Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.27 @ 20:39:28

Player: Cracklepappy

Result: Destroyed by G-47 Trooper with Particle Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (24)      120
Value Destroyed (567)      567
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (-456)               -456
              TOTAL SCORE: 631

 Bonus
-------
Friendly Fire              -456

 Cogmind 
---------
Core Integrity             0/250
Matter                     281/300
Energy                     263/265
System Corruption          0%
Temperature                Cool (30)
Movement                   Treading (220) Ox3
Location                   -10/Mines

 Parts 
-------
>               --- POWER (1) --------
       Improved Ion Engine
>               --- PROPULSION (2) ---
          Light Treads
>               --- UTILITY (2) ------
  High-capacity Storage Unit
  High-capacity Storage Unit
>               --- WEAPON (2) -------
          Light Cannon
>               --- INVENTORY (20) ---
       Improved Ion Engine
       Improved Ion Engine
       Improved Ion Engine
                Aluminum Leg
                Aluminum Leg
                Aluminum Leg
        Compact Wheel
          Small Storage Unit
          Large Storage Unit
          Large Storage Unit
  High-capacity Battery (400)
       Improved Terrain Scanner
                EM Pulse Gun
          Small Laser
                Beam Cannon
          Light Assault Rifle
                Datajack
                Mining Laser

 Peak State 
------------
>               --- POWER ------------
                Ion Engine
>               --- PROPULSION -------
                Wheel
        Compact Wheel
>               --- UTILITY ----------
          Large Storage Unit
       Improved Terrain Scanner
>               --- WEAPON -----------
                EM Shotgun
                EM Shotgun
>               --- INVENTORY --------
                Ion Engine
          Light Treads
          Light Treads
        Compact Wheel
        Compact Wheel
          Small Storage Unit
          Large Storage Unit
  High-capacity Battery
          Light Assault Rifle
                Mining Laser
[Rating: 11]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Wheel                    Compact Wheel
Utility                    High-capacity Storage Unit
  Device                   Improved Terrain Scanner
  Storage                  High-capacity Storage Unit
Weapon                     EM Shotgun
  Energy Gun               EM Shotgun
  Ballistic Gun            Light Assault Rifle
  Ballistic Cannon         Light Cannon
  Special Weapon           Mining Laser

 Build                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             37   | 8   26  3   
  Power                    3    | 1   2   .   
    Engine                 3    | 1   2   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               5    | 2   3   .   
    Treads                 2    | .   2   .   
    Leg                    .    | .   .   .   
    Wheel                  3    | 2   1   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  6    | 2   3   1   
    Device                 1    | 1   .   .   
    Storage                5    | 1   3   1   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   23   | 3   18  2   
    Energy Gun             11   | 2   8   1   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          4    | 1   3   .   
    Ballistic Cannon       3    | .   2   1   
    Launcher               .    | .   .   .   
    Special Weapon         5    | .   5   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 11   | .   9   2   
  Power                    1    | .   1   .   
  Propulsion               4    | .   3   1   
  Utility                  .    | .   .   .   
  Weapon                   6    | .   5   1   
  Highest Loss Streak      5    | .   5   2   
Average Slot Usage (%)     98   | .   98  99  
  Engine                   13   | .   13  14  
  Treads                   13   | .   7   27  
  Wheel                    13   | .   19  .   
  Storage                  27   | .   26  28  
  Energy Gun               11   | .   14  6   
  Ballistic Gun            7    | .   4   13  
  Ballistic Cannon         5    | .   4   7   
  Special Weapon           2    | .   3   .   
Naked Turns                .    | .   .   .   
Heaviest Build             75   | 13  59  75  
  Greatest Support         40   | 26  40  40  
  Greatest Overweight (x)  3    | 1   3   1   
  Average Overweight (x)   1    | .   1   1   
Largest Inventory Capacity 20   | 6   18  20  
  Average Capacity         17   | 5   16  19  
  Most Carried             18   | 6   18  18  
  Average Carried          15   | 3   16  17  
  Final Capacity           20   | 6   18  20  
  Final Carried            18   | 6   17  18  

 Class Distribution 
--------------------
 79% | Mutant
 20% | Hauler-Mutant

 Dominant Class 
----------------
        Mutant | -10/Materials
 Hauler-Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Scr Mat Min 
Matter Collected           705  | 276 328 101 
  Remotely                 .    | .   .   .   
Salvage Created            806  | 99  541 166 
  Parts                    46   | 6   38  2   
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Combat Hostiles Destroyed  20   | .   17  3   
  Melee                    1    | .   1   .   
  Guns                     10   | .   9   1   
  Cannons                  3    | .   3   .   
  AOE                      4    | .   3   1   
Classes Destroyed          5    | 2   3   .   
  Tunneler                 1    | 1   .   .   
  Recycler                 2    | 1   1   .   
  Watcher                  1    | .   1   .   
  Swarmer                  7    | .   7   .   
  Grunt                    12   | .   10  2   
Best Kill Streak           5    | 2   5   1   
  Combat Bots Only         5    | .   5   1   
Max Kills in Single Turn   1    | 1   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 1    | .   1   1   
  Melee                    1    | .   1   .   
Uniques/NPCs Destroyed     1    | .   .   1   
  YI-UF0 (-10/Mines)

 Combat                         | -11  -10  -10  
--------                   Run  | Scr  Mat  Min  
Damage Taken               1317 | .    1014 303  
  Core                     260  | .    174  86   
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              102  | 3    74   25   
  Largest                  2    | 2    2    2    
  Hottest                  145  | 60   145  55   
Shots Fired                167  | 6    121  40   
  Gun                      105  | 6    75   24   
  Cannon                   43   | .    27   16   
  Launcher                 .    | .    .    .    
  Special                  19   | .    19   .    
  Kinetic                  84   | 3    50   31   
  Thermal                  22   | 3    19   .    
  Explosive                .    | .    .    .    
  Electromagnetic          61   | .    52   9    
  Robot Hit Streak         11   | 3    11   10   
  Robot Miss Streak        7    | 1    7    2    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           97   | 4    67   26   
  Core Hits                42   | 3    29   10   
  Critical Hits            .    | .    .    .    
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1304 | 43   888  373  
  Guns                     665  | 43   451  171  
  Cannons                  336  | .    208  128  
  Explosions               294  | .    225  69   
  Melee                    .    | .    .    .    
  Ramming                  9    | .    4    5    
  Kinetic                  533  | 9    323  201  
  Thermal                  328  | 34   225  69   
  Explosive                .    | .    .    .    
  Electromagnetic          434  | .    336  98   
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            18   | .    8    10   
  Projectiles              10   | .    .    10   
  Explosions               8    | .    8    .    
  Melee                    .    | .    .    .    
Knockbacks                 8    | .    5    3    
  Impact                   .    | .    .    .    
  Kinetic                  7    | .    4    3    
  Secondary                1    | .    1    .    
Self-Inflicted Damage      57   | .    57   .    
  Shots                    2    | .    2    .    
  Rammed                   4    | .    3    1    
Targets Rammed             4    | .    3    1    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        234  | 20   234  40   
  Average Temperature      45   | 15   53   15   
  Received Heat Transfer   333  | .    258  75   
  Effects                  1    | .    1    .    
    Energy Bleed           1    | .    1    .    
Siege Activations          .    | .    .    .    
Robots Corrupted           2    | .    1    1    
  Combat Hostiles          2    | .    1    1    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         475  | 75   300  100  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      4    | .    4    .    
Missiles Intercepted       .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Peak Influence             226  | 10  226 109 
  Average Influence        94   | 3   99  99  
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         92   | 100 88  100 
  Level 1                  7    | .   11  .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          5    | .   5   .   
  Investigation            3    | .   3   .   
  Extermination            .    | .   .   .   
  Reinforcement            2    | .   2   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              39   | .   32  7   
  Peak Tracking Total      5    | .   5   2   
  Tactical Retreats        6    | .   3   3   

 Traps                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Traps Triggered            1    | .   1   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Scr Mat Min 
Machines Disabled          5    | .   4   1   
  Max in Single Turn       1    | .   1   1   
Machines Sabotaged         .    | .   .   .   
Garrisons Compromised      .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   
Fab Network Shutdowns      .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Machines Accessed          8    | .   8   .   
  Terminals                6    | .   6   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                23   | .   23  .   
  Successful               9    | .   9   .   
  Failed                   14   | .   14  .   
    Catastrophic           3    | .   3   .   
  Database Lockouts        .    | .   .   .   
  Manual                   12   | .   12  .   
  Terminals                21   | .   21  .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             7    | .   7   .   
  Part Schematic           1    | .   1   .   
  Unreport Threat          3    | .   3   .   
  Locate Traps             2    | .   2   .   
  Dispatch Records         1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         2    | .   2   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   2   .   
    Tunnel                 2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         6    | .   6   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Matter                 .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   1    | .   1   .   
  Parts Built              .    | .   .   .   
    Matter                 .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Scr Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Scr Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Scr  Mat  Min  
Turns Passed               1539 | 79   1024 436  
Spaces Moved               847  | 59   587  201  
  Core                     4    | 4    .    .    
  Treads                   316  | .    115  201  
  Legs                     .    | .    .    .    
  Wheels                   527  | 55   472  .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   90   180  
  Average Speed            131  | 87   118  180  
  Slowest Speed            200  | 100  200  180  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       42   | 4    80   44   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     2    | .    2    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             1    | .    .    1    
Spaces Dug                 17   | .    17   .    
Terrain Destroyed          45   | .    30   15   
  Melee                    .    | .    .    .    
  Projectile               18   | .    18   .    
  AOE                      27   | .    12   15   

 Actions                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Total                      1068 | 77  754 237 
  Wait                     41   | .   34  7   
  Move                     845  | 58  586 201 
  Hop                      .    | .   .   .   
  Pick Up                  30   | 7   23  .   
  Fast Attach              10   | 7   3   .   
  Attach                   11   | 1   10  .   
  Detach                   .    | .   .   .   
  Swap                     16   | .   13  3   
  Drop                     9    | 1   8   .   
  Fire                     102  | 3   74  25  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    4    | .   3   1   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x3] / [*Min])
-10/Mines (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
   23 | -11/Scrapyard | Discovered new exit (range 15)
   80 | -11/Scrapyard | Entered Materials
  278 | -10/Materials | Discovered new exit (range 6)
  307 | -10/Materials | Build established: Mutant
  320 | -10/Materials | Discovered new exit (range 14)
  582 | -10/Materials | Discovered new exit (range 7)
  795 | -10/Materials | Core integrity fell below 50%
  833 | -10/Materials | Lost 5 parts (1p2n2w)
 1021 | -10/Materials | Discovered new exit (range 16)
 1104 | -10/Materials | Entered Mines
 1186 | -10/Mines     | Discovered new exit (range 8)
 1361 | -10/Mines     | Core integrity fell below 20%
 1366 | -10/Mines     | Destroyed YI-UF0
 1521 | -10/Mines     | Build established: Hauler-Mutant
 1540 | -10/Mines     | Destroyed by G-47 Trooper with Particle Gun

 Last Messages 
---------------
01379_ U-05 Engineer lays Concrete. <x2>
01382_ U-05 Engineer builds a Wall. <x2>
01404_ Acquired 3 matter.
01408_ Acquired 6 matter.
01458_ Acquired 10 matter.
01478_ U-05 Engineer lays Concrete. <x7>
01487_ U-05 Engineer builds a Wall. <x3>
01500_ K-01 Serf collects debris.
01500_ U-05 Engineer lays Concrete. <x6>
01512_ U-05 Engineer builds a Wall.
01512_ Acquired 36 matter.
01519_ U-05 Engineer lays Concrete. <x2>
01521_ U-05 Engineer builds a Wall. <x2>
01530_ U-05 Engineer lays Concrete. <x2>
01532_ U-05 Engineer builds a Wall.
01534_ G-34 Mercenary knocked back.
01534_ G-34 Mercenary destroyed.
01536_ Lgt. Treads destroyed.
01538_ U-05 Engineer builds a Wall.
01538_ Lgt. Assault Rifle destroyed.

 Map 
-----
+----------------------------------------------------+
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|   #??????????????????????????? #?????????##??????? |
|   ##?????????????????????????? #????????  ???????? |
|    #?????????????????????????? #???????? ????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          12
Energy Capacity            265
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Evasion (%)                44
Recoil Reduction           2

 Item Schematics 
-----------------
 Hcp. Storage Unit | -10/Materials | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              NeutronSmallAnalyzer
  Manual?         0
Play Time         00:14:07
  Cumulative      140.0 hours
  Start           2020.08.27 @ 20:27:13
  End             2020.08.27 @ 20:39:28
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          174
  Rogue           174
  Adventurer      0
  Explorer        0
Win Type          -
  Total           2
  Types           2/0/0/0/0/0/0
Lore%             51
Gallery%          68
Achievement%      49
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 36976c49-fc00-4d39-a490-69bdd510d8c8