Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.20 @ 12:22:43 Player: Fazzonamite Result: Destroyed by 96-8O4(z) with Zionite Laser-S Performance ------------- Evolutions (4) 2000 Regions Visited (19) 3800 Robots Destroyed (89) 445 Value Destroyed (2328) 2328 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (1145) 1145 TOTAL SCORE: 10598 Bonus ------- High Alert Combat Kills 21 Follower Combat Kills 224 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (19) Movement Flying (35) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Cooled Cesium-ion Thruster > --- UTILITY (6) ------ Advanced Melee Analysis Suite Core Analyzer Hacking Suite > --- WEAPON (3) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- Advanced Heat Sink Improved Signal Interpreter Cloaking Device Hacking Drone Bay Remote Datajack Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Improved Airjet Improved Gravmag System > --- UTILITY ---------- Power Amplifier Improved Cryofiber Web Structural Scanner Improved Trap Scanner Advanced Melee Analysis Suite Cloaking Device > --- WEAPON ----------- Remote Datajack Heavy Flail Spear > --- INVENTORY -------- Cooled Cesium-ion Thruster Improved Signal Interpreter IFF Parser Phase Shifter Improved Light Armor Plating [Rating: 66] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Propulsion Cesium-ion Thruster Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Flail Energy Gun Small Laser Energy Cannon Heavy Disruptor Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . . . . 1 . . . . . . Utility 4 | . . . 1 . . . 1 1 . . . . 1 . . . . . . Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . Parts Attached 103 | 6 8 2 22 5 5 . 6 6 6 2 . 2 12 2 10 2 . 7 . Power 12 | 1 1 . 4 . . . 2 1 1 . . . 1 . 1 . . . . Engine 6 | 1 1 . 3 . . . . . 1 . . . . . . . . . . Core 6 | . . . 1 . . . 2 1 . . . . 1 . 1 . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 34 | 2 1 2 9 4 3 . 2 . 3 . . . 3 . 3 . . 2 . Treads 5 | . . . 4 1 . . . . . . . . . . . . . . . Leg 4 | . . . 1 3 . . . . . . . . . . . . . . . Wheel 10 | 2 1 2 4 . . . . . . . . . . . . . . 1 . Hover 5 | . . . . . . . . . . . . . 2 . 3 . . . . Flight 10 | . . . . . 3 . 2 . 3 . . . 1 . . . . 1 . Utility 36 | 1 2 . 4 1 1 . 1 4 1 2 . 2 8 1 4 2 . 2 . Device 19 | 1 1 . 1 1 . . . 2 1 . . 2 5 1 2 2 . . . Storage 2 | . 1 . . . . . . . . . . . 1 . . . . . . Processor 4 | . . . . . . . . . . . . . 2 . 1 . . 1 . Hackware 4 | . . . . . . . . . . 2 . . . . 1 . . 1 . Protection 7 | . . . 3 . 1 . 1 2 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 21 | 2 4 . 5 . 1 . 1 1 1 . . . . 1 2 . . 3 . Energy Gun 8 | . 2 . 3 . 1 . . . . . . . . . . . . 2 . Energy Cannon 1 | . . . . . . . . . . . . . . 1 . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . Launcher 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 1 . . 1 . Special Melee Weapon 2 | . 1 . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . . . 2 . . . . . . Parts Lost 43 | . 4 2 7 5 . . 1 . 1 1 . 8 1 . 3 6 . . 4 Power 2 | . 1 . 1 . . . . . . . . . . . . . . . . Propulsion 21 | . 1 1 5 2 . . 1 . 1 1 . 2 1 . 2 3 . . 1 Utility 13 | . . . 1 1 . . . . . . . 5 . . 1 2 . . 3 Weapon 7 | . 2 1 . 2 . . . . . . . 1 . . . 1 . . . Highest Loss Streak 6 | . 4 2 2 5 . . 1 . 1 1 . 6 1 . 3 6 . . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 3 10 12 18 18 7 2 2 3 4 3 3 3 3 4 5 4 5 4 5 Power . | 1 . 1 1 1 . . 1 1 1 . . . . . . . . . . Propulsion 1 | . 3 3 4 5 1 1 . . . . . . . . . 1 1 . . Utility 4 | . 4 6 8 7 2 . . 1 2 3 3 3 3 4 3 3 2 3 4 Weapon 1 | . 1 . 3 4 2 1 . . . . . . . . . . 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 33 | . . . 10 . 7 . 2 1 . . . 1 2 . 6 1 . . 3 Power 2 | . . . 1 . . . 1 . . . . . . . . . . . . Propulsion 6 | . . . 5 . . . . . . . . . 1 . . . . . . Utility 19 | . . . 2 . 5 . 1 1 . . . 1 1 . 4 1 . . 3 Weapon 4 | . . . 2 . 2 . . . . . . . . . . . . . . Tool/Special 2 | . . . . . . . . . . . . . . . 2 . . . . Average Slot Usage (%) 82 | . 99 98 99 91 73 84 94 92 92 94 92 58 54 73 85 46 26 61 60 Engine 4 | . 14 14 5 9 7 11 3 . . 3 . . . . . . . . . Core 3 | . . . 5 . . . 5 7 6 3 7 5 2 6 6 2 . . . Treads 3 | . . . 14 8 . . . . . . . . . . . . . . . Leg 1 | . . . 2 13 6 . . . . . . . . . . . . . . Wheel 8 | . 28 27 15 8 . . . . . . . . . . . . . 4 3 Hover 3 | . . . . . . . . . . . . . 5 13 22 7 . . . Flight 7 | . . . . . 22 33 36 30 30 26 23 15 11 6 3 . . 5 6 Device 16 | . 14 14 12 11 17 18 18 21 23 23 23 11 14 24 29 13 13 13 8 Storage 5 | . 13 14 11 11 4 . . . . . . . . 6 . . . . . Processor 3 | . . . . . . . . . . . . . 5 6 8 6 6 11 13 Hackware 2 | . . . . . . . . . . 6 15 11 6 2 . 6 6 11 12 Protection 4 | . . . 9 9 6 11 14 15 15 7 . . . . . . . . . Energy Gun 7 | . 7 14 17 18 5 9 9 3 . . . . . . . . . 6 9 Ballistic Gun 1 | . 19 . . . . . . . . . . . . . . . . . . Launcher 2 | . . 12 . . . 1 7 7 6 7 7 3 . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 7 7 5 5 6 6 2 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 4 3 . 5 6 Peak Build Rating 66 | 8 11 11 19 24 19 19 26 34 36 36 35 41 49 62 66 60 22 49 49 Average Rating 28 | 3 10 10 17 18 16 18 24 31 33 34 35 24 34 47 57 33 22 42 39 On Entrance 25 | . 8 11 11 19 13 19 19 25 34 36 35 35 5 43 48 60 22 22 49 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 62 | 8 50 50 62 62 41 15 16 20 20 20 14 14 18 19 22 21 3 14 14 Greatest Support 46 | 20 20 26 43 45 30 15 20 20 20 20 15 15 19 19 46 27 3 16 16 Greatest Overweight (x) 6 | . 2 2 6 6 1 . . . . . . . . . . . . . . Average Overweight (x) . | . 1 1 3 4 . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 20 20 20 20 20 5 5 5 5 5 5 5 8 8 8 5 5 5 5 Average Capacity 11 | 5 19 20 20 20 9 5 5 5 5 5 5 5 5 8 5 5 5 5 5 Most Carried 20 | 5 14 18 20 20 18 5 5 5 5 5 4 5 5 8 8 5 5 5 5 Average Carried 9 | 3 10 15 19 19 8 4 4 4 4 3 4 4 3 5 5 4 5 4 5 Final Capacity 20 | 5 20 20 20 20 5 5 5 5 5 5 5 5 8 8 5 5 5 5 5 Final Carried 20 | 5 13 17 20 18 5 5 4 5 5 4 4 5 4 6 5 5 5 5 5 Class Distribution -------------------- 32% | Mutant 27% | Scavenger-Mutant 12% | Sprinter 9% | Ninja 5% | Derelict-Mutant 4% | Hacker-Mutant 3% | Hacker-Sprinter 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Sprinter | -9/Exiles Scavenger-Sprinter | -8/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Waste Ninja | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Hacker-Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Matter Collected 2245 | 262 224 25 446 40 . 20 155 88 486 95 . 52 135 . 76 71 . 70 . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 2413 | 42 448 103 1133 133 . 5 13 12 272 65 . 29 49 . 76 . . . 33 Parts 145 | 6 28 2 71 2 . 4 3 . 14 6 . 4 3 . . . . . 2 Haulers Intercepted 2 | . 1 . 1 . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . 10 2 . 6 . . . . . . . Prevented 1 | . . . . . . . . . . 1 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Combat Hostiles Destroyed 65 | . 6 2 30 3 . 2 . . 12 7 . 2 . . . . . . 1 Guns 32 | . 6 2 19 3 . 1 . . . . . . . . . . . . 1 Cannons 9 | . . . 9 . . . . . . . . . . . . . . . . AOE 22 | . . . 2 . . 1 . . 11 6 . 2 . . . . . . . Classes Destroyed 13 | 1 5 . 5 . . . 1 . . . . . . . . . . . 1 Worker 6 | . . . 3 . . . 1 1 . . . . . . 1 . . . . Builder 4 | . 2 . 1 . . . . . . . . . 1 . . . . . . Tunneler 4 | 2 . . . . . . . . . . . . . . 2 . . . . Hauler 2 | . 1 . 1 . . . . . . . . . . . . . . . . Recycler 1 | . 1 . . . . . . . . . . . . . . . . . . Operator 2 | . . . . . . . 1 . . . . . . . 1 . . . . Watcher 6 | . 1 . 4 . . . . . . . . . 1 . . . . . . Swarmer 25 | . . . 6 . . 2 . . 8 7 . 2 . . . . . . . Grunt 28 | . 6 2 15 2 . . . . 3 . . . . . . . . . . Brawler 3 | . . . 1 1 . . . . 1 . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . Sentry 7 | . . . 7 . . . . . . . . . . . . . . . . Z-Technician 1 | . . . . . . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . . . 1 . . . . . . . . . Assembled 1 | . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 11 | 1 4 1 11 3 . 2 2 1 5 8 . 2 1 . 1 . . . 1 Combat Bots Only 10 | . 2 1 10 3 . 2 . . 5 8 . 2 . . . . . . 1 Max Kills in Single Turn 5 | 1 2 1 2 1 . 1 2 1 5 1 . 1 1 . 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 2 . . 1 . . 5 1 . 1 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Hostile Shots Fired 702 | . 47 27 136 35 . 4 17 9 25 23 . 78 99 . 69 87 1 . 45 Missed 273 | . 11 9 42 5 . 3 4 4 12 13 . 26 44 . 41 38 . . 21 Hits 429 | . 36 18 94 30 . 1 13 5 13 10 . 52 55 . 28 49 1 . 24 Melee 5 | . . . 1 2 . . . . . . . . . . . . . . 2 Projectile 424 | . 36 18 93 28 . 1 13 5 13 10 . 52 55 . 28 49 1 . 22 AOE 20 | . . . . 20 . . . . . . . . . . . . . . . Critical Strikes 7 | . . 1 3 . . . 1 . . . . . . . . 1 . . 1 Damage Taken 6156 | . 473 255 1129 951 . 7 217 43 300 145 . 813 365 . 244 711 16 . 487 Core 1843 | . 80 63 126 123 . . 33 11 57 . . 495 124 . 42 459 . . 230 Absorbed by Shields 106 | . . . . . . . . . . . . . 106 . . . . . . Redirected to Shielding 47 | . . . . . . . 18 . 20 9 . . . . . . . . . Regen/Repaired (Parts) 29 | . . . . . . . 29 . . . . . . . . . . . . Core Remaining (%) 58 | 100 . 42 . . . 37 94 . . . . 19 . . . . . . . Volleys Fired 195 | 2 29 15 89 9 . 3 19 4 10 10 . 3 . 1 . . . . 1 Largest 2 | 2 2 2 2 2 . 1 1 1 1 1 . 1 . 1 . . . . 2 Hottest 165 | 40 70 80 121 121 . 56 56 56 30 30 . 30 . 110 . . . . 165 Shots Fired 319 | 4 55 23 167 18 . 3 19 4 10 10 . 3 . 1 . . . . 2 Gun 236 | 4 54 23 126 18 . 2 3 4 . . . . . . . . . . 2 Cannon 36 | . . . 35 . . . . . . . . . . 1 . . . . . Launcher 47 | . 1 . 6 . . 1 16 . 10 10 . 3 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 87 | 4 48 . 35 . . . . . . . . . . . . . . . . Thermal 184 | . 6 23 126 18 . 2 3 4 . . . . . . . . . . 2 Explosive 47 | . 1 . 6 . . 1 16 . 10 10 . 3 . . . . . . . Electromagnetic 1 | . . . . . . . . . . . . . . 1 . . . . . Robot Hit Streak 12 | 2 10 8 12 7 . 1 1 2 3 2 . 1 . 2 . . . . 6 Robot Miss Streak 5 | . 1 3 5 2 . 1 1 1 2 3 . 4 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 228 | 2 42 17 110 12 . 1 1 11 9 6 1 2 3 1 6 1 . . 3 Core Hits 143 | 2 23 5 55 4 . 6 3 1 29 8 . 2 1 . . . . . 4 Critical Kills 1 | . . . . . . . . . . 1 . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . Critical Strikes 6 | . . . 2 . . . . 1 . 1 . . . 1 1 . . . . Burn 3 | . . . 2 . . . . 1 . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . 1 . . . . . Smash 2 | . . . . . . . . . . 1 . . . . 1 . . . . Melee Attacks 46 | . . . . . . . . 8 5 3 1 8 6 . 13 1 . . 1 Impact 31 | . . . . . . . . . 1 3 . 8 6 . 12 1 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 2 | . . . . . . . . . . . . . . . 1 . . . 1 Sneak Attacks 21 | . . . . . . . . 8 5 1 1 . 2 . 3 . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . 1 . . . . Damage Inflicted 6385 | 26 565 203 2072 186 . 59 112 44 1097 978 . 233 180 2 452 50 . . 126 Guns 2238 | 26 520 203 1166 186 . 15 28 44 . . . . . . . . . . 50 Cannons 522 | . . . 520 . . . . . . . . . . 2 . . . . . Explosions 2498 | . 45 . 386 . . 44 84 . 937 822 . 180 . . . . . . . Melee 1124 | . . . . . . . . . 160 156 . 53 180 . 452 47 . . 76 Ramming 3 | . . . . . . . . . . . . . . . . 3 . . . Kinetic 1013 | 26 467 . 520 . . . . . . . . . . . . . . . . Thermal 1745 | . 53 203 1166 186 . 15 28 44 . . . . . . . . . . 50 Explosive 2498 | . 45 . 386 . . 44 84 . 937 822 . 180 . . . . . . . Electromagnetic 2 | . . . . . . . . . . . . . . 2 . . . . . Impact 1048 | . . . . . . . . . 160 156 . 53 180 . 452 47 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 76 | . . . . . . . . . . . . . . . . . . . 76 Highest Corruption . | . . . . . . . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 517 | . . . 16 . . . . . 51 69 . . 65 . 276 40 . . . Projectiles 1 | . . . 1 . . . . . . . . . . . . . . . . Explosions 79 | . . . 15 . . . . . . 64 . . . . . . . . . Melee 437 | . . . . . . . . . 51 5 . . 65 . 276 40 . . . Knockbacks 9 | . . . 4 . . . . . 1 1 . . . . 3 . . . . Impact 5 | . . . . . . . . . 1 1 . . . . 3 . . . . Kinetic 4 | . . . 4 . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 153 | . 12 . 41 . . . 24 . 75 . . . . . . 1 . . . Shots 5 | . 1 . 1 . . . 1 . 2 . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 400 | . 36 13 116 400 . 48 56 64 3 . . . . . . . . . 54 Average Temperature 50 | . 11 6 27 211 . 24 17 35 2 . . . . . . . . . 31 Received Heat Transfer 1506 | . 267 162 357 72 . . 81 18 27 . . . 111 . 84 264 . . 63 Effects 3 | . . . . 3 . . . . . . . . . . . . . . . Interference 3 | . . . . 3 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . 1 1 . . . . 3 . . . . Combat Hostiles 2 | . . . . . . . . . 1 1 . . . . . . . . . Parts Fried 7 | . . . . . . . . . 1 . . . 1 . 5 . . . . Impact Corruptions 16 | . . . . . . . . . 2 1 . . 2 . 10 1 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 14 | . . 3 8 2 . . . 1 . . . . . . . . . . . Heat Transferred 4268 | . 125 450 2828 444 . 37 74 185 . . . . . . . . . . 125 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Maximum Alert Level 2 | . . . 2 1 . . . . . . . . . . . . . . . Low Security (%) 80 | 100 100 100 38 98 . 100 100 100 . . . . 100 100 100 . . . . Level 1 12 | . . . 38 1 . . . . . . . . . . . . . . . Level 2 6 | . . . 22 . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 426 | 5 68 30 426 208 . 89 168 71 . . . . 40 . 65 . . . . Initial 148 | . 3 . . 148 . . 30 67 . . . . 40 . . . . . . Average 95 | 2 19 1 244 103 . 17 79 37 . . . . 5 . 13 . . . . Influence Increases 3067 | 10 207 50 963 85 . 89 228 34 515 160 . 210 65 . 286 165 . . . Destroy 0b10 Robot/C 1460 | . 120 40 600 60 . 60 . . 380 140 . 60 . . . . . . . Destroy 0b10 Robot/NC 125 | 10 25 . 45 . . . 10 5 . . . . 10 . 20 . . . . Destroy Leader 286 | . 34 10 160 10 . 10 . . 30 20 . 10 2 . . . . . . Allied During Kill 27 | . . . . . . 7 . . 15 . . 5 . . . . . . . Trap Triggered on 0b10 30 | . . . 30 . . . . . . . . . . . . . . . . Successful Hack 88 | . 5 . 21 . . . 22 14 . . . . 5 . 21 . . . . Disable Machine 75 | . . . 15 . . . 60 . . . . . . . . . . . . Destroy Structure 181 | . 8 . 47 . . 12 106 . . . . . 3 . 5 . . . . Partial Spotted 90 | . . . . . . . 30 . . . . . 15 . 45 . . . . Lose Combat Pursuer 705 | . 15 . 45 15 . . . 15 90 . . 135 30 . 195 165 . . . Influence Decreases 3067 | 5 212 50 582 459 7 10 159 181 261 139 276 145 128 2 266 110 75 . . Entered New Map 748 | . 2 . . 233 7 . 49 81 1 49 276 . 25 2 . 8 15 . . Time Decay 1969 | 5 170 40 512 198 . 10 100 80 230 80 . 70 96 . 236 82 60 . . Lost Part 290 | . 40 10 70 28 . . 10 . 10 10 . 55 7 . 30 20 . . . Lost Ally 60 | . . . . . . . . 20 20 . . 20 . . . . . . . Squads Dispatched 14 | . 1 . 4 . . . 1 . . . . 1 1 . 6 . . . . Investigation 3 | . . . 1 . . . 1 . . . . . . . 1 . . . . Extermination 4 | . . . . . . . . . . . . . 1 . 3 . . . . Reinforcement 6 | . 1 . 3 . . . . . . . . . . . 2 . . . . Assault 1 | . . . . . . . . . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Distress Signals 8 | . . . 6 . . 1 . . . . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 177 | . 13 2 51 5 . 2 9 2 23 6 . 17 4 5 17 11 3 . 7 Peak Tracking Total 9 | . 3 2 8 3 . 2 6 1 9 4 . 8 2 5 4 7 3 . 5 Tactical Retreats 30 | . 1 . 3 1 . . . 1 4 . . 4 2 . 9 5 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Traps Triggered 8 | . . . 1 . . . . . . . . . 7 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . 3 . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . 4 . . . . . . . . 1 . . . . . . . Triggered 3 | . . . 3 . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . 4 4 . . . . . . 1 1 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Machines Disabled 7 | . . . 1 . . . 4 . 2 . . . . . . . . . . Max in Single Turn 2 | . . . 1 . . . 2 . 1 . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Machines Accessed 40 | . 4 . 7 . 1 . 7 3 1 . 4 . 3 . 10 . . . . Terminals 25 | . 4 . 5 . . . 6 3 . . . . 1 . 6 . . . . Fabricators 3 | . . . . . . . . . . . . . 1 . 2 . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . 1 . 2 . . . . Total Hacks 123 | . 14 . 22 . 1 . 19 9 1 . 29 . 6 . 22 . . . . Successful 69 | . 7 . 12 . 1 . 10 2 1 . 29 . 3 . 4 . . . . Failed 53 | . 7 . 10 . . . 8 7 . . . . 3 . 18 . . . . Catastrophic 6 | . . . . . . . . 1 . . . . . . 5 . . . . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . Manual 69 | . 14 . 16 . 1 . 17 7 . . . . 2 . 8 . . 4 . Terminals 74 | . 14 . 16 . . . 18 9 . . . . 3 . 14 . . . . Fabricators 5 | . . . . . . . . . . . . . 1 . 4 . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . Recycling Units 6 | . . . 6 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . . . 2 . 4 . . . . Terminal Hacks 42 | . 1 . 5 . 1 . 4 . 1 . 29 . . . 1 . . . . Record 11 | . . . . . . . . . . . 11 . . . . . . . . Part Schematic 11 | . . . . . . . . . . . 11 . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . Robot Analysis 5 | . 1 . 3 . . . 1 . . . . . . . . . . . . Prototype ID Bank 6 | . . . 2 . . . 1 . . . 3 . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 2 | . . . . . . . 1 . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 1 . 1 . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . 1 . 1 . . . . Seal Access 2 | . . . . . . . . . . . . . 1 . 1 . . . . Unauthorized Hacks 23 | . 6 . 7 . . . 6 2 . . . . 1 . 1 . . . . Terminals 18 | . 6 . 3 . . . 5 2 . . . . 1 . 1 . . . . Assimilate 3 | . 2 . . . . . 1 . . . . . . . . . . . . Botnet 13 | . 3 . 3 . . . 3 2 . . . . 1 . 1 . . . . Operators 2 | . 1 . . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . Patch 1 | . . . . . . . 1 . . . . . . . . . . . . Recycling Units 4 | . . . 4 . . . . . . . . . . . . . . . . Reject 2 | . . . 2 . . . . . . . . . . . . . . . . Mask 2 | . . . 2 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . . . 1 . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . Hacking Detections 28 | . 3 . 5 . . . 6 3 . . . . 2 . 9 . . . . Full Trace Events 1 | . . . . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 4 . . . . . . 1 . Robots Built 1 | . . . . . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . . . . . . . 116 . . . . . . Total Robot Build Rating 3 | . . . . . . . . . . . . . 3 . . . . . . Part Schematics Acquired 25 | . . . . . . . . . . . 11 . . . . . . 14 . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . . . . . . . . parse_system 1 | . . . . . . . . . . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . 2 2 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Total Allies 6 | . . . . . . . . 2 2 . . 1 1 . . . . . . Largest Group 2 | . . . . . . . . 1 2 . . 1 1 . . . . . . Highest-Rated Group 96 | . . . . . . . . 32 50 . . 96 23 . . . . . . Highest-Rated Ally 96 | . . . . . . . . 32 32 . . 96 23 . . . . . . Total Orders 1 | . . . . . . . . . . . . . 1 . . . . . . AID 1 | . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 28 | . . . . . . 2 4 6 12 . . 4 . . . . . . . Total Damage 1116 | . . . . . . 135 224 117 497 . . 143 . . . . . . . Kills 9 | . . . . . . 1 . . 7 . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Turrets Deployed 3 | . . . . . . 1 1 . 1 . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Active Infowar (turns) 3547 | 2 421 . 214 . 83 55 203 172 490 176 28 144 634 49 786 90 . . . IFF 147 | . . . . . . . . . . . . 47 . . 27 73 . . . Terrain 423 | 2 421 . . . . . . . . . . . . . . . . . . Structural 2760 | . . . 214 . 83 55 203 172 490 176 28 97 439 49 754 . . . . Traps 786 | . . . . . . . . . . . . . . . 710 76 . . . Cloaking 1148 | . . . . . . . . . . . . . 296 49 786 17 . . . ECM 1 | . . . . . . . . 1 . . . . . . . . . . . Robot Analysis Total 5 | . 1 . 3 . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . 1 1 . 2 . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Turns Passed 7278 | 58 563 459 1571 452 119 66 203 172 490 176 28 283 636 49 786 220 152 698 97 Spaces Moved 9336 | 42 336 341 769 232 251 177 505 416 1196 491 93 676 883 79 1245 322 304 823 155 Core 743 | 10 . . . . . . . . . . . 91 . . . 244 304 94 . Treads 32 | . . . 28 4 . . . . . . . . . . . . . . . Legs 63 | . . . . 49 14 . . . . . . . . . . . . . . Wheels 2234 | 32 336 341 741 179 . . . . . . . . . . . . . 551 54 Hover 1481 | . . . . . . . . . . . . . 79 79 1245 78 . . . Flight 4783 | . . . . . 237 177 505 416 1196 491 93 585 804 . . . . 178 101 Fastest Speed 26 | 50 80 105 95 170 29 29 26 26 26 26 29 29 34 51 42 50 50 35 35 Average Speed 57 | 72 107 108 143 178 37 29 26 26 26 27 29 32 35 51 47 51 50 80 57 Slowest Speed 400 | 80 110 110 240 400 190 29 29 26 26 29 29 50 51 51 52 60 50 100 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . 6 8 . 1 . . 1 . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 2 64 71 74 44 48 40 44 12 99 68 74 81 24 64 37 52 52 85 41 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 3 | . . . . . . . . . 1 . 1 . . . . . . 1 . Known Exits Taken 3 | . . 1 . . . . . . . 1 . . . . 1 . . . . Unknown Exits Taken 14 | 1 1 . 1 1 1 1 1 1 1 . 1 1 . . . 1 1 1 . Scrap Searched 20 | . . 1 . 1 . . . . 4 1 . 3 . . . 5 1 4 . Spaces Dug 167 | . . . 26 . . . 123 . 10 . . . 3 . 5 . . . . Terrain Destroyed 479 | . 7 . 62 . . 13 189 . 89 84 . 27 3 . 5 . . . . Melee 8 | . . . . . . . . . . . . . 3 . 5 . . . . Projectile 1 | . . . 1 . . . . . . . . . . . . . . . . AOE 470 | . 7 . 61 . . 13 189 . 89 84 . 27 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Total 10874 | 65 481 406 1078 255 277 187 552 471 1365 517 93 725 1195 87 1422 377 303 859 159 Wait 895 | 5 97 40 130 4 3 2 17 30 128 5 . 26 203 . 137 44 . 24 . Move 9288 | 41 335 340 768 231 250 176 492 401 1195 488 92 675 881 78 1244 321 303 822 155 Hop 14 | . . . . . . . 6 6 . 1 . . 1 . . . . . . Pick Up 128 | 11 12 7 34 1 6 1 6 7 8 3 . 3 10 4 10 1 . 4 . Fast Attach 24 | . 1 . . . 1 . 2 1 2 . . . 6 . 5 1 . 5 . Attach 65 | 6 4 2 10 2 7 1 3 3 4 2 . 2 11 2 3 1 . 2 . Detach 8 | . . . . . . 1 . . 1 . . 2 3 . . 1 . . . Swap 40 | . 3 1 17 3 1 2 2 3 3 1 . . . . 3 1 . . . Drop 98 | . . 1 26 5 9 1 5 8 9 4 . 5 6 2 8 5 . 2 2 Fire 195 | 2 29 15 89 9 . 3 19 4 10 10 . 3 . 1 . . . . 1 Melee 45 | . . . . . . . . 8 5 3 1 8 6 . 12 1 . . 1 Ram 1 | . . . . . . . . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 68 | . . . . . . . . . . . . . 68 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap 5 | . . . 4 . . . . . . . . 1 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 16) 494 | -10/Materials | Lost 4 parts (1p1n2w) 622 | -10/Materials | Entered Mines 659 | -10/Mines | Core integrity fell below 50% 747 | -10/Mines | Found a hidden stash of uninstalled traps 790 | -10/Mines | Identified exit to Materials 945 | -10/Mines | Build established: Scavenger-Mutant 982 | -10/Mines | Excavation squad dispatched 982 | -10/Mines | A large section of the Mines collapsed 1081 | -10/Mines | Entered Materials 1081 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1430 | -9/Materials | Discovered new exit (range 15) 1728 | -9/Materials | Destroyed 10 combat bots 1995 | -9/Materials | Discovered new exit (range 11) 2175 | -9/Materials | Discovered new exit (range 6) 2373 | -9/Materials | Discovered new exit (range 8) 2652 | -9/Materials | Entered Mines 2680 | -9/Mines | Met a Derelict bent on vengeance 2759 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2767 | -9/Mines | Found Scrap Suit 2844 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2844 | -9/Mines | Discovered new exit (range 5) 2921 | -9/Mines | Discovered new exit (range 5) 2991 | -9/Mines | Assembled infested the area 3022 | -9/Mines | Core integrity fell below 50% 3064 | -9/Mines | Build established: Mutant 3074 | -9/Mines | Lost 5 parts (2n1u2w) 3104 | -9/Mines | Entered Exiles 3156 | -9/Exiles | Met 8R-AWN 3161 | -9/Exiles | Met EX-HEX 3169 | -9/Exiles | Met EX-BIN 3172 | -9/Exiles | Aligned with FarCom system 3173 | -9/Exiles | Given EX-Vault access code 3180 | -9/Exiles | Opened EX-Vault 3182 | -9/Exiles | Found Deploy-a-Sentry 3183 | -9/Exiles | Found Deploy-a-Sentry 3185 | -9/Exiles | Found Deploy-a-Sentry 3192 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3219 | -9/Exiles | Discovered new exit (range 15) 3223 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 3223 | -9/Exiles | Entered Mines 3267 | -8/Mines | DAS Turret deployed 3287 | -8/Mines | Discovered new exit (range 8) 3289 | -8/Mines | Entered Materials 3289 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3359 | -8/Materials | Central database locked down 3485 | -8/Materials | DAS Turret deployed 3489 | -8/Materials | Discovered new exit (range 14) 3492 | -8/Materials | Entered Factory 3492 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3590 | -7/Factory | Discovered new exit (range 7) 3664 | -7/Factory | Entered Lower Caves 3664 | -7/Lower Caves | Accompanied by 1 ally 3735 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3737 | -7/Lower Caves | DAS Turret deployed 3816 | -7/Lower Caves | Encountered a Warlord checkpoint 3867 | -7/Lower Caves | Build established: Sprinter 4143 | -7/Lower Caves | Discovered new exit (range 13) 4154 | -7/Lower Caves | Entered another Lower Caves area 4158 | -7/Lower Caves | Discovered new exit (range 12) 4193 | -7/Lower Caves | Destroyed 8 combat bots 4217 | -7/Lower Caves | Spotted B-75 Beast 4299 | -7/Lower Caves | Identified exit to Data Miner 4330 | -7/Lower Caves | Entered Data Miner 4330 | -7/Data Miner | Discovered new exit (range 7) 4336 | -7/Data Miner | Met Data Miner 4342 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4342 | -7/Data Miner | Learned location of Section 7 (-3) 4346 | -7/Data Miner | Received God Mode back door access code from Data Miner 4358 | -7/Data Miner | Entered Proximity Caves 4359 | -6/Proximity Caves | Learned Factory stockpile data 4525 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4561 | -6/Proximity Caves | Lost 6 parts (1n4u1w) 4623 | -6/Proximity Caves | Core integrity fell below 50% 4627 | -6/Proximity Caves | Escorted by Enhanced Grunt 4628 | -6/Proximity Caves | Core integrity fell below 20% 4628 | -6/Proximity Caves | Discovered new exit (range 10) 4641 | -6/Proximity Caves | Entered Factory 4641 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4651 | -6/Factory | Discovered new exit (range 6) 4857 | -6/Factory | Build established: Mutant 4997 | -6/Factory | Fabricated M-28 Smith? 5277 | -6/Factory | Sucked down chute 5277 | -6/Factory | Entered Waste 5292 | -6/Waste | Spotted C-40 Crusher 5298 | -6/Waste | Spotted C-40 Crusher 5298 | -6/Waste | Spotted C-40 Crusher 5298 | -6/Waste | Spotted C-40 Crusher 5300 | -6/Waste | Spotted C-40 Crusher 5301 | -6/Waste | Spotted C-40 Crusher 5310 | -6/Waste | Discovered new exit (range 10) 5326 | -6/Waste | Entered Factory 5655 | -6/Factory | Discovered new exit (range 4) 5656 | -6/Factory | Identified exit to Factory 5664 | -6/Factory | Build established: Ninja 5769 | -6/Factory | Discovered exit to Factory (range 16) 5898 | -6/Factory | Identified exit to Lower Caves 6111 | -6/Factory | Lost 3 parts (2n1u) 6112 | -6/Factory | Entered Lower Caves 6186 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6214 | -6/Lower Caves | Core integrity fell below 50% 6243 | -6/Lower Caves | Lost 6 parts (3n2u1w) 6317 | -6/Lower Caves | Discovered new exit (range 13) 6332 | -6/Lower Caves | Entered another Lower Caves area 6478 | -6/Lower Caves | Build established: Mutant 6482 | -6/Lower Caves | Discovered new exit (range 5) 6484 | -6/Lower Caves | Entered Zion 6494 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 6521 | -6/Zion | Discovered new exit (range 13) 6532 | -6/Zion | Given the Hacking Drone Bay 6533 | -6/Zion | Found Prototype Device 6577 | -6/Zion | Received a hallucinogenic algorithm 6588 | -6/Zion | Found CR-A16's Pointy Stick 6752 | -6/Zion | Rebuked by Imprinter 6799 | -6/Zion | Learned location of 1 exit from Factory 6949 | -6/Zion | Given A8's code to call for help 6956 | -6/Zion | Learned location of Armory (-3) 7147 | -6/Zion | Build established: Derelict-Mutant 7165 | -6/Zion | Opened final containment barrier to the Deep Caves 7180 | -6/Zion | Discovered new exit (range 3) 7180 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 7182 | -6/Zion | Entered Deep Caves 7263 | -6/Deep Caves | Core integrity fell below 20% 7263 | -6/Deep Caves | Attacked by Z-Imprinter 7279 | -6/Deep Caves | Destroyed by 96-8O4(z) with Zionite Laser-S Last Messages --------------- 07180_ The room is plastered with warning signs of various forms. LOCATION=UNKNOWN GOAL=ESCAPE 07211_ Imp. Reaction Control System destroyed. 07211_ as-35424 destroyed. 07211_ Switching to secondary target: as-36375. 07213_ as-36375 suffers critical hit (Destroy). 07213_ as-36375 destroyed. 07239_ Com. Wheel destroyed. 07240_ Dropped Gatling Laser. 07240_ Dropped Thermic Laser. 07249_ NEW_ZION: Z-Facility proximity alert. 07260_ Sneak attack on UN-QJY(o). 07260_ UN-QJY(o) destroyed. 07260_ Phase Shifter destroyed. 07262_ Imp. Hacking Suite destroyed. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????# ##??????????????????????????? | | ??????????????????? ###### ??????????????????? | | ??????????????????? # ????????????????? | | ???????????????????? ??????????????? | | ???????????????????? ??????????????? | | ???????????????????? ?????????????? | | ???????????????????## ?????????????? | | ???????????????????# ??????????? | | ????????????????#### ????????? | | ????????????????# # "???????? | | ????????????????? ""??????? | | ??????????????????# ""??????? | | ???????????????????# ""??????? | | ??????????????????## ""??????? | | ??????????????????# """"????? | | ??????????????????## """"????? | | ????????????????#??# """"????? | | ???????????????## # """"???? | | ???????????????# @ """"???? | | ???????????????# """"???? | | ???????????????# """"???? | | ???????????????## """""??? | | ????????????????### """""??? | | ??????????????????# """""? ? | | ??????????????????## """""" | | ???????????????????# I """""" | | ???????????????????## """""" " | | ????????????????????# """"" " | | ????????????????????# """" " | | ????????????????????# z """" | | ???????????????????? z """" | | ??????????????????? """" | | ?????????????????? """""" | | ?????????????????? """""" | | ??????????????????? | | ?????????????????????? | | ???????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ?????????????????????????????? | | ??????????????????????????????### ### | | ????????????????????????????????# ??## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Coolant Potential 50 Energy Generation 20 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Power Amplification 20 Base Temperature (-) 150 Armor Coverage 225 Propulsion Shielding 33 Melee Speed Boost 30 Phase Shifting 5 Evasion (%) 72 Melee Accuracy 14 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 22 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Remote Shield | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Adv. Medium Treads | -7/Data Miner | Free Phase Gun | -6/Zion | Archive Drone Bay | -6/Zion | Archive Point Defense System | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Wave Gun | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Focal Shield | -6/Zion | Archive Energy Well | -6/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free T-07 Excavator | -6/Zion | Archive Fabricated ------------ M-28 Smith | x1 | -6/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimissileGunReactor Manual? 0 Play Time 03:55:31 Cumulative 188.6 hours Start 2025.07.19 @ 20:30:44 End 2025.07.20 @ 12:22:43 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 121 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 53 Gallery% 53 Achievement% 51 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 55x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e23ef14-4745-4cc5-9078-f11b7c19a8d9