Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.06 @ 15:19:31 Player: L1l7 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (24) 120 Value Destroyed (555) 555 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 4045 Bonus ------- Follower Combat Kills 120 Friendly Fire -90 Cogmind --------- Core Integrity 706/850 Matter 36/300 Energy 67/100 System Corruption 5% Temperature Critical (880) Movement Treading (225) Ox1 Location -6/Factory Parts ------- > --- POWER (3) -------- Fusion Compressor > --- PROPULSION (4) --- Advanced Treads Advanced Treads > --- UTILITY (5) ------ Enhanced Optical Array Improved Signal Interpreter Hardened Medium Armor Plating > --- WEAPON (3) ------- Phase Cannon Phase Cannon > --- INVENTORY (5) ---- Faulty Cooled VTOL Module Targeting Computer Targeting Computer Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Advanced Treads Advanced Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Enhanced Optical Array Improved Signal Interpreter Kinecellerator Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Phase Cannon Phase Cannon Enhanced Autogun > --- INVENTORY -------- Advanced Treads Advanced Treads Targeting Computer Targeting Computer Hardened Medium Armor Plating [Rating: 59] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Fission Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Hardened Medium Armor Plating Device Improved Terrain Scanner Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Phase Cannon Ballistic Gun Enhanced Autogun Launcher Advanced EMP Blaster Impact Weapon Shock Maul Build | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Slots Evolved 8 | . . 2 2 . 2 2 Power 2 | . . . 1 . . 1 Propulsion 2 | . . 1 . . . 1 Utility 3 | . . 1 . . 2 . Weapon 1 | . . . 1 . . . Parts Attached 58 | 7 3 4 . 23 3 18 Power 9 | 1 1 1 . 3 . 3 Engine 6 | 1 1 1 . 3 . . Core 3 | . . . . . . 3 Reactor . | . . . . . . . Propulsion 17 | 2 . . . 9 . 6 Treads 9 | . . . . 3 . 6 Leg 3 | 2 . . . 1 . . Wheel 1 | . . . . 1 . . Hover 2 | . . . . 2 . . Flight 2 | . . . . 2 . . Utility 18 | 2 . 3 . 4 3 6 Device 7 | 2 . 1 . . 3 1 Storage . | . . . . . . . Processor 6 | . . 2 . 3 . 1 Hackware 1 | . . . . 1 . . Protection 4 | . . . . . . 4 Artifact . | . . . . . . . Weapon 14 | 2 2 . . 7 . 3 Energy Gun 2 | 1 1 . . . . . Energy Cannon 3 | . . . . . . 3 Ballistic Gun 4 | 1 . . . 3 . . Ballistic Cannon . | . . . . . . . Launcher 4 | . 1 . . 3 . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . 4 . . Parts Lost 17 | . 1 . 6 1 1 8 Power 5 | . 1 . 1 1 . 2 Propulsion 5 | . . . 2 . . 3 Utility 4 | . . . 1 . 1 2 Weapon 3 | . . . 2 . . 1 Highest Loss Streak 6 | . 1 . 6 1 1 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 78 | . 99 86 39 63 70 86 Engine 6 | . 13 11 3 7 7 2 Core 2 | . . . . . . 6 Treads 11 | . . . . 2 . 25 Leg 6 | . 28 22 9 3 . . Hover 1 | . . . . 3 15 . Flight 1 | . . . . 4 . . Device 5 | . 28 23 2 . 1 1 Processor 13 | . . 8 18 20 15 13 Hackware 2 | . . . . . 7 3 Protection 5 | . . . . . . 11 Energy Gun 2 | . 9 11 1 . . . Energy Cannon 3 | . . . . . . 7 Ballistic Gun 11 | . 14 11 5 9 23 11 Launcher 2 | . 4 . . 6 . . Naked Turns . | . . . . . . . Heaviest Build 62 | 7 9 9 9 17 26 62 Greatest Support 104 | 20 20 20 20 60 16 104 Greatest Overweight (x) 1 | . . . . 1 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 4 5 5 5 Average Carried 3 | . 2 3 4 4 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 4 | 1 4 4 4 4 4 3 Class Distribution -------------------- 43% | Mutant 31% | Tank 14% | Skirmisher 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Skirmisher | -7/Factory Tank | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Matter Collected 945 | 230 117 28 . 378 53 139 Remotely . | . . . . . . . Salvage Created 798 | 88 184 28 . 199 54 245 Parts 66 | 7 10 5 . 11 5 28 Haulers Intercepted 2 | . . . . 2 . . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Combat Hostiles Destroyed 11 | . 6 . . 1 1 3 Guns 5 | . 1 . . 1 1 2 Cannons 1 | . . . . . . 1 AOE 5 | . 5 . . . . . Classes Destroyed 10 | 2 2 1 . 1 1 3 Worker 1 | . . . . . . 1 Builder 3 | . . . . . . 3 Tunneler 2 | 2 . . . . . . Hauler 2 | . . . . 2 . . Recycler 3 | 1 1 . . 1 . . Watcher 2 | . . 1 . 1 . . Swarmer 4 | . 3 . . 1 . . Grunt 3 | . 3 . . . . . Hunter 3 | . . . . . 1 2 Programmer 1 | . . . . . . 1 Best Kill Streak 5 | 2 5 1 . 1 1 3 Combat Bots Only 5 | . 5 . . 1 1 2 Max Kills in Single Turn 2 | 1 2 1 . 1 1 1 Gunslinging . | . . . . . . . Exploded 2 | . 2 . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Hostile Shots Fired 334 | . 22 79 61 7 64 101 Missed 123 | . 7 39 26 1 40 10 Damage Taken 3123 | . 235 350 512 130 213 1683 Core 737 | . 56 126 324 49 38 144 Absorbed by Shields . | . . . . . . . Core Remaining (%) 74 | 100 77 68 . 32 94 . Volleys Fired 63 | 10 13 2 . 12 4 22 Largest 3 | 2 2 2 . 3 3 3 Hottest 255 | 60 60 60 . 75 75 255 Shots Fired 157 | 20 20 4 . 35 12 66 Gun 124 | 20 14 4 . 33 12 41 Cannon 25 | . . . . . . 25 Launcher 8 | . 6 . . 2 . . Special . | . . . . . . . Kinetic 105 | 10 7 2 . 33 12 41 Thermal 44 | 10 7 2 . . . 25 Explosive 6 | . 6 . . . . . Electromagnetic 2 | . . . . 2 . . Robot Hit Streak 6 | 4 5 4 . 6 5 6 Robot Miss Streak 5 | 2 1 1 . 5 5 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 80 | 14 13 2 . 10 6 35 Core Hits 40 | 6 8 1 . 7 3 15 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . 1 . . Smash 1 | . . . . 1 . . Melee Attacks 1 | . . . . 1 . . Impact 1 | . . . . 1 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1895 | 126 439 18 1 348 77 886 Guns 881 | 126 76 18 . 192 72 397 Cannons 481 | . . . . . . 481 Explosions 412 | . 363 . . 49 . . Melee 83 | . . . . 83 . . Ramming 38 | . . . 1 24 5 8 Kinetic 746 | 57 22 6 . 192 72 397 Thermal 616 | 69 54 12 . . . 481 Explosive 363 | . 363 . . . . . Electromagnetic 49 | . . . . 49 . . Impact 83 | . . . . 83 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . . 5 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . . . . . 3 Message Errors 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 68 | . 32 . . . . 36 Projectiles 27 | . . . . . . 27 Explosions 41 | . 32 . . . . 9 Melee . | . . . . . . . Knockbacks 1 | . . . . 1 . . Impact 1 | . . . . 1 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 153 | . 65 . . 12 2 74 Shots 3 | . 2 . . . . 1 Rammed 4 | . . . 1 1 1 1 Targets Rammed 5 | . . . 1 2 1 1 Kicked 1 | . . . . 1 . . Crushed . | . . . . . . . Highest Temperature 1025 | 40 38 16 4 60 68 1025 Average Temperature 224 | 20 18 11 3 28 34 330 Received Heat Transfer 657 | . 69 27 270 . 48 243 Effects 49 | . . . . . . 49 Shutdowns 10 | . . . . . . 10 Energy Bleed 7 | . . . . . . 7 Interference 7 | . . . . . . 7 Matter Decay 5 | . . . . . . 5 Short Circuit 4 | . . . . . . 4 Damage (minor) 6 | . . . . . . 6 Damage (major) 9 | . . . . . . 9 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 855 | 150 125 25 . . . 555 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Peak Influence 198 | 15 163 91 53 198 126 91 Initial 61 | . 9 20 38 5 61 53 Average 65 | 6 50 65 21 93 93 54 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 2 1 1 . 1 3 Investigation 1 | . 1 . . . . . Extermination 1 | . . . . . . 1 Reinforcement 5 | . 1 1 1 . 1 1 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Distress Signals 5 | . . 3 1 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 57 | . 7 16 13 8 3 10 Peak Tracking Total 12 | . 5 10 12 4 1 7 Tactical Retreats 3 | . . 2 . 1 . . Traps | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Traps Triggered 2 | . 1 . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 6 | . . 6 . . . . Reused 2 | . . 2 . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . 2 . . . . Machines | -11 -10 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Machines Disabled 6 | . 1 . . 3 . 2 Max in Single Turn 2 | . 1 . . 1 . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Machines Accessed 17 | . 2 3 1 5 2 4 Terminals 12 | . 2 3 1 3 1 2 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . . 1 . . Recycling Units 2 | . . . . 1 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 38 | . 4 10 2 7 5 10 Successful 17 | . 2 5 . 4 3 3 Failed 21 | . 2 5 2 3 2 7 Catastrophic 3 | . . 2 . 1 . . Database Lockouts . | . . . . . . . Manual 5 | . . 3 . 2 . . Terminals 31 | . 4 10 2 5 2 8 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . . 1 . . Recycling Units 4 | . . . . 1 3 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 13 | . 2 5 . 2 1 3 Record 1 | . . 1 . . . . Prototype ID Bank 1 | . . 1 . . . . Open Door 2 | . . . . 2 . . Open DSF 1 | . . . . . 1 . Emergency Access Points 1 | . . 1 . . . . Terminal Index 1 | . . . . . . 1 Unreport Threat 1 | . 1 . . . . . Locate Traps 1 | . . 1 . . . . Reprogram Traps 1 | . . 1 . . . . Registered Components 1 | . . . . . . 1 Zone Layout 2 | . 1 . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . . . . 1 2 . Report Inventory 2 | . . . . 1 1 . Retrieve Components 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Mechanics 1 | . . . . 1 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 2 3 1 2 2 4 Full Trace Events 2 | . . 1 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . . . . 3 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 1 . Highest-Rated Group 100 | . . . . 100 100 . Highest-Rated Ally 100 | . . . . 100 100 . Total Orders . | . . . . . . . Ally Attacks 15 | . . . . 15 . . Total Damage 339 | . . . . 339 . . Kills 6 | . . . . 6 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 4 | . . . . . 4 . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Turns Passed 2431 | 95 170 298 69 654 108 1037 Spaces Moved 1895 | 53 109 231 78 647 163 614 Core 249 | 15 . . 37 197 . . Treads 632 | . . . . 32 . 600 Legs 564 | 38 109 231 41 145 . . Wheels 57 | . . . . 57 . . Hover 393 | . . . . 216 163 14 Flight . | . . . . . . . Fastest Speed 46 | 50 120 120 50 46 46 46 Average Speed 111 | 100 120 120 86 87 56 149 Slowest Speed 232 | 120 120 120 120 190 106 232 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 16 | 3 16 24 15 41 3 14 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 46 | . 14 . . . . 32 Melee . | . . . . . . . Projectile 8 | . . . . . . 8 AOE 38 | . 14 . . . . 24 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Total 2141 | 77 129 251 78 727 175 704 Wait 15 | . . . . . . 15 Move 1889 | 52 108 230 77 646 162 614 Hop . | . . . . . . . Pick Up 67 | 8 4 8 . 24 3 20 Fast Attach . | . . . . . . . Attach 57 | 7 2 4 . 23 3 18 Detach 5 | . 1 . . 4 . . Swap 1 | . 1 . . . . . Drop 38 | . . 7 . 15 2 14 Fire 63 | 10 13 2 . 12 4 22 Melee 1 | . . . . 1 . . Ram 3 | . . . 1 1 1 . Kick 1 | . . . . 1 . . Crush 1 | . . . . . . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Min]) -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 10) 232 | -10/Materials | Discovered new exit (range 13) 266 | -10/Materials | Entered another Materials area 266 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 321 | -9/Materials | Build established: Mutant 547 | -9/Materials | Discovered new exit (range 13) 561 | -9/Materials | Identified exit to Materials 564 | -9/Materials | Entered another Materials area 564 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 597 | -8/Materials | Discovered new exit (range 10) 625 | -8/Materials | Core integrity fell below 50% 632 | -8/Materials | Identified exit to Storage 633 | -8/Materials | Entered Storage 644 | -8/Storage | Lost 6 parts (1p2n1u2w) 675 | -8/Storage | Met 01-MTF 1247 | -8/Storage | Discovered new exit (range 14) 1286 | -8/Storage | Identified exit to Factory 1287 | -8/Storage | Entered Factory 1287 | -7/Factory | Accompanied by 1 ally (01-MTF) 1287 | -7/Factory | Evolved 2 slots: Utility x2 1292 | -7/Factory | 01-MTF left 1344 | -7/Factory | Build established: Skirmisher 1346 | -7/Factory | Discovered new exit (range 8) 1388 | -7/Factory | Identified exit to Factory 1395 | -7/Factory | Entered another Factory area 1395 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1702 | -6/Factory | Build established: Tank 2402 | -6/Factory | Garrison activated, responded to threat 2432 | -6/Factory | Self-destructed Last Messages --------------- Overheating: Matter decay (-1). R-10 Processor collects Wheel. U-05 Engineer builds a Wall. K-01 Serf collects debris. Phase Cannon destroyed. Overheating: Matter decay (-3). Acquired 15 matter. K-01 Serf collects debris. R-10 Processor collects Wheel. Power failure, Fusion Compressor shutdown. Overheating: Energy bleed (-10). Overheating: Energy bleed (-15). Hrd. Medium Armor Plating destroyed. U-05 Engineer builds a Wall. K-01 Serf collects debris. R-10 Processor collects Med. Matter Pod. Overheating: Core damaged (-93). Adv. Treads broken. Overheating: Short circuit. U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????# ??????????#+????????????????????????? | | ???????????# ????????# ????????????????????????? | | ?????? ?????? ??????# ????????????????????????? | | ????? ###+######### ????????????????????????? | | ?????? #u ###???################### | | ???? #u g R ##### | | ???? # p g @ ###########+##### | | ???? * ; R = = # # | | ???? # k s + " " " " " # | | ???????????# """""""""ss # " " " " " # | | ???????????# """"""""" ^ # " " " " " # | | ???????????# R """""""""s # " " " " " [# | | ???????????#? ?? """"""""" # " " " " " # | | ?????????????????""""""""" # " " " " " # | | ???????????????????""""""" [! # " " " " " # | | ???????????????????? [! # " " " " " # | | ???????????????????? [! # " " " " " # | | ???????????????????############# # # | | ???????????????????????????????? #= !# | | ???????????????????????????????# ######+########## | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????# | | ????????????????????????????????+#### #####+#* | | ????????????????????????????????????# ???# | | ????????????????????????????????????#?????## | | ??????????????????????????????????????????#" | | ??????????????????????????????????????????#" | | ??????????????????????????????????????????#" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 220 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 675 Evasion (%) 55 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafiberRelayBroadsword Manual? 0 Play Time 00:37:34 Cumulative 57.5 hours Start 2024.06.03 @ 19:40:08 End 2024.06.06 @ 15:19:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 39 Gallery% 44 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bc53e210-efd6-4136-8d87-0c39bd715e96