Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.28 @ 21:48:34 Player: AnthonyDPS 2004 Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (33) 165 Value Destroyed (1336) 1336 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 7581 Bonus ------- Entered DSFs 1000 Cogmind --------- Core Integrity 0/1150 Matter 62/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -4/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact Wheel Centrium Wheel Centrium Wheel Gravmag System Advanced Targeting Computer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY ---------- Small Storage Unit Advanced Sensor Array Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Layered Medium Armor Plating Hacking Suite > --- WEAPON ----------- Mini Assault Cannon Scythe > --- INVENTORY -------- Compact Wheel Compact Wheel Gravmag System Field Propulsion Drive Advanced Targeting Computer Hacking Suite Field Recycling Unit [Rating: 68] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Advanced Targeting Computer Device Seismic Detector Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Slots Evolved 12 | . . 2 . 2 2 2 . 2 2 . Power . | . . . . . . . . . . . Propulsion 3 | . . . . 2 1 . . . . . Utility 8 | . . 2 . . 1 2 . 1 2 . Weapon 1 | . . . . . . . . 1 . . Parts Attached 73 | 7 2 3 3 4 10 . 13 16 1 14 Power 8 | 1 . . . . 1 . 3 1 . 2 Engine 3 | 1 . . . . . . 1 1 . . Core 4 | . . . . . 1 . 2 . . 1 Reactor 1 | . . . . . . . . . . 1 Propulsion 29 | 2 . . 2 4 4 . 2 7 . 8 Treads 4 | 2 . . . . . . 2 . . . Leg 1 | . . . . . . . . . . 1 Wheel 9 | . . . 2 . . . . . . 7 Hover 5 | . . . . . 3 . . 2 . . Flight 10 | . . . . 4 1 . . 5 . . Utility 22 | 2 . 3 . . 3 . 6 7 1 . Device 9 | 1 . 1 . . 2 . 4 1 . . Storage 2 | 1 . 1 . . . . . . . . Processor 7 | . . . . . 1 . 2 4 . . Hackware 2 | . . . . . . . . 1 1 . Protection 2 | . . 1 . . . . . 1 . . Artifact . | . . . . . . . . . . . Weapon 14 | 2 2 . 1 . 2 . 2 1 . 4 Energy Gun 6 | 1 2 . 1 . . . 2 . . . Energy Cannon 1 | . . . . . 1 . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . Ballistic Cannon 5 | . . . . . 1 . . . . 4 Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . . . . Parts Lost 42 | . . 1 . . . . 10 12 . 19 Power 6 | . . . . . . . 2 2 . 2 Propulsion 14 | . . . . . . . 3 5 . 6 Utility 14 | . . . . . . . 4 3 . 7 Weapon 8 | . . 1 . . . . 1 2 . 4 Highest Loss Streak 9 | . . 1 . . . . 5 6 . 9 To Critical Strikes . | . . . . . . . . . . . Average Backups 6 | 4 6 8 9 8 6 8 7 7 3 4 Power . | . 1 1 1 . . 1 . . . . Propulsion 4 | 2 4 5 7 5 3 4 4 4 1 3 Utility 1 | . . . 1 . 1 2 1 1 2 1 Weapon . | . 1 1 . 1 1 . . . . . Tool/Special . | . . . . . . . . . . . Unused Backups 13 | . . . 4 2 3 1 . 1 . 2 Power 1 | . . . . 1 . . . . . . Propulsion 8 | . . . 4 1 2 . . 1 . . Utility 2 | . . . . . . . . . . 2 Weapon 2 | . . . . . 1 1 . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 76 | . 100 80 95 78 86 66 55 69 64 49 Engine 5 | . 14 11 11 9 1 . . 1 . . Core 1 | . . . . . 5 6 4 1 . . Treads 9 | . 28 22 4 . . . 6 1 . . Wheel 2 | . . . 14 3 . . . . 9 11 Hover 1 | . . . . . 7 13 1 2 . . Flight 4 | . . . . 30 21 . . 11 5 . Device 11 | . 14 14 22 18 20 20 7 5 5 2 Storage 8 | . 14 11 11 9 7 6 6 5 5 2 Processor 9 | . . . . . 4 6 16 23 21 17 Hackware 1 | . . . . . . . . 2 6 3 Protection 1 | . . 2 11 3 . . . . 5 . Energy Gun 5 | . 14 8 10 3 . . 2 1 . . Energy Cannon 1 | . . . . . 6 6 1 . . . Ballistic Gun 5 | . 13 11 11 3 4 . . . . . Ballistic Cannon 2 | . . . . . 2 6 6 4 . 5 Peak Build Rating 68 | 7 8 9 10 11 32 28 40 68 46 67 Average Rating 24 | 5 7 8 8 8 22 28 28 47 44 44 On Entrance 19 | . 7 8 9 9 9 28 28 33 42 46 Avg Prop Armor Cover (%) 9 | 28 23 . . 5 . . . 7 6 10 Naked Turns . | . . . . . . . . . . . Heaviest Build 46 | 11 13 23 22 16 23 23 24 29 16 46 Greatest Support 80 | 3 40 40 40 16 27 18 50 32 32 80 Greatest Overweight (x) 5 | 3 3 . 1 1 1 1 4 5 1 2 Average Overweight (x) . | 1 . . . . . 1 . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 8 8 8 8 8 8 Average Capacity 8 | 7 8 9 10 8 8 8 8 8 8 6 Most Carried 10 | 8 7 10 10 10 8 8 8 8 6 6 Average Carried 6 | 4 6 8 9 7 6 8 7 7 3 4 Final Capacity 10 | 8 8 10 10 8 8 8 8 8 8 5 Final Carried 10 | 6 7 10 9 8 8 8 7 6 3 5 Class Distribution -------------------- 85% | Mutant 4% | Scavenger-Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/DSF Resources | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Matter Collected 1203 | 260 61 32 40 . 29 . 401 132 . 248 Remotely . | . . . . . . . . . . . Salvage Created 1374 | 23 95 74 115 . 29 . 366 194 . 478 Parts 73 | 3 6 3 12 . 2 . 16 3 . 28 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Combat Hostiles Destroyed 26 | . 2 1 7 . . . 8 . . 8 Melee 1 | . . . . . . . . . . 1 Guns 11 | . 2 1 7 . . . 1 . . . Cannons 14 | . . . . . . . 7 . . 7 Classes Destroyed 13 | 1 1 2 1 . 1 . 4 3 . . Worker 1 | . . . . . . . . 1 . . Builder 1 | . . . . . 1 . . . . . Tunneler 1 | 1 . . . . . . . . . . Recycler 1 | . . . . . . . . 1 . . Operator 1 | . . 1 . . . . . . . . Watcher 2 | . . . . . . . . 2 . . Swarmer 10 | . . . 7 . . . . . . 3 Grunt 5 | . 2 . . . . . 3 . . . Sentry 1 | . . 1 . . . . . . . . Specialist 5 | . . . . . . . 1 . . 4 Hunter 2 | . . . . . . . 2 . . . Programmer 2 | . . . . . . . 1 . . 1 Heavy 1 | . . . . . . . 1 . . . Best Kill Streak 7 | 1 2 2 7 . 1 . 3 2 . 3 Combat Bots Only 7 | . 2 1 7 . . . 3 . . 3 Max Kills in Single Turn 2 | 1 1 1 1 . 1 . 1 1 . 2 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Hostile Shots Fired 561 | . 20 18 42 6 . . 93 118 . 264 Missed 202 | . 6 9 12 1 . . 24 63 . 87 Hits 359 | . 14 9 30 5 . . 69 55 . 177 Projectile 359 | . 14 9 30 5 . . 69 55 . 177 Critical Strikes 12 | . . . 1 . . . 4 1 . 6 Damage Taken 6573 | . 156 137 237 80 . . 1538 1091 . 3334 Core 1962 | . 59 32 44 47 . . 389 230 . 1161 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 82 | 100 76 . 81 91 100 . 54 77 . . Volleys Fired 107 | 3 16 7 10 . 7 . 30 2 . 32 Largest 3 | 1 2 2 2 . 1 . 2 2 . 3 Hottest 153 | 40 105 85 60 . 68 . 120 120 . 153 Shots Fired 187 | 3 32 11 20 . 7 . 58 4 . 52 Gun 87 | 3 32 11 20 . . . 19 2 . . Cannon 100 | . . . . . 7 . 39 2 . 52 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 112 | . 11 7 10 . . . 30 2 . 52 Thermal 65 | 3 21 4 . . 7 . 28 2 . . Explosive . | . . . . . . . . . . . Electromagnetic 10 | . . . 10 . . . . . . . Robot Hit Streak 19 | 3 9 19 5 . 7 . 8 6 . 15 Robot Miss Streak 5 | . 1 . 5 . 1 . 5 1 . 2 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 2 | . . . 2 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . Shots Hit Robots 140 | 3 19 10 9 . 5 . 44 8 . 42 Core Hits 66 | 1 6 4 8 . . . 24 5 . 18 Critical Kills 7 | . . . . . . . . . . 7 Critical Parts Destroyed 8 | . . . . . . . . . . 8 Critical Strikes 19 | . . . . . . . 1 2 . 16 Destroy 15 | . . . . . . . . . . 15 Blast 1 | . . . . . . . 1 . . . Sever 3 | . . . . . . . . 2 . 1 Melee Attacks 12 | . . . . . . . . 5 . 7 Impact . | . . . . . . . . . . . Slashing 12 | . . . . . . . . 5 . 7 Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3052 | 31 176 105 116 . 104 . 1117 494 . 909 Guns 875 | 31 176 105 116 . . . 393 54 . . Cannons 1581 | . . . . . 104 . 724 24 . 729 Explosions 224 | . . . . . . . . 224 . . Melee 349 | . . . . . . . . 192 . 157 Ramming 23 | . . . . . . . . . . 23 Kinetic 1528 | . 91 47 37 . . . 600 24 . 729 Thermal 849 | 31 85 58 . . 104 . 517 54 . . Explosive 224 | . . . . . . . . 224 . . Electromagnetic 79 | . . . 79 . . . . . . . Impact . | . . . . . . . . . . . Slashing 349 | . . . . . . . . 192 . 157 Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . 3 Average Corruption 2 | . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 1 | . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 192 | . . . . . 14 . . 178 . . Projectiles 14 | . . . . . 14 . . . . . Explosions 178 | . . . . . . . . 178 . . Melee . | . . . . . . . . . . . Knockbacks 11 | . . . . . . . 1 1 . 9 Impact . | . . . . . . . . . . . Kinetic 11 | . . . . . . . 1 1 . 9 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 161 | . . . . . . . . 159 . 2 Shots 3 | . . . . . . . . 3 . . Rammed 1 | . . . . . . . . . . 1 Targets Rammed 10 | . . . . . . . . . . 10 Kicked 9 | . . . . . . . . . . 9 Crushed . | . . . . . . . . . . . Highest Temperature 225 | . 225 100 60 1 162 . 21 42 . 158 Average Temperature 60 | . 85 51 26 1 77 . 14 20 . 80 Received Heat Transfer 1248 | . 75 45 . 45 . . 228 129 . 726 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . 1 . . . 3 . . . . . Heat Transferred 1830 | 75 200 148 . . 185 . 1097 125 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Maximum Alert Level 1 | . . . . . . . . . . 1 Low Security (%) 99 | 100 100 100 100 100 100 100 100 100 100 90 Level 1 . | . . . . . . . . . . 9 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . Peak Influence 210 | 5 40 39 153 35 24 . 116 154 . 210 Initial 60 | . . . 3 20 6 . . 60 . . Average 36 | . 2 6 98 24 4 . 70 71 . 77 Influence Increases 1103 | 5 50 54 160 15 59 . 217 268 . 275 Destroy 0b10 Robot/C 520 | . 40 20 140 . . . 160 . . 160 Destroy 0b10 Robot/NC 40 | 5 . 5 . . 5 . . 20 . 5 Destroy Leader 104 | . 10 10 20 . . . 40 4 . 20 Allied During Kill 2 | . . . . . . . 2 . . . Successful Hack 55 | . . 19 . . 24 . . 12 . . Disable Machine 165 | . . . . . . . 15 150 . . Destroy Structure 22 | . . . . . . . . 22 . . Partial Spotted 60 | . . . . 15 30 . . 15 . . Lose Combat Pursuer 135 | . . . . . . . . 45 . 90 Influence Decreases 943 | 5 50 45 116 53 74 . 101 384 . 115 Entered New Map 104 | . . . 6 33 9 . . 56 . . Time Decay 520 | 5 50 40 110 20 65 . . 230 . . Lost Part 299 | . . 5 . . . . 81 98 . 115 Lost Ally 20 | . . . . . . . 20 . . . Squads Dispatched 9 | . 1 1 . . . . 1 2 1 3 Investigation 1 | . 1 . . . . . . . . . Extermination 1 | . . . . . . . . . 1 . Reinforcement 7 | . . 1 . . . . 1 2 . 3 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Distress Signals 2 | . . . . . . . . 2 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 70 | . 5 4 8 3 . . 8 22 . 20 Peak Tracking Total 14 | . 3 2 7 4 . . 3 14 . 8 Tactical Retreats 7 | . . . 1 . . . . 1 . 5 ECM-based Alert Blocks 1 | . . . 1 . . . . . . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Traps Triggered 2 | . 1 . . . . . . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 4 | . . 4 . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Machines Disabled 11 | . . . . . . . 1 10 . . Max in Single Turn 4 | . . . . . . . 1 4 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Machines Accessed 10 | . 1 4 . . 1 1 . 2 1 . Terminals 5 | . 1 2 . . . 1 . . 1 . Fabricators 1 | . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . 1 . . Recycling Units 2 | . . 2 . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 20 | . 3 7 . . 2 1 . 6 1 . Successful 12 | . 2 5 . . 1 1 . 2 1 . Failed 8 | . 1 2 . . 1 . . 4 . . Catastrophic 1 | . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 9 | . 3 4 . . . 1 . . 1 . Fabricators 2 | . . . . . . . . 2 . . Repair Stations 4 | . . . . . . . . 4 . . Recycling Units 3 | . . 3 . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 7 | . 2 3 . . . 1 . . 1 . Record 1 | . 1 . . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . Open DSF 2 | . . . . . . 1 . . 1 . Locate Traps 1 | . 1 . . . . . . . . . Disarm Traps 1 | . . 1 . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . 1 . . Repair 1 | . . . . . . . . 1 . . Recycling Unit Hacks 2 | . . 2 . . . . . . . . Report Inventory 2 | . . 2 . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . Insert Component 1 | . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 5 | . 1 1 . . 1 . . 2 . . Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . Time 30 | . . . . . . . . 30 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Total Allies 1 | . . . . . 1 . . . . . Largest Group 1 | . . . . . 1 1 1 . . . Highest-Rated Group 16 | . . . . . 16 16 16 . . . Highest-Rated Ally 16 | . . . . . 16 16 16 . . . Initial Warlord ECA Mod 9 | . . . . . . . . 9 8 8 Total Orders . | . . . . . . . . . . . Ally Attacks 14 | . . . . . . . 14 . . . Total Damage 156 | . . . . . . . 156 . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Active Infowar (turns) 2442 | 22 799 327 228 49 317 117 114 142 218 109 Sensors 469 | . . . . . . . . 142 218 109 Terrain 460 | . . . . . 229 117 114 . . . Seismic 1973 | 22 799 327 228 49 317 117 114 . . . ECM 361 | . . 110 228 23 . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Turns Passed 3594 | 101 799 327 228 49 318 117 637 506 218 294 Spaces Moved 2729 | 57 312 189 173 85 528 100 338 622 188 137 Core 98 | 57 28 . . . . . 1 9 . 3 Treads 820 | . 284 189 4 . . . 280 63 . . Legs 11 | . . . . . . . . . . 11 Wheels 474 | . . . 169 . . . . . 182 123 Hover 320 | . . . . . 114 100 57 49 . . Flight 1006 | . . . . 85 414 . . 501 6 . Fastest Speed 28 | 50 160 160 100 31 28 116 116 31 100 50 Average Speed 96 | 139 163 160 106 39 40 116 150 56 100 101 Slowest Speed 300 | 200 200 160 160 114 116 116 250 300 120 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 19 | . . . . 3 2 . . 14 . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 28 | 4 28 25 39 17 13 3 97 23 5 60 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . . Scrap Searched 1 | . . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 11 | . . . . . . . . 11 . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 11 | . . . . . . . . 11 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Total 3468 | 74 570 204 203 100 628 101 401 747 216 224 Wait 444 | . 236 . 6 4 39 . 14 97 26 22 Move 2684 | 56 311 188 172 78 523 99 337 596 187 137 Hop 16 | . . . . 3 2 . . 11 . . Pick Up 41 | 8 2 4 6 3 9 1 2 6 . . Fast Attach 44 | 5 . 2 . . 4 . 8 14 . 11 Attach 30 | 2 1 1 3 4 6 . 4 6 3 . Detach 6 | . . 1 . 2 1 . . 2 . . Swap 11 | . 3 . . 1 2 . 1 1 . 3 Drop 38 | . 1 1 6 5 12 1 3 7 . 2 Fire 107 | 3 16 7 10 . 7 . 30 2 . 32 Melee 12 | . . . . . . . . 5 . 7 Ram 1 | . . . . . . . . . . 1 Kick 9 | . . . . . . . . . . 9 Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 25 | . . . . . 23 . 2 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory -4/DSF History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 102 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 882 | -10/Materials | Discovered new exit (range 5) 901 | -10/Materials | Entered another Materials area 901 | -9/Materials | Evolved 2 slots: Utility x2 1204 | -9/Materials | Discovered new exit (range 15) 1228 | -9/Materials | Entered Mines 1256 | -9/Mines | Met a Derelict bent on vengeance 1280 | -9/Mines | Destroyed 7 combat bots 1442 | -9/Mines | Discovered new exit (range 12) 1456 | -9/Mines | Entered Materials 1456 | -8/Materials | Evolved 2 slots: Propulsion x2 1503 | -8/Materials | Discovered new exit (range 8) 1505 | -8/Materials | Entered Factory 1505 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1681 | -7/Factory | Discovered new exit (range 16) 1823 | -7/Factory | Entered another Factory area 1823 | -6/Factory | Accompanied by 1 ally 1823 | -6/Factory | Evolved 2 slots: Utility x2 1940 | -6/Factory | Identified exit to DSF 1940 | -6/Factory | Entered DSF 1940 | -6/DSF | Accompanied by 1 ally 2025 | -6/DSF | Additional patrols routed to DSF 2045 | -6/DSF | Lost 4 parts (1p2n1u) 2172 | -6/DSF | Discovered new exit (range 14) 2195 | -6/DSF | Identified exit to Factory 2251 | -6/DSF | Lost 5 parts (1n3u1w) 2564 | -6/DSF | Sterilization system engaged 2577 | -6/DSF | Entered Factory 2577 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 2720 | -5/Factory | Lost 3 parts (1n1u1w) 2899 | -5/Factory | Repaired Broken Gravmag System 3073 | -5/Factory | Discovered new exit (range 11) 3083 | -5/Factory | Entered another Factory area 3083 | -4/Factory | Evolved 2 slots: Utility x2 3109 | -4/Factory | Lost 6 parts (1p4n1w) 3214 | -4/Factory | Identified exit to DSF 3301 | -4/Factory | Entered DSF 3360 | -4/DSF | Additional patrols routed to DSF 3469 | -4/DSF | Lost 9 parts (3n4u2w) 3500 | -4/DSF | Core integrity fell below 50% 3591 | -4/DSF | Core integrity fell below 20% 3595 | -4/DSF | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 03564_ HV Slug penetrates P-70 Sage. 03564_ P-70 Sage suffers critical hit (Destroy). 03564_ Destroyed Antigrav System. 03566_ P-70 Sage suffers critical hit (Destroy). 03566_ Destroyed Hpw. Shock Rifle. 03568_ P-70 Sage knocked back. 03573_ System corrupted: Heat flow error (+212). 03578_ Kicked P-70 Sage. 03582_ Kicked P-70 Sage out of the way. 03584_ Kicked P-70 Sage. 03586_ Kicked P-70 Sage out of the way. 03586_ Hyp. Gauss Cannon destroyed. 03587_ Antimatter Reactor destroyed. 03587_ Centrium Wheel destroyed. 03588_ Kicked P-70 Sage. 03590_ Kicked P-70 Sage out of the way. 03590_ Adv. Targeting Computer destroyed. 03591_ Kicked P-70 Sage. 03592_ Myomer Leg destroyed. 03593_ Slammed into P-70 Sage. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????""#?????????????????????? | | ?????????#"#?????????????????????? | | ??????####"##?????????????##?????? | | ??????#"""""#########?? [[#????? | | ??????#"""""##==#===# [[#????? | | ????"##"" ???? | | ????""""" !! ^ ???? | | ????###""= [##= #===### #??????? | | ??????### =### #??=#????????????? | | ???????## ######????????????????? | | ???????# ==#???????????????????? | | ???????#= ==#???????????????????? | | ???????## ###???????????????????? | | ???????#= ==#???????????????????? | | ???????# ==#???????????????????? | | ???????#= ==#???????????????????? | | ??????### ######???#?? #??????? | | ??????#%%@ #? #?!!#?# ##?????? | | ??????# ## #!!!## ! ##????? | | ??????# % % !%%[ * ?????? | | ??????# ^[ ?????? | | ??????# %p ^^% % H ??????? | | ??????# ##===#===## ??????? | | ??????# #?===#??=#?# #??????? | | ??????### ######???### ###????? | | ???????# #??????#!! !!#????? | | ???????# #??????#!! !!#????? | | ???????# #???????!! !!#????? | | ???????## ###??????##" ###????? | | ???????# ][[#??????# //#????? | | ???????# [[#??????# //#????? | | ???????##! ########## //#????? | | ??????###*!### #[[[### ###????? | | ????###"" ## #[[[###* ###????? | | ???#""""" [=%=[%= #????? | | ???#"##"" ]% ![==!%% #????? | | ??????#"""""#"[[" *%#%%%% #????? | | ??????#"""""######### ! #????? | | ??????####"##???????###""#"##????? | | ?????????#"#??????????#### #?????? | | ?????????""#?????????????###?????? | | ?????????##??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 110 ECM Strength 1 Corruption Block 8 Armor Coverage 225 Evasion (%) 72 Targeting Accuracy 32 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Gravmag System | 99% | -5/Factory | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hot Goods Overwhelming Window Shopping Challenges ------------ None Game ------ Seed KineticMasterCutter Manual? 0 Play Time 00:51:11 Cumulative 44.2 hours Start 2026.03.28 @ 20:59:48 End 2026.03.28 @ 21:48:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 30 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e2285513-989a-4fdc-b449-0251def3fed1