Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.23 @ 20:32:45 Player: skye Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (73) 365 Value Destroyed (1940) 1940 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (51) 51 TOTAL SCORE: 3776 Bonus ------- High Alert Combat Kills 51 Cogmind --------- Core Integrity 0/400 Matter 215/300 Energy 85/250 System Corruption 1% Temperature Cool (0) Movement Rolling (110) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Wheel > --- UTILITY (3) ------ Heat Sink Large Storage Unit Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Faulty Heavy Ion Engine Armored Treads Improved Flight Unit Cooling System Compact Matter Pod (150) Visual Processing Unit Targeting Computer ECM Suite Light Armor Plating Hacking Suite Hacking Suite Mining Claw Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Disposable Heat Sink Large Storage Unit > --- WEAPON ----------- Light EM Pulse Cannon Light Assault Rifle > --- INVENTORY -------- Ion Engine Heavy Ion Engine Armored Treads Wheel Improved Flight Unit Cooling System Large Matter Pod Visual Processing Unit Hacking Suite Field Recycling Unit Beam Rifle Light EM Pulse Cannon Improved Assault Rifle Rocket Launcher Hammer [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Disposable Heat Sink Storage Large Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 60 | 4 19 2 31 4 Power 7 | . 3 . 3 1 Engine 7 | . 3 . 3 1 Core . | . . . . . Reactor . | . . . . . Propulsion 17 | 2 7 . 7 1 Treads 16 | 2 7 . 7 . Leg . | . . . . . Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 14 | 1 2 1 10 . Device 6 | 1 1 . 4 . Storage 2 | . 1 1 . . Processor . | . . . . . Hackware 1 | . . . 1 . Protection 5 | . . . 5 . Artifact . | . . . . . Weapon 22 | 1 7 1 11 2 Energy Gun 4 | . 1 . 3 . Energy Cannon 2 | . . . 2 . Ballistic Gun 10 | 1 3 . 4 2 Ballistic Cannon . | . . . . . Launcher 4 | . 2 1 1 . Special Weapon 1 | . 1 . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 24 | . 5 . 11 8 Power 4 | . 1 . 2 1 Propulsion 7 | . 1 . 3 3 Utility 4 | . 1 . 3 . Weapon 9 | . 2 . 3 4 Highest Loss Streak 7 | . 2 . 4 7 To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 93 | . 86 99 95 97 Engine 11 | . 13 14 10 10 Treads 30 | . 26 28 32 31 Device 11 | . 8 14 13 11 Storage 12 | . 14 14 11 11 Hackware 1 | . . . 1 11 Protection 2 | . . . 5 . Energy Gun 2 | . . . 3 1 Energy Cannon 2 | . . . 5 . Ballistic Gun 11 | . 19 14 7 9 Launcher 3 | . 2 13 1 10 Impact Weapon 1 | . . . 2 . Peak Build Rating 23 | 7 8 10 23 23 Average Rating 14 | 6 6 9 18 22 On Entrance 10 | 6 7 8 10 23 Naked Turns . | . . . . . Heaviest Build 42 | 14 20 31 42 38 Greatest Support 60 | 40 40 40 60 60 Greatest Overweight (x) 4 | . 4 . 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 Average Capacity 12 | 8 9 10 15 15 Most Carried 15 | 7 10 10 15 15 Average Carried 11 | 4 8 9 13 14 Final Capacity 15 | 8 10 15 15 15 Final Carried 15 | 6 10 10 15 12 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1547 | 268 266 101 775 137 Remotely . | . . . . . Salvage Created 2322 | 105 555 58 1500 104 Parts 133 | 7 36 3 82 5 Haulers Intercepted 5 | . 2 . 3 . Recyclers Shooed 2 | 1 . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 55 | . 13 2 33 7 Guns 26 | . 9 . 17 . Cannons 5 | . . . 5 . AOE 22 | . 4 2 9 7 Classes Destroyed 13 | 2 6 . 4 1 Worker 4 | . 3 . 1 . Builder 2 | . . . 1 1 Tunneler 4 | 3 1 . . . Hauler 5 | . 2 . 3 . Recycler 1 | 1 . . . . Mechanic 1 | . . . 1 . Operator 3 | . 1 . 2 . Watcher 2 | . 1 . 1 . Swarmer 8 | . 2 . 6 . Grunt 33 | . 11 2 17 3 Brawler 2 | . . . 2 . Sentry 8 | . . . 8 . Assembled 4 | . . . . 4 Best Kill Streak 9 | 2 4 2 9 4 Combat Bots Only 6 | . 3 2 6 4 Max Kills in Single Turn 3 | 1 2 1 3 2 Gunslinging . | . . . . . Exploded 3 | . 1 1 3 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 413 | . 117 2 270 24 Missed 116 | . 37 . 76 3 Damage Taken 4153 | . 897 30 2482 744 Core 588 | . 173 . 192 223 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 112 | . 112 . . . Core Remaining (%) 65 | 100 . 30 . . Volleys Fired 274 | 8 87 4 164 11 Largest 2 | 2 2 1 2 2 Hottest 100 | 60 100 33 79 46 Shots Fired 376 | 16 124 4 218 14 Gun 304 | 16 114 2 166 6 Cannon 46 | . . . 46 . Launcher 25 | . 9 2 6 8 Special 1 | . 1 . . . Kinetic 228 | 12 114 2 94 6 Thermal 106 | 4 1 . 101 . Explosive 25 | . 9 2 6 8 Electromagnetic 17 | . . . 17 . Robot Hit Streak 11 | 6 11 3 10 9 Robot Miss Streak 4 | 1 4 1 3 3 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 256 | 11 78 2 155 10 Core Hits 129 | 6 38 4 66 15 Critical Kills 4 | . 3 . 1 . Critical Parts Destroyed 4 | . . . 4 . Critical Strikes 16 | . 3 . 13 . Burn 7 | . . . 7 . Destroy 6 | . 3 . 3 . Corrupt 1 | . . . 1 . Smash 2 | . . . 2 . Melee Attacks 8 | . . . 8 . Impact 8 | . . . 8 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5224 | 120 1184 113 3160 647 Guns 2451 | 120 665 8 1585 73 Cannons 595 | . . . 595 . Explosions 2052 | . 513 105 867 567 Melee 107 | . . . 107 . Ramming 19 | . 6 . 6 7 Kinetic 1625 | 89 665 8 790 73 Thermal 1359 | 31 . . 1259 69 Explosive 1923 | . 513 105 807 498 Electromagnetic 191 | . . . 191 . Impact 107 | . . . 107 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 17 | . . . 14 3 Message Errors 4 | . . . 3 1 Matter Fused 5 | . . . 4 1 Heat Flow Errors 1 | . . . 1 . Energy Discharges 1 | . . . 1 . Data Loss (minor) 2 | . . . 1 1 Misfires 1 | . . . 1 . Alerts 1 | . . . 1 . Weapon Failures 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 139 | . 13 . 106 20 Projectiles 14 | . . . 14 . Explosions 70 | . 13 . 37 20 Melee 55 | . . . 55 . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 70 | . 10 . 53 7 Shots 4 | . 1 . 2 1 Rammed 7 | . 3 . 2 2 Targets Rammed 8 | . 4 . 2 2 Kicked . | . . . . . Crushed 1 | . 1 . . . Highest Temperature 432 | . 20 5 432 . Average Temperature 66 | . 8 3 76 . Received Heat Transfer 1560 | . 453 18 1077 12 Effects 2 | . . . 2 . Shutdowns 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried . | . . . . . Impact Corruptions 2 | . . . 2 . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 11 | . . . 11 . Heat Transferred 3679 | 75 . . 3504 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 555 | 20 302 152 555 308 Initial 216 | . 13 70 . 216 Average 149 | 10 142 124 139 277 Maximum Alert Level 2 | . 1 . 2 1 Low Security (%) 73 | 100 79 100 75 8 Level 1 25 | . 20 . 21 91 Level 2 1 | . . . 2 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 3 . 4 . Investigation 4 | . 2 . 2 . Extermination . | . . . . . Reinforcement 3 | . 1 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 5 | . 1 . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 83 | . 22 2 50 9 Peak Tracking Total 7 | . 5 2 7 3 Tactical Retreats 6 | . 1 . 5 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 5 | . 5 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed 1 | . . . 1 . Triggered . | . . . . . Most Traps Carried 1 | . . 1 1 . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 9 | . 3 1 3 2 Max in Single Turn 1 | . 1 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 18 | . 7 . 11 . Terminals 12 | . 5 . 7 . Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 3 | . 1 . 2 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 55 | . 23 . 32 . Successful 33 | . 13 . 20 . Failed 22 | . 10 . 12 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 42 | . 17 . 25 . Terminals 40 | . 18 . 22 . Fabricators . | . . . . . Repair Stations 5 | . 4 . 1 . Recycling Units 8 | . 1 . 7 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 12 | . 6 . 6 . Part Schematic 6 | . 5 . 1 . Prototype ID Bank 3 | . . . 3 . Terminal Index 2 | . 1 . 1 . Scanalyzer Index 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . 3 . . . Scan Component 2 | . 2 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 5 | . 1 . 4 . Report Inventory 4 | . 1 . 3 . Retrieve Components 1 | . . . 1 . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 11 | . 3 . 8 . Terminals 9 | . 3 . 6 . Botnet 9 | . 3 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 2 . Reject 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 4 . 7 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 7 | . 5 . 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 6 | . . . 6 . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 4469 | 96 1183 470 2281 439 Spaces Moved 2127 | 40 563 259 1031 234 Core 1 | . 1 . . . Treads 2124 | 40 562 259 1031 232 Legs . | . . . . . Wheels 2 | . . . . 2 Hover . | . . . . . Flight . | . . . . . Fastest Speed 110 | 160 160 160 160 110 Average Speed 164 | 160 160 160 167 169 Slowest Speed 250 | 160 250 160 240 170 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 52 | 3 69 58 73 58 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 Spaces Dug 9 | . 1 . 8 . Terrain Destroyed 166 | . 37 26 48 55 Melee . | . . . . . Projectile 1 | . 1 . . . AOE 165 | . 36 26 48 55 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 2733 | 58 735 312 1366 262 Wait 181 | . 36 46 91 8 Move 2123 | 39 562 258 1030 234 Hop . | . . . . . Pick Up 42 | 3 16 1 20 2 Fast Attach 12 | . 7 . 5 . Attach 21 | 3 4 1 9 4 Detach 2 | 2 . . . . Swap 27 | 1 8 1 17 . Drop 34 | 2 11 1 19 1 Fire 274 | 8 87 4 164 11 Melee 8 | . . . 8 . Ram . | . . . . . Kick . | . . . . . Crush 8 | . 4 . 2 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap 1 | . . . 1 . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sto]) -9/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 97 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 7) 503 | -10/Materials | Discovered new exit (range 12) 760 | -10/Materials | Repaired Lgt. Treads 855 | -10/Materials | Core integrity fell below 50% 987 | -10/Materials | Discovered new exit (range 5) 1280 | -10/Materials | Entered Mines 1310 | -10/Mines | Met a Derelict bent on vengeance 1446 | -10/Mines | Learned Materials emergency access door positions 1471 | -10/Mines | Found a hidden stash of uninstalled traps 1712 | -10/Mines | Discovered new exit (range 11) 1750 | -10/Mines | Entered Materials 1750 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1945 | -9/Materials | Discovered new exit (range 5) 2323 | -9/Materials | Build established: Scavenger-Mutant 2354 | -9/Materials | Lost 4 parts (1p2n1u) 2372 | -9/Materials | Discovered new exit (range 8) 2621 | -9/Materials | Discovered new exit (range 16) 2846 | -9/Materials | Build established: Mutant 3009 | -9/Materials | Discovered new exit (range 5) 3713 | -9/Materials | Discovered new exit (range 15) 4031 | -9/Materials | Entered Mines 4120 | -9/Mines | Discovered new exit (range 15) 4146 | -9/Mines | Learned 8 Materials zone layouts 4260 | -9/Mines | Discovered new exit (range 5) 4400 | -9/Mines | Assembled infested the area 4438 | -9/Mines | Core integrity fell below 50% 4466 | -9/Mines | Core integrity fell below 20% 4470 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 04438_ as-77216 destroyed. 04442_ as-08408 destroyed. 04448_ as-72869 destroyed. 04448_ as-36998 destroyed. 04453_ C-30 ARC bursts open, deploying its payload. 04453_ D-53 Grenadier unfolds itself. 04453_ Matter Pump disabled. 04455_ The unstable cave ceiling collapses. 04455_ Arm. Treads destroyed. 04455_ Rocket Launcher destroyed. 04457_ Identified Imp. Assault Rifle. 04457_ Rnf. Ion Engine destroyed. 04459_ Arm. Treads destroyed. 04462_ The unstable cave ceiling collapses. 04465_ Arm. Treads destroyed. 04465_ Imp. Assault Rifle destroyed. 04466_ The unstable cave ceiling collapses. 04467_ Hvy. Assault Rifle destroyed. 04468_ T =XYNIC1ZDQ%QHUKYUMS%K3/DKR#%KPQC Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????? | | ?????????????????????????????###???????? | | ????????????????????????????# ##??????? | | #??????###?????????????????# #??????? | | ###???## #?????????##????? #??????? | | ##??# ##??????## ##### #???????? | | ##?# ######## # ##??????? | | #??# ###????? | | ##???# """ ##???? | | ####????# """ ###?? | | #???????## " #?? | | ?????????## # %d #? | | ??????????## ## % d @ #? | | ???????????# ### #?? | | ????######## #?## # #?? | | ????# #??#### # ###?? #?? | | ????# #?????# %% #??????#??? | | ????# #######?????## ##?????????? | | ##### #????????????## #??????????? | | #?????????????#### #??????????? | | | #????????????????# ##??????????? | | ####%###????????????????? #???????????? | | #??# #??????????????????? #???????????? | | ??? ??????????????????? #???????????? | | ??""" "?????????????????? #???????????? | | ? """ ""????????????????? #???????????? | | """ ""????????????????? ????????????? | | ???????????????? ????????????? | | """ """??????????????????????????????? | | ???"" """??????????????????????????????? | | ????? ""???????????????????????????????? | | ????? ????????????????????????????????? | | ????? "????????????????????????????????? | | ??????"????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Coolant Potential 50 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Sml. Storage Unit | -10/Materials | Hacked Lgt. Armor Plating | -10/Materials | Hacked Wheel | -10/Materials | Hacked Mining Claw | -10/Materials | Hacked EM Pulse Gun | -10/Materials | Hacked Imp. Flight Unit | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeavyHackingWeb Manual? 0 Play Time 00:32:15 Cumulative 58.4 hours Start 2024.11.23 @ 20:02:59 End 2024.11.23 @ 20:32:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 38 Adventurer 44 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 44 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36e89386-0c3d-4448-ad63-fa45039c4678