Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.25 @ 20:43:59 Player: Kitsuke Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (445) 445 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1705 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 261/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (3) ------- Heavy Hammer > --- INVENTORY (6) ---- Aluminum Leg Wheel Compact Wheel Heat Sink Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Thermal Generator Shield Generator > --- WEAPON ----------- EM Shotgun EM Shotgun EM Shotgun > --- INVENTORY -------- Ripper [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Shield Generator Device Shield Generator Storage Small Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Ripper Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 45 | 6 10 9 20 Power 4 | 1 1 1 1 Engine 4 | 1 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 . 3 4 Treads 1 | . . . 1 Leg 1 | . . . 1 Wheel 3 | 2 . . 1 Hover . | . . . . Flight 4 | . . 3 1 Utility 12 | . 4 1 7 Device 9 | . 3 1 5 Storage 1 | . . . 1 Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 20 | 3 5 4 8 Energy Gun 10 | 2 3 . 5 Energy Cannon . | . . . . Ballistic Gun 3 | 1 . 1 1 Ballistic Cannon . | . . . . Launcher 4 | . 2 2 . Special Weapon . | . . . . Impact Weapon 2 | . . . 2 Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . . 3 11 Power 2 | . . 1 1 Propulsion 3 | . . 1 2 Utility 3 | . . . 3 Weapon 6 | . . 1 5 Highest Loss Streak 4 | . . 3 4 Average Slot Usage (%) 63 | . 80 78 54 Engine 6 | . 14 12 2 Treads 2 | . . . 3 Leg 2 | . . . 4 Wheel 4 | . 28 2 . Flight 4 | . . 22 . Device 11 | . 7 12 11 Storage 1 | . . . 2 Processor 4 | . 1 14 2 Protection 1 | . . . 2 Energy Gun 15 | . 10 1 20 Ballistic Gun 1 | . 8 . . Launcher 3 | . 9 10 . Impact Weapon 2 | . . . 3 Naked Turns 8 | . . . 8 Heaviest Build 19 | 7 10 9 19 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 5 | . . 2 5 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 6 | 4 4 4 6 Average Capacity 4 | 4 4 4 4 Most Carried 5 | 4 4 4 5 Average Carried 2 | 2 2 1 2 Final Capacity 6 | 4 4 4 6 Final Carried 5 | 3 3 1 5 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 761 | 275 73 191 222 Remotely . | . . . . Salvage Created 667 | 42 121 137 367 Parts 49 | 2 13 11 23 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled 4 | . . . 4 Retrieved Matter 15 | . . . 15 Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 25 | 1 2 14 8 Melee 5 | . . 2 3 Guns 7 | 1 . 2 4 AOE 12 | . 2 10 . Classes Destroyed 7 | 1 2 3 1 Worker 2 | . 1 . 1 Builder 3 | . 2 . 1 Recycler 2 | . . 1 1 Swarmer 9 | . . 6 3 Grunt 7 | 1 2 . 4 Sentry 1 | . . . 1 Assembled 8 | . . 8 . Best Kill Streak 9 | 1 3 9 2 Combat Bots Only 8 | 1 2 8 2 Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging . | . . . . Exploded 2 | . 1 2 . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1760 | 68 79 419 1194 Core 582 | 34 18 123 407 Absorbed by Shields 22 | . . . 22 Core Remaining (%) 58 | 86 . 30 . Volleys Fired 57 | 5 8 20 24 Largest 2 | 2 2 2 1 Hottest 80 | 60 80 80 45 Shots Fired 67 | 10 12 21 24 Gun 48 | 10 8 6 24 Cannon . | . . . . Launcher 19 | . 4 15 . Special . | . . . . Kinetic 29 | 5 4 . 20 Thermal 15 | 5 4 6 . Explosive 19 | . 4 15 . Electromagnetic 4 | . . . 4 Robot Hit Streak 8 | 8 3 1 7 Robot Miss Streak 4 | 1 1 4 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 61 | 8 5 7 41 Core Hits 55 | 2 11 26 16 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 32 | . . 7 25 Impact 25 | . . . 25 Slashing 7 | . . 7 . Piercing . | . . . . Sneak Attacks 4 | . . . 4 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2498 | 103 337 1046 1012 Guns 431 | 103 59 25 244 Cannons . | . . . . Explosions 1104 | . 278 826 . Melee 955 | . . 195 760 Ramming 8 | . . . 8 Kinetic 268 | 49 10 . 209 Thermal 128 | 54 49 25 . Explosive 1104 | . 278 826 . Electromagnetic 35 | . . . 35 Impact 760 | . . . 760 Slashing 195 | . . 195 . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 66 | . 2 37 27 Projectiles . | . . . . Explosions 18 | . 2 16 . Melee 48 | . . 21 27 Knockbacks 2 | . . . 2 Impact 2 | . . . 2 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 108 | . . 105 3 Shots 5 | . . 5 . Rammed 3 | . . . 3 Targets Rammed 3 | . . . 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 68 | 36 30 68 9 Average Temperature 18 | 18 12 30 3 Received Heat Transfer 567 | 36 45 . 486 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions 2 | . . . 2 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 347 | 125 148 74 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 226 | 20 94 226 100 Initial 76 | . 13 36 76 Average 77 | 2 56 185 55 Maximum Alert Level 1 | . . 1 . Low Security (%) 87 | 100 100 34 100 Level 1 12 | . . 65 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | 1 3 17 12 Peak Tracking Total 6 | 1 2 6 4 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 3 | . 1 2 . Max in Single Turn 1 | . 1 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 3 | . 2 . 1 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 10 . 4 Successful 13 | . 10 . 3 Failed 1 | . . . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . . . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 10 | . 10 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . . 3 Record 3 | . . . 3 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 10 | . 10 . . Recycle Component 5 | . 5 . . Process 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Matter 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 5 | . 5 . . Recycled Matter 158 | . 158 . . Retrieved Matter 158 | . 158 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1427 | 99 172 279 877 Spaces Moved 1188 | 99 149 484 456 Core 230 | 32 . 56 142 Treads 90 | . . . 90 Legs 215 | . . . 215 Wheels 221 | 67 149 5 . Hover . | . . . . Flight 432 | . . 423 9 Fastest Speed 37 | 50 80 37 40 Average Speed 90 | 70 80 39 151 Slowest Speed 300 | 80 80 150 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 2 | . . 2 . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 7 25 72 14 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug 9 | . . 9 . Terrain Destroyed 136 | . 10 126 . Melee . | . . . . Projectile . | . . . . AOE 136 | . 10 126 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1419 | 117 189 542 571 Wait 17 | . . 1 16 Move 1181 | 98 148 479 456 Hop 2 | . . 2 . Pick Up 53 | 8 15 10 20 Fast Attach . | . . . . Attach 28 | 5 2 4 17 Detach 2 | . . . 2 Swap 17 | 1 8 5 3 Drop 27 | . 8 14 5 Fire 57 | 5 8 20 24 Melee 32 | . . 7 25 Ram . | . . . . Kick 3 | . . . 3 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 64 | -11/Scrapyard | Discovered new exit (range 8) 100 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 10) 272 | -10/Materials | Entered Mines 280 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 355 | -10/Mines | Assembled infested the area 495 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 510 | -10/Mines | Core integrity fell below 50% 542 | -10/Mines | Destroyed 8 combat bots 545 | -10/Mines | Discovered new exit (range 10) 550 | -10/Mines | Lost 3 parts (1p1n1w) 551 | -10/Mines | Entered Materials 551 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 809 | -9/Materials | Build established: Mutant 1106 | -9/Materials | Lost 3 parts (3w) 1140 | -9/Materials | Lost 3 parts (1n2u) 1396 | -9/Materials | Core integrity fell below 50% 1419 | -9/Materials | Core integrity fell below 20% 1428 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired 10 matter. G-34 Mercenary knocked back. R-06 Scavenger collects Sml. Laser. Destroyed Ion Engine. G-34 Mercenary system corrupted by crushing effect. G-34 Mercenary system terminally corrupted. Aluminum Leg fried. R-06 Scavenger collects Heat Sink. K-01 Serf collects debris. Acquired Shotgun. Lgt. Armor Plating destroyed. G-34 Mercenary destroyed. Acquired Aluminum Leg. Lgt. Treads destroyed. G-34 Mercenary destroyed. Acquired 31 matter. R-06 Scavenger collects Sml. Laser. Lgt. Ion Engine destroyed. Shotgun destroyed. 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""""??? | | ???#####??# """ # """""?? | | ??????????# """ # """"" # | | ??????????# + # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 62 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness I Survived The Infestation Challenges ------------ None Game ------ Seed ReactiveGravmagFalx Manual? 0 Play Time 01:01:31 Cumulative 2.0 hours Start 2020.10.25 @ 19:35:40 End 2020.10.25 @ 20:43:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 0 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ec755c56-3cb5-4406-bb32-866f37f3489b