Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.28 @ 13:11:38 Player: TBExtent Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (110) 550 Value Destroyed (4366) 4366 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (8794) 8794 TOTAL SCORE: 23310 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 110 Entered Garrisons 1800 Used RIF Installer 4000 Win 3000 Friendly Fire -146 Cogmind --------- Core Integrity 1551/1600 Matter 246/300 Energy 408/420 System Corruption 0% Temperature Cool (12) Location To Epsilon Eridani Parts ------- Power (2) Micro Fission Core Quantum Reactor Propulsion (5) Field Propulsion Array Improved Diametric Drive Experimental Q-thruster Experimental Q-thruster Utility (16) Large Storage Unit Reaction Control System Relay Coupler [Swarmer] (42) Relay Coupler [Grunt] (29) Relay Coupler [Brawler] (32) Relay Coupler [Sentry] (13) Relay Coupler [Hunter] (21) Improved Component Analysis Suite Advanced Component Analysis Suite Weapon (2) Spear Inventory (10) Light Particle Reactor Quantum Reactor Improved Diametric Drive Improved Stasis Canceller Improved Stasis Canceller Experimental ECM Suite Experimental ECM Suite Relay Coupler [Grunt] (29) Advanced Remote Datajack Advanced Remote Datajack Peak State ------------ Power Micro Fission Core Micro Fission Core Propulsion Field Propulsion Array Improved Diametric Drive Impulse Thruster Array Utility Medium Storage Unit Improved Maneuvering Thrusters Antimissile System Antimissile System Antimissile System System Shield Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Weapon Disruptor Cannon Compact HERF Cannon Inventory Improved Diametric Drive Improved Diametric Drive Gravity Neutralizing Apparatus Advanced ECM Suite Remote Datajack Advanced Remote Datajack Advanced Remote Datajack Spear [Rating: 123] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Gravity Neutralizing Apparatus Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Relay Coupler [Sentry] Protection Improved Utility Shielding Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Advanced EMP Blaster Special Weapon Remote Datajack Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Slots Evolved 18 | . . . 2 2 . . 2 . 2 . . . 2 . . . 2 . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . Utility 14 | . . . 1 2 . . 1 . 1 . . . 1 . . . 2 . 2 . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 205 | . 5 2 17 24 3 11 15 . 7 4 1 1 3 6 20 6 18 1 14 8 21 8 10 Power 27 | . 1 . 4 3 1 . . . 1 1 . . 2 2 4 1 1 . 3 2 . . 1 Engine 9 | . 1 . 3 . 1 . . . 1 . . . 1 . 2 . . . . . . . . Core 13 | . . . 1 3 . . . . . 1 . . 1 2 2 1 . . . 2 . . . Reactor 5 | . . . . . . . . . . . . . . . . . 1 . 3 . . . 1 Propulsion 46 | . 1 1 5 6 1 2 4 . 1 . . 1 . 3 3 3 2 . 2 2 2 5 2 Treads 12 | . . . 3 6 1 2 . . . . . . . . . . . . . . . . . Leg 4 | . 1 1 2 . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Flight 29 | . . . . . . . 4 . 1 . . 1 . 3 2 3 2 . 2 2 2 5 2 Utility 62 | . 2 . 3 4 . . 9 . 1 1 . . 1 1 6 2 7 . 7 3 7 2 6 Device 19 | . . . . 1 . . . . . . . . . . 2 1 2 . 4 . 4 2 3 Storage 10 | . 2 . 3 1 . . 2 . . . . . . . 1 . . . . . 1 . . Processor 4 | . . . . 1 . . 2 . . . . . . . . . . . . . . . 1 Hackware 20 | . . . . . . . 4 . . 1 . . 1 . 2 . 4 . 2 3 1 . 2 Protection 9 | . . . . 1 . . 1 . 1 . . . . 1 1 1 1 . 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 70 | . 1 1 5 11 1 9 2 . 4 2 1 . . . 7 . 8 1 2 1 12 1 1 Energy Gun 15 | . . . 4 6 1 4 . . . . . . . . . . . . . . . . . Energy Cannon 6 | . . 1 . . . . . . . . . . . . . . . . . . 5 . . Ballistic Gun 6 | . 1 . 1 2 . 2 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Special Weapon 20 | . . . . . . . 1 . 1 . 1 . . . 6 . 6 . 2 . 3 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . . 3 . 2 1 . 3 2 . . . . 1 . 1 . . . . . . Piercing Weapon 9 | . . . . . . . . . . . . . . . . . 1 1 . 1 4 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 2 . . . . . . . . . . . . . . 1 . . . 1 Parts Lost 87 | . 3 2 13 10 3 6 . . 1 2 . 1 . 12 2 5 . . . 15 10 2 . Power 16 | . 1 . 4 1 1 . . . . 1 . . . 4 1 . . . . 2 1 . . Propulsion 28 | . 1 1 4 4 1 2 . . . . . 1 . 6 . 2 . . . 4 1 1 . Utility 21 | . . . . . . . . . . . . . . 2 . 3 . . . 8 7 1 . Weapon 22 | . 1 1 5 5 1 4 . . 1 1 . . . . 1 . . . . 1 1 . . Highest Loss Streak 12 | . 2 2 10 2 3 5 . . 1 2 . 1 . 8 1 5 . . . 12 10 2 . Average Slot Usage (%) 91 | . 99 99 97 98 99 99 91 92 94 93 97 97 82 73 83 92 82 87 91 71 72 50 60 Engine 4 | . 14 14 3 3 5 9 7 7 6 4 . . 5 . 3 . . . . . . . . Core 4 | . . . 7 5 3 . . . . 1 6 6 5 3 3 11 5 5 4 2 8 4 4 Treads 10 | . . . 7 26 27 27 1 . . . . . . . . . . . . . . . . Leg 5 | . 28 28 24 . . . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . . . 28 30 33 33 33 33 29 24 16 28 21 21 19 17 11 16 16 Device 2 | . . . . . . . . . . . . . . . 3 9 4 5 8 4 12 6 9 Storage 22 | . 27 28 32 34 36 36 16 15 13 13 13 13 11 9 7 11 10 10 9 8 4 4 4 Processor 4 | . . . . 8 9 9 7 7 6 6 6 6 5 5 4 . . . . . . . . Hackware 10 | . . . . . . . 20 23 20 20 20 20 17 20 21 17 27 31 30 27 27 17 22 Protection 1 | . . . . . . . . . 6 6 6 6 5 5 3 4 1 5 4 . . . . Energy Gun 5 | . 5 . 4 11 18 10 . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . 21 23 8 6 . 5 . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . 6 7 6 5 4 4 . . 3 . . . 3 2 . . . Slashing Weapon 1 | . . . . . . 1 . . 1 1 6 6 . . 4 5 3 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 110 | 11 55 56 93 109 107 110 106 24 32 30 29 29 30 30 38 34 48 45 55 62 51 32 48 Greatest Support 65 | 20 20 20 60 60 60 60 60 24 30 30 30 30 30 30 39 40 56 56 63 65 59 52 48 Greatest Overweight (x) 3 | . 2 2 3 2 1 1 1 . 1 . . . . . . . . . . . . . . Average Overweight (x) . | . 1 2 1 1 1 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 36 | . 18 18 26 32 32 32 36 12 12 12 12 12 12 12 12 12 12 12 12 12 10 10 10 Average Capacity 20 | . 14 18 24 31 32 32 14 12 12 12 12 12 12 11 9 12 12 12 12 11 8 10 10 Most Carried 32 | . 18 18 26 32 32 32 32 12 11 12 12 12 12 11 12 12 12 12 12 12 10 10 10 Average Carried 18 | . 12 17 20 30 31 31 13 12 9 11 11 11 11 7 8 11 11 11 11 10 7 7 6 Final Capacity 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 Final Carried 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 Class Distribution -------------------- 44% | Hauler-Mutant 20% | Bothacker-Sprinter 18% | Botlord-Sprinter 11% | Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -8/Garrison Bothacker-Sprinter | -7/Factory Sprinter | -7/Garrison Sprinter | -6/Factory Bothacker-Sprinter | -6/Garrison Bothacker-Sprinter | -6/Factory Bothacker-Sprinter | -6/Garrison Bothacker-Sprinter | -5/Factory Bothacker-Sprinter | -5/Garrison Bothacker-Sprinter | -5/Factory Bothacker-Sprinter | -5/Garrison Botlord-Sprinter | -4/Factory Botlord-Sprinter | -4/Garrison Botlord-Sprinter | -3/Research Botlord-Sprinter | -3/Garrison Botlord-Sprinter | -2/Research Botlord-Sprinter | -2/Garrison Botlord-Sprinter | -1/Access Resources | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Matter Collected 2882 | 200 174 58 209 552 25 198 155 . . . 121 . . . 319 . 370 10 . . 373 . 118 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4673 | . 430 104 754 1783 373 486 39 . . . . . . . 265 . 207 . . . 114 . 118 Parts 236 | . 30 3 38 89 16 27 4 . . . . . . . 10 . 10 . . . 6 . 3 Haulers Intercepted 10 | . 2 . 3 2 1 . . . . . . . . . . . . . . . 1 . 1 Recyclers Shooed 6 | . . . 3 2 1 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Combat Hostiles Destroyed 79 | . 9 2 14 35 6 13 . . . . . . . . . . . . . . . . . Guns 72 | . 8 1 9 35 6 13 . . . . . . . . . . . . . . . . . Cannons 6 | . . 1 5 . . . . . . . . . . . . . . . . . . . . AOE 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 10 | . 3 . 3 3 . . 1 . . . . . . . . . . . . . . . . Worker 3 | . . . . 2 . . . . . . . . . . . . . . . . 1 . . Builder 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . Hauler 10 | . 2 . 3 2 1 . . . . . . . . . . . . . . . 1 . 1 Recycler 8 | . . . 3 2 . . . . . . . . . . 2 . 1 . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Operator 3 | . . . . . . . 1 . . . . . . . . . 2 . . . . . . Watcher 4 | . . . . 2 . . 1 . . . . . . . . . 1 . . . . . . Swarmer 32 | . 3 . 10 14 . 5 . . . . . . . . . . . . . . . . . Grunt 32 | . 6 2 1 12 3 8 . . . . . . . . . . . . . . . . . Sentry 15 | . . . 3 9 3 . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | . 3 2 8 5 3 5 2 . . . . . . . 2 . 1 . . . 2 . 1 Combat Bots Only 8 | . 3 2 8 5 3 5 . . . . . . . . . . . . . . . . . Max Kills in Single Turn 2 | . 1 1 1 2 1 1 2 . . . . . . . 1 . 1 . . . 1 . 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Damage Taken 11325 | . 521 200 1201 1708 367 709 . 123 129 628 . 62 . 1183 307 548 217 126 235 1237 1502 227 95 Core 2416 | . 23 36 169 263 33 65 . . 28 275 . 22 . 428 69 137 6 26 36 327 385 39 49 Absorbed by Shields 329 | . . . . . . 49 . . . . . . . 42 . 60 . 12 . 166 . . . Core Remaining (%) 72 | 100 . 76 57 . . 34 . 100 . . . 61 . . . 36 . 97 . 72 . 70 96 Volleys Fired 354 | . 30 10 55 128 17 43 15 . 7 . 3 . . . 19 . 10 . 11 . 6 . . Largest 2 | . 2 2 2 2 2 2 1 . 1 . 1 . . . 1 . 1 . 1 . 2 . . Hottest 175 | . 60 80 105 117 117 101 30 . 30 . 30 . . . 30 . 30 . 30 . 175 . . Shots Fired 618 | . 60 20 89 254 34 86 15 . 7 . 3 . . . 19 . 10 . 11 . 10 . . Gun 507 | . 60 14 60 254 34 85 . . . . . . . . . . . . . . . . . Cannon 43 | . . 6 29 . . . . . . . . . . . . . . . . . 8 . . Launcher 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Special 67 | . . . . . . . 15 . 7 . 3 . . . 19 . 10 . 11 . 2 . . Kinetic 247 | . 48 14 30 119 . 36 . . . . . . . . . . . . . . . . . Thermal 200 | . . 6 29 103 29 33 . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 104 | . 12 . 30 32 5 17 . . . . . . . . . . . . . . 8 . . Robot Hit Streak 22 | . 21 13 10 22 8 10 10 . 2 . 2 . . . 8 . 5 . 6 . 3 . . Robot Miss Streak 4 | . 2 1 4 3 1 3 3 . 2 . 1 . . . 1 . 1 . 2 . 4 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . . . 1 7 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 450 | . 46 14 59 181 28 62 7 . 5 . 2 . . . 18 . 12 . 8 . 7 . 1 Core Hits 178 | . 19 5 28 74 14 27 . . . . . . . . 2 . 5 . 1 . 2 . 1 Critical Hits 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . Critical Kills 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 194 | . . . . 4 . 4 1 . 4 2 5 . . . 22 1 75 3 21 1 20 1 30 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 94 | . . . . 4 . 4 1 . 4 2 5 . . . 22 1 51 . . . . . . Piercing 100 | . . . . . . . . . . . . . . . . . 24 3 21 1 20 1 30 Sneak Attacks 8 | . . . . . . . . . 1 . . . . . 2 . 2 . . . 2 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7221 | . 567 209 947 3023 501 933 . . 93 . . . . . 188 . 349 . 38 . 290 . 83 Guns 5529 | . 522 139 502 2949 501 916 . . . . . . . . . . . . . . . . . Cannons 548 | . . 70 398 . . . . . . . . . . . . . . . . . 80 . . Explosions 180 | . 45 . 47 71 . 17 . . . . . . . . . . . . . . . . . Melee 961 | . . . . . . . . . 93 . . . . . 188 . 349 . 38 . 210 . 83 Ramming 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . Kinetic 2368 | . 362 139 197 1302 . 368 . . . . . . . . . . . . . . . . . Thermal 2690 | . 45 70 445 1320 434 376 . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 1199 | . 160 . 305 398 67 189 . . . . . . . . . . . . . . 80 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 543 | . . . . . . . . . 93 . . . . . 188 . 262 . . . . . . Piercing 418 | . . . . . . . . . . . . . . . . . 87 . 38 . 210 . 83 Highest Corruption 5 | . . . . . . . 2 2 . . . . . 1 2 2 1 1 . 4 5 5 . Average Corruption 1 | . . . . . . . 2 2 . . . . . 1 1 2 1 1 . 2 2 5 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 18 | . . . . . . . 1 . . . . . . 1 12 1 . . . 1 2 . . Message Errors 4 | . . . . . . . . . . . . . . 1 2 1 . . . . . . . Heat Flow Errors 4 | . . . . . . . . . . . . . . . 2 . . . . 1 1 . . Energy Discharges 4 | . . . . . . . 1 . . . . . . . 3 . . . . . . . . Data Loss (minor) 5 | . . . . . . . . . . . . . . . 4 . . . . . 1 . . Targeting Errors 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 63 | . . . . . . . . . 63 . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . Melee 63 | . . . . . . . . . 63 . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 86 | . 37 . . 30 . 19 . . . . . . . . . . . . . . . . . Shots 3 | . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 432 | . 90 126 150 401 294 247 18 5 25 7 10 . 12 30 188 49 18 3 22 202 186 . 432 Average Temperature 76 | . 41 44 47 97 87 112 11 3 13 4 6 . 5 14 63 12 10 2 12 79 68 . 208 Received Heat Transfer 2405 | . 231 114 165 630 153 288 . 27 6 66 . . . 114 63 105 . 35 42 276 81 9 . Effects 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 Shutdowns 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . 1 1 . 1 . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . . 1 2 7 2 . . . . . . . . . . . . . . . . . . Heat Transferred 5382 | . . 148 901 2690 888 755 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . 1 2 . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Peak Influence 651 | . 203 50 193 389 356 651 425 297 208 195 154 183 110 92 429 296 250 208 214 145 177 177 202 Average Influence 197 | . 64 11 106 261 255 419 365 297 190 189 131 142 97 29 247 269 134 145 142 94 101 124 142 Maximum Alert Level 2 | . 1 . . 1 1 2 2 1 1 . . . . . 2 1 1 1 1 . . . 1 Low Security (%) 62 | . . . . . . . . . . . . . . . . . . . . . . . . Level 1 29 | . . . . . . . . . . . . . . . . . . . . . . . . Level 2 8 | . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 1 . 2 5 . . 1 . . . 1 . . . 5 . 3 . 6 . 4 . 2 Investigation 7 | . 1 . . 2 . . . . . . . . . . 2 . . . 1 . . . 1 Extermination 4 | . . . . . . . . . . . . . . . . . 2 . 1 . . . 1 Reinforcement 15 | . . . 2 3 . . 1 . . . 1 . . . 3 . 1 . 1 . 3 . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . . . . . . . . . . . . . 3 . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Distress Signals 15 | . . . 2 6 1 . 1 . 1 . . . . . . . 2 . 1 . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 358 | . 16 2 20 65 8 15 4 7 7 18 3 5 1 29 34 17 22 4 16 23 25 10 7 Peak Tracking Total 20 | . 3 2 7 7 4 6 2 7 5 15 2 6 1 16 9 20 12 2 6 14 12 9 7 Tactical Retreats 40 | . . . 1 6 1 1 . . 1 2 . 1 . 5 6 2 3 . 3 4 3 1 . Traps | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Traps Triggered 35 | . . . . 2 . 5 1 . . 3 . . . 2 1 3 1 5 2 6 1 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Machines Disabled 13 | . 1 . 1 1 . 2 . . . 1 1 . . . . 1 . 2 . 1 1 1 . Max in Single Turn 1 | . 1 . 1 1 . 1 . . . 1 1 . . . . 1 . 1 . 1 1 1 . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison Relay 8 | . . . . . . 2 . . . 1 . . . . . 1 . 2 . 1 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Machines Accessed 73 | . 8 . 1 11 2 . 4 . 1 . 3 . 2 . 15 . 11 . 5 . 5 . 5 Terminals 53 | . 8 . 1 9 1 . 3 . . . 1 . 1 . 11 . 7 . 3 . 3 . 5 Fabricators 7 | . . . . . . . . . . . 1 . . . 2 . 2 . 1 . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . 1 . 1 . 1 . 1 . 1 . 2 . 1 . 1 . 1 . . Total Hacks 165 | . 19 . 3 34 5 . 11 . 1 . 6 . 2 . 35 . 21 . 8 . 11 . 9 Successful 82 | . 8 . . 18 3 . 5 . 1 . 4 . 1 . 20 . 10 . 4 . 5 . 3 Failed 83 | . 11 . 3 16 2 . 6 . . . 2 . 1 . 15 . 11 . 4 . 6 . 6 Catastrophic 17 | . 1 . . 4 . . 1 . . . . . 1 . 2 . 3 . 1 . 1 . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 68 | . 10 . . 11 2 . 7 . . . 3 . 1 . 15 . 12 . 4 . 1 . 2 Terminals 130 | . 19 . 3 27 4 . 9 . . . 3 . 1 . 26 . 16 . 4 . 9 . 9 Fabricators 16 | . . . . . . . . . . . 2 . . . 7 . 3 . 3 . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers 7 | . . . . 7 . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . 1 . 2 . 1 . 1 . 1 . 2 . 1 . 1 . 1 . . Terminal Hacks 37 | . 5 . . 9 2 . 1 . . . . . . . 8 . 4 . 2 . 4 . 2 Record 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Robot Analysis 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Level Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Machine Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Terminal Index 5 | . 1 . . 1 1 . . . . . . . . . 1 . . . 1 . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . 1 . . . . . . . . . . . . . 1 . 1 . . . . . 1 Extermination Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 3 | . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . Registered Components 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 11 | . 2 . . 3 1 . 1 . . . . . . . 4 . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . 2 . . . 3 . . . . . . . . Load Schematic 3 | . . . . . . . . . . . 1 . . . 2 . . . . . . . . Build 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . Analyze 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 11 | . . . . . 1 . 2 . 1 . 1 . 1 . 2 . 1 . 1 . 1 . . Unlock Access 9 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Coupler Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 72 | . 12 . . 7 . . 9 . . . 4 . 1 . 16 . 14 . 5 . 1 . 3 Terminals 19 | . 3 . . 3 . . 2 . . . 1 . . . 6 . 3 . . . . . 1 Track 10 | . 1 . . 1 . . 1 . . . . . . . 6 . 1 . . . . . . Assimilate 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Botnet 3 | . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 Operators 4 | . 1 . . 1 . . 1 . . . 1 . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . Haulers 3 | . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 59 | . 8 . 1 9 1 . 4 . 1 . 1 . 2 . 12 . 9 . 3 . 4 . 4 Full Trace Events 7 | . 1 . 1 2 . . . . . . . . . . 2 . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . Matter 438 | . . . . . . . . . . . 219 . . . 219 . . . . . . . . Time 232 | . . . . . . . . . . . 116 . . . 116 . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . 3 . . . 3 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Used RIF Installer 8 | . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Detection 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Autooverride 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . Autoassimilate 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . Robots Hacked 55 | . . . . . . . 6 . 2 . 2 . . 2 13 2 8 1 10 1 6 2 . Non-combat 34 | . . . . . . . 6 . 1 . 2 . . . 12 . 5 . 6 . 2 . . Combat 21 | . . . . . . . . . 1 . . . . 2 1 2 3 1 4 1 4 2 . Autooverrided 7 | . . . . . . . . . . . . . . 2 1 1 2 . . . 1 . . Autoassimilated 12 | . . . . . . . . . . . . . . . . 1 1 1 3 1 3 2 . Robot Hacks Applied 40 | . . . . . . . 8 . 3 . 2 . . . 13 . 5 . 7 . 2 . . parse_system 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . deconstruct_machine 4 | . . . . . . . 1 . . . 1 . . . 1 . 1 . . . . . . map_walls 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . drop_inventory 18 | . . . . . . . 1 . . . . . . . 9 . 2 . 4 . 2 . . find_terminals 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . block_reporting 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . summon_haulers 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . map_route 6 | . . . . . . . 2 . 1 . 1 . . . . . 1 . 1 . . . . find_garrison 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . amplify_resonance 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . reboot_system 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Relay Couplers Released 31 | . . . . . . 9 . . . 4 . . . . . 3 . 8 . 4 . 3 . Machine Destruction 31 | . . . . . . 9 . . . 4 . . . . . 3 . 8 . 4 . 3 . Attached 17 | . . . . . . . 4 . . 1 . . 1 . 1 . 3 . 2 3 . . 2 Robots Rewired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Total Allies 22 | . . . . . . . 1 . . . . . . 2 1 2 5 1 3 1 4 2 . Largest Group 1 | . . . . . . . 1 . . . . . . 1 1 1 1 1 1 1 1 1 . Highest-Rated Group 64 | . . . . . . . 20 . . . . . . 49 49 12 49 47 49 42 64 58 . Highest-Rated Ally 64 | . . . . . . . 20 . . . . . . 49 49 12 49 47 49 42 64 58 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 45 | . . . . . . . 1 . . . . . . 5 . 4 8 7 6 . 9 5 . Total Damage 1338 | . . . . . . . 12 . . . . . . 147 . 13 225 112 177 . 470 182 . Kills 8 | . . . . . . . . . . . . . . . . . 4 1 . . 2 1 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Robot Analysis Total 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Turns Passed 9359 | . 892 177 746 2599 219 600 233 25 109 161 314 57 34 110 926 98 866 88 287 134 343 78 263 Spaces Moved 9521 | 1 417 75 271 1118 76 226 386 80 192 279 368 98 112 236 1370 138 1539 152 676 276 684 132 619 Core . | . . . . . . . . . . . . . . . . . . . . . . . . Treads 1490 | . . . 64 1118 76 226 6 . . . . . . . . . . . . . . . . Legs 700 | 1 417 75 207 . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 7331 | . . . . . . . 380 80 192 279 368 98 112 236 1370 138 1539 152 676 276 684 132 619 Fastest Speed 17 | 120 120 180 150 180 180 180 26 26 23 23 23 23 23 23 26 24 25 27 27 24 30 17 17 Average Speed 61 | 120 178 180 182 182 181 180 28 26 23 23 23 23 23 24 29 24 26 27 27 27 31 17 17 Slowest Speed 210 | 120 180 180 210 205 183 180 180 26 93 23 23 23 23 32 32 26 30 27 27 32 37 18 32 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 97 | . . . . . . . 3 1 2 4 2 1 . 12 19 2 16 1 6 10 16 . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 2 86 23 31 88 20 54 13 32 11 53 14 35 5 50 38 41 35 47 31 61 22 30 19 Regions Visited 23 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 148 | . . . . 4 . . 1 . 3 . 3 . . . 20 . 65 . 15 . 12 . 25 Terrain Destroyed 155 | . 3 . 3 5 . . 1 . 3 . 3 . . . 20 . 65 . 15 . 12 . 25 Melee 148 | . . . . 4 . . 1 . 3 . 3 . . . 20 . 65 . 15 . 12 . 25 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . AOE 7 | . 3 . 3 1 . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Total 12028 | . 506 97 435 1413 123 328 505 82 244 368 586 131 122 275 1839 197 1862 193 738 319 754 186 725 Wait 1387 | . 33 10 69 90 22 18 65 4 32 30 208 32 . 34 396 9 218 . 1 6 24 34 52 Move 9331 | . 416 74 270 1117 76 225 380 77 188 271 364 95 112 216 1334 133 1509 149 665 260 654 131 615 Hop 78 | . . . . . . . 3 1 2 3 2 1 . 7 17 2 14 1 5 5 14 . 1 Pick Up 173 | . 18 1 21 34 4 12 1 . 1 3 3 . 3 1 19 2 7 2 11 2 12 3 13 Fast Attach 27 | . 1 . . 4 . . 1 . . . . . . . 3 . 6 . 3 4 5 . . Attach 138 | . 3 2 15 12 3 6 12 . 6 3 1 1 2 6 16 4 9 1 6 4 8 8 10 Detach 34 | . . . . 1 . . 3 . 3 1 . 1 1 1 5 . 6 1 2 1 2 5 1 Swap 40 | . 1 . 2 8 . 5 2 . 1 1 . . 1 . 1 2 3 . 5 . 8 . . Drop 79 | . 4 . 3 14 1 6 20 . . . . 1 3 . 7 2 5 1 8 . 1 . 3 Fire 354 | . 30 10 55 128 17 43 15 . 7 . 3 . . . 19 . 10 . 11 . 6 . . Melee 194 | . . . . 4 . 4 1 . 4 2 5 . . . 22 1 75 3 21 1 20 1 30 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Escape Stasis 190 | . . . . . . 9 . . . 54 . . . 10 . 42 . 35 . 36 . 4 . Rewire 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage -8/Garrison -7/Factory -7/Garrison -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: [Low] / Gar) -6/Garrison -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison -4/Factory (discovered 2 exits: [*Upp] / Gar) -4/Garrison -3/Research -3/Garrison (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: [*Tes] / Gar) -2/Garrison -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Discovered new exit (range 14) 318 | -10/Materials | Build established: Mutant 608 | -10/Materials | Discovered new exit (range 12) 786 | -10/Materials | Discovered new exit (range 11) 837 | -10/Materials | Discovered new exit (range 12) 893 | -10/Materials | Entered Mines 931 | -10/Mines | Met a Derelict bent on vengeance 1045 | -10/Mines | Discovered new exit (range 14) 1070 | -10/Mines | Entered Materials 1070 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1418 | -9/Materials | Build established: Hauler-Mutant 1675 | -9/Materials | Lost 10 parts (3p3n4w) 1703 | -9/Materials | Destroyed 8 combat bots 1784 | -9/Materials | Discovered new exit (range 15) 1816 | -9/Materials | Entered another Materials area 1816 | -8/Materials | Evolved 2 slots: Utility x2 2809 | -8/Materials | Discovered new exit (range 7) 2960 | -8/Materials | Discovered new exit (range 7) 3541 | -8/Materials | Discovered new exit (range 12) 3638 | -8/Materials | Discovered new exit (range 12) 3726 | -8/Materials | Discovered new exit (range 14) 4109 | -8/Materials | Identified exit to Factory 4415 | -8/Materials | Entered Storage 4471 | -8/Storage | Core integrity fell below 50% 4556 | -8/Storage | Lost 3 parts (1p1n1w) 4634 | -8/Storage | Identified exit to Garrison 4634 | -8/Storage | Entered Garrison 4696 | -8/Garrison | Triggered checkpoint 4730 | -8/Garrison | Garrison Relay disabled 4891 | -8/Garrison | Lost 5 parts (2n3w) 4962 | -8/Garrison | Triggered checkpoint 5106 | -8/Garrison | Discovered exit to Factory (range 8) 5126 | -8/Garrison | Triggered checkpoint 5164 | -8/Garrison | Garrison Relay disabled 5227 | -8/Garrison | Installed Relay Interface Framework 5234 | -8/Garrison | Entered Factory 5234 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5467 | -7/Factory | Identified exit to Garrison 5467 | -7/Factory | Entered Garrison 5469 | -7/Garrison | Expanded RIF knowledge: Robot Detection 5484 | -7/Garrison | Triggered checkpoint 5484 | -7/Garrison | Triggered checkpoint 5489 | -7/Garrison | Discovered new exit (range 10) 5492 | -7/Garrison | Identified exit to Factory 5492 | -7/Garrison | Entered Factory 5492 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5601 | -6/Factory | Identified exit to Garrison 5601 | -6/Factory | Entered Garrison 5608 | -6/Garrison | Garrison Relay disabled 5616 | -6/Garrison | Triggered checkpoint 5657 | -6/Garrison | Discovered new exit (range 8) 5718 | -6/Garrison | Triggered checkpoint 5734 | -6/Garrison | Spotted B-75 Beast 5734 | -6/Garrison | Spotted B-75 Beast 5751 | -6/Garrison | Discovered new exit (range 15) 5757 | -6/Garrison | Identified exit to Factory 5760 | -6/Garrison | Expanded RIF knowledge: Program Shield 5762 | -6/Garrison | Entered Factory 5860 | -6/Factory | Discovered new exit (range 69) 5864 | -6/Factory | Spotted B-75 Beast 6034 | -6/Factory | Fabricated Imp. VTOL Module? 6076 | -6/Factory | Identified exit to Garrison 6076 | -6/Factory | Entered Garrison 6110 | -6/Garrison | Spotted B-75 Beast 6112 | -6/Garrison | Triggered checkpoint 6123 | -6/Garrison | Discovered new exit (range 8) 6127 | -6/Garrison | Identified exit to Factory 6130 | -6/Garrison | Expanded RIF knowledge: Autooverride 6133 | -6/Garrison | Entered Factory 6133 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6167 | -5/Factory | Identified exit to Garrison 6167 | -5/Factory | Entered Garrison 6171 | -5/Garrison | Spotted B-75 Beast 6174 | -5/Garrison | Spotted B-75 Beast 6175 | -5/Garrison | Triggered checkpoint 6176 | -5/Garrison | Triggered checkpoint 6179 | -5/Garrison | Discovered new exit (range 9) 6181 | -5/Garrison | Identified exit to Factory 6190 | -5/Garrison | Triggered checkpoint 6193 | -5/Garrison | Spotted B-75 Beast 6193 | -5/Garrison | Spotted B-75 Beast 6197 | -5/Garrison | Discovered exit to Factory (range 15) 6221 | -5/Garrison | Lost 4 parts (2p2n) 6236 | -5/Garrison | Triggered checkpoint 6271 | -5/Garrison | Discovered exit to Factory (range 10) 6276 | -5/Garrison | Expanded RIF knowledge: Autooverride 6277 | -5/Garrison | Entered Factory 6285 | -5/Factory | Lost 8 parts (2p4n2u) 6497 | -5/Factory | Spotted B-75 Beast 6505 | -5/Factory | Build established: Bothacker-Sprinter 6685 | -5/Factory | Local fabrication network quarantined 6689 | -5/Factory | Fabricated Imp. VTOL Module (x1) 7059 | -5/Factory | Discovered new exit (range 15) 7203 | -5/Factory | Identified exit to Garrison 7203 | -5/Factory | Entered Garrison 7205 | -5/Garrison | Expanded RIF knowledge: Autoassimilate 7228 | -5/Garrison | Garrison Relay disabled 7274 | -5/Garrison | Triggered checkpoint 7282 | -5/Garrison | Triggered checkpoint 7283 | -5/Garrison | Triggered checkpoint 7286 | -5/Garrison | Core integrity fell below 50% 7297 | -5/Garrison | Discovered new exit (range 15) 7301 | -5/Garrison | Entered Factory 7301 | -4/Factory | Evolved 2 slots: Utility x2 7323 | -4/Factory | Lost 5 parts (2n3u) 7437 | -4/Factory | Discovered new exit (range 14) 7563 | -4/Factory | Build established: Botlord-Sprinter 7877 | -4/Factory | Found Powered Armor 8167 | -4/Factory | Identified exit to Garrison 8167 | -4/Factory | Entered Garrison 8169 | -4/Garrison | Expanded RIF knowledge: Autoassimilate 8178 | -4/Garrison | Triggered checkpoint 8191 | -4/Garrison | Garrison Relay disabled 8211 | -4/Garrison | Spotted B-86 Titan 8237 | -4/Garrison | Discovered new exit (range 12) 8240 | -4/Garrison | Triggered checkpoint 8243 | -4/Garrison | Garrison Relay disabled 8255 | -4/Garrison | Entered Research 8255 | -3/Research | Evolved 2 slots: Utility x2 8299 | -3/Research | Garrison activated, responded to threat 8409 | -3/Research | Spotted B-86 Titan 8542 | -3/Research | Identified exit to Garrison 8542 | -3/Research | Entered Garrison 8557 | -3/Garrison | Spotted B-86 Titan 8562 | -3/Garrison | Triggered checkpoint 8568 | -3/Garrison | Triggered checkpoint 8592 | -3/Garrison | Triggered checkpoint 8594 | -3/Garrison | Lost 3 parts (3u) 8601 | -3/Garrison | Garrison Relay disabled 8626 | -3/Garrison | Discovered new exit (range 12) 8646 | -3/Garrison | Discovered new exit (range 8) 8662 | -3/Garrison | Triggered checkpoint 8670 | -3/Garrison | Discovered new exit (range 10) 8675 | -3/Garrison | Expanded RIF knowledge: Coupler Efficiency 8676 | -3/Garrison | Entered Research 8676 | -2/Research | Evolved 2 slots: Utility x2 8692 | -2/Research | Found Antimissile System 8694 | -2/Research | Found Antimissile System 8695 | -2/Research | Lost 12 parts (2p4n5u1w) 8696 | -2/Research | Found Antimissile System 8917 | -2/Research | Spotted B-90 Cyclops 8947 | -2/Research | Discovered new exit (range 9) 8951 | -2/Research | Garrison activated, responded to threat 9005 | -2/Research | Spotted B-90 Cyclops 9019 | -2/Research | Identified exit to Garrison 9019 | -2/Research | Entered Garrison 9047 | -2/Garrison | Lost 10 parts (1p1n7u1w) 9053 | -2/Garrison | Garrison Relay disabled 9060 | -2/Garrison | Triggered checkpoint 9080 | -2/Garrison | Spotted B-90 Cyclops 9082 | -2/Garrison | Triggered checkpoint 9083 | -2/Garrison | Triggered checkpoint 9090 | -2/Garrison | Discovered new exit (range 15) 9097 | -2/Garrison | Entered Access 9097 | -1/Access | Evolved 2 slots: Utility x2 9108 | -1/Access | Spotted B-99 Colossus 9200 | -1/Access | Found Prototype Processor 9201 | -1/Access | Identified Spectral Analyzer 9295 | -1/Access | Found Exp. ECM Suite 9296 | -1/Access | Found Exp. ECM Suite 9339 | -1/Access | Spotted B-99 Colossus 9359 | -1/Access | Discovered new exit (range 6) 9360 | *** | Escaped! Last Messages --------------- Found 6 traps in 1 array: 6x Shock Trap Map updated. 09304_ Acquired Quantum Reactor. 09331_ Dropped Adv. ECM Suite. 09331_ Acquired Lgt. Particle Reactor. 09347_ ALERT: Rogue bot located, Programmers report to Access Zone 9A. 09347_ Slug penetrates Wall. 09347_ Penetrated by Slug. 09351_ Slug penetrates Wall. 09351_ Penetrated by Slug. 09351_ Slug penetrates Wall. 09351_ Dropped Antimissile System. 09352_ Acquired Imp. Stasis Canceller. 09358_ K-01 Serf cleans the Terminal. 09359_ Connecting with Terminal... >>Open Sealed Barrier opened. 09359_ The Access Shell folds into the floor. 09359_ EXIT=FOUND Map ----- +----------------------------------------------------+ | + + #??????????????????????? | | # # #??????????????????????? | | # # " +??????????????????????? | | ?# # """ #??????????????????????? | | ?# # """ #??????????????????????? | | ??# # " #??????????????????????? | | ??# ##############??????????????????????? | | ########### #???????????????????????????????????? | | ?# ] # #???????????????????????????????????? | | ?# # #???????????????????????????????????? | | ?# # #???????????????????????????????????? | | ?# " + #???????????????????????????????????? | | ?+ """ # #???????????????????????????????????? | | ?# """ # #???????????????????????????????????? | | ?# | " + #???????????????????????????????????? | | ?# # #???????????????????????????????????? | | ?# # #???????????????????????????????????? | | ?########## #???????????????????????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????#w "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????#u "??????????????????? | | ??????????# p####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????h????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????h?h???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 39 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 400 Utility Shielding 66 Phase Shifting 5 Evasion (%) 77 Recoil Reduction 3 Stasis Canceling 1 Offensive Hacking 14 Defensive Hacking 12 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -6/Factory Imp. VTOL Module | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Infiltrator Challenges ------------ None Game ------ Seed GatlingAntimatterFrame Manual? 0 Play Time 03:32:27 Cumulative 178.3 hours Start 2019.10.25 @ 10:15:32 End 2019.10.28 @ 13:11:38 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 89 Adventurer 8 Explorer 0 Win Type 0 Total 7 Types 6/0/0/1/0/0/0 Lore% 69 Gallery% 69 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 14/SmallcapsGlow Map View 72x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: fc418df2-b0fd-4633-94c4-b670e5fc26d0