Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.09 @ 12:47:05 Player: AshCrow Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (708) 708 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2408 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 194/300 Energy 27/100 System Corruption 12% Temperature Critical (596) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Ion Engine VSS Leg Improved Heat Sink Hardened Light Armor Plating Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Compact Battery Hardened Light Armor Plating > --- WEAPON ----------- Shock Rifle Shock Rifle Light EM Pulse Cannon > --- INVENTORY -------- Light Ion Engine Light Angular Momentum Engine Aluminum Leg Improved Heat Sink Hardened Light Armor Plating Hardened Light Armor Plating EM Pulse Gun Particle Gun Light Assault Rifle [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Protection Hardened Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 1 | . . 1 . Parts Attached 37 | 6 5 6 20 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . 2 4 Treads . | . . . . Leg 8 | 2 . 2 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | 1 3 1 7 Device 2 | . . . 2 Storage 6 | 1 2 . 3 Processor . | . . . . Hackware . | . . . . Protection 4 | . 1 1 2 Artifact . | . . . . Weapon 14 | 2 2 2 8 Energy Gun 8 | 1 1 . 6 Energy Cannon 1 | . . 1 . Ballistic Gun 5 | 1 1 1 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 13 | . . . 13 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility 2 | . . . 2 Weapon 6 | . . . 6 Highest Loss Streak 13 | . . . 13 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 99 82 94 Engine 17 | . 14 22 17 Leg 25 | . 28 21 26 Device 1 | . . . 5 Storage 16 | . 21 11 15 Protection 4 | . 6 3 4 Energy Gun 13 | . 14 11 14 Energy Cannon 3 | . . 2 8 Ballistic Gun 9 | . 14 10 2 Peak Build Rating 26 | 6 10 13 26 Average Rating 12 | 4 8 10 19 On Entrance 7 | . 6 10 12 Naked Turns . | . . . . Heaviest Build 32 | 13 24 32 32 Greatest Support 45 | 20 20 20 45 Greatest Overweight (x) 3 | . 1 2 3 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 9 10 10 Most Carried 10 | 5 10 10 10 Average Carried 8 | 3 8 9 8 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 4 10 9 5 Class Distribution -------------------- 66% | Mutant 16% | Tank 8% | Scavenger-Gunner 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 514 | 208 108 65 133 Remotely . | . . . . Salvage Created 874 | . 126 119 629 Parts 40 | . 7 8 25 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 17 | . 5 2 10 Guns 11 | . 5 2 4 AOE 2 | . . . 2 Classes Destroyed 8 | . 2 2 4 Worker 1 | . . 1 . Builder 1 | . . . 1 Watcher 1 | . . 1 . Swarmer 3 | . 3 . . Grunt 11 | . 2 2 7 Brawler 1 | . . . 1 Hunter 1 | . . . 1 Heavy 1 | . . . 1 Best Kill Streak 5 | . 2 1 5 Combat Bots Only 4 | . 2 1 4 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 104 | . 19 11 74 Missed 23 | . 7 4 12 Damage Taken 1991 | . 138 109 1744 Core 632 | . 68 . 564 Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 72 100 . Volleys Fired 46 | . 14 9 23 Largest 3 | . 2 3 3 Hottest 156 | . 85 141 156 Shots Fired 112 | . 28 21 63 Gun 89 | . 28 18 43 Cannon 23 | . . 3 20 Launcher . | . . . . Special . | . . . . Kinetic 26 | . 14 9 3 Thermal 26 | . 14 9 3 Explosive . | . . . . Electromagnetic 60 | . . 3 57 Robot Hit Streak 13 | . 11 5 13 Robot Miss Streak 3 | . 3 2 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 70 | . 17 10 43 Core Hits 35 | . 9 7 19 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1604 | . 177 195 1232 Guns 897 | . 177 150 570 Cannons 332 | . . 45 287 Explosions 375 | . . . 375 Melee . | . . . . Ramming . | . . . . Kinetic 148 | . 63 63 22 Thermal 625 | . 114 87 424 Explosive . | . . . . Electromagnetic 831 | . . 45 786 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 12 | . . . 12 Average Corruption 12 | . . . 12 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 14 | . . . 14 Projectiles . | . . . . Explosions 14 | . . . 14 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 124 | . . . 124 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 600 | . 108 213 600 Average Temperature 172 | . 42 89 242 Received Heat Transfer 579 | . 69 78 432 Effects 11 | . . . 11 Shutdowns 4 | . . . 4 Energy Bleed 3 | . . . 3 Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted 4 | . . . 4 Combat Hostiles 4 | . . . 4 Parts Fried 2 | . . . 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1095 | . 262 222 611 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . . . 4 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 354 | . 166 97 354 Initial 40 | . . 5 40 Average 69 | . 59 39 110 Maximum Alert Level 1 | . . . 1 Low Security (%) 92 | 100 100 100 76 Level 1 7 | . . . 23 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . . 5 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 4 | . . . 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 9 4 23 Peak Tracking Total 7 | . 3 2 7 Tactical Retreats 5 | . 1 1 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1292 | 59 508 297 428 Spaces Moved 642 | 42 297 128 175 Core 11 | 10 . . 1 Treads . | . . . . Legs 631 | 32 297 128 174 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 120 Average Speed 146 | 103 147 190 123 Slowest Speed 260 | 120 190 260 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 17 | 4 30 18 18 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 23 | . . . 23 Melee . | . . . . Projectile . | . . . . AOE 23 | . . . 23 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 903 | 59 340 164 340 Wait 126 | . 10 16 100 Move 639 | 41 296 127 175 Hop . | . . . . Pick Up 36 | 11 11 3 11 Fast Attach . | . . . . Attach 21 | 6 1 5 9 Detach 4 | . . 2 2 Swap 16 | . 4 1 11 Drop 15 | 1 4 1 9 Fire 46 | . 14 9 23 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 537 | -10/Materials | Discovered new exit (range 16) 568 | -10/Materials | Entered another Materials area 568 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 793 | -9/Materials | Discovered new exit (range 16) 865 | -9/Materials | Entered another Materials area 865 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1278 | -8/Materials | Crushed by falling debris 1278 | -8/Materials | System corruption reached 10% 1287 | -8/Materials | Core integrity fell below 50% 1289 | -8/Materials | Core integrity fell below 20% 1293 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Critical hit (Blast). U-05 Engineer lays Concrete. R-06 Scavenger collects Corrupted Imp. Heat Sink. System corrupted: Component data lost. Carbon-fiber Leg destroyed. Shock Rifle destroyed. U-05 Engineer builds a Wall. Critical hit (Burn: +37). Carbon-fiber Leg destroyed. EM Pulse Gun destroyed. Critical hit (Burn: +37). Overheating: Core damaged (-93). Overheating: Core damaged (-82). H-61 Shepherd destroyed. Particle Gun destroyed. Lgt. Assault Rifle destroyed. Overheating: Energy bleed (-5). R-06 Scavenger collects Corrupted Visual Processing Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#?????????????????? | | ?????????????????????????????? #?????????????????? | | ??????????????????????????####Y###???????????????? | | ?????????????????????????? # #???????????????? | | ????????????????????????##;]! #???????????????? | | ????????????????????????#%=%=Y +???????????????? | | ????????????????????????# ;! #???????????????? | | ???????????????????????##@;;r #???????????????? | | ???????????????????????## r;######???????????????? | | ????????????????? ???####g%##????????????????????? | | ????????????????#+#??# u%g #????????????????????? | | ????????????????# #??# g #????????????????????? | | ????????????????# #??# " " #????????????????????? | | ????????????????#%####%"R" #????????????????????? | | ????????????????# %+ """ #????????????????????? | | ?############???# # #????????????????????? | | ? #### ########????????????????????? | | ???? """ + +?????????????????? | | ???? """ # %######## ###???????????????????? | | ????? """ # #??????????????????????????????? | | ???? ?# #??????????????????????????????? | | ????#/######?# #??????????????????????????????? | | ????????###### #####??????????????????????????? | | ? %#*[ #??????????????????????????? | | ????????### #####/#=="#??????????????????????????? | | ######????# # [ = !%!##??????????????????????????? | | #????# # % [%#??????????????????????????? | | "" #????# # "% "#??????????????????????????? | | """ #????# #! ""%"" ##??????????????????????????? | | """ [#?#### # """"" #???????????????????????????? | | """ #?# # """"" #???????????????????????????? | | "" #?# + """"" #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 475 Matter Stores 290 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Challenges ------------ None Game ------ Seed DecoyCoreFirepult Manual? 0 Play Time 00:25:41 Cumulative 8.0 hours Start 2024.12.09 @ 12:22:58 End 2024.12.09 @ 12:47:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 22f1086d-986f-409d-989a-48496d4b99a4