14 11 11 11 11 9 Protection 4 | . 6 12 . . . . Energy Gun 5 | . 20 4 . . . . Energy Cannon 4 | . . 17 . . . . Ballistic Gun 7 | . 7 . 10 11 10 7 Launcher 1 | . . . 9 . . . Special Weapon 3 | . . . 1 11 11 7 Naked Turns . | . . . . . . . Heaviest Build 53 | 14 22 30 26 53 51 53 Greatest Support 32 | 32 32 20 20 20 22 22 Greatest Overweight (x) 8 | . 1 8 2 2 2 4 Average Overweight (x) 1 | . . 1 1 1 2 2 Largest Inventory Capacity 20 | 8 10 10 10 20 20 20 Average Capacity 12 | 7 9 10 10 18 20 20 Most Carried 13 | 3 7 10 9 11 13 13 Average Carried 7 | 1 5 7 8 10 12 12 Final Capacity 20 | 8 10 10 10 20 20 20 Final Carried 13 | 3 5 8 9 11 13 9 Class Distribution -------------------- 57% | Scavenger-Mutant 29% | Mutant 12% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 1060 | 297 109 293 193 . 168 . Remotely . | . . . . . . . Salvage Created 1256 | 149 463 439 143 . 20 42 Parts 109 | 8 34 40 21 . 5 1 Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed 2 | . 1 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 33 | . 9 12 7 . 4 1 Melee 1 | . . . . . . 1 Guns 13 | . 8 4 . . 1 . Cannons 5 | . . 5 . . . . AOE 13 | . . 3 7 . 3 . Classes Destroyed 12 | 2 4 3 2 . . 1 Worker 1 | . . 1 . . . . Builder 2 | . . . 2 . . . Tunneler 4 | 3 . . 1 . . . Hauler 2 | . 2 . . . . . Recycler 1 | 1 . . . . . . Operator 1 | . . 1 . . . . Watcher 4 | . 2 2 . . . . Swarmer 15 | . 3 4 4 . 4 . Grunt 13 | . 6 5 2 . . . Brawler 1 | . . . . . . 1 Duelist 1 | . . . 1 . . . Sentry 3 | . . 3 . . . . Best Kill Streak 9 | 2 4 9 4 . 4 1 Combat Bots Only 8 | . 4 8 4 . 4 1 Max Kills in Single Turn 4 | 1 1 2 4 . 3 1 Gunslinging . | . . . . . . . Exploded 4 | . . 2 4 . 3 . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 248 | . 49 123 4 . 12 60 Missed 57 | . 7 27 1 . 3 19 Damage Taken 2550 | . 516 1213 89 . 74 658 Core 554 | . 110 261 9 . 15 159 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 35 | . . 35 . . . . Core Remaining (%) 61 | 100 56 . . . 28 . Volleys Fired 120 | 9 52 32 19 . 3 5 Largest 2 | 2 2 2 2 . 2 2 Hottest 136 | 60 105 136 53 . 110 103 Shots Fired 216 | 18 97 64 21 . 6 10 Gun 157 | 18 97 17 18 . 2 5 Cannon 44 | . . 44 . . . . Launcher 7 | . . 3 3 . 1 . Special 8 | . . . . . 3 5 Kinetic 57 | 9 23 . 18 . 2 5 Thermal 139 | 9 74 48 . . 3 5 Explosive 7 | . . 3 3 . 1 . Electromagnetic 13 | . . 13 . . . . Robot Hit Streak 9 | 7 9 6 4 . 5 4 Robot Miss Streak 5 | 1 4 5 2 . 1 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 132 | 13 62 31 15 . 3 8 Core Hits 70 | 5 23 23 13 . 4 2 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . 1 2 . . . . Burn 2 | . 1 1 . . . . Meltdown 1 | . . 1 . . . . Melee Attacks 2 | . . . . . . 2 Impact 2 | . . . . . . 2 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2693 | 171 811 819 515 . 208 169 Guns 1413 | 171 811 149 210 . 9 63 Cannons 366 | . . 366 . . . . Explosions 797 | . . 304 305 . 188 . Melee 64 | . . . . . . 64 Ramming . | . . . . . . . Kinetic 502 | 69 151 . 210 . 9 63 Thermal 1215 | 102 660 400 . . 11 42 Explosive 797 | . . 304 305 . 188 . Electromagnetic 115 | . . 115 . . . . Impact 64 | . . . . . . 64 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . . 6 Average Corruption 5 | . . . . . . 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 9 | . . . 8 . 1 . Projectiles 1 | . . . . . 1 . Explosions 8 | . . . 8 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 91 | . . 24 67 . . . Shots 4 | . . 1 3 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 558 | 20 489 558 . . 9 38 Average Temperature 147 | 20 124 186 . . 6 16 Received Heat Transfer 834 | . 264 273 . . . 297 Effects 17 | . 7 10 . . . . Shutdowns 3 | . . 3 . . . . Energy Bleed 5 | . 1 4 . . . . Interference 4 | . 4 . . . . . Matter Decay 2 | . 1 1 . . . . Damage (minor) 1 | . 1 . . . . . Damage (core) 2 | . . 2 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . 1 1 . . . . Combat Hostiles 1 | . 1 . . . . . Parts Melted 12 | . 5 6 . . 1 . Heat Transferred 2954 | 225 1552 777 . . 80 320 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Peak Influence 323 | 20 245 323 255 . 95 52 Initial 60 | . 13 2 60 . . 37 Average 133 | 8 105 184 163 . 93 34 Maximum Alert Level 1 | . 1 1 1 . . . Low Security (%) 79 | 100 90 58 74 . 100 100 Level 1 20 | . 9 41 25 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 2 3 . . . 1 Investigation 3 | . 1 1 . . . 1 Extermination . | . . . . . . . Reinforcement 3 | . 1 2 . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 2 | . . 2 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 62 | . 17 30 7 . 4 4 Peak Tracking Total 12 | . 4 12 4 . 4 4 Tactical Retreats 2 | . 2 . . . . . Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled 2 | . . 1 1 . . . Max in Single Turn 1 | . . 1 1 . . . Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 15 | . 5 6 . 2 . 2 Terminals 8 | . 4 3 . . . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 2 | . . 2 . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 55 | . 13 29 . 6 . 7 Successful 35 | . 7 19 . 6 . 3 Failed 20 | . 6 10 . . . 4 Catastrophic 3 | . 1 1 . . . 1 Database Lockouts . | . . . . . . . Manual 22 | . 13 8 . 1 . . Terminals 29 | . 12 13 . . . 4 Fabricators . | . . . . . . . Repair Stations 4 | . . 4 . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 12 | . . 12 . . . . Garrison Access 3 | . . . . . . 3 Terminal Hacks 18 | . 6 4 . 6 . 2 Record 5 | . . . . 5 . . Robot Analysis 3 | . 3 . . . . . Prototype ID Bank 1 | . . 1 . . . . Branch Access Points 1 | . . . . . . 1 Alert Level 2 | . 1 1 . . . . Unreport Threat 1 | . 1 . . . . . Patrol Status 1 | . . 1 . . . . Zone Layout 3 | . 1 1 . . . 1 Derelict Proto ID Bank 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . 3 . . . . Scan Component 2 | . . 2 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer 10 | . . 10 . . . . Insert Component 5 | . . 5 . . . . Analyze 5 | . . 5 . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 2 | . . 2 . . . . Terminals 2 | . . 2 . . . . Botnet 2 | . . 2 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 4 6 . . . 2 Full Trace Events 2 | . . 1 . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . 5 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . 1 . . . . Time 36 | . . 36 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 5 | . . 5 . . . . Part Schematics Acquired 5 | . . 5 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Robot Analysis Total 3 | . 3 . . . . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 2664 | 98 602 642 518 442 290 72 Spaces Moved 1857 | 59 387 272 456 412 237 34 Core 6 | 2 . 4 . . . . Treads . | . . . . . . . Legs 224 | . . 194 30 . . . Wheels 1627 | 57 387 74 426 412 237 34 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 115 95 95 110 115 Average Speed 114 | 98 100 174 101 106 113 119 Slowest Speed 450 | 100 115 450 190 110 115 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 49 | 4 75 30 85 71 71 10 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . . 1 . 2 . Spaces Dug . | . . . . . . . Terrain Destroyed 35 | . . 14 16 . 5 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 35 | . . 14 16 . 5 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 2147 | 77 501 374 488 413 247 47 Wait 94 | . 49 42 . . 3 . Move 1851 | 58 386 271 455 411 236 34 Hop . | . . . . . . . Pick Up 21 | 3 6 9 1 1 1 . Fast Attach 17 | 7 . 4 6 . . . Attach 17 | . 4 7 2 . . 4 Detach 2 | . . 1 1 . . . Swap 16 | . 2 5 2 1 4 2 Drop 7 | . 2 3 2 . . . Fire 120 | 9 52 32 19 . 3 5 Melee 2 | . . . . . . 2 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 9) 374 | -10/Materials | Discovered new exit (range 13) 461 | -10/Materials | Discovered new exit (range 8) 639 | -10/Materials | Discovered new exit (range 15) 701 | -10/Materials | Entered another Materials area 701 | -9/Materials | Evolved 2 slots: Utility x2 786 | -9/Materials | Discovered new exit (range 12) 875 | -9/Materials | Destroyed 8 combat bots 876 | -9/Materials | Lost 4 parts (1n1u2w) 1079 | -9/Materials | Repaired Broken Grenade Launcher 1155 | -9/Materials | Build established: Scavenger-Mutant 1314 | -9/Materials | Discovered new exit (range 14) 1317 | -9/Materials | Core integrity fell below 50% 1343 | -9/Materials | Entered Mines 1354 | -9/Mines | Met a Derelict bent on vengeance 1373 | -9/Mines | Lost 6 parts (2n2u2w) 1567 | -9/Mines | Discovered new exit (range 8) 1644 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1644 | -9/Mines | Discovered new exit (range 5) 1741 | -9/Mines | Learned location of 1 exit from Materials 1787 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1826 | -9/Mines | Learned Materials terminal intel 1861 | -9/Mines | Entered Exiles 1889 | -9/Exiles | Met 8R-AWN 1905 | -9/Exiles | Met EX-HEX 1959 | -9/Exiles | Met EX-DEC 1994 | -9/Exiles | Learned location of Zion (-7) 2050 | -9/Exiles | Discovered new exit (range 12) 2123 | -9/Exiles | Met EX-BIN 2135 | -9/Exiles | Aligned with FarCom system 2136 | -9/Exiles | Given EX-Vault access code 2172 | -9/Exiles | Opened EX-Vault 2179 | -9/Exiles | Found Latent Energy Streamer 2205 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2218 | -9/Exiles | Exiles lab attacked by MAIN.C 2303 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 2303 | -9/Exiles | Entered Mines 2579 | -8/Mines | Discovered new exit (range 7) 2593 | -8/Mines | Entered Materials 2593 | -8/Materials | Evolved 2 slots: Utility x2 2594 | -8/Materials | Identified exit to Factory 2595 | -8/Materials | Loaded intel: 12 terminal locations 2603 | -8/Materials | Build established: Scavenger-Skirmisher 2665 | -8/Materials | Self-destructed Last Messages --------------- >>Layout(Zone) Retrieving Zone 2B layout... Downloaded map data. 02648_ ALERT: Suspicious activity at Terminal M001. Dispatching Investigation squad. 02651_ Terrain Scanner destroyed. 02652_ Arm. Wheel destroyed. 02652_ Critical hit (Burn: +37). 02653_ B-36 Bruiser heat damages Lgt. Treads. 02653_ Ion Engine destroyed. 02654_ Enh. Flamer destroyed. 02655_ Heat Sink destroyed. 02655_ System corrupted by crushing effect (+1). 02657_ Hvy. Assault Rifle destroyed. 02659_ B-36 Bruiser heat short circuits Lgt. Treads. 02660_ System corrupted: Component data lost. 02660_ B-36 Bruiser heat damages Lgt. Treads. 02660_ B-36 Bruiser destroyed. 02662_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ???????????????????#??? """ #??????????????????? | | ???????????????????# """ #??????????????????? | | ???????????????????# """ #################??? | | ???????????????????#[ """ #??? | | ???????????????????# #??? | | ???????????????????# #??? | | ???????????#???????# """ ############??? | | ???????????????????# / """ #?????????????? | | ????????????????#??# """ #?????????????? | | ???????????????????# """ #?????#???????? | | ???????????????????# #?????????????? | | ???????????#???????# #?????????????? | | ???????? ??????????# """ #?????????????? | | ??????????########## """ #?????????????? | | ?????????? ^ """ #?????????????? | | ?????????? """ #?????????????? | | ?????????? ^^ ######????????? | | ??????????########## ??????? | | ???????#????????# "" ??????? | | ????????????????#"G gg ???????? | | ????????????????# "" !!! ###+########???????? | | ????????????????#### !! # #????????? | | ???????????????????# !! ! # #????????? | | ?????????????#?#???# / # #????????? | | ??????????########## % # """ """ #????????? | | ?????????? Y @ # """ """ #????????? | | ??????????########## ""T"" # """ """ #????????? | | ???????????????????# """"" # #????????? | | ??????????#???#????# + #????????? | | ???????????????????# #######+###????????? | | ???????????????????# #### #???# ##????????? | | ??????????#???????## u ##?# #???# ????????? | | ??????????######### #?# #???# ????????? | | ?????????? #?# #???# ##????????? | | ?????????? ### #???## o##?????????? | | ?????????? gg g #?# #????# #??????????? | | ?????????? ####### !#?# #????# ###????????? | | ?????????? #???########### ###### # ????????? | | ?????????? #???# # # ????????? | | ?????????? #???# """ """ + # ????????? | | ?????????? #???# """ """ # # ???????T? | | ?????????? #???# """ """ # + ????????? | | ????T????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 42 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed rei ayanami Manual? 1 Play Time 00:37:48 Cumulative 17.7 hours Start 2024.04.09 @ 23:31:37 End 2024.04.10 @ 00:33:30 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9d81706-202c-4244-9f2c-d63c3be2a33c