Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.10 @ 13:22:09 Player: CrossedViper Result: Destroyed by as-52975 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (215) 215 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 660 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 136/300 Energy 100/100 System Corruption 2% Temperature Cool (5) Movement Treading (180) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Small Storage Unit Large Storage Unit > --- WEAPON (2) ------- Shotgun Shotgun > --- INVENTORY (12) --- Light Ion Engine EM Pulse Gun EM Pulse Gun Light Assault Rifle Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Large Storage Unit > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Ion Engine Light Ion Engine Compact Wheel EM Pulse Gun EM Pulse Gun Light Assault Rifle Shotgun Shotgun [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Storage Small Storage Unit Weapon Shotgun Energy Gun EM Pulse Gun Ballistic Gun Shotgun Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | . 12 3 Power 2 | . 1 1 Engine 2 | . 1 1 Core . | . . . Reactor . | . . . Propulsion 5 | . 5 . Treads 4 | . 4 . Leg . | . . . Wheel 1 | . 1 . Hover . | . . . Flight . | . . . Utility 1 | . 1 . Device . | . . . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | . 5 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 7 | . 5 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 2 | . . 2 Propulsion 1 | . . 1 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 5 | . . 5 Average Slot Usage (%) 96 | . 95 97 Engine 13 | . 13 14 Treads 27 | . 27 25 Storage 25 | . 25 28 Ballistic Gun 27 | . 27 28 Naked Turns . | . . . Heaviest Build 31 | 11 31 31 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 12 | . 12 12 Average Capacity 11 | . 10 12 Most Carried 10 | . 10 9 Average Carried 7 | . 7 7 Final Capacity 12 | 6 12 12 Final Carried 7 | 6 7 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 420 | 200 165 55 Remotely . | . . . Salvage Created 343 | . 236 107 Parts 18 | . 12 6 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 14 | . 5 9 Guns 14 | . 5 9 Classes Destroyed 4 | . 2 2 Hauler 1 | . 1 . Swarmer 3 | . . 3 Grunt 5 | . 5 . Assembled 6 | . . 6 Best Kill Streak 6 | . 4 6 Combat Bots Only 6 | . 3 6 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1164 | . 96 1068 Core 250 | . 31 219 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 33 | . 12 21 Largest 2 | . 2 2 Hottest 46 | . 46 46 Shots Fired 66 | . 24 42 Gun 66 | . 24 42 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 66 | . 24 42 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | . 11 8 Robot Miss Streak 7 | . 4 7 Penetration Max . | . . . Secondary Targets 3 | . . 3 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 47 | . 18 29 Core Hits 32 | . 14 18 Critical Hits 1 | . . 1 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 758 | . 329 429 Guns 758 | . 329 429 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 758 | . 329 429 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 1 2 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Effects 5 | . 4 1 Message Errors 4 | . 3 1 Energy Discharges 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 80 | . 4 80 Average Temperature 30 | . 2 35 Received Heat Transfer 314 | . 54 260 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 173 | . 173 91 Initial 21 | . . 21 Average 50 | . 46 76 Maximum Alert Level . | . . . Low Security (%) 100 | . 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 8 13 Peak Tracking Total 9 | . 3 9 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 5 | . 5 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 16 . Successful 9 | . 9 . Failed 6 | . 6 . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 16 | . 16 . Terminals 15 | . 15 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Robot Analysis 3 | . 3 . Branch Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 4 | . 4 . Track 1 | . 1 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 1 | . 1 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 3 | . 3 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 697 | . 586 111 Spaces Moved 339 | 1 312 26 Core . | . . . Treads 335 | . 309 26 Legs 1 | 1 . . Wheels 3 | . 3 . Hover . | . . . Flight . | . . . Fastest Speed 110 | 120 110 160 Average Speed 159 | 120 159 160 Slowest Speed 160 | 120 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 2 50 5 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 431 | . 376 55 Wait 28 | . 25 3 Move 337 | . 311 26 Hop . | . . . Pick Up 10 | . 8 2 Fast Attach 6 | . 6 . Attach 9 | . 6 3 Detach 1 | . 1 . Swap . | . . . Drop 6 | . 6 . Fire 33 | . 12 21 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 372 | -10/Materials | Central database locked down 372 | -10/Materials | Identified exit to Mines 555 | -10/Materials | Discovered new exit (range 9) 587 | -10/Materials | Entered Mines 635 | -10/Mines | Assembled infested the area 640 | -10/Mines | Assisted by a Guerilla fighting off Assembled 676 | -10/Mines | Core integrity fell below 50% 694 | -10/Mines | Core integrity fell below 20% 698 | -10/Mines | Destroyed by as-52975 with Assembled Heavy Rifle Last Messages --------------- coming from, and they're closing on this area, come on!" 00646_ as-40286 suffers critical hit. 00646_ as-25732 destroyed. 00652_ as-47472 destroyed. 00661_ as-82658 destroyed. 00661_ Switching to secondary target: as-68588. 00662_ Acquired 12 matter. 00667_ as-68588 destroyed. 00667_ Switching to secondary target: as-85680. 00673_ Shotgun destroyed. 00673_ System corrupted by crushing effect (+1). 00674_ as-85680 destroyed. 00676_ Shotgun destroyed. 00678_ Ion Engine destroyed. 00678_ Lgt. Treads destroyed. 00682_ as-55429 destroyed. 00682_ Switching to secondary target: as-98658. 00691_ Ion Engine destroyed. 00697_ Destroyed Asb. F-torch. 00697_ as-17597 destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????????????????????#######??????????????????? | | ????????????????????????# #??????????????????? | | ?????????????????????#### """*#??????????????????? | | ?????????????????????# """=#??????????????????? | | ?????????????????????# ##%""" #??????????????????? | | ?????????????????????# ## """ #??????????????????? | | ?????????????????????# ##%a=a #??????????????????? | | ?????????????????????# ##@%% #??????????????????? | | ???????????????????### #### ##??????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# %########???????????????????? | | ???????????????????# ???????????????????????????? | | ???????????????????# ????????????????????????????? | | ???????????????????# ????????????????????????????? | | ???????????????????#?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomyMetafieldConverter Manual? 0 Play Time 00:06:40 Cumulative 237.4 hours Start 2021.01.10 @ 13:16:12 End 2021.01.10 @ 13:22:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 213 Rogue 206 Adventurer 0 Explorer 7 Win Type - Total 5 Types 1/0/4/0/0/0/0/0/0 Lore% 72 Gallery% 91 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f70b7383-7e29-48b8-865d-556f91374a5d