Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.07 @ 20:16:19 // Halloween2020/ForbiddenLore Player: blelm Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (113) 565 Value Destroyed (2579) 2579 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (549) 549 TOTAL SCORE: 6833 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 542 Friendly Fire -17 Cogmind --------- Core Integrity 678/700 Matter 231/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Treading (180) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (7) ------ Large Storage Unit Large Storage Unit Weapon Cycler Hardened Medium Armor Plating Reactive Plating Hacking Suite Hacking Suite > --- WEAPON (2) ------- Gauss Cannon Katana > --- INVENTORY (16) --- Reinforced Deuterium Engine Light Treads Light Treads Cooling System High-capacity Matter Pod (200) Experimental Sensor Array Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Melee Analysis Suite Hardened Medium Armor Plating Enhanced Autogun Enhanced Autogun Gauss Cannon Heavy Rocket Launcher Guided Missile Launcher Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Weapon Cycler Hardened Medium Armor Plating Reactive Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Light Treads Light Treads Light Treads Cooling System High-capacity Matter Pod Experimental Sensor Array Advanced Terrain Scanner Advanced Terrain Scan Processor Hardened Medium Armor Plating Enhanced Autogun Enhanced Autogun Heavy Rocket Launcher Guided Missile Launcher Katana [Rating: 38] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Hackware Hacking Suite Protection Reactive Plating Weapon Advanced Beam Cannon Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Slots Evolved 6 | . . . 2 . 2 . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 5 | . . . 2 . 1 . 2 Weapon . | . . . . . . . . Parts Attached 113 | 2 8 6 28 1 25 29 14 Power 7 | . 1 1 1 . 2 1 1 Engine 6 | . . 1 1 . 2 1 1 Core 1 | . 1 . . . . . . Reactor . | . . . . . . . . Propulsion 25 | 2 . 2 2 . 7 10 2 Treads 22 | 1 . 2 2 . 6 9 2 Leg . | . . . . . . . . Wheel 1 | 1 . . . . . . . Hover 1 | . . . . . 1 . . Flight 1 | . . . . . . 1 . Utility 22 | . 2 . 8 . 4 4 4 Device 6 | . . . 4 . 1 1 . Storage 2 | . 2 . . . . . . Processor . | . . . . . . . . Hackware 2 | . . . . . . . 2 Protection 12 | . . . 4 . 3 3 2 Artifact . | . . . . . . . . Weapon 59 | . 5 3 17 1 12 14 7 Energy Gun 1 | . . . . . 1 . . Energy Cannon 14 | . 1 . 11 1 1 . . Ballistic Gun 14 | . 3 2 1 . 4 4 . Ballistic Cannon 13 | . . . . . 2 6 5 Launcher 12 | . 1 1 3 . 3 4 . Special Weapon . | . . . . . . . . Impact Weapon 3 | . . . 2 . 1 . . Slashing Weapon 2 | . . . . . . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 11 | . . . 3 . 3 5 . Parts Lost 13 | . . 2 1 1 5 4 . Power . | . . . . . . . . Propulsion 6 | . . 1 1 . 2 2 . Utility 3 | . . . . . 2 1 . Weapon 4 | . . 1 . 1 1 1 . Highest Loss Streak 2 | . . 2 1 1 2 2 . Average Slot Usage (%) 98 | . 99 98 98 100 93 99 99 Engine 8 | . 6 1 11 11 9 9 7 Core 1 | . 7 12 . . . . . Treads 20 | . 14 13 11 22 26 27 23 Wheel 4 | . 14 14 10 . . . . Device 8 | . . . 11 11 8 9 7 Storage 20 | . 27 28 22 22 18 18 15 Hackware 1 | . . . . . . . 14 Protection 11 | . . . 8 11 13 18 15 Energy Cannon 8 | . 2 . 19 22 7 . . Ballistic Gun 7 | . 25 15 1 . 6 9 2 Ballistic Cannon 3 | . . . . . 3 8 10 Naked Turns . | . . . . . . . . Heaviest Build 80 | 12 43 45 60 59 67 69 80 Greatest Support 64 | 20 16 22 40 40 64 60 60 Greatest Overweight (x) 3 | . 2 2 3 1 3 3 1 Average Overweight (x) 1 | . 1 1 2 1 1 1 1 Largest Inventory Capacity 16 | 6 16 16 16 16 16 16 16 Average Capacity 15 | 6 15 16 16 16 16 16 16 Most Carried 16 | 5 14 16 16 16 16 16 16 Average Carried 14 | 3 10 13 15 15 14 15 15 Final Capacity 16 | 6 16 16 16 16 16 16 16 Final Carried 16 | 3 14 16 15 15 16 16 16 Class Distribution -------------------- 76% | Mutant 14% | Commander-Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Commander-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Matter Collected 2746 | 224 403 134 396 10 382 997 200 Remotely . | . . . . . . . . Salvage Created 3275 | 79 406 30 1021 18 725 816 180 Parts 207 | 3 30 4 78 8 38 39 7 Haulers Intercepted 13 | . 1 . 3 . 3 6 . Recyclers Shooed 1 | . . . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Combat Hostiles Destroyed 75 | . 11 5 22 . 20 15 2 Guns 11 | . 6 . . . 3 2 . Cannons 33 | . . . 19 . 4 8 2 AOE 30 | . 5 5 3 . 13 4 . Classes Destroyed 11 | 1 5 . 2 2 1 . . Worker 5 | . 3 . . . 1 . 1 Builder 2 | . . . . 1 . . 1 Tunneler 2 | . . . . 1 1 . . Hauler 13 | . 1 . 3 . 3 6 . Recycler 5 | 1 1 . . . 1 1 1 Operator 4 | . . . 3 . . 1 . Watcher 7 | . 2 . 3 . 1 1 . Swarmer 31 | . 6 5 8 . 8 4 . Grunt 27 | . 5 . 8 . 8 5 1 Sentry 15 | . . . 6 . 3 5 1 Hunter 2 | . . . . . 1 1 . Best Kill Streak 10 | 1 10 3 4 1 6 5 2 Combat Bots Only 7 | . 7 3 4 . 5 4 1 Max Kills in Single Turn 4 | 1 3 3 2 1 3 4 1 Gunslinging . | . . . . . . . . Exploded 4 | . 2 3 2 . 3 4 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Damage Taken 3759 | . 259 202 659 22 1621 692 304 Core 414 | . 37 20 131 . 160 44 22 Absorbed by Shields 27 | . . . . . . . 27 Core Remaining (%) 76 | 100 . 77 . 67 . 62 . Volleys Fired 278 | 1 31 6 82 2 72 64 20 Largest 2 | 2 2 1 2 2 2 2 2 Hottest 136 | 40 88 30 136 136 128 69 96 Shots Fired 485 | 2 59 6 141 4 131 119 23 Gun 190 | 2 53 . 12 . 68 55 . Cannon 267 | . 3 . 123 4 51 63 23 Launcher 28 | . 3 6 6 . 12 1 . Special . | . . . . . . . . Kinetic 294 | 2 53 . 12 . 86 118 23 Thermal 163 | . 3 . 123 4 33 . . Explosive 28 | . 3 6 6 . 12 1 . Electromagnetic . | . . . . . . . . Robot Hit Streak 21 | 2 12 3 15 6 21 16 9 Robot Miss Streak 4 | . 4 1 4 . 2 4 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 312 | 2 29 5 83 4 98 80 11 Core Hits 159 | 2 28 7 34 1 47 34 6 Critical Hits 18 | . . . 9 1 7 . 1 Critical Kills 6 | . . . 5 . 1 . . Critical Parts Destroyed 12 | . . . 4 1 6 . 1 Melee Attacks 8 | . . . 2 . 2 . 4 Impact 4 | . . . 2 . 2 . . Slashing 4 | . . . . . . . 4 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8523 | 23 861 504 1977 120 2857 1831 350 Guns 1733 | 23 385 . 47 . 765 513 . Cannons 4010 | . 21 . 1637 87 902 1044 319 Explosions 2655 | . 455 504 293 . 1160 243 . Melee . | . . . . . . . . Ramming 125 | . . . . 33 30 31 31 Kinetic 3420 | 23 385 . 47 . 1089 1557 319 Thermal 2323 | . 21 . 1637 87 578 . . Explosive 2655 | . 455 504 293 . 1160 243 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . 1 1 . . . Average Corruption 1 | . . . 1 1 . . . Corruption Purged . | . . . . . . . . Effects 5 | . . . 2 3 . . . Message Errors 2 | . . . 1 1 . . . Energy Discharges 2 | . . . . 2 . . . Data Loss (minor) 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 258 | . . 86 49 . 120 3 . Projectiles 52 | . . . 49 . . 3 . Explosions 195 | . . 86 . . 109 . . Melee 11 | . . . . . 11 . . Knockbacks 14 | . . . . . 1 9 4 Impact . | . . . . . . . . Kinetic 13 | . . . . . 1 8 4 Secondary 1 | . . . . . . 1 . Self-Inflicted Damage 168 | . . 100 49 . 19 . . Shots 6 | . . 4 1 . 1 . . Rammed 16 | . . . . 5 2 7 2 Targets Rammed 19 | . . . . 7 2 7 3 Kicked . | . . . . . . . . Crushed 3 | . . . . 2 . . 1 Highest Temperature 293 | . 105 9 275 33 82 174 293 Average Temperature 55 | . 47 7 54 15 24 52 102 Received Heat Transfer 1178 | . 63 12 174 9 549 243 128 Effects 2 | . . . . . . . 2 Interference 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 2 | . . . . . 1 1 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . . 4 . 1 . . Heat Transferred 3959 | . 37 . 2775 148 999 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Peak Influence 677 | 5 291 205 340 97 402 677 329 Initial 301 | . 3 30 79 97 18 85 301 Average 203 | 4 159 173 131 43 146 408 233 Maximum Alert Level 2 | . 1 1 1 . 2 2 1 Low Security (%) 60 | 100 59 61 87 100 61 22 42 Level 1 24 | . 40 38 12 . 34 21 57 Level 2 14 | . . . . . 3 56 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 16 | . 2 1 3 . 3 4 3 Investigation 9 | . 1 1 1 . 2 1 3 Extermination . | . . . . . . . . Reinforcement 6 | . 1 . 2 . 1 2 . Assault . | . . . . . . . . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Distress Signals 7 | . 1 . 2 . 1 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 152 | . 19 11 44 3 26 36 13 Peak Tracking Total 8 | . 8 3 5 3 8 6 7 Tactical Retreats 17 | . 1 4 4 . 3 4 1 Traps | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Traps Triggered 9 | . 1 . 3 . 1 2 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Machines Disabled 7 | . . . 4 . . 3 . Max in Single Turn 1 | . . . 1 . . 1 . Garrison Access 2 | . . . . . . 1 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Machines Accessed 34 | . 7 1 7 . 4 11 4 Terminals 26 | . 7 . 6 . 3 10 . Fabricators . | . . . . . . . . Repair Stations 3 | . . . 1 . . . 2 Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . 1 . 1 Garrison Access 2 | . . . . . . 1 1 Total Hacks 75 | . 15 1 14 . 12 23 10 Successful 41 | . 8 1 7 . 8 10 7 Failed 34 | . 7 . 7 . 4 13 3 Catastrophic 6 | . 3 . . . . 3 . Database Lockouts . | . . . . . . . . Manual 40 | . 12 . 11 . 4 13 . Terminals 57 | . 15 . 12 . 8 22 . Fabricators . | . . . . . . . . Repair Stations 8 | . . . 2 . . . 6 Recycling Units . | . . . . . . . . Scanalyzers 7 | . . . . . 4 . 3 Garrison Access 2 | . . . . . . 1 1 Terminal Hacks 18 | . 5 1 4 . 2 6 . Robot Analysis 2 | . 2 . . . . . . Open Door 5 | . . 1 . . . 4 . Branch Access Points 1 | . . . 1 . . . . Terminal Index 1 | . 1 . . . . . . Alert Level 1 | . . . . . 1 . . Unreport Threat 3 | . . . 2 . 1 . . Locate Traps 2 | . 1 . . . . 1 . Hauler Manifests 3 | . 1 . 1 . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . . . 2 . . . 3 Scan Component 3 | . . . 1 . . . 2 Repair 2 | . . . 1 . . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 7 | . . . . . 4 . 3 Insert Component 4 | . . . . . 2 . 2 Analyze 3 | . . . . . 2 . 1 Garrison Access Hacks 2 | . . . . . . 1 1 Seal Access 2 | . . . . . . 1 1 Unauthorized Hacks 9 | . 3 . 1 . 2 3 . Terminals 9 | . 3 . 1 . 2 3 . Track 2 | . 1 . . . . 1 . Botnet 3 | . 1 . . . 1 1 . Operators 4 | . 1 . 1 . 1 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 25 | . 6 . 7 . 3 6 3 Full Trace Events 4 | . . . . . 1 . 3 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 . 1 Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . 1 . . . 1 Time 76 | . . . 26 . . . 50 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 . 1 Part Schematics Acquired 3 | . . . . . 2 . 1 Parts Damaged 1 | . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Total Allies 16 | . . . . 6 . 10 . Largest Group 10 | . . . . 6 2 10 4 Highest-Rated Group 173 | . . . . 112 62 173 77 Highest-Rated Ally 31 | . . . . 31 31 29 29 Total Orders . | . . . . . . . . Ally Attacks 129 | . . . . 20 7 87 15 Total Damage 1685 | . . . . 318 66 1139 162 Kills 20 | . . . . 4 1 15 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Turns Passed 7567 | 23 861 236 1530 1064 1293 1859 701 Spaces Moved 3879 | 14 573 169 829 559 567 860 308 Core . | . . . . . . . . Treads 2321 | . . 1 26 559 567 860 308 Legs 7 | 7 . . . . . . . Wheels 1551 | 7 573 168 803 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 100 | 100 100 120 130 180 150 160 180 Average Speed 157 | 110 119 120 131 180 176 182 180 Slowest Speed 220 | 120 120 165 180 180 220 220 180 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 56 | 3 91 30 76 99 48 92 10 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 . 1 . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 14 | . . . 4 . 2 . 8 Terrain Destroyed 250 | . 19 53 45 . 98 26 9 Melee 8 | . . . 2 . 2 . 4 Projectile 19 | . . . 3 . 2 9 5 AOE 223 | . 19 53 40 . 94 17 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Total 4861 | 21 689 196 1131 608 732 1059 425 Wait 413 | . 62 9 152 39 32 54 65 Move 3872 | 13 572 168 828 558 566 859 308 Hop . | . . . . . . . . Pick Up 73 | 1 12 4 16 1 16 18 5 Fast Attach 17 | . 2 1 5 . 3 2 4 Attach 27 | 2 . 2 3 1 10 7 2 Detach 9 | . 1 . 2 . 4 2 . Swap 69 | . 6 3 20 . 12 20 8 Drop 74 | 4 3 3 21 . 13 25 5 Fire 278 | 1 31 6 82 2 72 64 20 Melee 8 | . . . 2 . 2 . 4 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 19 | . . . . 7 2 7 3 Escape Stasis 1 | . . . . . . . 1 Rewire 1 | . . . . . . 1 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 3) 24 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Destroyed 7 combat bots 300 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 16) 500 | -10/Materials | Discovered new exit (range 15) 535 | -10/Materials | Discovered new exit (range 4) 885 | -10/Materials | Entered Mines 911 | -10/Mines | Discovered new exit (range 9) 969 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 972 | -10/Mines | Found Prototype Device 1056 | -10/Mines | Discovered new exit (range 7) 1077 | -10/Mines | Met a Derelict shopkeep closing up shop 1121 | -10/Mines | Entered Materials 1121 | -9/Materials | Evolved 2 slots: Utility x2 1485 | -9/Materials | Discovered new exit (range 3) 1582 | -9/Materials | Identified exit to Mines 1684 | -9/Materials | Repaired Grenade Launcher 2241 | -9/Materials | Discovered new exit (range 16) 2579 | -9/Materials | Discovered new exit (range 15) 2651 | -9/Materials | Entered Mines 2786 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2804 | -9/Mines | Discovered new exit (range 10) 2964 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2964 | -9/Mines | Learned Materials terminal intel 3496 | -9/Mines | Received a Mining Laser from a helpful Derelict 3556 | -9/Mines | Learned Materials garrison access intel 3613 | -9/Mines | Discovered new exit (range 10) 3715 | -9/Mines | Entered Materials 3715 | -8/Materials | Accompanied by 2 allies 3715 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3716 | -8/Materials | Identified exit to Storage 3717 | -8/Materials | Loaded intel: 11 terminal locations 3718 | -8/Materials | Loaded intel: 1 garrison access location 3720 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4769 | -8/Materials | Discovered new exit (range 16) 5008 | -8/Materials | Entered Storage 5119 | -8/Storage | Found Prototype Launcher 5119 | -8/Storage | Identified Gui. Missile Launcher 5785 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5835 | -8/Storage | Discovered new exit (range 15) 6056 | -8/Storage | Garrison activated, responded to threat 6097 | -8/Storage | Build established: Commander-Mutant 6867 | -8/Storage | Entered Factory 6867 | -7/Factory | Accompanied by 4 allies 6867 | -7/Factory | Evolved 2 slots: Utility x2 6983 | -7/Factory | Identified Exp. Sensor Array 7161 | -7/Factory | Build established: Scavenger-Mutant 7456 | -7/Factory | Repaired Broken Exp. Sensor Array 7568 | -7/Factory | Self-destructed Last Messages --------------- 07501_ G-47 Trooper knocked back. 07501_ G-47 Trooper destroyed. 07503_ G-47 Trooper suffers critical hit. 07503_ Destroyed Particle Gun. 07503_ G-47 Trooper knocked back. 07506_ Slug penetrates G-47 Trooper. 07506_ G-47 Trooper knocked back. 07508_ Overheating: System interference. 07508_ Gauss Cannon temporarily disabled. 07508_ Weapon Cycler temporarily disabled. 07511_ Slug penetrates G-50 Soldier. 07511_ G-50 Soldier knocked back. 07513_ R-06 Scavenger collects Imp. Heat Sink. 07513_ Soldier 3a destroyed. 07514_ Acquired 65 matter. 07515_ Slug penetrates Wall. 07515_ U-05 Engineer destroyed. 07516_ R-06 Scavenger collects Adv. Heat Sink. 07517_ U-05 Engineer builds a Wall. 07519_ R-06 Scavenger collects Wheel. 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""""?????????????? | | ????????# # """""" # """"?????????????? | | ????????# # @ # """"?????????????? | | ????????# ##############[ """"?????????????? | | ????????# ##??????????##%!% #???????????? | | ????????# #?????????????###+######???????????? | | ?????? ????????????????? ???????????????? | | ???? ??????????????????? #?????????????? | | ?? ????????????????????#?????????????? | | ? ??????????????????????????????????? | | ?????????????????????????????????? | | ?##+############?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Weapon Cycling 15 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Weapon Cycler | -8/Materials | Scanalyzed Exp. Sensor Array | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeightPropulsionSheargun Manual? 0 Play Time 01:06:45 Cumulative 74.8 hours Start 2020.11.07 @ 19:12:56 End 2020.11.07 @ 20:16:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 43 Achievement% 36 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45948abd-f73e-41e9-b096-b7e0918c41d4