Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.04 @ 22:23:16 Player: THN-L0C Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (135) 675 Value Destroyed (4265) 4265 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (1114) 1114 TOTAL SCORE: 10994 Bonus ------- High Alert Combat Kills 589 Follower Combat Kills 642 Aligned with FarCom 300 Friendly Fire -417 Cogmind --------- Core Integrity 0/850 Matter 265/300 Energy 53/100 System Corruption 2% Temperature Cool (0) Movement Core (1400) Ox27 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Huge Storage Unit Advanced Targeting Computer Core Analyzer > --- WEAPON (3) ------- Compact Ion Cannon > --- INVENTORY (25) --- Potential Leg Potential Leg Huge Storage Unit Matter Compressor (250) Matter Compressor (250) Advanced Sensor Array Improved Propulsion Shielding Improved Medium Armor Plating Layered Light Armor Plating Hacking Suite Sensor Drone Bay (20/20) Faulty Improved Lightning Gun Faulty Cooled Particle Cannon Guided Plasma Cannon Hypervelocity Gauss Cannon Great Maul Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Improved Cooling System Huge Storage Unit Advanced Targeting Computer Core Analyzer Improved Medium Armor Plating EM Disruption Field Recalibrator > --- WEAPON ----------- Force Rifle Improved Heavy Laser Compact Ion Cannon > --- INVENTORY -------- Nuclear Core Heavy Treads Potential Leg Potential Leg Armored Huge Wheel Improved Cooling System Matter Compressor Matter Compressor Improved Propulsion Shielding Improved Propulsion Shielding Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Layered Light Armor Plating Sensor Drone Bay Improved Lightning Gun Improved EM Pulse Cannon Cooled Particle Cannon Guided Plasma Cannon Hypervelocity Gauss Cannon Proton Missile Launcher Proton Missile Launcher Improved Grenade Launcher [Rating: 79] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Potential Leg Wheel Armored Huge Wheel Utility Improved Cooling System Device Improved Cooling System Storage Huge Storage Unit Processor Core Analyzer Hackware System Shield Protection Improved Medium Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . 2 Power 1 | . . . . . . . . 1 . . . Propulsion . | . . . . . . . . . . . . Utility 6 | . . . 2 . . . 1 1 . . 2 Weapon 1 | . . . . . . . 1 . . . . Parts Attached 216 | 7 1 7 42 1 4 . 25 28 12 43 46 Power 23 | 1 . 1 4 . . . 2 3 1 2 9 Engine 15 | 1 . 1 3 . . . 2 3 . 1 4 Core 4 | . . . 1 . . . . . . . 3 Reactor 4 | . . . . . . . . . 1 1 2 Propulsion 20 | 2 . 1 3 . 1 . 3 1 . 3 6 Treads 12 | 2 . 1 3 . 1 . 3 . . . 2 Leg 2 | . . . . . . . . . . 2 . Wheel 6 | . . . . . . . . 1 . 1 4 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 68 | 2 1 2 11 1 1 . 6 12 3 12 17 Device 37 | 1 . 2 5 1 . . 2 7 3 4 12 Storage 7 | 1 1 . 1 . 1 . . 1 . 1 1 Processor 3 | . . . . . . . . 1 . 1 1 Hackware 1 | . . . . . . . . . . 1 . Protection 20 | . . . 5 . . . 4 3 . 5 3 Artifact . | . . . . . . . . . . . . Weapon 105 | 2 . 3 24 . 2 . 14 12 8 26 14 Energy Gun 43 | 1 . 1 7 . 1 . 8 6 3 12 4 Energy Cannon 10 | . . . . . 1 . . 1 2 2 4 Ballistic Gun 14 | 1 . 2 11 . . . . . . . . Ballistic Cannon 4 | . . . 1 . . . . 1 1 1 . Launcher 8 | . . . 1 . . . 1 1 . 3 2 Special Weapon 2 | . . . . . . . . . 2 . . Impact Weapon 24 | . . . 4 . . . 5 3 . 8 4 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 12 | . . 1 2 . . . . 2 . 2 5 Corrupted Parts 1 | . . . . . . . . . . . 1 System Corruption 2 | . . . . . . . . . . . 2 Parts Lost 33 | . . 1 3 . . . . 2 . 6 21 Power 10 | . . 1 . . . . . . . 1 8 Propulsion 1 | . . . . . . . . . . . 1 Utility 12 | . . . 2 . . . . 1 . 2 7 Weapon 10 | . . . 1 . . . . 1 . 3 5 Highest Loss Streak 14 | . . 1 2 . . . . 2 . 2 14 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 99 98 100 99 100 99 94 92 91 90 Engine 8 | . 14 13 3 11 11 11 9 15 8 7 7 Core 1 | . . . 7 . . . . . . . 2 Reactor 1 | . . . . . . . . . 5 7 2 Treads 12 | . 28 28 22 22 22 22 18 4 . . . Wheel 2 | . . . . . . . . 4 7 6 5 Device 21 | . 14 14 18 22 22 22 21 28 23 20 25 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 6 Processor 3 | . . . . . . . . 1 7 7 10 Protection 9 | . . . 13 11 11 11 14 7 7 9 7 Energy Gun 13 | . 14 4 7 11 7 11 22 22 19 19 9 Energy Cannon 1 | . . . . . 3 . . . . . 5 Ballistic Gun 4 | . 14 23 14 . . . . . . . . Launcher 1 | . . . . 11 11 11 . . . . . Impact Weapon 1 | . . . . . . . 4 . . 1 3 Peak Build Rating 79 | 7 7 18 24 23 28 27 39 58 67 76 79 Average Rating 41 | 5 7 10 21 23 25 27 35 52 62 62 71 On Entrance 29 | . 7 7 12 23 23 27 27 39 57 64 73 Naked Turns . | . . . . . . . . . . . . Heaviest Build 142 | 14 19 23 44 44 64 64 75 131 142 142 138 Greatest Support 60 | 40 40 40 46 46 46 46 46 45 28 60 28 Greatest Overweight (x) 31 | . . . . . 1 1 1 4 5 5 31 Average Overweight (x) 2 | . . . . . . 1 1 3 4 3 4 Largest Inventory Capacity 25 | 8 10 10 15 15 20 20 20 25 25 25 25 Average Capacity 19 | 7 9 10 12 15 16 20 20 23 25 25 25 Most Carried 25 | 1 6 10 15 15 20 20 20 25 25 25 25 Average Carried 18 | . 3 8 11 15 15 20 19 22 24 24 24 Final Capacity 25 | 8 10 10 15 15 20 20 20 25 25 25 25 Final Carried 25 | 1 5 10 15 15 20 20 20 25 25 25 16 Class Distribution -------------------- 58% | Mutant 33% | Tank 4% | Gunner 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Tank | -7/Factory Tank | -7/Waste Tank | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Matter Collected 4307 | 234 16 872 853 42 40 . 311 256 171 555 957 Remotely . | . . . . . . . . . . . . Salvage Created 5521 | 87 16 167 1695 93 . . 394 372 199 883 1615 Parts 296 | 11 2 9 104 8 . . 19 14 . 36 93 Haulers Intercepted 6 | . . . 5 . . . . . . 1 . Recyclers Shooed 6 | . . . 2 . . . . . . 1 3 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Combat Hostiles Destroyed 97 | . . 5 26 3 . . 9 11 1 16 26 Guns 72 | . . 5 26 2 . . 5 7 1 10 16 Cannons 6 | . . . . . . . . . . 2 4 AOE 15 | . . . . 1 . . 3 3 . 4 4 Classes Destroyed 18 | 1 1 3 6 1 . . 1 1 1 2 1 Worker 6 | . . . 2 1 . . 1 . . . 2 Builder 2 | . . 1 . . . . . . . . 1 Tunneler 4 | 4 . . . . . . . . . . . Hauler 6 | . . . 5 . . . . . . 1 . Recycler 9 | . . . 5 . . . 2 . . . 2 Operator 2 | . . . 1 . . . . . . 1 . Watcher 7 | . 1 . 4 . . . 1 . . . 1 Swarmer 27 | . . 3 8 . . . 4 3 . . 9 Saboteur 2 | . . . . . . . . . . . 2 Grunt 26 | . . 2 8 2 . . 3 3 . 3 5 Brawler 2 | . . . 1 . . . . . . 1 . Duelist 4 | . . . . 1 . . . 1 . 2 . Sentry 21 | . . . 9 . . . 1 3 . 5 3 Specialist 3 | . . . . . . . . . . 2 1 Hunter 4 | . . . . . . . 1 . . . 3 Programmer 7 | . . . . . . . . 1 . 3 3 Compactor 1 | . . . . . . . . . 1 . . Martyr 2 | . . . . . . . . . . 2 . Best Kill Streak 7 | 4 1 3 7 2 . . 5 5 1 3 5 Combat Bots Only 6 | . . 3 6 2 . . 4 5 1 3 4 Max Kills in Single Turn 4 | 1 1 1 2 1 . . 4 1 1 2 2 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . 1 . . 3 1 . 2 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Hostile Shots Fired 921 | . . 43 118 7 . . 28 121 . 211 393 Missed 303 | . . 7 32 . . . 7 50 . 83 124 Damage Taken 8119 | . . 382 951 78 . . 239 519 . 1801 4149 Core 1225 | . . 19 100 . . . 41 44 . 167 854 Absorbed by Shields 518 | . . . . . . . 16 264 . 238 . Reduced by Siege Mode 93 | . . . . . . . . . . . 93 Redirected to Shielding 8 | . . . 8 . . . . . . . . Ignored by Resistances 148 | . . . . . . . . . . 44 104 Regen/Repaired (Parts) 96 | . . . . . . . . . 11 . 85 Core Remaining (%) 85 | 100 . 92 . . . 75 92 . . 69 . Volleys Fired 341 | 8 4 20 114 10 . . 20 27 24 54 60 Largest 3 | 2 2 2 2 1 . . 3 3 3 3 3 Hottest 230 | 70 70 70 126 63 . . 189 189 206 199 230 Shots Fired 662 | 16 8 40 193 10 . . 53 66 48 123 105 Gun 593 | 16 8 40 189 8 . . 52 61 37 102 80 Cannon 47 | . . . 4 . . . . 2 6 15 20 Launcher 17 | . . . . 2 . . 1 3 . 6 5 Special 5 | . . . . . . . . . 5 . . Kinetic 201 | 8 4 30 147 . . . . . . 12 . Thermal 378 | 8 4 10 30 8 . . 52 63 43 102 58 Explosive 9 | . . . . 2 . . 1 3 . 3 . Electromagnetic 69 | . . . 16 . . . . . . 6 47 Robot Hit Streak 25 | 4 2 9 13 5 . . 9 15 22 25 19 Robot Miss Streak 5 | 2 5 3 5 2 . . 3 2 2 1 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . . 1 . . . . . 2 . 1 . Max Gunslinging Chain 1 | . . 1 . . . . . 1 . 1 . Shots Hit Robots 453 | 9 2 24 121 7 . . 35 50 40 92 73 Core Hits 238 | 4 2 10 59 4 . . 19 22 7 54 57 Critical Kills 5 | . . . 1 . . . . . . 2 2 Critical Parts Destroyed 5 | . . . 1 . . . . . . 2 2 Critical Strikes 20 | . . . 2 . . . 1 3 2 7 5 Burn 9 | . . . . . . . 1 3 2 3 . Destroy 10 | . . . 2 . . . . . . 4 4 Corrupt 1 | . . . . . . . . . . . 1 Melee Attacks 48 | . . . 8 . . . 6 5 . 24 5 Impact 48 | . . . 8 . . . 6 5 . 24 5 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10393 | 114 20 297 2008 290 . . 859 1261 677 2307 2560 Guns 7318 | 109 20 297 2008 106 . . 631 885 573 1392 1297 Cannons 683 | . . . . . . . . . 104 166 413 Explosions 2366 | . . . . 184 . . 228 376 . 728 850 Melee . | . . . . . . . . . . . . Ramming 26 | 5 . . . . . . . . . 21 . Kinetic 1896 | 32 8 168 1547 . . . . . . 141 . Thermal 5451 | 77 12 129 255 106 . . 631 885 677 1439 1240 Explosive 1215 | . . . . 184 . . 228 376 . 427 . Electromagnetic 1805 | . . . 206 . . . . . . 279 1320 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . 2 . . 3 8 Average Corruption 3 | . . . . . . . 2 . . 2 5 Corruption Purged 11 | . . . . . . . . . . . 11 Corruption Blocked . | . . . . . . . . . . . . Effects 42 | . . . . . . . 10 . . 15 17 Message Errors 14 | . . . . . . . 2 . . 8 4 Matter Fused 9 | . . . . . . . 5 . . 2 2 Heat Flow Errors 2 | . . . . . . . . . . 1 1 Parts Rejected 1 | . . . . . . . 1 . . . . Parts Fused 1 | . . . . . . . . . . 1 . Data Loss (minor) 6 | . . . . . . . . . . 2 4 Data Loss (major) 2 | . . . . . . . . . . . 2 Misfires 1 | . . . . . . . . . . . 1 Alerts 4 | . . . . . . . 1 . . 1 2 Weapon Failures 2 | . . . . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 30 | . . . . . . . . 19 . 10 1 Projectiles 11 | . . . . . . . . . . 10 1 Explosions 19 | . . . . . . . . 19 . . . Melee . | . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . 1 . Impact . | . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . 1 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 73 | . . . . . . . . . . 73 . Shots 3 | . . . . . . . . . . 3 . Rammed 1 | 1 . . . . . . . . . . . Targets Rammed 3 | 1 . . . . . . . . . 2 . Kicked 2 | . . . . . . . . . . 2 . Crushed . | . . . . . . . . . . . . Highest Temperature 420 | 110 50 298 143 . . . 115 286 81 93 420 Average Temperature 74 | 49 24 151 48 . . . 53 61 26 10 186 Received Heat Transfer 1550 | . . 138 252 42 . . 110 235 . 308 465 Effects 6 | . . 1 . . . . . . . . 5 Shutdowns 2 | . . . . . . . . . . . 2 Energy Bleed 2 | . . 1 . . . . . . . . 1 Interference 1 | . . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . . 1 Siege Activations 1 | . . . . . . . . . . . 1 Total Turns 9 | . . . . . . . . . . . 9 Longest Duration 9 | . . . . . . . . . . . 9 Robots Corrupted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried 6 | . . . . . . . . . . . 6 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . . . . . . . 1 1 . . 1 Combat Hostiles 3 | . . . . . . . 1 1 . . 1 Parts Melted 31 | . . . 1 . . . 3 12 . 8 7 Heat Transferred 11237 | 222 37 370 555 222 . . 1443 2072 1606 2998 1712 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 1 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Peak Influence 939 | 20 80 72 329 190 . . 135 210 15 939 694 Initial 443 | . 13 . . 92 . . . 13 15 . 443 Average 244 | 7 41 35 164 115 . . 42 77 1 550 499 Maximum Alert Level 3 | . . . 1 . . . . 1 . 3 2 Low Security (%) 58 | 100 100 100 56 100 . 100 100 82 100 19 . Level 1 13 | . . . 43 . . . . 17 . 14 7 Level 2 19 | . . . . . . . . . . 25 92 Level 3 8 | . . . . . . . . . . 40 . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 24 | . . . 2 . . . . 2 . 12 8 Investigation 3 | . . . . . . . . . . 2 1 Extermination 7 | . . . . . . . . 1 . 3 3 Reinforcement 7 | . . . 2 . . . . . . 4 1 Assault 5 | . . . . . . . . . . 3 2 Garrison 2 | . . . . . . . . 1 . . 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Distress Signals 11 | . . . 3 . . . 5 . . 2 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 205 | . 2 7 38 3 . . 19 11 7 52 66 Peak Tracking Total 16 | . 2 3 8 2 . . 5 4 4 6 16 Tactical Retreats 5 | . . . 2 . . . 1 . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Traps Triggered 7 | . . . . . . . 1 1 . . 5 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Machines Disabled 12 | . . . 3 . . . 1 . . 4 4 Max in Single Turn 1 | . . . 1 . . . 1 . . 1 1 Garrison Access 3 | . . . . . . . 1 1 . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Machines Accessed 58 | . 6 1 10 . 1 . 8 9 . 16 7 Terminals 41 | . 6 . 9 . . . 7 3 . 11 5 Fabricators 4 | . . . . . . . . 3 . 1 . Repair Stations 2 | . . . . . . . . 1 . . 1 Recycling Units 1 | . . . . . . . . . . 1 . Scanalyzers 3 | . . . 1 . . . . 1 . 1 . Garrison Access 5 | . . . . . . . 1 1 . 2 1 Total Hacks 161 | . 25 1 31 . 1 . 20 23 . 38 22 Successful 83 | . 15 1 20 . 1 . 10 13 . 12 11 Failed 77 | . 9 . 11 . . . 10 10 . 26 11 Catastrophic 15 | . . . 4 . . . 1 1 . 5 4 Database Lockouts 1 | . 1 . . . . . . . . . . Manual 115 | . 23 . 18 . 1 . 17 13 . 28 15 Terminals 121 | . 25 . 26 . . . 19 10 . 26 15 Fabricators 7 | . . . . . . . . 6 . 1 . Repair Stations 8 | . . . . . . . . 3 . . 5 Recycling Units 1 | . . . . . . . . . . 1 . Scanalyzers 9 | . . . 5 . . . . 2 . 2 . Garrison Access 13 | . . . . . . . 1 2 . 8 2 Terminal Hacks 17 | . 6 1 7 . 1 . 1 . . . 1 Record 1 | . 1 . . . . . . . . . . Robot Analysis 5 | . 4 . 1 . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . Alert Level 1 | . . . . . . . . . . . 1 Unreport Threat 2 | . . . 2 . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . Network Status 1 | . . . . . . . . 1 . . . Build 1 | . . . . . . . . 1 . . . Repair Station Hacks 7 | . . . . . . . . 3 . . 4 Scan Component 4 | . . . . . . . . 2 . . 2 Repair 3 | . . . . . . . . 1 . . 2 Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 7 | . . . 5 . . . . 2 . . . Insert Component 3 | . . . 2 . . . . 1 . . . Analyze 4 | . . . 3 . . . . 1 . . . Garrison Access Hacks 3 | . . . . . . . 1 1 . 1 . Seal Access 3 | . . . . . . . 1 1 . 1 . Unauthorized Hacks 47 | . 9 . 8 . . . 8 5 . 11 6 Terminals 45 | . 9 . 8 . . . 8 4 . 10 6 Assimilate 2 | . . . . . . . 1 . . . 1 Botnet 10 | . 4 . 3 . . . 2 1 . . . Skim 33 | . 5 . 5 . . . 5 3 . 10 5 Fabricators 2 | . . . . . . . . 1 . 1 . Fabnet 2 | . . . . . . . . 1 . 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . 1 . Used . | . . . . . . . . . . . . Hacking Detections 51 | . 6 . 10 . . . 6 8 . 14 7 Full Trace Events 3 | . . . . . . . . . . 2 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . . 1 . . . Parts Built 2 | . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . Time 95 | . . . . . . . . 95 . . . Total Part Build Rating 10 | . . . . . . . . 10 . . . Parts Repaired 3 | . . . . . . . . 1 . . 2 Time 155 | . . . . . . . . 61 . . 94 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . . 1 . . . Part Schematics Acquired 3 | . . . 2 . . . . 1 . . . Parts Damaged 1 | . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . 3 . Fabnet Peak Effective % 6 | . . . . . . . . . . . 6 Autooverrided 1 | . . . . . . . . . . . 1 Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Total Allies 30 | . . . . . . . 1 . 24 3 2 Largest Group 23 | . . . . . . . 1 1 20 23 2 Highest-Rated Group 709 | . . . . . . . 10 10 616 709 30 Highest-Rated Ally 141 | . . . . . . . 10 10 141 141 20 Total Orders 2 | . . . . . . . . . 2 . . STAY 1 | . . . . . . . . . 1 . . FOLLOW 1 | . . . . . . . . . 1 . . Ally Attacks 151 | . . . . . . . . . 14 136 1 Total Damage 3584 | . . . . . . . . . 712 2872 . Kills 30 | . . . . . . . . . . 30 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . Field Lobotomies 5 | . . . . . . . . . 5 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Robot Analysis Total 5 | . 4 . 1 . . . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Turns Passed 14598 | 105 629 913 2248 579 1726 197 1362 1357 780 2825 1877 Spaces Moved 7122 | 52 281 520 1092 349 847 83 454 609 399 1548 888 Core 13 | 12 . . . . . . . . . . 1 Treads 3823 | 40 281 520 1092 349 847 83 454 157 . . . Legs 14 | . . . . . . . . . . 14 . Wheels 3272 | . . . . . . . . 452 399 1534 887 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 240 232 145 160 160 145 Average Speed 172 | 134 160 160 160 160 202 240 232 177 165 160 161 Slowest Speed 1600 | 160 160 160 160 160 240 240 240 232 175 205 1600 Overloaded Moves 14 | . . . . . . . . . . 14 . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . Exploration Rate (%) 54 | 4 59 97 90 61 71 34 44 20 96 51 31 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 9 | . . . 4 1 . . . . . 4 . Known Exits Taken 7 | . 1 1 1 . 1 1 1 . . 1 . Unknown Exits Taken 2 | 1 . . . 1 . . . . . . . Scrap Searched 3 | . . 2 . 1 . . . . . . . Spaces Dug 47 | . . . 6 . . . 6 5 . 25 5 Terrain Destroyed 117 | . . 2 9 22 . . 16 17 . 42 9 Melee 46 | . . . 6 . . . 6 5 . 24 5 Projectile 6 | . . 2 3 . . . . . . 1 . AOE 65 | . . . . 22 . . 10 12 . 17 4 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Total 8756 | 69 453 564 1390 360 861 82 715 830 474 1728 1230 Wait 812 | 1 163 5 77 . . . 183 130 26 31 196 Move 7113 | 52 280 519 1091 348 846 82 453 609 398 1547 888 Hop . | . . . . . . . . . . . . Pick Up 109 | 1 4 7 27 . 7 . 11 15 6 15 16 Fast Attach 26 | 7 . 1 5 . 1 . 1 2 . 2 7 Attach 32 | . . 1 2 . . . 2 4 1 7 15 Detach 4 | . . 1 1 . . . . . . . 2 Swap 158 | . 1 5 35 1 3 . 22 22 11 34 24 Drop 111 | . 1 5 30 1 4 . 17 16 8 12 17 Fire 341 | 8 4 20 114 10 . . 20 27 24 54 60 Melee 48 | . . . 8 . . . 6 5 . 24 5 Ram . | . . . . . . . . . . . . Kick 2 | . . . . . . . . . . 2 . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Fac x2 / *Low) -7/Waste -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory (discovered 2 exits: *Ext x2) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 106 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 6) 304 | -10/Materials | Build established: Mutant 340 | -10/Materials | Central database locked down 341 | -10/Materials | Identified exit to Mines 404 | -10/Materials | Learned 4 Subcaves zone layouts 426 | -10/Materials | Discovered new exit (range 3) 456 | -10/Materials | Learned 4 Recycling zone layouts 534 | -10/Materials | Learned location of 2 exits from Subcaves 557 | -10/Materials | Identified exit to Materials 569 | -10/Materials | Loaded intel: 2 recycling unit locations 591 | -10/Materials | Learned Storage emergency access door positions 622 | -10/Materials | Loaded intel: 22 trap records 665 | -10/Materials | Identified exit to Subcaves 720 | -10/Materials | Learned location of 1 exit from Recycling 735 | -10/Materials | Entered Mines 886 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1012 | -10/Mines | Learned 2 Materials zone layouts 1033 | -10/Mines | Found DCF Scrap (13 items) 1080 | -10/Mines | Learned Materials trap positions 1134 | -10/Mines | Found the Drone Emporium 1146 | -10/Mines | Found Prototype Device 1146 | -10/Mines | Identified Sensor Drone Bay 1168 | -10/Mines | Discovered exit to Materials (range 11) 1618 | -10/Mines | Learned location of 2 exits from Materials 1623 | -10/Mines | Build established: Derelict-Mutant 1634 | -10/Mines | Discovered exit to Materials (range 9) 1648 | -10/Mines | Entered Materials 1648 | -9/Materials | Evolved 2 slots: Utility x2 1649 | -9/Materials | Identified exit to Mines 1650 | -9/Materials | Identified exit to Storage 1650 | -9/Materials | Identified exit to Materials 1652 | -9/Materials | Loaded intel: 15 trap records 2129 | -9/Materials | Build established: Mutant 2764 | -9/Materials | Discovered exit to Materials (range 4) 3016 | -9/Materials | Learned location of 1 exit from Storage 3090 | -9/Materials | Learned location of Storage (-9) 3209 | -9/Materials | Learned Storage stockpile data 3252 | -9/Materials | Learned location of Mines (-9) 3286 | -9/Materials | Learned location of 1 exit from Storage 3312 | -9/Materials | Learned Storage security intel 3349 | -9/Materials | Learned location of Recycling (-9) 3454 | -9/Materials | Learned location of 1 exit from Storage 3523 | -9/Materials | Learned location of 2 exits from Materials 3896 | -9/Materials | Entered Mines 3922 | -9/Mines | Discovered exit to Materials (range 15) 4098 | -9/Mines | Met a Derelict bent on vengeance 4228 | -9/Mines | Discovered exit to Materials (range 9) 4354 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4386 | -9/Mines | Learned 4 Materials zone layouts 4468 | -9/Mines | Discovered new exit (range 5) 4475 | -9/Mines | Entered Exiles 4476 | -9/Exiles | Identified exit to Mines 4514 | -9/Exiles | Met 8R-AWN 4543 | -9/Exiles | Met EX-HEX 4589 | -9/Exiles | Met EX-BIN 4610 | -9/Exiles | Aligned with FarCom system 4611 | -9/Exiles | Given EX-Vault access code 4658 | -9/Exiles | Opened EX-Vault 4669 | -9/Exiles | Found Gui. Plasma Cannon 4743 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4819 | -9/Exiles | Met EX-DEC 4980 | -9/Exiles | Discovered exit to Mines (range 14) 5238 | -9/Exiles | Found Field Lobotomy Kit 5913 | -9/Exiles | Found Potential Leg 5916 | -9/Exiles | Found Potential Leg 6201 | -9/Exiles | Stole three prototypes: Potential Leg, Gui. Plasma Cannon, Field Lobotomy Kit 6201 | -9/Exiles | Entered Mines 6369 | -8/Mines | Discovered exit to Materials (range 10) 6398 | -8/Mines | Entered Materials 6398 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6399 | -8/Materials | Identified exit to Factory 7529 | -8/Materials | Build established: Tank 7543 | -8/Materials | Learned Storage stockpile data 7621 | -8/Materials | Learned Storage stockpile data 7643 | -8/Materials | Learned location of 1 exit from Extension 7657 | -8/Materials | Learned 4 Factory zone layouts 7739 | -8/Materials | Learned Storage stockpile data 7760 | -8/Materials | Entered Factory 7760 | -7/Factory | Accompanied by 1 ally 7760 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7761 | -7/Factory | Identified exit to Factory 7762 | -7/Factory | FarCom data flow suspended 8276 | -7/Factory | Garrison activated, responded to threat 8461 | -7/Factory | Repaired Broken Arm. Huge Wheel 8468 | -7/Factory | Discovered new exit (range 7) 8685 | -7/Factory | Fabricated Focal Shield (x2) 9117 | -7/Factory | Sucked down chute 9117 | -7/Factory | Entered Waste 9172 | -7/Waste | Spotted C-40 Crusher 9184 | -7/Waste | Spotted C-40 Crusher 9193 | -7/Waste | Assimilated C-40 Crusher with FLK Orb 9200 | -7/Waste | Assimilated C-40 Crusher with FLK Orb 9240 | -7/Waste | Spotted C-40 Crusher 9247 | -7/Waste | Spotted C-40 Crusher 9251 | -7/Waste | Spotted C-40 Crusher 9256 | -7/Waste | Assimilated C-40 Crusher with FLK Orb 9261 | -7/Waste | Assimilated C-40 Crusher with FLK Orb 9266 | -7/Waste | Spotted C-40 Crusher 9276 | -7/Waste | Assimilated C-40 Crusher with FLK Orb 9293 | -7/Waste | Destroyed C-40 Crusher 9306 | -7/Waste | Lost 3 allies 9417 | -7/Waste | Discovered new exit (range 13) 9521 | -7/Waste | Warlord forces began an assault 9897 | -7/Waste | Entered Factory 9897 | -7/Factory | Accompanied by 20 allies 10269 | -7/Factory | Allied Derelicts emerged from ambush trap array 10488 | -7/Factory | Learned Extension trap positions 10530 | -7/Factory | Lost 6 allies 10588 | -7/Factory | Learned location of Warlord (-4) 10601 | -7/Factory | Learned 2 Proximity Caves zone layouts 10601 | -7/Factory | Lost 8 allies 10606 | -7/Factory | Loaded intel: 89 trap records 10623 | -7/Factory | Learned location of Extension (-6) 10651 | -7/Factory | Learned location of Lower Caves (-7) 10667 | -7/Factory | Lost 4 allies 11497 | -7/Factory | First assault squad dispatched 11821 | -7/Factory | Crushed by falling debris 12031 | -7/Factory | Discovered new exit (range 7) 12042 | -7/Factory | Identified exit to Lower Caves 12245 | -7/Factory | Build established: Mutant 12392 | -7/Factory | Learned location of 1 exit from Extension 12448 | -7/Factory | Learned 2 Upper Caves zone layouts 12527 | -7/Factory | Learned 2 Proximity Caves zone layouts 12549 | -7/Factory | Learned location of Proximity Caves (-6) 12559 | -7/Factory | Learned Hub_04(d) security intel 12580 | -7/Factory | Learned location of 1 exit from Lower Caves 12674 | -7/Factory | Build established: Tank 12722 | -7/Factory | Discovered exit to Factory (range 9) 12722 | -7/Factory | Entered another Factory area 12722 | -6/Factory | Evolved 2 slots: Utility x2 12723 | -6/Factory | Identified exit to Extension 13006 | -6/Factory | Build established: Mutant 13422 | -6/Factory | First assault squad dispatched 13804 | -6/Factory | Build established: Gunner 14159 | -6/Factory | Repaired Imp. Cooling System 14210 | -6/Factory | Repaired EM Disruption Field 14218 | -6/Factory | Build established: Mutant 14242 | -6/Factory | Discovered exit to Extension (range 14) 14569 | -6/Factory | Cargo convoy interrupted 14570 | -6/Factory | Garrison activated, responded to threat 14588 | -6/Factory | Core integrity fell below 50% 14597 | -6/Factory | Core integrity fell below 20% 14599 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 14594_ R-10 Processor collects Corrupted Unknown Slashing Weapon. 14594_ R-10 Processor collects Core Analyzer. 14594_ R-10 Processor collects Arm. Huge Wheel. 14594_ K-01 Serf collects debris. 14595_ U-05 Engineer lays Concrete. 14595_ Acquired Com. Ion Cannon. 14595_ Penetrated by Slug. 14595_ Slug penetrates Wall. 14596_ M-28 Smith repairs H-66 Slayer. 14596_ U-05 Engineer lays Concrete. 14596_ P-60 Hacker resets R-10 Processor, system corruption cleaned. 14597_ Imp. Deuterium Engine destroyed. 14597_ Slug penetrates H-66 Slayer. 14597_ R-10 Processor collects Unknown Slashing Weapon. 14597_ K-01 Serf collects debris. 14598_ R-10 Processor destroyed. 14598_ U-05 Engineer lays Concrete. 14598_ R-10 Processor collects Corrupted Armor Integrity Analyzer. 14599_ Penetrated by Slug. 14599_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????k ?????????????????????? | | ???????????????????????? R #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????/ +???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# g #???????????????????? | | ???????????????????????#Ygg #???????????????????? | | ???????????????????????# #????????? #??????? | | ???????????????????????# #????????? #??????? | | ???????????????????????# ##???????? #??????? | | ???????????????????????# != ;#???????? #??????? | | ???????????????????????# /%= ;#???????# #??????? | | ???????????????????????# @!= ;#######?# #??????? | | ???????????????????????# %! #?# #??????? | | ???????????????????????#=%= #?# #??????? | | ???????????????????????#*= #?# #??????? | | ???????????????????????# #?# #??????? | | ???????????????????????#[= h s #?# #??????? | | ???????????????????????#!%xRh gg #?# #??????? | | ???????????????????????#[pm ug ### ######## | | ?????????????????? *%=R% | | ????????????????? %[!*=u g k | | ????????????????? % / | | ????????????????? = | | ????????????????? p % | | ?????????????????#+#####################+######### | | ??????????????????????????????????# = #?? | | ??????????????????????????????????# T [ %""" #?? | | ??????????????????????????????????# """"" #?? | | ??????????????????????????????????# """"" #?? | | ??????????????????????????????????# #?? | | ??????????????????????????????????# """ #?? | | ??????????????????????????????????# """"" #?? | | ??????????????????????????????????# """"" #?? | | ??????????????????????????????????# !#?? | | ??????????????????????????????????# #?? | | ??????????????????????????????????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 34 Energy Capacity 535 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 450 Resistance: KI 20 Resistance: EM 25 Core Shielding 20 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Arm. Huge Wheel | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Focal Shield | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypercooledSurgeMatrix Manual? 0 Play Time 02:09:13 Cumulative 215.0 hours Start 2024.09.04 @ 19:34:16 End 2024.09.04 @ 22:23:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 186 Rogue 186 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 63 Gallery% 73 Achievement% 54 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b09e9bff-f2cb-4993-a9a2-3a7938d30ee5