Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.09 @ 20:11:43 Player: LightKnight Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (110) 550 Value Destroyed (5017) 5017 Prototype IDs (39) 780 Alien Tech Used (3) 600 Bonus (4129) 4129 TOTAL SCORE: 18676 Bonus ------- Follower Combat Kills 736 Registered with UFD 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Sigix 2000 Friendly Fire -207 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 99/100 System Corruption 9% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Fusion Compressor Layered Heavy Armor Plating Sigix Containment Pod Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Experimental Myomer Leg Experimental Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Experimental Coolant Injector Large Storage Unit Enhanced Optical Array Experimental Target Analyzer Particle Accelerator Advanced Weapon Cycler Makeshift Transmission Jammer Experimental Cloaking Device Ghost Barrier > --- WEAPON ----------- Quantum Rifle Quantum Rifle Compact HERF Cannon Vortex Cannon > --- INVENTORY -------- Quantum Reactor Myomer Leg Advanced Heat Sink Advanced Reaction Control System Layered Heavy Armor Plating Experimental Focal Shield Advanced Remote Shield Dimensional Node Initializer Transdimensional Reconstructor High-powered Shock Rifle Phase Gun Dispersion Rifle Precision Phase Gun Nova Cannon [Rating: 175] Favorites ----------- Power Neutrino Core Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Advanced Myomer Leg Treads Medium Treads Leg Advanced Myomer Leg Utility Large Storage Unit Device Hardlight Generator Storage Large Storage Unit Processor Enhanced Optical Array Hackware Ghost Barrier Protection Improved Medium Armor Plating Weapon KE Penetrator Energy Gun Subdweller Laser Energy Cannon Vortex Cannon Ballistic Gun KE Penetrator Launcher Missile Launcher Build | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Slots Evolved 16 | . . . . . . 10 . . . . 2 . . . . 2 . 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . . . . . 2 . . . . 1 . . . . . . 1 Utility 9 | . . . . . . 5 . . . . 1 . . . . 2 . 1 Weapon 2 | . . . . . . 2 . . . . . . . . . . . . Parts Attached 133 | . 5 7 9 4 7 19 2 7 8 17 8 4 1 10 2 18 4 1 Power 13 | . . 1 3 . 1 2 . . . 3 2 . . 1 . . . . Engine 6 | . . . 2 . 1 1 . . . 2 . . . . . . . . Core 5 | . . 1 1 . . 1 . . . . 2 . . . . . . . Reactor 2 | . . . . . . . . . . 1 . . . 1 . . . . Propulsion 24 | . 2 2 1 3 1 3 . 1 3 1 2 1 . 2 . 2 . . Treads 10 | . . . . 2 1 3 . 1 . 1 2 . . . . . . . Leg 14 | . 2 2 1 1 . . . . 3 . . 1 . 2 . 2 . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 49 | . 2 . 2 . 3 8 2 1 4 5 2 2 1 5 . 9 2 1 Device 34 | . . . 2 . 1 5 2 1 3 4 2 2 . 3 . 7 2 . Storage 2 | . . . . . 2 . . . . . . . . . . . . . Processor 5 | . . . . . . 3 . . . . . . . 2 . . . . Hackware 2 | . . . . . . . . . . . . . . . . 1 . 1 Protection 6 | . 2 . . . . . . . 1 1 . . 1 . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 47 | . 1 4 3 1 2 6 . 5 1 8 2 1 . 2 2 7 2 . Energy Gun 20 | . 1 2 2 . 2 1 . . . 3 1 1 . . 2 4 1 . Energy Cannon 12 | . . 1 . 1 . . . 2 1 1 . . . 2 . 3 1 . Ballistic Gun 10 | . . . . . . 4 . 2 . 3 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 5 | . . 1 1 . . 1 . 1 . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . . . . . 4 . . . . 6 . 2 2 . Parts Lost 36 | . . 1 4 1 . . . 3 . 14 . . 1 . . 2 9 1 Power 4 | . . . . . . . . . . 3 . . . . . . 1 . Propulsion 6 | . . . 1 1 . . . 1 . . . . . . . . 3 . Utility 11 | . . . 1 . . . . 1 . 4 . . 1 . . . 3 1 Weapon 15 | . . 1 2 . . . . 1 . 7 . . . . . 2 2 . Highest Loss Streak 9 | . . 1 3 1 . . . 1 . 5 . . 1 . . 1 9 1 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 94 | . 98 99 99 99 91 98 100 98 99 90 92 100 99 98 94 94 87 2 Engine 6 | . 14 13 9 14 14 6 5 5 5 2 . . . . . . . . Core 2 | . . . 4 . . 3 5 5 5 3 9 10 10 8 . . . . Treads 12 | . . . . 10 28 23 23 22 13 4 9 7 5 4 . . . . Leg 12 | . 27 28 27 16 . . . . 8 17 15 18 21 21 26 22 20 . Device 16 | . . . 10 14 13 21 23 22 21 17 24 26 21 19 21 24 24 . Storage 8 | . 14 14 14 14 14 5 5 5 5 5 5 5 5 5 5 4 3 . Processor 6 | . . . . . . 11 11 11 11 11 10 10 10 11 15 14 10 . Protection 2 | . 13 14 3 . . . . . . 3 . . 4 4 . . . . Energy Gun 10 | . 27 9 10 14 14 8 . . . 2 14 20 21 14 20 13 11 . Energy Cannon 4 | . . 12 3 8 6 . . 1 5 3 . . . 6 . 4 5 . Ballistic Gun 4 | . . . . . . 13 23 20 17 9 1 . . . . . . . Launcher 2 | . . 5 14 5 . . . . . 2 . . . . . . . . Peak Build Rating 175 | . 7 14 18 20 33 84 85 88 102 102 102 109 109 150 150 174 175 7 Average Rating 68 | . 6 12 16 18 21 77 83 84 94 89 96 107 107 118 147 168 159 5 On Entrance 69 | 6 6 7 14 18 20 33 84 83 88 102 72 102 109 108 150 147 173 4 Naked Turns 91 | . . . . . . . . . . . . . . . . . 14 77 Heaviest Build 110 | 13 16 23 25 26 45 80 80 80 80 91 81 82 88 110 110 101 104 . Greatest Support 140 | 20 20 25 25 51 58 109 109 109 109 90 90 110 110 140 140 140 140 3 Greatest Overweight (x) 2 | . 1 . . 2 . . . . 2 1 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 12 | . 8 8 8 8 10 15 15 15 15 15 15 15 15 15 15 15 14 5 Most Carried 15 | . 8 8 8 8 15 15 15 15 15 15 13 11 11 15 15 15 15 5 Average Carried 11 | . 7 7 7 7 9 11 14 14 14 13 10 10 11 13 15 14 14 4 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 6 8 8 7 8 14 15 15 14 15 12 11 11 11 15 15 14 5 5 Class Distribution -------------------- 31% | Gunner 23% | Commander-Mutant 22% | Mutant 8% | Commander-Gunner 7% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Commander-Mutant | -7/Recycling Commander-Mutant | -7/Scraptown Commander-Tank | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -5/Zhirov Gunner | -4/Proximity Caves Gunner | -4/Factory Gunner | -4/Upper Caves Gunner | -4/Upper Caves Gunner | -4/Warlord Commander-Gunner | -3/Proximity Caves Hacker-Gunner | -3/Research Hacker-Gunner | -3/Quarantine Mutant | -2/Research Resources | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Matter Collected 2899 | 200 10 162 431 41 76 392 116 482 92 403 78 44 5 . 130 188 49 . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 4838 | . 106 299 413 104 . 453 49 455 260 943 78 139 90 . 161 920 368 . Parts 209 | . 6 28 27 2 . 18 2 13 9 24 2 5 3 . 6 41 23 . Haulers Intercepted 1 | . . . . . . 1 . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 65 | . . . 5 . . . 7 16 . 21 . 3 2 . 11 . . . Prevented 17 | . . . . . . . . . 9 . . . 1 . 7 . . . Kills | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Combat Hostiles Destroyed 95 | . 3 13 18 2 . 5 . 13 . 16 1 3 1 . 2 14 4 . Guns 50 | . 3 2 2 2 . 5 . 9 . 6 1 2 1 . 2 12 3 . Cannons 11 | . . 4 2 . . . . . . 2 . . . . . 2 1 . AOE 33 | . . 7 14 . . . . 4 . 7 . 1 . . . . . . Classes Destroyed 17 | . 1 2 2 2 . 5 1 . . 1 . . . . . 3 . . Worker 4 | . . . . . . . . . . . . . . . . 1 3 . Builder 1 | . . . . . . . . . . . . . . . . 1 . . Tunneler 1 | . . . . . . 1 . . . . . . . . . . . . Hauler 1 | . . . . . . 1 . . . . . . . . . . . . Recycler 1 | . . 1 . . . . . . . . . . . . . . . . Turret 2 | . . . 2 . . . . . . . . . . . . . . . Watcher 4 | . . . . . . . . . . . . . . . . 2 2 . Swarmer 24 | . . 9 4 . . . . 7 . . . . . . . 4 . . Grunt 27 | . 3 4 2 . . 1 . 2 . 6 . 3 . . 1 4 1 . Brawler 3 | . . . . . . 1 . . . 2 . . . . . . . . Duelist 5 | . . . . . . 1 . 2 . 2 . . . . . . . . Protector 1 | . . . . . . . 1 . . . . . . . . . . . Sentry 9 | . . . . . . 1 . 2 . 2 1 . 1 . . 2 . . Hunter 8 | . . . . 1 . 1 . . . 3 . . . . 1 2 . . Programmer 6 | . . . . 1 . . . . . . . . . . . 2 3 . Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . Subdweller 12 | . . . 12 . . . . . . . . . . . . . . . Best Kill Streak 9 | . 1 3 9 2 . 3 . 5 . 5 1 3 1 . 1 4 6 . Combat Bots Only 6 | . 1 3 6 2 . 2 . 5 . 5 1 3 1 . 1 4 2 . Max Kills in Single Turn 4 | . 1 3 2 1 . 1 1 3 . 4 1 1 1 . 1 2 2 . Gunslinging 2 | . . . . . . . . 2 . . . . . . . . . . Exploded 4 | . . 3 2 . . . . 3 . 4 . 1 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Hostile Shots Fired 680 | . 19 28 66 16 . 15 9 59 . 150 4 10 2 . 8 87 83 124 Missed 255 | . 5 11 34 3 . 5 2 16 . 53 3 1 1 . 4 28 31 58 Damage Taken 9078 | . 168 178 539 194 . 187 63 696 . 2049 23 261 16 . 50 1318 1840 1496 Core 3194 | . 22 32 72 71 . . . 43 . 288 . 60 . . 23 144 967 1472 Absorbed by Shields 756 | . . . . 8 . 133 58 256 . 220 4 36 4 . 15 22 . . Redirected to Shielding 50 | . . 13 37 . . . . . . . . . . . . . . . Ignored by Resistances 16 | . . . . . . . . . . . . . . . 16 . . . Regen/Repaired (Parts) 519 | . . . . . 267 . . . . . . . . 79 . 173 . . Core Remaining (%) 57 | 100 . . . . 21 . . . . 66 . . . . 92 . 6 . Volleys Fired 256 | . 13 36 29 6 . 17 4 29 18 46 4 3 1 1 4 34 11 . Largest 4 | . 2 2 2 2 . 4 4 4 4 4 3 4 4 1 4 4 4 . Hottest 351 | . 90 110 96 140 . 263 132 142 180 255 203 236 291 50 293 351 332 . Shots Fired 657 | . 26 50 55 12 . 68 16 94 21 124 12 12 4 1 16 115 31 . Gun 471 | . 26 10 16 6 . 68 16 88 3 85 12 12 4 . 16 91 18 . Cannon 139 | . . 36 10 6 . . . 1 18 30 . . . 1 . 24 13 . Launcher 47 | . . 4 29 . . . . 5 . 9 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 237 | . . . . . . 59 16 88 3 68 . 3 . . . . . . Thermal 281 | . 26 46 26 12 . 9 . 1 . 33 8 6 3 . 8 84 19 . Explosive 47 | . . 4 29 . . . . 5 . 9 . . . . . . . . Electromagnetic 72 | . . . . . . . . . 18 14 4 3 1 . 8 19 5 . Entropic 20 | . . . . . . . . . . . . . . 1 . 12 7 . Robot Hit Streak 31 | . 5 2 9 10 . 9 6 10 31 7 5 1 5 . 9 9 7 . Robot Miss Streak 7 | . 2 3 3 1 . 3 2 3 . 7 3 5 . . 2 4 4 . Penetration Max 1 | . . . . . . 1 . 1 . 1 . . . . . . . . Secondary Targets 4 | . . . . . . . . 2 . . . . . . . 2 . . Max Gunslinging Chain 2 | . . . . . . . . 2 . . . . . . . 1 . . Shots Hit Robots 363 | . 15 18 35 6 . 42 10 49 21 64 7 3 4 . 8 66 15 . Core Hits 213 | . 7 17 28 4 . 17 3 24 9 54 3 2 2 . 4 30 9 . Critical Kills 4 | . . . . . . 1 . 1 . 1 . . . . . 1 . . Critical Parts Destroyed 6 | . . . . . . 1 2 3 . . . . . . . . . . Critical Strikes 19 | . . . . . . 2 2 4 . 2 . . . . 1 5 3 . Burn 4 | . . . . . . . . . . 1 . . . . . 3 . . Destroy 10 | . . . . . . 2 2 4 . 1 . . . . . 1 . . Corrupt 4 | . . . . . . . . . . . . . . . 1 1 2 . Sunder 1 | . . . . . . . . . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 14925 | . 176 881 2011 261 . 1256 255 2085 214 3096 172 61 105 . 256 2978 1092 26 Guns 7757 | . 176 38 267 82 . 1247 255 1410 79 1038 172 61 105 . 256 2163 408 . Cannons 2374 | . . 274 115 163 . . . . 135 363 . . . . . 688 636 . Explosions 4552 | . . 553 1629 . . . . 675 . 1695 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Ramming 242 | . . 16 . 16 . 9 . . . . . . . . . 127 48 26 Kinetic 3667 | . . . . . . 1036 255 1410 79 862 . 25 . . . . . . Thermal 4637 | . 176 312 382 245 . 211 . . . 528 112 36 76 . 58 2039 462 . Explosive 4475 | . . 553 1629 . . . . 675 . 1618 . . . . . . . . Electromagnetic 1085 | . . . . . . . . . 135 88 60 . 29 . 198 372 203 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Entropic 819 | . . . . . . . . . . . . . . . . 440 379 . Highest Corruption 15 | . . . . 1 . . . . . . . . . . . 3 15 9 Average Corruption 3 | . . . . 1 . . . . . . . . . . . 3 4 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 30 | . . . . 3 . . . . . . . . . . . 12 11 4 Message Errors 8 | . . . . 1 . . . . . . . . . . . 3 4 . Matter Fused 3 | . . . . . . . . . . . . . . . . 1 2 . Heat Flow Errors 5 | . . . . . . . . . . . . . . . . 2 1 2 Energy Discharges 3 | . . . . . . . . . . . . . . . . 3 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 7 | . . . . . . . . . . . . . . . . 2 3 2 Data Loss (major) 2 | . . . . 2 . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 432 | . . 9 39 31 . . . 61 . . . . . . . 129 163 . Projectiles 293 | . . 6 . 31 . . . . . . . . . . . 93 163 . Explosions 103 | . . 3 39 . . . . 61 . . . . . . . . . . Melee 36 | . . . . . . . . . . . . . . . . 36 . . Knockbacks 1 | . . . . . . . . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 313 | . . . 118 . . . . 97 . 87 . . . . . . . 11 Shots 7 | . . . 3 . . . . 3 . 1 . . . . . . . . Rammed 10 | . . . . 1 . 1 . . . . . . . . . . . 8 Targets Rammed 22 | . . 3 . 2 . 1 . . . . . . . . . 6 2 8 Kicked 12 | . . 3 . 1 . . . . . . . . . . . 6 2 . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 558 | . 258 335 6 558 . 190 12 42 . 418 6 86 156 . 192 298 156 178 Average Temperature 99 | . 98 103 4 258 . 36 5 9 . 125 3 42 87 . 89 123 71 97 Received Heat Transfer 1388 | . 111 48 123 . . 75 . 102 . 460 . 55 . . . 137 142 135 Effects 11 | . . 1 . 5 . . . . . 2 . . . . . 3 . . Shutdowns 2 | . . . . 2 . . . . . . . . . . . . . . Energy Bleed 2 | . . 1 . . . . . . . 1 . . . . . . . . Interference 5 | . . . . 1 . . . . . 1 . . . . . 3 . . Damage (minor) 2 | . . . . 2 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 1 . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . Parts Fried 6 | . . . . . . . . . . . . . . . 3 . 3 . Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 . . Robots Melted 1 | . . . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . Parts Melted 12 | . 2 . 2 1 . 1 . . . 1 2 . . . . 2 1 . Heat Transferred 6196 | . 483 555 510 285 . 422 . . . 907 185 74 111 . 74 2183 407 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . . . . . Alert | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Peak Influence 344 | . 110 308 . 38 . 157 . . . . 105 . . . . 237 344 299 Initial 159 | . . 42 . . . . . . . . 43 . . . . . 132 159 Average 90 | . 53 154 . 5 . 40 . . . . 65 . . . . 93 219 198 Maximum Alert Level 1 | . . 1 . . . . . . . . . . . . . 1 1 1 Low Security (%) 84 | . 100 58 . 100 . 100 . . . . 100 . . . . 92 36 58 Level 1 15 | . . 41 . . . . . . . . . . . . . 7 63 41 Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . 1 1 . . . 1 . 1 . 1 1 . . . . 3 2 2 Investigation 3 | . . 1 . . . . . . . . . . . . . 1 1 . Extermination 5 | . . . . . . 1 . . . . 1 . . . . 2 1 . Reinforcement 3 | . 1 . . . . . . . . . . . . . . . . 2 Assault 2 | . . . . . . . . 1 . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Distress Signals 9 | . . 2 . . . . . . . . 1 . . 1 . 2 1 2 Communications Jammed 19 | . . . . . . . . . . . . . . . . . 19 . Distress Signals 19 | . . . . . . . . . . . . . . . . . 19 . Times Spotted 187 | . 8 15 22 2 . 12 2 19 . 21 2 3 1 1 3 24 23 29 Peak Tracking Total 27 | . 3 3 5 2 . 4 1 5 . 11 1 3 1 1 1 4 12 27 Tactical Retreats 11 | . 1 1 1 . . . . 2 . 2 . . . . . 2 . 2 Traps | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Traps Triggered 6 | . 1 . . . . 1 . . . . . . . . . 2 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 4 | . . 3 . . . . . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 8 | . . 3 1 . . . . . . . . 4 . . . . . . Triggered 14 | . . 3 . . . . . . . 1 . 1 . 8 1 . . . Most Traps Carried 1 | . . . 1 . 1 1 1 1 1 1 1 1 . . . . . . Machines | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Machines Disabled 11 | . . 1 4 . . . . 2 . . . . . 1 . 1 2 . Max in Single Turn 2 | . . 1 2 . . . . 1 . . . . . 1 . 1 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Machines Accessed 26 | . . 1 . 3 2 1 1 1 4 . . . . 4 . 2 5 2 Terminals 10 | . . . . 3 . 1 . . . . . . . . . . 5 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . 1 . 1 Total Hacks 68 | . . 1 . 8 5 2 1 1 17 . . . . 9 . 3 18 3 Successful 43 | . . 1 . 1 5 . 1 1 17 . . . . 9 . 3 5 . Failed 25 | . . . . 7 . 2 . . . . . . . . . . 13 3 Catastrophic 7 | . . . . 2 . . . . . . . . . . . . 4 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 17 | . . . . 2 . 2 . . . . . . . . . . 12 1 Terminals 29 | . . . . 8 . 2 . . . . . . . . . . 18 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . 1 . 2 Terminal Hacks 38 | . . 1 . 1 5 . 1 1 17 . . . . 9 . . 3 . Record 12 | . . . . . 4 . . 1 5 . . . . 1 . . 1 . Part Schematic 5 | . . . . 1 . . . . 4 . . . . . . . . . Robot Analysis 4 | . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 10 | . . . . . . . . . 4 . . . . 6 . . . . Open Door 5 | . . 1 . . . . 1 . . . . . . 2 . . 1 . Locate Traps 1 | . . . . . . . . . . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 2 | . . . . . . . . . . . . . . . . . 2 . Terminals 2 | . . . . . . . . . . . . . . . . . 2 . Botnet 2 | . . . . . . . . . . . . . . . . . 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 9 | . . . . 3 . 1 . . . . . . . . . . 3 2 Full Trace Events 2 | . . . . 2 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . 1 . . . . 4 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . 1 . . Time 99 | . . . . . . . . . . . . . . . . 99 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . 5 . . . 1 . 2 . . . 5 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Total Allies 15 | . . . . 5 . 2 . 1 . 2 . . . 5 . . . . Largest Group 6 | . . . . 5 5 6 2 1 . 2 1 . . 5 5 5 . . Highest-Rated Group 246 | . . . . 119 119 164 70 49 . 96 47 . . 246 246 246 . . Highest-Rated Ally 56 | . . . . 40 40 40 39 49 . 49 47 . . 56 56 56 . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 115 | . . . . . . 52 7 13 . 13 . . . 9 3 18 . . Total Damage 3023 | . . . . . . 1669 145 228 . 150 . . . 283 144 404 . . Kills 20 | . . . . . . 8 2 1 . 1 . . . 2 1 5 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Robot Analysis Total 4 | . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . 3 . 2 . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Turns Passed 13274 | . 243 817 1168 749 2778 866 845 764 321 981 254 242 232 913 476 1078 346 201 Spaces Moved 9003 | 1 133 580 877 454 1714 474 517 413 188 638 191 180 182 643 383 770 294 371 Core 397 | . . . . . . . . . . . . . . . . . 26 371 Treads 3399 | . . . . 187 1714 474 517 413 91 3 . . . . . . . . Legs 5207 | 1 133 580 877 267 . . . . 97 635 191 180 182 643 383 770 268 . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 120 160 160 160 160 120 120 120 120 125 108 108 108 50 50 Average Speed 131 | 120 120 120 120 150 160 160 160 160 140 120 120 122 125 122 108 108 100 50 Slowest Speed 260 | 120 190 120 120 260 160 160 160 160 260 190 120 125 125 125 108 108 108 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 52 | 2 29 97 59 82 92 16 66 67 63 78 7 44 47 95 64 24 42 17 Regions Visited 18 Branch Regions 13 Pre-discovered Areas 4 | . . . . . 1 . . . 3 . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . . . . . . . . 1 . . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 18 | . . 2 3 . 5 . 1 . . 5 . 1 . . 1 . . . Spaces Dug 5 | . . 1 . . . . . 3 . . . . . . . 1 . . Terrain Destroyed 559 | . . 44 223 1 . 3 7 97 . 140 1 4 . . 4 26 9 . Melee . | . . . . . . . . . . . . . . . . . . . Projectile 121 | . . 5 . 1 . 3 7 31 . 30 1 4 . . 4 26 9 . AOE 437 | . . 39 223 . . . . 66 . 109 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Total 10002 | . 189 652 934 506 1756 540 524 451 225 753 205 192 183 770 434 971 331 386 Wait 274 | . 30 10 3 9 1 6 . . . 5 . . . 37 44 116 9 4 Move 8985 | . 132 579 876 453 1713 473 516 412 187 637 190 179 181 642 382 769 293 371 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 79 | . 5 5 7 3 16 11 1 1 3 2 2 1 . 7 1 10 3 1 Fast Attach 62 | . 5 2 3 2 3 7 . 2 6 10 3 . 1 8 . 8 1 1 Attach 30 | . . . 3 . 1 9 . 1 1 5 3 . . . . 5 2 . Detach 19 | . . . 1 . 3 5 . . 1 2 . . . 3 . 2 2 . Swap 44 | . . 5 3 2 3 3 2 4 2 2 2 4 . 2 2 5 3 . Drop 95 | . 4 9 8 4 15 8 1 1 7 2 1 1 . 12 1 16 4 1 Fire 256 | . 13 36 29 6 . 17 4 29 18 46 4 3 1 1 4 34 11 . Melee . | . . . . . . . . . . . . . . . . . . . Ram 9 | . . . . . . . . . . . . . . . . . 1 8 Kick 12 | . . 3 . 1 . . . . . . . . . . . 6 2 . Crush 2 | . . . . 1 . 1 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 127 | . . . . 25 1 . . 1 . 42 . . . 58 . . . . Trap 8 | . . 3 1 . . . . . . . . 4 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 10) 244 | -10/Materials | Entered Mines 294 | -10/Mines | Discovered new exit (range 7) 301 | -10/Mines | Build established: Mutant 327 | -10/Mines | Met a Derelict shopkeep closing up shop 494 | -10/Mines | Learned Materials garrison access intel 709 | -10/Mines | Found a hidden stash of uninstalled traps 774 | -10/Mines | Discovered new exit (range 10) 868 | -10/Mines | Excavation squad dispatched 868 | -10/Mines | A large section of the Mines collapsed 1055 | -10/Mines | Discovered new exit (range 7) 1061 | -10/Mines | Entered Subcaves 1089 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1091 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1146 | -10/Subcaves | Discovered new exit (range 12) 1209 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1220 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1347 | -10/Subcaves | Discovered new exit (range 5) 1360 | -10/Subcaves | Ambushed by Subdweller buried in earth 1387 | -10/Subcaves | Lost 3 parts (1n1u1w) 1526 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1935 | -10/Subcaves | Discovered new exit (range 12) 1953 | -10/Subcaves | Core integrity fell below 50% 2126 | -10/Subcaves | Disturbed a concealed Subdweller 2229 | -10/Subcaves | Entered Recycling 2891 | -7/Recycling | Build established: Commander-Mutant 2940 | -7/Recycling | Scanned before Scraplab entrance 2962 | -7/Recycling | Entered Scraplab 2975 | -7/Recycling | Discovered new exit (range 2) 2978 | -7/Recycling | Entered Scraptown 2978 | -7/Scraptown | Accompanied by 5 allies 2978 | -7/Scraptown | System corruption cleaned by C-Scrubber 3303 | -7/Scraptown | Discovered new exit (range 13) 3332 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 3335 | -7/Scraptown | Learned location of Quarantine (-3) 3337 | -7/Scraptown | Learned location of 1 exit from Lower Caves 3338 | -7/Scraptown | Learned Factory garrison access intel 3401 | -7/Scraptown | Visited CR-KLE's Repair Center 3436 | -7/Scraptown | Visited Awakened 3455 | -7/Scraptown | Visited TADAMA 3500 | -7/Scraptown | Visited Assassins FH 3554 | -7/Scraptown | Visited Symbiants 3569 | -7/Scraptown | Visited Shadow of the Wyrm 3796 | -7/Scraptown | Visited Fellowship of the Rings 3826 | -7/Scraptown | Visited UFD Registry 3826 | -7/Scraptown | Registered with UFD as "Matterthruster" 3858 | -7/Scraptown | Visited Scrapoid Research Area 3896 | -7/Scraptown | Visited Junk Repository 3938 | -7/Scraptown | Visited Supply Room 3960 | -7/Scraptown | Visited Supply Room 3984 | -7/Scraptown | Visited Scrap Suit Storage 4088 | -7/Scraptown | Visited Research Penetration Think Tank 4138 | -7/Scraptown | Visited Abandonware Association 4160 | -7/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 4203 | -7/Scraptown | Visited Science Guys 4286 | -7/Scraptown | Visited LU-1G1's Boring Crew 4350 | -7/Scraptown | Visited DA-N13 Charitable Foundation 4365 | -7/Scraptown | Found DCF Scrap (30 items) 5508 | -7/Scraptown | CR-KLE repaired 6 parts 5748 | -7/Scraptown | Discovered new exit (range 3) 5756 | -7/Scraptown | Entered Factory 5756 | -5/Factory | Accompanied by 5 allies 5756 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x5, Weapon x2 5757 | -5/Factory | Loaded intel: 4 garrison access locations 6285 | -5/Factory | Build established: Commander-Tank 6385 | -5/Factory | Allied Derelicts emerged from ambush trap array 6510 | -5/Factory | Lost 4 allies 6573 | -5/Factory | Discovered new exit (range 20) 6622 | -5/Factory | Entered Upper Caves 6622 | -5/Upper Caves | Accompanied by 2 allies 6754 | -5/Upper Caves | Build established: Gunner 6774 | -5/Upper Caves | Identified exit to Upper Caves 7151 | -5/Upper Caves | Learned Factory emergency access door positions 7239 | -5/Upper Caves | Spotted B-75 Beast 7467 | -5/Upper Caves | Entered another Upper Caves area 7467 | -5/Upper Caves | Accompanied by 1 ally 7622 | -5/Upper Caves | Found Alien Artifact 7755 | -5/Upper Caves | Discovered new exit (range 20) 7888 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8031 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8172 | -5/Upper Caves | Discovered new exit (range 6) 8231 | -5/Upper Caves | Entered Zhirov 8231 | -5/Zhirov | Discovered new exit (range 3) 8260 | -5/Zhirov | Met Zhirov 8289 | -5/Zhirov | Learned location of Testing (-2) 8289 | -5/Zhirov | Learned location of Command (-1) 8303 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8328 | -5/Zhirov | Found Alien Artifact 8328 | -5/Zhirov | Identified Integrated Dissipator 8328 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8350 | -5/Zhirov | Found Alien Artifact 8552 | -5/Zhirov | Entered Proximity Caves 8560 | -4/Proximity Caves | Spotted B-86 Titan 8580 | -4/Proximity Caves | Destroyed B-86 Titan 8683 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8735 | -4/Proximity Caves | Learned location of 1 exit from Research 8836 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 8900 | -4/Proximity Caves | Lost 3 parts (1p2w) 9330 | -4/Proximity Caves | Lost 5 parts (1p1u3w) 9422 | -4/Proximity Caves | Lost 4 parts (1p1u2w) 9501 | -4/Proximity Caves | Discovered new exit (range 5) 9533 | -4/Proximity Caves | Entered Factory 9533 | -4/Factory | Accompanied by 1 ally 9533 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9768 | -4/Factory | Discovered new exit (range 5) 9787 | -4/Factory | Entered Upper Caves 10022 | -4/Upper Caves | Discovered new exit (range 5) 10029 | -4/Upper Caves | Entered another Upper Caves area 10046 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10248 | -4/Upper Caves | Discovered new exit (range 11) 10261 | -4/Upper Caves | Entered Warlord 10606 | -4/Warlord | Warlord's base attacked by MAIN.C 10621 | -4/Warlord | Found Prototype Energy Cannon 10621 | -4/Warlord | Identified Vortex Cannon 10624 | -4/Warlord | Found Vortex Cannon 10956 | -4/Warlord | Warlord forces counterattacked 11003 | -4/Warlord | Rebuked by Warlord 11019 | -4/Warlord | Found Prototype Reactor 11019 | -4/Warlord | Identified Vortex Chain Reactor 11025 | -4/Warlord | Found Prototype Device 11025 | -4/Warlord | Identified Exp. Cloaking Device 11038 | -4/Warlord | Found Exp. Target Analyzer 11040 | -4/Warlord | Found Prototype Device 11040 | -4/Warlord | Identified Exp. Focal Shield 11045 | -4/Warlord | Found Prototype Hackware 11108 | -4/Warlord | Opened side exit 11127 | -4/Warlord | Discovered new exit (range 11) 11147 | -4/Warlord | Build established: Commander-Gunner 11162 | -4/Warlord | Lost 5 allies 11174 | -4/Warlord | Entered Proximity Caves 11174 | -3/Proximity Caves | Accompanied by 5 allies 11586 | -3/Proximity Caves | Discovered new exit (range 9) 11650 | -3/Proximity Caves | Entered Research 11650 | -3/Research | Accompanied by 5 allies 11650 | -3/Research | Evolved 2 slots: Utility x2 11651 | -3/Research | Identified exit to Quarantine 11987 | -3/Research | Identified Ghost Barrier 12002 | -3/Research | Lost 3 allies 12289 | -3/Research | Build established: Hacker-Gunner 12331 | -3/Research | Repaired Adv. Myomer Leg 12362 | -3/Research | Spotted B-86 Titan 12607 | -3/Research | Spotted B-86 Titan 12724 | -3/Research | Spotted B-90 Cyclops 12728 | -3/Research | Entered Quarantine 12932 | -3/Quarantine | Spotted Alpha 7 12961 | -3/Quarantine | Met incapacitated Sigix Warrior 12961 | -3/Quarantine | Lockdown squad dispatched 12972 | -3/Quarantine | Found Sigix Containment Pod 13021 | -3/Quarantine | Spotted Lightning 13022 | -3/Quarantine | Spotted Lightning 13024 | -3/Quarantine | Spotted Lightning 13024 | -3/Quarantine | Identified Dimensional Node Initializer 13024 | -3/Quarantine | Initialized slip node 13025 | -3/Quarantine | System corruption reached 10% 13026 | -3/Quarantine | Identified Transdimensional Reconstructor 13026 | -3/Quarantine | Warped through subspace to slip node 13060 | -3/Quarantine | Released all parts (10) 13062 | -3/Quarantine | Core integrity fell below 50% 13066 | -3/Quarantine | Discovered new exit (range 15) 13070 | -3/Quarantine | Core integrity fell below 20% 13072 | -3/Quarantine | Lost 9 parts (1p3n3u2w) 13074 | -3/Quarantine | Entered Research 13074 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13216 | -2/Research | Spotted B-90 Cyclops 13229 | -2/Research | Core integrity fell below 50% 13257 | -2/Research | Core integrity fell below 20% 13275 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 13234_ Slug penetrates Wall. 13234_ K-01 Serf collects debris. 13235_ Slug penetrates Wall. 13236_ W-44 Eye sends out distress signal. 13237_ Slug penetrates Wall. 13238_ System corrupted: Heat flow error (+184). 13238_ Slammed into K-01 Serf. 13239_ Slug penetrates Wall. 13239_ K-01 Serf collects debris. 13240_ Slug penetrates Wall. 13245_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R003. 13252_ U-05 Engineer works on Subatomic Condenser. 13252_ U-05 Engineer works on Dark Matter Chamber. 13253_ System corrupted: Component data lost. 13257_ Critical hit (Burn: +37). 13257_ U-05 Engineer works on Dark Matter Chamber. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#####+#############+###??????????? | | ????????????????? ?????????? | | ??????????????????? g ?????????? | | ?##?????????????????? g gg ????????? | | T ####????????????????? ????????????? | | #??????###########?#@ #???????????????????? | | #??????# # #???????????????????? | | ####???# # #???????????????????? | | #???# ; +???????????????????? | | ##??# # #???????????????????? | | ??+ !! # #???????????????????? | | #???# !! !?# #???????????????????? | | #???# !! ?# #???????????????????? | | ###?############# #???????????????????? | | """## # #???????????????????? | | """## *# #???????????????????? | | """## # #???????????????????? | | F"#? # #???????????????????? | | """#??? # #???????????????????? | | "" #????? # #???????????????????? | | ##????????? #sss #???????????????????? | | ############# ### #???????????????????? | | #???????????????????? | | #???????????????????? | | #???????????????????? | | #???????????????????? | | ########### ######+########???????????????????? | | ??????????# #?????????????????????????????????? | | ??????????# #?????????????????????????????????? | | ????????? / #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Coolant Potential 120 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 4 Armor Coverage 225 Resistance: KI 30 Propulsion Shielding 90 Weapon Cycling 25 Evasion (%) 57 Targeting Accuracy 8 Target Analysis 10 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 30 Particle Charging 30 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Energy Filter | -7/Recycling | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer Transdimensional Reconstructor Achievements -------------- Gunslinger Challenges ------------ None Game ------ Seed CompactSalvageWell Manual? 0 Play Time 01:54:16 Cumulative 226.2 hours Start 2025.04.09 @ 18:19:12 End 2025.04.09 @ 20:11:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 164 Rogue 164 Adventurer 0 Explorer 0 Win Type - Total 16 Types 14/0/0/2/0/0/0/0/0 Lore% 82 Gallery% 72 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f61a8ba8-ddc5-4cf0-9777-6f87c423c9bf