Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 17:43:04

Player: Denialbot

Result: Destroyed by G-50 Soldier with Heavy Laser

 Performance 
-------------
Evolutions (1)             500
Regions Visited (5)        1000
Robots Destroyed (62)      310
Value Destroyed (1570)     1570
Prototype IDs (5)          100
Alien Tech Used (0)        0
Bonus (333)                333
              TOTAL SCORE: 3813

 Bonus
-------
High Alert Combat Kills    33
Met Imprinter              300

 Cogmind 
---------
Core Integrity             0/400
Matter                     300/300
Energy                     97/100
System Corruption          4%
Temperature                Danger (444)
Movement                   Core (50)
Location                   -6/Proximity Caves

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (3) ---
               (None)
>          --- UTILITY (3) ------
           Transport Network Coupler
>          --- WEAPON (2) -------
               (None)
>          --- INVENTORY (5) ----
     Heavy Ion Engine
  Improved Flight Unit
  Advanced Beam Cannon
  Improved Assault Rifle

 Peak State 
------------
>          --- POWER ------------
  Improved Ion Engine
>          --- PROPULSION -------
  Improved Treads
  Improved Treads
  Improved Flight Unit
>          --- UTILITY ----------
  Improved Heat Sink
           Transport Network Coupler
    Medium Armor Plating
>          --- WEAPON -----------
           Particle Cannon
  Advanced Beam Cannon
>          --- INVENTORY --------
     Light Treads
     Light Treads
           Hacking Suite
     Heavy Assault Rifle
     Heavy Assault Rifle
[Rating: 20]

 Favorites 
-----------
Power                      Heavy Ion Engine
  Engine                   Heavy Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Wheel
  Flight Unit              Improved Flight Unit
Utility                    Transport Network Coupler
  Device                   Improved Heat Sink
  Storage                  Small Storage Unit
  Processor                Transport Network Coupler
  Hackware                 Hacking Suite
  Protection               Light Armor Plating
Weapon                     Improved Medium Laser
  Energy Gun               Improved Medium Laser
  Energy Cannon            Advanced Beam Cannon
  Ballistic Gun            Heavy Assault Rifle

 Build                          | -11 -10 -9  -9  -7  -6  
-------                    Run  | Yrd Mat Mat Min Zio Pro 
Slots Evolved              2    | .   .   2   .   .   .   
  Power                    .    | .   .   .   .   .   .   
  Propulsion               1    | .   .   1   .   .   .   
  Utility                  1    | .   .   1   .   .   .   
  Weapon                   .    | .   .   .   .   .   .   
Parts Attached             63   | 6   17  40  .   .   .   
  Power                    10   | 1   4   5   .   .   .   
    Engine                 9    | 1   3   5   .   .   .   
    Core                   1    | .   1   .   .   .   .   
    Reactor                .    | .   .   .   .   .   .   
  Propulsion               24   | 2   4   18  .   .   .   
    Treads                 12   | .   .   12  .   .   .   
    Leg                    5    | .   .   5   .   .   .   
    Wheel                  6    | 2   4   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   
    Flight                 1    | .   .   1   .   .   .   
  Utility                  11   | 1   3   7   .   .   .   
    Device                 4    | .   2   2   .   .   .   
    Storage                1    | 1   .   .   .   .   .   
    Processor              2    | .   1   1   .   .   .   
    Hackware               1    | .   .   1   .   .   .   
    Protection             3    | .   .   3   .   .   .   
    Artifact               .    | .   .   .   .   .   .   
  Weapon                   18   | 2   6   10  .   .   .   
    Energy Gun             7    | .   5   2   .   .   .   
    Energy Cannon          3    | .   1   2   .   .   .   
    Ballistic Gun          8    | 2   .   6   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   .   
    Launcher               .    | .   .   .   .   .   .   
    Special Weapon         .    | .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   
  Unidentified Prototypes  5    | .   .   5   .   .   .   
Parts Lost                 16   | .   4   4   .   .   8   
  Power                    3    | .   .   2   .   .   1   
  Propulsion               5    | .   1   1   .   .   3   
  Utility                  4    | .   1   1   .   .   2   
  Weapon                   4    | .   2   .   .   .   2   
  Highest Loss Streak      8    | .   2   1   .   .   8   
  To Critical Strikes      .    | .   .   .   .   .   .   
Average Slot Usage (%)     92   | .   88  90  100 100 90  
  Engine                   10   | .   12  8   11  11  11  
  Core                     1    | .   1   1   .   .   .   
  Treads                   20   | .   .   22  33  33  29  
  Wheel                    5    | .   21  .   .   .   .   
  Device                   9    | .   12  13  .   .   .   
  Storage                  2    | .   8   .   .   .   .   
  Processor                9    | .   5   11  11  11  11  
  Hackware                 1    | .   .   2   .   .   .   
  Protection               9    | .   .   5   22  22  16  
  Energy Gun               7    | .   9   4   11  11  11  
  Energy Cannon            4    | .   4   6   .   .   .   
  Ballistic Gun            10   | .   10  10  11  11  11  
Naked Turns                .    | .   .   .   .   .   .   
Heaviest Build             23   | 10  12  23  20  20  20  
  Greatest Support         66   | 26  26  66  60  60  60  
  Greatest Overweight (x)  4    | .   1   4   .   .   .   
  Average Overweight (x)   .    | .   .   .   .   .   .   
Largest Inventory Capacity 8    | 8   8   5   5   5   5   
  Average Capacity         5    | 6   6   5   5   5   5   
  Most Carried             8    | 2   8   5   4   4   4   
  Average Carried          4    | .   5   4   4   4   4   
  Final Capacity           8    | 8   5   5   5   5   5   
  Final Carried            4    | .   4   4   4   4   4   

 Class Distribution 
--------------------
 61% | Scavenger-Mutant
 38% | Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
 Scavenger-Mutant | -9/Materials
 Scavenger-Mutant | -9/Mines
 Scavenger-Mutant | -7/Zion
 Scavenger-Mutant | -6/Proximity Caves

 Resources                      | -11  -10  -9   -9   -7   -6   
-----------                Run  | Yrd  Mat  Mat  Min  Zio  Pro  
Matter Collected           1250 | 200  300  708  .    42   .    
  Remotely                 .    | .    .    .    .    .    .    
Salvage Created            2227 | .    725  1432 .    .    70   
  Parts                    143  | .    40   102  .    .    1    
Haulers Intercepted        8    | .    2    6    .    .    .    
Recyclers Shooed           1    | .    .    1    .    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    
Parts Self-Destructed      .    | .    .    .    .    .    .    
  Prevented                .    | .    .    .    .    .    .    

 Kills                          | -11 -10 -9  -9  -7  -6  
-------                    Run  | Yrd Mat Mat Min Zio Pro 
Combat Hostiles Destroyed  44   | .   15  28  .   .   1   
  Guns                     32   | .   12  19  .   .   1   
  Cannons                  12   | .   3   9   .   .   .   
Classes Destroyed          10   | .   7   2   .   .   1   
  Worker                   2    | .   1   1   .   .   .   
  Builder                  1    | .   1   .   .   .   .   
  Hauler                   8    | .   2   6   .   .   .   
  Mechanic                 1    | .   .   1   .   .   .   
  Operator                 2    | .   1   1   .   .   .   
  Watcher                  4    | .   1   3   .   .   .   
  Swarmer                  10   | .   3   7   .   .   .   
  Grunt                    24   | .   12  12  .   .   .   
  Brawler                  1    | .   .   .   .   .   1   
  Sentry                   9    | .   .   9   .   .   .   
Best Kill Streak           10   | .   6   10  .   .   1   
  Combat Bots Only         8    | .   5   8   .   .   1   
Max Kills in Single Turn   2    | .   2   2   .   .   1   
  Gunslinging              1    | .   1   .   .   .   .   
  Exploded                 .    | .   .   .   .   .   .   
  Melee                    .    | .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   

 Combat                         | -11  -10  -9   -9   -7   -6   
--------                   Run  | Yrd  Mat  Mat  Min  Zio  Pro  
Hostile Shots Fired        324  | .    91   165  .    .    68   
  Missed                   77   | .    25   40   .    .    12   
Damage Taken               3322 | .    766  1464 .    .    1092 
  Core                     642  | .    234  215  .    .    193  
  Absorbed by Shields      .    | .    .    .    .    .    .    
  Regen/Repaired (Parts)   18   | .    18   .    .    .    .    
Core Remaining (%)         53   | 100  6    .    .    .    .    
Volleys Fired              192  | .    75   108  .    .    9    
  Largest                  2    | .    2    2    .    .    2    
  Hottest                  136  | .    100  136  .    .    79   
Shots Fired                371  | .    148  207  .    .    16   
  Gun                      271  | .    130  125  .    .    16   
  Cannon                   100  | .    18   82   .    .    .    
  Launcher                 .    | .    .    .    .    .    .    
  Special                  .    | .    .    .    .    .    .    
  Kinetic                  210  | .    90   112  .    .    8    
  Thermal                  161  | .    58   95   .    .    8    
  Explosive                .    | .    .    .    .    .    .    
  Electromagnetic          .    | .    .    .    .    .    .    
  Robot Hit Streak         13   | .    13   12   .    .    7    
  Robot Miss Streak        6    | .    6    4    .    .    1    
  Penetration Max          .    | .    .    .    .    .    .    
  Secondary Targets        4    | .    2    2    .    .    .    
    Max Gunslinging Chain  1    | .    1    1    .    .    .    
Shots Hit Robots           245  | .    96   136  .    .    13   
  Core Hits                100  | .    43   54   .    .    3    
  Critical Kills           3    | .    .    3    .    .    .    
  Critical Parts Destroyed 2    | .    .    2    .    .    .    
  Critical Strikes         7    | .    .    5    .    .    2    
    Burn                   2    | .    .    .    .    .    2    
    Meltdown               1    | .    .    1    .    .    .    
    Destroy                4    | .    .    4    .    .    .    
Melee Attacks              .    | .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    .    
Damage Inflicted           3646 | .    941  2487 .    .    218  
  Guns                     2343 | .    749  1376 .    .    218  
  Cannons                  1303 | .    192  1111 .    .    .    
  Explosions               .    | .    .    .    .    .    .    
  Melee                    .    | .    .    .    .    .    .    
  Ramming                  .    | .    .    .    .    .    .    
  Kinetic                  1839 | .    496  1243 .    .    100  
  Thermal                  1807 | .    445  1244 .    .    118  
  Explosive                .    | .    .    .    .    .    .    
  Electromagnetic          .    | .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    .    
Highest Corruption         4    | .    .    2    2    2    4    
  Average Corruption       1    | .    .    1    2    2    4    
  Corruption Purged        .    | .    .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    .    
  Effects                  1    | .    .    .    .    .    1    
    Weapon Failures        1    | .    .    .    .    .    1    
Overload Shots             .    | .    .    .    .    .    .    
Overflow Damage            20   | .    .    20   .    .    .    
  Projectiles              20   | .    .    20   .    .    .    
  Explosions               .    | .    .    .    .    .    .    
  Melee                    .    | .    .    .    .    .    .    
Knockbacks                 .    | .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    
  Kinetic                  .    | .    .    .    .    .    .    
  Secondary                .    | .    .    .    .    .    .    
Self-Inflicted Damage      .    | .    .    .    .    .    .    
  Shots                    .    | .    .    .    .    .    .    
  Rammed                   .    | .    .    .    .    .    .    
Targets Rammed             .    | .    .    .    .    .    .    
  Kicked                   .    | .    .    .    .    .    .    
  Crushed                  .    | .    .    .    .    .    .    
Highest Temperature        435  | .    321  126  .    .    435  
  Average Temperature      65   | .    73   18   .    .    186  
  Received Heat Transfer   1293 | .    360  591  .    .    342  
  Effects                  4    | .    1    .    .    .    3    
    Energy Bleed           2    | .    1    .    .    .    1    
    Damage (major)         2    | .    .    .    .    .    2    
Siege Activations          .    | .    .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    
  Parts Fried              .    | .    .    .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    .    .    
Robots Melted              1    | .    .    1    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    
  Parts Melted             5    | .    1    2    .    .    2    
  Heat Transferred         3976 | .    1249 2320 .    .    407  
Parts Sabotaged            .    | .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    .    .    

 Alert                          | -11 -10 -9  -9  -7  -6  
-------                    Run  | Yrd Mat Mat Min Zio Pro 
Peak Influence             478  | .   261 478 174 .   .   
  Initial                  174  | .   .   103 174 .   .   
  Average                  198  | .   116 245 174 .   .   
Maximum Alert Level        2    | .   1   2   .   .   .   
  Low Security (%)         61   | 100 80  50  100 .   .   
  Level 1                  21   | .   19  23  .   .   .   
  Level 2                  16   | .   .   26  .   .   .   
  Level 3                  .    | .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   
Squads Dispatched          8    | .   3   4   .   .   1   
  Investigation            4    | .   2   2   .   .   .   
  Extermination            .    | .   .   .   .   .   .   
  Reinforcement            3    | .   1   2   .   .   .   
  Assault                  1    | .   .   .   .   .   1   
  Garrison                 .    | .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   

 Stealth                        | -11 -10 -9  -9  -7  -6  
---------                  Run  | Yrd Mat Mat Min Zio Pro 
Distress Signals           6    | .   3   3   .   .   .   
Communications Jammed      .    | .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   
Times Spotted              79   | .   30  40  .   .   9   
  Peak Tracking Total      10   | .   5   7   .   .   10  
  Tactical Retreats        6    | .   4   2   .   .   .   

 Traps                          | -11 -10 -9  -9  -7  -6  
-------                    Run  | Yrd Mat Mat Min Zio Pro 
Traps Triggered            7    | .   3   4   .   .   .   
  Indirectly               .    | .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   

 Machines                       | -11 -10 -9  -9  -7  -6  
----------                 Run  | Yrd Mat Mat Min Zio Pro 
Machines Disabled          4    | .   1   3   .   .   .   
  Max in Single Turn       1    | .   1   1   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   

 Hacking                        | -11 -10 -9  -9  -7  -6  
---------                  Run  | Yrd Mat Mat Min Zio Pro 
Machines Accessed          14   | .   7   7   .   .   .   
  Terminals                9    | .   4   5   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   
  Repair Stations          1    | .   1   .   .   .   .   
  Recycling Units          3    | .   2   1   .   .   .   
  Scanalyzers              1    | .   .   1   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   
Total Hacks                41   | .   21  20  .   .   .   
  Successful               25   | .   12  13  .   .   .   
  Failed                   16   | .   9   7   .   .   .   
    Catastrophic           1    | .   1   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   
  Manual                   .    | .   .   .   .   .   .   
  Terminals                31   | .   15  16  .   .   .   
  Fabricators              .    | .   .   .   .   .   .   
  Repair Stations          4    | .   4   .   .   .   .   
  Recycling Units          3    | .   2   1   .   .   .   
  Scanalyzers              3    | .   .   3   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   
Terminal Hacks             17   | .   7   10  .   .   .   
  Record                   6    | .   3   3   .   .   .   
  Emergency Access Points  1    | .   .   1   .   .   .   
  Terminal Index           1    | .   .   1   .   .   .   
  Unreport Threat          2    | .   1   1   .   .   .   
  Locate Traps             2    | .   1   1   .   .   .   
  Hauler Manifests         3    | .   2   1   .   .   .   
  Zone Layout              2    | .   .   2   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   
Repair Station Hacks       3    | .   3   .   .   .   .   
  Scan Component           1    | .   1   .   .   .   .   
  Repair                   1    | .   1   .   .   .   .   
  Refit                    1    | .   1   .   .   .   .   
Recycling Unit Hacks       3    | .   2   1   .   .   .   
  Report Inventory         3    | .   2   1   .   .   .   
Scanalyzer                 2    | .   .   2   .   .   .   
  Insert Component         1    | .   .   1   .   .   .   
  Analyze                  1    | .   .   1   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   
Hacking Detections         12   | .   6   6   .   .   .   
  Full Trace Events        2    | .   1   1   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   
Part Schematics Acquired   1    | .   .   1   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   
Parts Repaired             1    | .   1   .   .   .   .   
  Time                     26   | .   26  .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   
Parts Scanalyzed           1    | .   .   1   .   .   .   
  Part Schematics Acquired 1    | .   .   1   .   .   .   
  Parts Damaged            1    | .   .   1   .   .   .   

 Bothacking                     | -11 -10 -9  -9  -7  -6  
------------               Run  | Yrd Mat Mat Min Zio Pro 
Used RIF Installer         .    | .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   

 Allies                         | -11 -10 -9  -9  -7  -6  
--------                   Run  | Yrd Mat Mat Min Zio Pro 
Total Allies               .    | .   .   .   .   .   .   
  Largest Group            .    | .   .   .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   .   .   
Total Orders               .    | .   .   .   .   .   .   
Ally Attacks               .    | .   .   .   .   .   .   
  Total Damage             .    | .   .   .   .   .   .   
  Kills                    .    | .   .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   

 Intel                          | -11 -10 -9  -9  -7  -6  
-------                    Run  | Yrd Mat Mat Min Zio Pro 
Robot Analysis Total       .    | .   .   .   .   .   .   
Derelict Logs Recovered    5    | .   .   .   2   2   1   
Drone Launches             .    | .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   

 Exploration                    | -11  -10  -9   -9   -7   -6   
-------------              Run  | Yrd  Mat  Mat  Min  Zio  Pro  
Turns Passed               3403 | 41   792  1577 37   892  64   
Spaces Moved               1958 | 34   598  720  24   558  24   
  Core                     68   | 4    .    64   .    .    .    
  Treads                   1148 | .    .    542  24   558  24   
  Legs                     40   | .    .    40   .    .    .    
  Wheels                   702  | 30   598  74   .    .    .    
  Hover                    .    | .    .    .    .    .    .    
  Flight                   .    | .    .    .    .    .    .    
  Fastest Speed            50   | 50   80   80   160  160  160  
  Average Speed            134  | 85   82   157  160  160  160  
  Slowest Speed            250  | 90   95   250  160  160  160  
  Overloaded Moves         .    | .    .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    .    
  Robots Hopped            .    | .    .    .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    .    .    
Exploration Rate (%)       40   | 3    72   74   11   76   6    
  Regions Visited          5
    Branch Regions         3
  Pre-discovered Areas     3    | .    .    .    2    .    1    
  Known Exits Taken        .    | .    .    .    .    .    .    
  Unknown Exits Taken      5    | 1    1    1    1    1    .    
Scrap Searched             3    | .    .    .    .    3    .    
Spaces Dug                 .    | .    .    .    .    .    .    
Terrain Destroyed          24   | .    24   .    .    .    .    
  Melee                    .    | .    .    .    .    .    .    
  Projectile               .    | .    .    .    .    .    .    
  AOE                      24   | .    24   .    .    .    .    
Terrain Rammed             .    | .    .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    .    

 Actions                        | -11 -10 -9  -9  -7  -6  
---------                  Run  | Yrd Mat Mat Min Zio Pro 
Total                      2392 | 45  770 964 23  557 33  
  Wait                     73   | .   51  22  .   .   .   
  Move                     1953 | 33  597 719 23  557 24  
  Hop                      .    | .   .   .   .   .   .   
  Pick Up                  57   | 6   15  36  .   .   .   
  Fast Attach              6    | .   1   5   .   .   .   
  Attach                   18   | 6   2   10  .   .   .   
  Detach                   1    | .   .   1   .   .   .   
  Swap                     39   | .   14  25  .   .   .   
  Drop                     53   | .   15  38  .   .   .   
  Fire                     192  | .   75  108 .   .   9   
  Melee                    .    | .   .   .   .   .   .   
  Ram                      .    | .   .   .   .   .   .   
  Kick                     .    | .   .   .   .   .   .   
  Crush                    .    | .   .   .   .   .   .   
  Escape Stasis            .    | .   .   .   .   .   .   
  Rewire                   .    | .   .   .   .   .   .   
  Trap                     .    | .   .   .   .   .   .   
  Miscellaneous            .    | .   .   .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Mat / [*Min])
-9/Materials (discovered 4 exits: [*Mat x2] / [*Min x2])
-9/Mines
-7/Zion
-6/Proximity Caves

 History 
---------
 Turn | Location           | Event
   27 | -11/Scrapyard      | Discovered new exit (range 16)
   42 | -11/Scrapyard      | Entered Materials
  272 | -10/Materials      | Discovered new exit (range 15)
  304 | -10/Materials      | Build established: Mutant
  350 | -10/Materials      | Core integrity fell below 50%
  461 | -10/Materials      | Repaired Wheel
  499 | -10/Materials      | Core integrity fell below 20%
  657 | -10/Materials      | Discovered new exit (range 5)
  834 | -10/Materials      | Entered another Materials area
  834 | -9/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
 1231 | -9/Materials       | Discovered new exit (range 4)
 1510 | -9/Materials       | Discovered new exit (range 16)
 1721 | -9/Materials       | Discovered new exit (range 16)
 1822 | -9/Materials       | Destroyed 8 combat bots
 2099 | -9/Materials       | Discovered new exit (range 5)
 2166 | -9/Materials       | Build established: Scavenger-Mutant
 2404 | -9/Materials       | Core integrity fell below 50%
 2411 | -9/Materials       | Entered Mines
 2436 | -9/Mines           | A Derelict revealed a hidden shortcut to a safe place
 2442 | -9/Mines           | Learned location of Recycling (-7)
 2443 | -9/Mines           | Learned location of Storage (-7)
 2448 | -9/Mines           | Entered Zion
 2498 | -7/Zion            | System corruption cleaned by Quarantine Array
 2688 | -7/Zion            | Learned Factory emergency access door positions
 3213 | -7/Zion            | Learned Factory emergency access door positions
 3327 | -7/Zion            | Discovered new exit (range 9)
 3340 | -7/Zion            | Entered Proximity Caves
 3379 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost
 3403 | -6/Proximity Caves | Core integrity fell below 20%
 3404 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser

 Last Messages 
---------------
B-48 Gladiator overheating.
Lgt. Treads destroyed.
Slug penetrates B-48 Gladiator.
Lgt. Treads destroyed.
B-48 Gladiator overheating. <x2>
B-48 Gladiator heat spikes uncontrollably.
B-48 Gladiator overheating.
Lgt. Armor Plating destroyed.
Lgt. Treads melted.
Imp. Light Armor Plating melted.
B-48 Gladiator destroyed.
Critical hit (Burn: +37).
Hvy. Assault Rifle destroyed.
Penetrated by Slug.
Lgt. Treads destroyed.
Hvy. Ion Engine destroyed.
Overheating: Transport Network Coupler damaged
  (-11).
Overheating: Imp. Medium Laser damaged (-8).
Imp. Medium Laser destroyed.

 Map 
-----
+----------------------------------------------------+
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|        ????????????????#Ygs#????? #??????????????? |
|        ????????????????#g%g#????? #??????????????? |
|        ????????????????# @####### #??????????????? |
|        ????????????????#          #??????????????? |
|        ????????????????##         #????##????????? |
|        ????????????????##         ##???# ????????? |
|        ???????????????##           ###?# ????????? |
|        ???????????????#              ### ????????? |
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|        ???????????????????##  #  #####?##    #???? |
|        ????????????????????####  #????##    #????? |
|        ???????????????????????#  ######     #????? |
|        ???????????????????????#             #????? |
|        ???????????????????????########             |
|        ??????????????????????????????##        ### |
|        ???????????????????????????????##  ##  ##?? |
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|        ??????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           42
Energy Generation          14
Energy Capacity            280
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
ECM Strength               1
Armor Coverage             300
Evasion (%)                50
Recoil Reduction           3
Offensive Hacking          10

 Item Schematics 
-----------------
 Imp. Assault Rifle | -9/Materials | Scanalyzed

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Close Call
It's Just You
Robot Respite

 Challenges 
------------
None

 Game 
------
Seed              PhysicsHypercooledMaul
  Manual?         0
Play Time         00:51:10
  Cumulative      4.2 hours
  Start           2024.04.03 @ 16:47:57
  End             2024.04.03 @ 17:43:04
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          4
  Rogue           4
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             1
Gallery%          7
Achievement%      8
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 1c03cf89-45ae-44bc-b866-0ae074fd7288