Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.07 @ 18:28:52 Player: Longball Result: Destroyed by D-63 Destroyer with Heavy Rocket Launcher Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (73) 365 Value Destroyed (3073) 3073 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1693) 1693 TOTAL SCORE: 10911 Bonus ------- Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 420 Friendly Fire -27 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 644/700 System Corruption 0% Temperature Cool (0) Movement Walking (100) Location -5/Warlord Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (5) --- Armored Medium Treads Armored Medium Treads Flexi-carbon Leg Experimental Myomer Leg Experimental Myomer Leg > --- UTILITY (7) ------ Experimental Cooling System 0b10 Decoder Chip [Scout] Improved Targeting Computer Phase Shifter Advanced Remote Shield Ghost Barrier > --- WEAPON (3) ------- Heavy Beamcaster Autogun Gauss Rifle > --- INVENTORY (5) ---- Neutrino Core Force Booster Sensor Drone Bay (20/20) Vortex Driver (30) Makeshift Axe Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Flexi-carbon Leg Experimental Myomer Leg Experimental Myomer Leg > --- UTILITY ---------- Experimental Cooling System 0b10 Decoder Chip [Scout] Improved Targeting Computer Phase Shifter Advanced Remote Shield Ghost Barrier > --- WEAPON ----------- Heavy Beamcaster Autogun Gauss Rifle > --- INVENTORY -------- Neutrino Core Force Booster Sensor Drone Bay Vortex Driver Makeshift Axe [Rating: 108] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Vortex Chain Reactor Propulsion Improved Titanium Leg Treads Armored Treads Leg Improved Titanium Leg Wheel Armored Wheel Hover Unit Backup Propulsion III Flight Unit Cooled Impulse Thruster Utility Machine Analyzer Device Hardlight Generator Storage Large Storage Unit Processor Machine Analyzer Hackware System Shield Protection Improved Medium Armor Plating Weapon Heavy Machine Gun Energy Gun Advanced Beam Rifle Energy Cannon Proton Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Heavy Flak Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Scythe Piercing Weapon Lance Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp War Slots Evolved 10 | . . . 2 2 2 2 . . . . 2 . . Power 1 | . . . . . . 1 . . . . . . . Propulsion 3 | . . . 2 . . . . . . . 1 . . Utility 5 | . . . . 2 1 1 . . . . 1 . . Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 128 | 7 . 3 11 23 10 13 1 1 . 7 29 8 15 Power 12 | 1 . . 1 2 1 1 . . . 1 3 1 1 Engine 5 | 1 . . 1 1 . . . . . . 2 . . Core 6 | . . . . 1 1 1 . . . 1 1 1 . Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 30 | 2 . 1 4 4 3 4 1 . . . 4 1 6 Treads 8 | . . . . 4 . 1 . . . . . 1 2 Leg 16 | 2 . 1 . . 3 2 1 . . . 4 . 3 Wheel 4 | . . . 4 . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . . . Flight 1 | . . . . . . . . . . . . . 1 Utility 35 | 2 . . 4 7 4 3 . 1 . . 6 4 4 Device 18 | 1 . . 2 2 2 2 . . . . 4 2 3 Storage 4 | 1 . . 1 1 . 1 . . . . . . . Processor 7 | . . . 1 3 . . . 1 . . 1 1 . Hackware 3 | . . . . 1 . . . . . . 1 . 1 Protection 3 | . . . . . 2 . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 51 | 2 . 2 2 10 2 5 . . . 6 16 2 4 Energy Gun 11 | 1 . 2 1 3 . . . . . . 3 . 1 Energy Cannon 12 | . . . . . 2 2 . . . . 7 . 1 Ballistic Gun 14 | 1 . . 1 4 . 2 . . . 3 . 1 2 Ballistic Cannon 2 | . . . . . . . . . . . 1 1 . Launcher 7 | . . . . 2 . . . . . 3 2 . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . 3 . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 2 2 . 1 . . . . . . 7 Corrupted Parts 1 | . . . . . . . . . . 1 . . . System Corruption 1 | . . . . . . . . . . 1 . . . Parts Lost 53 | . . 5 1 13 2 . . . . . 23 . 9 Power 7 | . . 1 . 1 . . . . . . 3 . 2 Propulsion 17 | . . 2 . 4 1 . . . . . 8 . 2 Utility 12 | . . 1 1 3 . . . . . . 4 . 3 Weapon 17 | . . 1 . 5 1 . . . . . 8 . 2 Highest Loss Streak 10 | . . 5 1 7 1 . . . . . 10 . 8 To Critical Strikes 2 | . . . . . . . . . . . 1 . 1 Average Slot Usage (%) 77 | . 100 96 41 66 90 98 100 100 100 100 79 33 58 Engine 3 | . 14 13 4 3 . . . . . . 5 . 2 Core 5 | . . . . 3 6 12 13 13 13 13 2 . 4 Treads 5 | . . . . 6 20 . . . . . . 5 6 Leg 11 | . 28 27 . . 1 25 26 26 26 26 20 . . Wheel 1 | . . . 15 5 . . . . . . . . . Device 8 | . 14 13 4 3 3 12 13 13 13 13 8 5 10 Storage 5 | . 14 13 3 7 7 6 6 6 6 6 4 . . Processor 11 | . . . 2 14 15 13 13 13 13 13 15 5 11 Hackware 3 | . . . . 6 7 6 6 6 6 6 4 . . Protection 1 | . . . . . 2 . . . . . . 5 4 Energy Gun 5 | . 14 20 6 7 7 5 . . . . 4 . . Energy Cannon 3 | . . . . . 7 12 6 6 6 6 4 . . Ballistic Gun 6 | . 14 6 4 7 6 . 13 13 13 12 2 . 4 Ballistic Cannon 1 | . . . . . . . . . . . . 5 4 Peak Build Rating 108 | 8 8 15 15 28 41 56 60 62 62 63 75 35 108 Average Rating 38 | 5 8 11 9 21 35 50 58 61 62 62 58 23 41 On Entrance 32 | . 8 8 4 15 28 41 56 60 62 62 63 7 35 Naked Turns 20 | . . . 20 . . . . . . . . . . Heaviest Build 60 | 14 14 17 16 23 35 58 56 56 56 58 60 25 59 Greatest Support 95 | 20 20 27 46 60 60 65 75 75 75 75 95 20 74 Greatest Overweight (x) 4 | . . 2 4 3 1 . . . . . 3 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 10 10 15 15 15 15 15 15 5 5 Average Capacity 9 | 7 8 7 5 8 10 14 15 15 15 15 13 5 5 Most Carried 15 | 8 8 8 5 10 10 15 15 15 15 15 15 4 5 Average Carried 8 | 4 7 7 3 6 9 12 14 15 15 15 12 1 2 Final Capacity 15 | 8 8 5 8 10 10 15 15 15 15 15 5 5 5 Final Carried 15 | 8 8 5 3 10 10 15 15 15 15 15 5 2 5 Class Distribution -------------------- 53% | Mutant 25% | Gunner 8% | Tank 5% | Scavenger-Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Data Miner Tank | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Warlord Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp War Matter Collected 2248 | 253 . 33 130 353 204 90 90 10 . 185 388 94 418 Remotely 350 | . . . . . . . . . . . . 42 308 Salvage Created 2670 | 78 43 33 179 426 432 467 52 . . 232 542 58 128 Parts 138 | 12 4 3 14 21 12 30 5 . . 15 13 7 2 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . 2 . . 5 . 5 . Prevented 6 | . . . . . . . 3 . . 3 . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp War Combat Hostiles Destroyed 65 | . 1 3 5 12 9 7 1 . . 10 11 3 3 Melee 10 | . . . . 3 1 . . . . . 6 . . Guns 23 | . 1 3 5 5 3 2 1 . . 1 1 . 1 Cannons 15 | . . . . . 3 5 . . . 1 1 3 2 AOE 15 | . . . . 4 1 . . . . 8 2 . . Classes Destroyed 12 | 1 1 1 2 . 3 . 1 . . 1 . . 2 Tunneler 4 | 4 . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . 1 . . . Operator 2 | . . . . . 1 1 . . . . . . . Watcher 1 | . . . 1 . . . . . . . . . . Swarmer 16 | . . 3 3 3 . . . . . 4 . 3 . Grunt 24 | . 1 . 1 5 6 1 . . . 4 5 . 1 Brawler 2 | . . . . . 1 . . . . 1 . . . Duelist 1 | . . . . . . . . . . . . . 1 Sentry 11 | . . . 1 4 1 5 . . . . . . . Hunter 6 | . . . . . . . 1 . . 1 4 . . Programmer 4 | . . . . . 1 1 . . . . 2 . . Striker 1 | . . . . . . . . . . . . . 1 Best Kill Streak 4 | 3 1 3 4 4 3 3 1 . . 4 3 3 2 Combat Bots Only 4 | . 1 3 3 4 3 3 1 . . 4 3 3 2 Max Kills in Single Turn 3 | 1 1 1 2 2 1 1 1 . . 3 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . 2 1 . . . . 3 1 . . Melee 1 | . . . . 1 1 . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp War Hostile Shots Fired 798 | . 4 51 78 133 68 46 15 . . 56 213 14 120 Missed 245 | . 1 8 31 38 22 21 8 . . 18 54 5 39 Damage Taken 8453 | . 34 688 489 1441 635 157 92 . . 490 2766 133 1528 Core 1855 | . . 187 65 407 109 3 14 . . 51 824 . 195 Absorbed by Shields 373 | . . . . 28 . 84 28 . . 148 36 . 49 Ignored by Resistances 159 | . . . . . . . . . . . 159 . . Regen/Repaired (Parts) 6 | . . . . . . . . . . . . . 6 Core Remaining (%) 68 | 100 . 25 83 26 84 . . . . 92 . . . Volleys Fired 188 | 11 2 9 13 31 25 19 5 . . 20 33 6 14 Largest 3 | 2 2 2 2 2 3 3 3 . . 3 3 1 2 Hottest 221 | 70 70 126 68 91 221 216 135 . . 135 219 53 76 Shots Fired 410 | 22 4 18 26 61 75 44 15 . . 48 62 7 28 Gun 271 | 22 4 18 26 59 49 15 10 . . 24 30 . 14 Cannon 117 | . . . . . 26 29 5 . . 12 24 7 14 Launcher 22 | . . . . 2 . . . . . 12 8 . . Special . | . . . . . . . . . . . . . . Kinetic 152 | 11 2 . 13 29 24 . 10 . . 24 4 7 28 Thermal 165 | 11 2 18 . 14 51 33 . . . . 36 . . Explosive 22 | . . . . 2 . . . . . 12 8 . . Electromagnetic 71 | . . . 13 16 . 11 5 . . 12 14 . . Robot Hit Streak 22 | 6 3 3 4 22 16 12 4 . . 5 14 3 12 Robot Miss Streak 14 | 2 3 4 5 2 3 2 4 . . 5 2 6 14 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . Shots Hit Robots 290 | 13 3 9 17 55 48 26 7 . . 21 62 6 23 Core Hits 153 | 4 2 3 10 17 18 14 2 . . 24 32 9 18 Critical Kills 2 | . . . . 2 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 16 | 2 1 1 . 2 1 1 . . . 1 7 . . Burn 10 | 2 1 1 . . 1 1 . . . . 4 . . Corrupt 1 | . . . . . . . . . . 1 . . . Smash 2 | . . . . 2 . . . . . . . . . Impale 3 | . . . . . . . . . . . 3 . . Melee Attacks 62 | . . . . 14 . 1 . . . . 47 . . Impact 14 | . . . . 14 . . . . . . . . . Slashing 1 | . . . . . . 1 . . . . . . . Piercing 47 | . . . . . . . . . . . 47 . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 8706 | 133 31 166 281 1603 1223 728 143 . . 1696 2141 82 479 Guns 3112 | 133 31 158 246 758 641 205 81 . . 306 394 . 159 Cannons 1887 | . . . . . 435 523 62 . . 192 273 82 320 Explosions 2236 | . . . 16 359 142 . . . . 1198 521 . . Melee 1439 | . . . . 486 . . . . . . 953 . . Ramming 32 | . . 8 19 . 5 . . . . . . . . Kinetic 1770 | 48 18 . 141 354 261 . 81 . . 306 . 82 479 Thermal 2561 | 85 13 158 16 305 957 505 . . . . 522 . . Explosive 1942 | . . . . 254 . . . . . 1198 490 . . Electromagnetic 962 | . . . 105 204 . 223 62 . . 192 176 . . Impact 486 | . . . . 486 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 953 | . . . . . . . . . . . 953 . . Highest Corruption 6 | . . . . 4 . . . . . 1 6 6 6 Average Corruption 4 | . . . . 4 . . . . . 1 5 6 6 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 48 | . . . . 24 . . . . . 4 7 5 8 Message Errors 16 | . . . . 7 . . . . . 1 3 3 2 Matter Fused 13 | . . . . 4 . . . . . 3 3 1 2 Heat Flow Errors 1 | . . . . 1 . . . . . . . . . Energy Discharges 3 | . . . . 1 . . . . . . . . 2 Parts Rejected 1 | . . . . 1 . . . . . . . . . Parts Fused 2 | . . . . 2 . . . . . . . . . Data Loss (minor) 6 | . . . . 5 . . . . . . . . 1 Data Loss (major) 3 | . . . . 1 . . . . . . 1 . 1 Misfires 3 | . . . . 2 . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 297 | . . . . 76 . 18 . . . 45 158 . . Projectiles 31 | . . . . . . 18 . . . . 13 . . Explosions 97 | . . . . . . . . . . 45 52 . . Melee 169 | . . . . 76 . . . . . . 93 . . Knockbacks 10 | . . . . . 1 . . . . . . 3 6 Impact 1 | . . . . . 1 . . . . . . . . Kinetic 9 | . . . . . . . . . . . . 3 6 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 119 | . . . 9 31 33 . . . . . 46 . . Shots 3 | . . . . 1 1 . . . . . 1 . . Rammed 2 | . . . 2 . . . . . . . . . . Targets Rammed 6 | . . 3 2 . 1 . . . . . . . . Kicked 3 | . . 3 . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . Highest Temperature 406 | 80 46 406 72 272 221 270 96 . . 109 377 . 44 Average Temperature 93 | 35 25 242 44 45 62 128 43 . . 44 125 . 23 Received Heat Transfer 1723 | . 18 27 192 550 291 38 21 . . 119 467 . . Effects 6 | . . 5 . . . . . . . . 1 . . Shutdowns 2 | . . 2 . . . . . . . . . . . Energy Bleed 3 | . . 2 . . . . . . . . 1 . . Short Circuit 1 | . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 3 | . . . . 1 . . 1 . . 1 . . . Impact Corruptions 3 | . . . . 3 . . . . . . . . . Robots Melted 2 | . . . . . 1 . . . . . 1 . . Combat Hostiles 2 | . . . . . 1 . . . . . 1 . . Parts Melted 14 | . . 2 . 1 2 5 . . . . 4 . . Heat Transferred 5389 | 407 111 407 50 470 1677 994 . . . . 1273 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 1 2 . . . . . . 1 . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp War Peak Influence 441 | 20 33 100 441 371 233 233 . . . . 236 . . Initial 185 | . 13 12 19 185 42 67 . . . . 56 . . Average 101 | 7 23 32 163 178 81 126 . . . . 71 . . Maximum Alert Level 2 | . . . 2 1 1 1 . . . . 1 . . Low Security (%) 87 | 100 100 100 62 63 96 90 . . . . 98 . . Level 1 12 | . . . 29 36 3 9 . . . . 1 . . Level 2 . | . . . 8 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 12 | . 1 1 1 2 2 1 . . . . 4 . . Investigation 2 | . . 1 . . . . . . . . 1 . . Extermination 2 | . . . . . 1 . . . . . 1 . . Reinforcement 6 | . 1 . 1 1 1 . . . . . 2 . . Assault . | . . . . . . . . . . . . . . Garrison 2 | . . . . 1 . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp War Distress Signals 7 | . 2 . . 2 . 1 . . . . . . 2 Communications Jammed 14 | . . . . . . . . . . . 14 . . Distress Signals 14 | . . . . . . . . . . . 14 . . Times Spotted 146 | . 5 7 24 20 10 8 4 . . 11 32 4 21 Peak Tracking Total 9 | . 3 3 8 7 3 3 3 . . 4 7 4 9 Tactical Retreats 18 | . . 1 7 3 . . . . . 1 2 1 3 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp War Traps Triggered 1 | . . . . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 1 | . . . . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 1 | . . . . 1 . . . . . . . . . Triggered 8 | . . . . 1 . . . . . . . . 7 Most Traps Carried 2 | . . 2 1 1 . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp War Machines Disabled 6 | . . . . 3 2 . . . . . 1 . . Max in Single Turn 2 | . . . . 1 2 . . . . . 1 . . Garrison Access 3 | . . . . . 1 1 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp War Machines Accessed 38 | . 1 2 3 6 7 5 1 . 4 . 4 . 5 Terminals 13 | . . . 2 3 4 4 . . . . . . . Fabricators 4 | . . . . . 2 . . . . . 2 . . Repair Stations 3 | . 1 . 1 1 . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . Garrison Access 4 | . . . . 1 1 1 . . . . 1 . . Total Hacks 106 | . 1 2 9 19 12 9 1 . 32 . 8 . 13 Successful 81 | . 1 2 5 13 4 5 1 . 32 . 5 . 13 Failed 25 | . . . 4 6 8 4 . . . . 3 . . Catastrophic 3 | . . . . 1 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 22 | . 1 . 8 6 2 2 . . . . 1 . 2 Terminals 37 | . . . 8 14 7 8 . . . . . . . Fabricators 7 | . . . . . 2 . . . . . 5 . . Repair Stations 4 | . 1 . 1 2 . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . Garrison Access 7 | . . . . 1 3 1 . . . . 2 . . Terminal Hacks 64 | . . 2 2 8 2 4 1 . 32 . . . 13 Record 19 | . . . . . . . 1 . 11 . . . 7 Part Schematic 13 | . . . . . . 1 . . 12 . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . Prototype ID Bank 9 | . . . . 1 . . . . 3 . . . 5 Open Door 3 | . . 2 . . . . . . . . . . 1 Open DSF 1 | . . . . . 1 . . . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . Branch Access Points 2 | . . . . 1 . 1 . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . Alert Level 4 | . . . 1 2 1 . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . Security Status 1 | . . . . . . 1 . . . . . . . Zone Layout 3 | . . . 1 1 . 1 . . . . . . . Fabricator Hacks 4 | . . . . . 1 . . . . . 3 . . Network Status 1 | . . . . . 1 . . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . Build 2 | . . . . . . . . . . . 2 . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 1 1 . . . . 1 . . Unlock Access 1 | . . . . 1 . . . . . . . . . Seal Access 3 | . . . . . 1 1 . . . . 1 . . Unauthorized Hacks 7 | . 1 . 3 2 . . . . . . 1 . . Terminals 5 | . . . 3 2 . . . . . . . . . Botnet 4 | . . . 2 2 . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . Report 1 | . . . . . . . . . . . 1 . . Repair Stations 1 | . 1 . . . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 18 | . . . 3 3 5 4 . . . . 3 . . Full Trace Events 1 | . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . 1 . . 12 . . . . Parts Built 4 | . . . . . . . . . . . 4 . . Authchips . | . . . . . . . . . . . . . . Time 148 | . . . . . . . . . . . 148 . . Total Part Build Rating 22 | . . . . . . . . . . . 22 . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 2 | . . . . 2 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp War Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp War Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp War Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . 1 . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Decoded 0b10 Intel 21 | . . . . . . . . . . . 21 . . Traps 19 | . . . . . . . . . . . 19 . . Emergency Access 2 | . . . . . . . . . . . 2 . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp War Turns Passed 8943 | 124 111 703 344 1163 1154 638 382 407 99 448 1127 263 1980 Spaces Moved 5384 | 60 84 560 323 660 634 430 292 325 80 299 665 133 839 Core 595 | 4 . 53 213 67 . . . . . . 258 . . Treads 1895 | . . . . 410 613 . . . . . . 133 739 Legs 2601 | 56 84 507 . . 21 430 292 325 80 299 407 . 100 Wheels 293 | . . . 110 183 . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 50 50 87 123 122 125 125 125 125 50 170 90 Average Speed 141 | 115 120 115 76 146 162 123 125 125 125 125 97 181 223 Slowest Speed 330 | 120 120 150 250 200 195 125 125 125 125 125 330 250 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 19 71 29 52 15 13 55 50 68 52 21 24 86 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 4 | . . 2 . . . . . . 1 . . 1 . Known Exits Taken 3 | . . . . 1 . 1 . . . . 1 . . Unknown Exits Taken 10 | 1 1 1 1 . 1 . 1 1 1 1 . 1 . Scrap Searched 12 | . . . . . . . 6 4 . 1 . 1 . Spaces Dug 18 | . . . . . . 1 . . . . 17 . . Terrain Destroyed 159 | . . . 1 35 47 1 . . . 24 51 . . Melee 14 | . . . . . . 1 . . . . 13 . . Projectile 5 | . . . . . . . . . . . 5 . . AOE 140 | . . . 1 35 47 . . . . 24 33 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp War Total 6248 | 91 91 599 392 767 703 498 300 326 79 333 1012 148 909 Wait 391 | 6 4 12 40 16 19 26 . . . 7 224 1 36 Move 5371 | 59 83 559 322 659 633 429 291 324 79 298 664 132 839 Hop . | . . . . . . . . . . . . . . Pick Up 48 | 8 1 4 1 16 5 3 1 . . . 6 1 2 Fast Attach 73 | 7 . 1 7 16 7 7 . 1 . 1 7 4 15 Attach 26 | . . . 4 4 1 1 . . . . 12 4 . Detach 13 | . . . 2 1 3 3 . 1 . . 1 . 2 Swap 29 | . . 2 . 3 2 5 1 . . 6 10 . . Drop 40 | . 1 9 1 6 7 4 2 . . 1 8 . 1 Fire 188 | 11 2 9 13 31 25 19 5 . . 20 33 6 14 Melee 62 | . . . . 14 . 1 . . . . 47 . . Ram 2 | . . . 2 . . . . . . . . . . Kick 3 | . . 3 . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap 1 | . . . . 1 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 4 exits: *Fac x3 / Gar) -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 125 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 6) 236 | -10/Materials | Entered Mines 295 | -10/Mines | Discovered new exit (range 3) 297 | -10/Mines | Learned location of Storage (-9) 309 | -10/Mines | Build established: Mutant 358 | -10/Mines | Found the Drone Emporium 364 | -10/Mines | Found Prototype Device 475 | -10/Mines | Found a hidden stash of uninstalled traps 491 | -10/Mines | Learned location of Mines (-8) 519 | -10/Mines | Learned Materials garrison access intel 559 | -10/Mines | Met a Derelict shopkeep closing up shop 561 | -10/Mines | Assembled infested the area 566 | -10/Mines | Assisted by a Guerilla fighting off Assembled 913 | -10/Mines | Core integrity fell below 50% 939 | -10/Mines | Entered Materials 939 | -9/Materials | Evolved 2 slots: Propulsion x2 941 | -9/Materials | Lost 5 parts (1p2n1u1w) 1054 | -9/Materials | Identified Sensor Drone Bay 1128 | -9/Materials | Discovered new exit (range 14) 1283 | -9/Materials | Entered another Materials area 1283 | -8/Materials | Evolved 2 slots: Utility x2 1284 | -8/Materials | Loaded intel: 1 garrison access location 1495 | -8/Materials | Lost 7 parts (1p2n1u3w) 1541 | -8/Materials | Core integrity fell below 50% 1582 | -8/Materials | Lost 4 parts (1n1u2w) 2110 | -8/Materials | Discovered new exit (range 15) 2304 | -8/Materials | Garrison activated, responded to threat 2369 | -8/Materials | Identified exit to Garrison 2415 | -8/Materials | Identified exit to Factory 2446 | -8/Materials | Entered Factory 2446 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2696 | -7/Factory | Identified exit to DSF 2748 | -7/Factory | Build established: Gunner 3110 | -7/Factory | Discovered new exit (range 4) 3600 | -7/Factory | Entered another Factory area 3600 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3661 | -6/Factory | Identified exit to Lower Caves 4049 | -6/Factory | Garrison activated, responded to threat 4238 | -6/Factory | Entered Lower Caves 4355 | -6/Lower Caves | Learned 4 Factory zone layouts 4575 | -6/Lower Caves | Discovered new exit (range 10) 4620 | -6/Lower Caves | Entered another Lower Caves area 4921 | -6/Lower Caves | Discovered new exit (range 13) 5027 | -6/Lower Caves | Entered Data Miner 5027 | -6/Data Miner | Discovered new exit (range 6) 5051 | -6/Data Miner | Build established: Tank 5051 | -6/Data Miner | Met Data Miner 5074 | -6/Data Miner | Learned location of Section 7 (-2) 5074 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5097 | -6/Data Miner | Received God Mode back door access code from Data Miner 5126 | -6/Data Miner | Entered Proximity Caves 5543 | -5/Proximity Caves | Discovered new exit (range 15) 5574 | -5/Proximity Caves | Entered Factory 5574 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5575 | -5/Factory | Identified exit to Upper Caves 5642 | -5/Factory | Fabricated Imp. Component Analysis Suite (x2) 5845 | -5/Factory | Lost 7 parts (1p3n3u) 6122 | -5/Factory | Build established: Scavenger-Skirmisher 6402 | -5/Factory | Lost 4 parts (1p3n) 6531 | -5/Factory | Lost 10 parts (1p2n1u6w) 6532 | -5/Factory | Core integrity fell below 50% 6585 | -5/Factory | Incoming investigation squad redirected 6659 | -5/Factory | Fabricated Arm. Leg? 6693 | -5/Factory | Core integrity fell below 20% 6701 | -5/Factory | Entered Upper Caves 6763 | -5/Upper Caves | Build established: Mutant 6772 | -5/Upper Caves | Learned location of Warlord (-5) 6914 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 6964 | -5/Upper Caves | Entered Warlord 7169 | -5/Warlord | System corruption cleaned by Quarantine Array 7360 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 8150 | -5/Warlord | Warlord's base attacked by MAIN.C 8316 | -5/Warlord | Met Warlord 8451 | -5/Warlord | Found Prototype Energy Cannon 8451 | -5/Warlord | Identified Vortex Driver 8500 | -5/Warlord | Warlord forces counterattacked 8667 | -5/Warlord | Lost 6 allies 8676 | -5/Warlord | Spotted Striker 8701 | -5/Warlord | Destroyed Striker 8776 | -5/Warlord | Lost 8 parts (2p2n2u2w) 8812 | -5/Warlord | Opened Warlord's prototype stash 8817 | -5/Warlord | Found Prototype Reactor 8817 | -5/Warlord | Identified Vortex Chain Reactor 8825 | -5/Warlord | Warlord base infiltrated, sounded retreat 8829 | -5/Warlord | Lost 4 allies 8834 | -5/Warlord | Found Prototype Hackware 8834 | -5/Warlord | Identified Ghost Barrier 8938 | -5/Warlord | Spotted Striker 8944 | -5/Warlord | Destroyed by D-63 Destroyer with Heavy Rocket Launcher Last Messages --------------- soon. 08842_ Acquired Prototype Device. 08842_ Identified Adv. Remote Shield. 08850_ ANNOUNCEMENT: Detected 2 Hunter squads, 2 Grunt squads. 08894_ Acquired Flexi-carbon Leg. 08896_ Acquired 63 matter. 08898_ Acquired Hvy. Beamcaster. 08902_ Acquired 27 matter. 08904_ Acquired Gauss Rifle. 08906_ Acquired 10 matter. 08908_ Acquired Phase Shifter. 08910_ Acquired 10 matter. 08911_ The unstable cave ceiling collapses. 08925_ Dropped Cld. Impulse Thruster. 08926_ Acquired Neutrino Core. 08935_ Acquired Autogun. 08938_ OB-99F(Y) destroyed. 08940_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 08943_ D-63 Destroyer knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????###########################??????????????? | | ????????# #??????????????? | | ######### #################+##+## #??????????????? | | #????????????# ^ # #??????????????? | | #????????????# # #??????????????? | | "" #??? ???? #??# """" # #??????????????? | | ## "" #??? ?? #??# """" # #??????????????? | | ?# """ #??? #??# """" # #??????????????? | | ?#^ """ #?? #??# """" # #??????????????? | | ?# "" # #??# # #??????????????? | | ## "" + #??# + #??????????????? | | ## # #??# # #??????????????? | | ## #??#+######??#####+#### #??????????????? | | ## "" #??# #?????????# ## ##?????????????? | | ## "" #??# #?????????# ## #?????????????? | | ## "" #??#^######????# ## ##?????????????? | | ## """ #??#^# #????# #??????????????? | | ## "" #### # #????# ####??????????????? | | ## "" # #????## ##?????????????????? | | ## == + ####### #??????????????????? | | ## %!# # #" #??????????????????? | | ####### ## ## #??????????????????? | | #?????# ## #??????????????????? | | ####### ##?????"???????????? | | X# # = @ ##????""#?????????? | | ## " % #;#####""#?????????? | | ## # # ### #### !! ##""#?????????? | | ## #*###?# ## %#* # ""#####?????? | | #######*#####+## =% =""! "####### | | #?????#%# / =[""[=%"%"""""" | | #?????#%# !!# * [!%!%=="""" | | #?????#=# d # *%= ![*![!%%%=![ | | #######=# // % d =]= =%%%%*%=!%%= | | # # % =!! [=%!=![%!/% | | # =% # !!!% %% [ = =!%%/*! =* | | #^ =%! # ! [!*""[![ """"" | | # != % ! "! """"" | | # # ### # "" "####### | | #^! # # # ####""#"" ##?????? | | " # # #????##""#?????????? | | #%* # " # #?????#""#?????????? | | + ^ # # #??????""??????????? | | # ^ + """ #??????????????????? | | # # # """ #??????????????????? | | ######## # """ #??????????????????? | | ???????? # #??????????????????? | | ?????#### # ## #??????????????????? | | ?????#"X"" ??# #??????????????????? | | ?????# "#####???# """" ###??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 14 Armor Coverage 225 Resistance: KI 25 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 14 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Arm. Leg | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Imp. Thermal Shield | -6/Data Miner | Free Imp. Phase Shifter | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Fabricated ------------ Imp. Component Analysis Suite | x2 | -5/Factory | Preloaded Arm. Leg | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Reappropriation Challenges ------------ None Game ------ Seed PotentialOmegaFrame Manual? 0 Play Time 01:26:16 Cumulative 221.6 hours Start 2024.11.07 @ 16:04:45 End 2024.11.07 @ 18:28:52 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 175 Rogue 175 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 61 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7f6707b6-5d85-430c-9d2b-17aab201ca74