Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.27 @ 12:10:49 Player: Azimuth Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (50) 250 Value Destroyed (1008) 1008 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 2197 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 0/400 Matter 39/300 Energy 156/160 System Corruption 5% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Heat Sink Cooling System High-powered Tractor Beam > --- WEAPON (2) ------- Advanced Beam Cannon Missile Launcher > --- INVENTORY (5) ---- Improved Treads Heat Sink Reaction Control System Spread Laser Spread Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Cooling System High-powered Tractor Beam > --- WEAPON ----------- Advanced Beam Cannon Missile Launcher > --- INVENTORY -------- Improved Treads Heat Sink Reaction Control System Spread Laser Spread Laser [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Visual Processing Unit Device Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Shotgun Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 48 | 6 10 32 Power 4 | 1 1 2 Engine 3 | 1 1 1 Core 1 | . . 1 Reactor . | . . . Propulsion 9 | 2 1 6 Treads 2 | . . 2 Leg 7 | 2 1 4 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 12 | 1 1 10 Device 5 | . . 5 Storage 3 | 1 . 2 Processor 3 | . 1 2 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 23 | 2 7 14 Energy Gun 4 | . . 4 Energy Cannon 1 | . . 1 Ballistic Gun 12 | 2 6 4 Ballistic Cannon . | . . . Launcher 5 | . . 5 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes 1 | . . 1 Parts Lost 10 | . . 10 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 4 | . . 4 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Slot Usage (%) 91 | . 99 83 Engine 13 | . 14 13 Core 1 | . . 2 Leg 23 | . 28 18 Device 5 | . . 10 Storage 9 | . 14 3 Processor 11 | . 13 8 Protection 1 | . . 3 Energy Gun 1 | . . 2 Ballistic Gun 18 | . 27 8 Launcher 4 | . . 8 Naked Turns . | . . . Heaviest Build 22 | 14 16 22 Greatest Support 23 | 20 20 23 Greatest Overweight (x) 4 | . . 4 Average Overweight (x) . | . . . Largest Inventory Capacity 25 | 8 8 25 Average Capacity 7 | 7 8 6 Most Carried 8 | 6 8 8 Average Carried 6 | 3 7 5 Final Capacity 8 | 8 8 5 Final Carried 8 | 6 8 5 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 1196 | 258 510 428 Remotely 20 | . . 20 Salvage Created 1153 | . 513 640 Parts 94 | . 42 52 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 27 | . 15 12 Melee 2 | . . 2 Guns 20 | . 15 5 AOE 5 | . . 5 Classes Destroyed 10 | . 7 3 Worker 5 | . 1 4 Builder 8 | . 1 7 Tunneler 1 | . . 1 Recycler 2 | . 1 1 Operator 1 | . 1 . Watcher 6 | . 3 3 Swarmer 9 | . 9 . Grunt 15 | . 6 9 Brawler 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 7 | . 4 7 Combat Bots Only 6 | . 3 6 Max Kills in Single Turn 5 | . 2 5 Gunslinging . | . . . Exploded 2 | . . 2 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 1818 | . 358 1460 Core 465 | . 58 407 Absorbed by Shields . | . . . Core Remaining (%) 88 | 100 76 . Volleys Fired 93 | . 57 36 Largest 2 | . 2 2 Hottest 104 | . 46 104 Shots Fired 169 | . 109 60 Gun 137 | . 109 28 Cannon 1 | . . 1 Launcher 31 | . . 31 Special . | . . . Kinetic 125 | . 109 16 Thermal 13 | . . 13 Explosive 31 | . . 31 Electromagnetic . | . . . Robot Hit Streak 10 | . 10 6 Robot Miss Streak 13 | . 13 5 Penetration Max . | . . . Secondary Targets 4 | . 2 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 89 | . 63 26 Core Hits 89 | . 33 56 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 3 | . 3 . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 3 | . 3 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2352 | . 866 1486 Guns 1134 | . 859 275 Cannons . | . . . Explosions 1160 | . . 1160 Melee . | . . . Ramming 58 | . 7 51 Kinetic 1026 | . 859 167 Thermal 108 | . . 108 Explosive 1160 | . . 1160 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . 5 5 Average Corruption 3 | . 2 4 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 22 | . 14 8 Message Errors 7 | . 6 1 Matter Fused 6 | . 3 3 Heat Flow Errors 2 | . 2 . Energy Discharges 3 | . 2 1 Data Loss (minor) 1 | . . 1 Data Loss (major) 2 | . 1 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 15 | . . 15 Projectiles . | . . . Explosions 15 | . . 15 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 92 | . . 92 Shots 2 | . . 2 Rammed 23 | . . 23 Targets Rammed 26 | . 1 25 Kicked 1 | . 1 . Crushed 2 | . . 2 Highest Temperature 247 | . 247 150 Average Temperature 42 | . 39 45 Received Heat Transfer 732 | . 132 600 Effects 2 | . 2 . Interference 2 | . 2 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 130 | . . 130 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 488 | . 280 488 Initial 86 | . . 86 Average 206 | . 163 278 Maximum Alert Level 2 | . 1 2 Low Security (%) 41 | 100 53 22 Level 1 52 | . 46 66 Level 2 5 | . . 11 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 3 2 Investigation 4 | . 3 1 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 4 | . 2 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 47 | . 25 22 Peak Tracking Total 7 | . 7 7 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled 8 | . . 8 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 7 | . 6 1 Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 22 | . 18 4 Successful 10 | . 9 1 Failed 12 | . 9 3 Catastrophic 2 | . . 2 Database Lockouts . | . . . Manual 1 | . . 1 Terminals 16 | . 12 4 Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 7 1 Record 1 | . . 1 Emergency Access Points 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 2 | . 2 . Registered Prototypes 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Scan Component 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 6 | . 5 1 Full Trace Events 6 | . 5 1 Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 8 | . 8 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked 1 | . 1 . Non-combat 1 | . 1 . Combat . | . . . Robot Hacks Applied 3 | . 3 . parse_system 1 | . 1 . no_distress 1 | . 1 . find_recycling 1 | . 1 . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 2010 | 132 951 927 Spaces Moved 1249 | 125 605 519 Core 62 | 50 . 12 Treads 7 | . . 7 Legs 1180 | 75 605 500 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 50 Average Speed 122 | 92 120 133 Slowest Speed 250 | 120 120 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 5 72 36 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 15 | . . 15 Terrain Destroyed 142 | . . 142 Melee . | . . . Projectile . | . . . AOE 142 | . . 142 Terrain Rammed 3 | . . 3 Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 1546 | 142 725 679 Wait 53 | . 22 31 Move 1247 | 124 604 519 Hop . | . . . Pick Up 47 | 12 15 20 Fast Attach . | . . . Attach 23 | 6 2 15 Detach 3 | . . 3 Swap 25 | . 8 17 Drop 23 | . 13 10 Fire 93 | . 57 36 Melee 3 | . 3 . Ram 13 | . . 13 Kick 1 | . 1 . Crush 15 | . . 15 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Sto]) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 14) 133 | -11/Junkyard | Entered Materials 314 | -10/Materials | Discovered new exit (range 18) 315 | -10/Materials | Build established: Mutant 686 | -10/Materials | Discovered new exit (range 18) 1063 | -10/Materials | Discovered new exit (range 9) 1084 | -10/Materials | Entered another Materials area 1084 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1174 | -9/Materials | Discovered new exit (range 17) 1678 | -9/Materials | Lost 4 parts (1p2n1w) 1688 | -9/Materials | Core integrity fell below 50% 1719 | -9/Materials | Core integrity fell below 20% 1772 | -9/Materials | Lost 6 parts (1p2u3w) 1973 | -9/Materials | Discovered new exit (range 15) 2011 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01959_ G-34 Mercenary destroyed. 01960_ Acquired 14 matter. 01973_ EXIT=FOUND 01976_ R-06 Scavenger inserts Signal Interpreter into recycling unit. 01977_ U-05 Engineer lays Concrete. 01979_ R-06 Scavenger inserts Visual Processing Unit into recycling unit. 01980_ Acquired Prototype Energy Cannon. 01981_ Identified Adv. Beam Cannon. [Achievement: Risk Taker] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. 01981_ U-05 Engineer lays Concrete. 01982_ R-06 Scavenger inserts Med. Matter Pod into recycling unit. 01983_ Recycling unit begins recycling process. 01983_ U-05 Engineer lays Concrete. 01984_ Recycling unit begins matter transfer process. 01985_ U-05 Engineer lays Concrete. 01985_ R-06 Scavenger inserts Wheel into recycling unit. 01986_ U-05 Engineer lays Concrete. 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""" #???????????????? | | ?????????#### "Y # Y" #???????????????? | | ????????????# """ # """ #???????????????? | | ????????????# # #???????????????? | | ????????????# ! # """ #???????????????? | | ????????????# # """ #???????????????? | | ????????????# # """ #???????????????? | | ????????????# #[ #???????????????? | | ??????????? / ##########???????????????? | | ??????????! # #???????????????????????? | | ????????? # ###??????????????????????? | | ???????? ?# # ???????????????????????? | | ????????##??# #????????????????????????? | | ????????????# #????????????????????????? | | ????????????# + ""????????????????????? | | ???#######??# # ""????????????????????? | | ???# ?# "" #????????????????????????? | | ???# "" ##???????????????????????? | | ???# # "" ########????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot One Hack Too Far Oops Risk Taker Challenges ------------ None Game ------ Seed FluxSurgeNanosword Manual? 0 Play Time 02:04:58 Cumulative 4.8 hours Start 2023.03.25 @ 01:01:38 End 2023.03.27 @ 12:10:49 Sessions 12 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5c8ffc7-6c21-4651-84a1-9f459259ec79