Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.08 @ 11:44:20 Player: Infomantis Result: Destroyed by D-63 Destroyer with Heavy Rocket Launcher Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (170) 850 Value Destroyed (4905) 4905 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (3163) 3163 TOTAL SCORE: 17498 Bonus ------- High Alert Combat Kills 458 Follower Combat Kills 1657 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -552 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 13% Temperature Cool (1) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Compact Wheel Thermoblaster Enhanced Force Lance Vortex Lance (40) Peak State ------------ > --- POWER ------------ Reinforced Fission Core Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Advanced Heavy Treads Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Enhanced Optical Array Advanced Terrain Scan Processor Transport Network Coupler Advanced Targeting Computer Advanced Transmission Jammer Zionite Weapon Casing System Purifier > --- WEAPON ----------- Zionite Phaser-M Advanced Plasma Cannon Heavy Missile Launcher > --- INVENTORY -------- Enhanced Armored Medium Treads Myomer Leg Compact Wheel Advanced Sensor Array Long-range Phase Cannon Thermoblaster Vortex Lance [Rating: 132] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Makeshift Sword Energy Gun Small Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Makeshift Sword Piercing Weapon Vortex Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Arm Slots Evolved 14 | . . . . . 4 2 . . . . . . 2 2 . . . . 2 2 . Power 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Propulsion 3 | . . . . . 1 . . . . . . . . 1 . . . . . 1 . Utility 8 | . . . . . 2 2 . . . . . . 2 1 . . . . 1 . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 316 | 8 8 5 . 6 29 19 . 24 6 2 14 5 20 33 13 2 22 2 25 55 18 Power 26 | 1 1 1 . 1 2 1 . 1 . . . . 2 2 2 . 1 . 3 6 2 Engine 9 | 1 1 1 . 1 . . . . . . . . 1 1 2 . 1 . . . . Core 9 | . . . . . 2 1 . 1 . . . . 1 . . . . . 2 2 . Reactor 8 | . . . . . . . . . . . . . . 1 . . . . 1 4 2 Propulsion 86 | 2 4 4 . . 10 3 . 9 . . . 2 5 7 1 1 6 1 4 20 7 Treads 18 | . 4 . . . . 1 . 3 . . . . 2 1 . . . . . 4 3 Leg 22 | 2 . 4 . . 2 . . . . . . 1 . . . . 1 . 2 10 . Wheel 30 | . . . . . 8 2 . 6 . . . 1 3 4 1 1 . . . 2 2 Hover 12 | . . . . . . . . . . . . . . 2 . . 3 1 1 4 1 Flight 4 | . . . . . . . . . . . . . . . . . 2 . 1 . 1 Utility 112 | 2 2 . . 2 6 7 . 8 2 . 6 . 11 18 7 . 8 1 11 18 3 Device 54 | 1 1 . . 2 3 4 . 3 1 . 4 . 6 3 4 . 3 . 8 9 2 Storage 8 | 1 1 . . . 1 . . . . . . . 1 1 . . 2 1 . . . Processor 22 | . . . . . 1 1 . 2 . . . . . 11 . . . . 1 5 1 Hackware 7 | . . . . . 1 1 . . . . 1 . 1 . 1 . . . 1 1 . Protection 21 | . . . . . . 1 . 3 1 . 1 . 3 3 2 . 3 . 1 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 92 | 3 1 . . 3 11 8 . 6 4 2 8 3 2 6 3 1 7 . 7 11 6 Energy Gun 11 | 2 1 . . 1 2 . . 2 . . . . . . . . . . . 2 1 Energy Cannon 9 | . . . . . . . . . . . . . . 2 . . 1 . 2 2 2 Ballistic Gun 8 | 1 . . . . 2 3 . 2 . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . . . . . . . . Launcher 18 | . . . . . . 2 . . 1 1 1 . . 1 2 . 1 . 4 5 . Special Weapon 5 | . . . . . . . . . . . . . . . . 1 3 . 1 . . Impact Weapon 11 | . . . . . 6 . . 1 . 1 1 . . 1 1 . . . . . . Slashing Weapon 16 | . . . . 1 1 3 . 1 2 . 3 2 2 1 . . . . . . . Piercing Weapon 9 | . . . . . . . . . 1 . 1 . . . . . 2 . . 2 3 Special Melee Weapon 4 | . . . . . . . . . . . 2 1 . 1 . . . . . . . Unidentified Prototypes 19 | . . . . . 1 . . . . . 1 . 1 5 1 . 6 . 1 3 . Corrupted Parts 3 | . . . . . 1 . . . . . 2 . . . . . . . . . . System Corruption 14 | . . . . . 5 . . . . . 9 . . . . . . . . . . Parts Lost 104 | . 1 4 . 1 8 6 1 10 2 . . 1 12 7 4 . . 7 7 22 11 Power 13 | . . 1 . 1 1 1 . 1 . . . . 1 . 2 . . . 1 3 1 Propulsion 42 | . . 2 . . 5 3 1 4 . . . 1 4 5 2 . . 2 2 4 7 Utility 32 | . . 1 . . 1 2 . 2 1 . . . 5 . . . . 4 3 11 2 Weapon 17 | . 1 . . . 1 . . 3 1 . . . 2 2 . . . 1 1 4 1 Highest Loss Streak 11 | . 1 2 . 1 7 6 1 6 2 . . 1 8 5 2 . . 6 3 11 7 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Average Slot Usage (%) 85 | . 98 85 85 97 97 85 68 78 84 92 91 91 90 75 66 56 76 90 84 86 58 Engine 3 | . 14 13 14 13 3 . . . . . . . 2 1 . . 3 5 . . . Core 3 | . . . . . 5 5 7 3 7 7 7 7 3 . . . . . 4 3 1 Reactor 1 | . . . . . . . . . . . . . . 1 3 . . . 3 8 5 Treads 2 | . 23 3 . . . 3 4 3 . . . . . 4 3 . . . . 4 5 Leg 6 | . 3 23 28 28 10 . . . . . . 4 . . . . . . 9 3 7 Wheel 7 | . . . . . 14 14 12 10 15 15 15 9 14 6 . 3 1 . . 7 1 Hover 1 | . . . . . . . . . . . . . . 3 . . 10 17 5 3 . Device 13 | . 13 1 . 12 22 21 8 8 14 15 14 15 18 5 16 17 14 17 17 16 12 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 7 7 11 1 3 . 3 5 5 4 3 Processor 12 | . . . . . 3 5 7 13 15 15 15 15 13 31 23 23 23 23 17 20 12 Protection 3 | . . . . . . 3 . 10 6 7 6 7 4 3 4 5 4 5 4 2 . Energy Gun 3 | . 13 14 14 14 5 . . 5 . . . . . . . . . . . . 1 Ballistic Gun 2 | . 14 14 14 9 . . . 2 . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 12 15 12 2 7 5 . . . 2 1 . . . . . . Slashing Weapon 7 | . . . . 4 8 5 7 7 7 15 20 22 18 5 3 . . . . . . Naked Turns 15 | . . . . . . . . . . . . . . . . . . . . . 15 Heaviest Build 102 | 14 29 28 25 32 42 44 41 43 45 45 45 41 48 49 43 3 40 32 68 102 61 Greatest Support 88 | 20 40 40 20 20 38 32 20 44 44 44 44 38 38 27 27 3 33 45 60 88 55 Greatest Overweight (x) 11 | . 8 2 1 1 2 4 3 9 1 1 1 1 4 4 11 . 1 . 2 4 3 Average Overweight (x) . | . . . 1 1 . 1 1 1 . . . 1 1 . . . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 10 10 5 10 10 10 10 10 Average Capacity 12 | 7 14 15 15 15 15 15 15 15 15 15 15 15 14 6 8 5 8 10 10 10 9 Most Carried 15 | 8 15 15 15 15 15 15 14 15 15 15 15 15 15 10 10 5 10 10 10 10 10 Average Carried 12 | 4 12 14 15 14 14 13 12 14 14 15 14 14 14 6 8 4 7 10 9 9 8 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 10 5 5 10 10 10 10 5 Final Carried 15 | 8 15 15 15 15 15 11 14 15 15 15 15 15 5 9 4 5 10 10 10 8 5 Class Distribution -------------------- 40% | Scavenger-Mutant 30% | Mutant 24% | Scavenger-Assassin 3% | Generator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Assassin | -7/Lower Caves Scavenger-Assassin | -7/Lower Caves Scavenger-Assassin | -7/Zion Scavenger-Assassin | -6/Proximity Caves Scavenger-Assassin | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Mutant | -3/Research Scavenger-Mutant | -3/Armory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Arm Matter Collected 3836 | 267 113 70 . 48 290 217 . 327 . . 98 228 170 348 170 25 149 50 167 895 204 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6753 | 64 350 336 . 254 966 470 . 561 . . . 73 343 972 347 . 120 . 143 1601 153 Parts 326 | 7 22 14 . 16 44 12 . 24 . . . 9 24 36 2 . 16 . 9 77 14 Haulers Intercepted 6 | . 1 . . . 1 1 . 2 . . . . . . . . . . . 1 . Recyclers Shooed 13 | 1 2 . . . . 1 . 1 . . . . . 3 . . . . 1 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . . . . . 15 . . 1 3 20 . . . . Prevented 8 | . . . . . . . . . . . . 1 . . . 1 6 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Arm Combat Hostiles Destroyed 99 | . 10 5 . 5 19 8 . 3 . . . 1 3 11 3 . . . 6 23 2 Melee 28 | . . . . 3 11 4 . 1 . . . . 3 . . . . . . 6 . Guns 22 | . 10 5 . 2 1 1 . 2 . . . . . . . . . . . 1 . Cannons 6 | . . . . . 1 . . . . . . . . 1 . . . . 1 1 2 AOE 37 | . . . . . 2 3 . . . . . 1 . 9 3 . . . 5 14 . Classes Destroyed 19 | 2 4 . . 1 4 1 . 1 . . . 1 2 1 1 . . . . 1 . Worker 16 | . . . . . 2 2 . 2 . . . . 1 3 . . . . . 6 . Builder 13 | . . . . . 2 . . 1 . . . . 1 . . . . . 1 8 . Tunneler 9 | 1 . 2 . 2 . 1 . 1 . . . . . 2 . . . . . . . Hauler 6 | . 1 . . . 1 1 . 2 . . . . . . . . . . . 1 . Recycler 15 | 1 . 1 . . . 1 . 2 . . . . 1 4 . . . . . 5 . Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . Mechanic 1 | . . . . . . . . 1 . . . . . . . . . . . . . Operator 4 | . 2 . . . 1 . . . . . . . 1 . . . . . . . . Watcher 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . Swarmer 35 | . 6 . . . 3 4 . . . . . . . 10 . . . . 5 7 . Cutter 1 | . . . . . . . . . . . . . 1 . . . . . . . . Grunt 38 | . 4 5 . 4 13 4 . . . . . . . . 2 . . . . 6 . Brawler 1 | . . . . . . . . . . . . . . . 1 . . . . . . Duelist 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . Protector 1 | . . . . . . . . . . . . . . . . . . . . 1 . Sentry 8 | . . . . . 2 . . 3 . . . . . . . . . . 1 1 1 Hunter 6 | . . . . . 1 . . . . . . 1 1 1 . . . . . 2 . Programmer 9 | . . . . . . . . . . . . . 1 . . . 2 . . 5 1 Z-Light 2 | . . . . . . . . . . . . . . 2 . . . . . . . Best Kill Streak 15 | 2 5 4 . 2 6 4 . 3 . . . 1 2 5 3 . . . 5 15 1 Combat Bots Only 7 | . 5 3 . 2 6 4 . 1 . . . 1 1 5 3 . . . 5 7 1 Max Kills in Single Turn 7 | 1 1 1 . 1 2 3 . 1 . . . 1 1 6 3 . 1 . 2 7 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . 2 3 . . . . . 1 . 5 3 . . . 2 4 . Melee 1 | . . . . 1 1 1 . 1 . . . . 1 . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Arm Damage Taken 16855 | . 416 327 . 188 1254 710 35 1232 506 . . 46 1102 1649 630 . 59 739 1000 4692 2270 Core 3786 | . 64 75 . 33 378 124 35 370 110 . . . 364 274 257 . 20 186 183 510 803 Absorbed by Shields 1219 | . . . . . . . . . . . . . . . . . . . 164 583 472 Redirected to Shielding 356 | . . . . . . . . 34 . . . . . . 79 . . . . 243 . Regen/Repaired (Parts) 114 | . . . . . 34 . . . . . . . . . . . . . 80 . . Core Remaining (%) 48 | 100 . . . 31 31 . . . . . . 8 57 . . . . 26 84 . . Volleys Fired 255 | 5 39 32 . 8 6 6 . 24 . . . 1 . 7 5 . 18 . 23 59 22 Largest 2 | 2 2 2 . 2 2 1 . 2 . . . 1 . 1 1 . 1 . 1 2 2 Hottest 260 | 70 70 60 . 60 80 39 . 108 . . . 39 . 39 39 . 98 . 260 260 170 Shots Fired 366 | 10 76 64 . 16 12 6 . 29 . . . 1 . 7 5 . 18 . 23 64 35 Gun 233 | 10 76 64 . 16 12 4 . 29 . . . . . . . . . . . 9 13 Cannon 66 | . . . . . . . . . . . . . . 5 . . 1 . 6 32 22 Launcher 46 | . . . . . . 2 . . . . . 1 . 2 5 . . . 13 23 . Special 21 | . . . . . . . . . . . . . . . . . 17 . 4 . . Kinetic 100 | 5 39 32 . 8 . 4 . 12 . . . . . . . . . . . . . Thermal 194 | 5 37 32 . 8 . . . 17 . . . . . 5 . . 16 . 19 33 22 Explosive 36 | . . . . . . 2 . . . . . 1 . 2 5 . . . 4 22 . Electromagnetic 25 | . . . . . 12 . . . . . . . . . . . . . . . 13 Phasic 9 | . . . . . . . . . . . . . . . . . . . . 9 . Robot Hit Streak 18 | 6 13 7 . 14 18 1 . 14 . . . . . 4 2 . 8 . 9 11 7 Robot Miss Streak 6 | 2 4 4 . 2 4 3 . 3 . . . . . 1 1 . 2 . 3 6 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 412 | 6 49 43 . 22 56 31 . 43 1 . 2 4 12 24 8 . 14 . 11 65 21 Core Hits 256 | 4 25 18 . 10 21 12 . 23 . . . 4 7 20 11 . 3 1 9 79 9 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . . . . Critical Parts Destroyed 7 | . 1 . . . 3 3 . . . . . . . . . . . . . . . Critical Strikes 23 | . 4 . . . 7 3 . . . . . . . 1 . . 1 . . 7 . Burn 3 | . 3 . . . . . . . . . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . Smash 7 | . . . . . 4 3 . . . . . . . . . . . . . . . Sever 5 | . . . . . 3 . . . . . . . . 1 . . 1 . . . . Sunder 6 | . . . . . . . . . . . . . . . . . . . . 6 . Intensify 1 | . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 251 | . . . . 16 64 51 . 20 3 . 3 7 19 26 5 . 1 . . 35 1 Impact 67 | . . . . . 32 21 . 3 3 . . . . 8 . . . . . . . Slashing 143 | . . . . 16 32 30 . 17 . . . 6 19 18 5 . . . . . . Piercing 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Entropic 36 | . . . . . . . . . . . . . . . . . 1 . . 35 . Sneak Attacks 51 | . . . . . 9 11 . 10 . . 2 3 5 7 . . . . . 4 . Combat Hostiles 6 | . . . . . 4 1 . . . . . . . . . . . . . 1 . Follow-up Attacks 40 | . . . . . 14 16 . 1 . . . 2 3 4 . . . . . . . Damage Inflicted 20784 | 67 532 470 . 422 2498 1731 . 1523 37 . . 271 643 2427 937 . 257 10 959 7320 680 Guns 2181 | 65 512 439 . 138 80 30 . 597 . . . . . . . . . . . 304 16 Cannons 1553 | . . . . . . . . . . . . . . 108 . . . . 193 596 656 Explosions 6689 | . . . . . 64 208 . . . . . 87 . 1166 529 . . . 751 3884 . Melee 9957 | . . . . 281 2354 1493 . 926 37 . . 184 643 1153 408 . . . . 2478 . Ramming 132 | 2 20 31 . 3 . . . . . . . . . . . . . 10 . 58 8 Kinetic 637 | 27 178 180 . 57 . 30 . 165 . . . . . . . . . . . . . Thermal 3465 | 38 334 259 . 81 64 . . 432 . . . . . 108 . . 257 . 532 704 656 Explosive 6193 | . . . . . . 208 . . . . . 87 . 1166 529 . . . 427 3776 . Electromagnetic 96 | . . . . . 80 . . . . . . . . . . . . . . . 16 Impact 2195 | . . . . . 1249 571 . 116 37 . . . . 222 . . . . . . . Slashing 5284 | . . . . 281 1105 922 . 810 . . . 184 643 931 408 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 2478 | . . . . . . . . . . . . . . . . . . . . 2478 . Phasic 304 | . . . . . . . . . . . . . . . . . . . . 304 . Highest Corruption 13 | . . . . . 5 1 8 8 8 8 8 . 1 . . . . 4 2 6 13 Average Corruption 5 | . . . . . 5 1 8 8 8 8 7 . 1 . . . . 4 2 3 7 Corruption Purged 8 | . . . . . . 1 . . . . . . . . . . . . . 7 . Corruption Blocked 6 | . . . . . . . . . . . . . 6 . . . . . . . . Effects 90 | . . . . . 14 1 3 27 8 14 . . . . . . . . 2 7 14 Message Errors 22 | . . . . . 5 1 1 8 2 3 . . . . . . . . 1 1 . Matter Fused 25 | . . . . . 1 . 1 10 4 3 . . . . . . . . . 2 4 Heat Flow Errors 17 | . . . . . 3 . . 2 2 5 . . . . . . . . 1 . 4 Energy Discharges 10 | . . . . . 1 . . 3 . 3 . . . . . . . . . 2 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 7 | . . . . . 2 . 1 . . . . . . . . . . . . 2 2 Data Loss (major) 5 | . . . . . 2 . . 2 . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . 1 . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2139 | . . . . . 305 470 . 211 . . . 36 87 225 67 . 12 . 95 523 108 Projectiles 164 | . . . . . . . . . . . . . . . . . 12 . . 44 108 Explosions 355 | . . . . . . . . . . . . . . . . . . . 95 260 . Melee 1620 | . . . . . 305 470 . 211 . . . 36 87 225 67 . . . . 219 . Knockbacks 9 | . . . . . 5 3 . . . . . . . 1 . . . . . . . Impact 7 | . . . . . 3 3 . . . . . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . 2 . . . . . . . . . . . . . . . . Self-Inflicted Damage 803 | . . . . . . 76 . . . . . . . 165 60 . . 5 170 323 4 Shots 16 | . . . . . . 2 . . . . . . . 2 1 . . . 4 7 . Rammed 10 | . 4 . . . . . . . . . . . . . . . . 1 . 3 2 Targets Rammed 17 | 2 4 4 . 1 . . . . . . . . . . . . . 1 . 3 2 Kicked 7 | 2 . 4 . 1 . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 362 | 50 128 132 . 46 184 . . 227 171 199 . 362 . . 3 . 50 9 257 344 315 Average Temperature 81 | 24 38 49 . 17 82 . . 71 75 87 . 188 . . 3 . 27 9 134 109 78 Received Heat Transfer 2808 | . 162 180 . 102 564 135 . 288 99 . . 20 137 201 111 . 18 96 62 294 339 Effects 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 16 | . . . . . 4 9 . 1 . . . . . 2 . . . . . . . Impact Corruptions 20 | . . . . . 9 7 . 1 . . . . . 3 . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 16 | . 4 2 . . 1 . . 4 . . . . . . . . . . 3 2 . Heat Transferred 6011 | 111 1102 575 . 175 50 . . 1000 . . . . . 148 . . 481 . 817 960 592 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Arm Peak Influence 1051 | 10 285 213 . 110 331 262 88 138 . . . . 380 745 . . . . 274 1051 676 Initial 493 | . 6 111 . . 42 147 88 54 . . . . 3 114 . . . . 9 55 493 Average 197 | 4 104 78 . 29 220 167 84 72 . . . . 136 321 . . . . 153 495 560 Maximum Alert Level 3 | . 1 1 . . 1 1 . . . . . . 1 3 . . . . 1 3 2 Low Security (%) 60 | 100 74 83 . 100 28 70 100 100 . . . . 55 34 . . . . 62 26 . Level 1 27 | . 25 16 . . 71 29 . . . . . . 44 42 . . . . 37 27 . Level 2 7 | . . . . . . . . . . . . . . 19 . . . . . 10 99 Level 3 4 | . . . . . . . . . . . . . . 3 . . . . . 35 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 3 1 . . 5 4 . 3 . . . . 5 2 . . . 1 1 7 3 Investigation 10 | . 1 1 . . 4 2 . . . . . . . 1 . . . . . 1 . Extermination 6 | . . . . . . . . . . . . . 2 . . . . . 1 2 1 Reinforcement 13 | . 2 . . . 1 1 . 3 . . . . 3 1 . . . . . 2 . Assault 5 | . . . . . . . . . . . . . . . . . . 1 . 2 2 Garrison 1 | . . . . . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Arm Distress Signals 15 | . 3 . . 2 . . . 1 . . . . 2 1 . . . . . 3 3 Communications Jammed 116 | . . . . . . . . . . . . . . . . . . . 1 83 32 Distress Signals 113 | . . . . . . . . . . . . . . . . . . . 1 80 32 Times Spotted 297 | . 20 6 . 8 25 13 3 12 5 2 . 2 27 31 4 . 6 21 19 52 41 Peak Tracking Total 28 | . 4 3 . 3 5 4 3 7 5 2 . 1 9 8 4 . 4 17 6 6 28 Tactical Retreats 34 | . 1 1 . 2 4 3 1 1 1 . . . 3 3 1 . . 2 2 5 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Arm Traps Triggered 15 | . 1 . . . 2 2 . 4 . . . . 2 . . . . . 2 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . 1 . . . . . . . . Triggered 16 | . . . . . . . . . . . . 1 1 . . 4 10 . . . . Most Traps Carried 2 | . . . . . . . . . . . . . 2 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Arm Machines Disabled 13 | . . . . . . . . . . . . . 3 4 . . 1 . 2 1 2 Max in Single Turn 2 | . . . . . . . . . . . . . . 2 . . 1 . 1 . 1 Garrison Access 4 | . . . . . 1 . . 1 . . . . 1 . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Arm Machines Accessed 35 | . 2 1 1 . 9 4 . 4 1 1 . . 3 1 1 . 5 . 2 . . Terminals 7 | . 1 1 . . 4 . . . . . . . . . 1 . . . . . . Fabricators 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . Repair Stations 6 | . . . . . 2 1 . 1 . . . . 1 . . . . . 1 . . Recycling Units 3 | . 1 . . . 1 . . 1 . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 2 . . . . . . . 1 . . . . . . . Garrison Access 5 | . . . . . 1 1 . 1 . . . . 1 . . . . . 1 . . Total Hacks 102 | . 3 4 21 . 21 14 . 7 1 1 . . 7 4 1 . 13 . 5 . . Successful 70 | . 2 2 21 . 11 6 . 4 1 1 . . 4 . 1 . 13 . 4 . . Failed 32 | . 1 2 . . 10 8 . 3 . . . . 3 4 . . . . 1 . . Catastrophic 3 | . . . . . 2 1 . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 75 | . 2 4 . . 4 . . . . . . . 11 21 . . . . 20 10 3 Terminals 19 | . 2 4 . . 12 . . . . . . . . . 1 . . . . . . Fabricators 4 | . . . . . . . . 2 . . . . 2 . . . . . . . . Repair Stations 19 | . . . . . 4 4 . 3 . . . . 4 . . . . . 4 . . Recycling Units 3 | . 1 . . . 1 . . 1 . . . . . . . . . . . . . Scanalyzers 14 | . . . . . 2 8 . . . . . . . 4 . . . . . . . Garrison Access 7 | . . . . . 2 2 . 1 . . . . 1 . . . . . 1 . . Terminal Hacks 43 | . 1 2 21 . 3 . . . 1 1 . . . . 1 . 13 . . . . Record 28 | . . . 21 . . . . . . . . . . . 1 . 6 . . . . Robot Analysis 3 | . 1 2 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . . . . . . . . . . . . . . . . 6 . . . . Open Door 3 | . . . . . . . . . 1 1 . . . . . . 1 . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 2 . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . Network Status 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . Repair Station Hacks 9 | . . . . . 3 1 . 1 . . . . 2 . . . . . 2 . . Scan Component 7 | . . . . . 2 1 . 1 . . . . 2 . . . . . 1 . . Repair 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . Retrieve Components 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . Scanalyzer 7 | . . . . . 2 5 . . . . . . . . . . . . . . . Insert Component 3 | . . . . . 1 2 . . . . . . . . . . . . . . . Analyze 4 | . . . . . 1 3 . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . 1 . . . . 1 . . . . . 1 . . Seal Access 4 | . . . . . 1 . . 1 . . . . 1 . . . . . 1 . . Unauthorized Hacks 3 | . 1 . . . 1 . . . . . . . . . . . . . 1 . . Terminals 1 | . . . . . 1 . . . . . . . . . . . . . . . . Botnet 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . . Mechanics 1 | . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 1 1 . . 7 4 . 2 . . . . 2 1 . . . . . . . Full Trace Events 5 | . . 1 . . 2 2 . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . 1 2 . . . . 15 . 9 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . Time 88 | . . . . . 32 . . . . . . . . . . . . . 56 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . 1 . . 6 . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 2 . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 2 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . 1 1 . . . . 2 . . . . Non-combat 1 | . . . . . . . . . . . . 1 . . . . . . . . . Combat 3 | . . . . . . . . . . . 1 . . . . . 2 . . . . Robot Hacks Applied 5 | . . . . . . . . . . . 2 1 . . . . 2 . . . . parse_system 5 | . . . . . . . . . . . 2 1 . . . . 2 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . 2 . . . 3 Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . 1 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Arm Total Allies 38 | . . . . 4 . . . . . . 7 . 4 3 . . 2 . 6 6 6 Largest Group 7 | . . . . 3 2 . . . . . 7 7 7 3 . . 2 . 6 4 3 Highest-Rated Group 359 | . . . . 40 24 . . . . . 237 237 282 210 . . 117 . 359 206 288 Highest-Rated Ally 103 | . . . . 31 16 . . . . . 40 40 51 70 . . 68 . 103 103 96 Zionite Dispatches 8 | . . . . . . . . . . . . . 2 1 . . . . 2 2 1 Heavy 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Light 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 Fire 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Hacker 1 | . . . . . . . . . . . . . 1 . . . . . . . . Trap Resupply 1 | . . . . . . . . . . . . . 1 . . . . . . . . Total Orders 3 | . . . . . . . . . . . . . 3 . . . . . . . . DROP 1 | . . . . . . . . . . . . . 1 . . . . . . . . PICKUP 1 | . . . . . . . . . . . . . 1 . . . . . . . . COLLECT 1 | . . . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 268 | . . . . 17 22 . . . . . . 26 56 50 . . 2 . 15 49 31 Total Damage 7320 | . . . . 131 248 . . . . . . 387 1598 1067 . . 145 . 821 2150 773 Kills 53 | . . . . 2 5 . . . . . . 5 12 9 . . 1 . 3 13 3 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . 2 1 Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Arm Robot Analysis Total 3 | . 1 2 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . . . 1 . . . . . 2 1 . 3 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 8 | . . . . . . . . . . . . . 1 3 . . . . 3 1 . Branch Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . Prototype Schematics 1 | . . . . . . . . . . . . . 1 . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . 1 . Trap Installations 1 | . . . . . . . . . . . . . . 1 . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Arm Turns Passed 14104 | 110 778 935 447 1026 1017 760 83 687 294 368 1330 789 840 607 931 200 570 121 703 1079 429 Spaces Moved 10322 | 67 401 440 236 489 500 464 77 429 247 352 1210 632 664 679 594 377 834 219 527 587 297 Core 1543 | 8 1 . . . . . . 4 . . . . 6 434 291 377 345 . . . 77 Treads 773 | . 328 57 . . . 63 . 37 . . . . 11 2 252 . . . . 1 22 Legs 2154 | 59 72 383 236 489 165 . . . . . . . . . . . . . 483 109 158 Wheels 5067 | . . . . . 335 401 77 388 247 352 1210 632 647 243 51 . . . . 463 21 Hover 766 | . . . . . . . . . . . . . . . . . 489 219 44 14 . Flight 19 | . . . . . . . . . . . . . . . . . . . . . 19 Fastest Speed 44 | 50 120 160 190 190 90 98 95 95 100 100 100 105 50 50 50 50 50 50 56 44 45 Average Speed 112 | 111 153 186 190 190 128 121 105 117 100 103 100 111 107 70 141 50 51 51 101 127 102 Slowest Speed 600 | 120 450 260 190 190 260 225 125 500 115 115 115 115 240 250 600 50 112 61 180 250 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 5 48 59 61 84 42 13 83 16 45 49 91 62 24 26 75 55 91 48 16 21 26 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 4 | . 1 . 1 . . . . . . . . . . . 1 . 1 . . . . Known Exits Taken 12 | . . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . . . . . . . . . 1 1 . Scrap Searched 16 | . . 1 . 1 . . . . 1 . 3 4 . . 2 2 . 2 . . . Spaces Dug 30 | . . . . 2 1 13 . 2 2 . . . . . . . 1 . . 8 1 Terrain Destroyed 404 | . . . . 2 3 13 . 2 2 . . 21 . 74 42 . 1 . 44 196 4 Melee 8 | . . . . 2 1 . . 2 2 . . . . . . . . . . . 1 Projectile 16 | . . . . . . . . . . . . . . . . . 1 . . 12 3 AOE 380 | . . . . . 2 13 . . . . . 21 . 74 42 . . . 44 184 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Arm Total 12202 | 89 491 496 235 547 794 601 79 549 287 355 1324 712 786 767 676 388 943 227 666 808 382 Wait 771 | . 23 8 . 22 178 72 . 28 29 2 88 66 62 2 47 7 27 4 74 28 4 Move 10304 | 67 400 439 235 488 499 464 76 428 246 351 1209 631 663 678 593 376 833 219 526 586 297 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 130 | 8 11 4 . 2 16 4 2 13 1 . 4 3 11 11 . . 13 . 6 13 8 Fast Attach 151 | 7 4 2 . 3 10 4 . 12 2 . 3 . 8 23 5 2 10 1 13 32 10 Attach 90 | . . 1 . 1 9 7 . 8 1 . . 1 7 6 6 . 10 . 10 16 7 Detach 36 | . . . . . 2 1 1 1 . . . . 1 2 5 2 8 . 6 4 3 Swap 75 | 1 4 2 . 2 10 8 . 4 3 2 11 4 5 4 2 . 2 1 2 7 1 Drop 149 | . 6 4 . 4 19 5 . 12 2 . 6 2 16 13 8 1 12 2 6 25 6 Fire 255 | 5 39 32 . 8 6 6 . 24 . . . 1 . 7 5 . 18 . 23 59 22 Melee 195 | . . . . 16 45 30 . 19 3 . 3 4 12 21 5 . 1 . . 35 1 Ram 5 | . . . . . . . . . . . . . . . . . . . . 3 2 Kick 6 | 1 . 4 . 1 . . . . . . . . . . . . . . . . . Crush 4 | . 4 . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . . . 5 Rewire 25 | . . . . . . . . . . . . . . . . . 9 . . . 16 Trap 1 | . . . . . . . . . . . . . 1 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac x2) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -3/Research -3/Armory (discovered 1 exit: Res) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 8) 889 | -10/Materials | Entered Mines 965 | -10/Mines | Discovered new exit (range 7) 1122 | -10/Mines | Core integrity fell below 50% 1557 | -10/Mines | Learned Materials stockpile data 1572 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1572 | -10/Mines | Discovered new exit (range 5) 1704 | -10/Mines | Assembled infested the area 1824 | -10/Mines | Entered Exiles 1851 | -10/Exiles | Discovered new exit (range 15) 1893 | -10/Exiles | Met 8R-AWN 1921 | -10/Exiles | Met EX-HEX 1997 | -10/Exiles | Met EX-DEC 2005 | -10/Exiles | Learned location of Zion (-7) 2250 | -10/Exiles | Discovered new exit (range 14) 2271 | -10/Exiles | Entered Mines 2274 | -9/Mines | Received a Mining Laser from a helpful Derelict 2543 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2723 | -9/Mines | Build established: Scavenger-Mutant 2920 | -9/Mines | Excavation squad dispatched 2920 | -9/Mines | A large section of the Mines collapsed 3170 | -9/Mines | Excavation squad dispatched 3278 | -9/Mines | Discovered new exit (range 6) 3297 | -9/Mines | Entered Materials 3297 | -8/Materials | Accompanied by 2 allies 3297 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3298 | -8/Materials | Identified exit to Factory 3732 | -8/Materials | Core integrity fell below 50% 3759 | -8/Materials | Lost 7 parts (1p4n1u1w) 3999 | -8/Materials | Repaired Arm. Wheel 4280 | -8/Materials | Discovered exit to Factory (range 15) 4314 | -8/Materials | Entered Factory 4314 | -7/Factory | Evolved 2 slots: Utility x2 4659 | -7/Factory | Discovered new exit (range 3) 4671 | -7/Factory | Discovered new exit (range 8) 4738 | -7/Factory | Lost 6 parts (1p3n2u) 5011 | -7/Factory | Build established: Mutant 5033 | -7/Factory | Garrison activated, responded to threat 5074 | -7/Factory | Sucked down chute 5074 | -7/Factory | Entered Waste 5083 | -7/Waste | Spotted C-40 Crusher 5089 | -7/Waste | EMP discharged 5110 | -7/Waste | Spotted C-40 Crusher 5118 | -7/Waste | Spotted C-40 Crusher 5129 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5141 | -7/Waste | Discovered new exit (range 12) 5157 | -7/Waste | Entered Factory 5390 | -7/Factory | Core integrity fell below 50% 5420 | -7/Factory | Lost 6 parts (1p2n1u2w) 5825 | -7/Factory | Discovered new exit (range 16) 5843 | -7/Factory | Identified exit to Lower Caves 5844 | -7/Factory | Entered Lower Caves 5846 | -7/Lower Caves | Ambushed by wild Derelicts 5872 | -7/Lower Caves | Spotted B-75 Beast 5883 | -7/Lower Caves | Core integrity fell below 20% 6106 | -7/Lower Caves | Identified exit to Lower Caves 6138 | -7/Lower Caves | Entered another Lower Caves area 6160 | -7/Lower Caves | Discovered new exit (range 4) 6161 | -7/Lower Caves | Build established: Scavenger-Assassin 6164 | -7/Lower Caves | Identified exit to Factory 6499 | -7/Lower Caves | Discovered new exit (range 7) 6505 | -7/Lower Caves | Identified exit to Zion 6506 | -7/Lower Caves | Entered Zion 6538 | -7/Zion | System corruption cleaned by Quarantine Array 6587 | -7/Zion | System corruption cleaned by Quarantine Array 6599 | -7/Zion | System corruption cleaned by Quarantine Array 6719 | -7/Zion | Gained Derelict followers 6733 | -7/Zion | Discovered new exit (range 9) 6752 | -7/Zion | Identified exit to Proximity Caves 6928 | -7/Zion | Found CR-A16's Pointy Stick 6959 | -7/Zion | Received a visual enhancement algorithm 7029 | -7/Zion | Given the Hacking Drone Bay 7030 | -7/Zion | Found Prototype Device 7037 | -7/Zion | Identified Hacking Drone Bay 7073 | -7/Zion | Loaded intel: 5 derelict terminal locations 7514 | -7/Zion | Imprinted 7516 | -7/Zion | Declared Zion's savior 7836 | -7/Zion | Entered Proximity Caves 7836 | -6/Proximity Caves | Accompanied by 7 allies 8304 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8603 | -6/Proximity Caves | Discovered exit to Factory (range 5) 8625 | -6/Proximity Caves | Entered Factory 8625 | -6/Factory | Accompanied by 3 allies 8625 | -6/Factory | Evolved 2 slots: Utility x2 8976 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 8977 | -6/Factory | Zion Hacker squad teleported in 9118 | -6/Factory | Zion Trap Resupply teleported in 9382 | -6/Factory | Lost 8 parts (3n4u1w) 9452 | -6/Factory | Discovered new exit (range 4) 9464 | -6/Factory | Identified exit to Factory 9465 | -6/Factory | Entered another Factory area 9465 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9489 | -5/Factory | Lost 4 parts (1p1n1u1w) 9602 | -5/Factory | Spotted B-75 Beast 9608 | -5/Factory | Build established: Mutant 9775 | -5/Factory | Retrieved Zion intel report: Branch Access 9775 | -5/Factory | Identified exit to Upper Caves 9805 | -5/Factory | Retrieved Zion intel report: Emergency Access 9806 | -5/Factory | Zion Light squad teleported in 9895 | -5/Factory | Found Prototype Protection 9895 | -5/Factory | Identified Zio. Weapon Casing 9960 | -5/Factory | Retrieved Zion intel report: Trap Installations 10003 | -5/Factory | Build established: Scavenger-Mutant 10072 | -5/Factory | Entered Upper Caves 10097 | -5/Upper Caves | Learned location of Armory (-3) 10098 | -5/Upper Caves | Lost 5 parts (4n1w) 10709 | -5/Upper Caves | Spotted B-75 Beast 10814 | -5/Upper Caves | Core integrity fell below 50% 10842 | -5/Upper Caves | Learned Factory emergency access door positions 10934 | -5/Upper Caves | Discovered new exit (range 5) 10937 | -5/Upper Caves | Identified exit to Upper Caves 11003 | -5/Upper Caves | Entered another Upper Caves area 11040 | -5/Upper Caves | Discovered new exit (range 15) 11046 | -5/Upper Caves | Identified exit to Factory 11127 | -5/Upper Caves | Learned Factory interactive machine intel 11180 | -5/Upper Caves | Discovered new exit (range 8) 11185 | -5/Upper Caves | Identified exit to Warlord 11203 | -5/Upper Caves | Entered Warlord 11243 | -5/Warlord | Learned location of Command (-1) 11243 | -5/Warlord | Learned 4 Armory zone layouts 11243 | -5/Warlord | Learned 4 Access zone layouts 11243 | -5/Warlord | Learned Armory scanalyzer intel 11243 | -5/Warlord | Learned Research garrison access intel 11550 | -5/Warlord | Visited the Vortex Lab 11554 | -5/Warlord | Found Prototype Piercing Weapon 11556 | -5/Warlord | Found Prototype Piercing Weapon 11559 | -5/Warlord | Identified Vortex Lance (x2) 11562 | -5/Warlord | Warlord's base attacked by MAIN.C 11585 | -5/Warlord | Rebuked by Warlord 11616 | -5/Warlord | Found Prototype Device 11616 | -5/Warlord | Identified System Purifier 11767 | -5/Warlord | Discovered new exit (range 14) 11772 | -5/Warlord | Identified exit to Proximity Caves 11773 | -5/Warlord | Entered Proximity Caves 11783 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11834 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 11855 | -4/Proximity Caves | Spotted B-86 Titan 11879 | -4/Proximity Caves | Learned Research stockpile data 11886 | -4/Proximity Caves | Learned 8 Research zone layouts 11894 | -4/Proximity Caves | Entered Factory 11894 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11896 | -4/Factory | Loaded intel: 52 interactive machine locations 11925 | -4/Factory | Lost 6 parts (2n4u) 12058 | -4/Factory | Lost 3 parts (1p1n1u) 12135 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 12219 | -4/Factory | Repaired Rnf. Fission Core 12398 | -4/Factory | Spotted B-86 Titan 12406 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 12434 | -4/Factory | Retrieved Zion intel report: Active Terminals 12435 | -4/Factory | Zion Fire squad teleported in 12527 | -4/Factory | Discovered new exit (range 13) 12539 | -4/Factory | Zion Heavy squad teleported in 12597 | -4/Factory | Entered Research 12597 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 12600 | -3/Research | Loaded intel: 4 garrison access locations 12618 | -3/Research | Lost 3 parts (2u1w) 12768 | -3/Research | Retrieved Zion intel report: Unaware Analyses 12943 | -3/Research | Build established: Mutant 12994 | -3/Research | Found Fusion Bomb Launcher 13093 | -3/Research | Zion Fire squad teleported in 13250 | -3/Research | Build established: Generator-Mutant 13314 | -3/Research | Lost 4 parts (1p3u) 13324 | -3/Research | Destroyed 7 combat bots 13339 | -3/Research | Zion Heavy squad teleported in 13385 | -3/Research | First assault squad dispatched 13494 | -3/Research | Found Zio. Weapon Casing 13572 | -3/Research | Found Zio. Weapon Casing 13575 | -3/Research | Lost 6 parts (1p1n4u) 13645 | -3/Research | Discovered new exit (range 17) 13676 | -3/Research | Entered Armory 13677 | -3/Armory | Identified exit to Research 13702 | -3/Armory | Lost 11 parts (1p3n4u3w) 13780 | -3/Armory | Build established: Scavenger-Mutant 13794 | -3/Armory | Found Enh. Force Lance 13797 | -3/Armory | Found Enh. Force Lance 13974 | -3/Armory | First assault squad dispatched 13993 | -3/Armory | System corruption reached 10% 14035 | -3/Armory | P-80 Master assimilated allied Archangel 8b 14041 | -3/Armory | Core integrity fell below 50% 14043 | -3/Armory | Released all parts (9) 14049 | -3/Armory | Zion Light squad teleported in 14071 | -3/Armory | Core integrity fell below 20% 14073 | -3/Armory | Lost 7 parts (4n2u1w) 14105 | -3/Armory | Destroyed by D-63 Destroyer with Heavy Rocket Launcher Last Messages --------------- 14075_ Acquired 35 matter. 14076_ Critical hit (Burn: +37). 14081_ Slug penetrates W-44 Eye. 14081_ Penetrated by Slug. 14084_ Slug penetrates Sealed Heavy Doors. 14088_ Packing Station disabled. 14088_ Penetrated by Slug. 14089_ Slug penetrates Packing Station. 14090_ System corrupted: Matter fused (-5). 14091_ Slug penetrates Packing Station. 14093_ Penetrated by Slug. 14093_ Critical hit (Destroy). 14093_ Biometal Heavy Treads destroyed. 14095_ Acquired Impulse Thruster Array. 14098_ W-44 Eye sends out distress signal. 14102_ D-63 Destroyer springs to life. 14102_ Reinforced Shell breached. 14103_ Cmb. Linear Gravjet destroyed. 14105_ The unstable cave ceiling collapses. 14105_ Impulse Thruster Array destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????? H ???? | | ???????????????????????????????????????? ???? | | ???????????????????????????????????????# #??? | | ???????????????????????????????????????# #""F | | ????????????????????????################ #""" | | ????????????????????????# # # # "" | | ??????????????????????### """ # # | | ??????????????????????# # #### | | ??????????????????????# p d # | | ??????????????????????# @ d + | | ??????????????????????# # "" #"" | | ??????????????????????# # #"F | | ??????????????????????# # #""" """ | | ?????????????????????? # #""" "" | | ????????????????????? ####### #### | | ???????????????????? = ??????##### #??# | | ??????????????????? ??????????# #??# | | ?????????????????? ??????????# #??# | | ?????????????????" ?????####### #### | | ????????????????? | | ???????????????? #######+####### | | ???????????????? ?????? | | ?????????????????? ?????? | | ?????????????????????##############?????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????????????????????????????????######### | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 51 Energy Capacity 585 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Additional Mass Support 6 Corruption Block 15 Armor Coverage 450 Resistance: KI 20 Utility Shielding 33 Weapon Shielding 100 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 61 Targeting Accuracy 8 Melee Accuracy 32 Launcher Accuracy 90 Target Analysis 8 Recoil Reduction 2 Offensive Hacking 14 Defensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- Imp. Terrain Scanner | -8/Materials | Scanalyzed Katana | -7/Factory | Scanalyzed Actuator Array | -7/Factory | Scanalyzed Arc Projector | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Mak. Cloaking Device | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Power Maul | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Energy Well | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Microactuators | -7/Zion | Archive Biomechanical Wings | -6/Factory | Z-intel Scatter Rocket Array | -6/Factory | Z-intel Imp. Heavy Machine Gun | -6/Factory | Z-intel Prc. Assault Rifle | -6/Factory | Z-intel Imp. Lightning Gun | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Z-intel Impact Mace | -6/Factory | Z-intel Cold Fusion Reactor | -6/Factory | Z-intel Cld. Plasma Cannon | -6/Factory | Z-intel Robot Schematics ------------------ B-36 Bruiser | -7/Zion | Archive K-01 Serf | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Batter Up Challenges ------------ None Game ------ Seed SubatomicRecoilGun Manual? 0 Play Time 03:05:59 Cumulative 211.3 hours Start 2022.05.08 @ 01:49:11 End 2022.05.08 @ 11:44:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 126 Adventurer 6 Explorer 17 Win Type - Total 15 Types 9/0/2/1/0/1/1/1/0 Lore% 92 Gallery% 90 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 34281e03-4255-461e-afd5-ca4d5b07bec5