Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.14 @ 21:12:15 Player: Kate+Gabe4evr Result: Destroyed by C-17 Slicer with Concussive RPG Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1984) 1984 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5304 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 83/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Targeting Computer Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Improved Heat Sink EMP Blaster Remote Datajack Shock Maul Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Armored Leg Improved VSS Leg > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Large Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Thermic Laser Shock Maul > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Heat Sink Improved Core Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating High-powered Shock Rifle Thermic Laser EMP Blaster Remote Datajack Maul [Rating: 65] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Advanced Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon Particle Cannon Ballistic Gun High-powered Shotgun Launcher EMP Blaster Impact Weapon Shock Maul Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 6 | . . . 2 2 2 Weapon . | . . . . . . Parts Attached 82 | 6 . 8 26 7 35 Power 11 | 1 . . 5 2 3 Engine 6 | 1 . . 1 1 3 Core 5 | . . . 4 1 . Reactor . | . . . . . . Propulsion 28 | 2 . 4 12 3 7 Treads 4 | . . 3 1 . . Leg 24 | 2 . 1 11 3 7 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 1 . 1 6 2 8 Device 6 | . . . 2 . 4 Storage 3 | 1 . 1 1 . . Processor 4 | . . . 2 2 . Hackware 1 | . . . 1 . . Protection 4 | . . . . . 4 Artifact . | . . . . . . Weapon 25 | 2 . 3 3 . 17 Energy Gun 20 | 2 . 2 2 . 14 Energy Cannon 1 | . . 1 . . . Ballistic Gun 2 | . . . 1 . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . . 3 Parts Lost 28 | . 1 1 2 2 22 Power 3 | . . 1 . . 2 Propulsion 11 | . . . 1 2 8 Utility 8 | . . . 1 . 7 Weapon 6 | . 1 . . . 5 Highest Loss Streak 22 | . 1 1 1 2 22 To Critical Strikes . | . . . . . . Average Slot Usage (%) 87 | . 80 59 92 99 95 Engine 5 | . 14 8 2 2 5 Core 2 | . . . 5 4 . Treads 5 | . . 5 11 . . Leg 24 | . 28 19 24 29 24 Device 7 | . . . 7 7 11 Storage 8 | . 14 11 9 7 5 Processor 11 | . . . 10 23 19 Hackware 4 | . . . 4 7 6 Protection 2 | . . . . . 6 Energy Gun 14 | . 23 14 15 15 12 Peak Build Rating 65 | 6 6 7 30 36 65 Average Rating 28 | 4 5 5 22 35 52 On Entrance 13 | . 6 5 6 30 36 Naked Turns . | . . . . . . Heaviest Build 55 | 12 12 15 32 37 55 Greatest Support 69 | 20 20 60 60 52 69 Greatest Overweight (x) 6 | 1 . . . . 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 10 15 15 15 Average Capacity 12 | 7 8 8 12 15 14 Most Carried 15 | 1 1 4 15 14 15 Average Carried 9 | . 1 2 9 12 13 Final Capacity 15 | 8 8 10 15 15 5 Final Carried 15 | 1 1 4 15 13 5 Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1103 | 220 35 134 319 60 335 Remotely . | . . . . . . Salvage Created 2301 | . 50 272 1246 130 603 Parts 108 | . . 18 59 4 27 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 47 | . 1 9 22 2 13 Guns 42 | . 1 9 20 1 11 Classes Destroyed 11 | . 1 4 4 . 2 Worker 2 | . . 1 . . 1 Builder 1 | . . . . . 1 Hauler 1 | . . . 1 . . Recycler 1 | . . . 1 . . Swarmer 10 | . . 4 . . 6 Grunt 21 | . 1 3 16 . 1 Brawler 2 | . . 1 1 . . Duelist 1 | . . . 1 . . Sentry 7 | . . 1 2 2 2 Hunter 3 | . . . 2 . 1 Programmer 3 | . . . . . 3 Best Kill Streak 5 | . 1 4 5 2 4 Combat Bots Only 5 | . 1 4 5 2 4 Max Kills in Single Turn 2 | . 1 1 1 1 2 Gunslinging 1 | . . . . . 1 Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 655 | . 10 35 87 63 460 Missed 228 | . 2 12 20 30 164 Damage Taken 5587 | . 90 328 1097 246 3826 Core 1200 | . . 125 151 74 850 Absorbed by Shields . | . . . . . . Redirected to Shielding 102 | . . . . . 102 Core Remaining (%) 85 | 100 100 68 72 89 . Volleys Fired 172 | . 10 25 68 8 61 Largest 2 | . 2 2 2 2 2 Hottest 170 | . 90 118 126 126 170 Shots Fired 322 | . 18 47 136 16 105 Gun 317 | . 18 45 136 16 102 Cannon 2 | . . 2 . . . Launcher 3 | . . . . . 3 Special . | . . . . . . Kinetic 25 | . . . 16 . 9 Thermal 257 | . 10 47 120 16 64 Explosive . | . . . . . . Electromagnetic 40 | . 8 . . . 32 Robot Hit Streak 42 | . 7 8 17 23 42 Robot Miss Streak 6 | . 1 6 2 . 2 Penetration Max . | . . . . . . Secondary Targets 3 | . . . 2 . 1 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 255 | . 14 32 108 14 87 Core Hits 119 | . 3 20 50 5 41 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 14 | . . 3 3 . 8 Burn 11 | . . 3 3 . 5 Destroy 2 | . . . . . 2 Corrupt 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4730 | . 185 410 1899 236 2000 Guns 4406 | . 185 377 1892 236 1716 Cannons 21 | . . 21 . . . Explosions 269 | . . . . . 269 Melee . | . . . . . . Ramming 34 | . . 12 7 . 15 Kinetic 417 | . . . 271 . 146 Thermal 3434 | . 100 398 1621 236 1079 Explosive . | . . . . . . Electromagnetic 845 | . 85 . . . 760 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 21 | . . 3 . . 21 Average Corruption 5 | . . 2 . . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 14 | . . 1 . . 13 Message Errors 3 | . . . . . 3 Matter Fused 3 | . . . . . 3 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . 1 . . . Data Loss (major) 1 | . . . . . 1 Alerts 1 | . . . . . 1 Misdirections 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . 1 . . . Impact 1 | . . 1 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 128 | . . . . . 128 Shots 4 | . . . . . 4 Rammed 4 | . . . . . 4 Targets Rammed 12 | . . 3 2 . 7 Kicked 7 | . . 2 2 . 3 Crushed 1 | . . 1 . . . Highest Temperature 623 | . 242 623 485 90 289 Average Temperature 149 | . 109 221 136 49 139 Received Heat Transfer 1035 | . 48 84 495 72 336 Effects 10 | . . 9 1 . . Energy Bleed 3 | . . 2 1 . . Matter Decay 1 | . . 1 . . . Short Circuit 3 | . . 3 . . . Damage (minor) 1 | . . 1 . . . Damage (major) 1 | . . 1 . . . Damage (core) 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted 4 | . . . 2 1 1 Combat Hostiles 4 | . . . 2 1 1 Parts Melted 21 | . 1 2 8 2 8 Heat Transferred 8222 | . 296 1115 3774 518 2519 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 369 | . 30 258 369 222 321 Initial 167 | . . 12 39 167 108 Average 143 | . 9 86 156 194 181 Maximum Alert Level 1 | . . 1 1 1 1 Low Security (%) 68 | 100 100 88 62 53 60 Level 1 31 | . . 11 37 46 39 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 1 . 5 . 3 Investigation 2 | . . . 2 . . Extermination 1 | . . . . . 1 Reinforcement 4 | . 1 . 1 . 2 Assault . | . . . . . . Garrison 2 | . . . 2 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 7 | . . 2 5 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 88 | . 2 13 31 2 40 Peak Tracking Total 15 | . 1 4 5 2 15 Tactical Retreats 5 | . . 1 2 . 2 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 6 | . . 3 2 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 12 | . . 3 4 . 5 Terminals 11 | . . 3 4 . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 32 | . . 7 14 . 11 Successful 8 | . . 1 3 . 4 Failed 24 | . . 6 11 . 7 Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 27 | . . 7 12 . 8 Terminals 29 | . . 7 14 . 8 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . . 3 Terminal Hacks 1 | . . . 1 . . Robot Analysis 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 6 | . . 1 2 . 3 Terminals 6 | . . 1 2 . 3 Botnet 6 | . . 1 2 . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . . 3 4 . 5 Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 2758 | 73 138 487 984 199 877 Spaces Moved 1578 | 56 90 293 478 130 531 Core 34 | 11 . . . . 23 Treads 226 | . . 52 174 . . Legs 1318 | 45 90 241 304 130 508 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 124 | 113 120 127 135 121 115 Slowest Speed 350 | 190 120 160 160 122 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 19 | 3 21 28 43 4 15 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 12 | . . . . . 12 Melee . | . . . . . . Projectile . | . . . . . . AOE 12 | . . . . . 12 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2049 | 62 102 359 683 154 689 Wait 130 | . 3 22 71 10 24 Move 1573 | 55 89 292 477 129 531 Hop . | . . . . . . Pick Up 29 | 1 . 2 18 . 8 Fast Attach 28 | 6 . 7 8 . 7 Attach 19 | . . . 2 4 13 Detach 9 | . . 4 2 . 3 Swap 35 | . . 1 16 3 15 Drop 41 | . . 3 18 . 20 Fire 172 | . 10 25 68 8 61 Melee . | . . . . . . Ram 4 | . . . . . 4 Kick 7 | . . 2 2 . 3 Crush 1 | . . 1 . . . Escape Stasis . | . . . . . . Rewire 1 | . . . 1 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 15) 212 | -10/Materials | Entered another Materials area 212 | -9/Materials | Evolved 2 slots: Propulsion x2 303 | -9/Materials | Build established: Mutant 651 | -9/Materials | Discovered new exit (range 16) 699 | -9/Materials | Entered another Materials area 699 | -8/Materials | Evolved 2 slots: Utility x2 892 | -8/Materials | Build established: Scavenger-Mutant 1566 | -8/Materials | Garrison activated, responded to threat 1667 | -8/Materials | Discovered new exit (range 9) 1675 | -8/Materials | Discovered new exit (range 8) 1683 | -8/Materials | Entered Factory 1683 | -7/Factory | Evolved 2 slots: Utility x2 1728 | -7/Factory | Discovered new exit (range 11) 1882 | -7/Factory | Entered another Factory area 1882 | -6/Factory | Evolved 2 slots: Utility x2 2501 | -6/Factory | Build established: Mutant 2637 | -6/Factory | Cargo convoy interrupted 2672 | -6/Factory | Crushed by falling debris 2672 | -6/Factory | System corruption reached 10% 2718 | -6/Factory | Core integrity fell below 50% 2744 | -6/Factory | Core integrity fell below 20% 2757 | -6/Factory | Discovered new exit (range 11) 2759 | -6/Factory | Destroyed by C-17 Slicer with Concussive RPG Last Messages --------------- 02740_ Slug penetrates Wall. 02743_ Penetrated by Slug. 02743_ U-05 Engineer destroyed. 02744_ Slug penetrates Wall. 02744_ K-01 Serf collects debris. 02744_ R-10 Processor collects Terrain Scanner. 02745_ Dropped Lrg. Storage Unit. 02746_ System corrupted: Matter fused (-7). 02746_ Y-54 Guardian IFF system glitched. 02748_ Slammed into H-66 Slayer. 02748_ Penetrated by Slug. 02749_ Slammed into H-66 Slayer. 02750_ Destabilizing: System interference. 02750_ Adv. Targeting Computer temporarily disabled. 02751_ Door malfunctions. 02751_ Subcomponent Replicator disabled. 02751_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 02754_ Slug penetrates Wall. 02757_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????######??????????????????????????? | | #######?????????? ??????#???????????????????? | | #???????? ????? #???????????????????? | | #????????? 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""""""""??????# """ #??????????????????????? | | ??# ????# !#??????????????????????? | | #?# """"""""" #???# ! #??????????????????????? | | #?# #???########??????????????????????? | | #?# """"""""" #?????????????????????????????????? | | #?# #?????????????????????????????????? | | #?# """"""""" #?????????????????????????????????? | | #?# #?????????????????????????????????? | | #?# ?"""""??????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 450 Core Shielding 30 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeLegGravjet Manual? 0 Play Time 00:24:13 Cumulative 34.0 hours Start 2024.10.14 @ 20:50:12 End 2024.10.14 @ 21:12:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 40 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f095a62-e5ce-4839-9d6a-89348afd5183