Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.09 @ 22:51:57 Player: BlobtheGreat Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (144) 720 Value Destroyed (3906) 3906 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (-197) -197 TOTAL SCORE: 7529 Bonus ------- Friendly Fire -197 Cogmind --------- Core Integrity 0/700 Matter 0/300 Energy 100/100 System Corruption 39% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Gravmag System Combat Airjet Trap Scanner Minigun Gauss Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Hacking Suite Improved Trap Extractor > --- WEAPON ----------- Minigun Enhanced Autogun > --- INVENTORY -------- Light Angular Momentum Engine Armored Treads Improved Carbon-fiber Leg Combat Airjet Large Storage Unit High-capacity Matter Pod Trap Scanner Energy Filter Weapon Cycler Hardened Medium Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Hacking Suite Authchip [Propulsion] Plasma Cannon Minigun Minigun Assault Cannon Gauss Cannon Rocket Launcher Improved Datajack Spear [Rating: 47] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Titanium Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Minigun Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 3 | . . . 1 . 1 1 . Utility 3 | . . . 1 . 1 1 . Weapon . | . . . . . . . . Parts Attached 99 | 7 10 8 24 8 29 12 1 Power 13 | 1 2 2 3 . 4 1 . Engine 9 | 1 2 1 3 . 1 1 . Core 4 | . . 1 . . 3 . . Reactor . | . . . . . . . . Propulsion 42 | 2 5 2 12 4 12 5 . Treads 23 | . . . 8 . 10 5 . Leg 17 | 2 5 2 4 2 2 . . Wheel 2 | . . . . 2 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 20 | 2 2 2 5 1 4 4 . Device 5 | 1 1 1 . . 1 1 . Storage 5 | 1 1 . 1 . 1 1 . Processor 1 | . . . . . 1 . . Hackware 2 | . . . . . 1 1 . Protection 7 | . . 1 4 1 . 1 . Artifact . | . . . . . . . . Weapon 24 | 2 1 2 4 3 9 2 1 Energy Gun 4 | 1 1 1 . 1 . . . Energy Cannon 2 | . . . 1 . 1 . . Ballistic Gun 9 | 1 . 1 2 . 4 . 1 Ballistic Cannon 4 | . . . 1 . 2 1 . Launcher 1 | . . . . 1 . . . Special Weapon 1 | . . . . 1 . . . Impact Weapon 1 | . . . . . 1 . . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . 1 . . Special Melee Weapon 1 | . . . . . . 1 . Unidentified Prototypes 3 | . . . 2 . 1 . . Parts Lost 25 | . 1 2 5 2 5 2 8 Power 3 | . 1 1 1 . . . . Propulsion 8 | . . . 1 2 3 1 1 Utility 7 | . . . 1 . 2 . 4 Weapon 7 | . . 1 2 . . 1 3 Highest Loss Streak 6 | . 1 2 2 1 2 1 6 To Critical Strikes . | . . . . . . . . Average Backups 14 | 4 8 13 14 14 14 21 14 Power 1 | . . 1 1 1 1 1 . Propulsion 2 | 3 4 3 1 1 1 3 4 Utility 5 | . 2 5 7 6 4 9 4 Weapon 4 | . 1 2 3 5 7 6 3 Tool/Special . | . . . . . . . . Unused Backups 39 | . . 5 7 1 6 3 17 Power 4 | . . 1 . . . 1 2 Propulsion 12 | . . 3 2 . . 1 6 Utility 15 | . . . 4 . 3 1 7 Weapon 7 | . . 1 1 . 3 . 2 Tool/Special 1 | . . . . 1 . . . Average Slot Usage (%) 97 | . 100 99 99 99 97 99 50 Engine 8 | . 14 11 9 11 6 7 3 Core 1 | . . 2 1 . 2 . . Treads 15 | . . . 13 . 23 37 16 Leg 15 | . 28 28 18 29 6 . . Wheel 1 | . . . . 2 4 . . Device 9 | . 14 9 10 11 5 7 3 Storage 10 | . 14 14 11 11 9 7 3 Processor 3 | . . . . . 7 7 3 Hackware 3 | . . . . . 9 7 3 Protection 6 | . . 4 10 11 3 5 3 Energy Gun 4 | . 14 20 1 3 . . . Ballistic Gun 11 | . 14 7 15 10 11 9 2 Ballistic Cannon 3 | . . . 5 7 2 3 . Peak Build Rating 47 | 7 8 18 27 29 39 47 47 Average Rating 26 | 5 7 12 21 26 33 44 23 On Entrance 21 | . 7 8 18 27 25 38 47 Naked Turns 11 | . . . . . . . 11 Heaviest Build 115 | 11 29 30 42 43 42 114 115 Greatest Support 110 | 20 20 32 63 51 88 110 102 Greatest Overweight (x) 3 | . 1 1 2 3 1 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 25 25 Average Capacity 16 | 7 11 15 15 15 15 24 14 Most Carried 25 | 7 13 15 15 15 15 25 25 Average Carried 14 | 4 8 13 14 14 14 21 14 Final Capacity 25 | 8 15 15 15 15 15 25 5 Final Carried 25 | 7 12 15 15 15 15 25 5 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Matter Collected 4367 | 285 200 130 1073 351 1476 852 . Remotely . | . . . . . . . . Salvage Created 4972 | 159 723 251 1426 163 1242 720 288 Parts 280 | 10 38 15 92 7 85 30 3 Haulers Intercepted 10 | . 2 . 4 . 4 . . Recyclers Shooed 3 | . 2 . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Combat Hostiles Destroyed 107 | . 16 7 35 15 23 10 1 Melee 2 | . . . . . 2 . . Guns 76 | . 16 7 29 5 14 4 1 Cannons 14 | . . . 6 . 2 6 . AOE 15 | . . . . 10 5 . . Classes Destroyed 18 | 2 7 1 2 2 2 1 1 Worker 9 | . 2 . 4 . 1 2 . Builder 2 | . . 1 . . . 1 . Tunneler 4 | 4 . . . . . . . Hauler 10 | . 2 . 4 . 4 . . Recycler 4 | 1 . . . . 1 2 . Mechanic 1 | . 1 . . . . . . Operator 8 | . 1 . 3 . 4 . . Watcher 11 | . 2 . 5 . 3 1 . Swarmer 23 | . 6 3 11 . 3 . . Grunt 41 | . 10 4 12 . 12 3 . Brawler 2 | . . . . . 1 1 . Duelist 2 | . . . 2 . . . . Sentry 17 | . . . 10 . 6 1 . Demolisher 2 | . . . . 2 . . . Hunter 2 | . . . . . 1 1 . Programmer 4 | . . . . . . 4 . Compactor 1 | . . . . . . . 1 Assembled 13 | . . . . 13 . . . Thug 1 | . . . . 1 . . . Best Kill Streak 7 | 5 6 3 6 7 5 4 1 Combat Bots Only 7 | . 6 3 5 7 4 2 1 Max Kills in Single Turn 4 | 1 1 2 2 2 4 2 1 Gunslinging 1 | . . . . . 1 . . Exploded 3 | . . . . 2 3 . . Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Hostile Shots Fired 553 | . 83 43 159 30 105 115 18 Missed 164 | . 31 15 48 5 24 40 1 Hits 389 | . 52 28 111 25 81 75 17 Melee 22 | . . . 2 1 2 . 17 Projectile 367 | . 52 28 109 24 79 75 . AOE 14 | . . . . 14 . . . Critical Strikes 17 | . . . 1 1 7 . 8 Part Disruptions 2 | . . . . 2 . . . Damage Taken 6221 | . 582 263 1381 654 1426 1009 906 Core 1442 | . 143 58 262 112 151 66 650 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 50 | . . 10 40 . . . . Regen/Repaired (Parts) 126 | . . . . . 126 . . Core Remaining (%) 49 | 100 . 19 . 6 72 . . Volleys Fired 483 | 15 105 21 113 39 106 58 26 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 113 | 60 70 90 65 100 105 105 113 Shots Fired 902 | 30 209 41 220 61 202 112 27 Gun 762 | 30 209 41 197 40 142 82 21 Cannon 114 | . . . 23 4 55 30 2 Launcher 24 | . . . . 15 5 . 4 Special 2 | . . . . 2 . . . Kinetic 664 | 15 105 14 195 26 184 104 21 Thermal 214 | 15 104 27 25 20 13 8 2 Explosive 24 | . . . . 15 5 . 4 Electromagnetic . | . . . . . . . . Robot Hit Streak 13 | 7 13 7 13 4 12 12 6 Robot Miss Streak 16 | 2 12 3 8 16 13 3 2 Penetration Max 1 | . . . . . . . 1 Secondary Targets 2 | . . . 1 . 1 . . Max Gunslinging Chain 1 | . . . 1 . 1 . . Shots Hit Robots 537 | 18 110 25 139 17 136 77 15 Core Hits 266 | 6 47 11 69 34 66 24 9 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . . Critical Strikes 17 | 1 4 . 1 . 5 4 2 Burn 4 | . 4 . . . . . . Destroy 2 | 1 . . . . . . 1 Blast 5 | . . . 1 . 1 3 . Impale 6 | . . . . . 4 1 1 Melee Attacks 56 | . . . . . 27 17 12 Impact 2 | . . . . . 2 . . Slashing . | . . . . . . . . Piercing 54 | . . . . . 25 17 12 Sneak Attacks 6 | . . . . . 4 2 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11603 | 181 1340 355 2950 879 3379 1719 800 Guns 7571 | 181 1228 329 2426 326 1613 957 511 Cannons 1743 | . . . 414 26 667 610 26 Explosions 1569 | . 112 . 110 527 572 . 248 Melee 641 | . . . . . 527 99 15 Ramming 79 | . . 26 . . . 53 . Kinetic 7609 | 50 431 159 2703 226 2086 1443 511 Thermal 1927 | 131 909 170 247 126 194 124 26 Explosive 1347 | . . . . 527 572 . 248 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 641 | . . . . . 527 99 15 Highest Corruption 39 | . . . . . 9 4 39 Average Corruption 7 | . . . . . 8 1 23 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 76 | . . . . . 41 14 21 Message Errors 18 | . . . . . 11 4 3 Matter Fused 16 | . . . . . 11 2 3 Heat Flow Errors 5 | . . . . . 3 1 1 Energy Discharges 12 | . . . . . 6 3 3 Data Loss (minor) 8 | . . . . . 1 4 3 Data Loss (major) 5 | . . . . . 4 . 1 Misfires 4 | . . . . . 3 . 1 Alerts 2 | . . . . . 1 . 1 Misdirections 4 | . . . . . . . 4 Weapon Failures 2 | . . . . . 1 . 1 Overload Shots . | . . . . . . . . Overflow Damage 146 | . . . 52 26 10 58 . Projectiles 52 | . . . 6 . . 46 . Explosions 82 | . . . 46 26 10 . . Melee 12 | . . . . . . 12 . Knockbacks 18 | . . . 8 . 5 5 . Impact 1 | . . . . . . 1 . Kinetic 14 | . . . 5 . 5 4 . Secondary 3 | . . . 3 . . . . Self-Inflicted Damage 180 | . . . 124 21 10 . 25 Shots 5 | . . . 2 1 1 . 1 Rammed 4 | . . . . . 1 3 . Targets Rammed 8 | . 1 2 1 . 1 3 . Kicked 4 | . 1 2 1 . . . . Crushed . | . . . . . . . . Highest Temperature 472 | 20 190 127 90 472 293 195 84 Average Temperature 51 | 14 49 45 22 140 50 42 31 Received Heat Transfer 1580 | . 261 66 333 200 585 135 . Effects 5 | . . . . 4 1 . . Shutdowns 1 | . . . . 1 . . . Interference 1 | . . . . . 1 . . Short Circuit 2 | . . . . 2 . . . Damage (major) 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . 2 . Impact Corruptions 2 | . . . 1 . . 1 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | . 3 . . . 3 1 . Heat Transferred 4510 | 300 2544 398 400 222 346 250 50 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Maximum Alert Level 1 | . . . 1 . 1 . . Low Security (%) 83 | 100 100 100 43 100 86 100 100 Level 1 16 | . . . 56 . 13 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 355 | 10 194 75 355 127 300 135 22 Initial 135 | . . 48 3 127 . 135 22 Average 90 | 1 84 24 213 22 77 36 2 Influence Increases 3446 | 25 615 250 1152 87 893 402 22 Destroy 0b10 Robot/C 1860 | . 320 140 700 40 460 200 . Destroy 0b10 Robot/NC 245 | 25 40 5 80 . 65 30 . Destroy Leader 532 | . 78 30 208 10 134 72 . Successful Hack 80 | . 34 . 17 . 21 8 . Disable Machine 210 | . 45 . 90 . 75 . . Destroy Structure 204 | . 23 . 42 37 63 17 22 Lose Combat Pursuer 315 | . 75 75 15 . 75 75 . Influence Decreases 3446 | 25 490 364 834 416 595 635 87 Entered New Map 493 | . . 77 8 202 . 163 43 Time Decay 2633 | 25 480 267 626 204 545 452 34 Lost Part 170 | . 10 20 50 10 50 20 10 Purge Threat 150 | . . . 150 . . . . Squads Dispatched 16 | . 3 . 5 . 2 6 . Investigation 6 | . 1 . 3 . . 2 . Extermination 3 | . . . . . . 3 . Reinforcement 7 | . 2 . 2 . 2 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Distress Signals 12 | . 2 . 3 1 5 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 172 | . 38 11 44 9 46 17 7 Peak Tracking Total 6 | . 5 3 6 4 4 4 5 Tactical Retreats 13 | . 3 2 1 . 4 2 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Traps Triggered 5 | . 1 . 1 . 2 1 . Indirectly . | . . . . . . . . Trap Hack Attempts 9 | . . . . . . 9 . Triggered 1 | . . . . . . 1 . Disarmed 1 | . . . . . 1 . . Reprogrammed 1 | . . . . . . 1 . Reused . | . . . . . . . . Traps Extracted 1 | . . . . . . 1 . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 1 | . . . . . . 1 1 Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Machines Disabled 14 | . 3 . 6 . 5 . . Max in Single Turn 4 | . 3 . 4 . 1 . . Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Machines Accessed 37 | . 6 2 11 . 11 7 . Terminals 28 | . 6 1 10 . 7 4 . Fabricators 2 | . . . . . . 2 . Repair Stations 1 | . . . . . 1 . . Recycling Units 3 | . . . 1 . 1 1 . Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . 1 . . Total Hacks 124 | . 28 3 44 . 33 16 . Successful 69 | . 13 3 23 . 22 8 . Failed 55 | . 15 . 21 . 11 8 . Catastrophic 11 | . 4 . 1 . 2 4 . Database Lockouts . | . . . . . . . . Manual 66 | . 24 . 21 . 11 10 . Terminals 109 | . 28 2 43 . 27 9 . Fabricators 5 | . . . . . . 5 . Repair Stations 2 | . . . . . 2 . . Recycling Units 4 | . . . 1 . 1 2 . Scanalyzers 2 | . . . . . 2 . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 37 | . 7 3 12 . 13 2 . Robot Analysis 7 | . 4 . 1 . 2 . . Prototype ID Bank 5 | . . . 3 . 1 1 . Open Door 1 | . . 1 . . . . . Alert Level 4 | . 2 . 2 . . . . Unreport Threat 3 | . . . 1 . 1 1 . Locate Traps 5 | . 1 . 1 . 3 . . Disarm Traps 1 | . . . . . 1 . . Dispatch Records 1 | . . 1 . . . . . Assault Status 1 | . . . 1 . . . . Recall Reinforcements 1 | . . . . . 1 . . Hauler Manifests 3 | . . . 2 . 1 . . Registered Components 1 | . . . . . 1 . . Registered Prototypes 1 | . . . . . 1 . . Zone Layout 3 | . . 1 1 . 1 . . Fabricator Hacks 3 | . . . . . . 3 . Load Schematic 2 | . . . . . . 2 . Build 1 | . . . . . . 1 . Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks 2 | . . . 1 . 1 . . Retrieve Components 2 | . . . 1 . 1 . . Scanalyzer 2 | . . . . . 2 . . Insert Component 1 | . . . . . 1 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 21 | . 6 . 9 . 3 3 . Terminals 19 | . 6 . 9 . 3 1 . Assimilate 1 | . 1 . . . . . . Botnet 7 | . . . 3 . 3 1 . Skim 11 | . 5 . 6 . . . . Fabricators 2 | . . . . . . 2 . Prioritize 1 | . . . . . . 1 . Recompile 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 3 | . . . 1 . 2 . . Used . | . . . . . . . . Hacking Detections 32 | . 6 1 10 . 10 5 . Full Trace Events 3 | . . . 2 . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built 2 | . . . . . . 2 . Authchips 1 | . . . . . . 1 . Time 47 | . . . . . . 47 . Total Part Build Rating 10 | . . . . . . 10 . Parts Repaired 1 | . . . . . 1 . . Time 38 | . . . . . 38 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 13 | . . . 10 . 3 . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Active Infowar (turns) 10301 | 53 1503 807 2906 1064 1782 2008 178 Sensors 3800 | . . . . . 1614 2008 178 Seismic 6501 | 53 1503 807 2906 1064 168 . . Robot Analysis Total 7 | . 4 . 1 . 2 . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Turns Passed 12046 | 165 1503 1212 2907 1064 2725 2084 386 Spaces Moved 6347 | 90 770 585 1708 513 1471 915 295 Core 242 | 2 . . . . . . 240 Treads 2433 | . . . 590 . 873 915 55 Legs 3152 | 88 770 585 1118 367 224 . . Wheels 520 | . . . . 146 374 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 125 123 95 95 145 50 Average Speed 142 | 118 148 133 139 123 134 188 87 Slowest Speed 270 | 120 190 190 270 270 195 245 245 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 2 | . . . . . . . 2 Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 74 | 4 96 99 98 93 86 25 96 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 5 | . . 2 3 . . . . Known Exits Taken 4 | . 1 1 . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . . . . Scrap Searched 3 | . . 2 . 1 . . . Spaces Dug 53 | . . . . 10 25 10 8 Terrain Destroyed 245 | . 31 . 36 56 70 18 34 Melee 27 | . . . . . 10 9 8 Projectile 32 | . . . 3 4 16 9 . AOE 186 | . 31 . 33 52 44 . 26 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Total 8474 | 118 943 977 2036 876 1998 1150 376 Wait 1243 | . 42 343 140 304 298 88 28 Move 6341 | 89 769 584 1707 512 1470 915 295 Hop . | . . . . . . . . Pick Up 73 | 7 7 10 15 3 12 18 1 Fast Attach 32 | 7 . 1 9 2 11 2 . Attach 20 | . 1 1 5 2 2 5 4 Detach 5 | . . . 2 . . . 3 Swap 112 | . 9 6 15 10 42 24 6 Drop 92 | . 9 9 29 4 29 11 1 Fire 483 | 15 105 21 113 39 106 58 26 Melee 56 | . . . . . 27 17 12 Ram . | . . . . . . . . Kick 4 | . 1 2 1 . . . . Crush 4 | . . . . . 1 3 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 9 | . . . . . . 9 . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory -7/Waste (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 14) 166 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 712 | -10/Materials | Discovered new exit (range 9) 789 | -10/Materials | Discovered new exit (range 7) 796 | -10/Materials | Discovered new exit (range 15) 841 | -10/Materials | Discovered new exit (range 13) 1104 | -10/Materials | Identified exit to Mines 1104 | -10/Materials | Identified exit to Materials 1170 | -10/Materials | Learned Storage terminal intel 1197 | -10/Materials | Learned 2 Storage zone layouts 1199 | -10/Materials | Identified exit to Subcaves 1208 | -10/Materials | Loaded intel: 10 trap records 1229 | -10/Materials | Learned location of 3 exits from Materials 1245 | -10/Materials | Core integrity fell below 50% 1669 | -10/Materials | Entered Mines 1954 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2588 | -10/Mines | Discovered exit to Materials (range 9) 2670 | -10/Mines | Core integrity fell below 20% 2717 | -10/Mines | Learned location of Storage (-8) 2855 | -10/Mines | Discovered exit to Materials (range 12) 2862 | -10/Mines | Discovered exit to Subcaves (range 6) 2881 | -10/Mines | Entered Materials 2881 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2882 | -9/Materials | Identified exit to Materials 3389 | -9/Materials | Core integrity fell below 50% 3641 | -9/Materials | Build established: Scavenger-Mutant 3925 | -9/Materials | Discovered new exit (range 12) 3964 | -9/Materials | Build established: Mutant 4718 | -9/Materials | Learned location of Zion (-6) 4858 | -9/Materials | Loaded intel: 2 recycling unit locations 4963 | -9/Materials | Learned Materials recycling unit intel 5788 | -9/Materials | Entered Mines 5816 | -9/Mines | Met a Derelict bent on vengeance 6199 | -9/Mines | Discovered exit to Materials (range 13) 6305 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6307 | -9/Mines | Discovered new exit (range 5) 6344 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6352 | -9/Mines | Discovered exit to Materials (range 11) 6501 | -9/Mines | Assembled infested the area 6558 | -9/Mines | Core integrity fell below 20% 6623 | -9/Mines | Destroyed 7 combat bots 6670 | -9/Mines | Destroyed 7 combat bots 6852 | -9/Mines | Entered Materials 6852 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6853 | -8/Materials | Identified exit to Storage 6854 | -8/Materials | Loaded intel: 2 recycling unit locations 7006 | -8/Materials | Build established: Scavenger-Mutant 7310 | -8/Materials | Discovered new exit (range 16) 7343 | -8/Materials | Discovered exit to Storage (range 8) 7738 | -8/Materials | Build established: Mutant 7823 | -8/Materials | Discovered new exit (range 8) 7862 | -8/Materials | Identified exit to Factory 8165 | -8/Materials | Discovered exit to Factory (range 4) 8285 | -8/Materials | Repaired Imp. Light Armor Plating 9577 | -8/Materials | Entered Factory 9577 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10793 | -7/Factory | Build established: Scavenger-Mutant 11102 | -7/Factory | Fabricated Cmb. Airjet? 11344 | -7/Factory | Build established: Mutant 11513 | -7/Factory | Discovered new exit (range 13) 11661 | -7/Factory | Sucked down chute 11661 | -7/Factory | Entered Waste 11676 | -7/Waste | EMP discharged 11676 | -7/Waste | System corruption reached 10% 11723 | -7/Waste | Spotted C-40 Crusher 11724 | -7/Waste | Spotted C-40 Crusher 11776 | -7/Waste | EMP discharged 11809 | -7/Waste | Spotted C-40 Crusher 11817 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11833 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11836 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11839 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11870 | -7/Waste | Lost 6 parts (1n3u2w) 11875 | -7/Waste | Crushed by falling debris 11876 | -7/Waste | EMP discharged 11876 | -7/Waste | System corruption reached 30% 11884 | -7/Waste | Spotted C-40 Crusher 11892 | -7/Waste | Spotted C-40 Crusher 11918 | -7/Waste | Destroyed C-40 Crusher 11954 | -7/Waste | Spotted C-40 Crusher 11976 | -7/Waste | EMP discharged 12012 | -7/Waste | Discovered new exit (range 16) 12036 | -7/Waste | Crushed by Compactor (1 part destroyed) 12042 | -7/Waste | Core integrity fell below 50% 12045 | -7/Waste | Core integrity fell below 20% 12047 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 11911_ System corrupted: Matter fused (-6). 11912_ Slug penetrates C-40 Crusher. 11918_ C-40 Crusher destroyed. 11920_ Damper Plating crushed. 11921_ 288 Matter crushed. 11921_ Imp. Cooling System crushed. 11929_ System corrupted: Component data lost. 11939_ Imp. Propulsion Shielding crushed. 11946_ C-40 Crusher suffers critical hit (Destroy). 11948_ System corrupted: Component data lost. 11966_ ALERT: Foreign system detected. Charging EMP. 11976_ System corrupted (+8). 11998_ AK:T/44FUYS