Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.14 @ 20:44:46 Player: bugsniper Result: Destroyed by X-87 Electro with Compact HERF Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (292) 1460 Value Destroyed (13776) 13776 Prototype IDs (64) 1280 Alien Tech Used (4) 800 Bonus (9951) 9951 TOTAL SCORE: 35767 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6851 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1600 Matter 298/300 Energy 100/100 System Corruption 34% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Myomer Leg Advanced Weight Redist. System Molecular Scythe Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Advanced Heavy Siege Treads Centrium Leg Heavy Shield Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Improved Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Core Analyzer Improved Force Booster Layered Heavy Armor Plating Advanced Thermal Shield Advanced Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON ----------- Phase Gun Enhanced Nova Cannon Linear Accelerator > --- INVENTORY -------- Myomer Leg Advanced Heat Sink Advanced Weight Redist. System Long-range Tractor Beam Phase Gun Enhanced Hardcell Cannon Enhanced Hardcell Cannon Heavy Shock Bomb Launcher Heavy Shock Bomb Launcher Molecular Scythe [Rating: 185] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Gyrokinetic Inverter Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Xenon Bombardment Thruster Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Scrap Shield Weapon Assault Rifle Energy Gun Phase Gun Energy Cannon Matter Neutralizer Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Grenade Launcher Impact Weapon Thunder Hammer Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Slots Evolved 18 | . . . . . . 10 . . . . 2 . . . . 2 . . 2 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . Propulsion 6 | . . . . . . 3 . . . . 1 . . . . 1 . . 1 . Utility 10 | . . . . . . 6 . . . . 1 . . . . . . . 1 2 Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 264 | . 8 6 6 3 7 36 4 2 1 . 6 7 . 3 3 16 12 3 50 91 Power 35 | . . 1 1 . 1 5 1 . . . . 2 . . 1 3 1 . 8 11 Engine 5 | . . 1 1 . . . . . . . . . . . 1 . . . 1 1 Core 9 | . . . . . 1 5 1 . . . . 1 . . . 1 . . . . Reactor 21 | . . . . . . . . . . . . 1 . . . 2 1 . 7 10 Propulsion 79 | . 2 2 . 2 1 12 . . 1 . 1 . . 1 . 7 5 1 9 35 Treads 17 | . 2 2 . 1 1 1 . . . . . . . . . . . . 4 6 Leg 13 | . . . . 1 . 3 . . . . . . . . . . . . 2 7 Wheel 10 | . . . . . . . . . . . . . . . . . . . 1 9 Hover 31 | . . . . . . 8 . . 1 . 1 . . 1 . 7 5 1 . 7 Flight 8 | . . . . . . . . . . . . . . . . . . . 2 6 Utility 96 | . 2 1 3 . 3 15 2 2 . . 4 5 . 1 2 3 4 2 17 30 Device 44 | . . . 1 . . 7 1 1 . . 3 2 . . 1 1 2 2 6 17 Storage 4 | . . . . . 1 . . . . . . . . . . . . . 1 2 Processor 20 | . . . . . 1 3 1 1 . . 1 1 . . . 1 . . 8 3 Hackware 11 | . . . . . . 2 . . . . . . . 1 . 1 2 . 2 3 Protection 17 | . 2 1 2 . 1 3 . . . . . 2 . . 1 . . . . 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 54 | . 4 2 2 1 2 4 1 . . . 1 . . 1 . 3 2 . 16 15 Energy Gun 14 | . . . 1 . . 1 . . . . . . . 1 . 1 . . 4 6 Energy Cannon 10 | . . . 1 1 . . . . . . . . . . . . . . 7 1 Ballistic Gun 7 | . 3 1 . . 2 . . . . . . . . . . . . . . 1 Ballistic Cannon 7 | . . . . . . 1 . . . . . . . . . . . . 1 5 Launcher 9 | . 1 1 . . . 1 1 . . . . . . . . . . . 3 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . . . . 2 1 . . . Slashing Weapon 2 | . . . . . . 1 . . . . . . . . . . . . 1 . Piercing Weapon 2 | . . . . . . . . . . . 1 . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . . . . 1 . . . . . 1 . 3 . 3 2 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . 1 1 System Corruption 16 | . . . . . . . . . . . . . . . . . . . 10 6 Parts Lost 128 | . . . 3 . . 5 2 1 . . . 3 . . 2 6 2 14 33 57 Power 16 | . . . . . . 2 . . . . . . . . 1 . . 2 4 7 Propulsion 43 | . . . 1 . . . . . . . . . . . . 3 2 9 9 19 Utility 47 | . . . 1 . . 3 2 1 . . . 2 . . 1 2 . 3 14 18 Weapon 22 | . . . 1 . . . . . . . . 1 . . . 1 . . 6 13 Highest Loss Streak 18 | . . . 3 . . 4 2 1 . . . 2 . . 2 4 1 9 10 18 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | . 7 8 6 5 6 13 12 12 13 14 13 14 13 13 13 11 14 11 7 8 Power . | . . . . . . . . . . . . . . . . . 1 1 1 . Propulsion 2 | . 1 1 . . . 3 5 5 5 5 4 6 7 7 7 5 5 2 . 1 Utility 1 | . 3 3 2 1 1 2 2 3 3 3 3 3 3 2 2 1 2 1 . 1 Weapon 4 | . 2 3 3 4 4 7 4 4 5 5 5 3 3 3 4 4 4 3 4 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 33 | . 3 4 1 1 8 5 . . 1 . 1 1 . 3 . . . 4 . 1 Power 2 | . . 2 . . . . . . . . . . . . . . . . . . Propulsion 6 | . 2 1 . . 1 2 . . . . . . . . . . . . . . Utility 8 | . 1 1 1 . 2 . . . 1 . . . . 1 . . . 1 . . Weapon 15 | . . . . 1 5 3 . . . . . 1 . 2 . . . 2 . 1 Tool/Special 2 | . . . . . . . . . . . 1 . . . . . . 1 . . Average Slot Usage (%) 87 | . 99 100 96 84 88 91 90 93 94 94 92 93 94 97 97 89 97 86 66 72 Engine 4 | . 14 14 14 14 3 . . . . . . . . . . 2 . . . . Core 4 | . . . . . 10 9 11 11 11 11 10 9 10 10 8 2 4 . . . Reactor 1 | . . . . . . . . . . . . . . . . 3 4 6 6 5 Treads 13 | . 23 28 28 15 23 7 . . . . . . . . . . . . 9 4 Leg 3 | . 4 . . 11 4 6 . . . . . . . . . . . . 2 7 Hover 7 | . . . . . . 14 29 29 29 29 31 31 31 31 30 29 30 24 . 1 Device 5 | . . . 6 . . 12 9 10 11 11 11 13 10 10 13 9 12 11 6 9 Storage 5 | . 14 14 10 . 4 5 5 5 5 5 5 5 5 5 5 4 4 3 2 2 Processor 8 | . . . . . 1 11 12 17 17 17 17 15 15 15 10 11 11 9 19 16 Hackware 3 | . . . . . . 1 11 11 11 11 10 5 5 8 10 12 15 17 5 5 Protection 7 | . 13 14 7 14 11 10 . . . . . 5 10 6 5 5 . . . 1 Energy Gun 1 | . 2 . 9 . . . . . . . . . . 2 5 1 . . 2 1 Energy Cannon 2 | . . . 4 12 4 . . . . . . . . . . . . . 6 1 Ballistic Gun 9 | . 25 24 6 14 23 3 . . . . . . . . . . . . . . Launcher 1 | . . 3 7 1 . . 1 . . . . . . . . . . . . . Peak Build Rating 185 | . 7 9 11 19 34 91 91 87 83 82 101 101 101 115 117 135 151 147 152 185 Average Rating 66 | . 6 8 10 17 23 76 80 80 81 82 92 97 101 108 114 121 138 125 119 134 On Entrance 64 | 6 6 7 9 11 19 34 86 80 81 82 82 93 101 101 115 112 125 144 37 30 Avg Prop Armor Cover (%) 6 | . . . . 4 4 5 . . . . . . . . 6 1 . . 3 11 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 108 | 14 17 21 32 33 40 71 44 37 36 36 38 50 42 47 49 60 64 77 97 108 Greatest Support 305 | 20 40 40 40 48 48 71 61 49 51 51 64 82 82 88 88 102 88 82 253 305 Greatest Overweight (x) 7 | . . . . 1 2 2 . . . . . . . . . 1 . 3 6 7 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 8 8 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 10 Average Capacity 10 | . 8 8 7 5 8 15 15 15 15 15 15 15 15 15 15 15 15 13 8 9 Most Carried 15 | . 8 8 8 5 15 15 15 15 15 14 15 15 13 15 14 13 15 14 10 10 Average Carried 9 | . 7 7 6 5 7 14 14 14 14 14 13 14 13 13 13 11 14 12 7 8 Final Capacity 15 | 8 8 8 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 6 8 8 5 5 15 14 15 15 14 14 15 13 13 14 13 13 13 5 5 3 Class Distribution -------------------- 51% | Mutant 10% | Scavenger-Mutant 8% | Scavenger-Gunner 8% | Hacker-Mutant 7% | Hacker-Gunner 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Mutant | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Gladiator | -3/Quarantine Hacker-Gladiator | -3/Section 7 Scavenger-Gunner | -2/Research Hacker-Gunner | -1/Access Resources | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Matter Collected 7938 | 195 305 396 399 46 50 716 114 56 69 52 20 232 10 . 61 28 198 190 747 4054 Remotely 472 | . . . . . . 312 . . . . . . . . . . . . . 160 Salvage Created 16428 | . 685 633 170 . . 710 82 166 424 24 263 50 . . 33 28 260 275 4026 8599 Parts 658 | . 39 44 5 . . 45 7 5 4 . 7 3 . . 3 6 7 10 146 327 Haulers Intercepted 9 | . 2 . . . . 2 . . . . 1 . . . . . 1 . . 3 Recyclers Shooed 12 | . 2 3 . . . . . . . . . . . . . . . . 2 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . 7 . . . 3 3 2 . . 21 6 . 8 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Combat Hostiles Destroyed 210 | . 10 11 7 . . 12 5 4 . . . 2 . . . . 1 8 43 107 Melee 11 | . . . . . . 3 . . . . . 2 . . . . 1 4 . 1 Guns 30 | . 7 5 . . . 2 . . . . . . . . . . . . 12 4 Cannons 65 | . . . . . . 3 . . . . . . . . . . . . 16 46 AOE 63 | . 3 6 7 . . 4 5 4 . . . . . . . . . . 8 26 Classes Destroyed 22 | . 6 3 3 . . 1 . . . . . . . . 1 . . . 4 4 Worker 19 | . 3 2 . . . 2 . . . . . . . . . . 3 . 5 4 Builder 13 | . . 2 . . . 2 . . . . . . . . . 2 . . 1 6 Tunneler 3 | . . 1 . . . 1 . . . . . . . . . . . . . 1 Hauler 9 | . 2 . . . . 2 . . . . 1 . . . . . 1 . . 3 Recycler 22 | . 4 4 . . . . . . . . 1 . . . . . . . 9 4 Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . . . Mechanic 4 | . . . . . . . . . . . . . . . . . . . . 4 Turret 2 | . . . 2 . . . . . . . . . . . . . . . . . Watcher 9 | . 2 . . . . 1 . . . . . . . . . . 1 . . 5 Swarmer 58 | . 6 6 4 . . 5 5 4 . . . 2 . . . . . 7 5 14 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . 2 Grunt 56 | . 4 3 . . . . . . . . . . . . . . . . 15 34 Brawler 11 | . . . . . . . . . . . . . . . . . . . . 11 Duelist 8 | . . . . . . . . . . . . . . . . . . . 1 7 Protector 2 | . . . . . . . . . . . . . . . . . . . . 2 Sentry 9 | . . 2 . . . 1 . . . . . . . . . . . 1 1 4 Specialist 6 | . . . . . . . . . . . . . . . . . . . 4 2 Hunter 11 | . . . . . . . . . . . . . . . . . . . 3 8 Programmer 43 | . . . . . . 6 . . . . . . . . . . 1 . 13 23 Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 . Cobbler 1 | . . . 1 . . . . . . . . . . . . . . . . . Subdweller 3 | . . . 3 . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 18 | . 5 5 5 . . 6 5 4 . . 2 2 . . 1 2 2 4 15 18 Combat Bots Only 15 | . 3 3 4 . . 5 5 4 . . . 2 . . . . 1 4 8 15 Max Kills in Single Turn 5 | . 3 5 2 . . 4 4 2 . 1 1 1 . . 1 1 1 1 3 3 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . 1 . Exploded 4 | . 2 2 2 . . 4 4 2 . . . . . . . . . . 2 2 Melee 1 | . . . . . . 1 . . . . . 1 . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Hostile Shots Fired 1586 | . 33 36 64 . . 99 6 16 . . . 29 2 4 20 64 35 103 375 700 Missed 491 | . 10 8 26 . . 23 1 7 . . . 8 . 4 12 19 13 36 117 207 Hits 1095 | . 23 28 38 . . 76 5 9 . . . 21 2 . 8 45 22 67 258 493 Melee 25 | . . . . . . . . . . . . . . . . . . . 4 21 Projectile 1070 | . 23 28 38 . . 76 5 9 . . . 21 2 . 8 45 22 67 254 472 AOE 1 | . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 67 | . 1 2 . . . 4 . . . . . 1 . . . . 2 4 15 38 Part Disruptions 5 | . . . . . . . . . . . . . 1 . . . . . 4 . Damage Taken 25284 | . 275 473 438 . . 1422 155 156 . . . 451 37 . 166 946 566 1589 7032 11578 Core 4068 | . 25 59 57 . . 161 . 49 . . . 91 . . . 17 69 569 1363 1608 Absorbed by Shields 135 | . . . . . . . . . . . . . . . . . 21 . . 114 Redirected to Shielding 29 | . . . . . . . . . . . . . . . . . . . . 29 Ignored by Resistances 416 | . . . . . . 196 . . . . . . . . . . . . . 220 Regen/Repaired (Parts) 190 | . . . . . . 130 . . . . . . . 23 . . 37 . . . Core Remaining (%) 61 | 100 . . . . 43 . . . . 79 . . . . 92 . . 49 6 . Volleys Fired 465 | . 43 41 24 3 . 23 3 4 . . . 8 . 5 . 5 . . 103 203 Largest 3 | . 2 2 2 1 . 2 1 1 . . . 1 . 1 . 1 . . 3 3 Hottest 330 | . 60 60 60 65 . 128 39 39 . . . 39 . 45 . 45 . . 330 272 Shots Fired 965 | . 84 76 41 3 . 41 4 4 . . . 8 . 5 . 5 . . 247 447 Gun 372 | . 82 64 28 2 . 24 . . . . . . . 5 . 5 . . 75 87 Cannon 460 | . . . . 1 . 16 . . . . . . . . . . . . 158 285 Launcher 133 | . 2 12 13 . . 1 4 4 . . . 8 . . . . . . 14 75 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 428 | . 68 64 28 2 . 36 . . . . . . . . . . . . 4 226 Thermal 361 | . . . . 1 . 4 . . . . . . . . . . . . 210 146 Explosive 44 | . 2 12 13 . . 1 4 4 . . . 8 . . . . . . . . Electromagnetic 103 | . 14 . . . . . . . . . . . . . . . . . 14 75 Entropic 29 | . . . . . . . . . . . . . . 5 . 5 . . 19 . Robot Hit Streak 28 | . 10 10 8 . . 11 2 1 . . . . . . . . . . 28 22 Robot Miss Streak 9 | . 9 2 1 2 . 4 1 . . . . . . . . . . . 4 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 1 . . . . . . . . . . . . . . . . 3 . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . 1 . Shots Hit Robots 718 | . 50 51 28 . . 53 1 4 10 1 3 5 . . 5 7 11 24 178 287 Core Hits 521 | . 28 30 19 . . 39 7 6 5 . 2 6 . . 2 3 4 4 128 238 Critical Kills 6 | . 1 . 1 . . . . . . . . . . . . . . . 2 2 Critical Parts Destroyed 7 | . 2 . . . . . . . . . . . . . . . 2 3 . . Critical Strikes 59 | . 3 . 1 . . 5 . . . . 1 . . . . . 3 5 8 33 Burn 7 | . . . . . . . . . . . . . . . . . . . 5 2 Meltdown 4 | . . . . . . . . . . . . . . . . . . . 2 2 Destroy 4 | . 3 . 1 . . . . . . . . . . . . . . . . . Blast 31 | . . . . . . 2 . . . . . . . . . . . . 1 28 Smash 6 | . . . . . . . . . . . . . . . . . 2 4 . . Sever 5 | . . . . . . 3 . . . . 1 . . . . . . . . 1 Impale 2 | . . . . . . . . . . . . . . . . . 1 1 . . Melee Attacks 256 | . . . . . . 42 . 3 12 13 4 9 5 . 20 48 33 34 20 13 Impact 50 | . . . . . . . . . . . . . . . . 2 20 28 . . Slashing 91 | . . . . . . 42 . 3 12 13 4 . . . . . . . 4 13 Piercing 115 | . . . . . . . . . . . . 9 5 . 20 46 13 6 16 . Sneak Attacks 28 | . . . . . . 9 . . . 1 2 . . . 2 3 5 . 2 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 12 | . . . . . . . . . . . . . . . . . 3 9 . . Damage Inflicted 40802 | . 837 1173 1037 . . 2517 568 713 859 83 235 308 . . 226 334 896 1102 9705 20209 Guns 6328 | . 619 652 293 . . 506 . . . . . . . . . . . . 2643 1615 Cannons 14466 | . . . . . . 419 . . . . . . . . . . . . 4369 9678 Explosions 13764 | . 182 510 744 . . 253 568 490 . . . 121 . . . . . . 2437 8459 Melee 6186 | . . . . . . 1339 . 223 859 83 235 187 . . 226 334 896 1102 249 453 Ramming 58 | . 36 11 . . . . . . . . . . . . . . . . 7 4 Kinetic 9633 | . 537 652 293 . . 807 . . . . . . . . . . . . 85 7259 Thermal 11337 | . . . . . . 118 . . . . . . . . . . . . 6277 4942 Explosive 3272 | . 182 510 744 . . 253 568 490 . . . 121 . . . . . . . 404 Electromagnetic 9071 | . 82 . . . . . . . . . . . . . . . . . 1842 7147 Impact 1670 | . . . . . . . . . . . . . . . . . 725 945 . . Slashing 3192 | . . . . . . 1339 . 223 859 83 235 . . . . . . . . 453 Piercing 1324 | . . . . . . . . . . . . 187 . . 226 334 171 157 249 . Entropic 1245 | . . . . . . . . . . . . . . . . . . . 1245 . Highest Corruption 40 | . . . . . . 9 9 9 9 9 . . . . . . 5 15 40 34 Average Corruption 11 | . . . . . . 4 9 9 9 9 . . . . . . 2 6 17 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 19 | . . . . . . . . . . . . . . . . . . . . 19 Effects 234 | . . . . . . 16 9 7 10 14 . . . . . . 5 10 86 77 Message Errors 47 | . . . . . . 3 1 1 5 5 . . . . . . 1 1 17 13 Matter Fused 66 | . . . . . . 5 3 2 2 5 . . . . . . 3 5 22 19 Heat Flow Errors 27 | . . . . . . 1 2 2 1 2 . . . . . . . . 6 13 Energy Discharges 24 | . . . . . . 2 2 1 1 1 . . . . . . . 1 12 4 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . 1 1 1 Parts Fused 2 | . . . . . . . . . . . . . . . . . . . 1 1 Data Loss (minor) 25 | . . . . . . 3 . 1 . 1 . . . . . . . 1 5 14 Data Loss (major) 9 | . . . . . . 1 . . 1 . . . . . . . 1 . 4 2 Misfires 4 | . . . . . . . 1 . . . . . . . . . . . 3 . Alerts 5 | . . . . . . 1 . . . . . . . . . . . 1 2 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . 1 1 Weapon Failures 20 | . . . . . . . . . . . . . . . . . . . 12 8 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2556 | . 28 24 32 . . 130 60 140 157 79 . 34 . . 10 37 445 279 378 723 Projectiles 820 | . . . . . . 32 . . . . . . . . . . . . 271 517 Explosions 489 | . 28 24 32 . . . 60 86 . . . . . . . . . . 107 152 Melee 1247 | . . . . . . 98 . 54 157 79 . 34 . . 10 37 445 279 . 54 Knockbacks 59 | . . . . . . 5 . . . . . . . . . . 1 2 . 51 Impact 3 | . . . . . . . . . . . . . . . . . 1 2 . . Kinetic 47 | . . . . . . 5 . . . . . . . . . . . . . 42 Secondary 9 | . . . . . . . . . . . . . . . . . . . . 9 Self-Inflicted Damage 1752 | . 18 146 117 . . 56 73 . . . . 72 . . . . . . 568 702 Shots 81 | . 1 5 5 . . 1 1 . . . . 2 . . . . . . 29 37 Rammed 15 | . 9 2 . . . . . . . . . . . . . . . . 1 3 Targets Rammed 16 | . 10 2 . . . . . . . . . . . . . . . . 1 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 440 | . 45 23 . 24 . 302 254 214 227 188 . . . . . 11 . 216 372 440 Average Temperature 86 | . 15 10 . 13 . 91 103 69 124 103 . . . . . 4 . 71 91 108 Received Heat Transfer 2371 | . 78 147 192 . . 90 18 12 . . . 24 . . 21 111 33 36 441 1168 Effects 11 | . . . . . . . . . . . . . . . . . . . 3 8 Shutdowns 4 | . . . . . . . . . . . . . . . . . . . 2 2 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . 1 1 Interference 4 | . . . . . . . . . . . . . . . . . . . . 4 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 41 | . . . . . . . . . . . . . . . . . 2 4 6 29 Combat Hostiles 37 | . . . . . . . . . . . . . . . . . . 4 5 28 Parts Fried 77 | . . . . . . . . . . . . . . . . . 2 5 23 47 Impact Corruptions 20 | . . . . . . . . . . . . . . . . . 8 11 . 1 Robots Melted 4 | . . . . . . . . . . . . . . . . . . . 2 2 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . 2 2 Parts Melted 23 | . . . . . . 2 . . . . . . . . . . . . 17 4 Heat Transferred 11439 | . . . . . . 148 . . . . . . . . . . . . 6825 4466 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . . . . . . . . . . . . . . . . . . . 7 8 Alert | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Maximum Alert Level 5 | . . . . . . 1 . . . . . . . . . 1 . . 4 5 Low Security (%) 65 | . 100 100 . 100 . 86 . . . . 100 . . . . 63 100 100 49 . Level 1 7 | . . . . . . 13 . . . . . . . . . 36 . . 27 . Level 2 1 | . . . . . . . . . . . . . . . . . . . 4 2 Level 3 10 | . . . . . . . . . . . . . . . . . . . 14 34 Level 4 6 | . . . . . . . . . . . . . . . . . . . 5 26 Level 5 5 | . . . . . . . . . . . . . . . . . . . . 24 High Security 2 | . . . . . . . . . . . . . . . . . . . . 12 Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 3176 | . 160 153 . 17 . 292 . . . . 13 . . . . 228 173 157 1173 3176 Initial 696 | . . . . . . . . . . . . . . . . 135 103 92 6 696 Average 440 | . 45 22 . . . 134 . . . . 2 . . . . 176 124 103 342 1527 Influence Increases 9466 | . 432 375 195 31 . 736 160 95 15 . 26 370 15 . 410 249 328 240 2087 3702 Destroy 0b10 Robot/C 4140 | . 200 220 120 . . 240 100 80 . . . 40 . . . . 20 160 860 2100 Destroy 0b10 Robot/NC 435 | . 55 45 . . . 40 5 5 15 . 10 . . . 5 10 25 . 75 145 Destroy Leader 716 | . 48 20 . . . 56 10 10 . . 2 . . . . . 14 20 150 386 Successful Hack 245 | . 9 5 . 16 . 42 . . . . 12 . . . . 17 60 . 24 60 Disable Machine 225 | . 30 15 . 15 . 15 . . . . . . . . . . 30 15 15 90 Anti-Garrison Action 200 | . . . . . . 200 . . . . . . . . . . . . . . Destroy Structure 1000 | . 15 55 . . . 38 . . . . 2 . . . . 42 14 . 318 516 Partial Spotted 60 | . . . . . . . . . . . . . . . . 15 15 30 . . Lose Combat Pursuer 2145 | . 75 15 75 . . 105 45 . . . . 330 15 . 405 165 150 15 345 405 Active Sensor Use 300 | . . . . . . . . . . . . . . . . . . . 300 . Influence Decreases 6294 | . 432 237 333 31 . 444 249 140 173 . 26 370 . 15 208 267 347 393 938 1691 Entered New Map 1087 | . . . 73 . . . 109 40 158 . . . . 15 . 67 81 73 6 465 Time Decay 3958 | . 432 237 230 31 . 394 120 90 15 . 26 340 . . 208 140 246 180 623 646 Lost Part 1219 | . . . 30 . . 40 20 10 . . . 30 . . . 60 20 140 299 570 Lost Ally 30 | . . . . . . 10 . . . . . . . . . . . . 10 10 Squads Dispatched 76 | . 2 . . . . 8 . . . . 1 . . . . 4 2 1 19 39 Investigation 8 | . 1 . . . . 1 . . . . . . . . . . . . 3 3 Extermination 18 | . . . . . . 3 . . . . . . . . . 1 1 1 6 6 Reinforcement 28 | . 1 . . . . 4 . . . . 1 . . . . 3 1 . 9 9 Assault 18 | . . . . . . . . . . . . . . . . . . . 1 17 Garrison 4 | . . . . . . . . . . . . . . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . . . . 1 3 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . 1 1 Active Scanning Responses 3 | . . . . . . . . . . . . . . . . . . . 3 . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Distress Signals 17 | . 3 . . . . 1 . . . . . . . . . . 1 2 2 8 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 423 | . 26 12 12 . . 27 8 5 . . . 15 1 4 22 18 17 15 67 174 Peak Tracking Total 16 | . 4 3 6 . . 6 8 4 . . . 10 1 8 9 8 8 6 10 16 Tactical Retreats 66 | . 4 1 3 . . 5 1 . . . . 8 1 . 6 5 4 1 10 17 Traps | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Traps Triggered 13 | . 2 . . . . 4 . . . . . . . . . . 3 . 2 2 Indirectly 3 | . . . . . . . . . . . . . . . . . . . 2 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Machines Disabled 18 | . 2 1 . 1 . 1 . . 1 . . 1 . 1 . . 2 1 1 6 Max in Single Turn 1 | . 1 1 . 1 . 1 . . 1 . . 1 . 1 . . 1 1 1 1 Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Machines Accessed 69 | . 2 1 . 6 6 7 . . 5 . 2 4 1 8 . 4 9 5 3 6 Terminals 32 | . 2 1 . 4 . 4 . . . . 1 1 1 . . 2 5 4 3 4 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . 1 . . . . . . . . . . 1 1 . . Recycling Units 5 | . . . . 2 . 1 . . . . . . . . . . . . . 2 Scanalyzers 4 | . . . . . . . . . . . 1 . . . . 1 2 . . . Garrison Access 3 | . . . . . . 1 . . . . . . . . . 1 1 . . . Total Hacks 173 | . 5 2 . 22 29 10 . . 18 . 5 9 1 12 . 10 18 13 9 10 Successful 125 | . 2 1 . 12 29 7 . . 18 . 5 9 1 12 . 6 10 8 2 3 Failed 47 | . 3 1 . 10 . 3 . . . . . . . . . 3 8 5 7 7 Catastrophic 10 | . . . . 1 . . . . . . . . . . . 1 2 . 3 3 Database Lockouts 1 | . . . . . . . . . . . . . . . . 1 . . . . Manual 25 | . . . . 7 . 5 . . . . 2 . . . . 4 4 3 . . Terminals 75 | . 5 2 . 15 . 6 . . . . 2 4 1 . . 2 11 11 9 7 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . . 2 . . . . . . . . . . 2 2 . . Recycling Units 11 | . . . . 7 . 1 . . . . . . . . . . . . . 3 Scanalyzers 9 | . . . . . . . . . . . 3 . . . . 4 2 . . . Garrison Access 8 | . . . . . . 1 . . . . . . . . . 4 3 . . . Terminal Hacks 96 | . 2 1 . 4 29 2 . . 18 . 1 9 1 12 . 1 4 7 2 3 Record 45 | . . . . . 22 . . . 6 . . 7 1 5 . . . 1 . 3 Part Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 12 | . 1 . . . 7 . . . 4 . . . . . . . . . . . Prototype ID Bank 9 | . . . . . . . . . 4 . . . . 5 . . . . . . Open Door 5 | . . . . . . . . . . . . 2 . 2 . 1 . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . 1 1 . . Branch Access Points 4 | . . . . 1 . 1 . . . . 1 . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 2 | . . . . 1 . . . . . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . . . . . . . . . . . 1 . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . 1 . . . Security Status 1 | . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . . . . . . . . . . . . 1 1 . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 5 | . 1 1 . 1 . 1 . . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 2 . . . . . . . . . . 2 . . . Scan Component 2 | . . . . . . 1 . . . . . . . . . . 1 . . . Repair 2 | . . . . . . 1 . . . . . . . . . . 1 . . . Recycling Unit Hacks 5 | . . . . 4 . 1 . . . . . . . . . . . . . . Report Inventory 2 | . . . . 2 . . . . . . . . . . . . . . . . Retrieve Components 3 | . . . . 2 . 1 . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . . . . . 3 . . . . 3 2 . . . Insert Component 2 | . . . . . . . . . . . . . . . . . 2 . . . Retrieve Study 6 | . . . . . . . . . . . 3 . . . . 3 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . . . . 4 . 2 . . . . 1 . . . . 2 2 1 . . Terminals 6 | . . . . 3 . 1 . . . . 1 . . . . . . 1 . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . . Botnet 4 | . . . . 2 . . . . . . 1 . . . . . . 1 . . Operators 1 | . . . . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . . . . . Reject 1 | . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 . . . . . . . . . 2 2 . . . Decoy 2 | . . . . . . . . . . . . . . . . 1 1 . . . Watchers 2 | . . . . . . . . . . . . . . . . 1 1 . . . Jam 1 | . . . . . . 1 . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 2 1 . 5 . 2 . . . . 2 . 1 . . 3 6 3 3 6 Full Trace Events 3 | . . . . 1 . . . . . . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . . . . . . . . . 3 . . . . 3 . . . . Parts Repaired 2 | . . . . . . 1 . . . . . . . . . . 1 . . . Time 106 | . . . . . . 44 . . . . . . . . . . 62 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . 5 . 6 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Total Allies 2 | . . . . . . 1 . . 1 . . . . . . . . . . . Largest Group 1 | . . . . . . 1 . . 1 1 . . . . . . . . . . Highest-Rated Group 69 | . . . . . . 26 . . 69 69 . . . . . . . . . . Highest-Rated Ally 69 | . . . . . . 26 . . 69 69 . . . . . . . . . . Initial UFD Resources 52 | . . . . . . 39 39 39 39 43 43 43 43 43 45 45 45 45 48 52 Total Orders 5 | . . . . . . . . . . . . . . . . . . . 1 4 EXPLORE 5 | . . . . . . . . . . . . . . . . . . . 1 4 Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Active Infowar (turns) 6147 | . . . 589 . . 389 215 190 229 370 141 1069 423 321 341 58 16 3 620 1173 Optics 786 | . . . . . . . . 89 229 370 98 . . . . . . . . . Sensors 3963 | . . . . . . 371 . 44 229 370 141 1069 423 321 340 . . . . 655 A.S.S. 620 | . . . . . . . . . . . . . . . . . . . 620 . Terrain 180 | . . . . . . . . . . . . . . . . . . . . 180 Structural 677 | . . . 589 . . 88 . . . . . . . . . . . . . . Seismic 1915 | . . . . . . . 215 190 226 370 141 773 . . . . . . . . T.N.C. 518 | . . . . . . . . . . . . . . . . . . . . 518 Triangulation 87 | . . . . . . 87 . . . . . . . . . . . . . . Cloaking 84 | . . . . . . . . . . . . . . . 7 58 16 3 . . Robot Analysis Total 12 | . 1 . . . 7 . . . 4 . . . . . . . . . . . Derelict Logs Recovered 16 | . . 1 1 . 4 . 3 1 . 2 . 2 2 . . . . . . . Drone Launches 9 | . . . . . . . . . . . . . . . . . . . 3 6 Drone Recoveries 7 | . . . . . . . . . . . . . . . . . . . . 7 Exploration | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Turns Passed 20761 | . 1442 1742 1345 1309 3926 1219 258 190 229 370 141 1069 423 321 508 290 523 369 2408 2679 Spaces Moved 18235 | 1 714 751 776 689 2235 1319 581 401 246 782 290 2037 996 837 880 408 979 537 1072 1704 Core 284 | . . . . . . . . . . . . . . . . . . . 171 113 Treads 4963 | . 588 751 776 100 1608 214 . . . . . . . . . . . . 686 240 Legs 1872 | 1 126 . . 589 627 67 . . . . . . . . . . . . . 462 Wheels 388 | . . . . . . . . . . . . . . . . . . . . 388 Hover 10219 | . . . . . . 1038 581 401 246 782 290 2037 996 837 880 408 979 537 155 52 Flight 509 | . . . . . . . . . . . . . . . . . . . 60 449 Fastest Speed 16 | 120 120 160 160 160 165 27 27 42 42 42 36 16 16 16 16 16 24 28 45 28 Average Speed 88 | 120 152 160 160 187 173 67 41 42 42 42 36 35 35 35 36 32 32 47 142 97 Slowest Speed 350 | 120 160 160 160 240 260 320 42 42 42 42 36 36 36 36 48 88 36 211 350 260 Overloaded Moves 517 | . . . . . . 152 8 . . . . 52 13 14 83 131 59 5 . . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . 1 . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . 2 . Potential Cave-ins 15 | . . . . . . . . . . . . 1 . 7 . 6 . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 2 83 97 36 98 92 33 75 59 61 56 8 96 70 91 83 17 76 24 29 41 Regions Visited 20 Branch Regions 14 Pre-discovered Areas 9 | . . . 1 . 2 . 1 . 3 . . 2 . . . . . . . . Known Exits Taken 12 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . . . . . . . . . 1 . 1 . Scrap Searched 23 | . . 1 2 . 7 . 3 2 . 1 . 3 2 . 2 . . . . . Spaces Dug 248 | . 3 25 9 . . 16 35 . . 12 1 34 5 11 15 43 7 . 24 8 Terrain Destroyed 707 | . 11 66 55 . . 20 66 25 . 12 1 83 5 11 15 43 7 . 118 169 Melee 106 | . . . . . . 12 . . . 12 1 2 5 . 15 31 7 . 14 7 Projectile 144 | . . . . . . 5 . . . . . . . 11 . 12 . . 45 71 AOE 457 | . 11 66 55 . . 3 66 25 . . . 81 . . . . . . 59 91 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Total 21601 | . 974 1212 837 706 2284 1535 592 412 353 800 319 2360 1054 855 1030 509 1154 626 1692 2297 Wait 1901 | . 186 396 9 7 . 60 1 . 81 6 12 287 54 . 125 20 114 50 382 111 Move 18211 | . 713 750 775 688 2234 1318 580 400 245 781 289 2036 995 836 879 407 978 536 1067 1704 Hop 2 | . . . . . . . . . . . . . . . . . . . 2 . Pick Up 133 | . 7 2 8 1 25 17 1 . 5 . 3 3 . 5 1 3 10 2 16 24 Fast Attach 181 | . 1 . 1 1 5 24 3 2 2 . 4 5 . 2 2 11 7 4 36 71 Attach 90 | . . . 4 . . 11 1 1 . . 1 3 . 1 1 6 6 3 14 38 Detach 41 | . . . . . . 3 1 1 . . . 2 . 1 . 3 3 . 8 19 Swap 139 | . 7 15 9 3 2 13 . . 1 . 1 1 . . 2 . 4 2 25 54 Drop 178 | . 7 6 7 3 18 24 2 1 7 . 5 6 . 5 . 7 11 8 18 43 Fire 465 | . 43 41 24 3 . 23 3 4 . . . 8 . 5 . 5 . . 103 203 Melee 228 | . . . . . . 42 . 3 12 13 4 9 5 . 20 47 19 21 20 13 Ram 2 | . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 14 | . 10 2 . . . . . . . . . . . . . . . . 1 1 Escape Stasis 16 | . . . . . . . . . . . . . . . . . 2 . . 14 Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Qua x2) -3/Quarantine (discovered 3 exits: Res / *Sec / [*Frg]) -3/Section 7 -2/Research -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 857 | -10/Materials | Discovered new exit (range 16) 959 | -10/Materials | Discovered new exit (range 9) 1203 | -10/Materials | Discovered new exit (range 13) 1443 | -10/Materials | Entered Mines 1472 | -10/Mines | Learned Materials stockpile data 1982 | -10/Mines | Discovered new exit (range 7) 2027 | -10/Mines | Build established: Scavenger-Mutant 2258 | -10/Mines | Excavation squad dispatched 2258 | -10/Mines | A large section of the Mines collapsed 3074 | -10/Mines | Discovered new exit (range 10) 3158 | -10/Mines | Discovered new exit (range 5) 3185 | -10/Mines | Entered Subcaves 3198 | -10/Subcaves | Learned location of Mines (-9) 3269 | -10/Subcaves | Discovered new exit (range 15) 3276 | -10/Subcaves | Core integrity fell below 50% 3306 | -10/Subcaves | Lost 3 parts (1n1u1w) 3560 | -10/Subcaves | Build established: Mutant 3855 | -10/Subcaves | Discovered new exit (range 15) 4530 | -10/Subcaves | Build established: Subdweller-Mutant 4530 | -10/Subcaves | Entered Recycling 4848 | -7/Recycling | Build established: Mutant 5332 | -7/Recycling | Discovered new exit (range 6) 5793 | -7/Recycling | Scanned before Scraplab entrance 5820 | -7/Recycling | Entered Scraplab 5835 | -7/Recycling | Discovered new exit (range 3) 5839 | -7/Recycling | Entered Scraptown 6151 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6176 | -7/Scraptown | Discovered new exit (range 11) 6341 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 6345 | -7/Scraptown | Learned Research emergency access door positions 6347 | -7/Scraptown | Learned location of Warlord (-4) 6351 | -7/Scraptown | Learned location of Zion (-7) 6850 | -7/Scraptown | Visited Bundlers 7125 | -7/Scraptown | Visited Spacefarers 7386 | -7/Scraptown | Visited Assassins FH 7435 | -7/Scraptown | Visited Cyclists 7498 | -7/Scraptown | Visited UFD Registry 7749 | -7/Scraptown | Visited Comm Corps 7826 | -7/Scraptown | Visited SPCMW 7867 | -7/Scraptown | Visited IN-MT5's Study 7963 | -7/Scraptown | Registered with UFD as "Scraphead" 8001 | -7/Scraptown | Entered Cyclist Reading Room 8075 | -7/Scraptown | Visited Botcube Research 8118 | -7/Scraptown | Visited Junk Repository 8189 | -7/Scraptown | Visited Junk Repository 8249 | -7/Scraptown | Delivered Scrap Shield to a Scientist 8466 | -7/Scraptown | Visited Scrapoid Research Area 8510 | -7/Scraptown | Visited Scrap Suit Storage 8589 | -7/Scraptown | Visited Abandonware Association 8614 | -7/Scraptown | Learned abandonware demo "REBOOT5.EXE" 8652 | -7/Scraptown | Visited Supply Room 8749 | -7/Scraptown | Visited Analyses Database 8792 | -7/Scraptown | Visited A0-MCA Data Center 8802 | -7/Scraptown | Given an A- rating by A0-MCA 9045 | -7/Scraptown | Found Botcube 9419 | -7/Scraptown | Found A0-MCA's Component Scanner 9660 | -7/Scraptown | Met Optimus 9660 | -7/Scraptown | Accepted into 0bPrime 9760 | -7/Scraptown | Discovered new exit (range 3) 9765 | -7/Scraptown | Entered Factory 9765 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x6 9992 | -5/Factory | Repaired Med. Treads? 10805 | -5/Factory | Lost 4 parts (1p3u) 10810 | -5/Factory | Identified exit to Upper Caves 10810 | -5/Factory | Identified exit to Extension 10984 | -5/Factory | Entered Upper Caves 10986 | -5/Upper Caves | UFD Scientist delivered a prototype 10987 | -5/Upper Caves | Found Enh. Scrap Shield 10992 | -5/Upper Caves | Identified exit to Upper Caves 11053 | -5/Upper Caves | Spotted B-75 Beast 11208 | -5/Upper Caves | Learned Factory trap positions 11242 | -5/Upper Caves | Build established: Hacker-Mutant 11242 | -5/Upper Caves | Entered another Upper Caves area 11246 | -5/Upper Caves | Discovered new exit (range 10) 11373 | -5/Upper Caves | Spotted B-75 Beast 11407 | -5/Upper Caves | Discovered new exit (range 6) 11431 | -5/Upper Caves | Identified exit to Zhirov 11432 | -5/Upper Caves | Entered Zhirov 11432 | -5/Zhirov | Discovered new exit (range 4) 11440 | -5/Zhirov | Met Zhirov 11448 | -5/Zhirov | Learned location of Testing (-2) 11448 | -5/Zhirov | Learned location of Quarantine (-3) 11448 | -5/Zhirov | Learned location of Command (-1) 11452 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11463 | -5/Zhirov | Found Alien Artifact 11463 | -5/Zhirov | Identified Integrated Dissipator 11463 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11529 | -5/Zhirov | Botcube activated 11543 | -5/Zhirov | Botcube completed mutation into legged form (unarmed). 11655 | -5/Zhirov | Identified exit to Proximity Caves 11661 | -5/Zhirov | Entered Proximity Caves 11661 | -4/Proximity Caves | Accompanied by 1 ally 11700 | -4/Proximity Caves | Build established: Hacker-Scout 11744 | -4/Proximity Caves | Learned Research security intel 11957 | -4/Proximity Caves | Discovered new exit (range 10) 11957 | -4/Proximity Caves | Spotted B-86 Titan 11961 | -4/Proximity Caves | Identified exit to Factory 12031 | -4/Proximity Caves | Entered Factory 12031 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12032 | -4/Factory | Identified exit to Armory 12033 | -4/Factory | Loaded intel: 94 trap records 12083 | -4/Factory | Identified exit to Upper Caves 12172 | -4/Factory | Entered Upper Caves 12191 | -4/Upper Caves | Entered an active Warlord outpost 12196 | -4/Upper Caves | Learned Research garrison access intel 12512 | -4/Upper Caves | Build established: Mutant 12936 | -4/Upper Caves | Learned location of Armory (-4) 12936 | -4/Upper Caves | Learned 8 Factory zone layouts 13050 | -4/Upper Caves | Encountered a Warlord checkpoint 13128 | -4/Upper Caves | Discovered new exit (range 14) 13147 | -4/Upper Caves | Identified exit to Upper Caves 13241 | -4/Upper Caves | Entered another Upper Caves area 13254 | -4/Upper Caves | Discovered new exit (range 13) 13277 | -4/Upper Caves | Identified exit to Research 13420 | -4/Upper Caves | Identified exit to Warlord 13423 | -4/Upper Caves | Learned location of 1 exit from Research 13664 | -4/Upper Caves | Entered Warlord 13696 | -4/Warlord | Discovered new exit (range 14) 13790 | -4/Warlord | Visited the Vortex Lab 13792 | -4/Warlord | Found Vortex Rail 13794 | -4/Warlord | Found Vortex Rail 13796 | -4/Warlord | Found Vortex Shotgun 13798 | -4/Warlord | Found Vortex Shotgun 13799 | -4/Warlord | Warlord's base attacked by MAIN.C 13832 | -4/Warlord | Found Exp. Cloaking Device 13924 | -4/Warlord | Rebuked by Warlord 13972 | -4/Warlord | Opened side exit 13985 | -4/Warlord | Identified exit to Proximity Caves 13985 | -4/Warlord | Entered Proximity Caves 14005 | -3/Proximity Caves | Found Alien Artifact 14330 | -3/Proximity Caves | Build established: Hacker-Mutant 14439 | -3/Proximity Caves | Discovered exit to Research (range 13) 14487 | -3/Proximity Caves | Identified Core Expander 14487 | -3/Proximity Caves | Installed Core Expander, added new Utility slot 14493 | -3/Proximity Caves | Entered Research 14493 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 14494 | -3/Research | Identified exit to Quarantine 14495 | -3/Research | Identified exit to Research 14498 | -3/Research | Loaded intel: 3 garrison access locations 14537 | -3/Research | Spotted B-86 Titan 14616 | -3/Research | Central database locked down 14624 | -3/Research | Found Fusion Bomb Launcher 14778 | -3/Research | Lost 4 parts (2n2u) 14781 | -3/Research | Discovered exit to Quarantine (range 10) 14783 | -3/Research | Entered Quarantine 14809 | -3/Quarantine | Found Alien Artifact 14832 | -3/Quarantine | Identified Core Reset Matrix 14850 | -3/Quarantine | Found Alien Impact Weapon 14850 | -3/Quarantine | Identified Core Stripper 14923 | -3/Quarantine | Found Prototype Hackware 14987 | -3/Quarantine | Repaired Nanoactuators? 15040 | -3/Quarantine | Identified Exp. Hacking Suite 15127 | -3/Quarantine | Found Alien Artifact 15140 | -3/Quarantine | Identified Terrabomb 15285 | -3/Quarantine | Spotted Fortress 15305 | -3/Quarantine | Discovered new exit (range 6) 15305 | -3/Quarantine | Discovered new exit (range 7) 15306 | -3/Quarantine | Entered Section 7 15306 | -3/Section 7 | Spotted S7 Guard 15315 | -3/Section 7 | Found Alien Artifact 15415 | -3/Section 7 | Watched by a mysterious "MATRIX" hacker. 15509 | -3/Section 7 | Found Unknown Device 15509 | -3/Section 7 | Identified Quantum Capacitor 15601 | -3/Section 7 | Lost 3 parts (3n) 15617 | -3/Section 7 | System corruption reached 10% 15675 | -3/Section 7 | Core integrity fell below 50% 15675 | -3/Section 7 | Entered Research 15675 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 15680 | -2/Research | Lost 9 parts (2p4n3u) 15738 | -2/Research | Found Gamma Bomb Array 15863 | -2/Research | Lost 6 parts (1p1n4u) 16239 | -2/Research | Found Gamma Bomb Array 16308 | -2/Research | Found Gamma Bomb Array 16505 | -2/Research | System corruption reached 10% 16985 | -2/Research | Build established: Hacker-Gunner 17342 | -2/Research | Found Active Sensor Suite 17446 | -2/Research | Build established: Scavenger-Gunner 17549 | -2/Research | Lost 7 parts (1p1n2u3w) 17641 | -2/Research | Destroyed 8 combat bots 17878 | -2/Research | System corruption reached 30% 17925 | -2/Research | First assault squad dispatched 17991 | -2/Research | Core integrity fell below 50% 17992 | -2/Research | Used Terrabomb 17998 | -2/Research | Core integrity fell below 20% 18025 | -2/Research | Lost 10 parts (2p3n3u2w) 18045 | -2/Research | Spotted B-90 Cyclops 18078 | -2/Research | Discovered new exit (range 5) 18083 | -2/Research | Entered Access 18083 | -1/Access | Accompanied by 2 allies 18083 | -1/Access | Evolved 2 slots: Utility x2 18153 | -1/Access | Garrison activated, responded to threat 18258 | -1/Access | Lost 4 parts (1p2n1w) 18492 | -1/Access | Spotted B-99 Colossus 18523 | -1/Access | Lost 5 parts (5n) 18695 | -1/Access | Energy Cycler disabled 18822 | -1/Access | Lost 3 parts (1n2u) 18833 | -1/Access | First assault squad dispatched 19006 | -1/Access | Lost 7 parts (1p2n3u1w) 19090 | -1/Access | Garrison activated, responded to threat 19127 | -1/Access | Lost 3 parts (2n1u) 19130 | -1/Access | Destroyed 14 combat bots 19212 | -1/Access | Found Prototype Launcher 19212 | -1/Access | Identified Ragnarok Missile Launcher 19696 | -1/Access | Found Hvy. Insulated Plating 19828 | -1/Access | System corruption reached 10% 19902 | -1/Access | Build established: Hacker-Gunner 20438 | -1/Access | High security lockdown imminent 20477 | -1/Access | Destroyed 15 combat bots 20518 | -1/Access | High security lockdown engaged 20618 | -1/Access | Lost 3 parts (2u1w) 20634 | -1/Access | Destroyed 11 combat bots 20673 | -1/Access | Core integrity fell below 50% 20701 | -1/Access | System corruption reached 30% 20732 | -1/Access | Core integrity fell below 20% 20749 | -1/Access | Scanned by Researcher 20752 | -1/Access | Spotted Investigator 20759 | -1/Access | Lost 18 parts (3p3n4u8w) 20762 | -1/Access | Destroyed by X-87 Electro with Compact HERF Cannon Last Messages --------------- 20755_ Investigator is analyzing... 20756_ Stasis bubble strength at 152. 20756_ G-73 Enforcer stasis bubble strength at 39. 20756_ K-01 Serf collects debris. 20757_ Stasis bubble strength at 146. 20757_ G-73 Enforcer stasis bubble strength at 16. 20758_ System corrupted: Heat flow error (+190). 20758_ Stasis bubble strength at 140. 20758_ G-73 Enforcer stasis bubble bursts. 20758_ G-73 Enforcer held in stasis. 20759_ Stasis bubble strength at 134. 20760_ Stasis bubble strength at 128. 20761_ K-01 Serf system terminally corrupted. 20761_ W-44 Eye stasis bubble strength at 150. 20761_ Stasis bubble strength at 122. 20761_ Held in stasis. 20761_ Investigator is analyzing... 20762_ Stasis bubble strength at 116. Map ----- +----------------------------------------------------+ | #??# #???????######## *#! %!# % ! | | #??# #??????????????# !#####+####### ! | | ! #??# #??????????????# ! ##?## ####### | | #??# #??????????????# # ?# | | #??# #??????????????# ##?# | | ####### ###????????????# #??# | | ????# ############## #??# ########+# | | ???#" #??# #????? | | % #??# #???# | | #??# #???# | | #??# #???# | | ! #??# #???# | | #??# #???# | | ##### #??# #???# | | ????# ############## * #??# #???# | | ????###########??????#######=% #??# #???# | | ????????????????????? = # #??# #???###### | | ????????????????????? # #??# #????????? | | ?????????????????????? g/ #??# #????????? | | ###???????????????????" x# =[ #??? ?????????? | | #????##########??????"% #[%=% ???? ?????????? | | #????# #?????? #????????? ?????????? | | #????# ] = #???????c ??????????????????????? | | ###### " #???????gge??????????????????????? | | #!! ## """ #???????#g#??????????????????????? | | /*= / """ #???????#@#??????????????????????? | | ] # =!## " #???????#w#??????????????????????? | | ## ### #???????#k######?????????????????? | | ##[# # #########h# #?????????????????? | | ####!###!! ?? + h + #?????????????????? | | " %==##/#######% # #?????????????????? | | ## ==*!*=[%/= % # #?????????????????? | | *%!%=%|=!%* % + #?????????????????? | | ## !!%*=%=%===% [ ####### #?????????????????? | | ?# %*!%#######%![ ##????######?????????????????? | | ?###[#####!#?# #????????????????????????????? | | ??##?# #????????????????????????????? | | #????# #????????????????????????????? | | #????# #????????????????????????????? | | #????##+###+#????????????????????????????? | | #????????* #???????????????????????????? | | #?????? #???????????????????????????? | | #???? #???????????????????????????? | | #??# #???????????????????????????? | | #########??# ! #???????????????????????????? | | ??#######??# #???????????????????????????? | | ?? #??# #???????????????????????????? | | ? #??# #???????????????????????????? | | ? #??###########???????????????????????????? | | #????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 167 Energy Generation 49 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 4 Additional Mass Support 9 Corruption Block 20 Armor Coverage 1200 Resistance: TH 30 Resistance: EM 30 Propulsion Shielding 33 Melee Speed Boost 30 Evasion (%) 70 Targeting Accuracy 32 Melee Accuracy 14 Target Analysis 8 Core Analysis 6 Recoil Reduction 8 Offensive Hacking 30 Defensive Hacking 26 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Treads | 29% | -5/Factory Nanoactuators | 7% | -3/Quarantine Studied --------- Gyrokinetic Inverter | -4/Factory | Hacked Imp. Linear Gravjet | -4/Factory | Hacked Spear | -4/Factory | Hacked Antigrav System | -3/Research | Hacked Lgt. Ion Engine | -3/Research | Hacked Lgt. Particle Reactor | -3/Research | Hacked Alien Tech Used ----------------- Integrated Dissipator Core Expander Core Stripper Terrabomb Achievements -------------- A Problem For Future Me All Kinds Of Bad News Art Critic Bob, First Of His Name Bumper Bots Civilization 2243 Construction Begets Destruction Explosive Keycard Fancy Inventory Frankenstein Heavy Suspicion Hydra I Have A Map? Into The Breach Item+ Link The Feds Loot Taster My Business Is Booming Overwhelming Some Acronyms Are Better Than Others Spot Them First There's More Where That Came From Wiki Contributor Challenges ------------ None Game ------ Seed WeaponTrackerDisintegrator Manual? 0 Play Time 04:36:16 Cumulative 453.7 hours Start 2026.02.13 @ 01:33:17 End 2026.02.14 @ 20:44:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 261 Rogue 259 Adventurer 2 Explorer 0 Win Type - Total 11 Types 10/0/1/0/0/0/0/0/0/0 Lore% 77 Gallery% 65 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e60868b0-2f69-47c4-970a-bde82e7d5f51