Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.27 @ 10:36:10 Player: AshCrow Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (17) 85 Value Destroyed (373) 373 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (168) 168 TOTAL SCORE: 2626 Bonus ------- Entered Garrisons 200 Friendly Fire -32 Cogmind --------- Core Integrity 0/550 Matter 264/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Heat Sink Improved Sensor Array Beam Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Hacking Suite > --- WEAPON ----------- Heavy Particle Cannon Light Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Heat Sink Seismic Detector Light Armor Plating Light Armor Plating Beam Rifle Light Assault Rifle [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Hackware Hacking Suite Weapon Light Assault Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power 1 | . . . . 1 . Propulsion 2 | . . . 2 . . Utility 1 | . . . . 1 . Weapon . | . . . . . . Parts Attached 19 | 8 1 2 3 5 . Power 4 | 2 . . . 2 . Engine 4 | 2 . . . 2 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 3 | 2 . . 1 . . Treads 3 | 2 . . 1 . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 2 . . 1 2 . Device 2 | 1 . . . 1 . Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware 2 | . . . 1 1 . Protection . | . . . . . . Artifact . | . . . . . . Weapon 7 | 2 1 2 1 1 . Energy Gun . | . . . . . . Energy Cannon 1 | . . . . 1 . Ballistic Gun 5 | 2 1 1 1 . . Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 10 | . 4 2 1 . 3 Power 4 | . 1 . 1 . 2 Propulsion 3 | . 1 1 . . 1 Utility . | . . . . . . Weapon 3 | . 2 1 . . . Highest Loss Streak 3 | . 2 3 1 . 3 To Critical Strikes . | . . . . . . Average Backups 5 | 1 4 4 6 7 6 Power 1 | . 1 1 1 1 1 Propulsion . | . . . . . . Utility 1 | . 1 2 3 4 3 Weapon 1 | . 1 1 1 2 2 Tool/Special . | . . . . . . Unused Backups 7 | . . . . 1 6 Power 3 | . . . . 1 2 Propulsion . | . . . . . . Utility 3 | . . . . . 3 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 78 | . 99 71 61 68 38 Engine 13 | . 13 14 11 16 9 Treads 15 | . 28 3 8 9 4 Device 10 | . 14 14 8 7 . Storage 12 | . 14 14 11 9 5 Hackware 2 | . . . 2 9 10 Ballistic Gun 20 | . 28 14 19 15 5 Launcher 1 | . . 10 . . . Peak Build Rating 19 | 7 7 7 8 19 19 Average Rating 7 | 5 6 5 6 16 8 On Entrance 7 | . 7 5 4 7 19 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns 46 | . . . . . 46 Heaviest Build 23 | 14 14 14 11 23 22 Greatest Support 40 | 40 40 20 20 20 20 Greatest Overweight (x) 5 | . . 4 3 1 5 Average Overweight (x) . | . . 3 . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 6 Most Carried 8 | 3 6 5 7 8 8 Average Carried 5 | 1 4 4 6 7 6 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 3 4 5 7 8 5 Class Distribution -------------------- 96% | Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Matter Collected 513 | 269 195 16 33 . . Remotely . | . . . . . . Salvage Created 438 | 51 304 27 56 . . Parts 38 | 8 20 6 4 . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Combat Hostiles Destroyed 11 | . 7 3 1 . . Guns 9 | . 7 1 1 . . AOE 2 | . . 2 . . . Classes Destroyed 6 | 1 3 1 1 . . Builder 2 | . 2 . . . . Tunneler 3 | 3 . . . . . Operator 1 | . 1 . . . . Swarmer 3 | . . 3 . . . Grunt 7 | . 7 . . . . Sentry 1 | . . . 1 . . Best Kill Streak 5 | 1 5 3 1 . . Combat Bots Only 3 | . 2 3 1 . . Max Kills in Single Turn 2 | 1 1 2 1 . . Gunslinging . | . . . . . . Exploded 2 | . . 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Hostile Shots Fired 174 | . 89 7 10 . 68 Missed 51 | . 25 2 3 . 21 Hits 123 | . 64 5 7 . 47 Projectile 123 | . 64 5 7 . 47 AOE 2 | . . 2 . . . Critical Strikes 2 | . . . . . 2 Damage Taken 1809 | . 704 186 68 . 851 Core 751 | . 186 15 . . 550 Absorbed by Shields . | . . . . . . Core Remaining (%) 73 | 100 . 19 100 . . Volleys Fired 46 | 6 35 2 3 . . Largest 2 | 2 2 2 2 . . Hottest 53 | 40 40 53 40 . . Shots Fired 91 | 12 70 3 6 . . Gun 90 | 12 70 2 6 . . Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special . | . . . . . . Kinetic 90 | 12 70 2 6 . . Thermal . | . . . . . . Explosive 1 | . . 1 . . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | 8 12 1 3 . . Robot Miss Streak 3 | 1 3 2 1 . . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 62 | 9 48 1 4 . . Core Hits 26 | 4 17 2 3 . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 770 | 88 504 142 30 . 6 Guns 627 | 88 501 8 30 . . Cannons . | . . . . . . Explosions 134 | . . 134 . . . Melee . | . . . . . . Ramming 9 | . 3 . . . 6 Kinetic 627 | 88 501 8 30 . . Thermal . | . . . . . . Explosive 134 | . . 134 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 . . . Average Corruption 1 | . 1 1 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . 1 . . . . Message Errors 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 19 | . . 19 . . . Projectiles . | . . . . . . Explosions 19 | . . 19 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 51 | . . 48 . . 3 Shots 1 | . . 1 . . . Rammed 1 | . . . . . 1 Targets Rammed 2 | . 1 . . . 1 Kicked . | . . . . . . Crushed 1 | . 1 . . . . Highest Temperature 17 | . 15 12 . . 17 Average Temperature 7 | . 7 9 . . 9 Received Heat Transfer 561 | . 210 . . . 351 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 77 | 5 77 69 30 5 3 Initial 3 | . . . . . 3 Average 15 | . 28 32 3 . 1 Influence Increases 341 | 15 208 79 34 5 . Destroy 0b10 Robot/C 220 | . 140 60 20 . . Destroy 0b10 Robot/NC 30 | 15 15 . . . . Destroy Leader 60 | . 40 10 10 . . Successful Hack 22 | . 13 . 4 5 . Destroy Structure 9 | . . 9 . . . Influence Decreases 341 | 15 208 79 34 . 5 Entered New Map 2 | . . . . . 2 Time Decay 297 | 15 188 60 34 . . Lost Part 42 | . 20 19 . . 3 Squads Dispatched 5 | . 3 . 1 1 . Investigation 3 | . 2 . . 1 . Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 30 | . 12 4 5 . 9 Peak Tracking Total 9 | . 3 3 2 . 9 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Traps Triggered 5 | . 4 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Machines Accessed 6 | . 3 . 2 1 . Terminals 4 | . 3 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 16 | . 5 . 6 5 . Successful 9 | . 3 . 4 2 . Failed 7 | . 2 . 2 3 . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 5 | . 3 . 2 . . Terminals 10 | . 5 . 5 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access 5 | . . . . 5 . Terminal Hacks 3 | . 1 . 2 . . Robot Analysis 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Recall Investigation 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . . 2 . Unlock Access 1 | . . . . 1 . Coupler Status 1 | . . . . 1 . Unauthorized Hacks 3 | . 2 . 1 . . Terminals 3 | . 2 . 1 . . Botnet 1 | . . . 1 . . Operators 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 2 . 1 1 . Full Trace Events 2 | . 1 . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Active Infowar (turns) 1048 | 16 534 153 203 142 . Sensors 142 | . . . . 142 . Seismic 906 | 16 534 153 203 . . Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Turns Passed 1368 | 173 534 153 260 167 81 Spaces Moved 738 | 91 257 58 148 79 105 Core 170 | 2 . 51 25 . 92 Treads 568 | 89 257 7 123 79 13 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 Average Speed 157 | 157 160 238 166 183 75 Slowest Speed 300 | 160 160 250 200 240 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 2 | . . 2 . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 14 | 6 29 10 19 5 16 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 12 | . . 12 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 12 | . . 12 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Total 856 | 106 316 70 156 102 106 Wait 41 | . 19 8 . 14 . Move 733 | 90 256 57 147 78 105 Hop . | . . . . . . Pick Up 12 | 2 3 1 3 3 . Fast Attach 11 | 7 . . 1 3 . Attach 4 | . 2 1 1 . . Detach . | . . . . . . Swap 5 | 1 . 1 1 2 . Drop 2 | . . . . 2 . Fire 46 | 6 35 2 3 . . Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials -8/Garrison History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 174 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 3) 411 | -10/Materials | Discovered new exit (range 15) 614 | -10/Materials | Core integrity fell below 50% 708 | -10/Materials | Entered Mines 715 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 726 | -10/Mines | Assembled infested the area 731 | -10/Mines | Assisted by a Guerilla fighting off Assembled 761 | -10/Mines | Lost 3 parts (2n1w) 823 | -10/Mines | Discovered new exit (range 5) 860 | -10/Mines | Core integrity fell below 20% 861 | -10/Mines | Entered Materials 861 | -9/Materials | Evolved 2 slots: Propulsion x2 1081 | -9/Materials | Discovered new exit (range 8) 1121 | -9/Materials | Entered another Materials area 1121 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1285 | -8/Materials | Identified exit to Garrison 1288 | -8/Materials | Entered Garrison 1308 | -8/Garrison | Triggered checkpoint 1323 | -8/Garrison | Released all parts (5) 1329 | -8/Garrison | Core integrity fell below 50% 1351 | -8/Garrison | Lost 3 parts (2p1n) 1362 | -8/Garrison | Triggered checkpoint 1364 | -8/Garrison | Core integrity fell below 20% 1369 | -8/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- GOAL=ESCAPE Beams of light sweep through the air. An alarm sounds. Lgt. Deuterium Engine destroyed. Lgt. Treads destroyed. Critical hit (Burn: +37). Triggered Fusion Bomb Trap. An explosion rips through the floor. Lgt. Deuterium Engine destroyed. Storage Shell breached. Released System Shield. Released Hacking Suite. Released Lgt. Assault Rifle. Released Sml. Storage Unit. Released Hvy. Particle Cannon. Critical hit (Burn: +37). The unstable cave ceiling collapses. Beams of light sweep through the air. An alarm sounds. Slammed into G-47 Trooper. 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