Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.15 @ 17:23:29 Player: Exp. Geonium Core Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (98) 490 Value Destroyed (4898) 4898 Prototype IDs (39) 780 Alien Tech Used (3) 600 Bonus (4062) 4062 TOTAL SCORE: 16730 Bonus ------- High Alert Combat Kills 580 Follower Combat Kills 182 Aligned with FarCom 300 Used Core Reset Matrix 3000 Cogmind --------- Core Integrity 0/1300 Matter 290/300 Energy 75/100 System Corruption 2% Temperature Cool (9) Movement Treading (145) Location -3/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Advanced Heavy Treads > --- UTILITY (11) ----- Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Target Analyzer Advanced Core Analyzer Advanced Armor Integrity Analyzer Advanced Thermal Shield Advanced Dynamic Insulation System > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Subatomic Replicator Sigix Terminator Peak State ------------ > --- POWER ------------ Neutrino Core Particle Reactor > --- PROPULSION ------- Armored Heavy Treads High-density Centrium Leg Compact Wheel Compact Wheel > --- UTILITY ---------- Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Target Analyzer Advanced Core Analyzer Advanced Armor Integrity Analyzer Quantum Capacitor Advanced Thermal Shield Advanced Dynamic Insulation System > --- WEAPON ----------- Greatsword Enhanced Force Lance > --- INVENTORY -------- Antimissile System Sigix Terminator [Rating: 134] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Flying Fortress v7 Treads Light Treads Leg High-density Centrium Leg Wheel Compact Wheel Hover Unit Antigrav Array Flight Unit Flying Fortress v7 Utility Advanced Melee Analysis Suite Device Actuator Array Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Makeshift Sword Impact Weapon Heavy Flail Slashing Weapon Makeshift Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Slots Evolved 14 | . . . . . 4 2 2 2 2 2 . . Power 1 | . . . . . . . . 1 . . . . Propulsion 3 | . . . . . 2 . 1 . . . . . Utility 9 | . . . . . 1 2 1 1 2 2 . . Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 137 | 2 1 . 1 1 8 9 6 23 8 35 38 5 Power 16 | . . . . . . 1 . 4 . 6 5 . Engine 2 | . . . . . . 1 . . . . 1 . Core 5 | . . . . . . . . 4 . . 1 . Reactor 9 | . . . . . . . . . . 6 3 . Propulsion 23 | 2 . . . . 1 . 1 1 . 5 8 5 Treads 8 | 2 . . . . . . . . . . 1 5 Leg 2 | . . . . . . . . . . . 2 . Wheel 3 | . . . . . . . . . . . 3 . Hover 7 | . . . . . . . . . . 5 2 . Flight 3 | . . . . . 1 . 1 1 . . . . Utility 91 | . 1 . 1 . 6 8 4 18 8 21 24 . Device 33 | . . . . . 4 1 . 7 3 6 12 . Storage 6 | . . . 1 . 1 1 1 1 . 1 . . Processor 17 | . 1 . . . . 1 1 5 3 3 3 . Hackware 1 | . . . . . . . 1 . . . . . Protection 34 | . . . . . 1 5 1 5 2 11 9 . Artifact . | . . . . . . . . . . . . . Weapon 7 | . . . . 1 1 . 1 . . 3 1 . Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . . . 1 . . Slashing Weapon 3 | . . . . 1 . . 1 . . . 1 . Piercing Weapon 2 | . . . . . . . . . . 2 . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . 1 . . 3 . 5 7 1 Parts Lost 45 | . . . . . . . 2 4 4 20 9 6 Power 9 | . . . . . . . . 2 . 5 1 1 Propulsion 12 | . . . . . . . 1 . . 6 2 3 Utility 17 | . . . . . . . 1 1 3 6 4 2 Weapon 7 | . . . . . . . . 1 1 3 2 . Highest Loss Streak 11 | . . . . . . . 2 2 2 11 6 6 Average Slot Usage (%) 68 | . 42 42 41 52 50 67 72 76 73 72 80 53 Core 2 | . . . . . . . . 8 10 2 . . Reactor 2 | . . . . . . . . . . 5 6 . Treads 6 | . 28 28 28 28 . . . . . . 3 11 Wheel 1 | . . . . . . . . . . . 5 . Hover 1 | . . . . . . . . . . 4 1 1 Flight 3 | . . . . . 8 7 6 6 10 3 . . Device 7 | . . . . . 10 13 11 5 9 6 9 10 Storage 5 | . . . 9 14 9 6 6 5 5 3 . . Processor 18 | . 14 14 4 . . 4 7 18 26 27 31 23 Protection 5 | . . . . . 5 11 7 8 3 8 6 . Impact Weapon 1 | . . . . . 7 7 6 4 . 1 . . Slashing Weapon 5 | . . . . 9 9 7 12 11 6 3 2 . Piercing Weapon 1 | . . . . . . . . . . 2 3 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 82 | . . . 80 82 20 45 71 61 44 78 68 25 Greatest Support 140 | 40 40 3 40 40 72 72 77 79 77 78 60 140 Greatest Overweight (x) 3 | . . . 1 2 . . . . . 2 3 2 Average Overweight (x) . | . . . . 1 . . . . . . 1 . Largest Inventory Capacity 24 | 4 4 4 24 24 24 10 12 12 10 10 4 4 Average Capacity 10 | 4 4 4 17 24 4 7 10 10 10 9 4 4 Most Carried 10 | . . 1 7 9 9 10 9 10 10 10 4 4 Average Carried 6 | . . . 5 8 3 6 8 8 7 7 3 3 Final Capacity 24 | 4 4 4 24 24 4 10 12 10 10 10 4 4 Final Carried 10 | . . 1 7 8 4 10 9 8 10 8 4 3 Class Distribution -------------------- 44% | Mutant 39% | Scavenger-Mutant 15% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -4/Factory Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Mutant | -3/Section 7 Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Matter Collected 1540 | 87 32 . . 121 80 70 70 220 75 333 413 39 Remotely . | . . . . . . . . . . . . . Salvage Created 5530 | . 32 . . 16 250 50 214 829 1064 2070 916 89 Parts 284 | . 2 . . . 19 7 18 36 39 104 55 4 Haulers Intercepted 3 | . 1 . . . . . . . 1 1 . . Recyclers Shooed 1 | . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Combat Hostiles Destroyed 73 | . . . . 1 7 . 5 7 13 26 10 4 Melee 73 | . . . . 1 7 . 5 7 13 26 10 4 Classes Destroyed 15 | . 1 . . 1 4 1 1 4 . 3 . . Worker 7 | . . . . . 1 1 . 1 . 3 1 . Builder 2 | . . . . . . . . 1 1 . . . Tunneler 1 | . . . . . . . . . . 1 . . Hauler 3 | . 1 . . . . . . . 1 1 . . Recycler 3 | . . . . . . . . 1 . . 2 . Operator 5 | . . . . . . 1 . 2 . 1 1 . Watcher 5 | . . . . . . . . 3 1 1 . . Swarmer 13 | . . . . . 4 . 2 . . 3 . 4 Grunt 23 | . . . . . . . . 1 9 9 4 . Brawler 1 | . . . . . . . . . . 1 . . Duelist 1 | . . . . . . . . . . 1 . . Sentry 10 | . . . . . 2 . . 4 2 2 . . Hunter 7 | . . . . . 1 . 2 . . 4 . . Programmer 17 | . . . . . . . 1 2 2 6 6 . Assembled 1 | . . . . 1 . . . . . . . . Best Kill Streak 9 | . 1 . . 1 6 1 2 4 5 9 4 4 Combat Bots Only 8 | . . . . 1 6 . 2 3 4 8 3 4 Max Kills in Single Turn 1 | . 1 . . 1 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . 1 1 . 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Damage Taken 10499 | . 10 . . 32 164 11 592 1089 1263 3870 2178 1290 Core 1771 | . . . . . 18 . 135 45 279 794 231 269 Absorbed by Shields 1774 | . . . . . . . . . . 1171 560 43 Core Remaining (%) 92 | 100 . . . 100 96 100 84 95 75 . . . Volleys Fired . | . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 307 | . . . . 1 13 3 17 65 60 113 35 . Core Hits 149 | . 2 . . 1 8 2 7 19 26 58 20 6 Critical Hits 33 | . . . . . . 1 . 2 7 15 8 . Critical Kills 13 | . . . . . . 1 . . 3 5 4 . Critical Parts Destroyed 17 | . . . . . . . . 2 3 9 3 . Melee Attacks 464 | . . . . 4 28 7 28 111 78 162 46 . Impact 43 | . . . . . 4 . 3 20 . 16 . . Slashing 315 | . . . . 4 24 7 25 91 78 77 9 . Piercing 106 | . . . . . . . . . . 69 37 . Sneak Attacks 28 | . . . . . 1 2 . 9 4 9 3 . Combat Hostiles 2 | . . . . . . . . . 1 1 . . Follow-up Attacks 54 | . . . . . 1 . 3 26 5 14 5 . Damage Inflicted 16186 | . 4 . . 40 551 266 685 3506 3050 5783 2277 24 Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 16158 | . . . . 40 551 266 685 3506 3050 5783 2277 . Ramming 28 | . 4 . . . . . . . . . . 24 Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 824 | . . . . . 28 . 50 440 . 306 . . Slashing 10754 | . . . . 40 523 266 635 3066 3050 2884 290 . Piercing 4580 | . . . . . . . . . . 2593 1987 . Highest Corruption 16 | . . . . . . . . 2 2 16 16 2 Average Corruption 3 | . . . . . . . . 1 1 7 2 2 Corruption Purged . | . . . . . . . . . . . . . Effects 54 | . . . . . . . . 8 5 35 6 . Message Errors 11 | . . . . . . . . 1 3 4 3 . Matter Fused 6 | . . . . . . . . . . 6 . . Heat Flow Errors 4 | . . . . . . . . 2 . 2 . . Energy Discharges 5 | . . . . . . . . 1 . 4 . . Data Loss (minor) 10 | . . . . . . . . 1 1 6 2 . Data Loss (major) 3 | . . . . . . . . . . 3 . . Misdirections 2 | . . . . . . . . . . 2 . . Targeting Errors 13 | . . . . . . . . 3 1 8 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1600 | . . . . . . 95 65 682 242 512 4 . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 1600 | . . . . . . 95 65 682 242 512 4 . Knockbacks 2 | . . . . . . . . 1 . . . 1 Impact 2 | . . . . . . . . 1 . . . 1 Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed 15 | . 2 . . . . . . . . . . 13 Targets Rammed 19 | . 3 . . . . . . . . . . 16 Kicked . | . . . . . . . . . . . . . Crushed 4 | . 1 . . . . . . . . . . 3 Highest Temperature 197 | . . . . . . . . 197 14 168 . . Average Temperature 72 | . . . . . . . . 81 4 65 . . Received Heat Transfer 1070 | . 6 . . 60 9 6 . 144 231 413 192 9 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . 4 . 1 . . Impact Corruptions 8 | . . . . . . . . 5 . 3 . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . 3 2 . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Peak Influence 787 | . 44 16 . . 333 195 261 314 433 787 458 199 Initial 362 | . . 16 . . . 151 95 127 153 193 362 185 Average 252 | . 13 16 . . 99 172 148 199 273 499 379 129 Maximum Alert Level 3 | . . . . . 1 . 1 1 2 3 2 . Low Security (%) 46 | 100 100 100 . 100 79 100 73 57 29 2 . 100 Level 1 33 | . . . . . 20 . 26 42 58 34 61 . Level 2 17 | . . . . . . . . . 11 46 38 . Level 3 2 | . . . . . . . . . . 16 . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 17 | . . . . . 1 1 3 3 2 5 1 1 Investigation 1 | . . . . . 1 . . . . . . . Extermination 6 | . . . . . . . 1 1 1 1 1 1 Reinforcement 6 | . . . . . . 1 1 2 1 1 . . Assault 3 | . . . . . . . . . . 3 . . Garrison 1 | . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Distress Signals 18 | . 2 . . 3 4 . 1 1 1 4 2 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 151 | . 7 . . 3 14 2 8 14 22 51 23 7 Peak Tracking Total 14 | . 8 . . 3 14 1 5 3 4 9 5 5 Tactical Retreats 13 | . . . . 1 3 . 1 1 . 4 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Traps Triggered 1 | . . . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Machines Disabled 4 | . . . . . . . . . . . 4 . Max in Single Turn 1 | . . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Machines Accessed 25 | . 3 . 1 1 4 3 1 4 1 2 4 1 Terminals 17 | . 3 . . . 4 1 1 1 1 2 3 1 Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . Garrison Access 3 | . . . . . . 1 . 1 . . 1 . Total Hacks 48 | . 6 . 1 1 9 6 4 9 1 4 5 2 Successful 19 | . 1 . 1 1 3 1 1 7 . 1 2 1 Failed 28 | . 5 . . . 5 5 3 2 1 3 3 1 Catastrophic 10 | . 1 . . . 1 1 1 2 1 1 1 1 Database Lockouts 1 | . . . . . 1 . . . . . . . Manual 24 | . 3 . 1 . 9 2 3 2 1 1 2 . Terminals 34 | . 6 . . . 9 3 4 1 1 4 4 2 Fabricators 3 | . . . . . . . . 3 . . . . Repair Stations 4 | . . . . . . . . 4 . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . Garrison Access 4 | . . . . . . 2 . 1 . . 1 . Terminal Hacks 10 | . 1 . 1 1 2 . 1 1 . 1 1 1 Part Schematic 2 | . . . . . 1 . 1 . . . . . Open Door 2 | . . . . 1 . . . . . . 1 . Level Access Points 1 | . . . . . . . . 1 . . . . Branch Access Points 2 | . 1 . . . . . . . . 1 . . Registered Components 1 | . . . . . . . . . . . . 1 Zone Layout 1 | . . . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks 4 | . . . . . . . . 4 . . . . Scan Component 2 | . . . . . . . . 2 . . . . Repair 2 | . . . . . . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . 1 . Unauthorized Hacks 2 | . . . . . 1 1 . . . . . . Terminals 2 | . . . . . 1 1 . . . . . . Track 1 | . . . . . . 1 . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . Hacking Detections 19 | . 2 . . . 4 2 1 4 1 2 2 1 Full Trace Events 1 | . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . 1 . . . . . Parts Built 1 | . . . . . . . . 1 . . . . Matter 252 | . . . . . . . . 252 . . . . Time 134 | . . . . . . . . 134 . . . . Total Part Build Rating 4 | . . . . . . . . 4 . . . . Parts Repaired 2 | . . . . . . . . 2 . . . . Time 76 | . . . . . . . . 76 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Total Allies 15 | . . . . . 1 . . . . . 7 7 Largest Group 7 | . . . . . 1 . . . . . 7 7 Highest-Rated Group 101 | . . . . . 10 . . . . . 101 99 Highest-Rated Ally 15 | . . . . . 10 . . . . . 15 15 Total Orders . | . . . . . . . . . . . . . Ally Attacks 35 | . . . . . . . . . . . 9 26 Total Damage 589 | . . . . . . . . . . . 185 404 Kills 3 | . . . . . . . . . . . 1 2 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Turns Passed 5291 | 19 65 30 270 644 248 297 283 757 536 854 1032 256 Spaces Moved 5172 | 22 110 57 267 207 306 513 427 878 843 781 622 139 Core 348 | 17 107 57 165 . . . . . . . . 2 Treads 539 | 5 3 . 102 207 . . . . . . 85 137 Legs . | . . . . . . . . . . . . . Wheels 468 | . . . . . . . . . . . 468 . Hover 471 | . . . . . . . . . . 402 69 . Flight 3346 | . . . . . 306 513 427 878 843 379 . . Fastest Speed 34 | 50 50 50 50 180 50 50 42 34 39 36 110 145 Average Speed 67 | 75 53 50 99 191 50 50 49 44 39 51 127 151 Slowest Speed 200 | 160 160 50 180 200 50 50 50 50 39 196 170 170 Overloaded Moves 38 | . . . . . . . . 38 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . 1 2 1 . Cave-ins Triggered . | . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . 1 . Exploration Rate (%) 28 | 3 30 15 69 39 35 16 17 28 23 28 62 8 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken 4 | . 1 . . . . . . 1 1 1 . . Unknown Exits Taken 8 | 1 . 1 1 1 1 1 1 . . . 1 . Scrap Searched 1 | . . . . 1 . . . . . . . . Spaces Dug 74 | . . . . . 9 4 3 22 11 22 3 . Terrain Destroyed 74 | . . . . . 9 4 3 22 11 22 3 . Melee 74 | . . . . . 9 4 3 22 11 22 3 . Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Total 6369 | 23 113 57 272 450 376 548 461 1124 967 1021 782 175 Wait 545 | . . . . 238 24 . . 139 40 43 50 11 Move 5152 | 21 109 56 266 206 305 512 426 877 840 776 619 139 Hop 4 | . . . . . . . . . 1 2 1 . Pick Up 48 | . . 1 4 1 5 12 3 5 4 9 4 . Fast Attach 89 | 2 1 . . . 5 2 2 12 1 23 34 7 Attach 33 | . . . 1 1 3 3 3 3 5 9 5 . Detach 9 | . . . . . 3 . . 1 1 . 4 . Swap 20 | . . . . . . 4 1 8 2 3 2 . Drop 79 | . . . 1 . 7 8 3 10 1 21 26 2 Fire . | . . . . . . . . . . . . . Melee 370 | . . . . 4 24 7 23 69 72 134 37 . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 19 | . 3 . . . . . . . . . . 16 Escape Stasis 1 | . . . . . . . . . . 1 . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -3/Section 7 History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 16) 20 | -11/Scrapyard | Entered Materials 44 | -10/Materials | Identified exit to Mines 85 | -10/Materials | Entered Mines 104 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 113 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 113 | -10/Mines | Discovered new exit (range 5) 115 | -10/Mines | Entered Exiles 128 | -10/Exiles | Met 8R-AWN 136 | -10/Exiles | Met EX-HEX 160 | -10/Exiles | Met EX-DEC 169 | -10/Exiles | Met EX-BIN 182 | -10/Exiles | Aligned with FarCom system 183 | -10/Exiles | Given EX-Vault access code 197 | -10/Exiles | Opened EX-Vault 201 | -10/Exiles | Found Flying Fortress v7 210 | -10/Exiles | Found Superbattery 217 | -10/Exiles | Found Skeleton Box 252 | -10/Exiles | Warned to stay clear of 0b10 Research branches 269 | -10/Exiles | Exiles lab attacked by MAIN.C 371 | -10/Exiles | Discovered new exit (range 10) 385 | -10/Exiles | Stole three prototypes: Flying Fortress v7, Superbattery, Skeleton Box 385 | -10/Exiles | Entered Mines 422 | -9/Mines | Assembled infested the area 449 | -9/Mines | Found the Drone Emporium 461 | -9/Mines | Found Prototype Device 506 | -9/Mines | Build established: Hauler-Mutant 1019 | -9/Mines | Discovered new exit (range 6) 1029 | -9/Mines | Entered Materials 1029 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1033 | -8/Materials | Identified Decoy Drone Bay 1255 | -8/Materials | Discovered new exit (range 16) 1262 | -8/Materials | Central database locked down 1277 | -8/Materials | Entered Factory 1277 | -7/Factory | Evolved 2 slots: Utility x2 1279 | -7/Factory | FarCom data flow suspended 1318 | -7/Factory | Build established: Mutant 1426 | -7/Factory | Discovered new exit (range 10) 1574 | -7/Factory | Entered another Factory area 1574 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1714 | -6/Factory | Discovered new exit (range 16) 1776 | -6/Factory | Garrison activated, responded to threat 1857 | -6/Factory | Entered another Factory area 1857 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1902 | -5/Factory | Spotted B-75 Beast 2007 | -5/Factory | Repaired Actuator Array 2046 | -5/Factory | Repaired Hrd. Medium Armor Plating 2200 | -5/Factory | Found Powered Armor 2365 | -5/Factory | Fabricated Cld. VTOL Module (x1) 2570 | -5/Factory | Identified exit to Factory 2614 | -5/Factory | Entered another Factory area 2614 | -4/Factory | Evolved 2 slots: Utility x2 2711 | -4/Factory | Build established: Scavenger-Mutant 3011 | -4/Factory | Found Hvy. Insulated Plating 3062 | -4/Factory | Discovered new exit (range 4) 3063 | -4/Factory | Identified exit to Research 3103 | -4/Factory | Spotted B-86 Titan 3150 | -4/Factory | Entered Research 3150 | -3/Research | Evolved 2 slots: Utility x2 3303 | -3/Research | Spotted B-86 Titan 3501 | -3/Research | Lost 5 parts (1p2n2u) 3581 | -3/Research | Found Enh. Force Lance 3650 | -3/Research | First assault squad dispatched 3669 | -3/Research | Destroyed 8 combat bots 3696 | -3/Research | Identified exit to Quarantine 3811 | -3/Research | Found Prototype Device 3811 | -3/Research | Identified Exp. Shield Generator 3847 | -3/Research | System corruption reached 10% 3867 | -3/Research | Lost 3 parts (1p1n1w) 3889 | -3/Research | Found Enh. Force Lance 3945 | -3/Research | Core integrity fell below 50% 3998 | -3/Research | Lost 11 parts (3p3n3u2w) 4004 | -3/Research | Entered Quarantine 4044 | -3/Quarantine | Found Alien Artifact 4044 | -3/Quarantine | Identified Core Reset Matrix 4044 | -3/Quarantine | Used Core Reset Matrix 4048 | -3/Quarantine | Detected hypermatrix surge 4048 | -3/Quarantine | Sensed 13 artifacts in vicinity 4089 | -3/Quarantine | Spotted Alpha 7 4108 | -3/Quarantine | Found Sigix Terminator 4117 | -3/Quarantine | Emitted hypermatrix ping 4122 | -3/Quarantine | Assembled emerged from beneath the floor 4122 | -3/Quarantine | Allies destroyed Alpha 7 4141 | -3/Quarantine | Found Prototype Processor 4141 | -3/Quarantine | Identified Exp. Target Analyzer 4144 | -3/Quarantine | Found Unknown Device 4144 | -3/Quarantine | Identified Antimissile System 4153 | -3/Quarantine | Found Prototype Processor 4153 | -3/Quarantine | Identified Exp. Targeting Computer 4309 | -3/Quarantine | Found Unknown Device 4309 | -3/Quarantine | Identified Quantum Capacitor 4482 | -3/Quarantine | Found Prototype Device 4482 | -3/Quarantine | Identified Exp. Shield Generator 4657 | -3/Quarantine | Found Transdimensional Reconstructor 4657 | -3/Quarantine | Warped through subspace 4680 | -3/Quarantine | Found Subatomic Replicator 4746 | -3/Quarantine | Found Terrabomb 4911 | -3/Quarantine | Spotted Fortress 4999 | -3/Quarantine | Lost 6 parts (1p1n3u1w) 5007 | -3/Quarantine | Core integrity fell below 20% 5030 | -3/Quarantine | Discovered new exit (range 5) 5036 | -3/Quarantine | Entered Section 7 5037 | -3/Section 7 | Emitted hypermatrix ping 5037 | -3/Section 7 | Sensed 23 artifacts in vicinity 5042 | -3/Section 7 | Assembled emerged from beneath the floor 5141 | -3/Section 7 | Found Prototype Device 5141 | -3/Section 7 | Identified EM Dispersion Field 5166 | -3/Section 7 | Used Terrabomb 5176 | -3/Section 7 | Lost 6 parts (1p3n2u) 5206 | -3/Section 7 | Spotted B-86 Titan 5226 | -3/Section 7 | Spotted S7 Guard 5292 | -3/Section 7 | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 05180_ Slammed into R-10 Processor. 05180_ R-10 Processor knocked back. 05181_ Acquired 5 matter. 05181_ Slammed into R-10 Processor. 05186_ U-05 Engineer builds a Wall. 05265_ Connecting with Terminal... 05265_ Current location identified: Section 7 >>Inventory(Components) Retrieving component inventory records... Found 3 registered component stockpiles: 14IPER8ZK0: Imp. Cloaking Device 7KEZM8Q3DE: Imp. Field Recycling Unit ZJJMTNJZMW: Antimatter Reactor Downloaded coordinate data. 05286_ ALERT: Rogue bot located, Programmers report to Section 7 Zone 7Y. 05289_ Slug penetrates Cryopreservation Unit. 05289_ Cryopreservation Unit disabled. 05291_ Dropped Hdn. Centrium Leg. 05292_ Acquired Unknown Treads. 05292_ Identified Adv. Heavy Treads. 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""" """ ""??????????????? | | """"""""""""""" ; ?????????????????? | | ;;;;;###?###?????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 43 Energy Capacity 2290 Matter Stores 300 Matter Capacity 700 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 EM Shielding 4 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 30 Resistance: EM 30 Utility Shielding 90 Weapon Shielding 66 Phase Shifting 10 Evasion (%) 72 Melee Accuracy 32 Target Analysis 12 Core Analysis 10 Armor Integrity Analysis 66 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -5/Factory Alien Tech Used ----------------- Core Reset Matrix Transdimensional Reconstructor Terrabomb Achievements -------------- None Challenges ------------ None Game ------ Seed DeepCannonWheel Manual? 0 Play Time 01:37:34 Cumulative 124.2 hours Start 2021.06.15 @ 15:35:23 End 2021.06.15 @ 17:23:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 176 Rogue 176 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 49 Gallery% 72 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c38b0f0-d309-4e5e-9c90-366d104f8b3f