Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.05 @ 17:54:08 Player: Runagate Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (232) 1160 Value Destroyed (9126) 9126 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (1735) 1735 TOTAL SCORE: 20181 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 135 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1300 Matter 67/300 Energy 100/100 System Corruption 22% Temperature Cool (9) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Micro Antimatter Reactor Wheel Centrium Wheel Advanced Cryofiber Web Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Spiked Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Biometal Medium Treads Biometal Medium Treads > --- UTILITY ---------- Power Amplifier Advanced Heat Sink High-capacity Storage Unit Compact Battery Advanced Targeting Computer Advanced Force Field Experimental System Shield Drone Bay > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun Advanced Assault Cannon Hardcell Cannon > --- INVENTORY -------- Light Antimatter Reactor Micro Antimatter Reactor Myomer Leg Advanced Cryofiber Web Advanced Cryofiber Web Advanced Heat Sink Matter Compressor Improved Matter Compressor Advanced ECM Suite Advanced ECM Suite Hardened Light Armor Plating Layered Medium Armor Plating Skeleton Box Dispersion Rifle KE Penetrator Railgun Advanced Assault Cannon Mass Driver Improved Proton Missile Launcher Heavy Rocket Launcher [Rating: 136] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Shield Leg Wheel Wheel Flight Unit Impulse Thruster Array Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Experimental System Shield Protection Improved Light Armor Plating Weapon Mini Assault Cannon Energy Gun Dispersion Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Qua Slots Evolved 14 | . . . . . 4 2 2 . . . . 2 . . 2 . . 2 . Power 2 | . . . . . . . . . . . . 1 . . . . . 1 . Propulsion 4 | . . . . . 2 . 1 . . . . . . . . . . 1 . Utility 6 | . . . . . 1 2 . . . . . 1 . . 2 . . . . Weapon 2 | . . . . . 1 . 1 . . . . . . . . . . . . Parts Attached 147 | 7 7 3 . 1 21 13 6 3 7 . 6 14 3 . 27 5 . 24 . Power 18 | 1 2 1 . . . 1 . . 1 . . 1 . . 6 . . 5 . Engine 6 | 1 2 . . . . 1 . . 1 . . 1 . . . . . . . Core 5 | . . 1 . . . . . . . . . . . . 4 . . . . Reactor 7 | . . . . . . . . . . . . . . . 2 . . 5 . Propulsion 48 | 2 1 . . . 9 4 1 1 3 . 2 6 1 . 8 2 . 8 . Treads 30 | 2 1 . . . 9 4 1 1 3 . 2 . . . 1 1 . 5 . Leg 11 | . . . . . . . . . . . . 3 1 . 7 . . . . Wheel 6 | . . . . . . . . . . . . 3 . . . 1 . 2 . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . 1 . Utility 42 | 2 2 . . 1 7 3 3 . 1 . 2 3 1 . 9 1 . 7 . Device 23 | 1 1 . . 1 3 1 2 . 1 . 1 1 1 . 6 1 . 3 . Storage 7 | 1 1 . . . 1 . . . . . . 1 . . 1 . . 2 . Processor 2 | . . . . . . 1 . . . . . . . . . . . 1 . Hackware 3 | . . . . . 1 . . . . . . . . . 2 . . . . Protection 7 | . . . . . 2 1 1 . . . 1 1 . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 39 | 2 2 2 . . 5 5 2 2 2 . 2 4 1 . 4 2 . 4 . Energy Gun 8 | 1 2 . . . 2 1 . . . . 1 . . . 1 . . . . Energy Cannon 5 | . . . . . . . 1 1 . . . 1 . . 1 . . 1 . Ballistic Gun 13 | 1 . 2 . . 2 . 1 1 2 . . 1 . . 1 2 . . . Ballistic Cannon 10 | . . . . . 1 4 . . . . 1 1 . . 1 . . 2 . Launcher 3 | . . . . . . . . . . . . 1 1 . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 2 1 . . . . . 1 . . 2 . . . . Parts Lost 40 | . . . . . 1 . . . 2 . 8 5 2 . 2 2 . 17 1 Power 1 | . . . . . . . . . . . . 1 . . . . . . . Propulsion 21 | . . . . . . . . . 1 . 6 3 1 . 2 2 . 5 1 Utility 10 | . . . . . 1 . . . . . 1 1 1 . . . . 6 . Weapon 8 | . . . . . . . . . 1 . 1 . . . . . . 6 . Highest Loss Streak 17 | . . . . . 1 . . . 1 . 3 2 2 . 2 2 . 17 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 16 | . 5 9 9 9 15 19 19 19 20 20 16 16 19 19 19 18 17 18 5 Power 1 | . 1 1 1 1 1 2 2 2 2 2 2 1 . . . . . 1 2 Propulsion 2 | . . 3 2 2 3 4 3 3 3 3 1 . 1 2 2 . . 1 2 Utility 5 | . 1 3 3 2 4 6 5 6 6 6 5 6 7 7 7 8 9 8 1 Weapon 6 | . 1 2 3 3 5 6 7 7 8 8 7 8 9 9 9 8 7 6 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 32 | . . . 1 . 7 3 3 1 1 . . . 1 . 3 . . 10 2 Power 4 | . . . . . . 3 . . 1 . . . . . . . . . . Propulsion 4 | . . . 1 . . . . . . . . . . . . . . 1 2 Utility 12 | . . . . . 1 . . . . . . . 1 . 3 . . 7 . Weapon 11 | . . . . . 6 . 3 1 . . . . . . . . . 1 . Tool/Special 1 | . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 95 | . 100 100 100 100 99 99 99 100 99 100 92 84 97 94 92 84 89 95 3 Engine 4 | . 14 5 . . . 4 6 6 6 6 6 6 11 11 3 . . . . Core 2 | . . 8 14 14 9 2 . . . . . . . . 5 . . . . Reactor 2 | . . . . . . . . . . . . . . . . 10 10 13 . Treads 20 | . 28 28 28 28 35 30 33 33 32 33 25 7 . . . 2 5 22 . Leg 4 | . . . . . . . . . . . . 13 8 5 21 13 10 . . Wheel 2 | . . . . . . . . . . . . . 17 17 2 2 5 2 . Device 15 | . 14 14 14 14 10 15 13 13 13 13 12 14 22 23 24 15 15 16 . Storage 8 | . 14 14 14 14 9 7 6 6 6 6 6 5 5 5 8 9 10 10 . Processor 4 | . . . . . . 6 6 6 6 6 6 5 5 5 5 5 5 3 . Hackware 1 | . . . . . 3 . . . . . . . . . 2 5 5 3 . Protection 2 | . . . . . 4 7 6 6 6 6 5 4 . . . . . . . Energy Gun 3 | . 14 14 14 14 7 7 1 . . . 3 4 2 . 3 3 . . . Energy Cannon 3 | . . . . . . . 5 6 6 6 1 2 11 11 5 3 . . . Ballistic Gun 7 | . 14 14 14 14 12 2 4 6 10 13 9 2 . . 2 3 10 8 . Ballistic Cannon 7 | . . . . . 5 12 13 13 7 6 10 9 5 5 3 6 10 8 . Peak Build Rating 136 | 7 8 12 13 13 29 41 51 53 66 66 66 76 74 66 126 121 107 136 19 Average Rating 66 | 5 7 10 12 12 24 37 47 51 62 66 57 68 69 65 110 112 107 125 17 On Entrance 48 | . 7 8 12 13 13 28 40 51 53 66 66 53 74 65 65 121 107 107 19 Naked Turns 31 | . . . . . . . . . . . . . . . . . . 22 9 Heaviest Build 145 | 14 18 23 23 23 66 71 81 81 85 85 85 98 90 90 118 126 126 145 . Greatest Support 188 | 40 40 40 40 40 80 92 112 112 134 134 134 70 30 30 125 100 10 188 16 Greatest Overweight (x) 12 | 1 . . . . . . . . . . 1 8 2 2 3 12 12 12 . Average Overweight (x) . | . . . . . . . . . . . . 1 2 2 . 7 12 1 . Largest Inventory Capacity 20 | 8 10 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 18 | 7 8 10 10 10 19 20 20 20 20 20 20 20 20 20 20 20 20 19 5 Most Carried 20 | 1 9 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 18 20 5 Average Carried 17 | . 5 9 9 9 15 19 19 19 20 20 16 16 19 19 19 19 18 19 5 Final Capacity 20 | 8 10 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 1 9 10 10 10 20 20 20 20 20 20 15 20 19 19 20 18 18 5 5 Class Distribution -------------------- 35% | Gunner 26% | Skirmisher 15% | Scavenger-Gunner 12% | Mutant 5% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Data Miner Gunner | -5/Proximity Caves Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Skirmisher | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Qua Matter Collected 8326 | 324 250 42 . 54 643 325 840 122 496 . 526 1148 385 80 765 157 . 2169 . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 9427 | 188 669 55 . 203 1163 385 711 99 287 . 582 1005 279 111 1446 168 . 2076 . Parts 521 | 23 47 8 . 12 74 12 46 1 7 . 33 41 20 3 73 9 . 112 . Haulers Intercepted 5 | . 2 . . . 3 . . . . . . . . . . . . . . Recyclers Shooed 13 | . 3 . . 1 2 . 1 . . . . 2 . . 2 . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 65 | . . . . . . . . . 6 . 29 . 17 2 . 8 3 . . Prevented 1 | . . . . . . . . . . . 1 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Qua Combat Hostiles Destroyed 164 | . 7 3 . 3 20 6 17 . 6 . 17 19 9 5 18 5 . 29 . Guns 71 | . 7 3 . 3 16 4 6 . 1 . 10 4 . . 8 2 . 7 . Cannons 73 | . . . . . 4 2 11 . 5 . 7 11 5 1 7 2 . 18 . AOE 17 | . . . . . . . . . . . . 3 4 4 1 1 . 4 . Classes Destroyed 18 | 3 6 . . 1 3 1 . 1 1 . . . . . . . . 2 . Worker 13 | 2 3 . . . 1 . 2 . . . . 3 . . 1 . . 1 . Builder 14 | . 1 . . . . . 2 . . . . 3 . . 1 . . 7 . Tunneler 10 | 5 1 . . . 1 1 1 . . . . 1 . . . . . . . Hauler 5 | . 2 . . . 3 . . . . . . . . . . . . . . Recycler 14 | 1 3 . . 1 2 1 . . . . . 1 . . 2 . . 3 . Operator 3 | . 1 . . . 2 . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . 1 . Watcher 9 | . 2 . . . 1 . . . . . . 1 . . 1 . . 4 . Swarmer 47 | . 3 3 . . 3 . 4 . . . 12 7 5 4 . 3 . 3 . Grunt 51 | . 4 . . 2 8 . 9 . 3 . . 6 2 . 8 . . 9 . Brawler 3 | . . . . . 2 . 1 . . . . . . . . . . . . Duelist 3 | . . . . 1 1 . 1 . . . . . . . . . . . . Sentry 18 | . . . . . 5 4 1 . 1 . . 2 . 1 1 . . 3 . Hunter 8 | . . . . . 1 1 . . . . 2 2 2 . . . . . . Programmer 31 | . . . . . . 1 1 . 1 . 2 2 . . 9 2 . 13 . Heavy 1 | . . . . . . . . . . . . . . . . . . 1 . Behemoth 2 | . . . . . . . . . 1 . 1 . . . . . . . . Decomposer 3 | . . . . . . . . 3 . . . . . . . . . . . Packrat 1 | . . . . . . . . 1 . . . . . . . . . . . Samaritan 2 | . . . . . . . . 1 1 . . . . . . . . . . Best Kill Streak 14 | 3 4 3 . 3 5 2 12 . 3 . 4 10 5 4 7 5 . 14 . Combat Bots Only 10 | . 3 3 . 2 4 2 10 . 3 . 4 8 5 4 7 5 . 5 . Max Kills in Single Turn 4 | 1 1 2 . 1 2 1 2 1 1 . 2 2 2 4 2 1 . 4 . Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . 2 2 4 1 1 . 3 . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Qua Hostile Shots Fired 1196 | . 37 12 . 11 53 117 69 . 70 . 91 108 29 6 133 24 . 366 70 Missed 369 | . 6 1 . 6 19 43 19 . 29 . 19 37 6 2 28 8 . 112 34 Deflected 21 | . . . . . . . . . . . . . . . 21 . . . . Hits 827 | . 31 11 . 5 34 74 50 . 41 . 72 71 23 4 105 16 . 254 36 Melee 3 | . . . . . 1 . 1 . . . . . . . . . . 1 . Projectile 824 | . 31 11 . 5 33 74 49 . 41 . 72 71 23 4 105 16 . 253 36 Critical Strikes 32 | . 1 . . . 3 . 2 . 2 . 1 . . . 7 1 . 12 3 Part Disruptions 4 | . . . . . . . . . . . . . . . . 1 . 3 . Damage Taken 12962 | . 331 86 . 55 506 558 825 . 785 . 1311 1223 348 117 1721 309 . 4211 576 Core 1911 | . 36 29 . 11 36 38 55 . 101 . 133 48 59 1 58 . . 820 486 Absorbed by Shields 1739 | . . . . . . . . . . . . . . . . . . 1739 . Regen/Repaired (Parts) 243 | . 243 . . . . . . . . . . . . . . . . . . Core Remaining (%) 86 | 100 . . . 69 93 94 . . . . 66 . . 89 . . 94 . . Volleys Fired 472 | 18 50 4 . 11 53 20 34 5 26 . 32 54 9 4 57 12 . 83 . Largest 4 | 2 2 2 . 2 3 3 4 4 4 . 4 4 4 4 3 3 . 4 . Hottest 276 | 60 70 70 . 75 117 135 200 175 200 . 194 276 276 234 253 253 . 224 . Shots Fired 1491 | 36 98 8 . 22 159 60 137 20 96 . 126 169 36 15 149 38 . 322 . Gun 765 | 36 98 8 . 22 125 31 34 5 36 . 62 60 7 . 81 13 . 147 . Cannon 704 | . . . . . 34 29 103 15 60 . 64 101 27 12 63 25 . 171 . Launcher 22 | . . . . . . . . . . . . 8 2 3 5 . . 4 . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 1023 | 18 50 4 . 11 112 40 91 15 76 . 106 105 9 4 55 13 . 314 . Thermal 396 | 18 48 4 . 11 47 20 46 5 20 . 20 56 25 8 51 13 . 4 . Explosive 5 | . . . . . . . . . . . . . 2 3 . . . . . Electromagnetic 67 | . . . . . . . . . . . . 8 . . 43 12 . 4 . Robot Hit Streak 26 | 7 13 3 . 8 10 26 8 4 20 . 9 14 4 7 9 4 . 21 . Robot Miss Streak 6 | 3 3 2 . 5 6 1 6 2 2 . 4 5 3 3 3 5 . 4 . Penetration Max 1 | . . . . . . . 1 . . . 1 1 . . 1 . . 1 . Secondary Targets 4 | . . 2 . 1 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 895 | 23 73 4 . 15 105 45 71 11 75 . 65 103 15 9 83 14 . 184 . Core Hits 427 | 8 34 3 . 8 54 15 36 5 16 . 27 44 14 7 44 6 . 106 . Critical Kills 2 | . . . . . . . . . . . . . . . 2 . . . . Critical Parts Destroyed 7 | . . . . . 2 . . . 2 . . . . . 3 . . . . Critical Strikes 53 | . 2 . . . 6 6 7 1 9 . . 5 . . 8 1 . 8 . Burn 9 | . 2 . . . 2 2 . . . . . 3 . . . . . . . Destroy 9 | . . . . . 2 . . . 2 . . . . . 5 . . . . Blast 33 | . . . . . 2 4 7 1 7 . . 2 . . 1 1 . 8 . Corrupt 2 | . . . . . . . . . . . . . . . 2 . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 26051 | 276 899 51 . 254 2020 986 2304 300 2086 . 1849 3594 678 537 3141 500 . 6576 . Guns 10443 | 276 895 51 . 248 1521 486 509 96 681 . 880 1033 23 . 1374 186 . 2184 . Cannons 12450 | . . . . . 472 463 1785 190 1405 . 969 1730 356 219 1260 166 . 3435 . Explosions 2938 | . . . . . . . . . . . . 785 299 315 483 148 . 908 . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 220 | . 4 . . 6 27 37 10 14 . . . 46 . 3 24 . . 49 . Kinetic 16217 | 130 454 25 . 173 1471 583 1507 203 1533 . 1525 1708 125 50 1126 131 . 5473 . Thermal 6739 | 146 441 26 . 75 522 366 787 83 553 . 324 1090 254 169 1153 334 . 416 . Explosive 874 | . . . . . . . . . . . . 260 299 315 . . . . . Electromagnetic 2001 | . . . . . . . . . . . . 490 . . 838 35 . 638 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . . . . . 5 . 1 1 1 1 3 . . . 10 11 11 22 22 Average Corruption 4 | . . . . . 2 . 1 1 1 1 2 . . . 5 10 11 5 22 Corruption Purged 5 | . . . . . 5 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 177 | . . . . . . . 2 10 19 2 22 . . . 33 27 11 45 6 Message Errors 36 | . . . . . . . . 1 . . 4 . . . 6 5 4 16 . Matter Fused 46 | . . . . . . . 1 3 7 . 3 . . . 12 8 3 6 3 Heat Flow Errors 14 | . . . . . . . . 2 2 1 2 . . . 2 3 . 2 . Energy Discharges 25 | . . . . . . . . . 5 . 6 . . . 4 4 1 4 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 . Parts Fused 2 | . . . . . . . . 1 . . . . . . . . . 1 . Data Loss (minor) 27 | . . . . . . . . 1 2 1 4 . . . 5 1 3 8 2 Data Loss (major) 10 | . . . . . . . . 2 1 . 1 . . . 3 1 . 2 . Misfires 5 | . . . . . . . 1 . . . 2 . . . . 2 . . . Alerts 5 | . . . . . . . . . 2 . . . . . 1 2 . . . Misdirections 4 | . . . . . . . . . . . . . . . . 1 . 3 . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 652 | . . . . . . 15 57 44 32 . 56 65 39 . 126 47 . 171 . Projectiles 533 | . . . . . . 15 57 42 32 . 56 51 19 . 57 47 . 157 . Explosions 117 | . . . . . . . . . . . . 14 20 . 69 . . 14 . Melee 2 | . . . . . . . . 2 . . . . . . . . . . . Knockbacks 80 | . . . . . 2 2 14 1 1 . 7 14 . . 6 . . 33 . Impact 1 | . . . . . . . 1 . . . . . . . . . . . . Kinetic 70 | . . . . . 2 2 12 1 1 . 6 13 . . 6 . . 27 . Secondary 9 | . . . . . . . 1 . . . 1 1 . . . . . 6 . Self-Inflicted Damage 136 | . . . . . . . . . . . . 75 . 22 . . . 39 . Shots 5 | . . . . . . . . . . . . 1 . 1 . . . 3 . Rammed 19 | . 2 . . 2 5 3 . 2 . . . 1 . 1 . . . 3 . Targets Rammed 29 | . 3 . . 2 5 3 1 4 . . . 5 . 1 1 . . 4 . Kicked 5 | . . . . . . . . . . . . 4 . . 1 . . . . Crushed 5 | . 1 . . . . . 1 2 . . . . . . . . . 1 . Highest Temperature 394 | . 141 36 . 3 91 11 345 163 332 167 370 350 181 79 378 115 . 394 . Average Temperature 86 | . 41 19 . 3 17 7 84 80 71 98 121 112 84 46 122 54 . 102 . Received Heat Transfer 2279 | . 165 . . 30 270 132 330 . 504 . 72 126 18 18 123 . . 403 88 Effects 6 | . . . . . . . 2 . . . . . . . . . . 4 . Shutdowns 3 | . . . . . . . 1 . . . . . . . . . . 2 . Interference 2 | . . . . . . . 1 . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations 10 | . . . . . . . . . . . . . . . 8 2 . . . Total Turns 147 | . . . . . . . . . . . . . . . 124 23 . . . Longest Duration 35 | . . . . . . . . . . . . . . . 35 16 . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 . . . . Parts Fried 5 | . . . . . . . . . . . . . . . 3 . . 2 . Impact Corruptions 2 | . . . . . . . . 1 . . 1 . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . Parts Melted 11 | . . . . . . 3 . . . . 1 5 . 1 1 . . . . Heat Transferred 10984 | 325 1231 74 . 222 1332 851 1184 111 800 . 498 1856 372 248 1297 322 . 261 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . 1 . . . 1 . 1 . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Qua Maximum Alert Level 5 | . . . . . 1 . 1 . . . . 3 . . 1 . . 1 5 Low Security (%) 76 | 100 100 100 . 100 91 100 78 . . . . 43 . . 32 . . 94 . Level 1 17 | . . . . . 8 . 21 . . . . 2 . . 67 . . 5 . Level 2 3 | . . . . . . . . . . . . 48 . . . . . . . Level 3 . | . . . . . . . . . . . . 4 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . 99 Peak Influence 1600 | 5 105 70 . 45 258 114 275 . . . . 711 . . 369 . . 357 1600 Initial 200 | . 3 . . . . 114 6 . . . . 36 . . 49 . . . 200 Average 129 | 2 28 14 . 5 102 40 62 . . . . 361 . . 185 . . 91 1588 Influence Increases 5595 | 40 268 70 . 75 603 213 462 . 155 . 415 978 200 110 844 120 . 1042 . Destroy 0b10 Robot/C 3280 | . 140 60 . 60 400 120 340 . 120 . 340 380 180 100 360 100 . 580 . Destroy 0b10 Robot/NC 345 | 40 65 . . 5 50 10 25 . 5 . . 45 . . 25 . . 75 . Destroy Leader 698 | . 38 10 . 10 108 60 40 . 30 . 60 72 20 10 82 20 . 138 . Successful Hack 66 | . 10 . . . 4 14 10 . . . . 16 . . 12 . . . . Disable Machine 435 | . . . . . . . 15 . . . . 195 . . 210 . . 15 . Destroy Structure 441 | . . . . . 11 9 17 . . . . 150 . . 140 . . 114 . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . 15 . Lose Combat Pursuer 315 | . 15 . . . 30 . 15 . . . 15 120 . . 15 . . 105 . Influence Decreases 5405 | 35 273 70 . 75 351 451 231 245 133 22 357 342 548 377 566 477 . 685 167 Entered New Map 929 | . 2 . . . . 138 8 92 . 22 . 22 258 67 30 133 . . 157 Time Decay 4095 | 35 271 70 . 75 341 313 223 153 132 . 307 270 270 310 496 324 . 505 . Lost Part 351 | . . . . . 10 . . . 1 . 50 50 20 . 20 20 . 170 10 Lost Ally 30 | . . . . . . . . . . . . . . . 20 . . 10 . Squads Dispatched 50 | . 1 1 . . 7 4 1 . . . . 9 . . 8 . . 13 6 Investigation 3 | . . 1 . . . . . . . . . 1 . . 1 . . . . Extermination 12 | . . . . . . 1 1 . . . . 1 . . 5 . . 4 . Reinforcement 20 | . 1 . . . 4 . . . . . . 4 . . 2 . . 9 . Assault 6 | . . . . . . . . . . . . . . . . . . . 6 Garrison 9 | . . . . . 3 3 . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . 1 . . . . Construction Impeded 6 | . . . . . 2 . . . . . . 3 . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . . . . . 1 . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Qua Distress Signals 15 | . 1 . . 1 1 . . . . . . 6 . . 1 . . 4 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 240 | . 17 3 . 3 32 7 22 . 6 . 17 27 8 1 23 5 . 60 9 Peak Tracking Total 17 | . 5 3 . 2 6 2 4 . 3 . 4 6 5 1 5 2 . 17 9 Tactical Retreats 18 | . 1 . . . 2 . 1 . . . 1 7 . . 1 . . 5 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Qua Traps Triggered 5 | . 1 . . . . 1 1 . . . . 1 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Qua Machines Disabled 29 | . . . . . . . 1 . . . . 13 . . 14 . . 1 . Max in Single Turn 12 | . . . . . . . 1 . . . . 4 . . 12 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Qua Machines Accessed 33 | . 4 1 1 1 4 3 3 . . 4 . 1 . 1 4 1 . 5 . Terminals 18 | . 3 . . . 3 3 1 . . . . 1 . . 2 . . 5 . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . 1 . . . . . 1 . . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . 1 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 89 | . 17 1 1 1 10 5 4 . . 30 . 1 . 1 8 1 . 9 . Successful 56 | . 12 1 1 1 4 1 2 . . 30 . 1 . 1 1 1 . . . Failed 33 | . 5 . . . 6 4 2 . . . . . . . 7 . . 9 . Catastrophic 10 | . . . . . . 1 1 . . . . . . . 3 . . 5 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 25 | . 4 . 1 . 6 2 2 . . . . . . . 3 . . 7 . Terminals 39 | . 10 . . . 9 5 2 . . . . 1 . . 3 . . 9 . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 13 | . 7 . . . . . 1 . . . . . . . 5 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . 1 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 41 | . 4 1 1 1 1 . . . . 30 . 1 . 1 . 1 . . . Record 11 | . . . . . . . . . . 11 . . . . . . . . . Part Schematic 13 | . . . . . . . . . . 13 . . . . . . . . . Robot Schematic 3 | . . . . . . . . . . 3 . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . 3 . . . . . . . . . Open Door 4 | . . 1 . 1 . . . . . . . . . 1 . 1 . . . Branch Access Points 2 | . 1 . . . . . . . . . . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . 6 . . . . . . . . . . . . . 1 . . . . Scan Component 4 | . 3 . . . . . . . . . . . . . 1 . . . . Repair 3 | . 3 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 1 . 1 . . . . . . . . . . . . Insert Component 2 | . . . . . 1 . 1 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 2 . . . 2 1 1 . . . . . . . . . . . . Terminals 6 | . 2 . . . 2 1 1 . . . . . . . . . . . . Botnet 6 | . 2 . . . 2 1 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 3 . . . 3 3 3 . . . . . . . 4 . . 5 . Full Trace Events 1 | . . . . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . 13 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . 3 . . . . . . . . . . . . . . . . . . Time 78 | . 78 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Qua Total Allies . | . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . Total Orders 10 | . . . . . . . . . . . . . . . 3 2 2 3 . EXPLORE 10 | . . . . . . . . . . . . . . . 3 2 2 3 . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Qua Active Infowar (turns) 2900 | 80 965 356 362 39 . . . . . . . . . . 1098 . . . . Seismic 1802 | 80 965 356 362 39 . . . . . . . . . . . . . . . Jamming 1098 | . . . . . . . . . . . . . . . 1098 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . 2 . . . 1 2 . 1 . 1 . . 2 . . . Drone Launches 12 | . . . . . . . . . . . . . . . 4 2 2 4 . Drone Recoveries 6 | . . . . . . . . . . . . . . . 2 2 2 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Qua Turns Passed 17706 | 195 965 356 362 732 908 883 1069 1194 1759 141 1340 870 598 688 2137 746 235 2395 133 Spaces Moved 9363 | 79 434 206 226 372 338 458 512 724 1025 89 539 354 509 611 1174 272 83 1073 285 Core 59 | 6 . . . . . . . . . . . . . . . . . 37 16 Treads 5825 | 73 434 206 226 372 338 458 512 724 1025 89 539 29 . . . 1 . 799 . Legs 1388 | . . . . . . . . . . . . 311 . . 923 115 . 39 . Wheels 1784 | . . . . . . . . . . . . 14 509 611 251 156 83 160 . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 307 | . . . . . . . . . . . . . . . . . . 38 269 Fastest Speed 45 | 50 160 160 160 160 160 160 160 160 160 160 160 110 110 110 110 196 260 45 45 Average Speed 153 | 154 160 160 160 160 160 160 160 160 160 160 189 175 110 110 139 238 260 158 45 Slowest Speed 560 | 160 160 160 160 160 160 160 160 160 160 160 240 270 110 110 350 560 260 560 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . . . 4 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 6 56 46 43 87 28 14 11 90 98 68 81 9 69 69 35 93 62 29 32 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 7 | . . . . 1 . . . 1 1 1 1 . . . . 2 . . . Known Exits Taken 3 | . 1 . . . 1 . . . . . . 1 . . . . . . . Unknown Exits Taken 16 | 1 . 1 1 1 . 1 1 1 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 18 | . . 2 . 2 . . . 7 2 . 1 . 3 . . 1 . . . Spaces Dug 13 | . . . . . . . 2 . . . . . . . 1 . . 10 . Terrain Destroyed 385 | . . . . . 11 7 18 3 8 . 24 89 31 50 73 13 . 58 . Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 175 | . . . . . 11 7 18 3 8 . 24 24 6 3 11 10 . 50 . AOE 210 | . . . . . . . . . . . . 65 25 47 62 3 . 8 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Qua Total 11752 | 112 604 226 227 486 588 573 680 747 1086 88 796 509 531 622 1568 343 103 1575 288 Wait 1522 | 8 96 8 . 99 135 51 114 3 21 . 215 72 6 1 270 49 21 350 3 Move 9336 | 78 433 205 225 371 337 457 511 723 1024 88 538 353 508 610 1173 271 82 1064 285 Hop 4 | . . . . . . . . . . . . . . . . . . 4 . Pick Up 86 | 1 7 2 1 1 20 10 7 3 2 . . 5 2 3 10 1 . 11 . Fast Attach 40 | 7 1 . . . 1 1 . . 3 . . 8 . . 8 2 . 9 . Attach 30 | . . . . . 5 2 2 . . . 7 2 1 . . 4 . 7 . Detach 4 | . . . . . . . . . . . . 1 . . . 1 . 2 . Swap 113 | . 9 3 . 1 16 12 5 4 4 . 4 8 3 . 26 1 . 17 . Drop 114 | . 5 4 1 1 16 17 6 5 6 . . 1 2 3 23 2 . 22 . Fire 472 | 18 50 4 . 11 53 20 34 5 26 . 32 54 9 4 57 12 . 83 . Melee . | . . . . . . . . . . . . . . . . . . . . Ram 4 | . . . . . . . . . . . . 1 . 1 . . . 2 . Kick 5 | . . . . . . . . . . . . 4 . . 1 . . . . Crush 21 | . 3 . . 2 5 3 1 4 . . . . . . . . . 3 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Quarantine History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 196 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 526 | -10/Materials | Discovered new exit (range 10) 685 | -10/Materials | Repaired Lgt. Treads 713 | -10/Materials | Repaired Lgt. Treads 740 | -10/Materials | Repaired Lgt. Treads 1161 | -10/Materials | Entered Mines 1243 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1281 | -10/Mines | Met a Derelict shopkeep closing up shop 1484 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1511 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1511 | -10/Mines | Discovered new exit (range 5) 1517 | -10/Mines | Entered Exiles 1538 | -10/Exiles | Discovered new exit (range 15) 1557 | -10/Exiles | Met 8R-AWN 1583 | -10/Exiles | Met EX-HEX 1626 | -10/Exiles | Met EX-BIN 1645 | -10/Exiles | Aligned with FarCom system 1647 | -10/Exiles | Given EX-Vault access code 1684 | -10/Exiles | Opened EX-Vault 1696 | -10/Exiles | Found Skeleton Box 1732 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1879 | -10/Exiles | Left Exiles lab with Skeleton Box 1879 | -10/Exiles | Entered Mines 2285 | -9/Mines | Assembled infested the area 2290 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2522 | -9/Mines | Discovered new exit (range 15) 2544 | -9/Mines | Learned 2 Materials zone layouts 2566 | -9/Mines | Discovered new exit (range 14) 2586 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2611 | -9/Mines | Entered Materials 2611 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2612 | -8/Materials | Identified exit to Factory 2849 | -8/Materials | Garrison activated, responded to threat 3090 | -8/Materials | Build established: Skirmisher 3519 | -8/Materials | Entered Factory 3519 | -7/Factory | Evolved 2 slots: Utility x2 3621 | -7/Factory | Garrison activated, responded to threat 3791 | -7/Factory | Discovered new exit (range 16) 4166 | -7/Factory | Discovered new exit (range 15) 4402 | -7/Factory | Entered another Factory area 4402 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4743 | -6/Factory | Discovered new exit (range 10) 5268 | -6/Factory | Destroyed 10 combat bots 5471 | -6/Factory | Entered Lower Caves 5763 | -6/Lower Caves | Build established: Gunner 6076 | -6/Lower Caves | Spotted B-75 Beast 6657 | -6/Lower Caves | Discovered new exit (range 5) 6665 | -6/Lower Caves | Entered another Lower Caves area 6718 | -6/Lower Caves | Discovered new exit (range 10) 7110 | -6/Lower Caves | Spotted B-75 Beast 7153 | -6/Lower Caves | Destroyed B-75 Beast 8014 | -6/Lower Caves | Discovered new exit (range 12) 8027 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8102 | -6/Lower Caves | Learned Factory terminal intel 8424 | -6/Lower Caves | Entered Data Miner 8424 | -6/Data Miner | Discovered new exit (range 6) 8455 | -6/Data Miner | Met Data Miner 8508 | -6/Data Miner | Learned location of Section 7 (-2) 8508 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8520 | -6/Data Miner | Received God Mode back door access code from Data Miner 8565 | -6/Data Miner | Entered Proximity Caves 8961 | -5/Proximity Caves | Spotted B-75 Beast 9004 | -5/Proximity Caves | Destroyed B-75 Beast 9033 | -5/Proximity Caves | Lost 3 parts (2n1u) 9180 | -5/Proximity Caves | Lost 3 parts (2n1w) 9299 | -5/Proximity Caves | Learned location of Armory (-4) 9602 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9893 | -5/Proximity Caves | Discovered new exit (range 3) 9905 | -5/Proximity Caves | Entered Factory 9905 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9906 | -5/Factory | Loaded intel: 26 terminal locations 10227 | -5/Factory | Identified exit to Upper Caves 10245 | -5/Factory | Garrison activated, responded to threat 10329 | -5/Factory | Destroyed 8 combat bots 10775 | -5/Factory | Entered Upper Caves 10776 | -5/Upper Caves | Encountered a Warlord checkpoint 11015 | -5/Upper Caves | Learned Factory emergency access door positions 11025 | -5/Upper Caves | Build established: Scavenger-Gunner 11369 | -5/Upper Caves | Discovered new exit (range 4) 11373 | -5/Upper Caves | Entered another Upper Caves area 11518 | -5/Upper Caves | Encountered a Warlord checkpoint 11757 | -5/Upper Caves | Spotted B-75 Beast 11767 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12047 | -5/Upper Caves | Discovered new exit (range 14) 12061 | -5/Upper Caves | Entered Factory 12061 | -4/Factory | Evolved 2 slots: Utility x2 12166 | -4/Factory | Incoming investigation squad redirected 13144 | -4/Factory | Build established: Gunner 13251 | -4/Factory | Found Quantum Capacitor 13715 | -4/Factory | Found Prototype Hackware 13715 | -4/Factory | Identified Exp. System Shield 13927 | -4/Factory | Discovered new exit (range 32) 13996 | -4/Factory | Build established: Skirmisher 14061 | -4/Factory | System corruption reached 10% 14099 | -4/Factory | Destroyed 7 combat bots 14198 | -4/Factory | Entered Upper Caves 14488 | -4/Upper Caves | Build established: Gunner 14795 | -4/Upper Caves | Discovered new exit (range 52) 14840 | -4/Upper Caves | Build established: Scavenger-Gunner 14907 | -4/Upper Caves | Learned location of Testing (-2) 14944 | -4/Upper Caves | Entered another Upper Caves area 15087 | -4/Upper Caves | Discovered new exit (range 30) 15179 | -4/Upper Caves | Entered Research 15179 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 15477 | -3/Research | Build established: Scavenger-Skirmisher 16042 | -3/Research | Build established: Skirmisher 17137 | -3/Research | Found Unknown Launcher 17138 | -3/Research | Identified Gamma Bomb Array 17194 | -3/Research | System corruption reached 10% 17335 | -3/Research | Cargo convoy interrupted 17534 | -3/Research | Released all parts (9) 17562 | -3/Research | Spotted B-86 Titan 17565 | -3/Research | Lost 17 parts (5n6u6w) 17567 | -3/Research | Discovered new exit (range 12) 17569 | -3/Research | Core integrity fell below 50% 17574 | -3/Research | Entered Quarantine 17575 | -3/Quarantine | Maximum security lockdown engaged 17702 | -3/Quarantine | Core integrity fell below 20% 17707 | -3/Quarantine | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 17609_ System corrupted: Matter fused (-5). 17625_ System corrupted: Energy discharge (-40). 17667_ System corrupted: Matter fused (-5). 17675_ ALERT: Assault forces dispatched. 17680_ Slug penetrates Wall. 17689_ System corrupted: Matter fused (-10). 17694_ W-44 Eye sends out distress signal. 17694_ Slug penetrates Door. 17695_ Penetrated by Slug. 17698_ Slug penetrates Wall. 17698_ Penetrated by Slug. 17698_ Slug penetrates Wall. 17698_ Impulse Thruster Array destroyed. 17701_ Slug penetrates Wall. 17701_ Slug penetrates Door. 17701_ Penetrated by Slug. 17702_ Slug penetrates Wall. 17704_ Critical hit (Burn: +50). 17704_ Slug penetrates Wall. 17706_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? #???????????????????? | | ?????????????????????????g #???????????????????? | | ????????????????????????? g #???????????????????? | | ?????????????????????????g #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????+ +???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# +???7???????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????+ #???????????????????? | | ????????????????????????#@ #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# ############????????? | | ????????????????????????# ????????? | | ????????????????????????# g h ???????? | | ????????????????????????# ![ ???????? | | ######?????????####?????#g[%= ???????? | | = #??? ??####;#############?????????? | | ???? # #????????? | | "" #??? "" / """"""" #????????? | | """#??? """ # """"""""" #????????? | | " T"#???""" """ S"w# """"""""" #????????? | | " """#????"" """ """ # "!""!""!" +????????? | | " "" #?????? """ """ # """"""""" #????????? | | #???????? ??# #????????? | | #+###############+###########"#+#########????????? | | #???????????????? | | #???????????????? | | #???????????????? | | #???????????????? | | ########+############ ###"T#####???????????????? | | ???# #??????# #?#""#???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 147 Energy Generation 67 Energy Capacity 1050 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 20 Base Temperature (-) 200 Armor Coverage 375 Weapon Cycling 20 Evasion (%) 61 Targeting Accuracy 8 Recoil Reduction 6 Offensive Hacking 10 Defensive Hacking 16 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Adv. Cooling System | -6/Data Miner | Free Antimatter Reactor | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 24% | -10/Materials Lgt. Treads | 47% | -10/Materials Lgt. Treads | 54% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- Can't Touch This Challenges ------------ None Game ------ Seed DisruptorIonicCompanion Manual? 0 Play Time 01:34:32 Cumulative 132.2 hours Start 2025.10.05 @ 16:20:39 End 2025.10.05 @ 17:54:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 245 Rogue 243 Adventurer 0 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 52 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 170a27bc-c74d-48fd-a2fe-9fd2b18244c5