Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.04 @ 02:43:38 Player: alice_fexa Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (10) 2000 Robots Destroyed (301) 1505 Value Destroyed (10798) 10798 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (11321) 11321 TOTAL SCORE: 29924 Bonus ------- High Alert Combat Kills 1607 Follower Combat Kills 188 Prayed to X0-1V1 5000 Major X0-1V1 Interference 4200 Entered DSFs 500 Friendly Fire -174 Cogmind --------- Core Integrity 484/1100 Matter 36/300 Energy 1100/1100 System Corruption 28% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- X0-1V1's Piety Tracker > --- WEAPON (4) ------- (None) > --- INVENTORY (6) ---- Advanced Cooling System Medium Matter Pod (0) Matter Compressor (250) Heavy Servo Lattice Experimental Shock Absorption System Hacking Suite Peak State ------------ > --- POWER ------------ Neutrino Core Light Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Huge Storage Unit Enhanced Optical Array Active Sensor Suite Advanced Terrain Scanner Advanced Terrain Scan Processor Experimental Targeting Computer Core Analyzer Advanced Transmission Jammer X0-1V1's Piety Tracker > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY -------- Antimatter Reactor Particle Reactor Advanced Heavy Siege Treads Advanced Heavy Siege Treads Xenon Bombardment Thruster Advanced Cooling System Advanced Cooling System Matter Compressor Matter Compressor Heavy Servo Lattice Graphene Brace Graphene Brace Force Field Improved Force Field Advanced Point Defense System Hacking Suite Advanced Hacking Suite Long-range Tractor Beam Long-range Proton Cannon KE Penetrator KE Penetrator Enhanced Hardcell Cannon Micro-nuke Launcher Micro-nuke Launcher [Rating: 182] Favorites ----------- Power Neutrino Core Engine Light Ion Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device X0-1V1's Piety Tracker Storage Huge Storage Unit Processor Enhanced Optical Array Protection Hardened Medium Armor Plating Weapon KE Penetrator Energy Gun Particle Gun Energy Cannon Heavy Phase Cannon Ballistic Gun KE Penetrator Ballistic Cannon Enhanced Hardcell Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Thunder Hammer Slashing Weapon Power Sword Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res DSF Res Slots Evolved 16 | . . 2 2 2 2 2 2 2 . 2 Power 1 | . . . . . . . 1 . . . Propulsion 4 | . . 1 . 1 1 1 . . . . Utility 9 | . . 1 1 1 1 1 1 1 . 2 Weapon 2 | . . . 1 . . . . 1 . . Parts Attached 159 | 6 16 15 16 12 22 13 21 2 10 26 Power 18 | 1 1 3 2 1 1 1 4 . . 4 Engine 10 | 1 1 3 1 1 1 1 1 . . . Core 2 | . . . 1 . . . 1 . . . Reactor 6 | . . . . . . . 2 . . 4 Propulsion 47 | 2 6 7 5 5 9 1 5 . 4 3 Treads 36 | 2 1 6 4 2 8 1 5 . 4 3 Leg . | . . . . . . . . . . . Wheel 11 | . 5 1 1 3 1 . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 48 | 1 4 1 1 4 9 9 6 2 3 8 Device 25 | . 3 1 . . 4 4 3 1 2 7 Storage 3 | 1 1 . . . 1 . . . . . Processor 8 | . . . . 1 2 3 1 1 . . Hackware . | . . . . . . . . . . . Protection 12 | . . . 1 3 2 2 2 . 1 1 Artifact . | . . . . . . . . . . . Weapon 46 | 2 5 4 8 2 3 2 6 . 3 11 Energy Gun 6 | 1 2 3 . . . . . . . . Energy Cannon 4 | . . . . . 2 1 . . . 1 Ballistic Gun 27 | 1 2 . 7 1 1 1 5 . 3 6 Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher 5 | . . 1 . . . . 1 . . 3 Special Weapon 1 | . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . 1 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 11 | . 1 . 1 1 1 1 . . . 6 Corrupted Parts 1 | . . . . . . 1 . . . . System Corruption 7 | . . . . . . 7 . . . . Parts Lost 46 | . 1 1 . 2 1 4 4 . 1 32 Power 4 | . . . . . . . . . . 4 Propulsion 12 | . 1 . . 1 1 1 2 . . 6 Utility 19 | . . 1 . 1 . 3 2 . 1 11 Weapon 11 | . . . . . . . . . . 11 Highest Loss Streak 28 | . 1 1 . 2 1 2 1 . 1 28 To Critical Strikes . | . . . . . . . . . . . Average Backups 23 | 1 20 24 24 25 25 25 25 23 24 22 Power 1 | . 2 2 1 1 1 2 1 1 1 1 Propulsion 3 | . 3 4 5 5 4 2 2 1 1 2 Utility 9 | . 7 8 7 8 8 9 12 13 13 11 Weapon 9 | . 6 9 9 10 10 10 9 8 8 6 Tool/Special . | . . . . . . . . . . . Unused Backups 68 | . 13 12 6 5 4 3 8 . 6 11 Power 11 | . 4 3 . 1 1 . 1 . . 1 Propulsion 5 | . 1 1 . . . . 1 . 1 1 Utility 28 | . 4 7 . 1 2 1 3 . 1 9 Weapon 24 | . 4 1 6 3 1 2 3 . 4 . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 96 | . 98 99 99 94 98 99 96 94 86 83 Engine 7 | . 14 11 5 7 6 5 6 . . . Core 1 | . . . 3 . . . 1 4 4 3 Treads 20 | . 14 21 17 15 28 34 27 23 15 12 Wheel 6 | . 13 11 9 13 4 . . . . . Device 15 | . 11 21 18 10 12 13 14 18 15 19 Storage 8 | . 15 11 9 7 6 5 4 4 4 3 Processor 7 | . . . . 7 12 11 14 18 19 16 Protection 4 | . . . 9 7 5 8 4 . 2 3 Energy Gun 4 | . 12 15 . . . . . . . . Ballistic Gun 16 | . 15 5 26 21 18 16 16 19 18 16 Peak Build Rating 182 | 6 25 31 43 54 67 84 121 120 157 182 Average Rating 67 | 4 12 28 38 49 58 77 105 119 146 163 On Entrance 62 | . 6 24 31 43 54 66 84 110 120 153 Avg Prop Armor Cover (%) 13 | . 12 19 12 9 13 . . . . . Naked Turns 1 | . . . . . . . . . . 1 Heaviest Build 157 | 10 91 96 105 122 122 122 146 143 149 157 Greatest Support 240 | 40 40 20 10 26 100 122 163 163 240 240 Greatest Overweight (x) 32 | . 9 9 10 11 4 1 1 . 1 32 Average Overweight (x) 4 | . 8 8 10 4 2 . . . . . Largest Inventory Capacity 26 | 8 25 25 25 26 26 26 26 26 26 26 Average Capacity 25 | 7 24 25 25 25 26 26 26 26 26 25 Most Carried 26 | 3 25 25 25 26 26 26 26 25 26 26 Average Carried 24 | 1 20 24 24 25 25 25 25 24 25 24 Final Capacity 26 | 8 25 25 25 26 26 26 26 26 26 6 Final Carried 26 | 2 25 25 25 26 26 26 26 25 26 6 Class Distribution -------------------- 26% | Mutant 21% | Hauler-Gunner 18% | Hauler-Tank 9% | Scavenger-Tank 7% | Tank 7% | Scavenger-Gunner 4% | Scavenger-Mutant 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Hauler-Tank | -7/Factory Hauler-Gunner | -6/Factory Hauler-Tank | -5/Factory Hauler-Gunner | -4/Factory Scavenger-Skirmisher | -3/Research Hauler-Tank | -3/DSF Scavenger-Gunner | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res DSF Res Matter Collected 12422 | 264 350 795 1504 731 1445 1117 2532 . 704 2980 Remotely 2963 | . . . . . 40 261 828 . 493 1341 Salvage Created 15472 | 95 788 1131 1470 1095 1892 1178 2883 . 652 4288 Parts 746 | 1 53 73 76 55 70 54 123 . 16 225 Haulers Intercepted 19 | . 2 4 6 3 1 . 1 . . 2 Recyclers Shooed 21 | . . 1 2 2 8 3 5 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res DSF Res Combat Hostiles Destroyed 172 | . 10 17 16 14 17 13 28 . 3 54 Guns 142 | . 10 17 16 10 7 9 21 . 3 49 Cannons 1 | . . . . . 1 . . . . . AOE 24 | . . . . 3 7 4 5 . . 5 Classes Destroyed 21 | 1 8 2 2 2 1 . 2 . . 3 Worker 27 | . 3 2 1 . 2 1 7 . . 11 Builder 13 | . 1 . 1 1 . . 1 . . 9 Tunneler 9 | . 1 . 2 1 1 3 . . . 1 Hauler 19 | . 2 4 6 3 1 . 1 . . 2 Recycler 32 | 1 3 2 2 3 7 5 7 . . 2 Mechanic 4 | . . . 1 . 1 . 1 . . 1 Operator 3 | . 1 . 1 . . . . . . 1 Watcher 21 | . 3 5 2 1 3 . 1 . . 6 Swarmer 45 | . 2 3 . 3 4 5 9 . . 19 Saboteur 1 | . . . . . . . . . . 1 Grunt 48 | . 8 7 12 3 4 4 1 . . 9 Brawler 2 | . . . . . 1 . . . . 1 Duelist 4 | . . 1 1 1 . . . . . 1 Sentry 15 | . . 6 2 . 2 . 2 . . 3 Specialist 3 | . . . . . . . 2 . . 1 Hunter 18 | . . . 1 3 4 . 3 . 2 5 Programmer 30 | . . . . 3 2 4 10 . . 11 Heavy 2 | . . . . 1 . . . . 1 . Behemoth 1 | . . . . . . . 1 . . . Striker 2 | . . . . . . . . . . 2 Executioner 1 | . . . . . . . . . . 1 Guerrilla 1 | . . . . . . . 1 . . . Best Kill Streak 17 | 1 2 3 4 4 6 6 6 . 2 17 Combat Bots Only 7 | . 2 3 3 3 4 5 5 . 2 7 Max Kills in Single Turn 4 | 1 1 1 1 2 2 2 4 . 1 4 Gunslinging 1 | . . . . . . . 1 . . 1 Exploded 4 | . . . . 2 2 2 4 . . 4 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res DSF Res Hostile Shots Fired 1360 | . 49 74 57 49 126 83 242 . 21 659 Missed 303 | . 11 24 17 15 40 24 63 . 4 105 Hits 1057 | . 38 50 40 34 86 59 179 . 17 554 Melee 21 | . . 1 1 . 1 . . . . 18 Projectile 1036 | . 38 49 39 34 85 59 179 . 17 536 AOE 1 | . . . . . . . 1 . . . Critical Strikes 59 | . 2 . 2 6 5 1 5 . . 38 Actively Blocked 29 | . . . . . . . . . . 29 Part Disruptions 2 | . . . . . . . . . . 2 Damage Taken 18218 | . 449 607 627 732 1126 1140 2609 . 621 10307 Core 1824 | . 65 139 78 94 70 72 194 . 12 1100 Absorbed by Shields 2805 | . . . . . . . 553 . 249 2003 Reduced by Siege Mode 2400 | . . . . . . . 8 . 32 2360 Ignored by Resistances 2261 | . . . . 38 24 38 111 . . 2050 Regen/Repaired (Parts) 111 | . . . 36 . . . . . . 75 Core Remaining (%) 81 | 100 74 69 74 73 86 88 75 . 98 . Volleys Fired 695 | 4 79 75 76 52 100 66 85 . 26 132 Largest 5 | 2 2 2 3 3 3 3 5 . 4 5 Hottest 165 | 60 130 121 75 75 85 90 147 . 132 165 Shots Fired 1876 | 8 144 148 229 152 231 160 253 . 62 489 Gun 1775 | 8 131 147 229 150 201 141 238 . 62 468 Cannon 67 | . . . . . 24 16 13 . . 14 Launcher 21 | . . 1 . 2 6 3 2 . . 7 Special 13 | . 13 . . . . . . . . . Kinetic 1611 | 4 46 60 229 150 201 141 238 . 62 480 Thermal 220 | 4 98 87 . . 12 16 3 . . . Explosive 21 | . . 1 . 2 6 3 2 . . 7 Electromagnetic 24 | . . . . . 12 . 10 . . 2 Robot Hit Streak 46 | 4 15 25 39 9 19 22 22 . 26 46 Robot Miss Streak 5 | 1 4 5 3 5 4 4 3 . 1 2 Penetration Max 1 | . . . . . . . 1 . . 1 Secondary Targets 28 | . 1 2 1 3 . 2 4 . 1 14 Max Gunslinging Chain 2 | . 1 1 1 1 . 1 1 . 1 2 Shots Hit Robots 1310 | 5 89 96 166 85 161 117 181 . 41 369 Core Hits 617 | 2 38 41 60 45 83 45 89 . 12 202 Critical Kills 16 | . . . 1 . . 1 4 . . 10 Critical Parts Destroyed 16 | . . . . . 1 . 3 . . 12 Critical Strikes 37 | . 2 1 1 . 1 2 7 . . 23 Burn 3 | . 2 1 . . . . . . . . Destroy 33 | . . . 1 . 1 2 7 . . 22 Blast 1 | . . . . . . . . . . 1 Melee Attacks 9 | . . . 3 3 3 . . . . . Impact . | . . . . . . . . . . . Slashing 9 | . . . 3 3 3 . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 32025 | 47 1133 1507 2589 1642 4031 3013 5166 . 836 12061 Guns 26888 | 47 1133 1507 2589 1460 2662 2335 4564 . 836 9755 Cannons 1440 | . . . . . 435 210 294 . . 501 Explosions 3593 | . . . . 182 855 468 298 . . 1790 Melee 76 | . . . . . 76 . . . . . Ramming 28 | . . . . . 3 . 10 . . 15 Kinetic 25554 | 23 285 667 2589 1460 2662 2335 4564 . 836 10133 Thermal 2193 | 24 848 840 . . 167 210 . . . 104 Explosive 3525 | . . . . 182 787 468 298 . . 1790 Electromagnetic 649 | . . . . . 336 . 294 . . 19 Impact . | . . . . . . . . . . . Slashing 76 | . . . . . 76 . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 28 | . . . . 6 3 9 7 . . 28 Average Corruption 4 | . . . . 2 2 1 5 . . 5 Corruption Purged 4 | . . . . . 3 1 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 110 | . . . . 15 6 9 39 . . 41 Message Errors 29 | . . . . 2 . 2 16 . . 9 Matter Fused 27 | . . . . 5 3 1 8 . . 10 Heat Flow Errors 9 | . . . . 2 . 2 2 . . 3 Energy Discharges 9 | . . . . . 1 3 3 . . 2 Parts Rejected 1 | . . . . . . . 1 . . . Data Loss (minor) 11 | . . . . 4 . 1 2 . . 4 Data Loss (major) 4 | . . . . . 1 . 2 . . 1 Misfires 7 | . . . . 1 . . 3 . . 3 Alerts 2 | . . . . . . . . . . 2 Weapon Failures 11 | . . . . 1 1 . 2 . . 7 Overload Shots . | . . . . . . . . . . . Overflow Damage 179 | . . . . . . 23 . . . 156 Projectiles 56 | . . . . . . 23 . . . 33 Explosions 123 | . . . . . . . . . . 123 Melee . | . . . . . . . . . . . Knockbacks 10 | . . . . . . . . . . 10 Impact . | . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . 6 Secondary 4 | . . . . . . . . . . 4 Self-Inflicted Damage 444 | . . . . . . . . . . 444 Shots 7 | . . . . . . . . . . 7 Rammed 5 | . . . . . 1 . 2 . . 2 Targets Rammed 5 | . . . . . 1 . 2 . . 2 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 301 | 40 204 8 19 301 112 185 243 . 125 228 Average Temperature 62 | 22 51 3 4 113 30 85 46 . 61 56 Received Heat Transfer 1841 | . 234 153 315 27 156 123 365 . . 468 Effects 2 | . . . . 2 . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . Interference 1 | . . . . 1 . . . . . . Siege Activations 16 | . . . . . . . 2 . 2 12 Total Turns 333 | . . . . . . . 26 . 54 253 Longest Duration 115 | . . . . . . . 17 . 35 115 Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 5 | . . . . . 2 . 2 . . 1 Combat Hostiles 3 | . . . . . 1 . 2 . . . Parts Fried 10 | . . . . . 3 . 4 . . 3 Impact Corruptions 2 | . . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 9 | . 4 5 . . . . . . . . Heat Transferred 4795 | 50 2166 2109 . . 198 222 . . . 50 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res DSF Res Maximum Alert Level 4 | . . . . . . . 3 1 1 4 Low Security (%) 74 | 100 100 100 100 100 100 100 20 . . 3 Level 1 11 | . . . . . . . 41 100 100 18 Level 2 5 | . . . . . . . 12 . . 31 Level 3 6 | . . . . . . . 24 . . 30 Level 4 1 | . . . . . . . . . . 15 Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1300 | 5 65 117 168 185 129 136 736 384 348 1300 Initial 384 | . . . 33 50 52 49 . 384 273 195 Average 179 | . 11 38 74 81 50 58 385 377 301 709 Influence Increases 6411 | 5 345 646 515 458 630 402 1347 . 85 1978 Destroy 0b10 Robot/C 3580 | . 200 380 320 280 340 260 660 . 60 1080 Destroy 0b10 Robot/NC 650 | 5 70 65 80 45 75 45 100 . . 165 Destroy Leader 810 | . 40 128 86 98 88 40 148 . 10 172 Allied During Kill 88 | . . 5 . . . . 83 . . . Successful Hack 91 | . 13 10 4 5 2 26 19 . . 12 Disable Machine 405 | . . 15 15 . 60 15 195 . 15 90 Destroy Structure 562 | . 7 13 10 15 35 16 142 . . 324 Partial Spotted 15 | . . . . . . . . . . 15 Lose Combat Pursuer 210 | . 15 30 . 15 30 . . . . 120 Influence Decreases 5147 | 5 345 566 483 462 638 502 615 368 101 1062 Entered New Map 808 | . . . 47 62 56 51 . 348 91 153 Time Decay 3779 | 5 335 516 436 380 572 411 515 20 . 589 Lost Part 460 | . 10 10 . 20 10 40 40 . 10 320 Lost Ally 100 | . . 40 . . . . 60 . . . Squads Dispatched 38 | . 1 1 2 4 7 4 7 1 . 11 Investigation 5 | . . 1 1 . . . . 1 . 2 Extermination 15 | . . . . 1 3 4 4 . . 3 Reinforcement 12 | . 1 . 1 3 1 . 3 . . 3 Assault 1 | . . . . . . . . . . 1 Garrison 5 | . . . . . 3 . . . . 2 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . 1 Haulers Reinforced 1 | . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res DSF Res Distress Signals 12 | . 1 . . 1 2 1 5 . . 2 Communications Jammed 68 | . . . . . . . 1 . 5 62 Distress Signals 56 | . . . . . . . 1 . . 55 Times Spotted 288 | . 20 24 25 19 36 18 46 . 3 97 Peak Tracking Total 11 | . 4 4 5 5 6 6 7 . 2 11 Tactical Retreats 10 | . 1 2 . 1 1 . . . . 5 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res DSF Res Traps Triggered 6 | . . 1 . 2 2 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res DSF Res Machines Disabled 27 | . . 1 1 . 4 1 13 . 1 6 Max in Single Turn 2 | . . 1 1 . 1 1 1 . 1 2 Garrison Access 1 | . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res DSF Res Machines Accessed 41 | . 6 6 5 2 7 6 4 1 . 4 Terminals 21 | . 6 4 4 2 2 2 . 1 . . Fabricators 3 | . . . . . . 1 2 . . . Repair Stations 4 | . . . 1 . 2 . . . . 1 Recycling Units 5 | . . . . . 2 2 . . . 1 Scanalyzers 5 | . . 2 . . . 1 1 . . 1 Garrison Access 3 | . . . . . 1 . 1 . . 1 Total Hacks 99 | . 15 20 13 3 13 12 9 5 . 9 Successful 44 | . 6 9 7 2 5 5 6 1 . 3 Failed 54 | . 9 11 6 1 8 7 2 4 . 6 Catastrophic 9 | . . . . 1 4 2 . . . 2 Database Lockouts 1 | . . . . . . . 1 . . . Manual 42 | . 14 11 9 2 3 2 1 . . . Terminals 59 | . 15 14 11 3 6 5 . 5 . . Fabricators 6 | . . . . . . 2 4 . . . Repair Stations 7 | . . . 2 . 3 . . . . 2 Recycling Units 9 | . . . . . 3 3 . . . 3 Scanalyzers 14 | . . 6 . . . 2 4 . . 2 Garrison Access 4 | . . . . . 1 . 1 . . 2 Terminal Hacks 8 | . 1 1 . 1 2 2 . 1 . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . Branch Access Points 1 | . . . . . 1 . . . . . Terminal Index 2 | . . . . . 1 1 . . . . Alert Level 1 | . . . . 1 . . . . . . Locate Traps 2 | . . 1 . . . 1 . . . . Fabricator Hacks 3 | . . . . . . 1 2 . . . Network Status 2 | . . . . . . 1 1 . . . Build 1 | . . . . . . . 1 . . . Repair Station Hacks 5 | . . . 2 . 1 . . . . 2 Scan Component 3 | . . . 1 . 1 . . . . 1 Repair 2 | . . . 1 . . . . . . 1 Recycling Unit Hacks 3 | . . . . . 1 1 . . . 1 Retrieve Components 3 | . . . . . 1 1 . . . 1 Scanalyzer 6 | . . 4 . . . . 2 . . . Retrieve Study 6 | . . 4 . . . . 2 . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . Seal Access 1 | . . . . . . . 1 . . . Unauthorized Hacks 18 | . 5 4 5 1 1 1 1 . . . Terminals 17 | . 5 4 5 1 1 1 . . . . Botnet 6 | . 1 . 2 1 1 1 . . . . Skim 11 | . 4 4 3 . . . . . . . Fabricators 1 | . . . . . . . 1 . . . Haulers 1 | . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . 1 Used 1 | . 1 . . . . . . . . . Hacking Detections 33 | . 5 5 4 1 6 5 2 1 . 4 Full Trace Events 3 | . . . . . . . . 1 . 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . Time 64 | . . . . . . . 64 . . . Total Part Build Rating 16 | . . . . . . . 16 . . . Part Studies Acquired 6 | . . 4 . . . . 2 . . . Parts Repaired 2 | . . . 1 . . . . . . 1 Time 48 | . . . 26 . . . . . . 22 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 23 | . . . . . 10 3 . . . 10 Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res DSF Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . . Programmers 3 | . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res DSF Res Total Allies 8 | . . 4 . . . . 4 . . . Largest Group 4 | . . 4 . . . . 4 . . . Highest-Rated Group 204 | . . 72 . . . . 204 . . . Highest-Rated Ally 51 | . . 18 . . . . 51 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 65 | . . 12 . . . . 53 . . . Total Damage 1115 | . . 317 . . . . 798 . . . Kills 9 | . . 2 . . . . 7 . . . Allies Corrupted 2 | . . . . . . . 2 . . . Allies Melted . | . . . . . . . . . . . X0-1V1 Amusement Gains 153 | . 16 10 5 5 10 10 10 20 . 67 Good Acts 63 | . . 6 4 9 8 5 12 . 1 18 Bad Acts 28 | . . 2 6 . 2 1 1 . 2 14 Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res DSF Res Active Infowar (turns) 8837 | . . . . 1034 2016 1269 1998 42 630 1848 Optics 8837 | . . . . 1034 2016 1269 1998 42 630 1848 A.S.S. 2 | . . . . . . . . . . 2 Terrain 1413 | . . . . . . . . 41 10 1362 Seismic 4845 | . . . . . 782 421 1790 42 520 1290 Cloaking 1 | . . . . . . . . . . 1 Jamming 3143 | . . . . . . . 971 42 445 1685 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res DSF Res Turns Passed 15631 | 89 2631 2127 1944 1034 2016 1269 1998 42 630 1851 Spaces Moved 6195 | 43 989 837 703 532 774 625 761 23 252 656 Core 6 | 3 . . . . . . . . . 3 Treads 2815 | 40 24 1 . . 436 625 761 23 252 653 Legs . | . . . . . . . . . . . Wheels 3374 | . 965 836 703 532 338 . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 215 230 150 150 164 164 164 160 50 Average Speed 191 | 152 206 215 230 159 202 164 183 164 161 161 Slowest Speed 1650 | 160 320 480 230 245 248 245 250 164 246 1650 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 38 | 4 98 65 48 19 24 22 23 2 94 22 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 . 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 20 | . 2 . 3 3 5 4 1 . . 2 Terrain Destroyed 232 | . 4 9 3 14 31 10 33 . . 128 Melee 8 | . . . 3 3 2 . . . . . Projectile 62 | . 4 . . . 6 10 25 . . 17 AOE 160 | . . 9 . 11 23 . 8 . . 109 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res DSF Res Total 8861 | 57 1436 1045 932 663 1106 783 1195 26 446 1172 Wait 1273 | 2 282 65 94 36 159 46 239 . 111 239 Move 6186 | 42 988 836 702 531 773 624 760 23 251 656 Hop . | . . . . . . . . . . . Pick Up 154 | 3 39 20 16 9 7 11 23 . 15 11 Fast Attach 58 | 5 7 3 2 7 9 5 5 . 4 11 Attach 54 | 1 2 2 2 2 3 6 9 2 3 22 Detach 15 | . 4 . . 1 1 2 3 . 1 3 Swap 221 | . 9 14 14 8 31 12 40 1 14 78 Drop 191 | . 26 30 23 14 19 11 29 . 21 18 Fire 695 | 4 79 75 76 52 100 66 85 . 26 132 Melee 9 | . . . 3 3 3 . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 5 | . . . . . 1 . 2 . . 2 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 5 exits: *Mat / *Min x2 / [*Sto x2]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -3/Research -3/DSF -2/Research (discovered 2 exits: Acc x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 3) 681 | -10/Materials | Discovered new exit (range 15) 835 | -10/Materials | Discovered new exit (range 15) 1218 | -10/Materials | Discovered new exit (range 4) 2625 | -10/Materials | Discovered new exit (range 3) 2641 | -10/Materials | Prayed at D.C.S.S. Altar Unit 2721 | -10/Materials | Entered another Materials area 2721 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2867 | -9/Materials | Discovered new exit (range 3) 3058 | -9/Materials | X0-1V1 sent you into danger 3506 | -9/Materials | Build established: Scavenger-Mutant 3547 | -9/Materials | Energy generation permanently improved by X0-1V1 (+15; -150 max core) 4087 | -9/Materials | Build established: Mutant 4158 | -9/Materials | Discovered new exit (range 14) 4211 | -9/Materials | Identified exit to Mines 4211 | -9/Materials | X0-1V1 revealed exit location to -9/Mines 4217 | -9/Materials | Discovered new exit (range 8) 4359 | -9/Materials | X0-1V1 sent you to a vault 4481 | -9/Materials | Lost 3 allies 4824 | -9/Materials | Discovered new exit (range 7) 4848 | -9/Materials | Entered another Materials area 4848 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4849 | -8/Materials | EM resistance permanently improved by X0-1V1 (+10%; -100 max core) 5150 | -8/Materials | Build established: Tank 5466 | -8/Materials | Repaired Lgt. Treads 5562 | -8/Materials | X0-1V1 redirected Transport squads to designated parking area 5871 | -8/Materials | Build established: Scavenger-Tank 5916 | -8/Materials | Discovered new exit (range 15) 5978 | -8/Materials | Discovered new exit (range 5) 5978 | -8/Materials | X0-1V1 sent you into danger 6792 | -8/Materials | Entered Factory 6792 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6856 | -7/Factory | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 7168 | -7/Factory | Identified exit to Factory 7168 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 7170 | -7/Factory | Build established: Hauler-Tank 7516 | -7/Factory | X0-1V1 foreshadows a heat wave 7773 | -7/Factory | Ambient heat levels rising (+10) 7826 | -7/Factory | Entered another Factory area 7826 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7925 | -6/Factory | X0-1V1 enhanced Transport squad support 7940 | -6/Factory | Build established: Hauler-Mutant 8199 | -6/Factory | Sensors blinded by X0-1V1 8379 | -6/Factory | Build established: Hauler-Gunner 8472 | -6/Factory | X0-1V1 downgraded hostiles (x1) 9094 | -6/Factory | X0-1V1 activates XOMVISION 9375 | -6/Factory | Garrison activated, responded to threat 9641 | -6/Factory | Identified exit to Lower Caves 9715 | -6/Factory | Discovered new exit (range 7) 9842 | -6/Factory | Entered another Factory area 9842 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10595 | -5/Factory | Build established: Hauler-Tank 10613 | -5/Factory | Found Prototype Processor 10613 | -5/Factory | Identified Exp. Targeting Computer 10694 | -5/Factory | Identified exit to Factory 10694 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 10926 | -5/Factory | Spotted B-75 Beast 10961 | -5/Factory | X0-1V1 whisked you away to safety 11026 | -5/Factory | Discovered exit to Factory (range 11) 11111 | -5/Factory | Entered another Factory area 11111 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11140 | -4/Factory | Found Powered Armor 11143 | -4/Factory | Found Powered Armor 11147 | -4/Factory | Found Powered Armor 11387 | -4/Factory | Build established: Hauler-Gunner 11438 | -4/Factory | Fabricated Adv. Force Field? 11938 | -4/Factory | Spotted B-86 Titan 11971 | -4/Factory | Weapon slot count temporarily expanded by X0-1V1 (+2) 12001 | -4/Factory | Destroyed B-86 Titan 12349 | -4/Factory | X0-1V1 sent allied Guerrilla (x4) 12364 | -4/Factory | Build established: Hauler-Tank 12628 | -4/Factory | Discovered new exit (range 14) 12646 | -4/Factory | Lost 3 allies 12689 | -4/Factory | Central database locked down 12978 | -4/Factory | Build established: Scavenger-Tank 13098 | -4/Factory | Identified exit to Research 13109 | -4/Factory | Entered Research 13109 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 13151 | -3/Research | Identified exit to DSF 13151 | -3/Research | Entered DSF 13180 | -3/DSF | Discovered new exit (range 19) 13200 | -3/DSF | Additional patrols routed to DSF 13538 | -3/DSF | Build established: Hauler-Tank 13781 | -3/DSF | Entered Research 13781 | -2/Research | Evolved 2 slots: Utility x2 13838 | -2/Research | X0-1V1 sent hostile P-80 Master (x2) 13887 | -2/Research | Identified exit to Access 13887 | -2/Research | X0-1V1 revealed exit location to -1/Access 13890 | -2/Research | Repaired Powered Armor 13968 | -2/Research | Build established: Scavenger-Gunner 13998 | -2/Research | Weapon slot count temporarily expanded by X0-1V1 (+1) 14032 | -2/Research | X0-1V1 sent someone to keep an eye on you 14258 | -2/Research | X0-1V1 revealed exit location to -1/Access 14277 | -2/Research | Destroyed 7 combat bots 14559 | -2/Research | X0-1V1 announced a LAN party 14998 | -2/Research | Lost 3 parts (1u2w) 15187 | -2/Research | X0-1V1 sent you to a vault 15193 | -2/Research | Found Prototype Device 15193 | -2/Research | Identified Exp. Cloaking Device 15196 | -2/Research | Found Prototype Device 15196 | -2/Research | Identified Thermal Barrier 15202 | -2/Research | Found Prototype Device 15202 | -2/Research | Identified Active Sensor Suite 15207 | -2/Research | Found Prototype Processor 15207 | -2/Research | Identified Exp. Armor Integrity Analyzer 15261 | -2/Research | Found Prototype Device 15261 | -2/Research | Identified Exp. Shock Absorption System 15274 | -2/Research | Found Gamma Bomb Array 15281 | -2/Research | First assault squad dispatched 15333 | -2/Research | Spotted B-90 Cyclops 15458 | -2/Research | X0-1V1 sent you into danger 15464 | -2/Research | Spotted Striker 15465 | -2/Research | Cargo convoy interrupted 15479 | -2/Research | Spotted Executioner 15479 | -2/Research | Spotted Striker 15497 | -2/Research | Destroyed Striker 15503 | -2/Research | Garrison activated, responded to threat 15521 | -2/Research | System corruption reached 10% 15524 | -2/Research | Destroyed Executioner 15545 | -2/Research | X0-1V1 upgraded hostiles (x1) 15546 | -2/Research | Spotted B-99 Colossus 15547 | -2/Research | Destroyed Striker 15582 | -2/Research | Core integrity fell below 50% 15600 | -2/Research | Core integrity fell below 20% 15602 | -2/Research | X0-1V1 rescued you from certain death 15629 | -2/Research | Released all parts (6) 15630 | -2/Research | Lost 28 parts (4p6n9u9w) 15632 | -2/Research | Self-destructed Last Messages --------------- 15599_ Cld. Antimatter Reactor destroyed. 15599_ Knocked back. 15599_ Penetrated by Slug. 15599_ Slug penetrates Wall. 15599_ Slug penetrates Door. 15599_ Penetrated by Slug. 15600_ The unstable cave ceiling collapses. 15602_ Penetrated by Slug. 15602_ X0-1V1 feels like keeping you around a little longer. 15602_ Core integrity partially restored (484). The surroundings shift and blur. 15619_ KWH6>6 ODT91 H%OTIC>G0IVPFGRXRPQL5 X0-1V1's Piety Tracker suddenly appears amidst shimmering waves of color. 15629_ Released Graphene Brace. 15629_ Released Core Analyzer. 15629_ Released Exp. Targeting Computer. 15629_ Released Enh. Optical Array. 15629_ Released Huge Storage Unit. 15629_ Released Adv. Terrain Scan Processor. 15630_ Acquired X0-1V1's Piety Tracker. Map ----- +----------------------------------------------------+ | ????????????????????????????##?# ########## = | | ????????????????????????????#?## # # = | | ??????????????????????????#?#### # =# | | ???????????????????????????? + "" # | | ???????????????????????? ?? ? # """ + | | ??????????????????????? ?? # "R # | | ????????????????????? ? ? # """ ?# =* | | ??????????????????? ? #### ?#### # "" ##=## | | ?????????????????? ? #?## ##### # ##=## | | ?????????????????? ? ##?# ##### # ] # # | | ?????????????"? ?+ ??#### ##### #### | | ?????????????? ??# ?####+##### ### = % | | ????????????? ? ?#? ??? ?? # # | | ????????????? ? ?# ? # # ## * | | ????????????? ? # #""" # # ! | | ??????????? ? ?# #""" # ## % | | ??????????????? ?# #""" # ## | | ???????????#?#??## # + % | | ?????????#?##?#### # # | | ?????????????##?## # # [ | | ?????????######?## + # [ | | ???????????########+####+########+################ | | ??????????### ! # ! ### ## | | ???????????## = !!# %! # # ## | | ????????????# """ """]!+ ]! ]# ##### | | ???????????## """S""" @# [ = ! ####### | | ????????????# # !/! = ! =###### | | ?????????###? # ! * ####### | | ??????????###################################### | | ???????????###?##??#?########################### | | ????????????#?########?####??##################### | | ?????????????###########?######################### | | ???????????##?#?#?#???#?####?#?#########?######### | | ?????????????##?######?##?#######################? | | ????????????##??###?#####?######################## | | ????????????#?#?###?######?#?##########?########## | | ????????????#?##??##?#########?################?#? | | ??????????????#####?#######?#######?#####?#######? | | ???????????????##?##?#####??#########?######?#### | | ??????????????????##?#?#?#############?####?####? | | ???????????????????##################?#?####?#??? | | ?????????????????????#################?#####?#?### | | ?????????????????????##?#?########?######???##???# | | ?????????????????????##?##?#####??#######??##???#? | | ????????????????????????#??########?#?#?###??#???? | | ?????????????????????????#?#?#??###?#??#?##??????? | | ??????????????????????????????#???#??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 131 Energy Generation 80 Energy Capacity 1620 Matter Stores 900 Matter Capacity 900 Sight Range 27 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 800 Resistance: KI 35 Resistance: TH 18 Resistance: EM 10 Weapon Cycling 20 Evasion (%) 40 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Force Field | x2 | -4/Factory | Preloaded Repaired ---------- Lgt. Treads | 74% | -8/Materials Powered Armor | 58% | -2/Research Studied --------- Autogun | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Beam Rifle | -9/Materials | Hacked Particle Gun | -9/Materials | Hacked KE Penetrator | -4/Factory | Hacked Hvy. Siege Treads | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetMomentumTrident Manual? 0 Play Time 01:37:15 Cumulative 1705.5 hours Start 2026.08.03 @ 04:19:01 End 2026.08.04 @ 02:43:38 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1221 Rogue 1181 Adventurer 40 Explorer 0 Win Type - Total 225 Types 107/11/76/2/2/4/16/2/1/4 Lore% 97 Gallery% 98 Achievement% 90 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf6a8a95-1566-460c-8b6e-108cf8ed0fe8