Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.06.30 @ 19:00:36 Player: biogoob Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (105) 525 Value Destroyed (3312) 3312 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (476) 476 TOTAL SCORE: 8573 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 66 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -292 Cogmind --------- Core Integrity 0/850 Matter 15/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Improved System Restoration Module Improved Assault Rifle Hypervelocity Gauss Rifle Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Medium Treads Aluminum Leg Carbon-fiber Leg VTOL Module > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Improved Targeting Computer Weapon Cycler Improved Utility Shielding Improved Medium Armor Plating > --- WEAPON ----------- Improved Heavy Laser Gauss Rifle > --- INVENTORY -------- Cooled Ion Engine Light Nuclear Core Fission Core Advanced Heat Sink Medium Storage Unit Advanced Sensor Array Advanced Sensor Array Medium Reflective Plating Focal Shield Particle Gun Field Laser Improved Assault Rifle Flak Gun Improved Grenade Launcher Hammer [Rating: 51] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fusion Compressor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Utility Shielding Weapon Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Gar Mat Fac Low Low Fac Low Low Slots Evolved 8 | . . 2 2 . . 2 . . 2 . . Power . | . . . . . . . . . . . . Propulsion 3 | . . 1 1 . . . . . 1 . . Utility 5 | . . 1 1 . . 2 . . 1 . . Weapon . | . . . . . . . . . . . . Parts Attached 111 | . 13 23 19 4 9 10 2 3 9 19 . Power 17 | . 2 4 2 2 1 1 . . 3 2 . Engine 12 | . 2 4 2 2 1 1 . . . . . Core 5 | . . . . . . . . . 3 2 . Reactor . | . . . . . . . . . . . . Propulsion 26 | . 1 8 5 1 3 1 1 3 . 3 . Treads 12 | . . 1 4 1 3 1 . . . 2 . Leg 12 | . 1 6 1 . . . 1 3 . . . Wheel 1 | . . 1 . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 . Utility 41 | . 6 4 9 . 3 5 1 . 5 8 . Device 19 | . 3 1 4 . 2 1 1 . 3 4 . Storage 3 | . 1 . 1 . . . . . . 1 . Processor 5 | . . . 2 . . 2 . . . 1 . Hackware . | . . . . . . . . . . . . Protection 14 | . 2 3 2 . 1 2 . . 2 2 . Artifact . | . . . . . . . . . . . . Weapon 27 | . 4 7 3 1 2 3 . . 1 6 . Energy Gun 7 | . . 2 2 . 1 . . . 1 1 . Energy Cannon 1 | . . . . . . . . . . 1 . Ballistic Gun 16 | . 3 5 1 1 1 2 . . . 3 . Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . 1 . Special Weapon 2 | . 1 . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 1 . . . . . 1 . . Corrupted Parts 2 | . . . . . . . . 2 . . . System Corruption 20 | . . . . . . . . 20 . . . Parts Lost 37 | . 1 5 2 3 1 3 . 4 . 12 6 Power 6 | . . 1 1 1 . . . 1 . 1 1 Propulsion 14 | . . 1 . 1 1 2 . 2 . 6 1 Utility 8 | . 1 1 1 . . 1 . . . 2 2 Weapon 9 | . . 2 . 1 . . . 1 . 3 2 Highest Loss Streak 9 | . 1 3 2 3 1 2 . 4 . 9 6 To Critical Strikes 1 | . . . . . . . . . . 1 . Average Slot Usage (%) 92 | . 99 96 99 99 100 93 94 85 90 72 62 Engine 7 | . 14 10 9 9 9 7 7 3 . . . Core 1 | . . . . . . . . . 5 4 5 Treads 15 | . . . 25 36 36 25 23 13 6 4 5 Leg 11 | . 28 25 10 . . . 2 10 20 9 . Device 8 | . 7 11 5 . 2 4 13 15 13 7 18 Storage 8 | . 14 11 8 9 9 7 7 7 6 5 5 Processor 12 | . . . 12 18 18 29 24 23 20 14 5 Protection 5 | . 5 9 8 9 6 2 . . 3 8 5 Energy Gun 6 | . 3 9 16 7 4 2 . . 5 4 5 Ballistic Gun 10 | . 24 12 1 10 13 12 15 10 6 4 . Naked Turns 49 | . . . . . . . . . . 32 17 Heaviest Build 54 | 10 34 39 40 35 35 37 36 36 54 53 53 Greatest Support 88 | 20 20 33 88 88 88 86 64 64 35 35 20 Greatest Overweight (x) 4 | . 1 3 1 . . . . 1 1 2 4 Average Overweight (x) . | . . 1 . . . . . . . . 1 Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 15 10 Average Capacity 14 | . 13 15 14 15 15 15 15 15 15 12 9 Most Carried 15 | . 15 15 15 15 15 15 15 15 15 15 4 Average Carried 13 | . 12 14 14 14 14 13 14 15 14 11 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 10 5 Final Carried 15 | 6 15 15 15 12 15 15 15 15 15 3 4 Class Distribution -------------------- 61% | Mutant 17% | Scavenger-Mutant 16% | Skirmisher 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Jun Mat Mat Mat Gar Mat Fac Low Low Fac Low Low Matter Collected 2447 | 200 229 399 240 83 432 162 85 131 353 133 . Remotely . | . . . . . . . . . . . . Salvage Created 4165 | . 336 795 879 282 579 168 49 210 471 339 57 Parts 219 | . 32 39 47 8 34 7 4 7 19 17 5 Haulers Intercepted 2 | . . 1 1 . . . . . . . . Recyclers Shooed 5 | . . . 1 . 1 . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . 1 9 . 18 3 Prevented 6 | . . . . . . . . 4 . . 2 Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Gar Mat Fac Low Low Fac Low Low Combat Hostiles Destroyed 85 | . 14 13 18 5 12 4 1 5 3 9 1 Guns 83 | . 14 13 18 5 12 4 1 5 3 8 . Cannons 1 | . . . . . . . . . . . 1 AOE 1 | . . . . . . . . . . 1 . Classes Destroyed 14 | . 3 5 . 2 1 2 . . 1 . . Worker 1 | . . . . . . . . . 1 . . Builder 2 | . . 1 1 . . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . Hauler 2 | . . 1 1 . . . . . . . . Recycler 9 | . . 2 3 . 1 . . . 3 . . Watcher 4 | . 2 . . . 2 . . . . . . Swarmer 32 | . 9 2 7 . 6 . . 1 2 5 . Grunt 26 | . 5 6 6 1 1 . . 4 . 2 1 Brawler 1 | . . . . . . . . . . 1 . Duelist 3 | . . 1 1 . 1 . . . . . . Sentry 15 | . . 4 4 2 4 . . . . 1 . Specialist 2 | . . . . 2 . . . . . . . Hunter 3 | . . . . . . 2 1 . . . . Programmer 3 | . . . . . . 2 . . 1 . . Savage 1 | . . . . 1 . . . . . . . Best Kill Streak 7 | . 4 4 7 2 4 1 1 4 3 4 1 Combat Bots Only 4 | . 4 3 4 2 2 1 1 4 2 4 1 Max Kills in Single Turn 2 | . 2 2 2 1 2 1 1 1 2 1 1 Gunslinging 1 | . 1 . 1 . . . . . . . . Exploded 1 | . . . . . . . . . . 1 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Jun Mat Mat Mat Gar Mat Fac Low Low Fac Low Low Damage Taken 7537 | . 352 1001 965 629 677 623 176 458 90 1593 973 Core 1732 | . 90 179 188 116 72 149 5 74 . 471 388 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 137 | . . 52 9 9 39 . . . . 28 . Regen/Repaired (Parts) 144 | . . . 144 . . . . . . . . Core Remaining (%) 63 | 100 64 55 . . 31 . . 67 . . . Volleys Fired 284 | . 31 47 55 24 53 17 2 13 18 20 4 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 2 Hottest 156 | . 100 121 121 79 65 100 51 51 93 101 156 Shots Fired 556 | . 60 93 110 48 106 30 4 24 36 37 8 Gun 546 | . 58 93 110 48 106 26 4 24 36 36 5 Cannon 3 | . . . . . . . . . . . 3 Launcher 1 | . . . . . . . . . . 1 . Special 6 | . 2 . . . . 4 . . . . . Kinetic 327 | . 48 64 18 24 88 23 4 24 18 16 . Thermal 204 | . 12 29 92 24 . 4 . . 18 20 5 Explosive 1 | . . . . . . . . . . 1 . Electromagnetic 24 | . . . . . 18 3 . . . . 3 Robot Hit Streak 20 | . 7 11 9 11 20 11 5 11 9 12 18 Robot Miss Streak 4 | . 3 2 4 2 3 4 1 3 4 3 . Penetration Max . | . . . . . . . . . . . . Secondary Targets 16 | . 6 1 2 1 2 . . 2 1 1 . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . 1 1 1 . Shots Hit Robots 393 | . 34 70 72 35 76 21 4 22 21 32 6 Core Hits 236 | . 21 27 40 11 24 19 5 28 36 22 3 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . Critical Strikes 12 | . . 2 4 4 . . . . . 2 . Burn 11 | . . 1 4 4 . . . . . 2 . Destroy 1 | . . 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7297 | . 443 1056 1183 763 1330 365 44 424 641 877 171 Guns 6804 | . 443 1056 1182 571 1273 365 44 424 641 698 107 Cannons 64 | . . . . . . . . . . . 64 Explosions 428 | . . . . 192 57 . . . . 179 . Melee . | . . . . . . . . . . . . Ramming 1 | . . . 1 . . . . . . . . Kinetic 4103 | . 370 715 165 241 1108 337 44 424 383 316 . Thermal 2565 | . 73 341 1017 330 57 . . . 258 382 107 Explosive 371 | . . . . 192 . . . . . 179 . Electromagnetic 257 | . . . . . 165 28 . . . . 64 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 25 | . . . . . . 5 5 25 . 6 10 Average Corruption 5 | . . . . . . 1 5 11 . 5 6 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 46 | . . . . . . 1 18 4 . 6 17 Message Errors 8 | . . . . . . . 4 . . 1 3 Matter Fused 15 | . . . . . . . 5 4 . 2 4 Heat Flow Errors 5 | . . . . . . . 2 . . 1 2 Energy Discharges 8 | . . . . . . 1 3 . . . 4 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . . 3 . . 2 1 Misfires 2 | . . . . . . . . . . . 2 Alerts 1 | . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 77 | . . . . 77 . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions 77 | . . . . 77 . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 198 | . . . . 154 . . . . . 44 . Shots 2 | . . . . 1 . . . . . 1 . Rammed 1 | . . . 1 . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 431 | . 40 261 431 78 28 . 236 47 147 258 276 Average Temperature 82 | . 16 75 138 30 11 . 107 25 57 87 88 Received Heat Transfer 1891 | . 60 309 441 135 153 24 39 189 . 415 126 Effects 8 | . . 3 4 . . . 1 . . . . Shutdowns 2 | . . . 2 . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . Interference 5 | . . 3 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 6 | . . 1 2 3 . . . . . . . Heat Transferred 5781 | . 150 851 2510 999 50 . . . 370 703 148 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Gar Mat Fac Low Low Fac Low Low Peak Influence 407 | . 219 407 387 295 407 209 . . 179 . . Initial 133 | . . 26 60 . 133 116 . . 44 . . Average 139 | . 93 204 111 157 267 87 . . 67 . . Maximum Alert Level 2 | . 1 2 1 1 2 1 . . . . . Low Security (%) 69 | . 86 35 72 70 28 99 . . 100 . . Level 1 27 | . 13 62 27 29 57 . . . . . . Level 2 2 | . . 2 . . 13 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 9 | . 2 1 1 . . 4 . . 1 . . Investigation 2 | . 1 . . . . 1 . . . . . Extermination 3 | . . . . . . 2 . . 1 . . Reinforcement 4 | . 1 1 1 . . 1 . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Mat Mat Gar Mat Fac Low Low Fac Low Low Distress Signals 5 | . 2 . 2 . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 141 | . 23 21 22 8 23 5 4 8 6 14 7 Peak Tracking Total 8 | . 5 6 7 2 6 1 3 6 5 8 5 Tactical Retreats 13 | . . 5 1 1 1 . . . 1 3 1 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Gar Mat Fac Low Low Fac Low Low Traps Triggered 3 | . . . . . . 3 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Jun Mat Mat Mat Gar Mat Fac Low Low Fac Low Low Machines Disabled 4 | . . 1 . 2 1 . . . . . . Max in Single Turn 2 | . . 1 . 2 1 . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Phase Generator 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Mat Mat Gar Mat Fac Low Low Fac Low Low Machines Accessed 32 | . 9 2 10 4 2 3 1 . . . 1 Terminals 23 | . 7 1 8 4 1 2 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . Recycling Units 4 | . 2 1 . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . . . . . Total Hacks 89 | . 33 4 28 10 3 9 1 . . . 1 Successful 41 | . 18 1 12 1 1 6 1 . . . 1 Failed 47 | . 14 3 16 9 2 3 . . . . . Catastrophic 9 | . . 1 5 2 1 . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 29 | . 10 . 16 . . 3 . . . . . Terminals 77 | . 30 3 24 10 2 8 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . . Recycling Units 5 | . 3 1 . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . 2 . 1 . . . . . . Terminal Hacks 27 | . 12 . 8 1 . 4 1 . . . 1 Robot Analysis 3 | . 2 . . . . 1 . . . . . Open Door 3 | . . . . 1 . . 1 . . . 1 Emergency Access Points 2 | . . . . . . 2 . . . . . Alert Level 4 | . 2 . 2 . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . Locate Traps 3 | . 1 . 1 . . 1 . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . Assault Status 1 | . 1 . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . Zone Layout 5 | . 4 . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . Repair 1 | . . . 1 . . . . . . . . Recycling Unit Hacks 5 | . 3 1 . . . 1 . . . . . Report Inventory 4 | . 2 1 . . . 1 . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks 5 | . 3 . 1 . . 1 . . . . . Terminals 5 | . 3 . 1 . . 1 . . . . . Track 1 | . 1 . . . . . . . . . . Botnet 4 | . 2 . 1 . . 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 26 | . 7 2 10 4 1 2 . . . . . Full Trace Events 2 | . 1 . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . Time 26 | . . . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Jun Mat Mat Mat Gar Mat Fac Low Low Fac Low Low Used RIF Installer 1 | . . . . 1 . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Jun Mat Mat Mat Gar Mat Fac Low Low Fac Low Low Total Allies 2 | . . . . 2 . . . . . . . Largest Group 2 | . . . . 2 . . . . . . . Highest-Rated Group 59 | . . . . 59 . . . . . . . Highest-Rated Ally 39 | . . . . 39 . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 11 | . . . . 11 . . . . . . . Total Damage 209 | . . . . 209 . . . . . . . Kills 2 | . . . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Gar Mat Fac Low Low Fac Low Low Robot Analysis Total 3 | . 2 . . . . 1 . . . . . Derelict Logs Recovered 5 | . . . . . . . 1 . . 2 2 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Jun Mat Mat Mat Gar Mat Fac Low Low Fac Low Low Turns Passed 8581 | . 1441 878 1247 537 861 843 803 114 449 648 760 Spaces Moved 4174 | 1 726 368 492 315 421 464 494 51 204 374 264 Core 221 | . . . . . . . . . . 184 37 Treads 2333 | . . 5 303 315 421 464 494 14 . 90 227 Legs 1562 | 1 726 305 189 . . . . 37 204 100 . Wheels 58 | . . 58 . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 120 120 115 120 145 145 151 153 120 120 50 50 Average Speed 165 | 120 174 186 135 145 146 152 153 141 183 146 284 Slowest Speed 330 | 120 190 330 225 145 151 157 153 190 190 330 330 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 36 | 2 95 28 34 40 40 13 69 6 5 56 51 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . . 1 . Known Exits Taken 7 | . . . 1 . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched 4 | . . . . . . . 2 . . 2 . Spaces Dug 1 | . 1 . . . . . . . . . . Terrain Destroyed 64 | . 2 . . 51 4 . . . . 7 . Melee . | . . . . . . . . . . . . Projectile 2 | . 2 . . . . . . . . . . AOE 62 | . . . . 51 4 . . . . 7 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Mat Mat Gar Mat Fac Low Low Fac Low Low Total 5329 | . 837 469 965 353 569 560 542 73 250 442 269 Wait 653 | . 51 13 364 5 79 66 32 6 16 21 . Move 4162 | . 725 367 491 313 420 463 493 50 203 373 264 Hop . | . . . . . . . . . . . . Pick Up 54 | . 10 5 19 3 4 2 6 . 1 4 . Fast Attach 35 | . 2 5 9 . . 2 2 3 3 9 . Attach 22 | . . 5 3 3 1 3 . . 1 6 . Detach 5 | . . 1 . . . 1 1 . . 1 1 Swap 54 | . 11 13 7 1 8 5 . . 5 4 . Drop 59 | . 7 13 16 4 4 1 6 1 3 4 . Fire 284 | . 31 47 55 24 53 17 2 13 18 20 4 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials -8/Garrison -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 61 | -10/Materials | Central database locked down 115 | -10/Materials | Discovered new exit (range 4) 304 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 14) 458 | -10/Materials | Discovered new exit (range 14) 747 | -10/Materials | Discovered new exit (range 15) 1442 | -10/Materials | Entered another Materials area 1442 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1708 | -9/Materials | Lost 3 parts (1p2w) 2014 | -9/Materials | Build established: Scavenger-Mutant 2103 | -9/Materials | Discovered new exit (range 4) 2320 | -9/Materials | Entered another Materials area 2320 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2986 | -8/Materials | Build established: Mutant 3521 | -8/Materials | Repaired Lrg. Storage Unit 3565 | -8/Materials | Identified exit to Garrison 3567 | -8/Materials | Entered Garrison 3624 | -8/Garrison | Triggered checkpoint 3744 | -8/Garrison | Triggered checkpoint 3826 | -8/Garrison | Triggered checkpoint 3891 | -8/Garrison | Discovered new exit (range 8) 3903 | -8/Garrison | Installed Relay Interface Framework 3917 | -8/Garrison | Identified exit to Materials 3935 | -8/Garrison | Rescued a captive Derelict 3935 | -8/Garrison | Rescued a captive Derelict 4002 | -8/Garrison | Phase Generator disabled 4003 | -8/Garrison | Core integrity fell below 50% 4033 | -8/Garrison | Lost 3 parts (1p1n1w) 4104 | -8/Garrison | Entered Materials 4932 | -8/Materials | Discovered new exit (range 13) 4963 | -8/Materials | Identified exit to Factory 4965 | -8/Materials | Entered Factory 4965 | -7/Factory | Evolved 2 slots: Utility x2 5760 | -7/Factory | Build established: Skirmisher 5796 | -7/Factory | Discovered new exit (range 8) 5804 | -7/Factory | Identified exit to Lower Caves 5808 | -7/Factory | Entered Lower Caves 6098 | -7/Lower Caves | Learned Factory terminal intel 6595 | -7/Lower Caves | Discovered new exit (range 12) 6608 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6610 | -7/Lower Caves | Identified exit to Lower Caves 6611 | -7/Lower Caves | Entered another Lower Caves area 6611 | -7/Lower Caves | Discovered new exit (range 18) 6683 | -7/Lower Caves | System corruption reached 10% 6693 | -7/Lower Caves | Lost 4 parts (1p2n1w) 6723 | -7/Lower Caves | Identified exit to Factory 6725 | -7/Lower Caves | Entered Factory 6725 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6726 | -6/Factory | Loaded intel: 28 terminal locations 7106 | -6/Factory | Discovered new exit (range 12) 7172 | -6/Factory | Identified exit to Lower Caves 7174 | -6/Factory | Entered Lower Caves 7292 | -6/Lower Caves | Lost 3 parts (2n1w) 7404 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7560 | -6/Lower Caves | Build established: Scavenger-Mutant 7593 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7640 | -6/Lower Caves | Released all parts (6) 7647 | -6/Lower Caves | Identified exit to Lower Caves 7654 | -6/Lower Caves | Core integrity fell below 50% 7668 | -6/Lower Caves | Lost 9 parts (1p4n2u2w) 7822 | -6/Lower Caves | Entered another Lower Caves area 7895 | -6/Lower Caves | Learned Factory stockpile data 7934 | -6/Lower Caves | Build established: Mutant 8202 | -6/Lower Caves | Learned Factory terminal intel 8564 | -6/Lower Caves | Core integrity fell below 20% 8564 | -6/Lower Caves | System corruption reached 10% 8565 | -6/Lower Caves | Released all parts (2) 8582 | -6/Lower Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 08525_ Energy Filter destroyed. 08532_ G-50 Soldier destroyed. 08544_ Penetrated by Slug. 08544_ Proton Cannon destroyed. 08544_ Fusion Compressor destroyed. 08546_ Weapon Cycler destroyed. 08546_ Slug penetrates Wall. 08549_ Hvy. Laser self-destruct mechanism malfunctions. 08550_ Adv. Heat Sink self-destruct mechanism malfunctions. 08557_ Arm. Treads destroyed. 08558_ System corrupted: Component data lost. 08560_ Wave Gun destroyed. 08562_ Slug penetrates Wall. 08565_ Released Med. Storage Unit. 08565_ Released Terrain Scan Processor. 08577_ Penetrated by Slug. 08581_ Slug penetrates Wall. 08582_ System corrupted: Matter fused (-10). 08582_ Slug penetrates Wall. 08582_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????# | | ??????????????????????????????????????????????## | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????## | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ???????????????????????????????????????????????## | | ??????????????????????????????????????????????## | | ??????????????????????????????????????????????# | | ??????????????????????????#?????????????####### | | ?????????????####??????### ????????????## # | | ???????????? % %%????## ????????????# # | | ????????????% %???# #????????????# ## ! # | | ??????????? ??# #????????????####### | | ????????????# % ### #??????????????????# | | ????????????# #???????????????#### | | ?????????????#% #???????????????# | | ????????????????# @##??????????????# ## | | ?????????????????# #??????????????# ## | | ?????????????????## #??????????????# ## | | ??????????????????# ##?####????????# ## | | ??????????????????## ### ########## ### | | ???????????????????# #?#### | | ??????????????????# ## #????# | | ??????????????? h#?### ###########?? | | ??????????????# ????# #?????????? | | ????????????? ### ???### #????????# | | ?????????????????# ???# #????????# # | | ????????????????? ## #??????# # | | ??????????????? h ### #????# #### | | ??????????????? ?### ##????####???# | | ???????????????? ##### ???## #????????????# | | ????????????????####?????## ????? #????????????# | | ??????????????????????????# ????? #????????????# | | ??????????????????????????# ????? ##????????????# | | ??????????????????????????? ????? #?????????????? | | ??????????????????????????? ????? ?????????????? | | ??????????????????????????? ????? ?????????????? | | ??????????????????????????? ????? ?????????????? | | ??????????????????????????? ?????? ?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 25 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 85 Armor Coverage 600 Resistance: KI 20 Resistance: TH 15 Propulsion Shielding 33 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 11 Recoil Reduction 4 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CannonSapperProtection Manual? 0 Play Time 01:02:04 Cumulative 119.1 hours Start 2023.06.30 @ 16:49:38 End 2023.06.30 @ 19:00:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 118 Adventurer 19 Explorer 4 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 49 Gallery% 54 Achievement% 46 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 83x54 Tactical HUD 1 Map Filters SATURATION(80) Filters SATURATION(80) Steam 1 RUN: d2fcc9d5-1967-4dcd-be5d-a15e8239e23e