Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.06 @ 19:23:43 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (317) 317 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1517 Bonus ------- None Cogmind --------- Core Integrity 169/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ Small Storage Unit Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Improved Ion Engine Aluminum Leg Thief Drone Bay (3/3) EM Pulse Gun EM Pulse Gun EM Pulse Gun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Thief Drone Bay > --- WEAPON ----------- Assault Rifle Hammer > --- INVENTORY -------- Improved Ion Engine Light Armor Plating EM Pulse Gun EM Pulse Gun EM Pulse Gun [Rating: 14] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Impact Weapon Hammer Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 18 | 8 5 2 3 Power 3 | 1 2 . . Engine 2 | 1 1 . . Core 1 | . 1 . . Reactor . | . . . . Propulsion 4 | 2 1 . 1 Treads 4 | 2 1 . 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 1 2 1 Device 2 | 1 . 1 . Storage 3 | 1 1 1 . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 5 | 3 1 . 1 Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 9 | . 2 . 7 Power 1 | . . . 1 Propulsion 3 | . 1 . 2 Utility 2 | . 1 . 1 Weapon 3 | . . . 3 Highest Loss Streak 5 | . 2 . 5 Average Slot Usage (%) 97 | . 99 100 91 Engine 9 | . 8 14 9 Core 3 | . 5 . . Treads 27 | . 27 28 28 Device 3 | . 5 . . Storage 23 | . 22 28 22 Protection 2 | . . . 9 Energy Gun 1 | . 1 . . Ballistic Gun 13 | . 14 14 11 Impact Weapon 12 | . 12 14 10 Naked Turns . | . . . . Heaviest Build 23 | 14 19 19 23 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 1 | 1 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 6 8 8 8 Average Capacity 7 | 5 7 7 8 Most Carried 8 | 4 8 8 7 Average Carried 6 | 3 6 7 6 Final Capacity 8 | 6 8 8 8 Final Carried 8 | 4 8 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 365 | 295 50 20 . Remotely 30 | 10 20 . . Salvage Created 506 | 61 341 . 104 Parts 25 | 2 17 . 6 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 9 | . 5 . 4 Melee 7 | . 4 . 3 AOE 1 | . 1 . . Classes Destroyed 9 | 1 6 . 2 Worker 1 | . 1 . . Builder 1 | . 1 . . Tunneler 2 | . 2 . . Hauler 1 | . 1 . . Recycler 1 | 1 . . . Operator 1 | . 1 . . Swarmer 3 | . . . 3 Grunt 5 | . 5 . . Duelist 1 | . . . 1 Best Kill Streak 3 | 1 2 . 3 Combat Bots Only 3 | . 2 . 3 Max Kills in Single Turn 1 | 1 1 . 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee 1 | . 1 . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1287 | . 376 . 911 Core 244 | . 13 . 231 Absorbed by Shields . | . . . . Core Remaining (%) 97 | 100 . 94 . Volleys Fired 5 | 5 . . . Largest 2 | 2 . . . Hottest 70 | 70 . . . Shots Fired 10 | 10 . . . Gun 10 | 10 . . . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 5 | 5 . . . Thermal 5 | 5 . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 6 | 6 . . . Robot Miss Streak 1 | 1 . . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 57 | 9 29 . 19 Core Hits 13 | 2 7 . 4 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 73 | . 41 . 32 Impact 73 | . 41 . 32 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 7 | . 7 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1246 | 102 741 . 403 Guns 95 | 95 . . . Cannons . | . . . . Explosions . | . . . . Melee 1131 | . 741 . 390 Ramming 20 | 7 . . 13 Kinetic 44 | 44 . . . Thermal 51 | 51 . . . Explosive . | . . . . Electromagnetic . | . . . . Impact 1131 | . 741 . 390 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 170 | . 131 . 39 Projectiles . | . . . . Explosions . | . . . . Melee 170 | . 131 . 39 Knockbacks 3 | . 3 . . Impact 3 | . 3 . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 10 | 1 . . 9 Targets Rammed 10 | 1 . . 9 Kicked . | . . . . Crushed . | . . . . Highest Temperature 18 | 18 . . . Average Temperature 9 | 9 . . . Received Heat Transfer 300 | . 150 . 150 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 5 | . 2 . 3 Impact Corruptions 9 | . 6 . 3 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 148 | 148 . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 180 | 5 180 15 64 Initial 15 | . 3 15 5 Average 33 | . 50 15 22 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 20 | . 13 . 7 Peak Tracking Total 4 | . 3 . 4 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 5 | . 2 1 2 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 12 1 5 Successful 10 | . 6 1 3 Failed 8 | . 6 . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 16 | . 11 . 5 Terminals 13 | . 11 . 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 3 | . . . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 4 1 . Robot Analysis 2 | . 2 . . Open Door 1 | . . 1 . Terminal Index 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 2 . 3 Terminals 3 | . 2 . 1 Track 2 | . 1 . 1 Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Recyclers 1 | . . . 1 Mask 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1276 | 199 706 143 228 Spaces Moved 628 | 118 351 84 75 Core 21 | 21 . . . Treads 607 | 97 351 84 75 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 156 | 142 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 8 59 19 12 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 7 | . 6 . 1 Terrain Destroyed 7 | . 6 . 1 Melee 7 | . 6 . 1 Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 800 | 135 441 95 129 Wait 36 | . 27 . 9 Move 626 | 118 350 83 75 Hop . | . . . . Pick Up 20 | 4 10 5 1 Fast Attach 12 | 7 4 1 . Attach 4 | . . 1 3 Detach 1 | . . 1 . Swap 2 | 1 1 . . Drop 12 | . 8 4 . Fire 5 | 5 . . . Melee 73 | . 41 . 32 Ram . | . . . . Kick . | . . . . Crush 9 | . . . 9 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 200 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 757 | -10/Materials | Discovered new exit (range 8) 892 | -10/Materials | Discovered new exit (range 10) 906 | -10/Materials | Entered Mines 915 | -10/Mines | Found the Drone Emporium 925 | -10/Mines | Found Prototype Device 931 | -10/Mines | Identified Thief Drone Bay 1032 | -10/Mines | Discovered new exit (range 15) 1049 | -10/Mines | Entered Materials 1049 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1267 | -9/Materials | Core integrity fell below 50% 1277 | -9/Materials | Self-destructed Last Messages --------------- 01186_ Destroyed Flight Unit. 01186_ S-10 Pest system corrupted by crushing effect. 01198_ S-10 Pest destroyed. 01200_ Lgt. Treads destroyed. 01207_ Assault Rifle destroyed. 01209_ S-10 Pest destroyed. 01232_ U-05 Engineer builds a Wall. 01244_ Lgt. Armor Plating destroyed. 01246_ Imp. Ion Engine destroyed. 01254_ Lgt. Treads destroyed. 01255_ Destroyed Melee Analysis Suite. 01255_ L-31 Rogue system corrupted by crushing effect. 01256_ L-31 Rogue system terminally corrupted. 01256_ Katana fried. 01256_ Imp. Aluminum Leg fried. 01256_ Core Shielding fried. 01262_ Hammer destroyed. 01262_ Slammed into G-34 Mercenary. 01272_ Shotgun destroyed. 01274_ Slammed into G-34 Mercenary. 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""" # ##########+#### | | ???????????????????# """"" # # | | ???????????????????# """"" + T # | | ???????????????????# """"" # # | | ???????????????????# """ # ############### | | ???????????????????# #######?????????????? | | ???????????????????# [ #???????????????????? | | ???????????????????###########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoyAssaultFirepult Manual? 0 Play Time 00:08:07 Cumulative 661.9 hours Start 2020.12.06 @ 19:17:13 End 2020.12.06 @ 19:23:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1005 Rogue 1005 Adventurer 0 Explorer 0 Win Type - Total 64 Types 39/1/9/11/4/0/0/0/0 Lore% 94 Gallery% 94 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 55ca535d-a786-4735-a376-2a11a86d2d9b