Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.08 @ 21:59:11 Player: Cracklepappy Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (911) 4555 Value Destroyed (46451) 46451 Prototype IDs (65) 1300 Alien Tech Used (2) 400 Bonus (27472) 27472 TOTAL SCORE: 91878 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 18570 Follower Combat Kills 2068 Entered Garrisons 1400 Entered DSFs 1000 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 254 Met Warlord at Research 2000 Scanned by Researcher 500 Friendly Fire -620 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Wheel Small Battery (100) Advanced Component Analysis Suite Enhanced Nova Cannon Vortex Lance (39) Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Micro Antimatter Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Centrium Wheel Centrium Wheel High-density Centrium Wheel High-density Centrium Wheel > --- UTILITY ---------- Experimental Power Amplifier Experimental Heat Sink Advanced Cooling System Huge Storage Unit Spectral Analyzer Experimental Targeting Computer Experimental Core Analyzer Centrium Heavy Armor Plating Advanced Force Field Long-range Tractor Beam > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Micro Antimatter Reactor Light Quantum Reactor Wheel Wheel Advanced Heat Sink Advanced Heat Sink Improved Cooling System Small Battery Experimental Energy Well Advanced Matter Compressor Spectral Analyzer Particle Accelerator Advanced Kinecellerator Advanced Kinecellerator Advanced Transmission Jammer Advanced Point Defense System Advanced Component Analysis Suite Transdimensional Reconstructor Long-range Proton Cannon Helical Railgun Helical Railgun Fusion Bomb Launcher Improved Plasma Cutter Vortex Lance [Rating: 216] Favorites ----------- Power Light Antimatter Reactor Engine Ion Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Experimental Core Analyzer Hackware System Mapper Protection Centrium Heavy Armor Plating Weapon Heavy Linear Accelerator Energy Gun Precision Phase Gun Energy Cannon Neutron Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Linear Accelerator Launcher Fusion Bomb Launcher Special Weapon Improved Plasma Cutter Impact Weapon Shock Maul Slashing Weapon Plasma Sword Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Fac Was Fac DSF Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Res Tes Gar Res Acc Slots Evolved 18 | . . . 2 . . 2 . . . . . 2 . . . 2 . . . 2 . . . . 2 . . . . 2 . . . . 2 2 Power 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . Propulsion 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Utility 9 | . . . . . . 1 . . . . . 1 . . . 1 . . . 1 . . . . 1 . . . . 1 . . . . 1 2 Weapon 4 | . . . 2 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Attached 574 | 8 13 7 23 17 3 4 9 14 19 7 23 48 . . 13 31 42 . 7 20 7 4 3 11 35 11 8 20 3 8 17 10 32 28 47 22 Power 79 | 1 1 . 4 3 . . 2 2 2 . 2 4 . . 1 4 3 . 1 4 . . . 2 9 3 . 2 . . 3 1 6 7 9 3 Engine 21 | 1 1 . 3 3 . . 2 1 . . 1 3 . . . 3 . . . 1 . . . . 2 . . . . . . . . . . . Core 19 | . . . 1 . . . . 1 2 . 1 1 . . 1 1 1 . . 3 . . . 1 3 1 . . . . . . . 2 . . Reactor 39 | . . . . . . . . . . . . . . . . . 2 . 1 . . . . 1 4 2 . 2 . . 3 1 6 5 9 3 Propulsion 108 | 2 3 5 2 4 1 1 . 3 7 2 2 10 . . . 9 6 . 1 5 2 1 . 1 9 1 . 1 1 3 1 5 6 2 7 5 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 108 | 2 3 5 2 4 1 1 . 3 7 2 2 10 . . . 9 6 . 1 5 2 1 . 1 9 1 . 1 1 3 1 5 6 2 7 5 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 158 | 2 5 1 6 1 . 1 1 . 5 2 3 14 . . 3 7 8 . 1 8 3 1 2 2 7 3 4 9 1 4 4 2 12 5 22 9 Device 100 | 1 3 1 4 . . 1 1 . 4 2 2 6 . . 2 5 7 . 1 4 3 . 1 1 5 2 1 6 1 1 2 2 7 3 15 6 Storage 18 | 1 1 . . . . . . . . . 1 3 . . . 1 . . . 1 . . . . . . 1 1 . . 1 . 2 . 4 1 Processor 25 | . . . 1 1 . . . . 1 . . 5 . . 1 1 1 . . 3 . . . 1 1 1 2 2 . 1 1 . 1 . 1 . Hackware 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 2 . . 2 . . . Protection 9 | . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 2 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 229 | 3 4 1 11 9 2 2 6 9 5 3 16 20 . . 9 11 25 . 4 3 2 2 1 6 10 4 4 8 1 1 9 2 8 14 9 5 Energy Gun 33 | 1 . . . . . . . . 1 . 6 8 . . 1 2 3 . . . 1 1 . . . 1 1 . . . 1 . 3 3 . . Energy Cannon 30 | . 1 1 . . . . . . . . . 1 . . . . 5 . 3 . 1 . . 3 4 1 . . . . 3 1 1 2 1 2 Ballistic Gun 109 | 2 . . 10 7 2 2 4 9 4 3 8 8 . . 8 6 12 . 1 3 . . 1 2 2 1 1 2 1 . 3 . 1 2 1 3 Ballistic Cannon 38 | . 1 . 1 . . . 1 . . . . 2 . . . 2 2 . . . . 1 . 1 2 . 1 4 . . 2 1 3 7 7 . Launcher 6 | . 1 . . 1 . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Special Weapon 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . . . . . . . . Impact Weapon 3 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 42 | . . 1 2 1 . . . . . . . 1 . . . 2 8 . . 1 . . 3 . 1 . . 10 . . . 1 3 1 5 2 Corrupted Parts 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 System Corruption 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 20 Parts Lost 137 | . 3 . . 1 1 . . 1 1 1 7 10 6 . 6 2 11 . 1 . 8 2 . 3 1 2 . . 1 . 3 1 11 10 10 34 Power 17 | . . . . 1 . . . . . 1 1 2 1 . 1 . 1 . . . . . . . . . . . . . . . 1 . 3 5 Propulsion 42 | . 2 . . . 1 . . 1 . . 1 4 1 . 2 2 3 . 1 . 2 1 . 3 . . . . 1 . 3 1 3 5 . 5 Utility 31 | . 1 . . . . . . . . . . 2 . . . . 1 . . . 3 . . . 1 2 . . . . . . 3 1 3 14 Weapon 47 | . . . . . . . . . 1 . 5 2 4 . 3 . 6 . . . 3 1 . . . . . . . . . . 4 4 4 10 Highest Loss Streak 28 | . 2 . . 1 1 . . 1 1 1 4 5 6 . 4 1 8 . 1 . 5 1 . 1 1 2 . . 1 . 2 1 8 3 9 28 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . Average Backups 18 | 3 9 9 5 5 4 5 5 4 5 5 5 6 8 8 6 15 24 25 24 24 23 20 24 24 24 24 25 24 24 25 24 25 23 21 23 21 Power . | . 1 1 . . . . . . . . . . . . . 1 1 1 . . 1 1 . . . 1 1 1 1 1 . . . 1 . . Propulsion . | 1 1 1 . 1 . 1 1 . 1 1 . . . . . 2 1 2 1 1 2 . . . 1 2 3 2 1 1 . . 1 . . 2 Utility 10 | . 2 2 1 1 2 2 2 2 2 2 2 2 4 4 3 7 12 14 14 13 12 12 15 17 15 13 13 14 16 15 14 14 13 11 12 11 Weapon 5 | 1 3 4 3 2 2 2 2 2 2 2 2 3 4 4 1 3 7 7 7 7 5 4 5 4 3 4 5 4 4 5 7 7 6 6 8 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 84 | . 5 6 8 1 . . . . . . 1 . . . 2 3 13 . 2 2 . . 1 . 8 3 . 5 . 2 4 2 4 4 5 3 Power 9 | . 1 . 2 . . . . . . . . . . . 2 2 1 . . . . . . . . . . 1 . . . . . . . . Propulsion 11 | . 2 1 1 . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . 1 . . 1 1 Utility 44 | . 1 3 1 1 . . . . . . . . . . . . 10 . 2 1 . . 1 . 3 2 . 2 . 2 2 1 4 3 4 1 Weapon 16 | . 1 2 4 . . . . . . . 1 . . . . 1 1 . . . . . . . 2 . . 1 . . 2 . . 1 . . Tool/Special 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . . . . 1 Average Slot Usage (%) 88 | . 99 100 99 99 99 93 100 99 99 99 97 95 80 53 65 93 99 100 98 99 99 99 88 92 98 99 100 95 93 94 90 95 94 65 84 87 Engine 2 | . 14 14 8 10 11 9 9 9 . . 6 5 3 . . 3 . . . . . . . . . . . . . . . . . . . . Core 2 | . . . 2 . . . . . 8 8 2 1 . . . 1 . . . 2 5 5 9 8 2 5 5 3 . . . . . 3 . . Reactor 6 | . . . . . . . . . . . . . . . . . 4 6 6 7 5 5 1 1 11 9 10 7 10 9 12 14 13 9 15 14 Wheel 13 | . 27 28 22 22 21 18 18 17 18 18 17 22 19 15 1 17 19 20 18 17 16 16 17 9 14 15 15 15 14 18 10 14 14 1 16 14 Device 12 | . 8 14 10 5 . 5 9 9 9 9 8 15 . . 4 11 10 13 13 17 17 17 16 16 18 25 25 24 21 19 12 13 14 8 12 21 Storage 4 | . 14 14 . . . . . . . . . 2 7 7 5 3 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 3 Processor 10 | . . . 10 16 22 18 18 18 18 18 18 9 23 23 20 15 15 13 13 11 11 11 6 5 5 5 5 6 10 11 13 14 14 9 8 11 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 5 4 3 4 3 . Protection 1 | . 4 . . . . . . . . . . . . . . . . . . . . . 3 5 5 . . . . . . . . 3 4 2 Energy Gun 1 | . . . . . . . . . 1 . 7 12 . . 1 3 . . . . 5 11 7 5 . 2 . . . . . . . 1 . . Energy Cannon 6 | . 12 14 4 . . . . . . . . . . . . . 7 20 24 23 23 20 7 11 15 11 10 8 2 . 7 12 12 1 3 2 Ballistic Gun 13 | . 8 . 36 41 42 42 41 44 42 45 34 19 26 7 30 31 25 13 7 7 4 . . 9 7 5 10 7 12 13 12 4 . . 1 1 Ballistic Cannon 7 | . 5 14 2 . . . . . . . . 3 . . . . 4 6 6 3 . 1 3 5 5 10 8 13 15 14 6 11 13 11 11 15 Peak Build Rating 216 | 7 9 17 21 24 25 28 36 35 41 40 38 47 41 20 38 59 91 87 88 101 99 100 103 103 116 117 113 145 145 158 152 156 167 152 207 216 Average Rating 99 | 6 7 10 19 19 21 24 30 32 36 38 30 37 31 20 29 47 77 87 86 98 96 98 87 100 111 112 111 126 143 154 146 149 157 144 191 191 On Entrance 74 | . 7 8 11 17 21 20 26 35 33 39 34 30 41 20 20 28 59 87 87 86 95 99 100 103 100 112 112 109 144 143 152 147 156 151 147 184 Naked Turns 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Heaviest Build 282 | 15 24 25 34 20 20 24 28 27 25 25 100 101 28 9 30 119 159 159 171 190 185 183 158 172 196 192 192 203 202 202 206 222 224 247 282 272 Greatest Support 72 | 20 20 20 20 20 22 22 22 24 24 24 24 36 30 20 20 48 36 34 34 36 42 42 42 44 48 42 42 42 42 58 58 58 54 40 72 72 Greatest Overweight (x) 74 | . 1 1 1 . 1 1 1 2 1 1 4 6 1 . 8 5 6 4 7 5 7 4 3 10 10 4 4 4 4 4 12 7 8 74 12 4 Average Overweight (x) 3 | . . 1 . . . . 1 1 . . . . . . 4 2 3 4 4 5 4 4 2 6 4 4 4 4 4 3 6 4 3 27 3 2 Largest Inventory Capacity 25 | 8 10 10 10 5 5 5 5 5 5 5 25 25 8 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 19 | 7 9 10 5 5 5 5 5 5 5 5 5 6 8 8 7 18 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 8 10 10 10 5 5 5 5 5 5 5 12 11 8 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 18 | 3 9 9 5 4 4 4 5 4 5 5 5 5 8 8 6 15 24 25 24 24 23 20 24 24 24 24 25 24 24 24 24 24 24 23 24 21 Final Capacity 25 | 8 10 10 5 5 5 5 5 5 5 5 25 8 8 8 5 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 8 10 10 5 5 5 5 5 5 5 5 12 8 8 8 5 25 25 25 25 25 20 25 25 25 25 25 25 25 25 25 25 25 25 25 23 5 Class Distribution -------------------- 68% | Scavenger-Executioner 10% | Scavenger-Gunner 8% | Gunner 5% | Mutant 3% | Generator-Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Storage Commander-Gunner | -9/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Gunner | -7/DSF Scavenger-Executioner | -6/Factory Scavenger-Executioner | -6/Garrison Scavenger-Executioner | -6/Factory Scavenger-Executioner | -6/DSF Scavenger-Executioner | -5/Factory Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -5/Zhirov Scavenger-Executioner | -4/Proximity Caves Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -4/Warlord Scavenger-Executioner | -3/Proximity Caves Scavenger-Executioner | -3/Research Scavenger-Executioner | -3/Garrison Scavenger-Executioner | -3/Research Scavenger-Executioner | -3/Testing Scavenger-Executioner | -3/Garrison Generator-Executioner | -2/Research Generator-Executioner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Fac Was Fac DSF Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Res Tes Gar Res Acc Matter Collected 41933 | 388 656 217 1171 1419 987 285 1008 832 2203 785 1732 1856 . . 664 1517 4096 . 239 657 161 124 255 700 1263 729 617 597 493 928 2289 589 2167 3881 3897 2531 Remotely 7114 | . 10 . . . . . . . . . . . . . . . 305 . . . . . . . . . . 230 246 656 1103 . . 1283 1514 1767 Salvage Created 42687 | 210 921 214 1512 2030 863 289 1011 1040 2255 1067 1824 1765 . . 371 1490 3128 . 623 1807 839 308 307 977 1886 612 646 64 424 595 2404 1201 2165 2268 3410 2161 Parts 2146 | 19 49 22 94 119 41 18 58 68 102 66 117 117 . . 18 76 143 . 12 83 30 10 4 42 105 42 36 1 16 25 115 55 96 85 141 121 Haulers Intercepted 37 | . 2 . 6 6 . 2 . 3 . 2 . 4 . . . 3 1 . . . . . . . 3 . . . . . . . 2 . 1 2 Recyclers Shooed 12 | . 3 1 . 1 . . . . . 1 . 1 . . . 2 . . . 2 . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 165 | . . . . . . . . . . . . . . . . . . . . . 28 10 2 40 . 37 32 . 16 . . . . . . . Prevented 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Fac Was Fac DSF Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Res Tes Gar Res Acc Combat Hostiles Destroyed 683 | . 15 6 27 29 18 4 24 18 35 19 45 29 . . 10 15 52 . 7 21 13 4 . 16 21 17 16 2 8 7 42 13 27 35 56 32 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Guns 344 | . 2 . 19 25 18 4 21 18 35 19 39 20 . . 9 15 37 . . 2 4 . . 6 4 4 4 1 4 2 24 1 1 4 . 2 Cannons 253 | . 9 6 7 . . . . . . . . 7 . . . . 13 . 6 17 8 3 . 9 16 8 9 1 3 5 17 7 24 29 24 25 AOE 66 | . 3 . . 4 . . 3 . . . 6 2 . . . . 2 . . . . . . . . 5 2 . 1 . . 4 . 2 29 3 Classes Destroyed 26 | 3 6 . 3 . 1 . 4 . . . . 1 . . 1 . . . . . . 1 . 2 . . . . . . 1 . . . 3 . Worker 65 | 2 2 2 3 12 . 1 . 3 . 1 . 5 . . . 7 . . . 2 . . . . 6 . . . . 1 . 1 5 . 2 10 Builder 31 | . 2 2 . 1 . . . 1 . 2 . 6 . . . 1 . . . 3 . . . . 3 . . . . 3 . 1 3 . . 3 Tunneler 15 | 6 . 3 1 . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . 1 . . . 1 Hauler 37 | . 2 . 6 6 . 2 . 3 . 2 . 4 . . . 3 1 . . . . . . . 3 . . . . . . . 2 . 1 2 Recycler 28 | 1 2 . 1 3 . . . . . 1 . 3 . . . 3 . . . 2 . . . . 3 . . . . 1 . 4 3 . . 1 Minesweeper 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 1 . . . . . . . . . Mechanic 16 | . 1 . 1 1 . . . . . . . 1 . . . 1 . . . 2 . . . . . . . . . . 1 . . . 5 3 Operator 9 | . . . 1 2 . . . 2 . 2 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Watcher 17 | . 3 . 4 2 . 1 . . 1 1 . 1 . . . . 1 . . 1 . . . . 1 . . . . . . . 1 . . . Swarmer 135 | . 3 5 11 7 6 2 3 4 4 5 12 8 . . 2 3 11 . . . 2 . . . 5 9 6 . 1 . 12 4 5 5 . . Saboteur 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 3 Grunt 251 | . 12 1 6 9 7 1 8 10 22 8 22 11 . . 4 5 10 . 5 9 2 2 . 7 5 6 3 1 4 3 15 3 7 17 15 11 Brawler 19 | . . . 1 . . . 1 . 1 . . . . . 1 1 2 . . 1 1 1 . . . . 1 1 . . 1 . 1 1 4 . Duelist 18 | . . . . . 1 1 2 1 2 2 1 . . . . . 1 . . 1 . . . . . . . . 1 1 . . 1 1 1 1 Protector 7 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . 3 1 Sentry 83 | . . . 9 13 5 . 5 3 4 3 6 . . . . 2 15 . . 1 2 1 . 1 4 . 1 . 1 1 2 . . 4 . . Demolisher 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 12 | . . . . . . . 2 . . . . 2 . . 2 . 3 . 2 . . . . . . . . . . . 1 . . . . . Hunter 46 | . . . . . . . 1 . 1 1 . 3 . . . 1 6 . . 5 . . . . 2 . . . . 2 4 4 6 . 5 5 Programmer 85 | . . . . . . . 1 . 2 . 4 4 . . . 3 2 . . 4 6 . . 5 6 2 2 . 1 . 5 2 7 4 18 7 Heavy 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Behemoth 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 3 . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Executioner 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Wasp 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Infiltrator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 39 | 4 4 3 6 11 4 3 5 9 16 5 7 16 . . 4 5 8 . 4 6 5 3 . 4 8 6 5 1 4 7 12 6 15 7 39 32 Combat Bots Only 35 | . 3 3 4 4 4 2 5 5 16 3 7 8 . . 4 4 7 . 4 4 5 3 . 4 7 6 5 1 4 4 12 4 10 7 35 9 Max Kills in Single Turn 6 | 1 3 2 2 2 2 1 3 2 2 2 3 3 . . 2 2 2 . 2 2 1 2 . 1 3 3 2 1 2 2 3 6 2 2 5 4 Gunslinging 2 | . . . . 1 1 . . 1 1 1 1 2 . . . 1 1 . . . . . . . . . . . . . 1 . . . . . Exploded 5 | . 3 . . 1 . . 3 . . . 3 1 . . . . 1 . . . . . . . . 3 2 . 1 . . 4 . 1 5 1 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Fac Was Fac DSF Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Res Tes Gar Res Acc Hostile Shots Fired 3460 | . 60 33 57 69 34 2 52 51 60 49 133 115 5 . 56 96 378 . 10 71 73 5 . 68 91 58 52 101 22 64 196 72 236 236 391 464 Missed 1091 | . 19 14 19 27 10 1 11 8 9 12 35 33 1 . 19 20 140 . 1 21 19 1 . 23 26 9 20 32 2 37 85 25 69 78 105 160 Hits 2369 | . 41 19 38 42 24 1 41 43 51 37 98 82 4 . 37 76 238 . 9 50 54 4 . 45 65 49 32 69 20 27 111 47 167 158 286 304 Melee 25 | . . . . . . . 2 . . . . . 4 . . . . . . . . . . . . . 1 . 1 . . . . 1 2 14 Projectile 2344 | . 41 19 38 42 24 1 39 43 51 37 98 82 . . 37 76 238 . 9 50 54 4 . 45 65 49 31 69 19 27 111 47 167 157 284 290 AOE 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Critical Strikes 90 | . . 1 . . . . 1 2 5 2 4 3 1 . 1 2 3 . 1 1 1 . . 1 3 1 1 2 1 2 7 3 2 7 17 15 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Part Disruptions 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . Damage Taken 36556 | . 538 173 420 500 304 8 611 620 680 478 1421 1522 176 . 901 861 3027 . 302 914 1090 159 . 930 723 633 311 212 238 263 1151 381 2772 3915 4950 5372 Core 5079 | . 114 41 68 107 29 . 134 41 96 24 216 211 85 . 138 190 380 . 30 102 99 23 . 89 97 79 41 17 8 10 113 45 343 282 359 1468 Absorbed by Shields 8316 | . . . . 106 8 . . . 17 . . . . . 67 . 22 . . . . . . . 530 266 330 221 221 276 1204 395 347 95 2377 1834 Redirected to Shielding 155 | . . . . . . . . . . . . . . . . . . . . . . . . 18 115 22 . . . . . . . . . . Ignored by Resistances 147 | . . . . . . . . . . . . . . . . . 91 . . . . . . . . 56 . . . . . . . . . . Regen/Repaired (Parts) 206 | . . . 33 60 . . . . . . . . . . . . . . . . . . . . . . . 108 . . . . . . 5 . Core Remaining (%) 52 | 100 . 38 . . 49 . . . . . 7 . . . 38 . . . 29 . . . . 68 . . . . 78 . . . . 39 75 . Volleys Fired 1679 | 32 74 25 72 84 65 15 49 34 114 41 104 63 4 . 15 41 128 . 13 45 26 18 2 31 60 26 34 9 19 18 106 27 51 112 64 58 Largest 6 | 2 2 2 4 4 4 5 5 5 5 5 5 5 5 . 5 6 6 . 6 6 6 6 1 6 6 6 6 6 6 6 6 6 6 6 5 6 Hottest 578 | 40 90 90 148 92 92 117 137 137 131 131 196 312 140 . 137 212 383 . 518 502 578 578 90 445 499 387 404 400 331 279 433 534 534 418 318 472 Shots Fired 6578 | 64 145 50 287 317 234 68 213 170 469 202 387 292 20 . 69 216 526 . 59 217 132 45 3 160 267 100 114 35 69 104 401 112 252 285 219 275 Gun 4157 | 64 64 . 234 312 234 68 212 170 469 202 383 248 20 . 69 215 404 . 16 47 42 17 . 83 84 37 23 10 26 53 216 23 22 45 1 44 Cannon 2329 | . 80 50 53 . . . . . . . . 42 . . . . 113 . 43 170 90 28 3 77 179 60 90 25 41 51 185 88 230 215 189 227 Launcher 64 | . 1 . . 5 . . 1 . . . 4 2 . . . . 9 . . . . . . . . 3 1 . 2 . . 1 . 2 29 4 Special 28 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 . . . . . . . . 23 . . Kinetic 5023 | 64 71 25 255 312 234 68 212 170 466 202 331 240 20 . 69 188 444 . 25 68 20 . . 78 128 60 54 26 56 104 282 57 131 182 161 220 Thermal 1464 | . 73 25 32 . . . . . . . 52 49 . . . 21 73 . 34 149 112 39 3 82 135 37 59 9 11 . 119 54 121 101 29 45 Explosive 46 | . 1 . . 5 . . 1 . . . 4 2 . . . . 9 . . . . . . . . 3 1 . 2 . . 1 . 2 11 4 Electromagnetic 40 | . . . . . . . . . 3 . . 1 . . . 6 . . . . . 6 . . . . . . . . . . . . 18 6 Robot Hit Streak 46 | 6 11 5 10 12 46 8 10 12 29 8 22 13 6 . 6 9 16 . 8 7 8 7 . 26 13 9 5 12 7 5 10 10 11 18 7 14 Robot Miss Streak 15 | 2 4 4 6 6 5 2 4 5 2 7 3 5 2 . 15 8 8 . 3 4 7 2 . 5 6 3 7 2 2 6 6 3 5 5 7 8 Penetration Max 2 | . . . . . . . . 1 2 1 1 1 . . . . 1 . 1 1 1 . . 1 1 . . 1 2 2 2 1 . . 1 1 Secondary Targets 48 | . . . . 3 2 . 3 5 9 4 5 5 . . 3 2 6 . . . . . . . . . . . . . 1 . . . . . Max Gunslinging Chain 2 | . . . . 2 1 . 1 1 2 1 1 2 . . 1 1 1 . . . . . . . . . . . . . 1 . . . . . Shots Hit Robots 3432 | 39 86 25 151 181 163 38 117 106 323 80 223 155 15 . 58 132 281 . 27 102 60 22 6 88 128 44 32 23 30 45 159 50 100 134 92 117 Core Hits 2009 | 14 34 14 58 82 56 10 71 46 125 45 99 76 2 . 46 121 221 . 14 51 24 8 5 36 64 29 29 7 18 23 89 28 56 74 248 86 Critical Kills 52 | . 2 . 2 1 . . . 1 1 1 1 1 . . . 1 18 . . 4 1 . . . 1 . 4 . . . 6 1 2 1 . 3 Critical Parts Destroyed 52 | . 1 . 2 2 3 . 1 . 2 1 2 . . . . 1 19 . . 5 . . . 2 . . 1 . . . 7 1 . . . 2 Critical Strikes 186 | . 3 . 5 3 3 . 1 1 3 2 6 7 . . . 2 42 . . 13 7 . . 10 6 3 7 2 . 3 15 2 8 13 8 11 Burn 25 | . . . . . . . . . . . 2 4 . . . . 4 . . 2 6 . . 5 . 1 . . . . . . . 1 . . Meltdown 12 | . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . 1 1 2 1 . 2 Destroy 97 | . 2 . 3 3 3 . 1 1 3 2 4 1 . . . 2 38 . . 9 1 . . 2 . . 4 . . . 14 1 . . . 3 Blast 50 | . . . 1 . . . . . . . . 2 . . . . . . . 1 . . . 3 5 2 2 2 . 3 . . 6 9 8 6 Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Melee Attacks 177 | . 15 . . 32 13 . 25 1 16 . 17 3 . . 3 4 41 . . . . . 6 . . . . 1 . . . . . . . . Impact 113 | . 15 . . 32 13 . 25 1 16 . 11 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 45 | . . . . . . . . . . . 6 2 . . 3 4 24 . . . . . 6 . . . . . . . . . . . . . Piercing 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . Entropic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Sneak Attacks 16 | . . . . . . . . . . . . 2 . . 1 4 9 . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 107588 | 377 1576 516 2577 3163 1861 592 2005 2130 4395 1684 4030 3768 333 . 1052 2716 8317 . 947 3224 2013 744 540 2753 4728 2131 1511 1053 1385 1654 5455 2678 5050 7088 14303 9239 Guns 44321 | 377 535 . 2053 2818 1861 592 1854 2130 4395 1640 3504 2613 333 . 880 2373 3276 . 268 527 771 241 . 1644 1468 491 202 274 685 895 2955 399 340 819 20 1088 Cannons 44344 | . 828 516 524 . . . . . . . . 675 . . . . 1658 . 679 2635 1242 463 . 1109 3260 999 914 600 586 759 2500 1771 4710 5646 5983 6287 Explosions 15148 | . 185 . . 345 . . 151 . . 44 526 380 . . . . 1161 . . 62 . 40 . . . 641 395 179 114 . . 508 . 253 8300 1864 Melee 3405 | . 28 . . . . . . . . . . 100 . . 172 343 2222 . . . . . 540 . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 64080 | 377 592 216 2233 2818 1861 592 1854 2130 4395 1640 3046 2856 333 . 880 2065 3856 . 435 681 307 . . 1117 2411 743 505 678 1193 1654 4007 928 2079 4744 5126 5728 Thermal 25669 | . 771 300 344 . . . . . . 44 458 432 . . . 287 1078 . 512 2481 1706 702 . 1636 2317 803 782 375 78 . 1448 1242 2971 2091 1306 1505 Explosive 10338 | . 185 . . 345 . . 151 . . . 526 380 . . . . 1161 . . . . . . . . 585 224 . 114 . . 508 . 253 4078 1828 Electromagnetic 4096 | . . . . . . . . . . . . . . . . 21 . . . 62 . 42 . . . . . . . . . . . . 3793 178 Impact 28 | . 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3132 | . . . . . . . . . . . . 100 . . 172 343 1977 . . . . . 540 . . . . . . . . . . . . . Piercing 245 | . . . . . . . . . . . . . . . . . 245 . . . . . . . . . . . . . . . . . . . Highest Corruption 49 | . 1 1 7 7 7 . . . 2 2 8 . 9 9 9 4 5 5 5 2 6 6 6 8 2 6 8 8 . . 2 3 5 13 49 27 Average Corruption 7 | . 1 1 6 7 7 . . . 1 2 6 . 9 9 9 3 4 5 5 1 2 6 6 7 1 5 6 8 . . 1 2 3 12 13 9 Corruption Purged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 1169 | . 1 9 51 56 26 . . . 19 16 56 . 3 1 13 23 64 . 10 5 21 43 23 52 8 33 49 3 . . 16 18 21 485 25 19 Message Errors 295 | . . 2 8 11 5 . . . 3 5 11 . 1 1 3 1 22 . 6 1 7 13 7 13 1 5 12 . . . 4 7 2 139 3 2 Matter Fused 262 | . 1 3 17 14 4 . . . 5 2 15 . 1 . 4 4 12 . 1 . 4 7 5 13 3 6 7 2 . . 3 4 4 113 5 3 Heat Flow Errors 131 | . . 1 4 3 4 . . . 3 . 9 . . . . 4 6 . 1 1 3 3 1 9 2 5 11 . . . 2 1 2 48 7 1 Energy Discharges 140 | . . 1 6 9 4 . . . 1 1 4 . . . 3 5 4 . . . 5 9 5 5 1 9 6 . . . 1 3 3 50 4 1 Parts Rejected 7 | . . . 1 . . . . . . 1 . . 1 . . . 1 . . . . . . . . 1 . . . . . . . 1 1 . Parts Fused 6 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . 1 1 . Data Loss (minor) 140 | . . 2 6 2 3 . . . . 2 7 . . . . 5 11 . 1 1 1 2 3 5 . 2 9 . . . 4 1 5 66 . 2 Data Loss (major) 55 | . . . 5 3 2 . . . 2 . 2 . . . . . 1 . . . . 5 . 4 . 1 . . . . 1 . 1 28 . . Misfires 61 | . . . 2 8 . . . . 3 . 2 . . . 1 1 3 . 1 2 1 1 1 2 1 3 1 . . . . 2 1 23 2 . Alerts 24 | . . . 1 . 1 . . . . 2 . . . . 1 . 1 . . . . 1 1 . . . 1 . . . 1 . 1 13 . . Weapon Failures 48 | . . . 1 6 2 . . . 2 3 6 . . . 1 3 3 . . . . 1 . 1 . 1 1 . . . . . 2 3 2 10 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2357 | . 19 . . 22 . . . . . 4 23 82 . . . 131 61 . 5 23 . . . 35 100 92 68 . . 20 28 112 142 308 585 497 Projectiles 1711 | . 5 . . . . . . . . . . 19 . . . . . . 5 23 . . . 35 100 13 68 . . 20 28 36 142 308 473 436 Explosions 457 | . . . . 22 . . . . . 4 23 63 . . . . 17 . . . . . . . . 79 . . . . . 76 . . 112 61 Melee 189 | . 14 . . . . . . . . . . . . . . 131 44 . . . . . . . . . . . . . . . . . . . Knockbacks 122 | . . 2 1 . . . . . . . . 6 . . . . 1 . 1 1 . . . . 7 1 2 3 4 3 6 2 9 13 36 24 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 114 | . . 2 1 . . . . . . . . 5 . . . . 1 . 1 1 . . . . 5 1 2 3 4 3 6 2 9 12 34 22 Secondary 8 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . 1 2 2 Self-Inflicted Damage 666 | . 19 . . 76 . . . . . . 28 . . . . . 114 . . . . 30 . . . 43 . . 47 . . . . 72 237 . Shots 22 | . 1 . . 1 . . . . . . 1 . . . . . 2 . . . . 1 . . . 1 . . 1 . . . . 1 13 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 562 | . 180 115 259 216 244 33 54 72 308 108 499 201 95 . 118 208 562 . 292 262 361 199 143 199 197 233 199 . . . 159 392 382 413 349 404 Average Temperature 71 | . 61 29 45 25 37 9 14 22 71 27 77 61 43 . 59 56 67 . 114 81 122 114 94 83 91 67 97 . . . 18 114 139 97 94 170 Received Heat Transfer 6537 | . 273 9 102 132 126 . 225 324 294 243 495 339 . . 135 150 844 . 36 219 135 27 . 63 41 137 51 16 73 63 93 14 361 278 347 892 Effects 23 | . . . . . . . . . . . 4 . . . . . 3 . . . 1 . . . . . . . . . . 1 6 3 3 2 Shutdowns 6 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . 1 1 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Interference 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 2 . Matter Decay 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Damage (minor) 3 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Damage (major) 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Corrupted 5 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Parts Fried 9 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 7 . Impact Corruptions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 18 | . 1 . 1 . . . . . . . . . . . . . . . 2 2 1 1 . 1 1 . 1 . . . 1 1 2 1 . 2 Combat Hostiles 17 | . 1 . 1 . . . . . . . . . . . . . . . 1 2 1 1 . 1 1 . 1 . . . 1 1 2 1 . 2 Parts Melted 73 | . 3 2 . . . . . . 1 . 1 1 . . 5 3 3 . 1 9 11 . . 6 5 . . . . . 3 2 6 6 . 5 Heat Transferred 31022 | . 1628 518 555 . . . . . . 50 1258 1184 . . . 650 1828 . 690 3475 2710 845 . 3043 2072 450 400 200 . . 740 1036 2679 2800 1065 1146 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 1 . . . . . . 2 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Fac Was Fac DSF Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Res Tes Gar Res Acc Maximum Alert Level 5 | . . . 2 2 5 3 5 3 5 4 5 4 2 1 1 1 5 4 4 4 . . . . 2 . . . . . 5 3 3 5 5 5 Low Security (%) 16 | 100 100 100 64 51 . . . . . . . . . . 38 69 3 . . . . . . . 47 . . . . 100 5 . . . . . Level 1 6 | . . . 34 20 4 . . . . . . . 49 100 61 30 7 . . . . . . . 39 . . . . . 5 . . . . . Level 2 7 | . . . 1 28 12 . 21 49 12 . . . 50 . . . 11 . . 29 . . . . 13 . . . . . 6 . 67 . . . Level 3 12 | . . . . . 21 100 35 50 10 6 16 57 . . . . 8 . 13 61 . . . . . . . . . . 18 100 32 1 . . Level 4 13 | . . . . . 54 . 40 . 32 93 35 42 . . . . 24 100 86 8 . . . . . . . . . . 25 . . 7 . . Level 5 38 | . . . . . 6 . 2 . 43 . 47 . . . . . 43 . . . . . . . . . . . . . 39 . . 90 15 40 High Security 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84 59 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Peak Influence 10006 | 5 105 119 412 514 1666 917 1652 890 2139 1324 2575 1351 454 240 361 277 2980 1564 1397 1179 . . . . 477 . . . . 175 1948 1095 1095 10006 7000 5018 Initial 5628 | . . 40 33 62 305 811 586 805 573 1042 806 1351 454 240 171 189 163 1564 1094 732 . . . . 170 . . . . . 109 1095 561 801 5628 4200 Average 2522 | 1 25 27 172 252 1149 879 1038 709 1426 1236 1651 1088 404 240 262 173 1459 1564 1230 849 . . . . 226 . . . . 95 1265 954 694 5327 5736 4451 Influence Increases 35074 | 45 540 247 969 1101 1451 271 1106 633 1656 684 1979 795 . 5 250 493 2967 . 413 869 305 95 5 350 965 390 295 114 180 256 1939 503 1088 9345 1652 1118 Destroy 0b10 Robot/C 14700 | . 300 160 540 580 560 180 480 400 800 400 1020 560 . . 200 300 1100 . 260 420 260 80 . 280 420 340 260 60 160 140 980 260 540 940 1100 620 Destroy 0b10 Robot/NC 1285 | 45 60 35 85 135 10 20 . 50 35 45 5 110 . . . 80 50 . 10 55 5 5 5 10 90 10 5 . . 25 5 35 70 30 55 105 Destroy Leader 2174 | . 70 30 170 196 20 26 20 108 60 116 50 90 . . 20 96 60 . 40 92 40 10 . 60 108 40 30 . 20 30 70 40 96 80 172 114 Allied During Kill 819 | . . 7 . 15 217 33 2 8 36 2 18 . . . . . 140 . 79 . . . . . 3 . . 9 . . 50 . . 196 4 . Successful Hack 431 | . 38 . 21 32 44 10 28 30 14 17 35 5 . 5 . . 14 . . 41 . . . . 30 . . . . . 5 24 28 10 . . Select Force Hacks 60 | . 30 . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 825 | . 15 15 45 60 30 . 30 30 45 30 15 . . . . . 30 . . 90 . . . . 30 . . . . 15 90 30 90 90 30 15 Anti-Garrison Action 11100 | . . . . . 400 . 450 . 500 . 600 . . . . . 1200 . . . . . . . . . . . . . 400 . . 7550 . . Destroy Structure 2750 | . 12 . 18 53 35 2 96 7 151 44 131 30 . . . 2 208 . 24 156 . . . . 134 . . . . 46 249 114 264 434 291 249 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . Partial Spotted 30 | . . . . 15 . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 750 | . 15 . 60 15 135 . . . 15 30 90 . . . 30 15 165 . . 15 . . . . . . . 45 . . 90 . . 15 . 15 Influence Decreases 30206 | 45 435 265 907 780 255 1035 356 1403 399 1583 644 2072 954 104 134 620 221 1416 580 1099 1093 474 5 317 537 682 464 111 183 110 137 1453 1017 408 4658 3250 Entered New Map 18769 | . . 65 54 87 165 855 316 847 309 1097 434 1224 844 104 74 172 71 1416 470 665 433 73 . . 13 172 33 . 3 . 37 853 437 268 4378 2800 Time Decay 8043 | 45 415 200 553 550 . 100 . 246 . 326 . 428 50 . . 428 . . . 434 580 391 5 307 514 490 431 90 170 110 . 440 470 . 160 110 Lost Part 1330 | . 20 . . 10 10 . . 10 10 10 70 100 60 . 60 20 110 . 10 . 80 10 . 10 10 20 . . 10 . 30 10 110 100 100 340 Lost Ally 731 | . . . . . 80 80 40 . 80 . 140 20 . . . . 40 . 100 . . . . . . . . 21 . . 70 . . 40 20 . Purge Threat 1333 | . . . 300 133 . . . 300 . 150 . 300 . . . . . . . . . . . . . . . . . . . 150 . . . . Squads Dispatched 97 | . 4 1 3 6 . 2 . 6 . 10 . 6 . . 1 5 . . 2 9 . . . . 6 . . . . 2 . 5 7 . 2 20 Investigation 22 | . 4 1 2 1 . 1 . 2 . 3 . . . . . . . . . 4 . . . . 2 . . . . . . 1 1 . . . Extermination 14 | . . . . . . . . . . . . 2 . . . 2 . . . 1 . . . . 3 . . . . 1 . 2 2 . . 1 Reinforcement 32 | . . . 1 2 . . . 2 . 3 . 3 . . 1 3 . . 2 3 . . . . 1 . . . . 1 . 2 1 . 2 5 Assault 11 | . . . . . . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 8 Garrison 18 | . . . . 3 . 1 . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . 3 . . 6 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . 1 . . . . . . . 1 . . . . . . . 3 . . . . . . . . . 1 . . 1 . . . Haulers Reinforced 8 | . . . . . . . . . . . . 1 . . . 2 . . . . . . . . 1 . . . . . . 2 . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Fac Was Fac DSF Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Res Tes Gar Res Acc Distress Signals 39 | . 1 . 2 3 . 1 . 4 . 1 . . . . . 4 . . . 1 . . . . 2 . . . . . . 1 2 . 16 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 962 | . 26 10 40 33 22 11 24 27 41 26 47 41 6 . 13 26 62 . 9 28 13 4 . 15 26 17 16 55 11 10 54 12 38 33 98 68 Peak Tracking Total 17 | . 4 5 4 5 7 5 4 6 9 4 8 11 6 . 5 5 13 . 4 4 5 3 . 4 6 5 5 12 5 6 12 4 7 6 13 17 Tactical Retreats 32 | . 1 . 3 1 3 . . . 1 1 4 . . . 2 1 7 . . 1 . . . . . . . 2 . . 3 . . 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Fac Was Fac DSF Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Res Tes Gar Res Acc Traps Triggered 72 | . 2 . 6 . 4 . 8 1 10 1 9 1 . . 4 1 6 . 3 2 . 1 . . . . 1 . . . 3 2 2 4 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Fac Was Fac DSF Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Res Tes Gar Res Acc Machines Disabled 110 | . 1 1 3 4 7 . 7 2 10 2 8 . . . . . 16 . . 6 . . 1 . 2 . . 2 . 1 14 2 6 12 2 1 Max in Single Turn 2 | . 1 1 1 1 1 . 1 1 2 2 1 . . . . . 2 . . 2 . . 1 . 1 . . 1 . 1 1 1 1 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Garrison Relay 38 | . . . . . 5 . 5 . 5 . 7 . . . . . 7 . . . . . . . . . . . . . 5 . . 4 . . Phase Generator 3 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Fac Was Fac DSF Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Res Tes Gar Res Acc Machines Accessed 124 | . 9 1 12 15 5 2 2 4 2 4 4 6 . 1 . 3 2 1 . 8 2 1 4 . 4 . 1 8 . 1 2 7 8 4 1 . Terminals 83 | . 7 . 8 13 5 . 2 3 2 3 4 5 . 1 . 1 2 1 . 7 . . . . 2 . . . . . 2 6 5 4 . . Fabricators 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 . . . Repair Stations 4 | . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers 5 | . . . 2 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Garrison Access 8 | . . . . 1 . 1 . 1 . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . 1 . Total Hacks 329 | . 26 1 34 45 14 7 6 19 7 9 11 13 . 3 . 4 5 3 . 16 6 1 17 . 13 . 1 19 . 2 5 16 16 9 1 . Successful 160 | . 10 1 19 24 5 6 3 12 1 5 3 5 . 1 . 1 1 1 . 3 6 1 17 . 4 . 1 19 . 1 1 4 2 2 1 . Failed 169 | . 16 . 15 21 9 1 3 7 6 4 8 8 . 2 . 3 4 2 . 13 . . . . 9 . . . . 1 4 12 14 7 . . Catastrophic 26 | . 2 . 1 1 . . . 2 1 1 2 2 . . . . . . . 7 . . . . 3 . . . . . . 3 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 104 | . 19 . 11 16 1 1 2 14 3 5 . 7 . . . . . . . 3 . . . . 9 . . . . 1 2 6 2 2 . . Terminals 223 | . 21 . 20 39 14 . 6 16 7 6 11 12 . 3 . 2 5 3 . 15 . . . . 6 . . . . . 5 14 9 9 . . Fabricators 7 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 4 . . . . . . . 2 . . . Repair Stations 9 | . . . 3 2 . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . Recycling Units 11 | . 5 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Scanalyzers 16 | . . . 7 . . 5 . . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 . . . Garrison Access 18 | . . . . 4 . 2 . 3 . 3 . . . . . 1 . . . . . . . . . . . . . 2 . . 2 . 1 . Terminal Hacks 106 | . 2 1 5 14 4 . 2 8 1 3 3 4 . 1 . . 1 1 . 3 6 1 17 . 2 . 1 19 . . 1 3 1 2 . . Record 28 | . . . . . . . . . . . . . . . . . . . . . 5 . 5 . . . . 18 . . . . . . . . Part Schematic 7 | . . . . . . . . 2 . . . . . . . . . . . . . . 4 . 1 . . . . . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 9 | . . . 1 2 . . . 1 . 1 . . . . . . . . . . . . 4 . . . . . . . . . . . . . Open Door 12 | . . 1 . 5 . . . . . . 1 . . . . . . . . . 1 1 . . . . 1 1 . . 1 . . . . . Open DSF 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Emergency Access Points 7 | . . . . . 1 . 1 1 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Terminal Index 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 4 | . . . . 1 . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 9 | . . . 2 1 . . . 2 . 1 . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . Locate Traps 9 | . . . 1 4 . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 3 | . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Security Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 5 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scan Component 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Retrieve Components 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzer 10 | . . . 6 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 5 | . . . 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 5 | . . . 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . 1 . 1 . 1 . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . 1 . Unlock Access 7 | . . . . 1 . 1 . 1 . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 27 | . 7 . 6 7 1 1 1 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals 22 | . 6 . 5 7 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 17 | . 5 . 5 6 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Override 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram 3 | . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 92 | . 8 . 10 12 3 2 1 4 2 3 3 6 . 1 . 3 2 . . 8 . . . . 4 . . . . 1 1 6 8 4 . . Full Trace Events 18 | . 1 . . 3 2 . 1 . 2 . 1 . . . . . 1 . . 3 . . . . 2 . . . . . . 1 1 . . . Feedback Events 3 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Corruption 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . 9 . . 2 . 2 . . . . . . . . . . . . . . 4 . 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 83 | . . . 32 51 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Fac Was Fac DSF Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Res Tes Gar Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . 1 . . . 1 1 . . . . . . . 1 . . . . . . . . . . . Non-combat 3 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . . . . 1 . . . 1 1 . . . . . . . 1 . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . find_chute 3 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . . Relay Couplers Released 155 | . . . . . 20 . 26 . 18 . 28 . . . . . 26 . . . . . . . . . . . . . 20 . . 16 1 . Machine Destruction 151 | . . . . . 20 . 22 . 18 . 28 . . . . . 26 . . . . . . . . . . . . . 20 . . 16 1 . Programmers 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 26 | . . . . . . . . . 3 . 9 . . . . . 6 . . . . . . . 1 . . 5 . . . . . 2 . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Fac Was Fac DSF Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Res Tes Gar Res Acc Total Allies 53 | . . 1 . 10 . 1 . 2 3 1 11 . . . . . 8 . . . . . . . 1 . . 5 . . 4 . . 6 . . Largest Group 10 | . . 1 . 10 10 5 2 2 3 1 6 4 . . . . 6 . 6 . . . . . 1 . . 5 1 1 3 . . 3 1 . Highest-Rated Group 315 | . . 31 . 88 88 39 22 32 48 16 87 68 . . . . 315 . 315 . . . . . 12 . . 279 64 64 172 . . 315 90 . Highest-Rated Ally 148 | . . 31 . 16 16 15 15 16 16 16 31 20 . . . . 148 . 148 . . . . . 12 . . 64 64 64 80 . . 148 90 . Initial Warlord ECA Mod 1772 | . . . . . . 8 8 19 19 31 31 41 41 41 41 50 50 63 63 72 72 72 72 71 71 71 71 71 70 70 70 80 80 80 87 86 Total Orders 28 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . 5 6 . . . . 9 . . STAY 12 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 1 4 . . . . 3 . . FOLLOW 8 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 1 2 . . . . 1 . . GUARD 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 3 . . AID 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Ally Attacks 385 | . . 9 . . 60 33 4 12 35 4 23 . . . . . 38 . 49 . . . . . 1 . . 16 . . 26 . . 65 10 . Total Damage 8136 | . . 104 . . 541 274 83 144 347 52 545 . . . . . 1013 . 1138 . . . . . 13 . . 555 . . 1050 . . 1997 280 . Kills 65 | . . 2 . . 10 5 . 3 5 1 6 . . . . . 5 . 6 . . . . . . . . 1 . . 7 . . 12 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Fac Was Fac DSF Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Res Tes Gar Res Acc Active Infowar (turns) 30460 | 133 728 1 . . . . . . . 2 . 637 105 8 146 334 2721 3 356 1077 1799 1670 231 . . . 1 . 727 310 1740 1092 1185 12802 2101 551 Optics 20509 | . . . . . . . . . . . . 637 105 8 146 . 5 . . . . . . . . . 1 . . 149 1740 1092 1172 12802 2101 551 Sensors 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . IFF 4191 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 727 161 . 847 803 . 1653 . Terrain 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Seismic 864 | 133 728 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . Machine Analysis 8191 | . . . . . . . . . . . . . . . . 334 2721 3 356 1077 1799 1670 231 . . . . . . . . . . . . . Cloaking 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Jamming 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . . . . . . . . . . . . . . . . . . 2 2 . 1 . 2 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Fac Was Fac DSF Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Res Tes Gar Res Acc Turns Passed 53759 | 225 1875 696 1798 1583 817 218 1229 531 1525 738 1852 1054 105 8 452 1057 2721 3 356 1077 1799 1670 781 1818 1405 1287 1724 1748 1811 310 1740 1092 1185 12802 2101 566 Spaces Moved 25068 | 150 1131 620 1476 1055 578 150 884 356 1005 568 1214 759 96 9 116 638 1359 3 174 525 1044 1049 510 843 658 751 1032 977 976 146 678 582 587 1138 1052 179 Core 409 | 15 . . . . . . . . . . . 4 . . 94 34 . . . . . . . . . . . . . . . . . 258 . 4 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 24659 | 135 1131 620 1476 1055 578 150 884 356 1005 568 1214 755 96 9 22 604 1359 3 174 525 1044 1049 510 843 658 751 1032 977 976 146 678 582 587 880 1052 175 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 80 80 80 85 100 100 85 90 90 80 80 80 80 80 125 146 146 158 153 153 123 138 145 153 153 153 153 140 140 140 138 140 135 50 Average Speed 172 | 77 90 95 89 80 84 97 100 100 100 101 96 89 80 80 297 120 142 146 152 160 159 153 136 196 155 153 153 153 153 140 183 159 146 1069 156 147 Slowest Speed 3750 | 80 95 95 95 80 95 100 100 120 105 105 150 350 95 80 450 300 180 146 195 161 195 153 138 250 250 153 153 153 153 153 280 195 210 3750 280 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 65 | 5 99 96 94 95 80 12 83 33 91 51 90 20 91 1 91 17 93 . 94 17 98 95 92 94 17 80 97 93 97 7 91 19 71 98 53 11 Regions Visited 36 Branch Regions 11 Pre-discovered Areas 10 | . 2 . 1 2 . . . . . . . . . . . . . . . . 2 . 3 . . . . . . . . . . . . . Known Exits Taken 17 | . . 1 1 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . 1 . . . 1 1 1 . . 1 1 . 1 1 . . . Unknown Exits Taken 8 | 1 1 . . . . . . . . . . . . . . . . . . . 1 1 1 . . . 1 1 . . . . . . 1 . Scrap Searched 22 | . . 1 . . . . . . . . . . . . . . . . . . 3 4 . 4 . 4 2 . 4 . . . . . . . Spaces Dug 288 | . 10 . . 3 . . 7 1 6 . 18 13 . . . . 61 . 4 2 4 5 . 2 8 . 31 3 26 . 13 6 4 61 . . Terrain Destroyed 2079 | . 10 . 10 50 . . 19 5 84 41 33 22 . . . . 339 . 17 82 49 12 2 54 78 93 107 10 81 36 159 58 165 135 238 90 Melee 21 | . 2 . . 3 . . 7 1 6 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Projectile 1025 | . . . 10 . . . . 4 5 9 5 11 . . . . 46 . 17 82 49 9 2 54 78 35 69 10 36 35 90 39 101 79 75 75 AOE 1016 | . 8 . . 47 . . 12 . 73 32 27 10 . . . . 280 . . . . 3 . . . 58 38 . 45 . 66 19 64 56 163 15 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Fac Was Fac DSF Fac Gar Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Gar Res Tes Gar Res Acc Total 31450 | 197 1812 683 1775 1533 722 185 1069 436 1315 652 1647 959 109 9 180 812 1807 2 235 646 1101 1081 587 925 903 824 1090 1187 1250 196 936 680 771 1519 1299 316 Wait 2013 | . 550 11 161 316 15 9 16 11 13 24 112 25 3 . 6 26 29 . . 8 18 1 35 10 67 5 2 90 238 2 62 25 35 63 24 1 Move 25035 | 149 1130 619 1475 1055 577 149 883 355 1004 567 1213 759 95 9 115 638 1358 2 173 524 1043 1048 509 842 657 750 1031 976 975 145 677 581 586 1136 1051 179 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 347 | 8 13 8 8 3 2 2 . 5 . 1 11 12 . . 3 33 44 . 6 15 4 7 6 3 20 8 . 7 3 6 18 4 20 29 24 14 Fast Attach 192 | 7 . . 7 2 . 2 . 4 3 1 11 20 7 . 7 9 10 . 2 2 . . 8 7 12 4 1 6 . 1 12 8 6 18 11 4 Attach 153 | . 3 1 2 . 2 1 . 2 . . 3 6 . . 4 3 15 . 2 4 8 2 4 3 4 2 . . 2 1 7 2 17 22 10 21 Detach 23 | . . . . . . . . . . . . 2 . . 1 . 2 . . . . . . . . . . 1 . . 1 . 1 13 . 2 Swap 700 | 1 16 7 24 25 22 4 25 13 27 11 30 39 . . 5 29 57 . 6 22 1 5 3 15 40 17 20 36 10 15 17 12 36 28 68 14 Drop 513 | . 11 12 26 16 2 3 7 11 16 7 15 30 . . 5 21 53 . 8 18 1 . 14 14 43 12 2 15 3 8 28 13 19 47 28 5 Fire 1679 | 32 74 25 72 84 65 15 49 34 114 41 104 63 4 . 15 41 128 . 13 45 26 18 2 31 60 26 34 9 19 18 106 27 51 112 64 58 Melee 177 | . 15 . . 32 13 . 25 1 16 . 17 3 . . 3 4 41 . . . . . 6 . . . . 1 . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 382 | . . . . . 24 . 64 . 71 . 40 . . . 15 8 46 . 24 8 . . . . . . . . . . 8 8 . 29 19 18 Rewire 211 | . . . . . . . . . 51 . 91 . . . 1 . 17 . 1 . . . . . . . . 38 . . . . . 12 . . Trap 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Miscellaneous 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . 10 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 7 exits: *Mat x3 / [*Min x2] / *Sto x2) -9/Storage (discovered 3 exits: *Mat / Rec / Gar) -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/DSF -5/Factory (discovered 5 exits: Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: Res x2 / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / Gar) -3/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 2 exits: *Tes x2) -3/Testing (discovered 2 exits: *Res / Gar) -3/Garrison (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: [*Acc] / Qua) -1/Access History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 226 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 4) 961 | -10/Materials | Discovered new exit (range 15) 966 | -10/Materials | Discovered new exit (range 9) 1040 | -10/Materials | Discovered new exit (range 16) 1189 | -10/Materials | Discovered new exit (range 12) 1329 | -10/Materials | Learned Storage stockpile data 1339 | -10/Materials | Learned 4 Recycling zone layouts 1340 | -10/Materials | Identified exit to Subcaves 1340 | -10/Materials | Identified exit to Materials 1351 | -10/Materials | Learned Storage trap positions 1370 | -10/Materials | Learned 2 Mines zone layouts 2101 | -10/Materials | Entered Mines 2130 | -10/Mines | Met a Derelict shopkeep closing up shop 2182 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2184 | -10/Mines | Found Prototype Device 2184 | -10/Mines | Identified Exp. Sensor Array 2212 | -10/Mines | Core integrity fell below 50% 2347 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2391 | -10/Mines | Learned 2 Materials zone layouts 2395 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2464 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2464 | -10/Mines | Discovered new exit (range 5) 2580 | -10/Mines | Received a Mining Laser from a helpful Derelict 2788 | -10/Mines | Learned Materials emergency access door positions 2797 | -10/Mines | Entered Materials 2797 | -9/Materials | Evolved 2 slots: Weapon x2 2798 | -9/Materials | Identified exit to Materials 2799 | -9/Materials | Identified exit to Storage 3010 | -9/Materials | Discovered exit to Storage (range 14) 3253 | -9/Materials | Build established: Scavenger-Gunner 3559 | -9/Materials | Repaired Hvy. Assault Rifle 3637 | -9/Materials | Build established: Gunner 3923 | -9/Materials | Discovered exit to Materials (range 6) 4133 | -9/Materials | Discovered new exit (range 7) 4208 | -9/Materials | Discovered exit to Materials (range 9) 4250 | -9/Materials | Discovered new exit (range 6) 4282 | -9/Materials | Learned Storage security intel 4332 | -9/Materials | Learned location of Zion (-7) 4374 | -9/Materials | Learned location of 2 exits from Materials 4425 | -9/Materials | Learned Storage trap positions 4595 | -9/Materials | Entered Storage 4596 | -9/Storage | Identified exit to Recycling 4597 | -9/Storage | Loaded intel: 20 trap records 4659 | -9/Storage | Garrison activated, responded to threat 5655 | -9/Storage | Repaired Imp. Assault Rifle 5942 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5967 | -9/Storage | Identified exit to Garrison 6035 | -9/Storage | Learned Materials trap positions 6066 | -9/Storage | Learned location of Mines (-9) 6118 | -9/Storage | Learned Materials stockpile data 6149 | -9/Storage | Learned 8 Materials zone layouts 6178 | -9/Storage | Entered Garrison 6178 | -9/Garrison | Accompanied by 10 allies 6195 | -9/Garrison | Discovered exit to Materials (range 66) 6195 | -9/Garrison | Discovered exit to Materials (range 85) 6195 | -9/Garrison | Discovered exit to Materials (range 48) 6197 | -9/Garrison | Triggered checkpoint 6223 | -9/Garrison | Garrison Relay disabled 6256 | -9/Garrison | Garrison Relay disabled 6258 | -9/Garrison | Build established: Commander-Gunner 6296 | -9/Garrison | Triggered checkpoint 6318 | -9/Garrison | Triggered checkpoint 6352 | -9/Garrison | Triggered checkpoint 6372 | -9/Garrison | Triggered checkpoint 6479 | -9/Garrison | Triggered checkpoint 6509 | -9/Garrison | Garrison Relay disabled 6597 | -9/Garrison | Triggered checkpoint 6608 | -9/Garrison | Core integrity fell below 50% 6632 | -9/Garrison | Garrison Relay disabled 6734 | -9/Garrison | Learned Materials security intel 6928 | -9/Garrison | Triggered checkpoint 6959 | -9/Garrison | Garrison Relay disabled 6995 | -9/Garrison | Entered Materials 6995 | -8/Materials | Accompanied by 5 allies 6995 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6996 | -8/Materials | Identified exit to Factory 6998 | -8/Materials | Loaded intel: 26 trap records 7162 | -8/Materials | Identified exit to Garrison 7170 | -8/Materials | Garrison activated, responded to threat 7213 | -8/Materials | Entered Garrison 7213 | -8/Garrison | Accompanied by 2 allies 7223 | -8/Garrison | Triggered checkpoint 7245 | -8/Garrison | Garrison Relay disabled 7319 | -8/Garrison | Build established: Scavenger-Gunner 7450 | -8/Garrison | Triggered checkpoint 7482 | -8/Garrison | Triggered checkpoint 7501 | -8/Garrison | Triggered checkpoint 7653 | -8/Garrison | Triggered checkpoint 7719 | -8/Garrison | Triggered checkpoint 7900 | -8/Garrison | Garrison Relay disabled 7917 | -8/Garrison | Garrison Relay disabled 7963 | -8/Garrison | Discovered new exit (range 15) 7991 | -8/Garrison | Discovered new exit (range 85) 7991 | -8/Garrison | Discovered new exit (range 23) 7991 | -8/Garrison | Discovered new exit (range 13) 7991 | -8/Garrison | Discovered new exit (range 27) 7991 | -8/Garrison | Identified exit to Materials 8155 | -8/Garrison | Build established: Gunner 8198 | -8/Garrison | Garrison Relay disabled 8352 | -8/Garrison | Garrison Relay disabled 8442 | -8/Garrison | Entered Materials 8636 | -8/Materials | Garrison activated, responded to threat 8842 | -8/Materials | First assault squad dispatched 8882 | -8/Materials | Identified exit to Garrison 8973 | -8/Materials | Entered Garrison 8973 | -8/Garrison | Accompanied by 2 allies 8987 | -8/Garrison | Triggered checkpoint 9036 | -8/Garrison | Discovered new exit (range 5) 9179 | -8/Garrison | Triggered checkpoint 9206 | -8/Garrison | Garrison Relay disabled 9242 | -8/Garrison | Build established: Scavenger-Gunner 9304 | -8/Garrison | Triggered checkpoint 9324 | -8/Garrison | Triggered checkpoint 9377 | -8/Garrison | Triggered checkpoint 9377 | -8/Garrison | Destroyed 16 combat bots 9689 | -8/Garrison | Discovered new exit (range 12) 9741 | -8/Garrison | Triggered checkpoint 9768 | -8/Garrison | Garrison Relay disabled 9802 | -8/Garrison | Garrison Relay disabled 10022 | -8/Garrison | Discovered new exit (range 14) 10061 | -8/Garrison | Triggered checkpoint 10107 | -8/Garrison | Garrison Relay disabled 10121 | -8/Garrison | Triggered checkpoint 10244 | -8/Garrison | Phase Generator disabled 10305 | -8/Garrison | Triggered checkpoint 10340 | -8/Garrison | Discovered new exit (range 11) 10498 | -8/Garrison | Entered Materials 10522 | -8/Materials | Core integrity fell below 50% 10692 | -8/Materials | Garrison activated, responded to threat 10794 | -8/Materials | Met 7R-MNS 10982 | -8/Materials | Discovered exit to Factory (range 15) 11112 | -8/Materials | Identified exit to Garrison 11219 | -8/Materials | Garrison activated, responded to threat 11236 | -8/Materials | Entered Garrison 11312 | -8/Garrison | Triggered checkpoint 11361 | -8/Garrison | Garrison Relay disabled 11435 | -8/Garrison | Build established: Gunner 11643 | -8/Garrison | Garrison Relay disabled 11745 | -8/Garrison | Triggered checkpoint 11752 | -8/Garrison | Triggered checkpoint 11846 | -8/Garrison | Triggered checkpoint 11884 | -8/Garrison | Core integrity fell below 20% 11907 | -8/Garrison | Lost 4 parts (1n3w) 11916 | -8/Garrison | Destroyed 7 combat bots 12152 | -8/Garrison | Garrison Relay disabled 12218 | -8/Garrison | Lost 6 allies 12272 | -8/Garrison | Triggered checkpoint 12276 | -8/Garrison | Triggered checkpoint 12320 | -8/Garrison | Triggered checkpoint 12322 | -8/Garrison | Destroyed 7 combat bots 12338 | -8/Garrison | Discovered exit to Factory (range 15) 12373 | -8/Garrison | Garrison Relay disabled 12425 | -8/Garrison | Triggered checkpoint 12466 | -8/Garrison | Build established: Scavenger-Gunner 12515 | -8/Garrison | Discovered exit to Factory (range 10) 12522 | -8/Garrison | Triggered checkpoint 12574 | -8/Garrison | Garrison Relay disabled 12681 | -8/Garrison | Triggered checkpoint 12756 | -8/Garrison | Garrison Relay disabled 12766 | -8/Garrison | Rescued a captive Derelict 12768 | -8/Garrison | Rescued a captive Derelict 12837 | -8/Garrison | Discovered exit to Factory (range 11) 12886 | -8/Garrison | Triggered checkpoint 12915 | -8/Garrison | Triggered checkpoint 12944 | -8/Garrison | Garrison Relay disabled 12966 | -8/Garrison | Discovered exit to Factory (range 22) 12966 | -8/Garrison | Discovered exit to Factory (range 38) 12966 | -8/Garrison | Discovered exit to Factory (range 73) 13088 | -8/Garrison | Entered Factory 13088 | -7/Factory | Accompanied by 4 allies 13088 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13197 | -7/Factory | Lost 3 allies 13719 | -7/Factory | Build established: Scavenger-Skirmisher 13794 | -7/Factory | Destroyed 7 combat bots 13887 | -7/Factory | Cargo convoy interrupted 13888 | -7/Factory | First assault squad dispatched 13984 | -7/Factory | Destroyed 8 combat bots 13985 | -7/Factory | Lost 5 parts (1p3n1w) 14142 | -7/Factory | Sucked down chute 14142 | -7/Factory | Entered Waste 14149 | -7/Waste | Spotted C-40 Crusher 14157 | -7/Waste | EMP discharged 14160 | -7/Waste | Spotted C-40 Crusher 14190 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 14194 | -7/Waste | Spotted C-40 Crusher 14195 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14199 | -7/Waste | Spotted C-40 Crusher 14209 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14212 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 14217 | -7/Waste | Spotted C-40 Crusher 14219 | -7/Waste | Spotted C-40 Crusher 14239 | -7/Waste | Discovered new exit (range 11) 14243 | -7/Waste | Lost 6 parts (1p1n4w) 14247 | -7/Waste | Entered Factory 14255 | -7/Factory | Identified exit to DSF 14255 | -7/Factory | Entered DSF 14295 | -7/DSF | Core integrity fell below 50% 14310 | -7/DSF | Additional patrols routed to DSF 14351 | -7/DSF | Lost 4 parts (1p1n2w) 14551 | -7/DSF | Sterilization system engaged 14566 | -7/DSF | Build established: Scavenger-Gunner 14571 | -7/DSF | Ambient heat levels rising (+10) 14586 | -7/DSF | Ambient heat levels rising (+10) 14601 | -7/DSF | Ambient heat levels rising (+10) 14614 | -7/DSF | Discovered new exit (range 14) 14616 | -7/DSF | Ambient heat levels rising (+10) 14631 | -7/DSF | Ambient heat levels rising (+10) 14646 | -7/DSF | Ambient heat levels rising (+10) 14661 | -7/DSF | Ambient heat levels rising (+10) 14676 | -7/DSF | Ambient heat levels rising (+10) 14691 | -7/DSF | Ambient heat levels rising (+10) 14706 | -7/DSF | Ambient heat levels rising (+10) 14707 | -7/DSF | Entered Factory 14707 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 15167 | -6/Factory | Build established: Scavenger-Executioner 15566 | -6/Factory | Discovered new exit (range 5) 15732 | -6/Factory | Spotted B-75 Beast 15764 | -6/Factory | Identified exit to Garrison 15764 | -6/Factory | Entered Garrison 15996 | -6/Garrison | Phase Generator disabled 16031 | -6/Garrison | Garrison Relay disabled 16038 | -6/Garrison | Triggered checkpoint 16197 | -6/Garrison | Spotted B-75 Beast 16360 | -6/Garrison | Triggered checkpoint 16408 | -6/Garrison | Triggered checkpoint 16490 | -6/Garrison | Triggered checkpoint 16544 | -6/Garrison | Triggered checkpoint 16676 | -6/Garrison | Discovered new exit (range 11) 16762 | -6/Garrison | Garrison Relay disabled 16896 | -6/Garrison | Core integrity fell below 50% 16929 | -6/Garrison | Lost 8 parts (1p2n1u4w) 16933 | -6/Garrison | Destroyed 7 combat bots 16945 | -6/Garrison | Found Prototype Energy Cannon 16945 | -6/Garrison | Identified Exp. Thermic Cannon 16951 | -6/Garrison | Found Prototype Device 16952 | -6/Garrison | Identified Exp. Thermal Shield 16977 | -6/Garrison | Found Prototype Processor 16978 | -6/Garrison | Identified Spectral Analyzer 16987 | -6/Garrison | Found Spectral Analyzer 16989 | -6/Garrison | Found Spectral Analyzer 17012 | -6/Garrison | Found Exp. Thermal Shield 17106 | -6/Garrison | Found Fusion Bomb Launcher 17323 | -6/Garrison | Garrison Relay disabled 17354 | -6/Garrison | Discovered new exit (range 10) 17448 | -6/Garrison | Found embedded Infiltrators 17550 | -6/Garrison | Garrison Relay disabled 17903 | -6/Garrison | Discovered new exit (range 13) 17927 | -6/Garrison | Spotted B-90 Cyclops 17939 | -6/Garrison | Allies destroyed B-90 Cyclops 17996 | -6/Garrison | Rewired B-90 Cyclops 18209 | -6/Garrison | Triggered checkpoint 18276 | -6/Garrison | Triggered checkpoint 18289 | -6/Garrison | Garrison Relay disabled 18485 | -6/Garrison | Entered Factory 18485 | -6/Factory | Accompanied by 6 allies 18488 | -6/Factory | Identified exit to DSF 18488 | -6/Factory | Entered DSF 18488 | -6/DSF | Accompanied by 6 allies 18507 | -6/DSF | Additional patrols routed to DSF 18586 | -6/DSF | Lost 4 allies 18729 | -6/DSF | Sterilization system engaged 18749 | -6/DSF | Ambient heat levels rising (+10) 18764 | -6/DSF | Ambient heat levels rising (+10) 18779 | -6/DSF | Ambient heat levels rising (+10) 18794 | -6/DSF | Ambient heat levels rising (+10) 18801 | -6/DSF | Discovered new exit (range 14) 18809 | -6/DSF | Ambient heat levels rising (+10) 18824 | -6/DSF | Ambient heat levels rising (+10) 18839 | -6/DSF | Ambient heat levels rising (+10) 18844 | -6/DSF | Entered Factory 18844 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 19243 | -5/Factory | Identified exit to Factory 19699 | -5/Factory | Discovered new exit (range 4) 19707 | -5/Factory | Identified exit to Upper Caves 19744 | -5/Factory | First assault squad dispatched 19911 | -5/Factory | Cargo convoy interrupted 19921 | -5/Factory | Entered Upper Caves 19927 | -5/Upper Caves | Met a Warlord Commander 19928 | -5/Upper Caves | Learned location of Warlord (-4) 19929 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 19930 | -5/Upper Caves | Found Encrypted Comm Array 19963 | -5/Upper Caves | Learned location of 1 exit from Factory 20153 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21504 | -5/Upper Caves | Lost 5 parts (1n2u2w) 21510 | -5/Upper Caves | Learned 8 Factory zone layouts 21510 | -5/Upper Caves | Learned Research trap positions 21595 | -5/Upper Caves | Discovered new exit (range 11) 21720 | -5/Upper Caves | Entered another Upper Caves area 21748 | -5/Upper Caves | Discovered exit to Factory (range 8) 22210 | -5/Upper Caves | Learned Factory stockpile data 22433 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22977 | -5/Upper Caves | Discovered new exit (range 5) 23390 | -5/Upper Caves | Entered Zhirov 23395 | -5/Zhirov | Discovered new exit (range 3) 23446 | -5/Zhirov | Learned location of Quarantine (-2) 23446 | -5/Zhirov | Learned location of Testing (-3) 23446 | -5/Zhirov | Learned location of Command (-1) 23494 | -5/Zhirov | Found Alien Artifact 23494 | -5/Zhirov | Identified Integrated Dissipator 23494 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 23623 | -5/Zhirov | Found Alien Artifact 23712 | -5/Zhirov | Cloak Generator disabled 23722 | -5/Zhirov | Enhanced Grunts warped into view 24171 | -5/Zhirov | Entered Proximity Caves 24174 | -4/Proximity Caves | Spotter reported a threat 24246 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24294 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 24390 | -4/Proximity Caves | Spotted B-86 Titan 24427 | -4/Proximity Caves | Destroyed B-86 Titan 25410 | -4/Proximity Caves | Discovered exit to Factory (range 13) 25989 | -4/Proximity Caves | Entered Factory 25989 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 25990 | -4/Factory | Identified exit to Armory 25991 | -4/Factory | Identified exit to Research 25992 | -4/Factory | Identified exit to Extension 26291 | -4/Factory | Identified exit to Upper Caves 26769 | -4/Factory | Mak. Hacking Suite fried by hacking feedback 27224 | -4/Factory | Destroyed 7 combat bots 27394 | -4/Factory | Entered Upper Caves 27395 | -4/Upper Caves | Identified exit to Upper Caves 28161 | -4/Upper Caves | Learned Research stockpile data 28206 | -4/Upper Caves | Found DCF Scrap (10 items) 28681 | -4/Upper Caves | Entered another Upper Caves area 28763 | -4/Upper Caves | Discovered exit to Research (range 5) 29277 | -4/Upper Caves | Encountered a Warlord checkpoint 29293 | -4/Upper Caves | Learned location of 1 exit from Research 29661 | -4/Upper Caves | Discovered new exit (range 3) 29995 | -4/Upper Caves | Ambushed by wild Derelicts 30405 | -4/Upper Caves | Entered Warlord 30456 | -4/Warlord | System corruption cleaned by Quarantine Array 30834 | -4/Warlord | Found Prototype Reactor 30834 | -4/Warlord | Identified Vortex Chain Reactor 30844 | -4/Warlord | Found Prototype Device 30844 | -4/Warlord | Identified Exp. Phase Shifter 30864 | -4/Warlord | Found Prototype Device 30864 | -4/Warlord | Identified System Purifier 30872 | -4/Warlord | Found Prototype Hackware 31107 | -4/Warlord | Learned Factory garrison access intel 31107 | -4/Warlord | Learned Armory terminal intel 31107 | -4/Warlord | Learned Research fabricator intel 31107 | -4/Warlord | Learned 4 Command zone layouts 31107 | -4/Warlord | Learned Quarantine emergency access door positions 31107 | -4/Warlord | Learned Quarantine stockpile data 31226 | -4/Warlord | Met Warlord 31251 | -4/Warlord | Warlord's base attacked by MAIN.C 31371 | -4/Warlord | Found Prototype Piercing Weapon 31371 | -4/Warlord | Identified Vortex Lance 31586 | -4/Warlord | Spotted B-90 Cyclops 31601 | -4/Warlord | Warlord forces counterattacked 31603 | -4/Warlord | Lost 5 allies 31628 | -4/Warlord | Spotted Executioner 31629 | -4/Warlord | Spotted Executioner 31699 | -4/Warlord | Spotted Executioner 31709 | -4/Warlord | Spotted Executioner 31715 | -4/Warlord | Found Prototype Processor 31715 | -4/Warlord | Identified Exp. Core Analyzer 31756 | -4/Warlord | Spotted Executioner 31757 | -4/Warlord | Found Prototype Processor 31757 | -4/Warlord | Identified Exp. Targeting Computer 31760 | -4/Warlord | Lost 19 allies 31760 | -4/Warlord | Spotted B-86 Titan 31789 | -4/Warlord | Spotted Executioner 31811 | -4/Warlord | Lost 8 allies 31816 | -4/Warlord | Spotted B-90 Cyclops 31926 | -4/Warlord | Warlord base infiltrated, sounded retreat 31970 | -4/Warlord | Lost 3 allies 32142 | -4/Warlord | Discovered new exit (range 9) 32153 | -4/Warlord | Entered Proximity Caves 32153 | -3/Proximity Caves | Accompanied by 1 ally 32192 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 32857 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 33941 | -3/Proximity Caves | Discovered exit to Research (range 14) 33960 | -3/Proximity Caves | Attracted the attention of an 0b10 base 33964 | -3/Proximity Caves | Entered Research 33964 | -3/Research | Accompanied by 1 ally 33964 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 33965 | -3/Research | Identified exit to Research 33966 | -3/Research | Loaded intel: 87 trap records 33968 | -3/Research | Loaded intel: 3 fabricator locations 34017 | -3/Research | Found Unknown Launcher 34017 | -3/Research | Identified Gamma Bomb Array 34025 | -3/Research | Found Gamma Bomb Array 34242 | -3/Research | Identified exit to Garrison 34274 | -3/Research | Entered Garrison 34274 | -3/Garrison | Accompanied by 1 ally 34341 | -3/Garrison | Triggered checkpoint 34382 | -3/Garrison | Garrison Relay disabled 34450 | -3/Garrison | Phase Generator disabled 34450 | -3/Garrison | Discovered new exit (range 23) 34528 | -3/Garrison | Spotted B-86 Titan 34597 | -3/Garrison | Destroyed B-86 Titan 34625 | -3/Garrison | Destroyed 12 combat bots 34625 | -3/Garrison | Triggered checkpoint 34646 | -3/Garrison | Triggered checkpoint 34759 | -3/Garrison | Triggered checkpoint 34802 | -3/Garrison | Found embedded Infiltrators 35062 | -3/Garrison | Discovered new exit (range 22) 35115 | -3/Garrison | Rescued a captive Derelict 35117 | -3/Garrison | Rescued a captive Derelict 35142 | -3/Garrison | Triggered checkpoint 35183 | -3/Garrison | Garrison Relay disabled 35298 | -3/Garrison | Garrison Relay disabled 35308 | -3/Garrison | Triggered checkpoint 35568 | -3/Garrison | Triggered checkpoint 35628 | -3/Garrison | Garrison Relay disabled 35803 | -3/Garrison | Discovered new exit (range 12) 35924 | -3/Garrison | Triggered checkpoint 35979 | -3/Garrison | Garrison Relay disabled 36014 | -3/Garrison | Entered Research 37055 | -3/Research | Identified exit to Testing 37106 | -3/Research | Entered Testing 37241 | -3/Testing | Discovered exit to Research (range 23) 37392 | -3/Testing | Found Prototype Energy Gun 37392 | -3/Testing | Identified Hyp. EM Gauss Rifle 37458 | -3/Testing | Found Exp. Targeting Computer 37461 | -3/Testing | Identified System Mapper 37478 | -3/Testing | Found Prototype Hackware 37483 | -3/Testing | Identified Exp. Hacking Suite 37510 | -3/Testing | Found Prototype Protection 37852 | -3/Testing | Garrison activated, responded to threat 37925 | -3/Testing | Destroyed 10 combat bots 37934 | -3/Testing | Lost 8 parts (1p2n2u3w) 38045 | -3/Testing | Spotted Superbehemoth 38219 | -3/Testing | Found Prototype Protection 38228 | -3/Testing | Identified exit to Garrison 38291 | -3/Testing | Entered Garrison 38363 | -3/Garrison | Triggered checkpoint 38422 | -3/Garrison | Lost 3 parts (1n2w) 38425 | -3/Garrison | Destroyed 7 combat bots 38501 | -3/Garrison | Spotted B-75 Beast 38623 | -3/Garrison | Rescued a captive Derelict 38624 | -3/Garrison | Rescued a captive Derelict 38668 | -3/Garrison | Identified Centrium Heavy Armor Plating (x2) 38773 | -3/Garrison | Destroyed B-75 Beast 39007 | -3/Garrison | Rewired B-90 Cyclops 39038 | -3/Garrison | Rewired B-86 Titan 39419 | -3/Garrison | Spotted B-86 Titan 39426 | -3/Garrison | Triggered checkpoint 39448 | -3/Garrison | Destroyed B-86 Titan 39470 | -3/Garrison | Triggered checkpoint 39511 | -3/Garrison | Destroyed 7 combat bots 39979 | -3/Garrison | Triggered checkpoint 40348 | -3/Garrison | Crushed by falling debris 40348 | -3/Garrison | Core integrity fell below 50% 40348 | -3/Garrison | System corruption reached 10% 41820 | -3/Garrison | Discovered exit to Research (range 12) 43238 | -3/Garrison | Destroyed Cyclops 8a 43850 | -3/Garrison | Triggered checkpoint 44348 | -3/Garrison | Garrison Relay disabled 47543 | -3/Garrison | Triggered checkpoint 48263 | -3/Garrison | Garrison Relay disabled 49958 | -3/Garrison | Discovered exit to Research (range 11) 50009 | -3/Garrison | Found embedded Infiltrators 50469 | -3/Garrison | Triggered checkpoint 50565 | -3/Garrison | Triggered checkpoint 50697 | -3/Garrison | Discovered exit to Research (range 11) 50725 | -3/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 51093 | -3/Garrison | Entered Research 51093 | -2/Research | Accompanied by 1 ally 51093 | -2/Research | Warlord forces began assault on 0b10 51093 | -2/Research | Evolved 2 slots: Power x1, Utility x1 51094 | -2/Research | Identified exit to Quarantine 51118 | -2/Research | Distinguished unit "Bridgeowners Association" dispatched to help 51118 | -2/Research | Distinguished unit "Golden Rifle" dispatched to help 51203 | -2/Research | Research machine network offline 51419 | -2/Research | High security lockdown imminent 51448 | -2/Research | Met up with Warlord 51499 | -2/Research | High security lockdown engaged 51672 | -2/Research | Found Prototype Device 51672 | -2/Research | Identified Adv. Kinecellerator 51682 | -2/Research | Borebot progress halted 51691 | -2/Research | Borebot progress halted 51709 | -2/Research | Borebot progress halted 51732 | -2/Research | Lost 3 allies 51776 | -2/Research | Build established: Generator-Executioner 52287 | -2/Research | Spotted B-90 Cyclops 52317 | -2/Research | Warlord destroyed during the assault 52552 | -2/Research | P-80 Master assimilated allied CK-XIO(h) 52559 | -2/Research | Spotted Striker 52562 | -2/Research | Spotted Striker 52575 | -2/Research | Destroyed Striker 52580 | -2/Research | Destroyed Striker 52589 | -2/Research | Lost 4 allies 52637 | -2/Research | Destroyed 7 combat bots 52711 | -2/Research | Spotted Executioner 52720 | -2/Research | Spotted Striker 52724 | -2/Research | Spotted Striker 52725 | -2/Research | Destroyed Executioner 52759 | -2/Research | Lost 18 allies 52841 | -2/Research | Discovered new exit (range 20) 52894 | -2/Research | Spotted Executioner 52935 | -2/Research | Destroyed Executioner 52956 | -2/Research | Spotted Executioner 52960 | -2/Research | System corruption reached 10% 52965 | -2/Research | Destroyed Executioner 52984 | -2/Research | Spotted Investigator 52990 | -2/Research | Scanned by Researcher 52992 | -2/Research | Spotted Executioner 52994 | -2/Research | Destroyed Investigator 53004 | -2/Research | Destroyed Executioner 53025 | -2/Research | Destroyed 35 combat bots 53041 | -2/Research | Spotted Executioner 53073 | -2/Research | Destroyed Executioner 53131 | -2/Research | Lost 9 parts (3p2u4w) 53147 | -2/Research | System corruption reached 30% 53156 | -2/Research | Destroyed 12 combat bots 53161 | -2/Research | Found Corrupted Adv. Kinecellerator 53167 | -2/Research | Found Corrupted Prototype Processor 53167 | -2/Research | Identified Exp. Targeting Computer 53193 | -2/Research | Spotted Striker 53194 | -2/Research | Entered Access 53194 | -1/Access | Evolved 2 slots: Utility x2 53263 | -1/Access | Garrison activated, responded to threat 53405 | -1/Access | Lost 6 allies 53425 | -1/Access | High security lockdown imminent 53505 | -1/Access | High security lockdown engaged 53541 | -1/Access | Garrison activated, responded to threat 53544 | -1/Access | Spotted Striker 53544 | -1/Access | Spotted Striker 53544 | -1/Access | Spotted Executioner 53549 | -1/Access | Destroyed Striker 53563 | -1/Access | Spotted Striker 53565 | -1/Access | Identified Transdimensional Reconstructor 53565 | -1/Access | Warped through subspace 53581 | -1/Access | Spotted Striker 53598 | -1/Access | Destroyed Striker 53626 | -1/Access | System corruption reached 10% 53630 | -1/Access | Destroyed Striker 53666 | -1/Access | Destroyed 8 combat bots 53666 | -1/Access | Lost 3 parts (1n1u1w) 53743 | -1/Access | Destroyed 9 combat bots 53746 | -1/Access | Spotted Investigator 53749 | -1/Access | Core integrity fell below 50% 53757 | -1/Access | Core integrity fell below 20% 53760 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 53755_ K-01 Serf collects debris. 53755_ U-05 Engineer lays Concrete. 53755_ R-10 Processor collects Lgt. Ion Engine. 53755_ U-05 Engineer lays Concrete. 53755_ G-73 Enforcer stasis bubble strength at 108. 53756_ U-05 Engineer lays Concrete. 53756_ K-01 Serf collects debris. 53756_ G-73 Enforcer stasis bubble strength at 85. 53757_ U-05 Engineer lays Concrete. 53757_ G-73 Enforcer held in stasis. 53757_ G-73 Enforcer stasis bubble strength at 62. 53758_ System corrupted: Matter fused (-10). 53758_ Acquired 10 matter. 53758_ R-10 Processor collects Med. Matter Pod. 53758_ R-10 Processor collects Hds. Centrium Wheel. 53758_ Acquired Vortex Lance. 53758_ K-01 Serf collects debris. 53758_ P-80 Master resets K-01 Serf, system corruption cleaned. 53758_ G-73 Enforcer stasis bubble strength at 39. 53759_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | +################# ############????????????? | | ?????######????# #???????????????????????? | | ?????# ???# | ^ #???????????????????????? | | ????# ???# ^^ #???????????????????????? | | ????# ??# #???????????????????????? | | ???# " ??# #???????????????????????? | | ???# """ ?# #???????????????????????? | | ???# """ ?# #???????????????????????# | | =???# " # #???????????????????????# | | ????# # #???????????????????????# | | ??????# + +???????????????????????# | | ???????# ! # #???????????????????????# | | ???????# % # #???????????????????????# | | ???????# ?# ####???########?????????# | | ?#?????# ! ?#u # ? ?????????# | | # ########"###### # ???????????# | | # """S""" ???????##??# | | + """ " " ??????# #??# | | # #??# #???# | | #% #?# #????# | | ? u # #############""####"" | | ?# *!%! | | ?# u R != %!! | | ?######## [ % ggpRgk!!=! =% | | ????????# *%== kg/% ====!!= %= | | ????????# A %! %!%@=!!==*=%=*= *[ | | ????????# ! %[ =%cg!!l%!!%!!!*= [!!!! | | ????????# % % % %!g=g %!*=!%!=!=%=!%!% | | ????????#!% # # # !=|#####=%;#%##!#+####### | | ????# #% # *=| !%=%=# ??? ????? | | [% % # ?## !== #? ]?? ???? | | %= # ???# #??? ?? ?? | | ?? ????# #???? ""? ? | | % ?# A?????# ]]] #?????"""?? | | ?? ?# ??????# ]] #???????""?? | | ???? ?????# ??????# * ]] #???????? ??? | | ??????? ???????#???????# #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# """ #???????????? | | ????????????????????????# """S " #???????????? | | ???????????????????????? """" " #???????????? | | ???????????????????????###############???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 198 Coolant Potential 100 Energy Generation 111 Energy Capacity 1075 Matter Stores 300 Matter Capacity 500 Sight Range 24 Terrain Scan Range 14 Terrain Scan Density 10 Power Amplification 40 EM Shielding 2 Armor Coverage 1200 Resistance: TH 30 Utility Shielding 90 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 12 Melee Accuracy 8 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 6 Kinecelleration 50 Salvage Targeting 2 Offensive Hacking 30 Item Schematics ----------------- Wheel | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Hvy. Hammer | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Extracted Imp. Aluminum Leg | -9/Materials | Extracted Spread Laser | -9/Materials | Extracted Lgt. Ion Engine | -9/Materials | Extracted Huge Storage Unit | -9/Materials | Extracted Hcp. Storage Unit | -9/Materials | Extracted Enh. Autogun | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Recoil Stabilizer | -8/Materials | Hacked Targeting Computer | -8/Materials | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Weapon Mount | -4/Factory | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 71% | -9/Materials Imp. Assault Rifle | 57% | -9/Storage Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed BombardmentXenonSabre Manual? 0 Play Time 07:24:15 Cumulative 1212.6 hours Start 2025.08.07 @ 02:05:40 End 2025.08.08 @ 21:59:11 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 583 Rogue 583 Adventurer 0 Explorer 0 Win Type - Total 23 Types 10/4/3/0/1/1/2/2/0/0 Lore% 90 Gallery% 90 Achievement% 84 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: 89fb6637-5796-44bf-87cd-a745fa2d0298