Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.10.03 @ 09:39:51 Player: smokingfox Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (77) 385 Value Destroyed (1796) 1796 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (346) 346 TOTAL SCORE: 6527 Bonus ------- Follower Combat Kills 46 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 165/300 Energy 99/100 System Corruption 21% Temperature Hot (261) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Coolant Injector Weight Redist. System Machine Analyzer Skeleton Box Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Scrap Suit High-capacity Storage Unit Matter Compressor Advanced Weight Redist. System Hacking Suite Hacking Suite > --- WEAPON ----------- Bore Cannon Shock Bomb Launcher > --- INVENTORY -------- Compact Wheel Compact Wheel Improved Cooling System Coolant Injector High-capacity Matter Pod Weight Redist. System Trap Scanner Machine Analyzer Advanced Signal Interpreter Terrain Scan Processor Skeleton Box Heavy Laser Heavy Assault Rifle Flak Gun Hypervelocity Gauss Rifle Light Cannon Rocket Launcher Rocket Launcher [Rating: 47] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility High-capacity Storage Unit Device Skeleton Box Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power 1 | . . . . . 1 . . Propulsion 2 | . . . . . . 2 . Utility 5 | . . . . . 3 . 2 Weapon . | . . . . . . . . Parts Attached 48 | 7 10 1 1 8 4 5 12 Power 8 | 1 1 1 . 1 . 2 2 Engine 7 | 1 . 1 . 1 . 2 2 Core 1 | . 1 . . . . . . Reactor . | . . . . . . . . Propulsion 12 | 2 4 . . 3 . 2 1 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 12 | 2 4 . . 3 . 2 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 15 | 2 4 . 1 . 2 1 5 Device 4 | 1 . . 1 . 1 . 1 Storage 7 | 1 4 . . . . . 2 Processor 1 | . . . . . . . 1 Hackware 2 | . . . . . . 1 1 Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon 13 | 2 1 . . 4 2 . 4 Energy Gun 2 | 1 . . . . . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 4 | 1 1 . . . . . 2 Ballistic Cannon 4 | . . . . 3 1 . . Launcher 3 | . . . . 1 1 . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 28 | . 1 1 . 3 . 3 20 Power 6 | . . 1 . 1 . 1 3 Propulsion 7 | . . . . 2 . 1 4 Utility 7 | . 1 . . . . . 6 Weapon 8 | . . . . . . 1 7 Highest Loss Streak 15 | . 1 1 . 2 . 3 15 To Critical Strikes . | . . . . . . . . Average Backups 14 | 3 9 15 16 15 14 14 17 Power 1 | . 1 2 2 1 1 . 1 Propulsion 3 | 1 4 5 5 3 3 1 1 Utility 4 | . 2 3 4 4 4 6 7 Weapon 5 | . 1 4 5 6 6 6 7 Tool/Special . | . . . . . . . . Unused Backups 19 | . 5 . . 1 1 1 11 Power . | . . . . . . . . Propulsion 2 | . 2 . . . . . . Utility 12 | . 3 . . . 1 . 8 Weapon 5 | . . . . 1 . 1 3 Tool/Special . | . . . . . . . . Average Slot Usage (%) 88 | . 92 84 95 98 80 91 70 Engine 8 | . 3 3 14 13 8 14 2 Core 4 | . 10 10 . . . . . Wheel 26 | . 28 28 28 27 18 29 17 Device 9 | . 7 . 10 14 17 15 12 Storage 11 | . 14 14 14 14 9 7 6 Hackware 1 | . . . . . . . 12 Protection 1 | . . . . . 9 6 . Ballistic Gun 14 | . 27 28 28 . . . 5 Ballistic Cannon 7 | . . . . 22 16 14 5 Launcher 1 | . . . . 5 1 . . Peak Build Rating 47 | 9 12 9 13 19 31 39 47 Average Rating 18 | 7 9 8 11 16 28 34 37 On Entrance 14 | . 9 9 7 13 19 30 31 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns 4 | . . . . . . . 4 Heaviest Build 82 | 14 47 47 47 57 70 82 64 Greatest Support 64 | 20 32 32 32 32 32 64 48 Greatest Overweight (x) 16 | 1 1 1 1 3 2 1 16 Average Overweight (x) . | . . 1 1 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 18 | 7 11 20 20 20 20 20 19 Most Carried 20 | 7 14 17 17 18 16 20 20 Average Carried 14 | 3 9 15 16 15 14 14 17 Final Capacity 20 | 8 20 20 20 20 20 20 5 Final Carried 18 | 7 14 16 16 17 16 18 5 Scrap Suit Usage (%) 31 | . . . . . 99 100 92 Parts Cannibalized 2 | . . . . . . 1 1 Class Distribution -------------------- 85% | Mutant 8% | Hacker-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 2505 | 332 782 58 . 301 276 337 419 Remotely . | . . . . . . . . Salvage Created 2077 | 176 490 210 . 166 252 209 574 Parts 148 | 19 41 17 . 14 20 10 27 Haulers Intercepted 2 | . 1 . . . . . 1 Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 51 | . 11 8 . 7 9 5 11 Guns 23 | . 11 8 . . . . 4 Cannons 16 | . . . . 4 5 5 2 AOE 12 | . . . . 3 4 . 5 Classes Destroyed 13 | 3 4 . . 3 1 2 . Worker 10 | 2 1 2 . 1 1 . 3 Builder 5 | . . . . 1 1 1 2 Tunneler 4 | 3 . . . . 1 . . Hauler 2 | . 1 . . . . . 1 Recycler 2 | 1 1 . . . . . . Watcher 2 | . 2 . . . . . . Swarmer 21 | . 6 6 . 3 4 . 2 Grunt 20 | . 5 2 . 3 3 1 6 Brawler 2 | . . . . 1 . . 1 Sentry 6 | . . . . . 2 2 2 Demolisher 1 | . . . . 1 . . . Hunter 1 | . . . . . . 1 . Programmer 1 | . . . . . . 1 . Best Kill Streak 9 | 2 3 4 . 3 6 1 9 Combat Bots Only 6 | . 3 3 . 3 4 1 6 Max Kills in Single Turn 3 | 1 1 2 . 3 2 1 3 Gunslinging . | . . . . . . . . Exploded 3 | . . . . 3 2 . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 418 | . 36 29 . 23 30 75 225 Missed 116 | . 7 9 . 5 6 30 59 Hits 302 | . 29 20 . 18 24 45 166 Melee 11 | . . . . . . . 11 Projectile 291 | . 29 20 . 18 24 45 155 AOE 6 | . . . . 6 . . . Critical Strikes 4 | . . . . . . . 4 Damage Taken 3920 | . 220 160 . 294 232 616 2398 Core 1076 | . 37 13 . 73 44 59 850 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 1129 | . 71 47 . 86 67 182 676 Regen/Repaired (Parts) 20 | . . . . . . 10 10 Core Remaining (%) 83 | 100 . . . 50 92 91 . Volleys Fired 189 | 15 42 26 . 21 18 28 39 Largest 2 | 2 2 2 . 2 2 2 2 Hottest 102 | 60 40 40 . 78 81 96 102 Shots Fired 370 | 29 84 52 . 42 36 56 71 Gun 196 | 29 84 52 . . . . 31 Cannon 151 | . . . . 40 30 56 25 Launcher 23 | . . . . 2 6 . 15 Special . | . . . . . . . . Kinetic 328 | 14 84 52 . 40 30 56 52 Thermal 4 | . . . . . . . 4 Explosive 17 | . . . . 2 6 . 9 Electromagnetic 21 | 15 . . . . . . 6 Robot Hit Streak 26 | 4 10 13 . 9 10 9 26 Robot Miss Streak 4 | 2 4 2 . 2 2 2 1 Penetration Max 3 | . . . . . 1 . 3 Secondary Targets 5 | . 2 3 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 244 | 16 57 37 . 24 22 27 61 Core Hits 137 | 8 32 20 . 11 14 8 44 Critical Kills 8 | . . . . . 2 5 1 Critical Parts Destroyed 21 | . . . . 5 3 8 5 Critical Strikes 38 | . . . . 6 8 15 9 Destroy 35 | . . . . 5 6 15 9 Blast 3 | . . . . 1 2 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5524 | 274 472 325 . 824 679 627 2323 Guns 1524 | 181 472 325 . . . . 546 Cannons 2175 | . . . . 546 428 627 574 Explosions 1820 | 93 . . . 278 246 . 1203 Melee . | . . . . . . . . Ramming 5 | . . . . . 5 . . Kinetic 3491 | 49 472 325 . 546 428 627 1044 Thermal 342 | 93 . . . . . . 249 Explosive 1161 | . . . . 278 246 . 637 Electromagnetic 525 | 132 . . . . . . 393 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 20 | . . . . . . 2 20 Average Corruption 4 | . . . . . . 1 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 10 | . . . . . . 2 8 Matter Fused 4 | . . . . . . 2 2 Heat Flow Errors 1 | . . . . . . . 1 Data Loss (major) 2 | . . . . . . . 2 Misdirections 2 | . . . . . . . 2 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 174 | 2 . . . 67 . 18 87 Projectiles 45 | . . . . 27 . 18 . Explosions 129 | 2 . . . 40 . . 87 Melee . | . . . . . . . . Knockbacks 18 | . . . . 11 2 3 2 Impact . | . . . . . . . . Kinetic 17 | . . . . 10 2 3 2 Secondary 1 | . . . . 1 . . . Self-Inflicted Damage 296 | . . . . 20 10 . 266 Shots 14 | . . . . 1 1 . 12 Rammed 1 | . . . . . 1 . . Targets Rammed 1 | . . . . . 1 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 495 | 40 20 9 . 54 84 255 495 Average Temperature 57 | 17 6 5 . 17 30 61 243 Received Heat Transfer 1374 | . 102 45 . 54 99 108 966 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 548 | 150 . . . . . . 398 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | 2 . . . . . . 2 Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Maximum Alert Level 1 | . . . . . 1 . . Low Security (%) 99 | 100 100 100 . 100 98 100 100 Level 1 . | . . . . . 1 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 202 | 10 140 65 . 117 202 54 123 Initial 51 | . 5 . . . . 51 . Average 21 | 2 17 6 . 18 107 16 22 Influence Increases 1790 | 30 366 200 . 271 329 253 341 Destroy 0b10 Robot/C 1080 | . 220 160 . 180 180 120 220 Destroy 0b10 Robot/NC 125 | 30 25 10 . 10 15 5 30 Destroy Leader 248 | . 46 30 . 30 40 50 52 Allied During Kill 10 | . . . . 10 . . . Successful Hack 47 | . 15 . . . 6 26 . Disable Machine 45 | . . . . 18 9 18 . Destroy Structure 130 | . . . . 23 49 19 39 Partial Spotted 15 | . 15 . . . . . . Lose Combat Pursuer 90 | . 45 . . . 30 15 . Influence Decreases 1780 | 20 376 190 10 271 197 385 331 Entered New Map 96 | . 5 . 10 . . 81 . Time Decay 1332 | 20 251 180 . 251 197 303 130 Lost Part 211 | . . 10 . 20 . . 181 Lost Ally 21 | . . . . . . 1 20 Purge Threat 120 | . 120 . . . . . . Squads Dispatched 9 | . 1 . . . 1 4 3 Investigation 2 | . 1 . . . . . 1 Extermination 3 | . . . . . . 2 1 Reinforcement 4 | . . . . . 1 2 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 3 | . 1 . . . 1 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 87 | . 22 9 . 13 12 12 19 Peak Tracking Total 19 | . 4 3 . 19 4 5 7 Tactical Retreats 5 | . 2 . . 1 1 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 3 | . 1 . . . 1 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 5 | . 5 . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 5 | . . . . 2 1 2 . Max in Single Turn 1 | . . . . 1 1 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 23 | . 7 . 5 1 2 4 4 Terminals 14 | . 6 . . 1 2 3 2 Fabricators 2 | . . . . . . 1 1 Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Total Hacks 103 | . 18 . 50 4 10 12 9 Successful 85 | . 12 . 50 3 7 8 5 Failed 18 | . 6 . . 1 3 4 4 Catastrophic 1 | . . . . 1 . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . 1 . . . . Terminals 44 | . 17 . . 4 10 10 3 Fabricators 4 | . . . . . . 2 2 Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 4 | . . . . . . . 4 Garrison Access . | . . . . . . . . Terminal Hacks 80 | . 11 . 50 3 7 7 2 Record 60 | . 1 . 49 3 2 4 1 Robot Schematic 1 | . . . . . . 1 . Prototype ID Bank 3 | . 1 . . . 1 1 . Open DSF 1 | . . . . . . . 1 Emergency Access Points 1 | . . . . . 1 . . Unreport Threat 1 | . 1 . . . . . . Locate Traps 3 | . 3 . . . . . . Disarm Traps 3 | . 3 . . . . . . Transport Status 1 | . . . . . 1 . . Investigation Status 1 | . 1 . . . . . . Reinforcement Status 1 | . . . . . 1 . . Hauler Manifests 3 | . 1 . . . 1 1 . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks 3 | . . . . . . 1 2 Load Schematic 1 | . . . . . . . 1 Build 2 | . . . . . . 1 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 1 | . . . . . . . 1 Retrieve Study 1 | . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 5 . . 1 1 4 4 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . Robots Built 7 | . . . . . . 3 4 Authchips . | . . . . . . . . Time 89 | . . . . . . 49 40 Total Robot Build Rating 10 | . . . . . . 6 4 Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 8 | . 8 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies 11 | . . . . 4 . 3 4 Largest Group 4 | . . . . 4 1 3 4 Highest-Rated Group 71 | . . . . 71 16 30 24 Highest-Rated Ally 31 | . . . . 31 16 10 6 Total Orders . | . . . . . . . . Ally Attacks 17 | . . . . 15 . 2 . Total Damage 144 | . . . . 110 . 34 . Kills 3 | . . . . 2 . 1 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Active Infowar (turns) 619 | 102 517 . . . . . . Terrain 619 | 102 517 . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 6761 | 119 1039 1702 615 1135 439 1042 670 Spaces Moved 4567 | 71 863 1037 534 889 232 505 436 Core 10 | 3 . . . . . . 7 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 4557 | 68 863 1037 534 889 232 505 429 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 115 115 105 115 115 50 Average Speed 109 | 80 88 115 115 111 120 115 115 Slowest Speed 850 | 100 115 115 115 145 130 115 850 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 55 | 4 98 99 92 99 24 14 10 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 4 | . . 2 1 1 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 6 | . . 3 . 3 . . . Spaces Dug 4 | . . . . . . 4 . Terrain Destroyed 150 | 6 . . . 27 49 23 45 Melee . | . . . . . . . . Projectile 43 | . . . . 9 8 23 3 AOE 107 | 6 . . . 18 41 . 42 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 6004 | 106 1076 1505 535 991 354 910 527 Wait 1108 | . 129 439 . 65 96 356 23 Move 4560 | 70 862 1036 533 888 231 504 436 Hop . | . . . . . . . . Pick Up 62 | 14 17 3 1 6 3 10 8 Fast Attach 5 | . 3 . . . . . 2 Attach 29 | 7 . 1 1 3 2 4 11 Detach 1 | . 1 . . . . . . Swap 22 | . 7 . . 5 2 4 4 Drop 27 | . 15 . . 3 1 4 4 Fire 189 | 15 42 26 . 21 18 28 39 Melee . | . . . . . . . . Ram 1 | . . . . . 1 . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 8) 308 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 16) 498 | -10/Materials | Discovered new exit (range 8) 583 | -10/Materials | Discovered new exit (range 15) 746 | -10/Materials | Discovered new exit (range 10) 1055 | -10/Materials | Discovered new exit (range 16) 1159 | -10/Materials | Entered Mines 1161 | -10/Mines | Met a Derelict bent on vengeance 1190 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1191 | -10/Mines | Discovered new exit (range 5) 1252 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2025 | -10/Mines | Discovered new exit (range 5) 2108 | -10/Mines | Learned location of Storage (-9) 2358 | -10/Mines | Discovered new exit (range 9) 2649 | -10/Mines | Discovered new exit (range 6) 2861 | -10/Mines | Entered Exiles 2893 | -10/Exiles | Met 8R-AWN 2911 | -10/Exiles | Met EX-HEX 2945 | -10/Exiles | Met EX-BIN 2964 | -10/Exiles | Aligned with FarCom system 2965 | -10/Exiles | Given EX-Vault access code 3016 | -10/Exiles | Opened EX-Vault 3025 | -10/Exiles | Found Skeleton Box 3051 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3214 | -10/Exiles | Met EX-DEC 3269 | -10/Exiles | Visited The Gauntlet 3410 | -10/Exiles | Learned location of Zion (-7) 3461 | -10/Exiles | Discovered new exit (range 15) 3476 | -10/Exiles | Left Exiles lab with Skeleton Box 3476 | -10/Exiles | Entered Mines 3521 | -9/Mines | Assembled infested the area 3526 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3561 | -9/Mines | Discovered new exit (range 14) 3571 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3600 | -9/Mines | Discovered new exit (range 9) 3603 | -9/Mines | Received a Mining Laser from a helpful Derelict 3763 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3941 | -9/Mines | Learned location of 1 exit from Proximity Caves 4302 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 4304 | -9/Mines | Found Scrap Suit 4611 | -9/Mines | Entered Materials 4611 | -8/Materials | Accompanied by 1 ally 4611 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 5034 | -8/Materials | Discovered new exit (range 4) 5050 | -8/Materials | Entered Factory 5050 | -7/Factory | Evolved 2 slots: Propulsion x2 5141 | -7/Factory | Fabricated B-36 Bruiser (x3) 6063 | -7/Factory | Discovered new exit (range 15) 6092 | -7/Factory | Entered another Factory area 6092 | -6/Factory | Evolved 2 slots: Utility x2 6107 | -6/Factory | Lost 3 parts (1p1n1w) 6346 | -6/Factory | Build established: Hacker-Mutant 6374 | -6/Factory | Fabricated K-01 Serf? 6623 | -6/Factory | Lost 4 allies 6730 | -6/Factory | System corruption reached 10% 6750 | -6/Factory | Core integrity fell below 50% 6758 | -6/Factory | Core integrity fell below 20% 6762 | -6/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- P-60 Hacker resets G-50 Soldier, system corruption cleaned. B-48 Gladiator heat damages Mace. U-05 Engineer lays Concrete. P-60 Hacker resets G-50 Soldier, system corruption cleaned. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. B-48 Gladiator heat short circuits Lgt. Treads. The unstable cave ceiling collapses. P-60 Hacker resets B-48 Gladiator, system corruption cleaned. Dropped Hcp. Storage Unit. Matter Compressor destroyed. System corrupted by crushing effect (+3). U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. B-48 Gladiator overheating. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#########???????????????????? | | ?????????????????? #??????????????????? | | ?????????????????# ! #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????+ #??????????????????? | | ?????????????????# #??????????????????? | | ?????? ???????# % #???? #????????????? | | ?????" ????????? #??? #????????????? | | ???""" #????#????? g #? #????????????? | | ??? #??### ???###gg #?? #????????????? | | ???? #??# ??#!!![@ ### % #????????????? | | ????# #??# ###!!!= p ###??????????? | | ????# ##?# " [u]b] [g u% ????????? | | ????# #?# ###!! [%g #####?????????? | | ????# #?# ]?#! / %!#+########???????????? | | ????#^ #?### #?### = ?????????? | | ????# #???# #??# # ????? ???? | | ???## ^#???# #??# ????# #??? | | #### #####+###### ## ????# #??? | | ## # #? """ """ ?????# #??? | | ## """ """ # #? """ ""?????### #??? | | " + """ """ # #? """?"??????? #??? | | " ## """ """ + #?? ?????????# #??? | | " ## # #?? """?????????# ###? | | " ## == # #?? """?????????# +? | | " ## == # #????"???????????# #? | | " ## == !# #????????????????# +? | | "! ############ #????#+#?????????# #? | | " | #??????# #????# ########### ## | | " !"" "" #?????## ##???# # | | = ""F"" #?????# #???# ^^ # | | """ #?????# #####! | | * # #### ####### ! ^"" # | | !== #?# ###"####### "" # | | ###?# ####### ## ##?????# ^""" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 29 Energy Capacity 490 Matter Stores 300 Matter Capacity 550 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 44 Core Analysis 6 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ K-01 Serf | -7/Factory | Hacked Fabricated ------------ B-36 Bruiser | x3 | -7/Factory | Preloaded K-01 Serf | x4 | -6/Factory Repaired ---------- Nothing Studied --------- Lgt. Cannon | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Slippery One Challenges ------------ None Game ------ Seed DecoyProtonBroadsword Manual? 0 Play Time 00:50:41 Cumulative 58.4 hours Start 2026.10.03 @ 08:45:22 End 2026.10.03 @ 09:39:51 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 66 Rogue 7 Adventurer 59 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 45 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 99d496e0-aba7-4d24-b58f-767009517fae