Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.07 @ 23:57:29 Player: Duduxx Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (2561) 2561 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1329) 1329 TOTAL SCORE: 5705 Bonus ------- High Alert Combat Kills 133 Follower Combat Kills 33 Entered Garrisons 200 Used RIF Installer 1000 Friendly Fire -37 Cogmind --------- Core Integrity 0/400 Matter 292/300 Energy 125/125 System Corruption 0% Temperature Warm (102) Movement Treading (240) Ox1 Location -9/Recycling Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit Improved Targeting Computer Improved Targeting Computer Medium Armor Plating > --- WEAPON (2) ------- Particle Gun Improved Light Cannon > --- INVENTORY (20) --- Scrap Engine Large Matter Pod (111) Shield Generator Relay Coupler [Swarmer] (34) Relay Coupler [Grunt] (29) Relay Coupler [Grunt] (27) Relay Coupler [Brawler] (23) EM Shotgun Beam Rifle EMP Blaster Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Improved Targeting Computer Medium Armor Plating > --- WEAPON ----------- Particle Gun Improved Light Cannon > --- INVENTORY -------- Scrap Engine Large Matter Pod Shield Generator Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Brawler] EM Shotgun Beam Rifle EMP Blaster Grenade Launcher Mini Grenade Launcher [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Improved Targeting Computer Device Structural Scanner Storage Medium Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Improved Light Cannon Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Rec Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 38 | 6 5 8 5 12 2 Power 5 | 1 1 1 1 1 . Engine 5 | 1 1 1 1 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 . 4 . 3 1 Treads 8 | . . 4 . 3 1 Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 1 2 2 4 1 Device 1 | . . 1 . . . Storage 3 | 1 . . 1 . 1 Processor 4 | . 1 1 1 1 . Hackware . | . . . . . . Protection 3 | . . . . 3 . Artifact . | . . . . . . Weapon 12 | 2 3 1 2 4 . Energy Gun 4 | 1 1 . 1 1 . Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 2 1 1 . . Ballistic Cannon 2 | . . . . 2 . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 13 | . 3 3 1 5 1 Power 3 | . 1 1 . 1 . Propulsion 5 | . . 2 . 2 1 Utility 1 | . . . . 1 . Weapon 4 | . 2 . 1 1 . Highest Loss Streak 2 | . 2 1 1 2 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 95 97 100 99 100 Engine 11 | . 14 11 11 11 11 Treads 19 | . . 15 22 22 22 Wheel 2 | . 28 6 . . . Device 1 | . . 10 11 . . Storage 11 | . 14 11 11 11 11 Processor 21 | . 11 21 22 22 22 Protection 8 | . . . . 10 11 Energy Gun 10 | . 12 11 11 9 11 Ballistic Gun 4 | . 14 10 11 2 . Ballistic Cannon 7 | . . . . 9 11 Naked Turns . | . . . . . . Heaviest Build 57 | 12 12 16 22 31 57 Greatest Support 40 | 32 32 40 40 40 40 Greatest Overweight (x) 1 | . . . . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 8 8 10 10 20 Average Capacity 10 | 7 8 8 8 10 18 Most Carried 13 | 4 6 7 8 10 13 Average Carried 7 | 2 4 5 6 8 11 Final Capacity 20 | 8 8 8 10 10 20 Final Carried 13 | 4 5 7 8 10 13 Class Distribution -------------------- 73% | Scavenger-Mutant 26% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -9/Recycling Resources | -11 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Rec Matter Collected 1022 | 247 99 136 60 251 229 Remotely . | . . . . . . Salvage Created 1441 | . 255 376 141 529 140 Parts 104 | . 15 22 7 43 17 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Rec Combat Hostiles Destroyed 47 | . 7 10 3 25 2 Guns 31 | . 7 10 2 11 1 Cannons 10 | . . . . 9 1 AOE 5 | . . . . 5 . Classes Destroyed 6 | . 2 1 . 2 1 Builder 3 | . . . . . 3 Watcher 1 | . . . . 1 . Swarmer 17 | . 3 3 . 11 . Grunt 20 | . 4 5 1 10 . Brawler 1 | . . . . 1 . Sentry 9 | . . 2 2 3 2 Best Kill Streak 6 | . 6 5 2 6 3 Combat Bots Only 6 | . 6 5 2 6 1 Max Kills in Single Turn 3 | . 1 2 1 3 1 Gunslinging 1 | . . 1 . . . Exploded 3 | . . . . 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Rec Hostile Shots Fired 292 | . 44 84 28 110 26 Missed 82 | . 10 23 9 32 8 Damage Taken 2573 | . 396 708 268 932 269 Core 518 | . 113 131 78 183 13 Absorbed by Shields . | . . . . . . Core Remaining (%) 77 | 100 54 . . . . Volleys Fired 144 | . 19 29 15 71 10 Largest 2 | . 2 2 2 2 2 Hottest 104 | . 60 73 76 104 104 Shots Fired 269 | . 35 58 23 133 20 Gun 204 | . 35 58 23 78 10 Cannon 61 | . . . . 51 10 Launcher 4 | . . . . 4 . Special . | . . . . . . Kinetic 144 | . 21 29 15 69 10 Thermal 107 | . . 29 8 60 10 Explosive 4 | . . . . 4 . Electromagnetic 14 | . 14 . . . . Robot Hit Streak 21 | . 9 13 11 21 5 Robot Miss Streak 4 | . 3 4 1 2 2 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 1 1 1 . Max Gunslinging Chain 1 | . 1 1 1 1 . Shots Hit Robots 173 | . 25 37 20 78 13 Core Hits 85 | . 15 18 6 39 7 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 10 | . 2 1 2 3 2 Burn 4 | . . 1 2 1 . Blast 4 | . . . . 2 2 Corrupt 2 | . 2 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2883 | . 295 557 208 1566 257 Guns 1789 | . 295 557 208 631 98 Cannons 739 | . . . . 591 148 Explosions 344 | . . . . 344 . Melee . | . . . . . . Ramming 11 | . . . . . 11 Kinetic 1400 | . 180 268 92 712 148 Thermal 1013 | . . 289 116 510 98 Explosive 344 | . . . . 344 . Electromagnetic 115 | . 115 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 3 | . . . . 3 . Projectiles . | . . . . . . Explosions 3 | . . . . 3 . Melee . | . . . . . . Knockbacks 1 | . . . . 1 . Impact . | . . . . . . Kinetic 1 | . . . . 1 . Secondary . | . . . . . . Self-Inflicted Damage 82 | . . . . 82 . Shots 1 | . . . . 1 . Rammed 3 | . . . . . 3 Targets Rammed 3 | . . . . . 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 250 | . 106 183 133 250 210 Average Temperature 68 | . 61 45 65 76 71 Received Heat Transfer 903 | . 189 303 105 216 90 Effects 2 | . . . . 1 1 Energy Bleed 2 | . . . . 1 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 9 | . . 1 4 3 1 Heat Transferred 2923 | . . 925 444 1332 222 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Rec Peak Influence 1381 | . 185 359 261 1381 643 Initial 621 | . . 78 151 172 621 Average 524 | . 118 206 188 655 563 Maximum Alert Level 4 | . . 1 1 4 2 Low Security (%) 19 | 100 100 64 70 3 . Level 1 23 | . . 35 29 30 . Level 2 32 | . . . . 25 100 Level 3 17 | . . . . 29 . Level 4 6 | . . . . 11 . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 2 1 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . 2 2 . . . Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Rec Distress Signals 2 | . . . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 63 | . 13 14 3 29 4 Peak Tracking Total 6 | . 5 6 3 5 1 Tactical Retreats 3 | . 2 . . 1 . Traps | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Rec Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . 6 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Rec Machines Disabled 7 | . . . . 7 . Max in Single Turn 2 | . . . . 2 . Garrison Relay 5 | . . . . 5 . Phase Generator 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Rec Machines Accessed 9 | . 2 1 1 3 2 Terminals 7 | . 2 1 . 3 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 26 | . 8 4 2 7 5 Successful 10 | . 3 1 1 3 2 Failed 16 | . 5 3 1 4 3 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 23 | . 8 4 . 7 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access 2 | . . . 2 . . Terminal Hacks 8 | . 3 1 . 3 1 Robot Analysis 1 | . . 1 . . . Prototype ID Bank 1 | . . . . . 1 Open Door 1 | . . . . 1 . Emergency Access Points 1 | . . . . 1 . Alert Level 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Disarm Traps 1 | . 1 . . . . Garrison Registry 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . . 1 Report Inventory 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 2 1 1 3 2 Full Trace Events 2 | . 1 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Rec Used RIF Installer 2 | . . . . 2 . Program Shield 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 22 | . . . . 22 . Machine Destruction 22 | . . . . 22 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Rec Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 1 Highest-Rated Group 31 | . . . . 31 31 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 10 | . . . . 9 1 Total Damage 105 | . . . . 84 21 Kills 1 | . . . . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Rec Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Rec Turns Passed 3198 | 47 172 360 175 1866 578 Spaces Moved 1675 | 36 107 190 80 1023 239 Core 2 | 2 . . . . . Treads 1454 | . . 112 80 1023 239 Legs . | . . . . . . Wheels 219 | 34 107 78 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 100 160 160 160 Average Speed 160 | 97 100 135 160 160 219 Slowest Speed 240 | 100 100 160 160 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 4 24 17 18 83 49 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 85 | . . . . 84 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 84 | . . . . 84 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Rec Total 1919 | 45 137 238 108 1122 269 Wait 13 | . 3 1 . 2 7 Move 1671 | 35 106 189 80 1022 239 Hop . | . . . . . . Pick Up 28 | 4 2 6 2 9 5 Fast Attach 18 | 6 4 3 3 2 . Attach 14 | . 1 5 1 6 1 Detach 10 | . 1 3 3 3 . Swap 6 | . . . 1 4 1 Drop 12 | . 1 2 3 3 3 Fire 144 | . 19 29 15 71 10 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . . . . . 3 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 5) 220 | -10/Materials | Entered another Materials area 220 | -9/Materials | Evolved 2 slots: Utility x2 316 | -9/Materials | Build established: Mutant 498 | -9/Materials | Discovered new exit (range 16) 580 | -9/Materials | Entered Storage 713 | -9/Storage | Garrison activated, responded to threat 717 | -9/Storage | Core integrity fell below 50% 755 | -9/Storage | Identified exit to Garrison 755 | -9/Storage | Entered Garrison 809 | -9/Garrison | Triggered checkpoint 857 | -9/Garrison | Discovered new exit (range 57) 857 | -9/Garrison | Discovered new exit (range 78) 857 | -9/Garrison | Discovered new exit (range 50) 925 | -9/Garrison | Triggered checkpoint 962 | -9/Garrison | Build established: Scavenger-Mutant 995 | -9/Garrison | Triggered checkpoint 1036 | -9/Garrison | Installed Relay Interface Framework 1335 | -9/Garrison | Triggered checkpoint 1369 | -9/Garrison | Triggered checkpoint 1445 | -9/Garrison | Triggered checkpoint 1523 | -9/Garrison | Triggered checkpoint 1527 | -9/Garrison | Core integrity fell below 20% 1683 | -9/Garrison | Triggered checkpoint 1811 | -9/Garrison | Expanded RIF knowledge: Program Shield 1849 | -9/Garrison | Triggered checkpoint 1939 | -9/Garrison | Rescued a captive Derelict 1970 | -9/Garrison | Garrison Relay disabled 2116 | -9/Garrison | Garrison Relay disabled 2253 | -9/Garrison | Garrison Relay disabled 2404 | -9/Garrison | Garrison Relay disabled 2564 | -9/Garrison | Phase Generator disabled 2588 | -9/Garrison | Garrison Relay disabled 2621 | -9/Garrison | Entered Recycling 2621 | -9/Recycling | Accompanied by 1 ally 2642 | -9/Recycling | Found Scrap Engine 3199 | -9/Recycling | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 03019_ R-06 Scavenger collects Heat Sink. 03020_ R-06 Scavenger collects Terrain Scanner. 03024_ R-06 Scavenger collects Lgt. Armor Plating. 03025_ R-06 Scavenger collects Imp. Ion Engine. 03034_ Slammed into R-06 Scavenger. 03039_ Connecting with Terminal... >>Prototypes Downloading prototype IDs... Hvy. Particle Gun Imp. VTOL Module Hvy. Ion Engine 03042_ U-05 Engineer builds a Wall. 03051_ Acquired 17 matter. 03096_ Slammed into R-06 Scavenger. 03147_ Acquired EMP Blaster. 03195_ Y-45 Defender springs to life. 03196_ U-05 Engineer destroyed. 03198_ R-06 Scavenger collects Terrain Scan Processor. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????#######################?##########??? | | ??????## % ### #?## | | ??????# ## #?# | | ???????# a #?# ### | | ???????#= * #?# ## | | ???????# = #?# ### | | ???????# #?# ! ! #?# | | ???????# #?# #?# | | ???????????########/############ ! ! #?# | | ?????????????????# @ %| # ! #?# | | ?????????????????# %= r + ! ! #?# | | ?????????????????+ r ! # ! #?# | | ?????????????????# Y#####+##### ! #?# | | ?????????????????+ ??# #?# #?# | | ?????????????????# #??# |]#?# #?# | | ?????????????????# #??# !#?# ! ### | | ?????????????????# #??# #?# #! | | ?????????????????# Y#??#== #?# #!! | | ?????????????????# ??# #?# #! | | ?????????????????# r#??# *#?######+##### | | ?????????????????# #??# |#??????# #???# | | ?????????????????# #??# !%#??????# #???# | | ?????????????????# ???# [ #??????# #???# | | ?????????????????# ???# #??????# ##### | | ?????????????????# ???#! = #??????# | | ?????????????????# ???# #????######+### | | ?????????????????? ???######????# | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????########## | | ???????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 12 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Challenges ------------ None Game ------ Seed AccelerationPortableCleaver Manual? 0 Play Time 00:23:13 Cumulative 27.9 hours Start 2024.07.07 @ 23:37:23 End 2024.07.07 @ 23:57:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 29 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba095a6b-f8b5-45e5-b795-90edce79c9e0