Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.12 @ 18:07:11 Player: TinyBoulder Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (108) 540 Value Destroyed (3298) 3298 Prototype IDs (56) 1120 Alien Tech Used (3) 600 Bonus (9379) 9379 TOTAL SCORE: 25037 Bonus ------- High Alert Combat Kills 79 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Acquired SGEMP 2000 Delivered SGEMP 2000 Cogmind --------- Core Integrity 0/1600 Matter 230/300 Energy 93/100 System Corruption 4% Temperature Cool (18) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Helical Railgun Helical Railgun Great Maul Peak State ------------ > --- POWER ------------ Fusion Reactor Fusion Reactor > --- PROPULSION ------- Improved VTOL Module Improved Cesium-ion Thruster Cooled VTOL Module Cooled VTOL Module Cooled Cesium-ion Thruster Field Propulsion Array > --- UTILITY ---------- Medium Storage Unit Structural Scanner Advanced Signal Interpreter 0b10 Decoder Chip [Generic] ECM Suite Improved Reaction Control System Experimental Weapon Shielding Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Graviton Cannon > --- INVENTORY -------- Long-range Terrain Scanner Phase Armor Transdimensional Reconstructor Terrabomb Terrabomb Helical Railgun Rocket Array Great Maul [Rating: 116] Favorites ----------- Power Fusion Reactor Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Cooled VTOL Module Utility Hacking Suite Device ECM Suite Storage Huge Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Experimental Weapon Shielding Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Graviton Cannon Launcher Rocket Array Impact Weapon Great Maul Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . . 4 . . . . 2 . . . . . . 2 . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 5 | . . . 1 . . 1 . . . . 2 . . . . . . . . . . . . . 1 . . . Utility 10 | . . . 1 . 2 1 . . . . 2 . . . . 2 . . . . . . 2 . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Attached 109 | 6 3 2 20 . 8 12 1 4 3 2 9 . 1 . 1 3 . 4 2 1 2 2 11 . 6 1 2 3 Power 16 | 1 . . 5 . . 1 . 1 . . 2 . . . . . . 1 . . 1 . 1 . 1 . 1 1 Engine 10 | 1 . . 5 . . 1 . . . . 2 . . . . . . 1 . . . . . . . . . . Core 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . 1 1 Propulsion 33 | 2 . 2 9 . 2 4 1 . 3 . 3 . . . . . . 1 . . . 1 4 . 1 . . . Treads 11 | 2 . 1 6 . 2 . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . . . . 3 . 3 . . . . . . 1 . . . 1 4 . 1 . . . Utility 34 | 1 3 . 1 . 5 5 . 1 . 1 3 . 1 . . 3 . 1 1 . 1 1 4 . 1 . 1 . Device 9 | . . . . . . . . 1 . . 2 . 1 . . 1 . . 1 . . 1 1 . . . 1 . Storage 4 | 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Processor 8 | . 1 . 1 . 2 . . . . . 1 . . . . 1 . . . . . . 2 . . . . . Hackware 9 | . . . . . 1 4 . . . 1 . . . . . . . 1 . . . . 1 . 1 . . . Protection 4 | . . . . . 2 . . . . . . . . . . 1 . . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 26 | 2 . . 5 . 1 2 . 2 . 1 1 . . . 1 . . 1 1 1 . . 2 . 3 1 . 2 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 12 | 1 . . 5 . 1 2 . . . . . . . . . . . . . . . . 1 . . 1 . 1 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Launcher 6 | . . . . . . . . 1 . . . . . . 1 . . 1 1 1 . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . . . . 1 1 . . . . . . . . . . . 1 . 1 . . 1 Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . . . 1 2 3 . 1 . . . . . . . . . 3 . 2 . 1 1 . 1 Corrupted Parts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . System Corruption 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Lost 35 | . . 1 6 . 3 2 1 2 . . . . . . 1 . . 3 . 2 . 1 . . . 1 5 7 Power 5 | . . . 2 . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 Propulsion 14 | . . 1 3 . 1 . 1 1 . . . . . . . . . . . . . 1 . . . . 3 3 Utility 13 | . . . . . 1 1 . 1 . . . . . . 1 . . 2 . 1 . . . . . 1 2 3 Weapon 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 7 | . . 1 2 . 1 2 1 1 . . . . . . 1 . . 3 . 2 . 1 . . . 1 2 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 97 100 98 100 98 92 89 80 84 84 80 88 88 92 90 91 94 86 87 83 79 89 89 90 86 85 61 36 Engine 7 | . 14 14 10 11 9 7 7 1 . . 3 5 5 5 5 5 5 5 5 4 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 3 5 3 4 8 8 3 2 Treads 12 | . 28 19 25 . 4 . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . . 8 6 33 22 1 . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . 26 29 23 19 7 . . . . . . . . . . . . . . . . . . Flight 8 | . . . . . . . . . 6 23 27 29 29 29 29 26 26 26 26 26 26 26 23 23 26 26 17 9 Device 2 | . . . . . . . . . 5 . 5 11 11 11 7 8 10 8 4 5 5 10 12 14 8 8 10 6 Storage 8 | . 14 14 11 11 9 7 7 7 7 7 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 2 . Processor 13 | . 11 14 21 22 18 8 7 7 7 7 5 5 5 5 5 8 10 7 5 5 5 5 9 9 8 8 8 6 Hackware 10 | . . . . . 8 25 30 29 23 28 23 23 23 23 23 21 21 23 26 26 26 26 23 23 21 19 13 9 Protection 1 | . . . . . 8 1 . . . . . . . . . 5 5 5 5 4 3 5 4 4 4 4 2 . Energy Gun 3 | . 14 14 . . . . . . . . . . . 3 2 . . . . . . . . . . . . . Ballistic Gun 10 | . 14 14 21 22 18 10 6 . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 4 5 5 5 5 5 5 5 5 5 5 5 4 4 3 4 4 . Naked Turns 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Heaviest Build 100 | 14 89 89 95 93 100 94 22 23 21 16 26 26 25 27 31 35 35 33 35 35 29 31 32 32 42 42 42 15 Greatest Support 49 | 40 40 40 40 36 36 36 36 26 26 16 37 35 37 30 37 35 35 39 39 39 37 39 42 37 42 49 42 16 Greatest Overweight (x) 9 | . 2 8 9 2 3 3 . . 1 . . . . . . . . . . . . . . . . . 2 . Average Overweight (x) . | . . 6 6 2 2 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 18 | 6 20 25 25 25 25 13 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 7 5 Most Carried 25 | 1 11 16 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 8 8 9 10 10 10 10 10 10 5 Average Carried 13 | . 6 14 21 24 22 12 9 9 9 9 9 10 10 10 10 9 10 9 6 7 8 8 8 9 8 9 6 4 Final Capacity 25 | 8 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 25 | 1 11 16 25 25 25 10 9 9 10 10 10 10 10 10 10 10 10 7 8 8 9 8 10 10 10 10 5 3 Class Distribution -------------------- 55% | Mutant 31% | Hacker-Sprinter 8% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Hacker-Sprinter | -7/Recycling Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Hacker-Sprinter | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Matter Collected 2458 | 156 233 78 570 . 485 67 . 23 . . 21 78 . 50 59 . . 45 75 22 . 50 191 . 224 . 31 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3300 | . 382 76 1331 . 910 67 . 50 . . 21 . . 50 121 . . 118 23 53 . . 41 . . 27 30 . Parts 221 | . 22 9 98 . 56 6 . 4 . . . . . . . . . 10 4 8 . . 4 . . . . . Haulers Intercepted 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . . . . . . . . . 4 4 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Combat Hostiles Destroyed 91 | . 11 7 30 . 24 1 . . . . . . . 1 4 . . 5 4 4 . . . . . . . . Guns 74 | . 11 7 30 . 24 1 . . . . . . . 1 . . . . . . . . . . . . . . AOE 17 | . . . . . . . . . . . . . . . 4 . . 5 4 4 . . . . . . . . Classes Destroyed 12 | . 4 2 2 . . . . 1 . . 1 . . . . . . 1 . . . . 1 . . . . . Worker 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Builder 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Hauler 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Operator 5 | . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 4 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . Swarmer 42 | . 6 5 8 . 10 . . . . . . . . . . . . 5 4 4 . . . . . . . . Grunt 36 | . 5 . 17 . 10 . . . . . . . . . 4 . . . . . . . . . . . . . Sentry 10 | . . . 5 . 4 1 . . . . . . . . . . . . . . . . . . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 6 | . 3 2 6 . 4 1 . 1 . . 1 . . 1 4 . . 6 4 4 . . 1 . . 1 1 . Combat Bots Only 6 | . 3 2 6 . 4 1 . . . . . . . 1 4 . . 5 4 4 . . . . . . . . Max Kills in Single Turn 6 | . 2 1 2 . 2 1 . 1 . . 1 . . 1 3 . . 6 4 4 . . 1 . . 1 1 . Gunslinging 1 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . . . . . . . 3 . . 5 4 4 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Hostile Shots Fired 627 | . 51 20 122 . 96 36 2 18 . 4 7 . 10 . 16 2 . 22 23 22 . 8 10 4 . 13 35 106 Missed 253 | . 16 5 32 . 30 14 1 10 . 1 4 . 4 . 8 1 . 12 10 14 . 5 7 2 . 6 20 51 Damage Taken 6408 | . 385 199 1162 . 892 174 46 90 . 50 49 . 121 . 157 21 . 190 225 225 . 56 116 31 . 149 442 1628 Core 2321 | . 37 70 131 . 167 47 46 26 . 14 12 . 44 . 16 . . 57 19 16 . 16 . 13 . 16 91 1483 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 196 | . . . . . 41 . . . . . . . . . . . . . . . . . 18 . . . 137 . Regen/Repaired (Parts) 210 | . . . 91 . . . . . . . . . . 7 . . . . . . . . . . 112 . . . Core Remaining (%) 83 | 100 . 57 . 67 69 . . . . 81 . . . . 92 . . . . . . 90 . 99 . 98 . . Volleys Fired 224 | . 35 14 81 . 65 7 . . . . . . . 2 3 . . 1 1 1 . . . . . 7 . 7 Largest 2 | . 2 2 2 . 2 2 . . . . . . . 1 1 . . 1 1 1 . . . . . 1 . 1 Hottest 70 | . 70 70 70 . 46 46 . . . . . . . 40 45 . . 45 45 45 . . . . . 38 . 38 Shots Fired 425 | . 70 28 161 . 130 13 . 1 . . . . . 2 3 . . 1 1 1 . . . . . 7 . 7 Gun 418 | . 70 28 161 . 130 13 . . . . . . . 2 . . . . . . . . . . . 7 . 7 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . . . . . . 1 . . . . . . 3 . . 1 1 1 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 362 | . 35 14 156 . 130 13 . . . . . . . . . . . . . . . . . . . 7 . 7 Thermal 56 | . 35 14 5 . . . . . . . . . . 2 . . . . . . . . . . . . . . Explosive 7 | . . . . . . . . 1 . . . . . . 3 . . 1 1 1 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 28 | . 9 6 28 . 28 7 . 1 . . . . . 2 . . . . . . . . . . . . . . Robot Miss Streak 4 | . 4 4 1 . 2 2 . 2 . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 11 | . 1 1 3 . 6 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 312 | . 44 14 122 . 114 10 . 1 . . 1 . . 2 . . . . . . . . 2 . . 1 1 . Core Hits 180 | . 20 8 57 . 45 3 . 4 . . . . . 1 18 . . 10 7 7 . . . . . . . . Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . 1 . Critical Strikes 7 | . 3 . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . 1 . Burn 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Melee Attacks 51 | . . . . . . . . 6 3 1 8 . 1 . . 1 . 3 1 . . 2 10 5 3 2 3 2 Impact 42 | . . . . . . . . . . 1 8 . 1 . . 1 . 3 1 . . 2 10 5 3 2 3 2 Slashing 9 | . . . . . . . . 6 3 . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 6907 | . 561 174 1874 . 1775 147 . 81 . . 106 . . 26 750 . . 282 371 311 . . 237 . . 130 82 . Guns 4557 | . 561 174 1874 . 1775 147 . . . . . . . 26 . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1795 | . . . . . . . . 81 . . . . . . 750 . . 282 371 311 . . . . . . . . Melee 555 | . . . . . . . . . . . 106 . . . . . . . . . . . 237 . . 130 82 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4088 | . 261 94 1811 . 1775 147 . . . . . . . . . . . . . . . . . . . . . . Thermal 469 | . 300 80 63 . . . . . . . . . . 26 . . . . . . . . . . . . . . Explosive 1795 | . . . . . . . . 81 . . . . . . 750 . . 282 371 311 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 555 | . . . . . . . . . . . 106 . . . . . . . . . . . 237 . . 130 82 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . 1 1 . . . 1 6 7 7 9 . . . . . . 7 7 7 7 7 7 . . 5 5 2 4 Average Corruption 3 | . 1 1 . . . 1 4 6 7 8 . . . . . . 7 7 7 7 7 7 . . 5 5 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 77 | . 4 11 . . . . 2 15 3 . . . . . . . . 4 3 4 2 2 . . 22 2 . 3 Message Errors 22 | . 1 3 . . . . . 7 1 . . . . . . . . 2 1 . 1 . . . 5 . . 1 Matter Fused 16 | . 1 1 . . . . . 2 1 . . . . . . . . . . 1 1 . . . 8 . . 1 Heat Flow Errors 14 | . 1 1 . . . . . 2 . . . . . . . . . . 2 . . 1 . . 5 1 . 1 Energy Discharges 11 | . 1 1 . . . . 2 2 . . . . . . . . . 1 . 2 . . . . 1 1 . . Parts Fused 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Data Loss (minor) 8 | . . 3 . . . . . 1 . . . . . . . . . 1 . 1 . 1 . . 1 . . . Data Loss (major) 4 | . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . . Misfires 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 432 | . . . . . . . . . . . 66 . . . . . . . 2 . . . 207 . . 75 82 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Melee 430 | . . . . . . . . . . . 66 . . . . . . . . . . . 207 . . 75 82 . Knockbacks 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . Impact 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 29 | . . . . . . . . 20 . . . . . . . . . . 9 . . . . . . . . . Shots 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 272 | . 260 144 18 . 20 13 . 215 . 6 . . 2 . 10 . . 11 246 2 . 272 9 . 230 147 6 189 Average Temperature 48 | . 47 24 9 . 4 6 . 98 . 6 . . 2 . 7 . . 8 82 2 . 170 9 . 81 97 4 108 Received Heat Transfer 1323 | . 123 . 423 . 423 42 . 24 . 27 9 . 18 . 51 . . 27 . 18 . 21 9 . . . . 108 Effects 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . . . . . . . 3 . . . . . . . . . . . 1 . . 3 2 . Impact Corruptions 13 | . . . . . . . . . . . 1 . . . . . . . . . . . 6 . . 2 4 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1591 | . 1110 222 185 . . . . . . . . . . 74 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Peak Influence 475 | . 182 136 475 49 445 188 95 295 50 19 269 . . . . 292 132 236 . . . . 278 312 196 87 175 338 Initial 200 | . . 41 . 49 18 133 65 59 16 19 2 . . . . 200 102 92 . . . . . 156 175 8 48 112 Average 144 | . 56 46 232 49 280 156 78 119 36 12 140 . . . . 243 115 100 . . . . 98 212 75 62 121 272 Maximum Alert Level 2 | . . . 2 . 2 . . 1 . . 1 . . . . 1 . 1 . . . . 1 1 . . . 1 Low Security (%) 70 | 100 100 100 42 100 21 100 100 80 100 100 63 . . . . . 100 92 . . . . 72 64 100 100 100 20 Level 1 21 | . . . 34 . 66 . . 19 . . 36 . . . . 100 . 7 . . . . 27 35 . . . 79 Level 2 7 | . . . 23 . 12 . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 1 . 4 . 3 . . 4 . 2 1 . 1 . . 1 . 5 . . . . 1 1 1 1 2 2 Investigation 13 | . 1 . 1 . 2 . . 3 . . 1 . . . . . . 2 . . . . . 1 . . 1 1 Extermination . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 12 | . . . 3 . 1 . . 1 . . . . . . . 1 . 1 . . . . 1 . 1 1 1 1 Assault 3 | . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Distress Signals 34 | . 3 1 8 . 4 . . . . . 1 . . . 2 . . 2 . . . . 2 1 6 1 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 323 | . 22 9 40 . 33 3 6 12 . 5 14 . 13 1 12 3 4 18 16 9 . 8 20 6 4 9 19 37 Peak Tracking Total 21 | . 4 3 9 . 5 1 6 4 . 5 6 . 16 1 9 3 4 12 5 5 . 4 7 3 3 5 9 21 Tactical Retreats 43 | . 3 1 4 . 1 . . 4 . . 2 . 2 . . . . 4 5 . . 2 3 1 . 2 5 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Traps Triggered 14 | . 2 . 2 . 2 3 . 1 . . 1 . . . . 1 . 1 . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Machines Disabled 15 | . . . . . 1 . . 4 1 . . . . . . . . . . . . . 2 4 . 1 . 2 Max in Single Turn 3 | . . . . . 1 . . 3 1 . . . . . . . . . . . . . 1 1 . 1 . 2 Garrison Access 5 | . . . . . . . . 1 . . 2 . . . . . . . . . . . 1 . . 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Machines Accessed 84 | . 10 1 11 . 4 1 . 9 4 2 7 1 . 3 . 4 . 4 . . 4 . 5 3 1 2 6 2 Terminals 57 | . 8 . 6 . 4 . . 8 4 2 4 . . . . 4 . 2 . . . . 3 3 . 1 6 2 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 6 | . 2 . 2 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Scanalyzers 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 1 . . 2 . . . . . . 1 . . . . 1 . . 1 . . Total Hacks 248 | . 31 1 30 . 7 2 . 30 12 6 16 1 . 11 . 14 . 14 . . 17 . 20 7 2 8 13 6 Successful 150 | . 15 1 18 . 3 2 . 18 9 4 7 1 . 11 . 8 . 7 . . 17 . 16 2 2 5 4 . Failed 96 | . 15 . 12 . 4 . . 12 2 2 9 . . . . 6 . 7 . . . . 4 5 . 3 9 6 Catastrophic 22 | . 2 . 1 . . . . 3 . 1 3 . . . . 2 . 2 . . . . 1 2 . . 3 2 Database Lockouts 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Manual 104 | . 16 . 11 . 8 . . 16 6 5 9 . . . . 8 . 9 . . . . 9 1 . 3 1 2 Terminals 178 | . 26 . 17 . 7 . . 29 12 6 10 . . . . 14 . 9 . . . . 15 7 . 7 13 6 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Repair Stations 6 | . . . 4 . . . . . . . . . . . . . . . . . . . . . 2 . . . Recycling Units 17 | . 5 . 6 . . . . . . . 2 . . . . . . 4 . . . . . . . . . . Scanalyzers 5 | . . . 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . . 1 . . 4 . . . . . . 1 . . . . 3 . . 1 . . Terminal Hacks 109 | . 10 1 4 . 2 . . 15 9 3 4 1 . 11 . 8 . 4 . . 17 . 10 2 . 4 4 . Record 15 | . . . . . . . . 5 . . . . . . . 1 . . . . 5 . 2 1 . . 1 . Part Schematic 7 | . . . . . . . . . 2 . 1 . . . . . . . . . 4 . . . . . . . Robot Analysis 12 | . 1 . . . . . . 1 . . 1 . . . . 2 . 2 . . 4 . 1 . . . . . Prototype ID Bank 24 | . 3 . . . . . . 1 3 . . . . 10 . 2 . . . . 4 . 1 . . . . . Open Door 7 | . . 1 . . . . . . 1 . . 1 . 1 . . . . . . . . . . . . 3 . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Branch Access Points 6 | . . . . . . . . 1 1 . 1 . . . . 1 . 1 . . . . 1 . . . . . Terminal Index 6 | . . . . . 1 . . 1 . . 1 . . . . 1 . . . . . . 1 . . 1 . . Fabricator Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Alert Level 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 8 | . . . 2 . . . . 3 . 1 . . . . . . . 1 . . . . . . . 1 . . Locate Traps 6 | . 3 . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 4 | . 1 . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 5 | . . . 3 . . . . . . . . . . . . . . . . . . . . . 2 . . . Scan Component 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 8 | . 2 . 4 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Report Inventory 4 | . 1 . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . Retrieve Matter 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Analyze 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . 1 . . 2 . . . . . . . . . . . 1 . . 1 . . Seal Access 5 | . . . . . . . . 1 . . 2 . . . . . . . . . . . 1 . . 1 . . Unauthorized Hacks 16 | . 3 . 4 . 1 . . 2 . 1 . . . . . . . 2 . . . . 3 . . . . . Terminals 12 | . 3 . 3 . 1 . . 2 . 1 . . . . . . . . . . . . 2 . . . . . Botnet 8 | . 3 . 2 . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . Operators 4 | . . . 1 . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . Monitor 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Mask 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Watchers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 59 | . 10 . 9 . 3 . . 7 2 . 6 . . . . 4 . 3 . . . . 4 3 1 1 4 2 Full Trace Events 12 | . 3 . 1 . . . . 2 . . 1 . . . . . . 2 . . . . . 1 . . 1 1 Feedback Events 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Blocked 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 1 . . 1 . . 2 . 1 . . . . . . . . . 4 . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Time 44 | . . . . . . . . . . . . . . . . . . . . . . . 44 . . . . . Total Part Build Rating 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Parts Repaired 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Time 83 | . . . 13 . . . . . . . . . . . . . . . . . . . . . 70 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 64 | . . . 64 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . 2 . 9 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Total Allies 8 | . . . . . . . . . 2 . . . . . . . . 3 . . . . . . . . 3 . Largest Group 3 | . . . . . . . . . 2 . . . . . . . . 3 . . . . . . . . 3 . Highest-Rated Group 379 | . . . . . . . . . 62 . . . . . . . . 138 . . . . . . . . 379 . Highest-Rated Ally 135 | . . . . . . . . . 31 . . . . . . . . 46 . . . . . . . . 135 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 12 | . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . Total Damage 300 | . . . . . . . . . . . . . . . . . . 300 . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Robot Analysis Total 12 | . 1 . . . . . . 1 . . 1 . . . . 2 . 2 . . 4 . 1 . . . . . Derelict Logs Recovered 9 | . . . . 1 . . . . . . . 2 1 . 1 . . . 2 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 32 | . . . . . . . . . . . . . . . . . . . . . . . 7 1 13 2 5 4 Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Items 24 | . . . . . . . . . . . . . . . . . . . . . . . 5 1 9 2 4 3 Machines 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . Patrols 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Turns Passed 9931 | 83 1183 1094 2477 113 871 185 67 498 61 61 275 147 67 181 122 75 17 101 136 116 51 139 313 87 1031 69 168 143 Spaces Moved 11229 | 43 424 440 832 61 475 257 127 928 107 165 888 578 211 613 374 265 61 338 287 422 170 499 837 278 485 234 491 339 Core 46 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 43 Treads 858 | 41 424 134 259 . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1432 | . . 306 573 61 475 17 . . . . . . . . . . . . . . . . . . . . . . Hover 1366 | . . . . . . 240 127 928 71 . . . . . . . . . . . . . . . . . . . Flight 7527 | . . . . . . . . . 36 165 888 578 211 613 374 265 61 338 287 422 170 499 837 278 485 234 490 296 Fastest Speed 11 | 50 160 200 120 120 120 48 48 48 29 29 21 25 21 28 21 25 25 21 21 21 25 21 17 24 20 11 17 29 Average Speed 66 | 154 238 236 256 120 128 53 48 48 42 29 25 25 25 28 25 25 25 24 24 24 26 24 24 24 20 19 22 32 Slowest Speed 480 | 160 320 320 480 120 135 135 48 48 111 29 29 25 28 28 28 25 25 25 25 29 29 25 25 24 20 20 150 50 Overloaded Moves 245 | . . . . . . . . . . . 9 . 9 . 23 . . 34 62 18 . 12 13 . . 27 38 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 53 | . . . . . . . . . . . 3 1 1 5 1 1 . 4 1 . . . 8 5 8 8 4 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 96 80 75 22 47 9 72 31 28 41 29 73 55 72 64 8 68 16 48 70 61 73 20 51 19 30 18 19 Regions Visited 28 Branch Regions 15 Pre-discovered Areas 5 | . . . . . . . . . . . . 1 . . . . . . . 1 3 . . . . . . . Known Exits Taken 20 | . . . . 1 1 . . 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 12 | . . 1 . . . . . . . . . 3 . . 2 . . . 2 1 . 3 . . . . . . Spaces Dug 32 | . . . . . . . . 3 2 1 7 . . . . 1 . 3 1 . . 2 6 . 2 1 2 1 Terrain Destroyed 253 | . . . . . . . . 65 2 1 7 . . . 31 1 . 26 18 20 . 2 6 . 2 1 2 69 Melee 32 | . . . . . . . . 3 2 1 7 . . . . 1 . 3 1 . . 2 6 . 2 1 2 1 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 221 | . . . . . . . . 62 . . . . . . 31 . . 23 17 20 . . . . . . . 68 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Total 13054 | 57 525 466 1008 101 607 298 132 969 117 176 916 578 220 614 391 270 62 342 349 430 173 508 917 284 1404 239 540 361 Wait 1360 | 8 52 6 49 39 43 . 5 27 . 4 9 2 9 5 15 . . . 57 6 . 5 56 . 914 . 42 7 Move 11106 | 42 423 439 831 60 474 257 126 927 106 164 881 575 208 605 371 263 60 329 284 421 169 498 821 268 472 217 482 333 Hop 44 | . . . . . . . . . . . 3 1 1 2 1 1 . 4 1 . . . 7 4 4 8 4 3 Pick Up 69 | 1 10 4 17 1 10 4 . 1 . 2 2 . . . . 2 . . 1 . 1 1 7 3 1 1 . . Fast Attach 55 | 6 2 1 13 . 2 3 . 4 3 1 8 . . . . . . 1 . . 3 1 5 . 2 . . . Attach 49 | . . 1 7 . 5 8 1 1 . 1 1 . . . . 3 . 2 2 1 . 1 3 . 3 2 2 5 Detach 21 | . . 1 1 . . . . 1 2 1 . . . . . . 1 . 2 1 . . 1 . 3 1 3 3 Swap 10 | . 1 . . . 1 1 . . . . . . 1 . 1 . . 1 . . . . 3 . 1 . . . Drop 65 | . 2 . 9 1 7 18 . 2 3 2 4 . . . . . 1 1 . . . . 4 4 1 1 4 1 Fire 224 | . 35 14 81 . 65 7 . . . . . . . 2 3 . . 1 1 1 . . . . . 7 . 7 Melee 51 | . . . . . . . . 6 3 1 8 . 1 . . 1 . 3 1 . . 2 10 5 3 2 3 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 7 exits: *Fac x3 / *Sto x2 / Low x2) -7/Storage -7/Recycling -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res / Upp x2) -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 4) 316 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 619 | -10/Materials | Discovered new exit (range 13) 734 | -10/Materials | Central database locked down 853 | -10/Materials | Discovered new exit (range 18) 1267 | -10/Materials | Entered Mines 1484 | -10/Mines | Assembled infested the area 1822 | -10/Mines | Found the Drone Emporium 1839 | -10/Mines | Found Prototype Device 2079 | -10/Mines | Discovered new exit (range 8) 2169 | -10/Mines | Discovered new exit (range 10) 2187 | -10/Mines | Discovered new exit (range 7) 2361 | -10/Mines | Entered Materials 2361 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2384 | -9/Materials | Repaired Assault Rifle 2581 | -9/Materials | Discovered new exit (range 6) 3263 | -9/Materials | Discovered new exit (range 3) 4609 | -9/Materials | Discovered new exit (range 18) 4695 | -9/Materials | Discovered new exit (range 17) 4838 | -9/Materials | Entered Mines 4847 | -9/Mines | Identified exit to Materials 4856 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4922 | -9/Mines | Met a Derelict testing a Signal Generator 4927 | -9/Mines | Found Signal Generator 4951 | -9/Mines | Entered Materials 4951 | -8/Materials | Evolved 2 slots: Utility x2 5379 | -8/Materials | Discovered new exit (range 4) 5680 | -8/Materials | Build established: Scavenger-Mutant 5726 | -8/Materials | Discovered new exit (range 16) 5772 | -8/Materials | Identified exit to Factory 5822 | -8/Materials | Entered Factory 5822 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6007 | -7/Factory | Sucked down chute 6007 | -7/Factory | Entered Waste 6018 | -7/Waste | Spotted C-40 Crusher 6020 | -7/Waste | Spotted C-40 Crusher 6021 | -7/Waste | Spotted C-40 Crusher 6021 | -7/Waste | Spotted C-40 Crusher 6022 | -7/Waste | EMP discharged 6054 | -7/Waste | Spotted C-40 Crusher 6055 | -7/Waste | Spotted C-40 Crusher 6061 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6070 | -7/Waste | Discovered new exit (range 10) 6074 | -7/Waste | Identified exit to Factory 6074 | -7/Waste | Entered Factory 6084 | -7/Factory | Identified exit to DSF 6151 | -7/Factory | Build established: Hacker-Mutant 6173 | -7/Factory | Found Prototype Launcher 6173 | -7/Factory | Identified Rocket Array 6188 | -7/Factory | Discovered new exit (range 15) 6198 | -7/Factory | Identified exit to Factory 6519 | -7/Factory | Identified exit to Storage 6519 | -7/Factory | Identified exit to Lower Caves 6535 | -7/Factory | Discovered exit to Factory (range 16) 6539 | -7/Factory | Hacking Suite fried by hacking feedback 6549 | -7/Factory | Discovered exit to Factory (range 10) 6572 | -7/Factory | Entered Storage 6579 | -7/Storage | Identified exit to Recycling 6581 | -7/Storage | Central database locked down 6593 | -7/Storage | Met a pair of Derelict thieves 6632 | -7/Storage | Used back door to open Recycling access 6633 | -7/Storage | Entered Recycling 6662 | -7/Recycling | Identified exit to Factory 6694 | -7/Recycling | Entered Factory 6694 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x2 6889 | -5/Factory | Identified exit to Upper Caves 6918 | -5/Factory | Build established: Hacker-Sprinter 6969 | -5/Factory | Entered Upper Caves 6997 | -5/Upper Caves | Learned location of Armory (-3) 7083 | -5/Upper Caves | Discovered new exit (range 6) 7084 | -5/Upper Caves | Learned location of 1 exit from Factory 7084 | -5/Upper Caves | Identified exit to Upper Caves 7116 | -5/Upper Caves | Entered another Upper Caves area 7146 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 7153 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7170 | -5/Upper Caves | Discovered new exit (range 14) 7183 | -5/Upper Caves | Identified exit to Warlord 7183 | -5/Upper Caves | Entered Warlord 7322 | -5/Warlord | Warlord's base attacked by MAIN.C 7334 | -5/Warlord | Met Warlord 7356 | -5/Warlord | Opened side exit 7362 | -5/Warlord | Discovered new exit (range 9) 7364 | -5/Warlord | Identified exit to Proximity Caves 7364 | -5/Warlord | Entered Proximity Caves 7365 | -4/Proximity Caves | Identified exit to Factory 7456 | -4/Proximity Caves | Spotter reported a threat 7478 | -4/Proximity Caves | Learned 4 Research zone layouts 7486 | -4/Proximity Caves | Entered Factory 7486 | -4/Factory | Evolved 2 slots: Utility x2 7487 | -4/Factory | Identified exit to Research 7520 | -4/Factory | Identified exit to Upper Caves 7561 | -4/Factory | Sucked down chute 7561 | -4/Factory | Entered Waste 7563 | -4/Waste | Spotted C-40 Crusher 7570 | -4/Waste | Spotted C-40 Crusher 7574 | -4/Waste | Spotted C-40 Crusher 7574 | -4/Waste | Spotted C-40 Crusher 7575 | -4/Waste | Discovered new exit (range 11) 7575 | -4/Waste | Spotted C-40 Crusher 7576 | -4/Waste | EMP discharged 7577 | -4/Waste | Identified exit to Factory 7578 | -4/Waste | Entered Factory 7591 | -4/Factory | Allied Derelicts emerged from ambush trap array 7679 | -4/Factory | Entered Upper Caves 7681 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7701 | -4/Upper Caves | Lost 3 parts (1p2u) 7765 | -4/Upper Caves | Identified exit to Upper Caves 7815 | -4/Upper Caves | Entered another Upper Caves area 7857 | -4/Upper Caves | Spotted B-86 Titan 7926 | -4/Upper Caves | Discovered new exit (range 14) 7930 | -4/Upper Caves | Identified exit to Zhirov 7931 | -4/Upper Caves | Entered Zhirov 7931 | -4/Zhirov | Discovered new exit (range 3) 7937 | -4/Zhirov | Met Zhirov 7943 | -4/Zhirov | Found Alien Artifact 7947 | -4/Zhirov | Found Alien Artifact 7947 | -4/Zhirov | Identified Integrated Dissipator 7947 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7965 | -4/Zhirov | Learned location of Quarantine (-3) 7965 | -4/Zhirov | Learned location of Testing (-2) 7965 | -4/Zhirov | Learned location of Command (-1) 7968 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7982 | -4/Zhirov | Identified exit to Proximity Caves 7982 | -4/Zhirov | Entered Proximity Caves 8116 | -3/Proximity Caves | Discovered exit to Research (range 13) 8121 | -3/Proximity Caves | Entered Research 8121 | -3/Research | Evolved 2 slots: Utility x2 8122 | -3/Research | Identified exit to Quarantine 8152 | -3/Research | Identified exit to Armory 8219 | -3/Research | Fabricated Cld. VTOL Module (x1) 8285 | -3/Research | Discovered new exit (range 3) 8285 | -3/Research | Identified exit to Research 8434 | -3/Research | Entered Quarantine 8447 | -3/Quarantine | Found Alien Artifact 8453 | -3/Quarantine | Found Alien Artifact 8515 | -3/Quarantine | Found Alien Artifact 8517 | -3/Quarantine | Discovered exit to Research (range 15) 8521 | -3/Quarantine | Entered Research 8521 | -2/Research | Warlord forces began assault on 0b10 8521 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 8522 | -2/Research | Identified exit to Testing 8624 | -2/Research | Repaired Rocket Array 8631 | -2/Research | Research machine network offline 8638 | -2/Research | Discovered exit to Testing (range 3) 8678 | -2/Research | Met up with Warlord 8813 | -2/Research | Borebot progress halted 9128 | -2/Research | Borebot progress halted 9523 | -2/Research | Warlord invited to help at Command 9534 | -2/Research | Spotted Executioner 9552 | -2/Research | Entered Testing 9555 | -2/Testing | Identified exit to Access 9566 | -2/Testing | Spotted Striker 9580 | -2/Testing | Identified Terrabomb (x2) 9580 | -2/Testing | Used Terrabomb 9599 | -2/Testing | Spotted Alpha 7 9601 | -2/Testing | Stole the SGEMP Prototype 9621 | -2/Testing | Entered Access 9621 | -1/Access | Evolved 2 slots: Weapon x2 9622 | -1/Access | Delivered the SGEMP Prototype to Zhirov 9622 | -1/Access | Zhirov transferred Access data 9623 | -1/Access | Loaded intel: 123 machine locations 9623 | -1/Access | Loaded intel: 83 trap records 9623 | -1/Access | Identified exit to Surface 9623 | -1/Access | Discovered exit to Surface (range 151) 9623 | -1/Access | Identified exit to Command 9623 | -1/Access | Discovered exit to Command (range 230) 9707 | -1/Access | Spotted B-99 Colossus 9722 | -1/Access | Spotted B-99 Colossus 9789 | -1/Access | Entered Command 9819 | -1/Command | Phase Generator disabled 9851 | -1/Command | Spotted B-99 Colossus 9912 | -1/Command | Used Terrabomb 9918 | -1/Command | Core integrity fell below 50% 9928 | -1/Command | Identified Transdimensional Reconstructor 9928 | -1/Command | Failed to warp due to unstable space 9929 | -1/Command | Core integrity fell below 20% 9929 | -1/Command | Spotted M Guard 9930 | -1/Command | Spotted M Guard 9931 | -1/Command | Spotted Combat Programmer 9931 | -1/Command | Spotted Combat Programmer 9932 | -1/Command | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 09901_ ALERT: Suspicious activity at Terminal C012. Dispatching Investigation squad. 09901_ ECM Suite destroyed. 09904_ C-57 Dissector knocked back. 09904_ Imp. VTOL Module destroyed. 09904_ Knocked back. 09904_ K-01 Serf destroyed. 09904_ Knocked back. 09905_ Connecting with Terminal... 09909_ Imp. Cesium-ion Thruster destroyed. 09912_ Hacking Suite severed. 09912_ Terrabomb activated. 09913_ Adv. System Shield severed. 09916_ >> DECODED: Linear Gravjet location. 09916_ 0b10 Decoder Chip [Generic] severed. 09917_ Adv. Signal Interpreter severed. 09923_ P-80 Master resets S-43 Plague, system corruption cleaned. 09928_ Identified Transdimensional Reconstructor. 09928_ Warp failed due to unstable space. 09932_ EMDS Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ??????????????????????????????????? | | ?????????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????# " | | ???????????????????????????????# " | | ???????????????????????????????# " | | ???????????????????????????????# " | | ????????????????????????????????# " | | ????????????????????????????????# " | | ?????????????????????????????????# " | | ????????????????????####??#####?##""; ;"""" " | | ????????????????????# ??# #?# ; ; " " | | ?????????????#+++#### W ### W ### W ;;; """""""" | | ?????????????# / | | ?????????????# Y / | | ?????????????# / | | ?????????????# Y p / | | ?????????????# p @c c / | | ?????????????# ### ###cW ### W ### #""""""" | | ????????????????????# ????# #?# #?# ### " | | ??????????????????????????#####?#####?#####?# #### | | ????????????????????????????????????????????###??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 41 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 2 Armor Coverage 225 Weapon Shielding 90 Evasion (%) 76 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 42 Defensive Hacking 14 Authchip Count 3 Item Schematics ----------------- Structural Scanner | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -7/Factory | Scanalyzed Imp. Melee Analysis Suite | -7/Storage | Hacked Gravmag Array | -7/Storage | Hacked Cld. VTOL Module | -5/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -3/Research | Authchip Alien Tech Used ----------------- Integrated Dissipator Terrabomb Transdimensional Reconstructor Achievements -------------- Special Delivery Challenges ------------ None Game ------ Seed CloakingFieldNullifier Manual? 0 Play Time 02:29:56 Cumulative 86.0 hours Start 2024.05.11 @ 15:37:09 End 2024.05.12 @ 18:07:11 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 62 Gallery% 65 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff1147df-2916-49ea-b9d3-90a205428fc3