Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.05 @ 21:19:52 Player: LustLizard Result: Destroyed by B-74 Champion with Powered Hammer Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (127) 635 Value Destroyed (3499) 3499 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (364) 364 TOTAL SCORE: 12158 Bonus ------- High Alert Combat Kills 64 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (26) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ Makeshift Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Seismic Detector Hardened Light Armor Plating Improved Light Armor Plating KE Penetrator Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Biomechanical Wings Nuclear Pulse Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Large Storage Unit Experimental Signal Interpreter Long-range Terrain Scanner Makeshift Terrain Scan Processor Advanced Transmission Jammer Advanced Component Analysis Suite > --- WEAPON ----------- KE Penetrator > --- INVENTORY -------- Micro Fission Core Potential Leg VTOL Module Compact Battery Seismic Detector Advanced Weapon Cycler Advanced ECM Suite Advanced Reaction Control System Hardened Light Armor Plating Improved Light Armor Plating Layered Medium Armor Plating Wave Gun Wave Gun KE Penetrator Heavy Shock Bomb Launcher [Rating: 109] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Reactor Fusion Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Precision Assault Rifle Energy Gun Pulse Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Upp Upp Res Slots Evolved 14 | . . . 2 . . . 2 2 . . 2 . . 2 2 . . 2 Power 2 | . . . . . . . . . . . 1 . . . . . . 1 Propulsion 6 | . . . 1 . . . . 1 . . 1 . . 1 2 . . . Utility 6 | . . . 1 . . . 2 1 . . . . . 1 . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 183 | 7 11 2 25 4 1 4 23 13 . . 8 15 . 34 16 6 . 14 Power 29 | 1 2 . 2 . . . 1 2 . . 1 2 . 11 1 . . 6 Engine 18 | 1 2 . 2 . . . . 2 . . . . . 7 . . . 4 Core 9 | . . . . . . . 1 . . . 1 2 . 3 1 . . 1 Reactor 2 | . . . . . . . . . . . . . . 1 . . . 1 Propulsion 63 | 3 4 2 8 1 1 1 8 5 . . 5 5 . 9 9 . . 2 Treads 17 | 1 3 1 5 . 1 1 1 . . . . . . 4 . . . . Leg 24 | 1 . . 1 . . . 5 4 . . 5 5 . 2 1 . . . Wheel 9 | 1 1 1 2 1 . . 2 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . . . . . . . . . 3 8 . . 2 Utility 61 | 1 5 . 11 3 . 1 10 3 . . 2 . . 11 5 3 . 6 Device 31 | . . . 6 2 . 1 5 1 . . 1 . . 7 2 1 . 5 Storage 6 | 1 3 . 1 . . . . . . . . . . 1 . . . . Processor 7 | . 1 . . . . . 1 . . . . . . 1 2 1 . 1 Hackware . | . . . . . . . . . . . . . . . . . . . Protection 17 | . 1 . 4 1 . . 4 2 . . 1 . . 2 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 30 | 2 . . 4 . . 2 4 3 . . . 8 . 3 1 3 . . Energy Gun 11 | . . . 1 . . 2 3 1 . . . . . 2 1 1 . . Energy Cannon 1 | . . . . . . . . . . . . 1 . . . . . . Ballistic Gun 13 | 2 . . 2 . . . . 2 . . . 4 . 1 . 2 . . Ballistic Cannon 2 | . . . 1 . . . 1 . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . 2 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . 1 1 . . . . . 1 1 . . 1 Parts Lost 39 | . . . 3 . . . 3 . . . . 1 . 4 5 1 . 22 Power 9 | . . . . . . . . . . . . 1 . 1 1 . . 6 Propulsion 16 | . . . 1 . . . 2 . . . . . . 2 3 . . 8 Utility 13 | . . . 2 . . . 1 . . . . . . 1 1 1 . 7 Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 16 | . . . 1 . . . 2 . . . . 1 . 2 4 1 . 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 98 100 99 100 100 100 97 83 84 84 85 84 80 82 80 88 89 75 Engine 6 | . 13 14 11 11 11 11 6 6 7 7 6 2 . 4 . . . 4 Core 2 | . . . . . . . 2 . . . 6 8 6 1 9 10 10 2 Treads 8 | . 17 15 30 22 22 22 13 . . . . . . 4 . . . . Leg 14 | . . . . . . . 4 22 30 30 32 32 33 22 . . . . Wheel 3 | . 10 13 1 10 11 11 8 6 . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . 29 36 36 26 Device 12 | . . . 9 10 11 11 16 11 15 15 13 13 13 19 19 16 15 18 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 6 6 6 5 5 5 5 4 Processor 2 | . 10 . . . . . 8 3 . . . . . . 7 11 15 11 Protection 7 | . 1 14 12 11 11 11 8 7 7 7 6 6 6 6 3 2 . . Energy Gun 3 | . . . 6 . . 15 17 7 . . . . . 1 4 . . . Ballistic Gun 9 | . 28 28 6 22 22 6 . 6 15 15 13 9 6 3 . 5 5 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 84 | 14 32 32 37 39 37 37 41 48 48 48 65 65 53 84 51 44 41 51 Greatest Support 110 | 20 40 20 60 60 20 20 50 54 54 54 105 110 110 110 51 45 41 47 Greatest Overweight (x) 6 | . 1 1 3 3 3 3 4 4 . . 1 1 . 5 1 . . 6 Average Overweight (x) . | . . 1 . 2 2 2 2 2 . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 7 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 Average Carried 14 | 5 11 15 14 14 14 14 14 14 15 15 14 14 14 14 13 11 15 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 15 14 14 15 12 15 15 5 Class Distribution -------------------- 29% | Mutant 27% | Scavenger-Skirmisher 16% | Skirmisher 14% | Scavenger-Mutant 5% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Mutant | -5/Factory Sprinter | -4/Factory Infiltrator-Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Infiltrator-Scout | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Upp Upp Res Matter Collected 3885 | 240 318 169 554 149 . 122 244 186 86 . 154 329 77 513 264 156 . 324 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 4343 | . 367 134 667 139 . 154 465 235 27 . 240 237 . 855 290 60 . 473 Parts 277 | . 37 15 48 19 . 4 28 10 3 . 18 22 . 33 16 1 . 23 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . 2 . . . . . . . . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . 5 . . 12 . . . 3 . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Upp Upp Res Combat Hostiles Destroyed 99 | . 12 9 19 6 . 3 13 4 1 . 3 9 . 7 10 1 . 2 Guns 73 | . 12 9 8 6 . 3 9 4 1 . 3 5 . 1 9 1 . 2 Cannons 19 | . . . 11 . . . 3 . . . . . . 5 . . . . AOE 4 | . . . . . . . . . . . . 4 . . . . . . Classes Destroyed 13 | . 4 . 3 . . 1 1 1 . . 1 1 . . . . . 1 Worker 10 | . . . 1 2 . . 1 . . . 1 . . 2 . . . 3 Builder 1 | . . . . . . . . . . . . . . . . . . 1 Recycler 6 | . 1 . 1 . . . . . . . . . . 2 . . . 2 Watcher 11 | . 3 . 2 . . . 2 . . . 1 . . 3 . . . . Swarmer 51 | . 9 9 7 6 . . 5 . 1 . . 5 . . 9 . . . Grunt 20 | . 3 . 6 . . 2 4 . . . . . . 3 . . . 2 Brawler 1 | . . . . . . 1 . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . Sentry 14 | . . . 5 . . . 3 2 . . 1 . . 2 1 . . . Hunter 4 | . . . . . . . . . . . 2 2 . . . . . . Programmer 5 | . . . . . . . . 2 . . . . . 2 . 1 . . Heavy 1 | . . . . . . . 1 . . . . . . . . . . . Thief 2 | . . . . . . . . . . . . 2 . . . . . . Best Kill Streak 10 | . 5 3 4 4 . 3 3 1 1 . 2 7 . 3 10 1 . 4 Combat Bots Only 10 | . 4 3 3 3 . 3 3 1 1 . 1 7 . 2 10 1 . 1 Max Kills in Single Turn 2 | . 2 2 1 1 . 1 1 1 1 . 1 2 . 2 1 1 . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . 2 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Upp Upp Res Damage Taken 9074 | . 294 132 864 93 . 356 1123 288 18 . 264 696 . 1149 1289 149 . 2359 Core 2229 | . 26 27 115 16 . 90 80 37 . . 52 68 . 160 197 42 . 1319 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 175 | . . . . . . . 175 . . . . . . . . . . . Core Remaining (%) 81 | 100 . 78 . . . 44 85 . . 94 . . 85 84 . . 79 . Volleys Fired 420 | . 49 10 61 18 . 12 60 18 2 . 10 31 . 46 40 7 . 56 Largest 2 | . 2 2 2 2 . 2 2 2 2 . 2 2 . 2 1 1 . 1 Hottest 179 | . 40 40 100 46 . 46 126 91 56 . 56 56 . 179 88 33 . 33 Shots Fired 724 | . 98 20 115 36 . 24 121 34 6 . 20 53 3 91 40 7 . 56 Gun 618 | . 98 20 65 36 . 24 117 34 6 . 20 46 3 46 40 7 . 56 Cannon 99 | . . . 50 . . . 4 . . . . . . 45 . . . . Launcher 7 | . . . . . . . . . . . . 7 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 468 | . 98 20 81 36 . 24 4 22 6 . 20 46 3 45 . 7 . 56 Thermal 249 | . . . 34 . . . 117 12 . . . . . 46 40 . . . Explosive 7 | . . . . . . . . . . . . 7 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | . 10 8 16 15 . 9 11 8 3 . 5 9 . 10 5 7 . 8 Robot Miss Streak 7 | . 4 3 3 7 . 3 4 3 1 . 1 2 . 2 4 . . 4 Penetration Max 1 | . . . . . . . . 1 . . 1 . . 1 . . . 1 Secondary Targets 3 | . 1 . 1 . . . . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . 1 . . . . . . Shots Hit Robots 454 | . 51 10 81 16 . 19 80 23 3 . 15 36 . 57 22 7 . 34 Core Hits 209 | . 24 9 32 8 . 7 34 12 1 . 12 18 . 20 10 2 . 20 Critical Kills 2 | . . . . . . . . . . . 1 . . 1 . . . . Critical Parts Destroyed 4 | . . . . . . . . 1 . . . 1 . . . 1 . 1 Critical Strikes 12 | . . . 1 . . . 2 1 . . 1 1 . 2 2 1 . 1 Burn 5 | . . . . . . . 2 . . . . . . 1 2 . . . Meltdown 1 | . . . . . . . . . . . . . . 1 . . . . Destroy 5 | . . . . . . . . 1 . . 1 1 . . . 1 . 1 Blast 1 | . . . 1 . . . . . . . . . . . . . . . Melee Attacks 42 | . . . . . . . . . . . . 42 . . . . . . Impact 42 | . . . . . . . . . . . . 42 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 9299 | . 652 146 1302 239 . 294 1324 511 58 . 270 807 . 1903 595 198 . 1000 Guns 7189 | . 652 146 682 239 . 294 1267 511 58 . 270 595 . 692 595 198 . 990 Cannons 1711 | . . . 620 . . . 57 . . . . . . 1034 . . . . Explosions 389 | . . . . . . . . . . . . 212 . 177 . . . . Melee . | . . . . . . . . . . . . . . . . . . . Ramming 10 | . . . . . . . . . . . . . . . . . . 10 Kinetic 5507 | . 652 146 911 239 . 294 57 429 58 . 270 595 . 668 . 198 . 990 Thermal 3570 | . . . 391 . . . 1267 82 . . . . . 1235 595 . . . Explosive 212 | . . . . . . . . . . . . 212 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . 4 3 3 3 14 14 14 1 . . . . Average Corruption 9 | . . . . . . . 3 2 3 3 13 14 14 1 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 118 | . . . . . . . 3 4 15 1 3 63 29 . . . . . Message Errors 31 | . . . . . . . 1 1 3 . . 22 4 . . . . . Matter Fused 26 | . . . . . . . . 1 7 . 1 10 7 . . . . . Heat Flow Errors 5 | . . . . . . . . . . 1 . 2 2 . . . . . Energy Discharges 16 | . . . . . . . . 1 1 . . 9 5 . . . . . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . . Parts Fused 1 | . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 15 | . . . . . . . 1 1 1 . . 5 7 . . . . . Data Loss (major) 5 | . . . . . . . . . 1 . 1 3 . . . . . . Misfires 9 | . . . . . . . 1 . 2 . . 3 3 . . . . . Alerts 4 | . . . . . . . . . . . 1 2 1 . . . . . Weapon Failures 5 | . . . . . . . . . . . . 5 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 218 | . . . 18 . . . . . . . . . . 200 . . . . Projectiles 115 | . . . 18 . . . . . . . . . . 97 . . . . Explosions 103 | . . . . . . . . . . . . . . 103 . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 8 | . . . 4 . . . 4 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 8 | . . . 4 . . . 4 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 169 | . . . . . . . . . . . . 27 . 137 . . . 5 Shots 3 | . . . . . . . . . . . . 1 . 2 . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 426 | . 2 . 366 . . 75 192 200 . 231 76 253 255 145 424 426 . 34 Average Temperature 87 | . 2 . 89 . . 45 67 68 . 113 31 60 120 60 168 108 . 11 Received Heat Transfer 2025 | . 54 . 225 . . 216 288 36 . . . . . 315 57 . . 834 Effects 14 | . . . 2 . . . . . . . . 1 1 . 3 7 . . Shutdowns 6 | . . . 1 . . . . . . . . . . . 2 3 . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . . Interference 4 | . . . 1 . . . . . . . . 1 . . . 2 . . Matter Decay 1 | . . . . . . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . 1 . . . . . . 1 1 . . . Combat Hostiles 3 | . . . . . . . 1 . . . . . . 1 1 . . . Parts Melted 17 | . . . . . . . 10 . . . . . . 3 4 . . . Heat Transferred 6780 | . . . 925 . . . 2997 148 . . . . . 1711 999 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . . . 3 . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Upp Upp Res Peak Influence 516 | . 287 321 451 232 . 85 152 190 . . 140 . . 268 516 . . 368 Initial 187 | . . 111 124 82 . . 33 68 . . . . . . 79 . . 187 Average 129 | . 113 220 278 114 . 81 66 43 . . 33 . . 114 298 . . 244 Maximum Alert Level 2 | . 1 1 2 1 . . . . . . . . . 1 2 . . 1 Low Security (%) 75 | 100 75 53 7 77 . 100 100 100 . . 100 . . 93 40 . . 46 Level 1 22 | . 24 46 83 22 . . . . . . . . . 6 17 . . 53 Level 2 2 | . . . 8 . . . . . . . . . . . 42 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 3 . 1 . . . 3 4 . . 1 . . 2 3 . . 3 Investigation 5 | . 1 . . . . . . 2 . . 1 . . 1 . . . . Extermination 4 | . . . . . . . . 2 . . . . . 1 1 . . . Reinforcement 11 | . 2 . 1 . . . 3 . . . . . . . 2 . . 3 Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses 4 | . . . . . . . . 2 . . 1 . . 1 . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Upp Upp Res Distress Signals 12 | . 4 . . . . . 2 . . . . . . 3 1 . . 2 Communications Jammed 8 | . . . . . . . . . . . . . . . . . . 8 Distress Signals 8 | . . . . . . . . . . . . . . . . . . 8 Times Spotted 183 | . 22 9 24 8 . 3 21 9 1 . 6 10 . 16 30 1 . 23 Peak Tracking Total 12 | . 5 3 5 4 . 3 3 2 1 . 2 4 . 5 12 1 . 11 Tactical Retreats 16 | . 3 . 1 1 . . 1 . . . . . . 3 5 . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Upp Upp Res Traps Triggered 12 | . 2 . . . . . 4 . . . 4 . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . . . . . 5 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Upp Upp Res Machines Disabled 8 | . . . . . . . . . . . . . . 8 . . . . Max in Single Turn 4 | . . . . . . . . . . . . . . 4 . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Upp Upp Res Machines Accessed 20 | . 3 . 3 . 1 . 7 2 . . 2 . . 2 . . . . Terminals 15 | . 3 . 3 . . . 4 2 . . 2 . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . 1 . . . . Total Hacks 40 | . 4 . 7 . 1 . 19 3 . . 4 . . 2 . . . . Successful 22 | . 1 . 5 . 1 . 10 1 . . 2 . . 2 . . . . Failed 18 | . 3 . 2 . . . 9 2 . . 2 . . . . . . . Catastrophic 5 | . 2 . 1 . . . 1 . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 22 | . 2 . 7 . 1 . 9 . . . 3 . . . . . . . Terminals 31 | . 4 . 7 . . . 12 3 . . 4 . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . . . 6 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . 1 . . . . Terminal Hacks 9 | . . . 2 . 1 . 2 1 . . 2 . . 1 . . . . Record 1 | . . . . . . . 1 . . . . . . . . . . . Open DSF 2 | . . . . . . . . 1 . . . . . 1 . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . . . 1 . . . . . . . Unreport Threat 2 | . . . 1 . . . . . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 4 . . . . . . . . . . . Scan Component 2 | . . . . . . . 2 . . . . . . . . . . . Repair 2 | . . . . . . . 2 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . 1 . . . . Seal Access 2 | . . . . . . . 1 . . . . . . 1 . . . . Unauthorized Hacks 7 | . 1 . 3 . . . 3 . . . . . . . . . . . Terminals 7 | . 1 . 3 . . . 3 . . . . . . . . . . . Botnet 7 | . 1 . 3 . . . 3 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 13 | . 3 . 3 . . . 4 2 . . 1 . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 2 . . . . . . . . . . . Time 76 | . . . . . . . 76 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Upp Upp Res Total Allies . | . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . 1 . . . . 1 . . 2 2 . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Upp Upp Res Turns Passed 12287 | 65 759 277 1173 775 375 388 1087 1348 718 81 497 1687 664 1319 280 258 32 504 Spaces Moved 9805 | 43 382 196 538 561 211 269 576 928 647 78 397 1212 583 955 497 672 133 927 Core 18 | 13 . . . . . . . . . . . . . . . . . 5 Treads 803 | 19 224 7 420 35 95 3 . . . . . . . . . . . . Legs 3958 | . . . . . . . 14 211 647 78 397 1212 583 816 . . . . Wheels 2663 | 11 158 189 118 526 116 266 562 717 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 2363 | . . . . . . . . . . . . . . 139 497 672 133 922 Fastest Speed 20 | 50 115 115 125 125 125 125 105 95 105 105 102 114 114 34 20 20 24 21 Average Speed 101 | 111 149 119 152 127 176 126 124 124 105 105 113 114 114 108 31 21 24 34 Slowest Speed 440 | 160 240 240 160 160 240 240 190 140 105 105 185 190 114 440 104 24 24 350 Overloaded Moves 41 | . . . . . . . . . . . . . . 41 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . . . . . . . 1 1 . . 14 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 56 50 55 98 60 70 41 27 72 10 11 76 58 28 18 80 15 16 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . . . . . . . Known Exits Taken 10 | . . . 1 . . . 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 . . . . . . . . . 1 1 . Scrap Searched 10 | . . 1 . 2 . 1 . . . . . 3 2 . . 1 . . Spaces Dug 42 | . . . . . . . . . . . . 42 . . . . . . Terrain Destroyed 155 | . . . . . . . . . . . . 102 . 51 . . . 2 Melee 42 | . . . . . . . . . . . . 42 . . . . . . Projectile 15 | . . . . . . . . . . . . . . 13 . . . 2 AOE 98 | . . . . . . . . . . . . 60 . 38 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Upp Upp Res Total 11419 | 58 471 218 780 585 215 294 826 1091 682 77 430 1389 582 1176 591 781 132 1041 Wait 755 | . 15 11 126 . . 4 144 107 32 . 1 73 . 98 27 89 . 28 Move 9756 | 42 381 195 537 560 210 268 575 927 646 77 396 1211 582 952 494 671 132 900 Hop 15 | . . . . . . . . . . . . . . 1 1 . . 13 Pick Up 89 | 7 10 . 11 1 2 2 7 10 1 . 6 8 . 11 6 3 . 4 Fast Attach 69 | 6 4 . 6 1 . 1 11 4 . . 1 4 . 19 6 2 . 4 Attach 52 | 1 1 . 5 . 1 1 5 5 . . 2 5 . 7 10 4 . 5 Detach 20 | 1 . . 2 . . . 3 1 . . . . . 4 2 4 . 3 Swap 62 | . 6 2 14 3 . 2 7 4 . . 5 6 . 8 . . . 5 Drop 119 | 1 5 . 18 2 2 4 14 15 1 . 8 9 . 30 5 1 . 4 Fire 420 | . 49 10 61 18 . 12 60 18 2 . 10 31 . 46 40 7 . 56 Melee 42 | . . . . . . . . . . . . 42 . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . . . . 1 . . . . . . 18 Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 26 | -11/Junkyard | Discovered new exit (range 16) 66 | -11/Junkyard | Entered Materials 310 | -10/Materials | Build established: Mutant 587 | -10/Materials | Discovered new exit (range 15) 602 | -10/Materials | Discovered new exit (range 7) 810 | -10/Materials | Discovered new exit (range 12) 825 | -10/Materials | Entered Mines 835 | -10/Mines | Learned Materials terminal intel 890 | -10/Mines | Learned location of Storage (-8) 969 | -10/Mines | Discovered new exit (range 7) 1085 | -10/Mines | Discovered new exit (range 12) 1094 | -10/Mines | Assembled infested the area 1099 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1102 | -10/Mines | Entered Materials 1102 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1103 | -9/Materials | Loaded intel: 12 terminal locations 1545 | -9/Materials | Discovered new exit (range 7) 1561 | -9/Materials | Identified exit to Mines 2110 | -9/Materials | Discovered new exit (range 15) 2275 | -9/Materials | Entered Mines 2297 | -9/Mines | Learned Materials terminal intel 2361 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2562 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2562 | -9/Mines | Discovered new exit (range 5) 2897 | -9/Mines | Discovered new exit (range 10) 2914 | -9/Mines | Discovered new exit (range 10) 3050 | -9/Mines | Entered Exiles 3080 | -9/Exiles | Met 8R-AWN 3102 | -9/Exiles | Met EX-HEX 3139 | -9/Exiles | Met EX-BIN 3155 | -9/Exiles | Aligned with FarCom system 3157 | -9/Exiles | Given EX-Vault access code 3187 | -9/Exiles | Opened EX-Vault 3197 | -9/Exiles | Found Potential Leg 3201 | -9/Exiles | Found Potential Leg 3245 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3317 | -9/Exiles | Met EX-DEC 3399 | -9/Exiles | Discovered new exit (range 12) 3425 | -9/Exiles | Left Exiles lab with Potential Leg 3425 | -9/Exiles | Entered Mines 3434 | -8/Mines | Core integrity fell below 50% 3728 | -8/Mines | Discovered new exit (range 13) 3786 | -8/Mines | Build established: Scavenger-Mutant 3813 | -8/Mines | Entered Materials 3813 | -8/Materials | Evolved 2 slots: Utility x2 3814 | -8/Materials | Loaded intel: 12 terminal locations 4144 | -8/Materials | Build established: Scavenger-Skirmisher 4296 | -8/Materials | Discovered new exit (range 6) 4305 | -8/Materials | Identified exit to Storage 4360 | -8/Materials | Repaired Pulse Rifle 4761 | -8/Materials | Repaired Imp. Light Armor Plating 4846 | -8/Materials | Identified exit to Factory 4892 | -8/Materials | Found Prototype Device 4892 | -8/Materials | Identified Active Sensor Suite 4900 | -8/Materials | Entered Factory 4900 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5462 | -7/Factory | Identified exit to DSF 5861 | -7/Factory | Build established: Skirmisher 6233 | -7/Factory | Discovered new exit (range 7) 6245 | -7/Factory | Identified exit to Lower Caves 6248 | -7/Factory | Discovered new exit (range 15) 6248 | -7/Factory | Entered Lower Caves 6534 | -7/Lower Caves | Identified exit to Lower Caves 6966 | -7/Lower Caves | Entered another Lower Caves area 7044 | -7/Lower Caves | Discovered new exit (range 3) 7046 | -7/Lower Caves | Identified exit to Factory 7047 | -7/Lower Caves | Entered Factory 7047 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7163 | -6/Factory | Identified exit to Lower Caves 7163 | -6/Factory | Identified exit to Extension 7500 | -6/Factory | System corruption reached 10% 7544 | -6/Factory | Entered Lower Caves 7610 | -6/Lower Caves | Build established: Scavenger-Skirmisher 7629 | -6/Lower Caves | Encountered a Warlord checkpoint 7936 | -6/Lower Caves | Learned Factory trap positions 8439 | -6/Lower Caves | Build established: Scavenger-Assassin 9023 | -6/Lower Caves | Destroyed 7 combat bots 9060 | -6/Lower Caves | Discovered new exit (range 6) 9067 | -6/Lower Caves | Identified exit to Lower Caves 9231 | -6/Lower Caves | Entered another Lower Caves area 9232 | -6/Lower Caves | Encountered a Warlord checkpoint 9361 | -6/Lower Caves | Discovered new exit (range 3) 9364 | -6/Lower Caves | Identified exit to Factory 9420 | -6/Lower Caves | Build established: Scavenger-Skirmisher 9441 | -6/Lower Caves | Learned Factory garrison access intel 9581 | -6/Lower Caves | Learned Factory stockpile data 9895 | -6/Lower Caves | Entered Factory 9895 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9896 | -5/Factory | Loaded intel: 79 trap records 9898 | -5/Factory | Loaded intel: 4 garrison access locations 10643 | -5/Factory | Build established: Scavenger-Mutant 11027 | -5/Factory | Build established: Mutant 11189 | -5/Factory | Discovered new exit (range 10) 11192 | -5/Factory | Identified exit to Factory 11214 | -5/Factory | Entered another Factory area 11214 | -4/Factory | Evolved 2 slots: Propulsion x2 11330 | -4/Factory | Found Prototype Processor 11330 | -4/Factory | Identified Exp. Signal Interpreter 11418 | -4/Factory | Destroyed 10 combat bots 11423 | -4/Factory | Discovered new exit (range 16) 11427 | -4/Factory | Lost 4 parts (1p3n) 11492 | -4/Factory | Identified exit to Upper Caves 11494 | -4/Factory | Entered Upper Caves 11726 | -4/Upper Caves | Discovered new exit (range 7) 11728 | -4/Upper Caves | Learned Research machine intel 11752 | -4/Upper Caves | Entered another Upper Caves area 11754 | -4/Upper Caves | Discovered new exit (range 11) 11784 | -4/Upper Caves | Entered Research 11784 | -3/Research | Evolved 2 slots: Power x1, Utility x1 11785 | -3/Research | Loaded intel: 103 machine locations 12107 | -3/Research | Lost 6 parts (3p3n) 12271 | -3/Research | Core integrity fell below 50% 12285 | -3/Research | Core integrity fell below 20% 12288 | -3/Research | Destroyed by B-74 Champion with Powered Hammer Last Messages --------------- 12244_ Lgt. Ion Engine destroyed. 12247_ Adv. Power Amplifier destroyed. 12247_ Lgt. Antimatter Reactor destroyed. 12248_ KE Penetrator destroyed. 12248_ Nuclear Pulse Thruster destroyed. 12248_ Adv. Transmission Jammer destroyed. 12250_ Penetrated by Slug. 12253_ Nuclear Pulse Thruster destroyed. 12256_ Slug penetrates Wall. 12266_ Biomechanical Wings destroyed. 12270_ Penetrated by Slug. 12270_ Slug penetrates Wall. 12280_ U-05 Engineer destroyed. 12284_ B-74 Champion heat damages Powered Hammer. 12284_ Penetrated by Slug. 12284_ Lrg. Storage Unit destroyed. 12287_ Penetrated by Slug. 12287_ Slug penetrates Subatomic Condenser. 12288_ Exp. Signal Interpreter destroyed. 12288_ System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | #?#?#?# # ]]] | | ???#?## # | | #????## # | | ?#??#?# + | | ?? ?#?# # ########## ########### | | ?#??#?# # # ? # #? ?????? ? | | ????################# # ????? ?# # ??? ? ? ? | | ???#?##???# # #??""" ? + + ?? ?? ?? | | ?#???###??# ! # # """ ??# #? ??""?? ? | | ??? ?????## # #? """?? # #??"F""? ? | | ??????#???# + #? ? ? # # """"? # | | ????????### # # ? ? ??# #?????????# | | ? ?????? # " " # #?#?#+?#?# #??? ??# | | ?? ??#### "Y" # ##### #### ##?????#?#? | | ???????#??# ! """ # #?#????? ?? | | ???????#??########??# #????? ? ? | | ???????? ?????#?????# #?????? ? ? | | ??????+? ???????#???# #?????? ? | | ????? ??????????????##+######+##### #??# ? ?? | | ?????????????????????# # #??? ?? ? | | ?????????????????????# ?# ##########+ | | ???????#?????????????# """ """ ?# | | ???????????????#?????# """ """ # | | ?????????????????????# """ """ # | | ??????#??????????#???#[!b[g! # | | ???????????? ????????# xg@x[ ## ############ | | ""????????????#??????#Y!"""! """ ## #?#?#??????? | | R"???????????????????# """ """ ## #???###? ? ? | | ?"????????? ??#??????# """ """ ## #????#? ?? ? | | ?????????????????????# g ## ##????#?? ? | | ?????????????????????# # #??#?? ???? | | ?????????????????????###;########## ###### ?? | | ???????????????????????# #????????# + ?? ? | | ???????????????????????# #????????# ######? ??? | | ???????????????????????# #????????## ##??##? ?? | | ?????????????????????### ###???????# #?#???? ?? | | ?????????????????????# ! #???????# #######?? ? | | ?????????????????????# ######### + ? ? | | ?????????????????????+ #######??#?? | | ?????????????????????# #########/##????##?#??? | | ?????????????????????# #??????? ?????#?#?### | | ?????????????????????#######??????? ???? ????##? | | ?????????????????????????????????? ?????#?#??# | | ?????????????????????????????????? ??????##?#? | | ????????????????????????????????? ! ????????## | | ????????????????????????????????? ? ??#???? | | ?????????????????????????????????#######???##???#? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Energy Generation 42 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 135 ECM Strength 2 Jamming Range 16 Power Amplification 30 Armor Coverage 825 Weapon Cycling 15 Evasion (%) 66 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Challenges ------------ None Game ------ Seed SignalBurstThermoblaster Manual? 0 Play Time 02:29:39 Cumulative 68.5 hours Start 2023.06.04 @ 22:11:36 End 2023.06.05 @ 21:19:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 42 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d90106ef-1a1b-4b15-ad0a-7800663d8a7f