Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.09 @ 19:42:02 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (168) 840 Value Destroyed (4598) 4598 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (456) 456 TOTAL SCORE: 11454 Bonus ------- High Alert Combat Kills 177 Follower Combat Kills 73 Met Data Miner 300 Friendly Fire -94 Cogmind --------- Core Integrity 823/1000 Matter 173/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -5/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Large Matter Pod (0) Structural Scanner Advanced Sensor Array Core Analyzer Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Treads Armored Treads Wheel Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Enhanced Optical Array Active Sensor Suite Improved Salvage Targeting Computer Transmission Jammer Improved Shield Generator > --- WEAPON ----------- Enhanced Autogun Gauss Rifle KE Penetrator > --- INVENTORY -------- Improved Deuterium Engine Fission Core Armored Treads Advanced Treads Medium Treads Medium Treads High-capacity Storage Unit Large Matter Pod Structural Scanner Advanced Sensor Array Seismic Detector Core Analyzer Armor Integrity Analyzer Weapon Cycler Weapon Cycler Transmission Jammer Hardlight Generator Long-range Tractor Beam Improved Field Recycling Unit Heavy Particle Gun Proton Cannon Enhanced Autogun Enhanced Autogun Heavy Missile Launcher Powered Hammer [Rating: 86] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Propulsion Wheel Treads Armored Treads Wheel Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Advanced Visual Processing Unit Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Particle Gun Energy Cannon Compact Ion Cannon Ballistic Gun Enhanced Autogun Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Was Slots Evolved 10 | . . . 2 . 2 2 . . . . 2 2 . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . 1 . Utility 7 | . . . 1 . 1 2 . . . . 2 1 . Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 352 | 7 41 12 37 33 37 85 23 . . 9 53 10 5 Power 14 | 1 2 . 3 3 . 2 . . . 1 1 1 . Engine 12 | 1 2 . 3 3 . 2 . . . 1 . . . Core 2 | . . . . . . . . . . . 1 1 . Reactor . | . . . . . . . . . . . . . . Propulsion 55 | 2 15 4 6 8 10 3 . . . . 6 1 . Treads 22 | . 6 2 2 4 5 . . . . . 2 1 . Leg . | . . . . . . . . . . . . . . Wheel 33 | 2 9 2 4 4 5 3 . . . . 4 . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 156 | 2 10 4 15 11 15 46 12 . . 5 29 5 2 Device 128 | 1 6 4 12 10 8 37 12 . . 5 26 5 2 Storage 8 | 1 3 . 1 1 1 1 . . . . . . . Processor 6 | . 1 . . . 2 1 . . . . 2 . . Hackware . | . . . . . . . . . . . . . . Protection 14 | . . . 2 . 4 7 . . . . 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 127 | 2 14 4 13 11 12 34 11 . . 3 17 3 3 Energy Gun 34 | 1 6 4 6 3 5 3 3 . . 1 2 . . Energy Cannon 11 | . . . 1 5 1 4 . . . . . . . Ballistic Gun 39 | 1 4 . 4 3 5 12 2 . . . 5 2 1 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 10 | . . . . . . 2 3 . . 1 3 . 1 Special Weapon 6 | . 4 . 2 . . . . . . . . . . Impact Weapon 27 | . . . . . 1 13 3 . . 1 7 1 1 Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 3 3 2 1 . . . 1 . . . Corrupted Parts 3 | . . . . . . . . . . 1 2 . . System Corruption 15 | . . . . . . . . . . 7 8 . . Parts Lost 16 | . 2 . 3 4 . 3 . . . 1 2 . 1 Power 4 | . . . 1 1 . 1 . . . 1 . . . Propulsion 6 | . 1 . 1 2 . . . . . . 1 . 1 Utility 3 | . . . 1 . . 1 . . . . 1 . . Weapon 3 | . 1 . . 1 . 1 . . . . . . . Highest Loss Streak 2 | . 1 . 2 2 . 1 . . . 1 1 . 1 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 98 99 99 99 94 91 92 92 92 82 88 75 Engine 7 | . 14 14 10 10 9 7 7 7 7 7 . . . Core 1 | . . . . . . . . . . . 5 5 4 Treads 7 | . 2 5 11 13 11 7 7 7 7 7 6 11 9 Wheel 12 | . 25 22 21 19 15 10 7 7 7 7 9 11 9 Device 20 | . 13 14 20 22 16 21 22 23 23 23 23 23 19 Storage 8 | . 14 14 11 11 9 7 7 7 7 7 6 5 4 Processor 9 | . . . . . 8 15 15 15 15 15 8 11 9 Energy Gun 5 | . 19 26 12 12 6 . 2 . . 4 . . . Energy Cannon 1 | . . . . 7 3 1 . . . . . . . Ballistic Gun 12 | . 6 . 8 2 16 15 15 15 15 15 14 13 10 Impact Weapon 2 | . . . . . . 4 3 7 7 2 3 2 2 Naked Turns 30 | . . . . . . . . . . . . . 30 Heaviest Build 132 | 12 53 33 58 59 105 132 104 104 104 108 119 116 118 Greatest Support 28 | 20 26 20 26 20 26 28 28 28 28 28 28 20 20 Greatest Overweight (x) 10 | . 2 3 2 5 6 5 3 3 3 3 10 5 10 Average Overweight (x) 2 | . . 1 1 2 3 3 3 3 3 3 4 5 2 Largest Inventory Capacity 25 | 8 20 15 20 20 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 6 14 15 19 20 23 25 25 25 25 25 25 25 22 Most Carried 25 | 8 18 15 20 20 25 25 25 25 25 25 25 25 25 Average Carried 22 | 4 12 14 18 19 22 24 25 25 25 24 24 24 21 Final Capacity 25 | 8 15 15 20 20 25 25 25 25 25 25 25 25 5 Final Carried 25 | 8 15 15 20 19 25 25 25 25 25 24 25 25 5 Class Distribution -------------------- 24% | Assassin 18% | Scavenger-Assassin 16% | Mutant 12% | Scavenger-Skirmisher 12% | Scavenger-Mutant 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Skirmisher | -8/Materials Assassin | -7/Factory Assassin | -7/Lower Caves Assassin | -7/Lower Caves Assassin | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Assassin | -6/Factory Scavenger-Assassin | -5/Factory Scavenger-Assassin | -5/Waste Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ----------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Was Matter Collected 6500 | 272 341 223 577 353 627 2189 493 . . 151 1034 90 150 Remotely 1124 | . . . . . . 502 234 . . 117 271 . . Salvage Created 6573 | 95 629 181 466 767 859 2124 215 . . 29 1118 90 . Parts 361 | 7 29 6 33 44 70 106 11 . . . 51 4 . Haulers Intercepted 8 | . 2 . . 2 3 1 . . . . . . . Recyclers Shooed 7 | . 1 . . 3 . 1 . . . . 2 . . Parts Field Recycled 18 | . . . . . . . . . . . 18 . . Retrieved Matter 402 | . . . . . . . . . . . 402 . . Parts Self-Destructed 12 | . . . . . . . 8 . . 4 . . . Prevented 7 | . . . . . . . . . . 7 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Was Combat Hostiles Destroyed 109 | . 10 4 8 18 19 28 7 . . 1 13 1 . Guns 89 | . 10 4 8 14 18 23 3 . . 1 7 1 . Cannons 7 | . . . . 3 1 3 . . . . . . . AOE 12 | . . . . . . 2 4 . . . 6 . . Classes Destroyed 17 | 2 5 . 3 1 2 3 1 . . . . . . Worker 5 | . 1 . 2 . . . . . . . 2 . . Builder 10 | . . . 2 . 1 2 . . . . 5 . . Tunneler 5 | 1 . 1 . . . 2 . . . . 1 . . Hauler 8 | . 2 . . 2 3 1 . . . . . . . Recycler 17 | 1 3 . . 1 2 8 . . . . 2 . . Mechanic 2 | . . . . 1 . . . . . . 1 . . Operator 1 | . 1 . . . . . . . . . . . . Watcher 11 | . . . 1 1 3 4 . . . . 2 . . Swarmer 34 | . 4 . . 6 15 6 3 . . . . . . Grunt 46 | . 6 4 4 7 1 11 2 . . 1 10 . . Brawler 3 | . . . . . . 2 . . . . 1 . . Duelist 2 | . . . . . . 1 1 . . . . . . Sentry 14 | . . . 4 5 1 3 . . . . . 1 . Hunter 3 | . . . . . 1 . 1 . . . 1 . . Programmer 5 | . . . . . . 4 . . . . 1 . . Heavy 2 | . . . . . 1 1 . . . . . . . Samaritan 1 | . . . . . . . 1 . . . . . . Best Kill Streak 13 | 1 4 2 5 7 13 4 3 . . 1 8 1 . Combat Bots Only 5 | . 3 2 4 4 5 4 3 . . 1 3 1 . Max Kills in Single Turn 3 | 1 2 1 2 2 2 3 3 . . 1 3 1 . Gunslinging 1 | . 1 . 1 1 1 . . . . . . . . Exploded 3 | . . . . . . 2 3 . . . 2 . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Was Damage Taken 4776 | . 581 103 478 830 471 1318 242 . . 14 500 39 200 Core 782 | . 93 26 35 192 51 161 32 . . . 15 . 177 Absorbed by Shields 635 | . . . . . . 370 95 . . 5 133 13 19 Redirected to Shielding 76 | . . . . . 65 11 . . . . . . . Core Remaining (%) 75 | 100 . 52 . 43 90 . . . . 72 98 . . Volleys Fired 383 | 2 63 12 29 65 44 88 14 . . 7 47 3 9 Largest 3 | 2 2 2 2 2 3 3 3 . . 3 3 3 3 Hottest 158 | 60 130 130 130 146 158 138 105 . . 108 108 78 86 Shots Fired 866 | 4 118 24 51 109 129 233 32 . . 11 131 9 15 Gun 777 | 4 110 24 44 80 127 211 27 . . 8 124 9 9 Cannon 56 | . . . 4 29 2 21 . . . . . . . Launcher 22 | . . . . . . 1 5 . . 3 7 . 6 Special 11 | . 8 . 3 . . . . . . . . . . Kinetic 508 | 2 35 . 20 11 84 196 22 . . 4 116 9 9 Thermal 292 | . 68 24 31 98 39 15 5 . . 4 8 . . Explosive 22 | . . . . . . 1 5 . . 3 7 . 6 Electromagnetic 44 | 2 15 . . . 6 21 . . . . . . . Robot Hit Streak 21 | 2 11 7 21 12 8 20 5 . . 3 9 11 12 Robot Miss Streak 9 | . 4 2 1 2 6 9 1 . . 1 2 . 1 Penetration Max 1 | . . . . . . 1 . . . . 1 . . Secondary Targets 18 | . 1 1 3 2 1 8 1 . . . 1 . . Max Gunslinging Chain 1 | . 1 1 1 1 1 1 1 . . . 1 . . Shots Hit Robots 545 | 2 65 15 37 71 72 155 21 . . 6 84 6 11 Core Hits 270 | 2 28 9 17 26 39 67 12 . . 10 55 4 1 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 12 | . 1 . . . 1 7 . . . . 3 . . Critical Strikes 23 | . 1 . 3 7 1 7 1 . . . 3 . . Burn 11 | . . . 3 7 . . 1 . . . . . . Destroy 7 | . 1 . . . 1 4 . . . . 1 . . Smash 5 | . . . . . . 3 . . . . 2 . . Melee Attacks 88 | . . . . . 2 48 3 2 . 3 26 2 2 Impact 88 | . . . . . 2 48 3 2 . 3 26 2 2 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . 7 1 . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 13591 | 27 857 240 614 1530 1210 4217 1080 . . 434 2481 122 779 Guns 8416 | 27 812 240 614 1019 1162 2523 277 . . 76 1393 122 151 Cannons 851 | . . . . 351 48 452 . . . . . . . Explosions 3120 | . 45 . . 160 . 355 731 . . 358 843 . 628 Melee 1204 | . . . . . . 887 72 . . . 245 . . Ramming . | . . . . . . . . . . . . . . Kinetic 5437 | . 213 . 249 132 735 2281 182 . . 36 1336 122 151 Thermal 3341 | . 532 240 365 1238 390 384 95 . . 40 57 . . Explosive 2933 | . . . . 160 . 213 731 . . 358 843 . 628 Electromagnetic 676 | 27 112 . . . 85 452 . . . . . . . Impact 1204 | . . . . . . 887 72 . . . 245 . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 16 | . 3 3 . . . 3 3 . . 7 10 . 16 Average Corruption 2 | . 2 3 . . . 2 2 . . 7 2 . 11 Corruption Purged 3 | . . . . . . . 3 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 69 | . 2 6 . . . 26 10 . . . 13 . 12 Message Errors 8 | . . . . . . 3 2 . . . 1 . 2 Matter Fused 18 | . 1 2 . . . 7 2 . . . 3 . 3 Heat Flow Errors 10 | . 1 1 . . . 2 1 . . . 4 . 1 Energy Discharges 9 | . . . . . . 3 2 . . . 1 . 3 Parts Fused 2 | . . 1 . . . . 1 . . . . . . Data Loss (minor) 11 | . . 2 . . . 7 . . . . 2 . . Data Loss (major) 2 | . . . . . . 1 . . . . 1 . . Misfires 5 | . . . . . . 3 1 . . . 1 . . Misdirections 3 | . . . . . . . . . . . . . 3 Weapon Failures 1 | . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 651 | . . . . 21 . 457 59 . . . 114 . . Projectiles 11 | . . . . 11 . . . . . . . . . Explosions 82 | . . . . 10 . . 51 . . . 21 . . Melee 558 | . . . . . . 457 8 . . . 93 . . Knockbacks 8 | . . . . . . 5 . . . . 3 . . Impact 8 | . . . . . . 5 . . . . 3 . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 123 | . 18 . . 51 . . 54 . . . . . . Shots 4 | . 1 . . 1 . . 2 . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 297 | 20 260 165 90 100 174 199 138 . . 73 297 28 116 Average Temperature 66 | 15 70 42 20 32 62 72 50 . . 29 112 17 33 Received Heat Transfer 1253 | . 192 57 195 267 54 287 30 . . 6 159 6 . Effects 3 | . 1 . . . . . . . . . 2 . . Energy Bleed 3 | . 1 . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 15 | . . . . . 1 6 3 . . . 5 . . Impact Corruptions 21 | . . . . . . 15 2 . . . 4 . . Robots Melted 1 | . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . Parts Melted 24 | . 2 2 7 12 . 1 . . . . . . . Heat Transferred 7550 | . 1271 555 999 2923 851 507 259 . . 74 111 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Was Peak Influence 681 | 10 254 157 312 545 423 578 . . . . 681 334 134 Initial 279 | . 6 52 61 43 230 123 . . . . . 279 116 Average 207 | 4 147 115 125 319 198 182 . . . . 305 315 122 Maximum Alert Level 2 | . 1 . 1 2 2 2 . . . . 2 1 . Low Security (%) 57 | 100 59 100 89 27 46 65 . . . . 40 . 100 Level 1 31 | . 40 . 10 36 52 25 . . . . 27 100 . Level 2 11 | . . . . 35 . 9 . . . . 32 . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 30 | . 4 . 4 3 1 9 . . . . 9 . . Investigation 13 | . 2 . 2 3 . 2 . . . . 4 . . Extermination 6 | . . . . . . 4 . . . . 2 . . Reinforcement 9 | . 2 . 2 . 1 1 . . . . 3 . . Assault . | . . . . . . . . . . . . . . Garrison 2 | . . . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 2 . . Active Scanning Responses 4 | . . . . . . . . . . . 4 . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Was Distress Signals 10 | . 4 . . 2 1 1 . . . . 2 . . Communications Jammed 2 | . . . . . . . . . . . 2 . . Distress Signals 2 | . . . . . . . . . . . 2 . . Times Spotted 177 | . 27 4 12 26 26 41 8 . . 3 22 1 7 Peak Tracking Total 6 | . 4 2 4 5 6 4 4 . . 3 4 1 6 Tactical Retreats 12 | . 1 . 1 2 1 2 1 . . . 3 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Was Traps Triggered 15 | . 5 . 2 . . 4 . . . . 3 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ---------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Was Machines Disabled 9 | . . . . 4 . 3 . . . . 2 . . Max in Single Turn 3 | . . . . 1 . 3 . . . . 1 . . Garrison Access 3 | . . . . . . 2 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Was Machines Accessed 49 | . 9 1 3 7 6 12 1 . 3 . 6 1 . Terminals 34 | . 7 1 3 6 6 8 . . . . 3 . . Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . 1 . . . . . . 1 1 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 3 . . . . 2 . . Total Hacks 147 | . 20 1 15 21 21 25 1 . 25 . 14 4 . Successful 82 | . 15 . 8 9 12 4 1 . 25 . 5 3 . Failed 64 | . 5 1 7 12 8 21 . . . . 9 1 . Catastrophic 14 | . 1 . 2 2 1 7 . . . . 1 . . Database Lockouts 1 | . . . . . 1 . . . . . . . . Manual 90 | . 16 1 14 13 19 16 . . . . 7 4 . Terminals 99 | . 16 1 15 20 21 17 . . . . 9 . . Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 10 | . 4 . . 1 . . . . . . 1 4 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . 7 . . . . 4 . . Terminal Hacks 55 | . 10 . 5 4 6 1 1 . 25 . 3 . . Record 8 | . 2 . . . . . . . 6 . . . . Part Schematic 12 | . 1 . . . . . . . 11 . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . Robot Analysis 10 | . 7 . 1 . 2 . . . . . . . . Prototype ID Bank 5 | . . . 2 . . . . . 3 . . . . Open Door 2 | . . . . 1 . . 1 . . . . . . Level Access Points 3 | . . . . 1 1 . . . . . 1 . . Branch Access Points 1 | . . . 1 . . . . . . . . . . Terminal Index 2 | . . . . 1 . . . . . . 1 . . Unreport Threat 4 | . . . 1 . 2 1 . . . . . . . Locate Traps 3 | . . . . 1 1 . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 2 . . . . 1 . . Seal Access 3 | . . . . . . 2 . . . . 1 . . Unauthorized Hacks 22 | . 3 . 3 5 6 1 . . . . 1 3 . Terminals 16 | . 1 . 3 4 6 1 . . . . 1 . . Track 4 | . . . . 1 3 . . . . . . . . Botnet 9 | . 1 . 2 2 2 1 . . . . 1 . . Operators 3 | . . . 1 1 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . 1 . . . . . . . 3 . Reject 1 | . . . . . . . . . . . . 1 . Recyclers 1 | . . . . . . . . . . . . 1 . Mask 1 | . . . . . . . . . . . . 1 . Tunnel 3 | . 2 . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 40 | . 8 1 3 6 6 11 . . . . 5 . . Full Trace Events 5 | . . . 1 2 . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 12 | . 1 . . . . . . . 11 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 86 | . 86 . . . . . . . . . . . . Retrieved Matter 144 | . 144 . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------------ Run | Jun Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Was Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . Machine Destruction 3 | . . . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Was Total Allies 1 | . . . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . . . 1 . . . Highest-Rated Group 96 | . . . . . . . . . . 96 . . . Highest-Rated Ally 96 | . . . . . . . . . . 96 . . . Total Orders 1 | . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . 1 Ally Attacks 20 | . . . . . . . . . . 20 . . . Total Damage 561 | . . . . . . . . . . 561 . . . Kills 5 | . . . . . . . . . . 5 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Was Robot Analysis Total 10 | . 7 . 1 . 2 . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . 2 . . 1 . . . Drone Launches 3 | . . . . . . . . . . . . . 3 Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Was Turns Passed 9254 | 62 815 179 669 585 815 2916 717 65 112 452 1343 313 211 Spaces Moved 5340 | 54 562 119 454 289 419 1673 371 42 78 284 702 177 116 Core 77 | 18 . . . . . . . . . . . . 59 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 5263 | 36 562 119 454 289 419 1673 371 42 78 284 702 177 57 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 110 120 135 145 145 145 145 145 155 50 Average Speed 132 | 70 96 98 109 117 142 141 145 145 145 145 150 155 102 Slowest Speed 230 | 80 110 125 120 155 190 160 145 145 145 145 230 155 230 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 47 | 3 98 36 38 60 49 60 58 8 74 50 27 8 90 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 6 | . 2 1 . 1 . . 1 . 1 . . . . Known Exits Taken 9 | . . . 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . Scrap Searched 4 | . . 1 . . . . 2 . . 1 . . . Spaces Dug 83 | . 3 . 7 4 2 37 2 2 . 3 20 1 2 Terrain Destroyed 294 | . 11 . 7 24 2 52 53 2 . 16 75 1 51 Melee 69 | . . . . . 2 37 2 2 . 3 20 1 2 Projectile 25 | . 8 . 7 9 . . . . . . . . 1 AOE 200 | . 3 . . 15 . 15 51 . . 13 55 . 48 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Was Total 6664 | 71 694 154 560 420 537 1998 522 43 77 309 874 209 196 Wait 264 | . 5 2 14 16 5 24 107 . . 1 21 8 61 Move 5328 | 53 561 118 453 288 418 1672 370 41 77 283 701 177 116 Hop . | . . . . . . . . . . . . . . Pick Up 111 | 9 14 3 14 9 15 33 . . . 3 8 2 1 Fast Attach 43 | 6 4 4 5 2 3 5 3 . . . 8 3 . Attach 38 | 1 3 . 7 6 6 8 . . . 2 2 2 1 Detach 13 | . . . 3 . 4 . 1 . . 1 1 3 . Swap 271 | . 34 8 25 25 28 72 20 . . 7 43 5 4 Drop 111 | . 10 7 10 9 12 38 4 . . 2 13 4 2 Fire 383 | 2 63 12 29 65 44 88 14 . . 7 47 3 9 Melee 88 | . . . . . 2 48 3 2 . 3 26 2 2 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . 10 . . . . 4 . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat / Min x2 / *Sto) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x4 / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Waste (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 16 | -11/Junkyard | Discovered new exit (range 15) 63 | -11/Junkyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 6) 303 | -10/Materials | Discovered new exit (range 8) 405 | -10/Materials | Discovered new exit (range 14) 737 | -10/Materials | Discovered new exit (range 16) 878 | -10/Materials | Entered Mines 986 | -10/Mines | Learned location of Zion (-6) 1014 | -10/Mines | Build established: Mutant 1049 | -10/Mines | Discovered new exit (range 9) 1057 | -10/Mines | Entered Materials 1057 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1068 | -9/Materials | Discovered new exit (range 7) 1314 | -9/Materials | Discovered new exit (range 5) 1590 | -9/Materials | Identified exit to Mines 1590 | -9/Materials | Identified exit to Storage 1726 | -9/Materials | Entered Storage 1729 | -9/Storage | Build established: Scavenger-Mutant 2184 | -9/Storage | Identified exit to Materials 2195 | -9/Storage | Core integrity fell below 50% 2311 | -9/Storage | Entered Materials 2311 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2485 | -8/Materials | Build established: Mutant 2844 | -8/Materials | Discovered new exit (range 3) 2848 | -8/Materials | Identified exit to Factory 2855 | -8/Materials | Central database locked down 2860 | -8/Materials | Build established: Scavenger-Skirmisher 3126 | -8/Materials | Entered Factory 3126 | -7/Factory | Evolved 2 slots: Utility x2 3263 | -7/Factory | Build established: Scavenger-Assassin 3524 | -7/Factory | Discovered new exit (range 4) 3526 | -7/Factory | Identified exit to Factory 4249 | -7/Factory | Discovered exit to Factory (range 16) 4478 | -7/Factory | Found Prototype Launcher 4478 | -7/Factory | Identified Rocket Array 4522 | -7/Factory | Build established: Assassin 5096 | -7/Factory | Garrison activated, responded to threat 5524 | -7/Factory | Discovered exit to Factory (range 5) 5767 | -7/Factory | Discovered exit to Factory (range 7) 5795 | -7/Factory | Found Corrupted Prototype Device 6027 | -7/Factory | Discovered new exit (range 11) 6041 | -7/Factory | Identified exit to Lower Caves 6042 | -7/Factory | Entered Lower Caves 6596 | -7/Lower Caves | Identified exit to Lower Caves 6759 | -7/Lower Caves | Entered another Lower Caves area 6816 | -7/Lower Caves | Discovered new exit (range 7) 6823 | -7/Lower Caves | Identified exit to Data Miner 6824 | -7/Lower Caves | Entered Data Miner 6824 | -7/Data Miner | Discovered new exit (range 6) 6830 | -7/Data Miner | Identified exit to Proximity Caves 6846 | -7/Data Miner | Met Data Miner 6885 | -7/Data Miner | Learned location of Section 7 (-2) 6885 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6903 | -7/Data Miner | Received God Mode back door access code from Data Miner 6936 | -7/Data Miner | Entered Proximity Caves 7078 | -6/Proximity Caves | Escorted by Enhanced Grunt 7137 | -6/Proximity Caves | Learned location of 1 exit from Factory 7178 | -6/Proximity Caves | Spotted B-75 Beast 7304 | -6/Proximity Caves | Discovered exit to Factory (range 16) 7361 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7383 | -6/Proximity Caves | Identified Active Sensor Suite 7388 | -6/Proximity Caves | Entered Factory 7388 | -6/Factory | Evolved 2 slots: Utility x2 7389 | -6/Factory | Identified exit to Factory 8729 | -6/Factory | System corruption reached 10% 8731 | -6/Factory | Entered another Factory area 8731 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9044 | -5/Factory | Sucked down chute 9044 | -5/Factory | Entered Waste 9044 | -5/Waste | Spotted C-40 Crusher 9059 | -5/Waste | EMP discharged 9085 | -5/Waste | Discovered new exit (range 55) 9089 | -5/Waste | Spotted C-40 Crusher 9100 | -5/Waste | Spotted C-40 Crusher 9159 | -5/Waste | EMP discharged 9159 | -5/Waste | System corruption reached 10% 9167 | -5/Waste | Spotted C-40 Crusher 9218 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9220 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9225 | -5/Waste | Released all parts (11) 9235 | -5/Waste | Spotted C-40 Crusher 9237 | -5/Waste | Spotted C-40 Crusher 9255 | -5/Waste | Self-destructed Last Messages --------------- 09225_ Proton Cannon crushed. 09225_ Gauss Rifle crushed. 09225_ Transmission Jammer crushed. 09226_ Enh. Autogun crushed. 09226_ Arm. Treads crushed. 09226_ Weapon Cycler crushed. 09226_ Hardlight Generator crushed. 09226_ Arm. Treads crushed. 09226_ Adv. Plasma Cannon crushed. 09226_ Lrn. Tractor Beam crushed. 09226_ Med. Treads crushed. 09228_ Arm. Treads crushed. 09228_ Seismic Detector crushed. 09228_ Enh. Autogun crushed. 09229_ Imp. Field Recycling Unit crushed. 09229_ KE Penetrator crushed. 09231_ Weapon Cycler crushed. 09234_ Armor Integrity Analyzer crushed. 09239_ P1TTT,VR/RF4A :IPCC>TO& 09249_ ALERT: Foreign system detected. Charging EMP. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ? ????????? ?????????????????????????????????? | | # ???????? ???????????????????????????????? | | # ???????? ###????????????????????????????? | | # #??????? #????????????????????????????? | | # #??????# #????????????????????????????? | | # #??????# ?????????????????????????????? | | # #??????# ??????????????????????????????? | | # #??????# #??????????????????????????????? | | # #??????# #??????????????????????????????? | | # #??????# #??????????????????????????????? | | # #??????# #??????????????????????????????? | | # ######## ###????????????????????????????? | | # #????????????????????????????? | | # #????????????????????????????? | | # #????????????????????????????? | | # #????????????????????????????? | | # ######## ###????????????????????????????? | | # #??????# #??############????????????????? | | # #??????# #??# #????????????????? | | # #??????# #??# #????????????????? | | # ######## #### #????????????????? | | #????????????????? | | #????????????????? | | @< #????????????????? | | #????????????????? | | # ######## #### #????????????????? | | # #??????# #??# #????????????????? | | # #??????# #??# #????????????????? | | # #??????# #??############????????????????? | | # #??????# #??????????????????????????????? | | #???? ??????????????????????????????? | | #??? ??????????????????????????????? | | #??# ??????????????????????????????? | | #??# ??????????????????????????????? | | #??#| ??????????????????????????????? | | #??? ? ???????????????????????????????? | | #??????? ????????????????????????????????? | | #????????????????????????????????????????? | | ########????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 50 Energy Generation 23 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Weapon Shielding 66 Weapon Cycling 30 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Salvage Targeting 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Imp. Heavy Treads | -7/Data Miner | Free Phase Shifter | -7/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperConcussiveNetwork Manual? 0 Play Time 02:01:51 Cumulative 931.2 hours Start 2023.04.09 @ 13:32:47 End 2023.04.09 @ 19:42:02 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 483 Rogue 356 Adventurer 125 Explorer 2 Win Type - Total 108 Types 85/8/7/2/3/0/0/2/1 Lore% 85 Gallery% 91 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e6021eb-b058-42f1-80e1-13a3c6a2cec1