Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.02 @ 21:53:37 Player: ATOM Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (87) 435 Value Destroyed (2172) 2172 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (7735) 7735 TOTAL SCORE: 13822 Bonus ------- High Alert Combat Kills 114 Prayed to X0-1V1 5000 Major X0-1V1 Interference 2000 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -179 Cogmind --------- Core Integrity 0/550 Matter 728/800 Energy 83/100 System Corruption 8% Temperature Cool (9) Movement Rolling (95) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Compact Wheel Armored Wheel > --- UTILITY (6) ------ Improved Heat Sink Improved Heat Sink Large Storage Unit Advanced Melee Analysis Suite A0-MCA's Component Scanner > --- WEAPON (3) ------- Dual-blade Saw > --- INVENTORY (15) --- Energy Well (350) Target Analyzer Kinecellerator Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Medium Treads Compact Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Large Storage Unit Focal Shield A0-MCA's Component Scanner X0-1V1's Piety Tracker > --- WEAPON ----------- Phase Cannon Junk Cannon > --- INVENTORY -------- Ion Engine Improved Ion Engine Power Amplifier Improved Heat Sink Energy Well Advanced Melee Analysis Suite Target Analyzer EM Pulse Gun Heavy Plasma Cannon Autogun Coil Gun Magnetic Acceleration Cannon Missile Launcher Botcube [Rating: 76] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fusion Compressor Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Large Storage Unit Device X0-1V1's Piety Tracker Storage Large Storage Unit Processor A0-MCA's Component Scanner Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon Junk Cannon Slashing Weapon Dual-blade Saw Build | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Slots Evolved 8 | . . . . . . 8 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . . 2 Utility 4 | . . . . . . 4 Weapon 1 | . . . . . . 1 Parts Attached 56 | 6 7 9 . 1 3 30 Power 9 | 1 . 2 . 1 1 4 Engine 6 | 1 . 1 . 1 1 2 Core 3 | . . 1 . . . 2 Reactor . | . . . . . . . Propulsion 17 | 2 2 2 . . 2 9 Treads 7 | 2 2 2 . . . 1 Leg . | . . . . . . . Wheel 10 | . . . . . 2 8 Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 1 4 2 . . . 9 Device 9 | . 2 2 . . . 5 Storage 3 | 1 2 . . . . . Processor 2 | . . . . . . 2 Hackware . | . . . . . . . Protection 2 | . . . . . . 2 Artifact . | . . . . . . . Weapon 14 | 2 1 3 . . . 8 Energy Gun 2 | 1 1 . . . . . Energy Cannon 3 | . . . . . . 3 Ballistic Gun 4 | 1 . 1 . . . 2 Ballistic Cannon 1 | . . . . . . 1 Launcher 3 | . . 2 . . . 1 Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . 1 . . . . 1 Parts Lost 33 | . . 8 . . . 25 Power 7 | . . 2 . . . 5 Propulsion 8 | . . 2 . . . 6 Utility 8 | . . 2 . . . 6 Weapon 10 | . . 2 . . . 8 Highest Loss Streak 10 | . . 3 . . . 10 To Critical Strikes 1 | . . . . . . 1 Average Backups 9 | 2 7 9 7 7 11 10 Power 1 | . 1 2 2 1 2 1 Propulsion 1 | . 2 1 1 1 1 . Utility 3 | . 1 3 3 3 5 3 Weapon 3 | . 3 2 1 1 3 4 Tool/Special . | . . . . . . . Unused Backups 13 | . 1 2 . . 4 6 Power 1 | . . . . . . 1 Propulsion 2 | . . 1 . . 1 . Utility 8 | . . . . . 3 5 Weapon 2 | . 1 1 . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 83 | . 96 88 100 82 71 78 Engine 9 | . 13 3 14 14 14 7 Core 1 | . . 3 . . . 3 Treads 16 | . 27 25 28 28 6 . Wheel 8 | . . . . . 21 14 Device 14 | . 11 12 14 14 14 19 Storage 12 | . 14 14 14 14 14 6 Processor 1 | . . . . . . 6 Energy Gun 3 | . 13 . . . . . Ballistic Gun 7 | . 13 14 14 5 . 1 Launcher 4 | . . 13 14 5 . 2 Peak Build Rating 76 | 6 20 22 19 19 29 76 Average Rating 25 | 4 9 18 19 17 24 63 On Entrance 15 | . 6 20 19 19 17 29 Avg Prop Armor Cover (%) 13 | . . . . . 18 7 Naked Turns . | . . . . . . . Heaviest Build 68 | 14 30 31 31 31 34 68 Greatest Support 60 | 40 40 40 40 40 40 60 Greatest Overweight (x) 16 | . 4 1 . . 2 16 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 13 | 6 9 15 15 15 15 15 Most Carried 15 | 4 12 13 7 8 15 15 Average Carried 10 | 2 8 9 7 7 12 11 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 3 12 7 7 7 15 3 Class Distribution -------------------- 83% | Mutant 11% | Tank 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Tank | -6/Factory Resources | -11 -10 -10 -10 -9 -9 -6 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Matter Collected 2336 | 224 249 269 . . 313 1281 Remotely . | . . . . . . . Salvage Created 2754 | . 486 308 38 . . 1922 Parts 131 | . 30 30 7 . . 64 Haulers Intercepted 2 | . . . . . . 2 Recyclers Shooed 9 | . . 2 . . . 7 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 6 | . . . 6 . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Combat Hostiles Destroyed 50 | . 7 21 4 . . 18 Guns 15 | . 7 8 . . . . Cannons 10 | . . . . . . 10 AOE 22 | . . 13 4 . . 5 Classes Destroyed 16 | . 7 1 1 . . 7 Worker 12 | . 2 1 . . . 9 Builder 7 | . 1 1 . . . 5 Tunneler 2 | . 2 . . . . . Hauler 2 | . . . . . . 2 Recycler 7 | . . . . . . 7 Mechanic 1 | . . . . . . 1 Operator 2 | . 1 . . . . 1 Turret 1 | . . . 1 . . . Watcher 3 | . 2 . . . . 1 Swarmer 22 | . 1 14 4 . . 3 Grunt 20 | . 7 6 . . . 7 Duelist 1 | . . . . . . 1 Protector 1 | . . . . . . 1 Hunter 4 | . . . . . . 4 Programmer 2 | . . . . . . 2 Assembled 1 | . . 1 . . . . Best Kill Streak 10 | . 5 5 5 . . 10 Combat Bots Only 7 | . 4 5 4 . . 7 Max Kills in Single Turn 8 | . 2 3 2 . . 8 Gunslinging . | . . . . . . . Exploded 3 | . . 3 2 . . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Hostile Shots Fired 378 | . 22 55 54 . . 247 Missed 114 | . 4 10 20 . . 80 Hits 264 | . 18 45 34 . . 167 Projectile 264 | . 18 45 34 . . 167 AOE 1 | . . . . . . 1 Critical Strikes 11 | . . 3 1 . . 7 Part Disruptions 6 | . . . . . . 6 Damage Taken 4350 | . 196 701 270 . . 3183 Core 806 | . 55 146 43 . . 562 Absorbed by Shields . | . . . . . . . Ignored by Resistances 242 | . . . . . . 242 Core Remaining (%) 63 | 100 . . . . 27 . Volleys Fired 162 | . 33 45 6 . . 78 Largest 3 | . 2 2 2 . . 3 Hottest 219 | . 60 60 50 . . 219 Shots Fired 279 | . 66 73 12 . . 128 Gun 141 | . 66 52 6 . . 17 Cannon 80 | . . . . . . 80 Launcher 35 | . . 21 6 . . 8 Special 23 | . . . . . . 23 Kinetic 114 | . 33 45 6 . . 30 Thermal 64 | . . . . . . 64 Explosive 35 | . . 21 6 . . 8 Electromagnetic 43 | . 33 7 . . . 3 Impact 23 | . . . . . . 23 Robot Hit Streak 10 | . 4 8 3 . . 10 Robot Miss Streak 5 | . 5 2 1 . . 4 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 157 | . 31 35 6 . . 85 Core Hits 124 | . 23 34 10 . . 57 Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . . . . . . 3 Critical Strikes 6 | . 2 1 . . . 3 Corrupt 3 | . 2 1 . . . . Smash 3 | . . . . . . 3 Melee Attacks 3 | . . . . . . 3 Impact . | . . . . . . . Slashing 3 | . . . . . . 3 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7595 | . 650 1262 328 . . 5355 Guns 1145 | . 537 363 14 . . 231 Cannons 1826 | . . . . . . 1826 Explosions 3218 | . 113 895 314 . . 1896 Melee 41 | . . . . . . 41 Ramming 9 | . . 4 . . . 5 Kinetic 1130 | . 221 299 14 . . 596 Thermal 2385 | . 113 . . . . 2272 Explosive 2223 | . . 895 314 . . 1014 Electromagnetic 451 | . 316 64 . . . 71 Impact 1356 | . . . . . . 1356 Slashing 41 | . . . . . . 41 Piercing . | . . . . . . . Highest Corruption 30 | . . 17 30 30 30 8 Average Corruption 20 | . . 5 21 30 30 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 102 | . . 5 12 4 72 9 Message Errors 29 | . . 2 4 1 19 3 Matter Fused 21 | . . . 3 . 15 3 Heat Flow Errors 10 | . . . 1 1 8 . Energy Discharges 13 | . . 2 1 . 10 . Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 15 | . . 1 2 1 11 . Data Loss (major) 9 | . . . 1 1 6 1 Alerts 4 | . . . . . 3 1 Overload Shots . | . . . . . . . Overflow Damage 1071 | . 13 3 . . . 1055 Projectiles 622 | . . . . . . 622 Explosions 449 | . 13 3 . . . 433 Melee . | . . . . . . . Knockbacks 14 | . . . . . . 14 Impact 8 | . . . . . . 8 Kinetic 6 | . . . . . . 6 Secondary . | . . . . . . . Self-Inflicted Damage 283 | . . 12 . . . 271 Shots 6 | . . 1 . . . 5 Rammed 7 | . . 4 . . . 3 Targets Rammed 7 | . . 4 . . . 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 273 | . 72 66 132 270 243 273 Average Temperature 73 | . 36 29 63 94 104 84 Received Heat Transfer 993 | . 108 231 138 . . 516 Effects 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 5 | . . . . . . 5 Combat Hostiles 3 | . . . . . . 3 Parts Fried 9 | . 1 . . . . 8 Impact Corruptions 15 | . . . . . . 15 Robots Melted 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Parts Melted 4 | . 1 . . . . 3 Heat Transferred 2396 | . 100 . . . . 2296 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 2 . . . . . Alert | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Maximum Alert Level 2 | . . 1 . . . 2 Low Security (%) 71 | 100 100 51 . 100 . 61 Level 1 19 | . . 48 . . . . Level 2 9 | . . . . . . 38 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 519 | . 190 313 . 43 . 519 Initial 72 | . . 72 . 43 . . Average 139 | . 30 192 . 24 . 210 Influence Increases 2013 | . 324 627 100 . . 962 Destroy 0b10 Robot/C 1000 | . 140 400 100 . . 360 Destroy 0b10 Robot/NC 180 | . 40 10 . . . 130 Destroy Leader 160 | . 24 60 . . . 76 Allied During Kill 2 | . 2 . . . . . Successful Hack 15 | . 15 . . . . . Disable Machine 390 | . . 105 . . . 285 Destroy Structure 134 | . 1 52 . . . 81 Lose Combat Pursuer 30 | . . . . . . 30 Miscellaneous 102 | . 102 . . . . . Influence Decreases 1605 | . 139 731 91 87 3 554 Entered New Map 206 | . . 113 43 47 3 . Time Decay 1049 | . 119 538 48 40 . 304 Lost Part 330 | . . 80 . . . 250 Lost Ally 20 | . 20 . . . . . Squads Dispatched 12 | . 4 . . . . 8 Investigation 4 | . 3 . . . . 1 Extermination 1 | . . . . . . 1 Reinforcement 6 | . 1 . . . . 5 Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Distress Signals 5 | . . 2 . . . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 79 | . 12 17 8 . . 42 Peak Tracking Total 8 | . 3 5 6 . . 8 Tactical Retreats 3 | . . 1 . . . 2 Traps | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Traps Triggered 5 | . 4 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -9 -6 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Disabled 29 | . . 7 3 . . 19 Max in Single Turn 18 | . . 2 3 . . 18 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Accessed 19 | . 4 . . 2 11 2 Terminals 3 | . 3 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 1 . . . . 2 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 107 | . 8 . . 25 69 5 Successful 101 | . 5 . . 25 69 2 Failed 6 | . 3 . . . . 3 Catastrophic 2 | . 2 . . . . . Database Lockouts . | . . . . . . . Manual 1 | . 1 . . . . . Terminals 7 | . 7 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . 1 . . . . 5 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 98 | . 4 . . 25 69 . Record 92 | . . . . 24 68 . Prototype ID Bank 2 | . 2 . . . . . Level Access Points 1 | . 1 . . . . . Branch Access Points 1 | . 1 . . . . . Proto ID Catalog 1 | . . . . . 1 . Release Object 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . 2 Report Inventory 3 | . 1 . . . . 2 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 4 | . 2 . . . . 2 Full Trace Events 1 | . . . . . . 1 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Total Allies 3 | . 2 . . . . 1 Largest Group 2 | . 2 . . . . 1 Highest-Rated Group 32 | . 10 . . . . 32 Highest-Rated Ally 32 | . 5 . . . . 32 Initial UFD Resources 23 | . . . . . . 23 Total Orders . | . . . . . . . Ally Attacks 9 | . 9 . . . . . Total Damage 55 | . 55 . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . X0-1V1 Amusement Gains 142 | . 5 40 . . . 97 Average Entertainment 21 | . 3 26 34 15 . 16 Good Acts 16 | . 1 11 . . . 4 Bad Acts 23 | . 1 10 6 . . 6 Intel | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Turns Passed 5700 | 71 1210 1525 206 91 1618 979 Spaces Moved 3609 | 40 666 812 118 55 1402 516 Core 27 | 6 6 . . . . 15 Treads 1869 | 34 660 812 118 55 190 . Legs . | . . . . . . . Wheels 1713 | . . . . . 1212 501 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 160 160 160 105 101 Average Speed 139 | 143 160 167 160 160 113 132 Slowest Speed 850 | 160 250 240 160 160 160 850 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 51 | . . 51 . . . . Cave-ins Triggered 1 | . . 1 . . . . Exploration Rate (%) 43 | 4 82 93 14 7 89 13 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . . 2 . Known Exits Taken 2 | . 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . Scrap Searched 8 | . . 1 . . 7 . Spaces Dug . | . . . . . . . Terrain Destroyed 161 | . 1 53 26 . . 81 Melee . | . . . . . . . Projectile 19 | . . . . . . 19 AOE 142 | . 1 53 26 . . 62 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Total 3991 | 54 741 898 123 59 1427 689 Wait 47 | . 6 22 . . . 19 Move 3602 | 39 665 810 117 54 1401 516 Hop . | . . . . . . . Pick Up 65 | 9 15 5 . 1 15 20 Fast Attach 8 | . 7 . . . . 1 Attach 43 | 6 2 8 . . . 27 Detach . | . . . . . . . Swap 17 | . 6 1 . 1 3 6 Drop 28 | . 7 2 . 3 8 8 Fire 162 | . 33 45 6 . . 78 Melee 3 | . . . . . . 3 Ram 3 | . . . . . . 3 Kick . | . . . . . . . Crush 4 | . . 4 . . . . Escape Stasis 9 | . . 1 . . . 8 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 4 exits: *Mat x2 / Exi / [*Sub]) -10/Subcaves -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 346 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 16) 485 | -10/Materials | Identified exit to Materials 881 | -10/Materials | Discovered new exit (range 15) 960 | -10/Materials | Discovered new exit (range 7) 1011 | -10/Materials | Identified exit to Mines 1036 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1045 | -10/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 1093 | -10/Materials | X0-1V1 sent allied S-10 Pest (x2) 1282 | -10/Materials | Entered Mines 1307 | -10/Mines | Met a Derelict bent on vengeance 1317 | -10/Mines | X0-1V1 caused items to flee you 1319 | -10/Mines | Melee accuracy permanently improved by X0-1V1 (+5%; -50 max core) 1323 | -10/Mines | X0-1V1 vaporized surrounding terrain (radius 17) 1323 | -10/Mines | Discovered new exit (range 17) 1349 | -10/Mines | X0-1V1 activates XOMVISION 1545 | -10/Mines | Items stopped fleeing you 1590 | -10/Mines | Discovered exit to Materials (range 5) 1807 | -10/Mines | X0-1V1 put everyone to sleep 1875 | -10/Mines | Discovered exit to Materials (range 6) 1946 | -10/Mines | X0-1V1 sent hostile S-10 Pest (x5) 1980 | -10/Mines | Identified exit to Exiles 1980 | -10/Mines | X0-1V1 revealed exit location to -10/Exiles 2004 | -10/Mines | Lost 3 parts (1n1u1w) 2067 | -10/Mines | Excavation squad dispatched 2067 | -10/Mines | A large section of the Mines collapsed 2262 | -10/Mines | Learned location of Storage (-9) 2556 | -10/Mines | Crushed by falling debris 2557 | -10/Mines | Core integrity fell below 50% 2740 | -10/Mines | X0-1V1 activates XOMVISION 2773 | -10/Mines | System corruption reached 10% 2792 | -10/Mines | Core integrity restored by X0-1V1 (+48) 2807 | -10/Mines | Entered Subcaves 2811 | -10/Subcaves | Identified exit to Recycling 2933 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2939 | -10/Subcaves | System corruption reached 30% 3001 | -10/Subcaves | X0-1V1 upgraded hostiles (x1) 3005 | -10/Subcaves | Ambushed by Subdweller buried in earth 3013 | -10/Subcaves | Entered Recycling 3039 | -9/Recycling | Scanned before Scraplab entrance 3065 | -9/Recycling | Entered Scraplab 3101 | -9/Recycling | Discovered new exit (range 2) 3104 | -9/Recycling | Entered Scraptown 3293 | -9/Scraptown | Visited UFD Registry 3293 | -9/Scraptown | Registered with UFD as "Waveunit" 3341 | -9/Scraptown | Visited Cave Peace 3392 | -9/Scraptown | Visited Bundlers 3480 | -9/Scraptown | Visited Red Mages 3488 | -9/Scraptown | Visited Artisan Demo Area 3538 | -9/Scraptown | Discovered new exit (range 11) 3923 | -9/Scraptown | Visited Symbiants 3974 | -9/Scraptown | Visited Cyclists 3986 | -9/Scraptown | Entered Cyclist Reading Room 3990 | -9/Scraptown | Learned location of Zion (-7) 4011 | -9/Scraptown | Visited Comm Corps 4096 | -9/Scraptown | Visited Chapter 10 4131 | -9/Scraptown | Visited Science Guys 4166 | -9/Scraptown | Visited Scrap Suit Storage 4204 | -9/Scraptown | Visited Botcube Research 4213 | -9/Scraptown | Found Botcube 4342 | -9/Scraptown | Visited Scrapoid Pod Storage 4356 | -9/Scraptown | Visited Junk Repository 4384 | -9/Scraptown | Visited Junk Cannon Lab 4397 | -9/Scraptown | Found Prototype Special Weapon 4423 | -9/Scraptown | Visited A0-MCA Data Center 4429 | -9/Scraptown | Given a C rating by A0-MCA 4435 | -9/Scraptown | Found A0-MCA's Component Scanner 4458 | -9/Scraptown | Visited Abandonware Association 4469 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 4494 | -9/Scraptown | Visited Curators Association 4657 | -9/Scraptown | Met Optimus 4657 | -9/Scraptown | Accepted into 0bPrime 4716 | -9/Scraptown | Discovered new exit (range 5) 4722 | -9/Scraptown | Entered Factory 4722 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 4725 | -6/Factory | Identified Junk Cannon 4833 | -6/Factory | Matter capacity permanently improved by X0-1V1 (+500; -250 max core) 5066 | -6/Factory | Build established: Tank 5346 | -6/Factory | X0-1V1 foreshadows a heat wave 5357 | -6/Factory | Lost 3 parts (1p1n1w) 5367 | -6/Factory | Discovered new exit (range 8) 5422 | -6/Factory | First assault squad dispatched 5516 | -6/Factory | Lost 9 parts (2p4n1u2w) 5534 | -6/Factory | Destroyed 7 combat bots 5610 | -6/Factory | Ambient heat levels rising (+10) 5635 | -6/Factory | Core integrity fell below 50% 5655 | -6/Factory | Botcube activated 5659 | -6/Factory | Core integrity fell below 20% 5661 | -6/Factory | Botcube completed mutation into flying form (unarmed) 5701 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- battle (+Dual-blade Saw). 05693_ W-25 Informer heat damages core (-4). 05694_ Ion Engine destroyed. 05694_ Slug penetrates Wall. 05695_ W-25 Informer heat damages core (-5). 05695_ Critical hit (Burn: +37). 05696_ W-25 Informer heat short circuits Visual Processing Unit. 05697_ X0-1V1's Piety Tracker destroyed. 05697_ X0-1V1 is mildly amused. 05698_ X0-1V1: "One team is clearly getting beat up here. Hardly fair." P-60 Hacker sparkles and shines. W-25 Informer sparkles and shines. G-50 Soldier sparkles and shines. H-66 Slayer sparkles and shines. 05699_ W-25 Informer heat spikes uncontrollably. 05701_ X0-1V1 bursts into laughter! [Achievement: This Is Interesting...] [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ##???###########???????????????????????????????? | | "#???# #???????????????????????????????? | | ######## """ #???????????????????????????????? | | # """ #?????????????????????????#?????? | | # """ #???????????????????????? #?????? | | + "" #?????????????????#######/##????? | | # "Y #?????????????????# ? ?? | | # "" #?????????????????# ?? | | # #?????????????????# "? | | ###+#############+########### "? | | # # | | #H | | M g h | | % p g# | | %% % w # | | ###+##### ######### @ ######## "? | | # #???????# #??????# % "? | | # #???????# ######## #? | | # #???????# # ###########/""#? | | # #???????# # ### ### %# ## | | # #???????# # """ + [ % % | | # #???????# # """ # %= %% | | # #???????# # """ # % % | | # ######### # + % % % | | # # ### ## ##### | | # # %* ## # ?###???? | | # %+ % + < ###???????? | | " # ## #?????????? | | ########" # ### ##?????????? | | = " # ### #??????????? | | " ###/###"# #####??????? | | " #??????? | | * " % #??????? | | +??????? | | #??????? | | """" #??????? | | """" " ###### #??????? | | """" " #????? #??????? | | """" # % ** #??????#??????? | | ######### ** #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 38 Energy Capacity 1150 Matter Stores 767 Matter Capacity 800 Sight Range 19 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 300 Resistance: KI 20 Evasion (%) 41 Melee Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Frankenstein Hey, That's Mine! Just Browsing This Is Interesting... This Is My Hole Wiki Contributor You May Approach The Wall Challenges ------------ None Game ------ Seed ReactionAluminumRigger Manual? 0 Play Time 00:53:47 Cumulative 45.5 hours Start 2026.09.02 @ 20:58:44 End 2026.09.02 @ 21:53:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 25 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/X11CapsBold Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: ddfc04a5-e588-447f-be28-51f690f7cf39