Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.13 @ 00:08:46 Player: Ev Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (113) 565 Value Destroyed (3218) 3218 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (79) 79 TOTAL SCORE: 7102 Bonus ------- High Alert Combat Kills 79 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Angular Momentum Engine Cryofiber Web Advanced Terrain Scanner Core Analyzer Improved Particle Charger Weapon Cycler Force Field Hacking Suite Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads Medium Treads > --- UTILITY ---------- Power Amplifier Cryofiber Web Improved Cooling System Large Storage Unit Active Sensor Suite Energy Filter > --- WEAPON ----------- Advanced Beam Rifle Thermic Laser Heavy Plasma Cannon > --- INVENTORY -------- Cryofiber Web Improved Cooling System IFF Parser Advanced Terrain Scanner Core Analyzer Improved Particle Charger Weapon Cycler Force Field Hacking Suite Advanced Assault Cannon Mini Assault Cannon [Rating: 76] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Device Active Sensor Suite Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Heavy Plasma Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Heavy Assault Cannon Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 6 | . . 1 1 2 2 Weapon 1 | . . . 1 . . Parts Attached 74 | 8 8 21 11 10 16 Power 7 | 1 1 1 2 1 1 Engine 6 | 1 1 1 2 . 1 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 20 | 4 2 9 3 2 . Treads 11 | 2 . 4 3 2 . Leg 2 | 2 . . . . . Wheel 1 | . . 1 . . . Hover 3 | . 2 1 . . . Flight 3 | . . 3 . . . Utility 26 | 1 4 6 3 4 8 Device 11 | . . 2 1 1 7 Storage 3 | 1 . 2 . . . Processor 5 | . 2 . 1 1 1 Hackware 1 | . . . 1 . . Protection 6 | . 2 2 . 2 . Artifact . | . . . . . . Weapon 21 | 2 1 5 3 3 7 Energy Gun 9 | 2 1 3 . . 3 Energy Cannon 3 | . . . . . 3 Ballistic Gun 3 | . . . 1 1 1 Ballistic Cannon 6 | . . 2 2 2 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 1 . 3 1 Corrupted Parts 1 | . 1 . . . . System Corruption 1 | . 1 . . . . Parts Lost 29 | . . 8 . 5 16 Power 1 | . . . . . 1 Propulsion 8 | . . 4 . 1 3 Utility 11 | . . . . 3 8 Weapon 9 | . . 4 . 1 4 Highest Loss Streak 12 | . . 2 . 4 12 To Critical Strikes 1 | . . . . 1 . Average Backups 10 | 2 5 9 7 13 9 Power . | . . . . . . Propulsion . | 1 . 2 . . . Utility 6 | . 1 4 3 10 8 Weapon 2 | . 1 3 2 3 . Tool/Special . | . . . . . . Unused Backups 35 | . 6 9 7 5 8 Power 3 | . 1 1 . . 1 Propulsion 7 | . 1 2 4 . . Utility 14 | . 2 2 . 3 7 Weapon 10 | . 1 4 3 2 . Tool/Special 1 | . 1 . . . . Average Slot Usage (%) 84 | . 98 89 97 75 78 Engine 7 | . 14 11 8 5 2 Core 1 | . . . . 1 3 Treads 18 | . . 21 27 22 14 Leg 1 | . 16 . . . . Hover 1 | . 11 1 . . . Device 9 | . . 2 3 6 30 Storage 7 | . 8 9 9 7 6 Processor 5 | . 13 11 9 . . Protection 8 | . 4 10 9 13 . Energy Gun 7 | . 28 10 . . 4 Energy Cannon 1 | . . . . . 8 Ballistic Gun 2 | . . . 2 5 3 Ballistic Cannon 8 | . . 11 22 8 2 Peak Build Rating 76 | 6 8 16 31 65 76 Average Rating 38 | 4 7 14 22 62 71 On Entrance 18 | . 6 7 15 31 53 Naked Turns . | . . . . . . Heaviest Build 67 | 13 14 41 52 56 67 Greatest Support 70 | 40 20 66 62 70 70 Greatest Overweight (x) 13 | . . 13 . . 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 8 25 15 15 15 Average Capacity 13 | 7 6 13 15 15 15 Most Carried 15 | 4 8 14 15 15 13 Average Carried 10 | 2 5 9 7 13 9 Final Capacity 15 | 8 5 15 15 15 15 Final Carried 15 | 4 5 12 15 14 8 Class Distribution -------------------- 46% | Skirmisher 24% | Mutant 21% | Scavenger-Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Gunner | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2319 | 260 144 611 392 427 485 Remotely . | . . . . . . Salvage Created 3704 | . 532 1633 352 390 797 Parts 242 | . 38 102 22 35 45 Haulers Intercepted 11 | . 1 6 . 4 . Recyclers Shooed 10 | . . 5 3 . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 71 | . 10 34 8 6 13 Guns 29 | . 8 17 1 . 3 Cannons 37 | . . 15 7 6 9 AOE 4 | . 2 2 . . . Classes Destroyed 13 | . 6 3 3 1 . Worker 7 | . 1 1 1 2 2 Builder 9 | . . 1 . 4 4 Hauler 11 | . 1 6 . 4 . Recycler 4 | . . 3 . . 1 Operator 3 | . 2 1 . . . Watcher 8 | . 2 5 . . 1 Swarmer 21 | . 3 14 . . 4 Grunt 25 | . 7 11 3 . 4 Sentry 11 | . . 9 1 1 . Specialist 4 | . . . 2 2 . Hunter 3 | . . . 1 . 2 Programmer 5 | . . . . 2 3 Heavy 2 | . . . 1 1 . Best Kill Streak 9 | . 3 6 5 3 9 Combat Bots Only 4 | . 3 4 4 1 3 Max Kills in Single Turn 3 | . 2 3 2 2 2 Gunslinging . | . . . . . . Exploded 2 | . 1 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 526 | . 34 90 36 77 289 Missed 161 | . 13 25 10 24 89 Hits 365 | . 21 65 26 53 200 Projectile 365 | . 21 65 26 53 200 AOE 1 | . . . 1 . . Critical Strikes 12 | . . 2 1 4 5 Actively Blocked 2 | . . . . 2 . Damage Taken 5948 | . 276 1011 492 1370 2799 Core 1362 | . 62 231 64 138 867 Absorbed by Shields 40 | . . . . . 40 Redirected to Shielding 231 | . . . . 231 . Regen/Repaired (Parts) 550 | . . 74 30 . 446 Core Remaining (%) 77 | 100 75 42 88 80 . Volleys Fired 246 | . 40 95 26 40 45 Largest 3 | . 2 2 3 2 3 Hottest 236 | . 90 90 100 90 236 Shots Fired 518 | . 78 181 67 80 112 Gun 256 | . 78 92 12 22 52 Cannon 262 | . . 89 55 58 60 Launcher . | . . . . . . Special . | . . . . . . Kinetic 262 | . . 89 67 80 26 Thermal 112 | . 38 4 . . 70 Explosive . | . . . . . . Electromagnetic 144 | . 40 88 . . 16 Robot Hit Streak 31 | . 9 31 11 12 19 Robot Miss Streak 10 | . 4 7 6 2 10 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 324 | . 40 129 36 55 64 Core Hits 169 | . 22 70 23 19 35 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 12 | . 1 1 1 4 5 Burn 6 | . 1 . . . 5 Blast 6 | . . 1 1 4 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8917 | . 660 2934 714 2142 2467 Guns 2954 | . 560 1204 59 330 801 Cannons 4852 | . . 1177 655 1812 1208 Explosions 1111 | . 100 553 . . 458 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 4357 | . . 1177 714 2142 324 Thermal 2257 | . 274 590 . . 1393 Explosive 458 | . . . . . 458 Electromagnetic 1845 | . 386 1167 . . 292 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 1 . . 3 1 Average Corruption 1 | . 1 . . 2 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 19 | . 1 . . 18 . Message Errors 5 | . . . . 5 . Matter Fused 5 | . . . . 5 . Heat Flow Errors 2 | . 1 . . 1 . Energy Discharges 3 | . . . . 3 . Data Loss (minor) 2 | . . . . 2 . Data Loss (major) 1 | . . . . 1 . Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 365 | . 11 150 . 107 97 Projectiles 146 | . . 5 . 107 34 Explosions 219 | . 11 145 . . 63 Melee . | . . . . . . Knockbacks 13 | . . 4 6 3 . Impact . | . . . . . . Kinetic 11 | . . 3 6 2 . Secondary 2 | . . 1 . 1 . Self-Inflicted Damage 321 | . 71 250 . . . Shots 7 | . 2 5 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 365 | . 253 193 53 207 365 Average Temperature 60 | . 83 45 24 26 113 Received Heat Transfer 1176 | . 69 261 99 . 747 Effects 4 | . 3 . . . 1 Energy Bleed 1 | . . . . . 1 Interference 3 | . 3 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . 2 . . 1 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 12 | . 1 . . . 11 Heat Transferred 4165 | . 742 711 . . 2712 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 8 | . 2 6 . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 2 | . . 2 1 . 2 Low Security (%) 60 | 100 100 5 62 100 84 Level 1 33 | . . 81 37 . 8 Level 2 5 | . . 12 . . 6 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 552 | . 169 520 244 121 552 Initial 210 | . . 67 210 100 58 Average 162 | . 72 315 187 50 84 Influence Increases 3206 | . 374 1146 240 605 841 Destroy 0b10 Robot/C 1420 | . 200 680 160 120 260 Destroy 0b10 Robot/NC 210 | . 30 85 5 50 40 Destroy Leader 448 | . 56 212 50 58 72 Successful Hack 51 | . 19 9 3 14 6 Disable Machine 285 | . 15 75 15 45 135 Anti-Garrison Action 150 | . . . . . 150 Destroy Structure 122 | . 9 40 7 18 48 Partial Spotted 30 | . . 30 . . . Lose Combat Pursuer 90 | . 45 15 . . 30 Active Sensor Use 400 | . . . . 300 100 Influence Decreases 2742 | . 214 807 519 704 498 Entered New Map 565 | . . 93 289 120 63 Time Decay 1857 | . 214 634 230 504 275 Lost Part 280 | . . 80 . 40 160 Lost Ally 40 | . . . . 40 . Squads Dispatched 31 | . 3 5 3 11 9 Investigation 7 | . . 2 . 3 2 Extermination 5 | . . . . 3 2 Reinforcement 13 | . 3 3 3 2 2 Assault 2 | . . . . . 2 Garrison 4 | . . . . 3 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses 4 | . . . . 3 1 Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 5 | . 1 1 1 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 107 | . 18 47 12 7 23 Peak Tracking Total 5 | . 4 4 4 3 5 Tactical Retreats 4 | . 2 1 . . 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 5 | . . 1 . 2 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 21 | . 1 6 1 3 10 Max in Single Turn 5 | . 1 2 1 1 5 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 17 | . 3 8 1 4 1 Terminals 9 | . 3 4 . 2 . Fabricators 1 | . . . . 1 . Repair Stations 3 | . . 1 1 . 1 Recycling Units 2 | . . 1 . 1 . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Total Hacks 61 | . 10 28 2 7 14 Successful 40 | . 5 17 2 5 11 Failed 21 | . 5 11 . 2 3 Catastrophic 3 | . . 3 . . . Database Lockouts . | . . . . . . Manual 14 | . 5 9 . . . Terminals 24 | . 10 12 . 2 . Fabricators 3 | . . . . 3 . Repair Stations 22 | . . 6 2 . 14 Recycling Units 4 | . . 2 . 2 . Scanalyzers 8 | . . 8 . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 3 5 . 2 . Prototype ID Bank 3 | . 1 2 . . . Alert Level 2 | . . 1 . 1 . Locate Traps 1 | . . 1 . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 3 | . 1 1 . 1 . Fabricator Hacks 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks 17 | . . 4 2 . 11 Scan Component 9 | . . 2 1 . 6 Repair 8 | . . 2 1 . 5 Recycling Unit Hacks 3 | . . 1 . 2 . Report Inventory 1 | . . . . 1 . Retrieve Components 2 | . . 1 . 1 . Scanalyzer 5 | . . 5 . . . Insert Component 3 | . . 3 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 2 2 . . . Terminals 4 | . 2 2 . . . Track 3 | . 1 2 . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 2 7 . 2 . Full Trace Events 2 | . . 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built 4 | . . . . 4 . Authchips . | . . . . . . Time 40 | . . . . 40 . Total Robot Build Rating 4 | . . . . 4 . Part Schematics Acquired 2 | . . 2 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 8 | . . 2 1 . 5 Time 386 | . . 108 32 . 246 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 12 | . . 10 . 2 . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged 1 | . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 . Highest-Rated Group 24 | . . . . 24 . Highest-Rated Ally 6 | . . . . 6 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . . 1 Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 3002 | . 32 . . 1711 1259 Optics 32 | . 32 . . . . A.S.S. 2970 | . . . . 1711 1259 IFF 1 | . . . . . 1 ECM 1 | . . . . . 1 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 6329 | 77 549 2225 483 1712 1283 Spaces Moved 2759 | 48 362 1002 201 849 297 Core 24 | 5 . 18 . . 1 Treads 2167 | 12 . 809 201 849 296 Legs 226 | 31 195 . . . . Wheels 7 | . . 7 . . . Hover 282 | . 167 115 . . . Flight 53 | . . 53 . . . Fastest Speed 34 | 50 56 34 155 158 158 Average Speed 157 | 122 90 166 156 159 206 Slowest Speed 760 | 160 120 760 160 166 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 4 72 81 21 25 12 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 1 | . . 1 . . . Terrain Destroyed 109 | . 8 34 4 16 47 Melee . | . . . . . . Projectile 29 | . . 1 4 16 8 AOE 80 | . 8 33 . . 39 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 4255 | 65 508 1377 317 1114 874 Wait 982 | . 69 194 44 187 488 Move 2754 | 47 361 1001 200 848 297 Hop . | . . . . . . Pick Up 117 | 10 18 39 19 15 16 Fast Attach 7 | . . 5 . 2 . Attach 45 | 6 2 12 5 3 17 Detach 1 | . . . 1 . . Swap 37 | 2 6 11 8 6 4 Drop 65 | . 12 20 14 13 6 Fire 246 | . 40 95 26 40 45 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 1 | . . . . . 1 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 16) 298 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 507 | -10/Materials | Discovered new exit (range 14) 627 | -10/Materials | Entered another Materials area 627 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1204 | -9/Materials | Discovered new exit (range 13) 1323 | -9/Materials | Discovered new exit (range 11) 1460 | -9/Materials | Core integrity fell below 50% 1622 | -9/Materials | Discovered new exit (range 12) 1863 | -9/Materials | Build established: Scavenger-Mutant 1968 | -9/Materials | Repaired Med. Armor Plating 2002 | -9/Materials | Discovered new exit (range 16) 2167 | -9/Materials | Repaired Faulty Aerolev Unit 2852 | -9/Materials | Entered another Materials area 2852 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2956 | -8/Materials | Repaired Imp. Ion Engine 3188 | -8/Materials | Build established: Gunner 3255 | -8/Materials | Found Prototype Device 3324 | -8/Materials | Discovered new exit (range 6) 3335 | -8/Materials | Entered Factory 3335 | -7/Factory | Evolved 2 slots: Utility x2 3336 | -7/Factory | Identified Active Sensor Suite 3576 | -7/Factory | Garrison activated, responded to threat 3629 | -7/Factory | Build established: Skirmisher 3793 | -7/Factory | Discovered new exit (range 13) 3812 | -7/Factory | Identified exit to Lower Caves 4107 | -7/Factory | Fabricated K-01 Serf (x4) 4211 | -7/Factory | Lost 4 allies 4982 | -7/Factory | Discovered new exit (range 8) 5045 | -7/Factory | Identified exit to Factory 5047 | -7/Factory | Entered another Factory area 5047 | -6/Factory | Evolved 2 slots: Utility x2 5065 | -6/Factory | Lost 4 parts (1n2u1w) 5756 | -6/Factory | Cargo convoy interrupted 5787 | -6/Factory | Repaired Med. Treads 5839 | -6/Factory | Repaired Power Amplifier 5879 | -6/Factory | Repaired Arm. Treads 5957 | -6/Factory | Repaired Broken Imp. Particle Charger 6002 | -6/Factory | Repaired Imp. Cooling System 6319 | -6/Factory | Core integrity fell below 50% 6325 | -6/Factory | Core integrity fell below 20% 6330 | -6/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 06322_ M-28 Smith repairs Y-54 Guardian. 06323_ K-01 Serf collects debris. 06323_ U-05 Engineer lays Concrete. 06324_ Y-54 Guardian heat damages core (-9). 06324_ U-05 Engineer lays Concrete. 06324_ M-28 Smith repairs Y-54 Guardian. 06324_ U-05 Engineer lays Concrete. 06325_ U-05 Engineer builds a Door. 06325_ Adv. ECM Suite destroyed. 06326_ U-05 Engineer lays Concrete. 06326_ M-28 Smith repairs Y-54 Guardian Imp. Heat Sink. 06326_ K-01 Serf collects debris. 06327_ Y-54 Guardian heat damages Gatling Laser. 06327_ U-05 Engineer lays Concrete. 06328_ M-28 Smith repairs Y-54 Guardian Gatling Laser. 06329_ Y-54 Guardian heat short circuits Lgt. Treads. 06329_ U-05 Engineer lays Concrete. 06329_ K-01 Serf collects debris. 06330_ U-05 Engineer lays Concrete. 06330_ M-28 Smith repairs Y-54 Guardian Imp. Light Armor Plating. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????#????????????? | | ?????????????????""??????????????? #????????????? | | ????????????????""" ????????????? #????????????? | | ??????????????????" ############ #????????????? | | ???????????????????? + g +????????????? | | ?????????????????????# Ym #????????????? | | ???????????????"""" # ^g! #????????????? | | ???????????# ; @ "" #????????????? | | ?????????????????#########g G ! #????????????? | | ??????????????????# ]! ## "" #????????????? | | ??????????????????# ]! ## R" ##???????????? | | ??????????????????# ## R k ;#???????????? | | ??????????????????# ## ##???????????? | | ??????????????????# ""## R #????????????? | | ??????????????????# ""# u #????????????? | | ??????????????????# "# % #####????????? | | ??????????????????# = T# !% ??????? | | ??????????????????#*[ "## ###u # ###???????? | | ??????????????????#% !""## % # # #?????????? | | ??????????????????# %[="## # =# #?????????? | | ??????????????????# !%%## ## # #?????????? | | ??????????????????##"##### ##**!# ##????????? | | ???????????#+######% [ ##?! # ?????????? | | ????? #??! # #?????????? | | ????? % #??? # ########### | | ????? #???## # | | ?????? ##???# # | | ?????? ##### # | | ??????? + | | ??????? #####+#### | | ???????#### ##?# # | | ??????????# #??# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 20 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 225 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 63 Targeting Accuracy 5 Armor Integrity Analysis 30 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Imp. EM Shotgun | -9/Materials | Scanalyzed Aerolev Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ K-01 Serf | x4 | -7/Factory | Preloaded Repaired ---------- Med. Armor Plating | 38% | -9/Materials Aerolev Unit | 99% | -9/Materials | Broken Imp. Ion Engine | 57% | -8/Materials Med. Treads | 1% | -6/Factory Power Amplifier | 20% | -6/Factory Arm. Treads | 32% | -6/Factory Imp. Particle Charger | 51% | -6/Factory | Broken Imp. Cooling System | 65% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EncryptedEnhancedMatter Manual? 0 Play Time 00:55:44 Cumulative 41.9 hours Start 2025.05.12 @ 23:15:19 End 2025.05.13 @ 00:08:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e1b976a-11c4-4b90-a8dc-f2756eb1b382