Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.09 @ 02:35:37 Player: ElandEm Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (67) 335 Value Destroyed (1860) 1860 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4695 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 65/300 Energy 47/100 System Corruption 9% Temperature Cool (38) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Compact Battery (200) Medium Matter Pod (0) Weapon Cycler Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Recoil Stabilizer Weapon Cycler System Shield > --- WEAPON ----------- Heavy Assault Rifle Rocket Launcher Rocket Launcher > --- INVENTORY -------- Compact Battery Medium Matter Pod Heavy Particle Cannon EMP Blaster Mining Laser [Rating: 29] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Flight Unit Utility System Shield Device Improved Terrain Scanner Storage High-capacity Battery Processor Visual Processing Unit Hackware System Shield Protection Reflective Plating Weapon Assault Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher EMP Blaster Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . 1 . Propulsion 1 | . . . 1 . . Utility 3 | . . . 1 1 1 Weapon 1 | . . . . . 1 Parts Attached 53 | 7 8 1 14 18 5 Power 9 | 1 2 . 2 3 1 Engine 5 | 1 1 . 1 1 1 Core 4 | . 1 . 1 2 . Reactor . | . . . . . . Propulsion 12 | 2 2 . 4 3 1 Treads 7 | . . . 3 3 1 Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 3 | . 2 . 1 . . Utility 16 | 2 3 . 3 6 2 Device 5 | 2 1 . . 2 . Storage 4 | . . . 1 3 . Processor 3 | . 1 . . 1 1 Hackware 3 | . 1 . 2 . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 16 | 2 1 1 5 6 1 Energy Gun . | . . . . . . Energy Cannon 2 | . . . . 1 1 Ballistic Gun 5 | 2 . . 1 2 . Ballistic Cannon . | . . . . . . Launcher 7 | . . . 4 3 . Special Weapon 2 | . 1 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 2 | . . . . 2 . System Corruption 20 | . . . . 20 . Parts Lost 32 | . 1 . 7 7 17 Power 6 | . . . 1 2 3 Propulsion 10 | . . . 3 3 4 Utility 6 | . 1 . . 1 4 Weapon 10 | . . . 3 1 6 Highest Loss Streak 16 | . 1 . 2 4 16 To Critical Strikes . | . . . . . . Average Backups 4 | 1 3 4 3 6 5 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 2 2 2 Weapon 2 | 1 2 1 1 4 2 Tool/Special . | . . . . . . Unused Backups 8 | . 3 1 2 1 1 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . 2 1 1 Weapon 3 | . 2 1 . . . Tool/Special 1 | . 1 . . . . Average Slot Usage (%) 88 | . 97 94 89 87 67 Engine 6 | . 6 14 6 6 1 Core 5 | . 6 . 4 6 6 Treads 13 | . . . 13 20 15 Wheel 3 | . 23 . . . . Flight 5 | . 4 28 11 . . Device 4 | . 20 . . . 11 Storage 8 | . . . 3 18 7 Processor 3 | . . 14 7 1 4 Hackware 14 | . 5 14 21 14 5 Ballistic Gun 11 | . 27 15 13 3 4 Launcher 7 | . . . 8 11 7 Peak Build Rating 29 | 9 13 10 16 25 29 Average Rating 15 | 4 11 9 14 18 19 On Entrance 11 | . 9 10 10 16 25 Naked Turns . | . . . . . . Heaviest Build 44 | 9 11 7 17 44 43 Greatest Support 63 | 20 20 8 63 63 60 Greatest Overweight (x) 9 | . 2 . 2 5 9 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 15 15 Average Capacity 7 | 5 5 5 5 9 15 Most Carried 8 | 3 5 5 5 8 7 Average Carried 5 | 1 3 4 3 6 5 Final Capacity 15 | 5 5 5 5 15 15 Final Carried 6 | 2 3 5 5 6 3 Class Distribution -------------------- 45% | Hacker-Mutant 27% | Scavenger-Mutant 26% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1824 | 312 215 54 551 617 75 Remotely . | . . . . . . Salvage Created 2150 | 92 168 77 628 736 449 Parts 136 | 12 13 8 42 39 22 Haulers Intercepted 4 | . . . 1 1 2 Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 38 | 1 2 . 16 13 6 Guns 18 | 1 2 . 8 4 3 Cannons 5 | . . . . 3 2 AOE 15 | . . . 8 6 1 Classes Destroyed 13 | 2 2 . 5 2 2 Worker 2 | . . . 1 1 . Builder 5 | . . . 2 3 . Tunneler 7 | 3 . 3 . . 1 Hauler 4 | . . . 1 1 2 Mechanic 1 | . . . . . 1 Operator 2 | . 1 . 1 . . Watcher 8 | . 2 . 3 2 1 Swarmer 6 | . . . 6 . . Grunt 18 | 1 2 . 8 6 1 Brawler 2 | . . . . 1 1 Sentry 6 | . . . 2 2 2 Hunter 5 | . . . . 4 1 Programmer 1 | . . . . . 1 Best Kill Streak 6 | 4 2 3 5 6 5 Combat Bots Only 3 | 1 2 . 3 3 3 Max Kills in Single Turn 3 | 1 1 2 3 2 2 Gunslinging . | . . . . . . Exploded 2 | . . . 2 1 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 508 | 2 7 . 76 78 345 Missed 195 | 1 3 . 28 31 132 Hits 313 | 1 4 . 48 47 213 Melee 7 | . . . . 1 6 Projectile 306 | 1 4 . 48 46 207 Critical Strikes 6 | . . . 2 1 3 Damage Taken 3671 | 11 61 . 605 953 2041 Core 914 | . 32 . 80 98 704 Absorbed by Shields . | . . . . . . Ignored by Resistances 36 | . . . . . 36 Regen/Repaired (Parts) 26 | . . . . 26 . Core Remaining (%) 87 | 100 . 87 80 82 . Volleys Fired 194 | 7 20 12 59 56 40 Largest 3 | 2 2 2 2 2 3 Hottest 101 | 40 40 100 66 101 89 Shots Fired 333 | 14 40 16 111 96 56 Gun 214 | 14 40 8 90 27 35 Cannon 28 | . . . . 23 5 Launcher 83 | . . . 21 46 16 Special 8 | . . 8 . . . Kinetic 214 | 14 40 8 90 27 35 Thermal 36 | . . 8 . 23 5 Explosive 56 | . . . 13 27 16 Electromagnetic 27 | . . . 8 19 . Robot Hit Streak 11 | 2 9 4 7 11 9 Robot Miss Streak 5 | 2 4 1 3 5 3 Penetration Max 1 | . . . . 1 . Secondary Targets . | . . . . . . Shots Hit Robots 170 | 7 22 5 55 47 34 Core Hits 117 | 5 7 3 39 39 24 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . 1 1 . Critical Strikes 2 | . . . 1 1 . Destroy 2 | . . . 1 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4778 | 92 286 77 1303 1905 1115 Guns 1847 | 92 286 77 626 400 366 Cannons 411 | . . . . 286 125 Explosions 2519 | . . . 677 1218 624 Melee . | . . . . . . Ramming 1 | . . . . 1 . Kinetic 1847 | 92 286 77 626 400 366 Thermal 624 | . . . . 286 338 Explosive 1730 | . . . 490 829 411 Electromagnetic 576 | . . . 187 389 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 26 | . . . . 26 9 Average Corruption 6 | . . . . 7 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 15 | . . . . 13 2 Message Errors 2 | . . . . 1 1 Matter Fused 2 | . . . . 2 . Heat Flow Errors 4 | . . . . 4 . Energy Discharges 1 | . . . . 1 . Data Loss (minor) 3 | . . . . 3 . Data Loss (major) 2 | . . . . 1 1 Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 161 | . . . 13 15 133 Projectiles . | . . . . . . Explosions 161 | . . . 13 15 133 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 223 | . . . 7 197 19 Shots 10 | . . . 1 8 1 Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 259 | . 2 100 10 259 188 Average Temperature 69 | . 2 52 4 81 76 Received Heat Transfer 1083 | 6 33 . 252 117 675 Effects 1 | . . . . 1 . Energy Bleed 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . . . . 4 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 803 | . . . . 518 285 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 64 | 100 100 100 75 41 30 Level 1 35 | . . . 24 58 69 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 326 | 15 40 10 240 326 283 Initial 124 | . 9 . . 74 124 Average 153 | 4 5 1 159 226 214 Influence Increases 1622 | 35 70 18 540 632 327 Destroy 0b10 Robot/C 760 | 20 40 . 320 260 120 Destroy 0b10 Robot/NC 145 | 15 15 15 40 35 25 Destroy Leader 224 | . 14 . 68 86 56 Disable Machine 120 | . . . . 75 45 Destroy Structure 283 | . 1 3 52 176 51 Lose Combat Pursuer 90 | . . . 60 . 30 Influence Decreases 1421 | 20 85 18 364 534 400 Entered New Map 258 | . 6 . . 102 150 Time Decay 853 | 20 79 18 294 362 80 Lost Part 310 | . . . 70 70 170 Squads Dispatched 10 | . . . 2 4 4 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 7 | . . . 2 4 1 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . 1 2 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 4 | . . . 1 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | 1 4 . 23 20 16 Peak Tracking Total 7 | 1 2 . 7 4 7 Tactical Retreats 4 | . . . 3 . 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed 2 | . . . 2 . . Triggered . | . . . . . . Most Traps Carried 2 | . . 2 2 . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 8 | . . . . 5 3 Max in Single Turn 3 | . . . . 2 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 3 | . 1 . 1 1 . Terminals 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 8 | . 2 . 1 5 . Successful 6 | . 2 . 1 3 . Failed 2 | . . . . 2 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 3 | . 2 . 1 . . Fabricators . | . . . . . . Repair Stations 5 | . . . . 5 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 2 . 1 . . Alert Level 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Maintenance Status 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . . 3 . Scan Component 2 | . . . . 2 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . 1 . 1 . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 38 | . . . . 38 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 819 | 15 263 78 463 . . Optics 546 | . 5 78 463 . . Terrain 270 | 12 258 . . . . Seismic 103 | 15 88 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 2170 | 95 334 78 659 838 166 Spaces Moved 1300 | 80 300 83 453 347 37 Core 31 | 19 . . . 10 2 Treads 548 | . . . 176 337 35 Legs . | . . . . . . Wheels 293 | 61 232 . . . . Hover . | . . . . . . Flight 428 | . 68 83 277 . . Fastest Speed 34 | 50 37 37 34 160 160 Average Speed 108 | 72 71 37 98 172 181 Slowest Speed 500 | 80 205 37 200 300 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 3 | . 1 . 2 . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 9 28 18 38 23 3 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 11 | . . 4 . 7 . Terrain Destroyed 352 | . . 4 64 234 50 Melee . | . . . . . . Projectile 5 | . . 4 . 1 . AOE 347 | . . . 64 233 50 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 1719 | 102 378 104 553 489 93 Wait 80 | . 29 . . 47 4 Move 1289 | 79 297 82 448 346 37 Hop 3 | . 1 . 2 . . Pick Up 56 | 9 11 3 17 12 4 Fast Attach 9 | . . 1 2 6 . Attach 29 | 7 2 1 7 5 7 Detach 1 | . . 1 . . . Swap 28 | . 9 2 7 9 1 Drop 27 | . 9 2 9 7 . Fire 194 | 7 20 12 59 56 40 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 2 | . . . 2 . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 49 | -11/Scrapyard | Discovered new exit (range 8) 96 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 5) 430 | -10/Materials | Entered Mines 458 | -10/Mines | Discovered new exit (range 18) 496 | -10/Mines | Found a hidden stash of uninstalled traps 508 | -10/Mines | Entered Materials 508 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1070 | -9/Materials | Discovered new exit (range 15) 1167 | -9/Materials | Entered another Materials area 1167 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1264 | -8/Materials | Build established: Hacker-Mutant 1608 | -8/Materials | Lost 4 parts (1p2n1w) 1816 | -8/Materials | System corruption reached 10% 1868 | -8/Materials | Discovered new exit (range 16) 1931 | -8/Materials | Repaired Lgt. Nuclear Core 1962 | -8/Materials | Build established: Scavenger-Mutant 2005 | -8/Materials | Entered Factory 2005 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2156 | -7/Factory | Core integrity fell below 50% 2169 | -7/Factory | Core integrity fell below 20% 2171 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. R-06 Scavenger inserts Imp. Light Armor Plating into recycling unit. U-05 Engineer lays Concrete. R-06 Scavenger collects Imp. Heat Sink. U-05 Engineer lays Concrete. R-06 Scavenger inserts Med. Storage Unit into recycling unit. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Hvy. Particle Cannon destroyed. R-06 Scavenger inserts Imp. Heat Sink into recycling unit. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. R-06 Scavenger inserts Ion Engine into recycling unit. 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Nuclear Core | 48% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Crack Shot Made in Tau Ceti IV Maybe Next Time I'll Detach My Launcher Oops Please Form A Line Remodeling Storm Trooper System Compromised Challenges ------------ None Game ------ Seed TeleporterNetworkDriver Manual? 0 Play Time 00:59:44 Cumulative 2.2 hours Start 2025.10.09 @ 01:33:59 End 2025.10.09 @ 02:35:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f4bdfa7d-6eb3-423b-9ea3-d1b5981f13ac