Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.02 @ 14:43:49 Player: maykstuff Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (135) 675 Value Destroyed (3699) 3699 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (521) 521 TOTAL SCORE: 8015 Bonus ------- High Alert Combat Kills 207 Follower Combat Kills 14 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 54/300 Energy 100/100 System Corruption 21% Temperature Cool (0) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Salvage Targeting Computer Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Aluminum Leg Improved Carbon-fiber Leg Large Storage Unit Large Storage Unit Structural Scanner Transport Network Coupler Targeting Computer Improved Melee Analysis Suite Particle Charger Microactuators EM Shotgun Spread Laser Improved EM Pulse Cannon High-powered Shotgun Gauss Rifle Gauss Rifle Improved Light Cannon Assault Cannon Advanced EMP Blaster Mining Laser Axe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Transport Network Coupler Improved Melee Analysis Suite Microactuators > --- WEAPON ----------- Beamcaster Improved Assault Rifle Chainsword > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Improved Treads Improved Treads Large Storage Unit Large Storage Unit Structural Scanner Transport Network Coupler Salvage Targeting Computer Targeting Computer Improved Melee Analysis Suite Particle Charger Light Armor Plating Hardened Light Armor Plating EM Shotgun Beam Rifle Spread Laser Gauss Rifle Gauss Rifle Improved Light Cannon Improved Light Cannon Mining Laser [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Spread Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher EMP Blaster Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power . | . . . . . . . . Propulsion 3 | . . 2 . . . . 1 Utility 2 | . . . . . . 1 1 Weapon 1 | . . . . . . 1 . Parts Attached 124 | 7 16 40 4 . 1 20 36 Power 12 | 2 . 5 1 . . 1 3 Engine 11 | 2 . 5 1 . . 1 2 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 44 | 2 2 18 . . . 11 11 Treads 19 | . . 12 . . . 5 2 Leg 17 | . 2 6 . . . 6 3 Wheel 8 | 2 . . . . . . 6 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 18 | 1 4 3 1 . 1 2 6 Device 4 | 1 2 . . . . . 1 Storage 5 | . 1 3 1 . . . . Processor 7 | . 1 . . . 1 2 3 Hackware . | . . . . . . . . Protection 2 | . . . . . . . 2 Artifact . | . . . . . . . . Weapon 50 | 2 10 14 2 . . 6 16 Energy Gun 8 | . 1 4 . . . 1 2 Energy Cannon 2 | . . 1 . . . . 1 Ballistic Gun 19 | 2 3 5 1 . . 3 5 Ballistic Cannon 12 | . 4 3 . . . . 5 Launcher 4 | . 2 1 . . . . 1 Special Weapon 2 | . . . 1 . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . . . . . 2 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 2 1 1 . . 1 Corrupted Parts 1 | . . 1 . . . . . System Corruption 7 | . . 7 . . . . . Parts Lost 44 | . 3 12 . . . 4 25 Power 8 | . . 3 . . . 1 4 Propulsion 19 | . 1 4 . . . 3 11 Utility 5 | . 1 . . . . . 4 Weapon 12 | . 1 5 . . . . 6 Highest Loss Streak 8 | . 3 4 . . . 1 8 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 89 | . 96 91 100 95 99 97 69 Engine 8 | . 14 7 11 11 11 7 3 Treads 23 | . . 25 44 44 44 34 3 Leg 9 | . 23 13 . . . 1 13 Wheel 1 | . 4 . . . . . 2 Storage 9 | . 11 11 11 11 11 9 7 Processor 11 | . 6 11 11 7 10 17 14 Energy Gun 2 | . 2 5 . . . 2 1 Ballistic Gun 9 | . 13 10 2 11 11 14 5 Ballistic Cannon 8 | . 10 4 18 11 11 6 5 Slashing Weapon 1 | . . . . . . 2 3 Naked Turns . | . . . . . . . . Heaviest Build 109 | 9 21 36 96 90 90 98 109 Greatest Support 92 | 20 20 92 92 92 92 92 90 Greatest Overweight (x) 30 | . 1 2 1 . . 1 30 Average Overweight (x) . | . . . . . . . 2 Largest Inventory Capacity 25 | 5 10 25 25 25 25 25 25 Average Capacity 20 | 5 8 13 24 25 25 25 25 Most Carried 25 | 5 10 13 21 22 21 25 23 Average Carried 15 | 2 8 9 17 21 20 21 20 Final Capacity 25 | 5 10 15 25 25 25 25 25 Final Carried 23 | 4 10 13 21 21 21 23 21 Class Distribution -------------------- 57% | Mutant 29% | Scavenger-Mutant 10% | Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Matter Collected 3149 | 278 346 1140 161 . 86 423 715 Remotely . | . . . . . . . . Salvage Created 4308 | 38 424 1783 163 . . 919 981 Parts 301 | 4 54 126 3 . . 55 59 Haulers Intercepted 6 | . 2 3 . . . 1 . Recyclers Shooed 2 | . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 88 | 1 11 37 1 . . 20 18 Melee 11 | . . . . . . 6 5 Guns 47 | 1 . 31 . . . 9 6 Cannons 16 | . 6 1 1 . . 5 3 AOE 14 | . 5 5 . . . . 4 Classes Destroyed 12 | 1 5 3 . . . 2 1 Worker 10 | . . 5 1 . . 1 3 Builder 14 | . 5 7 . . . . 2 Hauler 6 | . 2 3 . . . 1 . Recycler 4 | . . 1 2 . . . 1 Operator 3 | . 1 1 . . . 1 . Watcher 10 | . 3 5 . . . 1 1 Swarmer 18 | . 6 6 1 . . 3 2 Grunt 41 | 1 5 22 . . . 8 5 Brawler 3 | . . . . . . 1 2 Duelist 2 | . . . . . . 1 1 Sentry 20 | . . 9 . . . 7 4 Programmer 4 | . . . . . . . 4 Best Kill Streak 16 | 1 16 6 2 . . 3 4 Combat Bots Only 10 | 1 10 4 1 . . 3 4 Max Kills in Single Turn 4 | 1 4 3 1 . . 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . 2 1 . . . . 2 Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Hostile Shots Fired 727 | 2 48 198 22 . . 112 345 Missed 237 | 1 14 60 7 . . 35 120 Damage Taken 6621 | 11 329 1641 150 . . 1264 3226 Core 1184 | . 75 171 7 . . 224 707 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 14 | . . 14 . . . . . Core Remaining (%) 71 | 100 70 . . . 55 59 . Volleys Fired 360 | 2 42 166 13 . . 50 87 Largest 3 | 2 2 2 2 . . 3 3 Hottest 144 | 40 85 130 100 . . 137 144 Shots Fired 669 | 4 77 279 21 . . 140 148 Gun 407 | 4 34 213 1 . . 94 61 Cannon 209 | . 35 45 17 . . 46 66 Launcher 40 | . 8 21 . . . . 11 Special 13 | . . . 3 . . . 10 Kinetic 501 | 4 63 181 18 . . 126 109 Thermal 121 | . 6 77 3 . . 14 21 Explosive 8 | . 8 . . . . . . Electromagnetic 39 | . . 21 . . . . 18 Robot Hit Streak 27 | 2 5 9 4 . . 27 14 Robot Miss Streak 8 | 1 7 8 1 . . 5 4 Penetration Max 1 | . . . . . . . 1 Secondary Targets 4 | . . 3 . . . 1 . Max Gunslinging Chain 1 | . . 1 . . . 1 . Shots Hit Robots 421 | 2 26 177 11 . . 106 99 Core Hits 235 | 2 31 114 3 . . 42 43 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 17 | . 1 3 . . . 5 8 Burn 5 | . . 2 . . . 2 1 Destroy 1 | . . . . . . . 1 Blast 5 | . 1 1 . . . 1 2 Sever 6 | . . . . . . 2 4 Melee Attacks 44 | . . . . . . 20 24 Impact . | . . . . . . . . Slashing 44 | . . . . . . 20 24 Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . . . 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9617 | 20 993 3263 343 . 36 2113 2849 Guns 4060 | 20 154 2019 . . . 1016 851 Cannons 2603 | . 299 563 217 . . 652 872 Explosions 1639 | . 539 664 . . . . 436 Melee 1096 | . . . . . . 430 666 Ramming 195 | . 1 17 126 . 36 15 . Kinetic 5396 | 20 405 1768 217 . . 1541 1445 Thermal 1424 | . 48 880 . . . 127 369 Explosive 539 | . 539 . . . . . . Electromagnetic 967 | . . 598 . . . . 369 Impact . | . . . . . . . . Slashing 1096 | . . . . . . 430 666 Piercing . | . . . . . . . . Highest Corruption 21 | . . 7 7 7 7 . 21 Average Corruption 9 | . . 7 7 7 7 . 16 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 225 | . . 65 35 21 21 . 83 Message Errors 54 | . . 14 6 8 8 . 18 Matter Fused 55 | . . 22 7 6 4 . 16 Heat Flow Errors 24 | . . 7 5 . 1 . 11 Energy Discharges 14 | . . 3 3 3 2 . 3 Parts Rejected 3 | . . 1 . . . . 2 Data Loss (minor) 31 | . . 6 8 4 5 . 8 Data Loss (major) 9 | . . 3 2 . . . 4 Misfires 9 | . . 3 2 . . . 4 Alerts 7 | . . 1 2 . 1 . 3 Misdirections 2 | . . . . . . . 2 Weapon Failures 17 | . . 5 . . . . 12 Overload Shots . | . . . . . . . . Overflow Damage 146 | . 9 11 23 . 6 82 15 Projectiles 31 | . 9 1 6 . . . 15 Explosions 75 | . . 10 . . . 65 . Melee 40 | . . . 17 . 6 17 . Knockbacks 17 | . 3 2 1 . . 5 6 Impact 1 | . . . 1 . . . . Kinetic 14 | . 3 2 . . . 3 6 Secondary 2 | . . . . . . 2 . Self-Inflicted Damage 260 | . 12 29 . . . 150 69 Shots 8 | . 2 3 . . . 2 1 Rammed 16 | . . 3 8 . 2 3 . Targets Rammed 21 | . 1 5 9 . 2 4 . Kicked 2 | . 1 1 . . . . . Crushed 3 | . . 1 1 . . 1 . Highest Temperature 512 | . 92 394 169 . 254 179 512 Average Temperature 97 | . 23 90 50 . 132 41 167 Received Heat Transfer 1884 | 6 78 684 45 . . 351 720 Effects 15 | . . 4 . . . . 11 Shutdowns 3 | . . 1 . . . . 2 Energy Bleed 5 | . . 2 . . . . 3 Interference 2 | . . 1 . . . . 1 Damage (minor) 1 | . . . . . . . 1 Damage (major) 3 | . . . . . . . 3 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . 1 . . . . . Impact Corruptions 2 | . . . 1 . 1 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . . . . . . 1 5 Heat Transferred 2843 | . 111 1618 . . . 370 744 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 7 | . . 3 . . . . 4 Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Peak Influence 737 | 20 384 737 232 . . 442 217 Initial 212 | . 13 36 212 . . . 171 Average 222 | 3 188 530 102 . . 207 78 Maximum Alert Level 3 | . 1 3 1 . . 2 1 Low Security (%) 57 | 100 54 6 67 . 100 43 97 Level 1 20 | . 45 12 32 . . 50 2 Level 2 18 | . . 69 . . . 5 . Level 3 2 | . . 11 . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 21 | . 1 7 . . . 4 9 Investigation 7 | . . 6 . . . . 1 Extermination 5 | . . . . . . . 5 Reinforcement 3 | . 1 1 . . . 1 . Assault . | . . . . . . . . Garrison 6 | . . . . . . 3 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Distress Signals 8 | . 2 3 . . . 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 123 | 1 18 45 5 . . 29 25 Peak Tracking Total 7 | 1 7 4 3 . . 6 5 Tactical Retreats 4 | . . 2 . . . 1 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Traps Triggered 5 | . . 2 . . . . 3 Indirectly 1 | . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Disabled 14 | . 1 5 1 . . 3 4 Max in Single Turn 3 | . 1 1 1 . . 3 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Accessed 22 | . 6 9 . 2 . 2 3 Terminals 12 | . 5 5 . . . 1 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . 1 . . . . . Recycling Units 3 | . 1 1 . . . 1 . Scanalyzers 3 | . . 2 . . . . 1 Garrison Access 1 | . . . . . . . 1 Total Hacks 97 | . 25 27 . 32 . 7 6 Successful 71 | . 17 14 . 32 . 6 2 Failed 26 | . 8 13 . . . 1 4 Catastrophic 4 | . . 4 . . . . . Database Lockouts . | . . . . . . . . Manual 3 | . . . . 2 . . 1 Terminals 39 | . 19 15 . . . 4 1 Fabricators . | . . . . . . . . Repair Stations 3 | . . 3 . . . . . Recycling Units 14 | . 6 5 . . . 3 . Scanalyzers 6 | . . 4 . . . . 2 Garrison Access 3 | . . . . . . . 3 Terminal Hacks 55 | . 13 6 . 32 . 3 1 Record 42 | . 7 . . 32 . 3 . Prototype ID Bank 3 | . . 3 . . . . . Open DSF 1 | . . . . . . . 1 Emergency Access Points 1 | . 1 . . . . . . Alert Level 1 | . . 1 . . . . . Unreport Threat 1 | . . 1 . . . . . Locate Traps 2 | . 1 1 . . . . . Recall Investigation 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 2 | . 2 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . Scan Component 1 | . . 1 . . . . . Repair 1 | . . 1 . . . . . Recycling Unit Hacks 10 | . 4 3 . . . 3 . Process 3 | . 1 1 . . . 1 . Report Inventory 3 | . 1 1 . . . 1 . Retrieve Matter 3 | . 1 1 . . . 1 . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 3 | . . 3 . . . . . Insert Component 2 | . . 2 . . . . . Analyze 1 | . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 Unlock Access 1 | . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 19 | . 5 9 . . . 2 3 Full Trace Events 11 | . 4 5 . . . 1 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . 1 . . . . . Time 32 | . . 32 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 463 | . 65 231 . . . 167 . Retrieved Matter 579 | . . 382 . . . 197 . Retrieved Components 3 | . 3 . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total Allies 1 | . . . 1 . . . . Largest Group 1 | . . . 1 . . . . Highest-Rated Group 31 | . . . 31 . . . . Highest-Rated Ally 31 | . . . 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 3 | . . . 3 . . . . Total Damage 64 | . . . 64 . . . . Kills 2 | . . . 2 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Turns Passed 8589 | 77 1043 2063 1234 643 626 935 1968 Spaces Moved 4117 | 76 767 1008 544 402 389 286 645 Core 33 | 22 . . . . . . 11 Treads 2379 | . . 638 544 402 389 271 135 Legs 1392 | . 654 370 . . . 15 353 Wheels 313 | 54 113 . . . . . 146 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 120 160 160 160 160 99 Average Speed 172 | 71 114 150 214 160 160 224 243 Slowest Speed 1550 | 80 190 260 240 160 160 240 1550 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Time Travels 1 | . . . . 1 . . . Exploration Rate (%) 55 | 6 92 81 83 63 72 30 14 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 5 | . 1 1 1 . 1 1 . Unknown Exits Taken 2 | 1 . . . 1 . . . Scrap Searched 4 | . . . 2 . 2 . . Spaces Dug 22 | . 19 . 3 . . . . Terrain Destroyed 116 | . 35 13 3 . . 41 24 Melee . | . . . . . . . . Projectile 13 | . . 5 3 . . 2 3 AOE 103 | . 35 8 . . . 39 21 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total 4872 | 94 851 1280 577 402 392 431 845 Wait 80 | . 5 19 . . . 28 28 Move 4110 | 75 766 1007 543 401 388 285 645 Hop . | . . . . . . . . Pick Up 97 | 10 15 27 8 1 1 17 18 Fast Attach 3 | . 1 2 . . . . . Attach 55 | 6 3 14 . . 1 7 24 Detach 5 | . . . . . . . 5 Swap 66 | 1 12 24 4 . . 13 12 Drop 29 | . 6 16 . . . 7 . Fire 360 | 2 42 166 13 . . 50 87 Melee 44 | . . . . . . 20 24 Ram . | . . . . . . . . Kick 2 | . 1 1 . . . . . Crush 19 | . . 4 9 . 2 4 . Escape Stasis 2 | . . . . . . . 2 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory (discovered 1 exit: Gar) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 55 | -11/Scrapyard | Discovered new exit (range 8) 78 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 7) 255 | -10/Materials | Lost 3 parts (1n1u1w) 259 | -10/Materials | Destroyed 10 combat bots 345 | -10/Materials | Discovered new exit (range 21) 577 | -10/Materials | Build established: Scavenger-Mutant 613 | -10/Materials | Discovered new exit (range 5) 1027 | -10/Materials | Discovered new exit (range 5) 1032 | -10/Materials | Identified exit to Mines 1101 | -10/Materials | Discovered new exit (range 9) 1119 | -10/Materials | Identified exit to Materials 1121 | -10/Materials | Entered another Materials area 1121 | -9/Materials | Evolved 2 slots: Propulsion x2 1251 | -9/Materials | Discovered new exit (range 7) 1420 | -9/Materials | Repaired EMP Blaster? 1809 | -9/Materials | Lost 4 parts (1p2n1w) 1850 | -9/Materials | Discovered new exit (range 11) 1887 | -9/Materials | Identified exit to Materials 2455 | -9/Materials | Discovered exit to Materials (range 10) 3172 | -9/Materials | Build established: Mutant 3183 | -9/Materials | Identified exit to Mines 3184 | -9/Materials | Entered Mines 3317 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3454 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3454 | -9/Mines | Discovered new exit (range 5) 3906 | -9/Mines | Received a Mining Laser from a helpful Derelict 4158 | -9/Mines | Discovered exit to Materials (range 15) 4176 | -9/Mines | Learned 4 Materials zone layouts 4416 | -9/Mines | Identified exit to Exiles 4418 | -9/Mines | Entered Exiles 4442 | -9/Exiles | Discovered new exit (range 15) 4474 | -9/Exiles | Met 8R-AWN 4500 | -9/Exiles | Met EX-HEX 4562 | -9/Exiles | Met EX-DEC 4618 | -9/Exiles | Discovered new exit (range 12) 4740 | -9/Exiles | Met EX-BIN 4774 | -9/Exiles | Aligned with FarCom system 4775 | -9/Exiles | Given EX-Vault access code 4838 | -9/Exiles | Opened EX-Vault 4844 | -9/Exiles | Found Prototype Device 4845 | -9/Exiles | Identified Chronowheel 4845 | -9/Exiles | Activated Chronowheel 4845 | -9/Exiles | Spacetime reconverged on an earlier point 4879 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4999 | -9/Exiles | Learned location of Zion (-6) 5061 | -9/Exiles | Entered Mines 5150 | -8/Mines | Discovered exit to Materials (range 3) 5668 | -8/Mines | Discovered exit to Materials (range 12) 5687 | -8/Mines | Entered Materials 5687 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5688 | -8/Materials | Identified exit to Factory 5990 | -8/Materials | Discovered new exit (range 8) 6005 | -8/Materials | Build established: Skirmisher 6290 | -8/Materials | Garrison activated, responded to threat 6427 | -8/Materials | Garrison activated, responded to threat 6622 | -8/Materials | Entered Factory 6622 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6681 | -7/Factory | Build established: Mutant 6957 | -7/Factory | Lost 4 parts (2u2w) 6963 | -7/Factory | System corruption reached 10% 7082 | -7/Factory | Identified exit to Garrison 7285 | -7/Factory | Lost 8 parts (1p4n2u1w) 7448 | -7/Factory | Core integrity fell below 50% 8386 | -7/Factory | Garrison activated, responded to threat 8456 | -7/Factory | Lost 3 parts (3n) 8550 | -7/Factory | Lost 4 parts (2n2w) 8584 | -7/Factory | Core integrity fell below 20% 8590 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Lgt. Nuclear Core destroyed. P-60 Hacker resets W-25 Informer, system corruption cleaned. T-07 Excavator destroyed. Z0G3ICYVO5SCK3AH,E86GCAH=,63 SN=F|GM Triggered Proton Bomb Trap. A bubble of electromagnetic force engulfs the area. Proton Bomb Trap short circuited. A bubble of electromagnetic force engulfs the area. Beam Rifle destroyed. Door malfunctions. Proton Bomb Trap short circuited. A bubble of electromagnetic force engulfs the area. Proton Bomb Trap short circuited. A bubble of electromagnetic force engulfs the area. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ???????#####+### """ """ #?# #?????????? | | ??????? """ """ #?# #?????????? | | ?????? """ """ ###+######???#?????? | | ?????? #??? ??????? | | ?????? """ """ #?? #??????? | | ???????? """ """ ### #??????? | | ???????????# """ """ #??????? | | ???????????# #??????? | | ???????????# ! ! #??????? | | ???????????# * #??????? | | ???????????# | #??????? | | ???????????###########+######## ###????? | | ?????????????????# #??# #????? | | ?????????????????# ! #??# +????? | | ?????????????????# ! #??## #????? | | ?????????????????# #???# ### #????? | | ?????????????????# "" "" #???# ###??#????? | | ?????????????????# ""T"" #???### #?????????? | | ?????????????????# """ #???### ##????? ??? | | ?????????????????# #???# = #???? ?? | | ?????????????????###########??## [###??? ?? | | ??????????????????????????????# [! [###?? ???? | | ??????????????????????????????##[ [== #? ! ""???? | | ??????????????????#############; = # """""? | | ??????????????????# p # | | ??????????????????# @[% / ""?? | | ??????????????????# %! w # """"?? | | ??????????????????# = ###### # """??? | | ??????????????????# #????# #? ??? | | ???????????????? /????####+####? ""?? | | ?????????????? ####????# #?? """"?? | | ????????????? ????????# """" #??? """"?? | | ???????????? ?????????# """" #???? ???? | | ????????????? ?????????# """" #?????#???? | | ?????????????#######s??????????# """" #?????????? | | ??????????????????? s?????????# #?????????? | | ?????????????????? ???????????# != #?????????? | | ??????????????????""???????????# = #?????????? | | ???????????????????????????????# #?????????? | | ???????????????????????????????# #?????????? | | ???????????????????????????????# #?????????? | | ???????????????????????????????#########?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 300 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 6 Recoil Reduction 4 Salvage Targeting 1 Item Schematics ----------------- Adv. Beam Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot Made in Tau Ceti IV Oops Part-time Mechanic Please Form A Line Power Corrupts System Compromised Troublemaker Challenges ------------ None Game ------ Seed CooledSubdwellerBooster Manual? 0 Play Time 01:18:54 Cumulative 2.8 hours Start 2024.07.02 @ 11:43:11 End 2024.07.02 @ 14:43:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 7 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: b5f5310b-756c-4dd5-ae57-4328ffc0ffbd