Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.01 @ 00:32:15 Player: opdo Result: Destroyed by Tesla Bomb Trap Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (67) 335 Value Destroyed (2245) 2245 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (917) 917 TOTAL SCORE: 7677 Bonus ------- Follower Combat Kills 117 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 261/300 Energy 94/100 System Corruption 26% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Microactuators Microactuators Improved Heavy Armor Plating Vortex Trap Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Medium Armored Exoskeleton Centrium Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Advanced Melee Analysis Suite ECM Suite Reaction Control System Reaction Control System Layered Light Armor Plating Gun Armor Improved System Shield > --- WEAPON ----------- Improved Proton Missile Launcher Companion Sword > --- INVENTORY -------- Light Deuterium Engine Carbon-fiber Leg Improved Titanium Leg Improved VSS Leg Improved Melee Analysis Suite Improved Light Armor Plating Improved Heavy Armor Plating EM Shield Hacking Suite Improved Proton Missile Launcher Vortex Trap Vortex Trap [Rating: 83] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Improved System Shield Protection Utility Shielding Weapon Companion Sword Energy Gun Shock Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Companion Sword Build | -11 -10 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Fac Slots Evolved 10 | . . . . . 8 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . . . 2 . Utility 7 | . . . . . 5 2 Weapon . | . . . . . . . Parts Attached 103 | 7 11 7 7 7 27 37 Power 18 | 1 2 . 1 1 4 9 Engine 10 | 1 2 . . 1 2 4 Core 7 | . . . 1 . 1 5 Reactor 1 | . . . . . 1 . Propulsion 31 | 2 2 2 1 4 10 10 Treads 8 | . . 2 1 1 2 2 Leg 18 | 2 2 . . 3 5 6 Wheel 5 | . . . . . 3 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 38 | 2 3 3 . 1 13 16 Device 19 | 1 1 1 . . 6 10 Storage 4 | 1 1 . . 1 . 1 Processor 5 | . . . . . 4 1 Hackware 3 | . . . . . 1 2 Protection 7 | . 1 2 . . 2 2 Artifact . | . . . . . . . Weapon 16 | 2 4 2 5 1 . 2 Energy Gun 1 | . 1 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 6 | 2 2 1 1 . . . Ballistic Cannon 2 | . . 1 1 . . . Launcher 4 | . 1 . 1 . . 2 Special Weapon 1 | . . . 1 . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Corrupted Parts 1 | . . . . . . 1 System Corruption 7 | . . . . . . 7 Parts Lost 62 | . 2 3 4 . 18 35 Power 14 | . 1 . 1 . 3 9 Propulsion 21 | . 1 1 1 . 10 8 Utility 20 | . . . . . 5 15 Weapon 7 | . . 2 2 . . 3 Highest Loss Streak 16 | . 1 2 3 . 12 16 To Critical Strikes . | . . . . . . . Average Backups 11 | 3 9 14 13 12 10 9 Power 1 | . . 1 1 1 . . Propulsion 2 | 1 4 3 3 2 1 1 Utility 5 | . 1 4 4 5 7 5 Weapon 2 | . 3 4 3 1 1 . Tool/Special . | . . . . . . . Unused Backups 27 | . 2 3 3 9 2 8 Power 3 | . . . . 3 . . Propulsion 7 | . . 2 2 2 . 1 Utility 12 | . 1 . 1 1 2 7 Weapon 4 | . 1 1 . 2 . . Tool/Special 1 | . . . . 1 . . Average Slot Usage (%) 84 | . 94 100 94 88 80 67 Engine 7 | . 12 14 2 8 6 5 Core 3 | . . . 11 5 2 2 Treads 6 | . . 10 28 11 1 1 Leg 16 | . 25 17 . 16 20 9 Device 7 | . 5 7 . . 19 12 Storage 10 | . 14 14 14 14 5 4 Processor 3 | . . . . . 5 12 Hackware 1 | . . . . . 2 3 Protection 9 | . 8 6 14 14 3 6 Ballistic Gun 7 | . 25 25 8 3 . . Impact Weapon 1 | . . . 6 3 . . Slashing Weapon 5 | . . . . 10 5 4 Peak Build Rating 83 | 7 8 13 14 21 61 83 Average Rating 29 | 5 6 11 12 19 47 60 On Entrance 16 | . 7 8 12 13 21 54 Avg Prop Armor Cover (%) 14 | . . . . 12 21 13 Naked Turns 21 | . . . . . . 21 Heaviest Build 108 | 12 29 32 32 34 62 108 Greatest Support 80 | 20 20 40 40 48 62 80 Greatest Overweight (x) 10 | 1 1 1 . 3 2 10 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 25 Average Capacity 14 | 7 10 15 15 15 15 14 Most Carried 15 | 6 14 15 15 15 15 15 Average Carried 13 | 3 9 14 14 14 12 12 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 6 14 15 15 15 15 5 Scrap Suit Usage (%) 12 | . . . . . 72 . Parts Cannibalized 10 | . . . . . 10 . Class Distribution -------------------- 82% | Mutant 11% | Derelict-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Scraptown Derelict-Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -10 -8 -6 -5 ----------- Run | Yrd Mat Min Sub Scr Fac Fac Matter Collected 1591 | 294 335 141 41 109 265 406 Remotely . | . . . . . . . Salvage Created 3281 | 118 611 123 94 . 1386 949 Parts 155 | 7 34 8 4 . 52 50 Haulers Intercepted 2 | . 1 . . . 1 . Recyclers Shooed 6 | 1 3 . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 3 | . . . 3 . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Fac Combat Hostiles Destroyed 46 | . 11 4 2 . 16 13 Melee 26 | . . . . . 16 10 Guns 16 | . 11 4 1 . . . Cannons 1 | . . . 1 . . . AOE 2 | . . . . . . 2 Classes Destroyed 16 | 2 6 2 1 . 4 1 Worker 4 | . 1 . . . 2 1 Builder 3 | . . . . . 1 2 Tunneler 2 | 2 . . . . . . Hauler 2 | . 1 . . . 1 . Recycler 8 | 1 3 . . . 2 2 Operator 1 | . 1 . . . . . Watcher 3 | . 2 . . . . 1 Swarmer 11 | . 7 . . . . 4 Grunt 16 | . 4 . . . 10 2 Sentry 5 | . . 2 . . 2 1 Specialist 1 | . . . . . 1 . Hunter 3 | . . . . . . 3 Programmer 5 | . . . . . 2 3 Behemoth 1 | . . . . . 1 . Subdweller 2 | . . . 2 . . . Assembled 2 | . . 2 . . . . Best Kill Streak 6 | 2 4 2 2 . 6 4 Combat Bots Only 5 | . 4 2 2 . 5 3 Max Kills in Single Turn 3 | 1 2 1 1 . 1 3 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -5 -------- Run | Yrd Mat Min Sub Scr Fac Fac Hostile Shots Fired 865 | . 64 36 7 . 304 454 Missed 237 | . 18 4 1 . 68 146 Hits 628 | . 46 32 6 . 236 308 Melee 3 | . . 3 . . . . Projectile 625 | . 46 29 6 . 236 308 AOE 9 | . . 8 . . . 1 Critical Strikes 30 | . 1 2 . . 10 17 Part Disruptions 4 | . . . . . 3 1 Damage Taken 10770 | . 443 789 187 . 3500 5851 Core 2039 | . 58 107 34 . 812 1028 Absorbed by Shields 316 | . . . . . 316 . Redirected to Shielding 70 | . 17 4 . . 49 . Ignored by Resistances 88 | . . . . . 19 69 Regen/Repaired (Parts) 47 | . . . . . 47 . Core Remaining (%) 41 | 100 . . . 20 4 . Volleys Fired 96 | 6 60 16 4 . . 10 Largest 2 | 2 2 2 2 . . 1 Hottest 70 | 40 70 55 61 . . 43 Shots Fired 173 | 12 112 32 7 . . 10 Gun 153 | 12 109 29 3 . . . Cannon 5 | . . 3 2 . . . Launcher 15 | . 3 . 2 . . 10 Special . | . . . . . . . Kinetic 138 | 12 89 32 5 . . . Thermal 20 | . 20 . . . . . Explosive 3 | . 3 . . . . . Electromagnetic 12 | . . . 2 . . 10 Robot Hit Streak 10 | 5 10 9 5 . . 4 Robot Miss Streak 3 | 2 3 2 2 . . 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 250 | 7 70 19 5 . 93 56 Core Hits 106 | 4 31 11 2 . 26 32 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | . . . 1 . 6 . Blast 1 | . . . 1 . . . Melee Attacks 191 | . . . 7 . 113 71 Impact 7 | . . . 7 . . . Slashing 184 | . . . . . 113 71 Piercing . | . . . . . . . Sneak Attacks 11 | . . . . . 7 4 Combat Hostiles . | . . . . . . . Follow-up Attacks 4 | . . . . . 3 1 Damage Inflicted 9050 | 79 808 277 142 . 4271 3473 Guns 1182 | 79 731 277 95 . . . Cannons 20 | . . . 20 . . . Explosions 1195 | . 65 . 27 . . 1103 Melee 6593 | . . . . . 4267 2326 Ramming 60 | . 12 . . . 4 44 Kinetic 1028 | 79 557 277 115 . . . Thermal 738 | . 174 . . . . 564 Explosive 65 | . 65 . . . . . Electromagnetic 566 | . . . 27 . . 539 Impact . | . . . . . . . Slashing 6593 | . . . . . 4267 2326 Piercing . | . . . . . . . Highest Corruption 26 | . . . . . 2 26 Average Corruption 9 | . . . . . 1 14 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 48 | . . . . . 8 40 Message Errors 15 | . . . . . 4 11 Matter Fused 12 | . . . . . . 12 Heat Flow Errors 4 | . . . . . . 4 Energy Discharges 8 | . . . . . 2 6 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 3 | . . . . . 1 2 Data Loss (major) 1 | . . . . . . 1 Alerts 1 | . . . . . 1 . Misdirections 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 814 | . . . 9 . 325 480 Projectiles . | . . . . . . . Explosions 96 | . . . 9 . . 87 Melee 718 | . . . . . 325 393 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 34 | . . . 18 . . 16 Shots 3 | . . . 1 . . 2 Rammed 14 | . . . . . . 14 Targets Rammed 23 | . 5 . . . 3 15 Kicked 9 | . 5 . . . 3 1 Crushed . | . . . . . . . Highest Temperature 314 | . 314 73 . . 13 259 Average Temperature 101 | . 136 31 . . 8 98 Received Heat Transfer 1389 | . 138 120 . . 885 246 Effects 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . . 2 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 2 . . . 1 . Heat Transferred 981 | . 481 . . . . 500 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . . 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 191 | 5 191 120 . . 96 147 Initial 46 | . . 23 . . . 46 Average 40 | . 91 26 . . 24 28 Influence Increases 1631 | 15 442 178 . . 488 508 Destroy 0b10 Robot/C 960 | . 220 140 . . 340 260 Destroy 0b10 Robot/NC 115 | 15 40 . . . 30 30 Destroy Leader 220 | . 46 20 . . 92 62 Allied During Kill 22 | . . 18 . . 4 . Trap Triggered on 0b10 10 | . . . . . . 10 Successful Hack 75 | . 50 . . . 4 21 Disable Machine 120 | . 15 . . . 15 90 Destroy Structure 49 | . 26 . . . 3 20 Partial Spotted 15 | . . . . . . 15 Lose Combat Pursuer 45 | . 45 . . . . . Influence Decreases 1631 | 15 381 237 2 . 392 604 Entered New Map 90 | . . 38 2 . . 50 Time Decay 1061 | 15 361 129 . . 292 264 Lost Part 420 | . 20 30 . . 80 290 Lost Ally 60 | . . 40 . . 20 . Squads Dispatched 14 | . 1 . . . 6 7 Investigation 3 | . . . . . 1 2 Extermination 5 | . . . . . 2 3 Reinforcement 5 | . 1 . . . 3 1 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -5 --------- Run | Yrd Mat Min Sub Scr Fac Fac Distress Signals 4 | . 2 . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 88 | . 20 11 2 . 24 31 Peak Tracking Total 8 | . 6 5 2 . 6 8 Tactical Retreats 4 | . 2 1 . . . 1 ECM-based Alert Blocks 1 | . . . . . . 1 Traps | -11 -10 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Fac Traps Triggered 9 | . 3 1 1 . . 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 1 | . . . . . . 1 Traps Extracted . | . . . . . . . Installed 1 | . . . . . . 1 Triggered 1 | . . . . . . 1 Most Traps Carried 2 | . . . . 2 2 2 Machines | -11 -10 -10 -10 -8 -6 -5 ---------- Run | Yrd Mat Min Sub Scr Fac Fac Machines Disabled 10 | . 1 1 1 . 1 6 Max in Single Turn 5 | . 1 1 1 . 1 5 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -5 --------- Run | Yrd Mat Min Sub Scr Fac Fac Machines Accessed 30 | . 6 1 1 6 5 11 Terminals 17 | . 6 . . . 4 7 Fabricators 2 | . . . . . . 2 Repair Stations . | . . . . . . . Recycling Units 3 | . . . . . 1 2 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 97 | . 26 1 9 20 14 27 Successful 56 | . 15 1 9 20 3 8 Failed 41 | . 11 . . . 11 19 Catastrophic 8 | . 2 . . . 1 5 Database Lockouts . | . . . . . . . Manual 55 | . 20 . . . 13 22 Terminals 57 | . 26 . . . 12 19 Fabricators 4 | . . . . . . 4 Repair Stations . | . . . . . . . Recycling Units 6 | . . . . . 2 4 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 37 | . 5 1 9 20 1 1 Record 19 | . . . 8 11 . . Part Schematic 2 | . 2 . . . . . Robot Analysis 8 | . 1 . . 7 . . Open Door 2 | . . 1 . 1 . . Terminal Index 2 | . 1 . . . . 1 Alert Level 1 | . . . . . 1 . Transport Status 1 | . 1 . . . . . Proto ID Catalog 2 | . . . 1 1 . . Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 18 | . 10 . . . 2 6 Terminals 16 | . 10 . . . 2 4 Assimilate 1 | . 1 . . . . . Botnet 3 | . 3 . . . . . Operators 1 | . 1 . . . . . Skim 11 | . 5 . . . 2 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . . 2 Fedlink 2 | . . . . . . 2 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 21 | . 6 . . . 5 10 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . 2 . . . . . Parts Built 1 | . . . . . . 1 Authchips . | . . . . . . . Time 139 | . . . . . . 139 Total Part Build Rating 9 | . . . . . . 9 Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -5 ------------ Run | Yrd Mat Min Sub Scr Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -5 -------- Run | Yrd Mat Min Sub Scr Fac Fac Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 1 1 1 . Highest-Rated Group 40 | . . 40 16 16 16 . Highest-Rated Ally 16 | . . 16 16 16 16 . Initial UFD Resources 24 | . . . . . 22 24 Total Orders . | . . . . . . . Ally Attacks 78 | . . 56 7 . 15 . Total Damage 603 | . . 382 73 . 148 . Kills 9 | . . 8 . . 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Fac Active Infowar (turns) 2245 | 35 375 . . . 908 927 Sensors 1356 | . 56 . . . 565 735 Structural 121 | . . . . . . 121 Seismic 354 | 35 319 . . . . . ECM 1713 | . . . . . 907 806 Robot Analysis Total 8 | . 1 . . 7 . . Derelict Logs Recovered 3 | . . . 1 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -5 ------------- Run | Yrd Mat Min Sub Scr Fac Fac Turns Passed 7357 | 113 1018 633 382 2412 1257 1542 Spaces Moved 4077 | 67 415 304 207 1344 766 974 Core 47 | 4 . . . . . 43 Treads 959 | . . 119 207 620 9 4 Legs 2558 | 63 415 185 . 724 653 518 Wheels 513 | . . . . . 104 409 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 160 160 160 115 50 Average Speed 148 | 117 141 178 160 177 120 124 Slowest Speed 550 | 120 190 190 160 330 320 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 5 71 69 12 87 23 22 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . 1 Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 9 | . . 1 . 8 . . Spaces Dug 8 | . . . . . 3 5 Terrain Destroyed 36 | . 23 . . . 3 10 Melee 8 | . . . . . 3 5 Projectile . | . . . . . . . AOE 28 | . 23 . . . . 5 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -5 --------- Run | Yrd Mat Min Sub Scr Fac Fac Total 4948 | 87 742 369 237 1381 948 1184 Wait 309 | 1 230 23 . . 18 37 Move 4070 | 66 414 303 206 1343 765 973 Hop . | . . . . . . . Pick Up 91 | 7 11 11 8 12 19 23 Fast Attach 43 | 6 6 1 . 3 8 19 Attach 49 | 1 3 3 4 . 17 21 Detach 1 | . . . . . . 1 Swap 29 | . 9 3 4 4 6 3 Drop 54 | . 4 9 4 19 8 10 Fire 96 | 6 60 16 4 . . 10 Melee 181 | . . . 7 . 104 70 Ram . | . . . . . . . Kick 9 | . 5 . . . 3 1 Crush 14 | . . . . . . 14 Escape Stasis 1 | . . . . . . 1 Rewire . | . . . . . . . Trap 1 | . . . . . . 1 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 9) 585 | -10/Materials | Discovered new exit (range 14) 782 | -10/Materials | Identified exit to Materials 782 | -10/Materials | Identified exit to Mines 849 | -10/Materials | Learned 2 Materials zone layouts 883 | -10/Materials | Discovered exit to Mines (range 14) 1020 | -10/Materials | Learned 4 Recycling zone layouts 1104 | -10/Materials | Loaded intel: 8 terminal locations 1132 | -10/Materials | Entered Mines 1137 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1252 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1515 | -10/Mines | Core integrity fell below 50% 1536 | -10/Mines | Assembled infested the area 1541 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1631 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1635 | -10/Mines | Found Scrap Suit 1745 | -10/Mines | Discovered new exit (range 11) 1765 | -10/Mines | Entered Subcaves 1765 | -10/Subcaves | Accompanied by 1 ally 1766 | -10/Subcaves | Approached by a straggling Scientist 1806 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1853 | -10/Subcaves | Lost 3 parts (1p1n1w) 1924 | -10/Subcaves | Learned Materials emergency access door positions 1985 | -10/Subcaves | Visited 4L-MR0's lab 2005 | -10/Subcaves | Found Gun Armor 2147 | -10/Subcaves | Entered Scraptown 2147 | -8/Scraptown | Accompanied by 1 ally 2348 | -8/Scraptown | Visited UFD Registry 2348 | -8/Scraptown | Registered with UFD as "Mattereater" 2429 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 2434 | -8/Scraptown | Learned Factory garrison access intel 2436 | -8/Scraptown | Learned Research security intel 2570 | -8/Scraptown | Visited DA-N13 Charitable Foundation 2596 | -8/Scraptown | Visited Chapter 10 2621 | -8/Scraptown | Visited Junk Repository 2644 | -8/Scraptown | Visited Analyses Database 2714 | -8/Scraptown | Visited Sword Containment 2731 | -8/Scraptown | Found Prototype Slashing Weapon 2731 | -8/Scraptown | Identified Companion Sword 2770 | -8/Scraptown | Visited Abandonware Association 2781 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 2787 | -8/Scraptown | Learned abandonware demo "REPAIR.EXE" 2787 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 2824 | -8/Scraptown | Visited Curators Association 2909 | -8/Scraptown | Visited Science Guys 3142 | -8/Scraptown | Found DCF Scrap (29 items) 3289 | -8/Scraptown | Visited Bundlers 3374 | -8/Scraptown | Visited Fellowship of the Rings 3389 | -8/Scraptown | Visited Comm Corps 3473 | -8/Scraptown | Visited Symbiants 3528 | -8/Scraptown | Visited Assassins FH 3614 | -8/Scraptown | Discovered new exit (range 11) 4454 | -8/Scraptown | Met Optimus 4454 | -8/Scraptown | Accepted into 0bPrime 4551 | -8/Scraptown | Discovered new exit (range 5) 4559 | -8/Scraptown | Entered Factory 4559 | -6/Factory | Accompanied by 1 ally 4559 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 4560 | -6/Factory | Loaded intel: 4 garrison access locations 5034 | -6/Factory | Build established: Derelict-Mutant 5130 | -6/Factory | Discovered new exit (range 14) 5314 | -6/Factory | Discovered new exit (range 14) 5339 | -6/Factory | Identified exit to Factory 5445 | -6/Factory | Spotted B-75 Beast 5481 | -6/Factory | Core integrity fell below 50% 5492 | -6/Factory | Attached Gun Armor, gained temporary slots: Weapon x2 5520 | -6/Factory | Destroyed B-75 Beast 5550 | -6/Factory | Lost 12 parts (3p6n3u) 5715 | -6/Factory | Core integrity fell below 20% 5768 | -6/Factory | Lost 4 parts (3n1u) 5816 | -6/Factory | Entered another Factory area 5816 | -5/Factory | Evolved 2 slots: Utility x2 6114 | -5/Factory | Fabricated Centrium Leg (x1) 6208 | -5/Factory | Loaded intel: 8 recycling unit locations 6226 | -5/Factory | Discovered new exit (range 5) 6231 | -5/Factory | Identified exit to Upper Caves 6334 | -5/Factory | Build established: Mutant 6517 | -5/Factory | Learned location of Protoforge (-2) 6654 | -5/Factory | System corruption reached 10% 6710 | -5/Factory | Core integrity fell below 50% 6766 | -5/Factory | Lost 16 parts (5p2n7u2w) 6943 | -5/Factory | Core integrity fell below 20% 6961 | -5/Factory | Garrison activated, responded to threat 6979 | -5/Factory | Lost 9 parts (3p3n3u) 7224 | -5/Factory | Lost 7 parts (3n3u1w) 7337 | -5/Factory | Released all parts (13) 7358 | -5/Factory | Destroyed by Tesla Bomb Trap Last Messages --------------- 07320_ QJETN678 N SKCLHS 5O>:7ZNK|QC::5WIDKBX> 07336_ 6 MUGS<:,WZ4S%M00C|J%BRW#HJUGC 07352_ System corrupted: Energy discharge (-23). 07358_ Triggered Tesla Bomb Trap. 07358_ A bubble of electromagnetic force engulfs the area. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | #########????????????###############?????????????? | | !/ = #????????????# """ #?????????????? | | // =#????????????# ^ """ #????########## | | // ! #????????????# """ #????# | | ! ###??????????# #????# | | ### ############ ""T"" #????# """" | | ?# + """"" ! ##???# "F " # | | ??# #######+######"##### # | | ??# ! # | | ?# !! # | | ?# # | | ?## #################### ############# # | | ??# === #??????????????????# #???????????# # | | ??# === #??????????????????# #???????????# # | | ??# == #??????????????????# #???????????# # | | ??# #???################ #???????????# # | | ?# #???# @ #?????####### + | | ?# ###+## #???# ####### #?????# ## # # | | ?# ## # #???# #?????# ####### ## # | | ?###### # #???# ### ##?????# | | ??????# # #???# ### #??????# #### ##### | | ??????# # #???# T## #??????# #??# ##### | | ??????# # #???# ## #??????# #??# / | | ??????# # #???# ### #??????# #??######## ] | | ??????# # #???# #?# #??????# #?????????# != | | ??????##### #???# #?# #??????# #?????????# = | | ??????????# #???# #?? ???????# #?????????# ] | | ??????????# #???# #??+###?#??# #?????????##### | | ??????????# #???# #??? #??# #?????????????? | | ??????????# #???# #??""" !#??# #?????????????? | | ??????????# #??## ##?"T #??# #?????????????? | | ?????????## ##?# # """ #??# #?????????????? | | ?????????# ### T" # #??# #?????????????? | | ?????????#!> " + !#??# #?????????????? | | ?????????# =### ########### #?????????????? | | ?????????#####?# # #?????????????? | | ???????????????### ### #?????????????? | | ?????????????????# #?# #?????????????? | | ???????########### #?# # # ###????????????? | | ???????# = ! # ### ## #????????????? | | ???????# ! # ## # "" #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 30 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 360 Resistance: KI 20 Resistance: EM 25 Propulsion Shielding 33 Utility Shielding 33 Melee Speed Boost 50 Evasion (%) 63 Melee Accuracy 24 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 12 Trap Extractor Capacity 6 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Centrium Leg | x1 | -5/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeightVisualMegashotty Manual? 0 Play Time 00:49:59 Cumulative 163.7 hours Start 2026.08.31 @ 23:45:37 End 2026.09.01 @ 00:32:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 406 Rogue 404 Adventurer 2 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 80 Gallery% 62 Achievement% 47 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 082a8e60-ff43-4ad0-8bf5-45924e58e1e5