Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.17 @ 20:13:24 Player: winnking222 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (18) 90 Value Destroyed (481) 481 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1270) 1270 TOTAL SCORE: 5861 Bonus ------- Follower Combat Kills 81 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Friendly Fire -11 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Rocket Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Improved Cooling System Advanced Weight Redist. System Visual Processing Unit Light Armor Plating Improved Light Armor Plating Force Field > --- WEAPON ----------- Particle Gun Scythe > --- INVENTORY -------- Improved Deuterium Engine Cesium-ion Thruster Rocket Launcher Remote Datajack Dirty Bomb Trap [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Processor Visual Processing Unit Hackware System Shield Protection Improved Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Gar Slots Evolved 8 | . . 2 . 2 2 . . 2 . . Power 1 | . . . . . 1 . . . . . Propulsion 2 | . . 2 . . . . . . . . Utility 5 | . . . . 2 1 . . 2 . . Weapon . | . . . . . . . . . . . Parts Attached 49 | 4 . 4 16 5 11 2 . 1 3 3 Power 10 | . . . 3 . 4 . . . 2 1 Engine 3 | . . . . . 1 . . . 1 1 Core 7 | . . . 3 . 3 . . . 1 . Reactor . | . . . . . . . . . . . Propulsion 16 | 2 . 1 7 . 4 . . . 1 1 Treads 2 | 2 . . . . . . . . . . Leg 4 | . . 1 3 . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 10 | . . . 4 . 4 . . . 1 1 Utility 10 | . . 1 1 4 1 2 . 1 . . Device 4 | . . . . 2 . 1 . 1 . . Storage . | . . . . . . . . . . . Processor 1 | . . . . . . 1 . . . . Hackware 1 | . . . . 1 . . . . . . Protection 4 | . . 1 1 1 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 13 | 2 . 2 5 1 2 . . . . 1 Energy Gun 5 | 2 . 1 1 . 1 . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 5 | . . . 4 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . Parts Lost 20 | . . 1 7 1 1 . . . 4 6 Power 3 | . . . 1 . . . . . . 2 Propulsion 11 | . . . 4 1 . . . . 4 2 Utility 3 | . . . 1 . 1 . . . . 1 Weapon 3 | . . 1 1 . . . . . . 1 Highest Loss Streak 6 | . . 1 3 1 1 . . . 4 6 To Critical Strikes 1 | . . . 1 . . . . . . . Average Slot Usage (%) 68 | . 57 46 53 78 87 100 100 86 76 33 Core 7 | . . . 4 9 9 15 15 13 11 3 Treads 3 | . 28 22 . . . . . . . . Leg 5 | . . 3 13 9 2 . . . . . Flight 16 | . . . 13 27 25 30 30 26 21 5 Device 7 | . . . . 7 15 15 15 13 13 9 Processor 2 | . . . . . . 7 7 6 6 6 Hackware 1 | . . . . 1 5 . . . . . Protection 6 | . . . 3 6 12 15 15 13 11 . Energy Gun 9 | . 28 20 11 . 6 7 7 6 3 . Ballistic Gun 4 | . . . 7 18 4 . . . . . Slashing Weapon 2 | . . . . . 2 7 7 6 5 4 Peak Build Rating 44 | 4 4 6 13 22 40 39 39 44 39 25 Average Rating 18 | 2 4 4 6 15 30 38 39 39 34 15 On Entrance 19 | . 4 4 5 13 21 36 39 39 39 19 Naked Turns 8 | . . . . . . . . . . 8 Heaviest Build 26 | 2 2 5 13 10 24 26 26 26 26 12 Greatest Support 29 | 3 3 3 20 21 24 29 29 29 29 17 Greatest Overweight (x) 1 | . . 1 1 . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 3 5 5 5 5 5 5 5 5 4 Average Carried 4 | . 2 4 4 5 4 4 5 5 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 3 5 5 5 5 5 5 5 5 3 Class Distribution -------------------- 43% | Mutant 33% | Sprinter 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -6/Factory Sprinter | -6/DSF Mutant | -6/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Gar Matter Collected 667 | 240 . 37 207 . 154 20 9 . . . Remotely . | . . . . . . . . . . . Salvage Created 686 | 58 78 172 318 . 60 . . . . . Parts 37 | 3 2 10 20 . 2 . . . . . Haulers Intercepted 1 | . . 1 . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . 1 . . . . Prevented 1 | . . . . . . 1 . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Gar Combat Hostiles Destroyed 12 | . 2 3 6 . 1 . . . . . Melee 1 | . . . . . 1 . . . . . Guns 10 | . 2 2 6 . . . . . . . AOE 1 | . . 1 . . . . . . . . Classes Destroyed 7 | 1 3 1 2 . . . . . . . Worker 1 | . . . 1 . . . . . . . Tunneler 1 | . . . 1 . . . . . . . Hauler 1 | . . 1 . . . . . . . . Recycler 1 | 1 . . . . . . . . . . Operator 2 | . 1 1 . . . . . . . . Swarmer 1 | . 1 . . . . . . . . . Grunt 11 | . 1 3 6 . 1 . . . . . Best Kill Streak 3 | 1 3 2 3 . 1 . . . . . Combat Bots Only 3 | . 2 2 3 . 1 . . . . . Max Kills in Single Turn 1 | 1 1 1 1 . 1 . . . . . Gunslinging . | . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . Melee 1 | . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Gar Hostile Shots Fired 375 | . 35 24 89 19 38 . 6 . 22 142 Missed 150 | . 14 8 30 8 28 . 3 . 7 52 Damage Taken 2925 | . 214 225 643 161 118 . 30 . 411 1123 Core 1079 | . 21 26 139 42 . . . . 38 813 Absorbed by Shields 147 | . . . . . . . . . 56 91 Core Remaining (%) 88 | 100 91 . 58 92 . . 100 . . . Volleys Fired 77 | 3 7 25 40 2 . . . . . . Largest 2 | 2 2 2 2 2 . . . . . . Hottest 85 | 80 80 80 85 40 . . . . . . Shots Fired 144 | 6 14 46 74 4 . . . . . . Gun 143 | 6 14 45 74 4 . . . . . . Cannon . | . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . Special . | . . . . . . . . . . . Kinetic 44 | . . . 40 4 . . . . . . Thermal 99 | 6 14 45 34 . . . . . . . Explosive 1 | . . 1 . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 10 | 3 9 10 7 3 . . . . . . Robot Miss Streak 5 | 1 1 2 5 1 . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 6 | . 1 1 4 . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . Shots Hit Robots 89 | 4 12 25 44 3 1 . . . . . Core Hits 39 | 2 5 9 18 2 1 . . . . 2 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks 14 | . . . . . 1 . . . 8 5 Impact . | . . . . . . . . . . . Slashing 14 | . . . . . 1 . . . 8 5 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 1090 | 43 131 336 492 20 35 . . . . 33 Guns 976 | 43 131 290 492 20 . . . . . . Cannons . | . . . . . . . . . . . Explosions 46 | . . 46 . . . . . . . . Melee 35 | . . . . . 35 . . . . . Ramming 33 | . . . . . . . . . . 33 Kinetic 294 | . . . 274 20 . . . . . . Thermal 682 | 43 131 290 218 . . . . . . . Explosive 46 | . . 46 . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 35 | . . . . . 35 . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . 1 1 1 . 1 1 Average Corruption 1 | . . . . . 1 1 1 . 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 3 | . . . . . 1 2 . . . . Message Errors 2 | . . . . . 1 1 . . . . Matter Fused 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 36 | . . 22 . . . . . . . 14 Shots 1 | . . 1 . . . . . . . . Rammed 7 | . . . . . . . . . . 7 Targets Rammed 7 | . . . . . . . . . . 7 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 309 | 9 49 32 309 4 10 250 . . . . Average Temperature 76 | 5 18 17 101 2 3 129 . . . . Received Heat Transfer 765 | . 90 84 243 63 36 . 18 . . 231 Effects 4 | . . . . . . 4 . . . . Interference 4 | . . . . . . 4 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . . . Heat Transferred 1549 | 100 300 650 499 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Gar Peak Influence 395 | 5 88 168 395 229 255 . . 86 66 131 Initial 154 | . 3 37 65 154 99 . . 81 60 45 Average 144 | 1 24 99 242 185 139 . . 82 59 79 Maximum Alert Level 1 | . . . 1 1 1 . . . . . Low Security (%) 71 | 100 100 100 32 70 77 . . 100 100 100 Level 1 28 | . . . 67 29 22 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 6 | . 1 1 . 1 2 . . . 1 . Investigation 1 | . . . . . 1 . . . . . Extermination 1 | . . . . . 1 . . . . . Reinforcement 4 | . 1 1 . 1 . . . . 1 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Gar Distress Signals 2 | . . 1 . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 96 | . 11 6 20 9 9 . 5 . 7 29 Peak Tracking Total 23 | . 10 2 8 5 5 . 5 . 3 23 Tactical Retreats 9 | . 1 . 1 1 3 . . . 1 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Gar Traps Triggered 8 | . . . . . 2 . . . 4 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 1 | . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . Installed 1 | . . . . . . . . . 1 . Triggered 4 | . . . . . . 2 1 . 1 . Most Traps Carried 1 | . . . . . . 1 1 1 1 . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Gar Machines Disabled 1 | . . 1 . . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Gar Machines Accessed 10 | . . 1 . . 6 . . 1 . 2 Terminals 7 | . . 1 . . 3 . . 1 . 2 Fabricators 1 | . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 18 | . . 3 . . 12 . . 1 . 2 Successful 8 | . . 1 . . 4 . . 1 . 2 Failed 10 | . . 2 . . 8 . . . . . Catastrophic 1 | . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 2 | . . 1 . . 1 . . . . . Terminals 12 | . . 3 . . 6 . . 1 . 2 Fabricators 2 | . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . . . . . 4 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 6 | . . 1 . . 2 . . 1 . 2 Open Door 1 | . . . . . . . . . . 1 Open DSF 2 | . . . . . 1 . . 1 . . Branch Access Points 1 | . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 Zone Layout 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . . Report Inventory 2 | . . . . . 2 . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 5 | . . 1 . . 4 . . . . . Full Trace Events 1 | . . . . . 1 . . . . . Feedback Events 1 | . . . . . 1 . . . . . Corruption 1 | . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Gar Used RIF Installer 1 | . . . . . . . . . . 1 Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Gar Total Allies 2 | . . . 1 . . . . . . 1 Largest Group 1 | . . . 1 . . . . . . 1 Highest-Rated Group 31 | . . . 31 . . . . . . 29 Highest-Rated Ally 31 | . . . 31 . . . . . . 29 Total Orders . | . . . . . . . . . . . Ally Attacks 21 | . . . 19 . . . . . . 2 Total Damage 338 | . . . 293 . . . . . . 45 Kills 5 | . . . 5 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Gar Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . 1 . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Gar Turns Passed 1447 | 31 93 127 398 84 266 155 33 21 125 114 Spaces Moved 2557 | 29 138 90 476 161 642 503 125 69 149 175 Core 640 | 29 138 90 348 . . . . . . 35 Treads . | . . . . . . . . . . . Legs 6 | . . . 6 . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1911 | . . . 122 161 642 503 125 69 149 140 Fastest Speed 26 | 50 50 50 44 44 29 26 26 26 26 32 Average Speed 37 | 50 50 52 50 44 34 26 26 26 29 37 Slowest Speed 124 | 50 50 100 124 47 47 29 26 26 112 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 11 | . . . 3 2 5 . . . 1 . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 35 | 4 36 14 78 24 22 68 11 3 93 32 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 2 | . . . . . 1 . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . . . Scrap Searched 5 | . . . 2 . . 2 1 . . . Spaces Dug 2 | . . . . . . . . . 2 . Terrain Destroyed 16 | . . 10 4 . . . . . 2 . Melee 2 | . . . . . . . . . 2 . Projectile 4 | . . . 4 . . . . . . . AOE 10 | . . 10 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Gar Total 2869 | 39 147 122 560 165 684 525 124 71 217 215 Wait 75 | . . . 20 . . 19 . 1 31 4 Move 2525 | 28 137 89 469 156 631 502 124 68 146 175 Hop 11 | . . . 3 2 5 . . . 1 . Pick Up 24 | 4 3 3 6 . 5 1 . . 2 . Fast Attach 20 | . . 1 8 4 5 1 . 1 . . Attach 16 | 4 . 2 3 . 1 1 . . 2 3 Detach 3 | . . 1 . . . . . . 1 1 Swap 13 | . . 1 5 1 5 . . . 1 . Drop 22 | . . . 6 . 11 1 . 1 3 . Fire 77 | 3 7 25 40 2 . . . . . . Melee 14 | . . . . . 1 . . . 8 5 Ram 7 | . . . . . . . . . . 7 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 60 | . . . . . 20 . . . 21 19 Rewire 1 | . . . . . . . . . . 1 Trap 1 | . . . . . . . . . 1 . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -6/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 32 | -11/Scrapyard | Entered Materials 56 | -10/Materials | Discovered new exit (range 6) 117 | -10/Materials | Discovered new exit (range 15) 125 | -10/Materials | Entered another Materials area 125 | -9/Materials | Evolved 2 slots: Propulsion x2 227 | -9/Materials | Discovered new exit (range 16) 252 | -9/Materials | Entered Mines 284 | -9/Mines | Learned location of Zion (-6) 288 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 290 | -9/Mines | Discovered new exit (range 11) 298 | -9/Mines | Received a Mining Laser from a helpful Derelict 300 | -9/Mines | Lost 3 parts (3n) 313 | -9/Mines | Build established: Mutant 647 | -9/Mines | Discovered new exit (range 7) 650 | -9/Mines | Entered Materials 650 | -8/Materials | Evolved 2 slots: Utility x2 716 | -8/Materials | Discovered new exit (range 16) 734 | -8/Materials | Entered Factory 734 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 784 | -7/Factory | Build established: Scavenger-Mutant 842 | -7/Factory | Identified exit to DSF 884 | -7/Factory | Discovered new exit (range 11) 911 | -7/Factory | Identified exit to Lower Caves 1000 | -7/Factory | Entered Lower Caves 1006 | -7/Lower Caves | Found DCF Scrap (13 items) 1131 | -7/Lower Caves | Learned Factory terminal intel 1148 | -7/Lower Caves | Discovered new exit (range 10) 1155 | -7/Lower Caves | Entered another Lower Caves area 1185 | -7/Lower Caves | Discovered new exit (range 11) 1188 | -7/Lower Caves | Entered Factory 1188 | -6/Factory | Evolved 2 slots: Utility x2 1189 | -6/Factory | Loaded intel: 26 terminal locations 1204 | -6/Factory | Identified exit to DSF 1209 | -6/Factory | Entered DSF 1249 | -6/DSF | Additional patrols routed to DSF 1329 | -6/DSF | Discovered new exit (range 15) 1334 | -6/DSF | Entered Garrison 1346 | -6/Garrison | Triggered checkpoint 1368 | -6/Garrison | Rescued a captive Derelict 1377 | -6/Garrison | Lost 6 parts (5n1u) 1393 | -6/Garrison | Installed Relay Interface Framework 1412 | -6/Garrison | Triggered checkpoint 1418 | -6/Garrison | Triggered checkpoint 1423 | -6/Garrison | Triggered checkpoint 1425 | -6/Garrison | Triggered checkpoint 1433 | -6/Garrison | Core integrity fell below 50% 1445 | -6/Garrison | Core integrity fell below 20% 1448 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01419_ Field strength at 28. 01420_ Field strength at 22. 01421_ Field strength at 11. 01421_ Stasis field depleted. 01423_ Beams of light sweep through the air. An alarm sounds. 01425_ Imp. Deuterium Engine destroyed. 01425_ C-30 ARC bursts open, deploying its payload. 01425_ S-27 Virus unfolds itself. 01425_ Scythe destroyed. 01428_ S-27 Virus destroyed. 01432_ Knocked back. 01437_ Attempting to rewire W-25 Informer. 01437_ W-25 Informer is dormant, system inaccessible. 01439_ Adv. Weight Redist. System severed. 01439_ Slammed into C-17 Slicer. 01440_ Visual Processing Unit severed. 01440_ Slammed into C-17 Slicer. 01441_ W-25 Informer springs to life. 01441_ Slammed into C-17 Slicer. 01443_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ??+?????????????????+????????????????????????# | | ?????????????????????????????????????????????# | | ???????????????????????????????????? ???????# # | | ??????????????????????????????+????# ???????# # | | ???????????????????????????????????# ???????# # | | ????????????????????+??????????????# ???????# # | | ???????????????????????????????????# #??????# + | | ???????????????????????+???????????# ######## # | | ???????????????????????????????????# ## ## # | | ??????????????????????????????+##### ## ## # | | ????????????????????????????? % # | | ????????????????????????????? = " | | ????????????????????????????? + | | ??????????????????????????????+#### ## ## # | | ????????????????????????????????### ## ## ^# | | ????????????????????????????????+ | | ????????????????????????????????#" | | ????????????????????????????????#%" | | ????????????????????????????????#" | | ??????????????######????????????### ## ## # | | ??????????????#||||#????########### ## ## # | | ??????????????#| ###### | | ??????????????# ! %s | | ??????????????#] ###### ##+##### | | ??????????????#]]]]#????# #??????## ## ###+## | | ??????????????###+##????#@ #???????# ## +?? ? | | ????????????????????????# #???????# #######??##? | | ????????????????????????# #???????# #??????????? | | ????????????????????????# #???????+ #??????????? | | ????????????????????????#ss#???????# #??????????? | | ?????????????????+??????# s#???+???# #??????????? | | ???????????????????????? s ??????? #??????????? | | ???????????????????????? ??????? #??????????? | | ????????????????????????# ##???+???## #??????????? | | ????????????????????????# ??????????? #??????????? | | ????????????????????????# ??????????? #??????????? | | ????????????????????????# ??????????? #??????????? | | ????????????????????????? ??????????? ???????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????+?????+??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 26 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Evasion (%) 64 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlakTachyonInverter Manual? 0 Play Time 00:35:24 Cumulative 36.1 hours Start 2025.03.16 @ 20:49:42 End 2025.03.17 @ 20:13:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 37 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 50e67e1f-99d6-469b-8d94-040c55e27587