Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.04 @ 22:14:58 Player: LU-1G1 Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (135) 675 Value Destroyed (3459) 3459 Prototype IDs (33) 660 Alien Tech Used (2) 400 Bonus (1472) 1472 TOTAL SCORE: 14366 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 172 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 118/300 Energy 100/100 System Corruption 15% Temperature Cool (4) Movement Flying (30) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- Improved Diametric Drive > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Huge Storage Unit Advanced ECM Suite Force Lance Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Linear Gravjet Antigrav Array Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Compact Battery Advanced Terrain Scan Processor Advanced Terrain Scan Processor 0b10 Decoder Chip [Generic] Improved Reaction Control System Graphene Brace Matter Drive > --- WEAPON ----------- (None) > --- INVENTORY -------- Micro Antimatter Reactor Huge Storage Unit Chronowheel Terrabomb Flail [Rating: 133] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved VSS Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Advanced Surge Thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Heavy Armor Plating Artifact Matter Drive Weapon Advanced Assault Cannon Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Precision Grenade Launcher Impact Weapon Flail Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Qua Res Acc Com Slots Evolved 18 | . . . . . 4 2 2 2 . . 2 2 . 2 2 . Power 1 | . . . . . . . . . . . 1 . . . . . Propulsion 8 | . . . . . 2 . . 2 . . 1 1 . 1 1 . Utility 7 | . . . . . 2 2 . . . . . 1 . 1 1 . Weapon 2 | . . . . . . . 2 . . . . . . . . . Parts Attached 173 | 6 12 4 . 4 25 12 39 7 6 1 . 21 7 15 14 . Power 25 | 1 2 1 . 1 1 4 2 1 . . . 4 2 3 3 . Engine 10 | 1 2 1 . 1 1 3 . . . . . 1 . . . . Core 6 | . . . . . . 1 2 1 . . . 2 . . . . Reactor 9 | . . . . . . . . . . . . 1 2 3 3 . Propulsion 56 | 2 2 2 . . 5 1 14 1 1 1 . 8 1 9 9 . Treads 15 | 2 2 2 . . 5 1 3 . . . . . . . . . Leg 4 | . . . . . . . 4 . . . . . . . . . Wheel 2 | . . . . . . . 2 . . . . . . . . . Hover 9 | . . . . . . . 1 . . 1 . . . 2 5 . Flight 26 | . . . . . . . 4 1 1 . . 8 1 7 4 . Utility 46 | 1 4 1 . 1 8 3 10 5 4 . . 3 2 3 1 . Device 16 | . . 1 . 1 5 1 1 1 . . . 3 . 2 1 . Storage 5 | 1 2 . . . . . . . 1 . . . 1 . . . Processor 10 | . 1 . . . 1 1 2 4 1 . . . . . . . Hackware 5 | . . . . . . . 3 . 2 . . . . . . . Protection 9 | . 1 . . . 2 1 4 . . . . . . 1 . . Artifact 1 | . . . . . . . . . . . . . 1 . . . Weapon 46 | 2 4 . . 2 11 4 13 . 1 . . 6 2 . 1 . Energy Gun 6 | . 2 . . 1 2 . 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 10 | 2 2 . . . 3 . 3 . . . . . . . . . Ballistic Cannon 11 | . . . . . 5 3 3 . . . . . . . . . Launcher 9 | . . . . 1 1 1 2 . 1 . . 2 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . 1 . . 1 . Slashing Weapon 8 | . . . . . . . 4 . . . . 3 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 1 1 6 . . . . 1 2 . 1 . Parts Lost 64 | . 2 4 . 1 6 7 8 . 2 1 1 3 8 10 11 . Power 8 | . 1 1 . 1 1 . 1 . . . 1 1 . . 1 . Propulsion 34 | . . 2 . . 1 1 3 . 2 1 . . 7 7 10 . Utility 15 | . . 1 . . 1 4 4 . . . . 1 1 3 . . Weapon 7 | . 1 . . . 3 2 . . . . . 1 . . . . Highest Loss Streak 8 | . 1 2 . 1 2 4 7 . 2 1 1 2 8 5 6 . To Critical Strikes 2 | . . . . . . 1 . . . . . . . . 1 . Average Slot Usage (%) 84 | . 95 97 100 96 83 86 79 53 79 76 63 91 83 52 17 4 Engine 7 | . 13 13 14 10 6 6 1 . . . . 2 . . . . Treads 20 | . 27 27 28 28 30 29 9 . . . . . . . . . Flight 4 | . . . . . . . 2 19 21 15 10 34 33 16 5 4 Device 5 | . . 13 14 14 7 7 3 1 5 5 5 11 12 7 1 . Storage 8 | . 14 14 14 14 9 7 5 . 4 5 5 4 4 2 . . Processor 6 | . . . . . 3 12 5 8 22 17 15 14 14 13 3 . Hackware 1 | . . . . . . . 8 . . 5 5 . . . . . Protection 4 | . 9 . . . 7 5 5 . . . . . . . . . Energy Gun 5 | . 4 28 28 26 3 . . . . . . . . . . . Ballistic Gun 6 | . 23 . . . 3 . 9 . . . . . . . . . Ballistic Cannon 5 | . . . . . 11 14 11 . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 11 7 5 5 11 8 . . . Naked Turns 8 | . . . . . . . 2 . . . . . . . 6 . Heaviest Build 59 | 13 34 32 32 32 55 59 52 12 16 16 10 34 42 44 15 . Greatest Support 88 | 40 40 40 40 40 80 88 88 18 22 18 11 34 42 58 64 7 Greatest Overweight (x) 5 | . . . . . . . 5 . . . . 1 1 1 3 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Average Capacity 11 | 7 10 15 15 15 15 15 13 5 5 5 5 5 5 5 5 5 Most Carried 15 | 6 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 4 Average Carried 10 | 4 9 14 13 15 14 14 10 4 4 4 5 4 4 4 3 4 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 15 13 15 15 15 13 5 4 5 5 5 5 5 4 4 4 Class Distribution -------------------- 52% | Mutant 27% | Scavenger-Mutant 7% | Scout 4% | Scavenger-Skirmisher 3% | Skirmisher 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Scout | -4/Factory Scout | -3/Research Scout | -3/Quarantine Sprinter | -2/Research Sprinter | -1/Access Sprinter | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Qua Res Acc Com Matter Collected 4090 | 292 449 30 10 46 732 701 1139 59 88 52 . 336 20 100 36 . Remotely 775 | . . . . . . . 775 . . . . . . . . . Salvage Created 4109 | 96 737 250 . 125 990 409 673 176 157 . . 427 69 . . . Parts 247 | 3 60 26 . 16 47 33 24 11 10 . . 14 3 . . . Haulers Intercepted 8 | . 2 . . . 2 1 1 . . . . 2 . . . . Recyclers Shooed 10 | 1 2 . . . 1 1 5 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . 2 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Qua Res Acc Com Combat Hostiles Destroyed 82 | . 18 9 . 5 14 20 8 . 4 . . . 4 . . . Guns 36 | . 18 9 . 2 4 . 3 . . . . . . . . . Cannons 30 | . . . . . 8 17 5 . . . . . . . . . AOE 15 | . . . . 3 1 3 . . 4 . . . 4 . . . Classes Destroyed 14 | 2 5 1 . . 2 3 . . 1 . . . . . . . Worker 8 | . . . . . 2 2 1 . . . . 3 . . . . Builder 11 | . . 1 . . 6 . 1 2 . . . 1 . . . . Tunneler 4 | 1 . 1 . . . . . 1 . . . 1 . . . . Hauler 8 | . 2 . . . 2 1 1 . . . . 2 . . . . Recycler 9 | 1 1 . . . 3 . 2 1 . . . 1 . . . . Operator 6 | . 3 . . . . 2 1 . . . . . . . . . Watcher 7 | . 3 . . . 3 . 1 . . . . . . . . . Swarmer 37 | . 9 5 . 3 . 11 1 . 4 . . . 4 . . . Grunt 33 | . 9 4 . 2 11 4 3 . . . . . . . . . Brawler 2 | . . . . . . 1 1 . . . . . . . . . Sentry 4 | . . . . . 3 1 . . . . . . . . . . Programmer 5 | . . . . . . 2 3 . . . . . . . . . Heavy 1 | . . . . . . 1 . . . . . . . . . . Samaritan 2 | . . . . . . . . . 2 . . . . . . . Best Kill Streak 8 | 2 4 3 . 5 5 8 3 2 4 . . 4 4 . . . Combat Bots Only 7 | . 4 3 . 5 3 7 3 . 4 . . . 4 . . . Max Kills in Single Turn 4 | 1 1 2 . 3 2 3 1 1 2 . . 1 4 . . . Gunslinging 1 | . . 1 . . . . . . . . . . . . . . Exploded 4 | . . . . 3 1 3 . . 2 . . . 4 . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Qua Res Acc Com Damage Taken 11031 | . 784 514 . 66 1256 1295 1206 62 195 158 25 357 1051 1160 2803 99 Core 2710 | . 131 73 . . 107 139 179 19 41 86 . 39 109 182 1506 99 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 196 | . . . . . . . 196 . . . . . . . . . Regen/Repaired (Parts) 172 | . 172 . . . . . . . . . . . . . . . Core Remaining (%) 79 | 100 . . . 18 80 80 78 . . 85 100 . 88 87 . . Volleys Fired 302 | 8 89 30 . 4 80 55 32 . 3 . . . 1 . . . Largest 4 | 2 2 2 . 2 2 2 4 . 1 . . . 1 . . . Hottest 147 | 40 40 112 . 112 112 96 147 . 36 . . . 60 . . . Shots Fired 627 | 16 177 60 . 7 145 110 108 . 3 . . . 1 . . . Gun 376 | 16 177 60 . 6 69 . 48 . . . . . . . . . Cannon 244 | . . . . . 75 109 60 . . . . . . . . . Launcher 7 | . . . . 1 1 1 . . 3 . . . 1 . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 519 | 16 177 . . . 109 109 108 . . . . . . . . . Thermal 101 | . . 60 . 6 35 . . . . . . . . . . . Explosive 7 | . . . . 1 1 1 . . 3 . . . 1 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | 9 12 10 . 4 13 13 15 . 5 . . . 6 . . . Robot Miss Streak 9 | 2 6 3 . 2 4 4 9 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 5 2 . 1 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . . . . . . . . . Shots Hit Robots 421 | 11 110 34 . 4 95 69 74 4 5 . . 14 1 . . . Core Hits 200 | 3 44 15 . 7 46 32 37 3 7 . . 2 4 . . . Critical Kills 2 | . 1 . . . . . 1 . . . . . . . . . Critical Parts Destroyed 3 | . 1 . . . . . 2 . . . . . . . . . Critical Strikes 21 | . 2 1 . 2 7 4 5 . . . . . . . . . Burn 5 | . . 1 . 2 2 . . . . . . . . . . . Destroy 5 | . 2 . . . . . 3 . . . . . . . . . Blast 11 | . . . . . 5 4 2 . . . . . . . . . Melee Attacks 61 | . . . . . . . 4 8 2 . . 25 20 . 2 . Impact 12 | . . . . . . . . . . . . 4 6 . 2 . Slashing 49 | . . . . . . . 4 8 2 . . 21 14 . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 20 | . . . . . . . 1 4 2 . . 13 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . 4 . . . . Damage Inflicted 11314 | 117 1162 512 . 217 2198 2215 1873 535 654 . . 1434 396 1 . . Guns 2985 | 117 1150 501 . 72 698 . 447 . . . . . . . . . Cannons 4570 | . . . . . 1382 2033 1155 . . . . . . . . . Explosions 1241 | . . . . 145 104 182 . . 414 . . . 396 . . . Melee 2372 | . . . . . . . 163 535 240 . . 1434 . . . . Ramming 146 | . 12 11 . . 14 . 108 . . . . . . 1 . . Kinetic 6587 | 117 1150 . . . 1685 2033 1602 . . . . . . . . . Thermal 968 | . . 501 . 72 395 . . . . . . . . . . . Explosive 1241 | . . . . 145 104 182 . . 414 . . . 396 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 96 | . . . . . . . . . . . . 96 . . . . Slashing 2276 | . . . . . . . 163 535 240 . . 1338 . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . 6 16 1 1 1 . 3 5 3 15 15 Average Corruption 6 | . . . . . . 5 14 1 1 1 . 1 3 1 11 15 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 81 | . . . . . . 25 34 . 1 2 . 5 4 1 8 1 Message Errors 19 | . . . . . . 6 8 . . . . 2 1 . 2 . Matter Fused 24 | . . . . . . 10 9 . 1 2 . 1 . . . 1 Heat Flow Errors 10 | . . . . . . 2 5 . . . . . 1 1 1 . Energy Discharges 5 | . . . . . . 3 1 . . . . . 1 . . . Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . Data Loss (minor) 5 | . . . . . . 2 1 . . . . . . . 2 . Data Loss (major) 4 | . . . . . . 1 2 . . . . . 1 . . . Misfires 1 | . . . . . . 1 . . . . . . . . . . Alerts 2 | . . . . . . . . . . . . 2 . . . . Misdirections 5 | . . . . . . . 2 . . . . . . . 3 . Weapon Failures 5 | . . . . . . . 5 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1060 | . . . . . 32 34 172 98 53 . . 608 63 . . . Projectiles 105 | . . . . . 32 34 39 . . . . . . . . . Explosions 116 | . . . . . . . . . 53 . . . 63 . . . Melee 839 | . . . . . . . 133 98 . . . 608 . . . . Knockbacks 51 | . . . . . 15 15 21 . . . . . . . . . Impact 3 | . . . . . 1 . 2 . . . . . . . . . Kinetic 46 | . . . . . 12 15 19 . . . . . . . . . Secondary 2 | . . . . . 2 . . . . . . . . . . . Self-Inflicted Damage 48 | . . . . . . 36 2 . 10 . . . . . . . Shots 2 | . . . . . . 1 . . 1 . . . . . . . Rammed 15 | . 5 2 . . 2 . 5 . . . . . . 1 . . Targets Rammed 29 | . 5 4 . . 3 . 16 . . . . . . 1 . . Kicked 11 | . . . . . . . 11 . . . . . . . . . Crushed 3 | . . 2 . . 1 . . . . . . . . . . . Highest Temperature 531 | . 25 444 . 58 489 98 484 . . . . 242 531 418 228 . Average Temperature 104 | . 6 124 . 39 140 31 107 . . . . 85 194 166 109 . Received Heat Transfer 2127 | . 270 195 . 30 729 237 252 9 27 9 9 30 132 126 54 18 Effects 28 | . . 3 . . 4 . 6 . . . . . 10 5 . . Shutdowns 7 | . . 1 . . 2 . 1 . . . . . 1 2 . . Energy Bleed 2 | . . . . . . . . . . . . . . 2 . . Interference 11 | . . 2 . . 1 . 3 . . . . . 4 1 . . Matter Decay 2 | . . . . . . . . . . . . . 2 . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . Damage (major) 5 | . . . . . . . 2 . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . 1 . . . . Impact Corruptions 1 | . . . . . . . . . . . . 1 . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . Parts Melted 3 | . . 1 . 2 . . . . . . . . . . . . Heat Transferred 2849 | . . 1369 . 333 1147 . . . . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Qua Res Acc Com Peak Influence 1908 | 10 228 230 . 120 280 356 213 145 . . 107 251 1908 1292 1106 737 Initial 1100 | . 6 . . . 46 65 136 12 . . 102 55 135 1100 751 707 Average 213 | 2 68 85 . 110 141 169 122 49 . . 102 164 1696 1156 933 720 Maximum Alert Level 5 | . 1 1 . . 1 1 1 . . . . 1 5 4 4 3 Low Security (%) 73 | 100 96 89 . 100 82 52 93 100 . . 100 45 . . . . Level 1 17 | . 3 10 . . 17 47 6 . . . . 54 . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 3 | . . . . . . . . . . . . . . . 98 100 Level 4 3 | . . . . . . . . . . . . . . 100 1 . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . 99 . . . Squads Dispatched 35 | . 5 . . . . 5 5 2 . . . 6 6 2 4 . Investigation 6 | . 2 . . . . . . 1 . . . 2 . . 1 . Extermination 6 | . . . . . . 2 3 . . . . 1 . . . . Reinforcement 15 | . 3 . . . . 3 2 1 . . . 3 . 1 2 . Assault 8 | . . . . . . . . . . . . . 6 1 1 . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 1 . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Qua Res Acc Com Distress Signals 18 | . 3 . . . 3 1 1 . . . . 2 . 4 3 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 266 | . 31 11 . 5 26 34 14 5 5 4 5 12 47 29 31 7 Peak Tracking Total 32 | . 6 2 . 3 6 4 5 3 4 5 5 8 32 12 17 7 Tactical Retreats 25 | . . 1 . . 1 7 . 2 . 2 . 3 3 3 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Qua Res Acc Com Traps Triggered 7 | . 1 . . . . . 2 . . . . . 1 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Qua Res Acc Com Machines Disabled 6 | . . . . . . 1 . . . . . . 4 . 1 . Max in Single Turn 1 | . . . . . . 1 . . . . . . 1 . 1 . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Qua Res Acc Com Machines Accessed 32 | . 7 . 2 . 3 4 2 3 . . . 7 1 3 . . Terminals 19 | . 5 . . . 1 2 1 2 . . . 5 1 2 . . Fabricators 3 | . . . . . . 1 . 1 . . . . . 1 . . Repair Stations 3 | . 1 . . . . 1 . . . . . 1 . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . 1 . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . Total Hacks 75 | . 24 . 2 . 7 7 4 7 . . . 17 3 4 . . Successful 30 | . 10 . 2 . 6 1 3 3 . . . 4 . 1 . . Failed 45 | . 14 . . . 1 6 1 4 . . . 13 3 3 . . Catastrophic 11 | . 4 . . . . 1 . 2 . . . 3 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 17 | . 7 . 1 . . 1 . 2 . . . 3 1 2 . . Terminals 47 | . 17 . . . 2 3 1 5 . . . 13 3 3 . . Fabricators 4 | . . . . . . 1 . 2 . . . . . 1 . . Repair Stations 9 | . 4 . . . . 3 . . . . . 2 . . . . Recycling Units 4 | . 3 . . . 1 . . . . . . . . . . . Scanalyzers 7 | . . . . . 4 . 3 . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 2 . . . . Terminal Hacks 11 | . 3 . 2 . 1 1 1 1 . . . 2 . . . . Record 1 | . . . 1 . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . Unreport Threat 2 | . 1 . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . Repair Station Hacks 5 | . 4 . . . . . . . . . . 1 . . . . Scan Component 2 | . 2 . . . . . . . . . . . . . . . Repair 2 | . 2 . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . . . . . . . . . . . Retrieve Components 2 | . 1 . . . 1 . . . . . . . . . . . Scanalyzer 6 | . . . . . 4 . 2 . . . . . . . . . Insert Component 3 | . . . . . 2 . 1 . . . . . . . . . Analyze 3 | . . . . . 2 . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 2 . . . . . . 1 . . . 1 . 1 . . Terminals 4 | . 2 . . . . . . 1 . . . 1 . . . . Assimilate 2 | . . . . . . . . 1 . . . 1 . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . Fabnet 1 | . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . Hacking Detections 26 | . 7 . . . 2 4 1 3 . . . 5 1 3 . . Full Trace Events 4 | . 1 . . . . . . 1 . . . 2 . . . . Feedback Events 4 | . . . . . . . . 1 . . . 3 . . . . Corruption 3 | . . . . . . . . 1 . . . 2 . . . . Hackware Fried 1 | . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . . . . . . . . Time 52 | . 52 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . 5 . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 . 1 . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Qua Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . 3 3 Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Qua Res Acc Com Total Allies 1 | . . . . . . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . . . . . . 1 . . . . Highest-Rated Group 26 | . . . . . . . . . . . . 26 . . . . Highest-Rated Ally 26 | . . . . . . . . . . . . 26 . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Qua Res Acc Com Robot Analysis Total 1 | . . . . . . . . . . . . 1 . . . . Derelict Logs Recovered 3 | . . . . 2 . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 24 | . . . . . . . . . . . . 11 3 8 2 . Traps 2 | . . . . . . . . . . . . 1 1 . . . Emergency Access 2 | . . . . . . . . . . . . 1 . 1 . . Items 16 | . . . . . . . . . . . . 8 1 5 2 . Machines 3 | . . . . . . . . . . . . 1 1 1 . . Guards 1 | . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Qua Res Acc Com Turns Passed 7428 | 127 1660 412 455 125 906 1407 824 220 106 146 48 382 136 261 182 31 Spaces Moved 6432 | 60 801 190 284 68 348 635 573 473 249 337 132 780 336 608 454 104 Core 59 | 5 . . . . . . 4 . . . . . . . 50 . Treads 2495 | 55 801 190 284 68 348 635 114 . . . . . . . . . Legs 111 | . . . . . . . 111 . . . . . . . . . Wheels 126 | . . . . . . . 126 . . . . . . . . . Hover 105 | . . . . . . . . . . . . . . 102 3 . Flight 3536 | . . . . . . . 218 473 249 337 132 780 336 506 401 104 Fastest Speed 10 | 50 160 160 160 160 160 160 34 34 29 34 34 10 10 22 27 30 Average Speed 82 | 150 160 160 160 160 160 160 99 34 33 34 34 15 13 32 33 30 Slowest Speed 360 | 160 160 160 160 160 160 160 360 34 34 34 34 59 125 125 200 30 Overloaded Moves 2 | . . . . . . . . . . . . . 2 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 46 | . . . . . . . . 7 . . . . 4 9 20 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 6 93 48 69 25 23 20 20 16 48 36 5 20 57 26 19 3 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 1 . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 . 1 . . 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . . . . 1 2 . . . . . . Spaces Dug 15 | . . . . . . . 1 4 . . . 5 5 . . . Terrain Destroyed 122 | . . . . 10 28 20 11 4 18 . . 5 26 . . . Melee 15 | . . . . . . . 1 4 . . . 5 5 . . . Projectile 44 | . . . . . 20 14 10 . . . . . . . . . AOE 63 | . . . . 10 8 6 . . 18 . . . 21 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Qua Res Acc Com Total 7794 | 79 1023 235 285 76 552 917 744 510 265 368 134 1008 391 653 456 98 Wait 694 | . 82 6 . . 64 205 44 27 1 29 3 175 26 32 . . Move 6335 | 59 800 189 283 67 347 634 572 460 248 336 131 779 328 589 419 94 Hop 35 | . . . . . . . . 5 . . . . 3 9 14 4 Pick Up 68 | 6 18 1 2 . 12 3 15 1 1 . . 5 2 1 1 . Fast Attach 118 | 6 7 2 . 1 13 6 28 6 5 1 . 12 6 12 13 . Attach 33 | . 2 2 . . 5 3 9 1 1 . . 4 1 3 2 . Detach 22 | . 4 . . . 3 1 4 . 4 1 . 1 . 1 3 . Swap 25 | . 3 . . 3 7 3 2 . . . . 5 1 1 . . Drop 85 | . 13 1 . 1 18 7 18 2 . 1 . 11 7 4 2 . Fire 302 | 8 89 30 . 4 80 55 32 . 3 . . . 1 . . . Melee 46 | . . . . . . . 2 8 2 . . 16 16 . 2 . Ram 2 | . . . . . . . 1 . . . . . . 1 . . Kick 11 | . . . . . . . 11 . . . . . . . . . Crush 16 | . 5 4 . . 3 . 4 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . 2 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -3/Quarantine -2/Research (discovered 2 exits: [*Acc x2]) -1/Access -1/Command History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 128 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 16) 446 | -10/Materials | Discovered new exit (range 15) 609 | -10/Materials | Discovered new exit (range 16) 831 | -10/Materials | Repaired Lgt. Treads 858 | -10/Materials | Repaired Lgt. Treads 1208 | -10/Materials | Core integrity fell below 50% 1498 | -10/Materials | Discovered new exit (range 12) 1788 | -10/Materials | Entered Mines 1859 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2060 | -10/Mines | Discovered new exit (range 6) 2077 | -10/Mines | Core integrity fell below 20% 2190 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2192 | -10/Mines | Discovered new exit (range 5) 2200 | -10/Mines | Entered Exiles 2240 | -10/Exiles | Met 8R-AWN 2266 | -10/Exiles | Met EX-HEX 2348 | -10/Exiles | Met EX-DEC 2373 | -10/Exiles | Learned location of Zion (-6) 2402 | -10/Exiles | Met EX-BIN 2424 | -10/Exiles | Aligned with FarCom system 2426 | -10/Exiles | Given EX-Vault access code 2464 | -10/Exiles | Opened EX-Vault 2476 | -10/Exiles | Found Chronowheel 2507 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2530 | -10/Exiles | Exiles lab attacked by MAIN.C 2638 | -10/Exiles | Discovered new exit (range 14) 2655 | -10/Exiles | Left Exiles lab with Chronowheel 2655 | -10/Exiles | Entered Mines 2743 | -9/Mines | Learned Materials non-interactive machine intel 2773 | -9/Mines | Discovered new exit (range 4) 2780 | -9/Mines | Entered Materials 2780 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2781 | -8/Materials | Loaded intel: 48 non-interactive machine locations 3238 | -8/Materials | Discovered new exit (range 16) 3391 | -8/Materials | Build established: Scavenger-Mutant 3684 | -8/Materials | Identified exit to Factory 3686 | -8/Materials | Entered Factory 3686 | -7/Factory | Evolved 2 slots: Utility x2 4664 | -7/Factory | Cargo convoy interrupted 4735 | -7/Factory | Destroyed 7 combat bots 5049 | -7/Factory | Discovered new exit (range 16) 5076 | -7/Factory | Lost 4 parts (1n1u2w) 5093 | -7/Factory | Entered another Factory area 5093 | -6/Factory | Evolved 2 slots: Weapon x2 5265 | -6/Factory | System corruption reached 10% 5306 | -6/Factory | Lost 7 parts (1p3n3u) 5802 | -6/Factory | Released all parts (15) 5843 | -6/Factory | Identified exit to Factory 5917 | -6/Factory | Entered another Factory area 5917 | -5/Factory | Evolved 2 slots: Propulsion x2 6031 | -5/Factory | Build established: Mutant 6116 | -5/Factory | Identified exit to Upper Caves 6116 | -5/Factory | Identified exit to Extension 6137 | -5/Factory | Entered Upper Caves 6198 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6239 | -5/Upper Caves | Discovered new exit (range 13) 6243 | -5/Upper Caves | Entered another Upper Caves area 6245 | -5/Upper Caves | Learned Factory emergency access door positions 6256 | -5/Upper Caves | Discovered new exit (range 12) 6352 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6389 | -5/Upper Caves | Entered Factory 6389 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 6431 | -4/Factory | Discovered new exit (range 7) 6437 | -4/Factory | Entered Research 6437 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6510 | -3/Research | Adv. Hacking Suite fried by hacking feedback 6556 | -3/Research | Found Prototype Launcher 6556 | -3/Research | Identified Hellfire Missile Launcher 6804 | -3/Research | Build established: Scout 6818 | -3/Research | Discovered new exit (range 12) 6819 | -3/Research | Entered Quarantine 6820 | -3/Quarantine | Maximum security lockdown engaged 6886 | -3/Quarantine | Found Alien Artifact 6886 | -3/Quarantine | Identified Terrabomb 6886 | -3/Quarantine | Used Terrabomb 6896 | -3/Quarantine | Found Terrabomb 6911 | -3/Quarantine | Found Terrabomb 6915 | -3/Quarantine | Cryocooling Duct disabled 6917 | -3/Quarantine | Cryocooling Duct disabled 6930 | -3/Quarantine | Ambient heat levels rising (+20) 6932 | -3/Quarantine | Ambient heat levels rising (+20) 6938 | -3/Quarantine | Discovered new exit (range 15) 6941 | -3/Quarantine | Spotted Alpha 7 6948 | -3/Quarantine | Found Alien Artifact 6948 | -3/Quarantine | Identified Matter Drive 6955 | -3/Quarantine | Entered Research 6955 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6963 | -2/Research | Used Terrabomb 6985 | -2/Research | Lost 8 parts (7n1u) 7156 | -2/Research | Spotted B-90 Cyclops 7189 | -2/Research | Lost 5 parts (4n1u) 7205 | -2/Research | First assault squad dispatched 7208 | -2/Research | Discovered new exit (range 4) 7215 | -2/Research | Activated Chronowheel 7216 | -2/Research | Discovered new exit (range 7) 7216 | -2/Research | Entered Access 7216 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 7245 | -1/Access | Lost 4 parts (3n1u) 7261 | -1/Access | Released all parts (6) 7298 | -1/Access | System corruption reached 10% 7300 | -1/Access | Core integrity fell below 50% 7333 | -1/Access | Lost 6 parts (6n) 7376 | -1/Access | Core integrity fell below 20% 7394 | -1/Access | Used Terrabomb 7394 | -1/Access | Spotted B-99 Colossus 7394 | -1/Access | Spotted B-99 Colossus 7395 | -1/Access | Discovered new exit (range 8) 7398 | -1/Access | Entered Command 7409 | -1/Command | Lost 5 parts (1p4n) 7429 | -1/Command | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 07375_ Q-thruster destroyed. 07375_ Penetrated by Slug. 07375_ Xenon Bombardment Thruster destroyed. 07375_ Dropped Lgt. Quantum Reactor. 07378_ Imp. Diametric Drive destroyed. 07394_ Slug penetrates Wall. 07394_ Terrabomb activated. 07394_ Slug penetrates B-99 Colossus. 07395_ EXIT=FOUND 07396_ Penetrated by Slug. 07396_ Slug penetrates H-88 Terminator. 07396_ H-88 Terminator suffers critical hit (Destroy). 07396_ H-88 Terminator destroyed. 07396_ Slug penetrates Sealed Heavy Doors. LOCATION=UNKNOWN GOAL=ESCAPE 07398_ ALERT: Rogue bot within command proximity. Terminate immediately. 07398_ Receiving FarCom transmissions... 07417_ System corrupted: Matter fused (-5). 07425_ W-44 Eye sends out distress signal. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? ???? | | ????????????????????????????????????? /????? | | ?????????????????????????????????????? ??????? | | ?????????????????????????????????????? ??????? | | ??????????????????????????????????????? ???????? | | ??????????????????????????????????????? ???????? | | ??????????????????????????????????????##+##??????? | | ??????????????????????????????????????# ######## | | ??????????????????????????????????????# | | ??????????????????????????????????????# ######## | | ??????????????????????????????????????# ##??????? | | ??????????????????????????????????????# #???????# | | ??????????????????????????????????????# #???????# | | ??????????????????????????????????????# #???????# | | ??????????????????????????????????????# #???????# | | ????????????????????????????########### #???????# | | ????????????????????????????? ]]! # #???????# | | ????????????????????????????? ]]! # #???????# | | ?????????????????????????????? ]] ?# #???????? | | ?????????????????????????????? ?# #???????? | | ????????w?????????????????????? ??# #???????? | | ??????????????????????????????? ??# #???????? | | ???????????????????????????????? ???# #???????? | | ???????????????????????????????? ???# #???????? | | ?????????????????######+#########+##### #???????? | | ???????h?? k @ g g w #???????? | | ?????????? g g g #???????? | | ?????????????####################+##### #???????? | | ??????????????????????????????????????# #???????? | | ??????????????????????????????????????# #???????? | | ??????????????????????????????????????# #???????? | | ??????????????????????????????????????# #???????? | | ??????????????????????????????????????# #???????? | | ??????????????????????????????????????# #???????? | | ?????????????????????????????????###### ######### | | ?????????????????????????? # | | ????????????????????p????? # | | ????????????????????????????# ################ | | ????????????????????????????# ?????????????????? | | ????????????????????????????#????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 45 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 410 Armor Coverage 600 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 76 Targeting Accuracy 5 Target Analysis 5 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 30 Item Schematics ----------------- Imp. Assault Rifle | -8/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Scanalyzed Biomechanical Wings | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Terrabomb Matter Drive Achievements -------------- None Challenges ------------ None Game ------ Seed KineticHardenedSplitter Manual? 0 Play Time 01:06:38 Cumulative 458.7 hours Start 2022.02.04 @ 20:12:48 End 2022.02.04 @ 22:14:58 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 453 Rogue 238 Adventurer 112 Explorer 103 Win Type - Total 30 Types 22/0/5/2/0/0/0/1/0 Lore% 86 Gallery% 89 Achievement% 80 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a8633ce7-b8b0-4c8a-9757-5fe0f449fb82