Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.27 @ 19:04:14 Player: Peawet Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (611) 611 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2341 Bonus ------- None Cogmind --------- Core Integrity 129/550 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Visual Processing Unit Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Reinforced Ion Engine Authchip [Weapon] Improved Field Recycling Unit (0) Assault Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Visual Processing Unit Improved Targeting Computer > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Improved Deuterium Engine Improved Deuterium Engine Aluminum Leg Small Storage Unit Visual Processing Unit Particle Cannon Assault Rifle Improved Light Cannon Improved Light Cannon [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Visual Processing Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Weapon Improved Light Cannon Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 23 | 6 3 3 11 Power 4 | 1 . . 3 Engine 4 | 1 . . 3 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 1 3 Treads . | . . . . Leg 5 | 2 . 1 2 Wheel . | . . . . Hover . | . . . . Flight 1 | . . . 1 Utility 5 | 1 1 2 1 Device 1 | . . . 1 Storage 2 | 1 . 1 . Processor 2 | . 1 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 2 . 4 Energy Gun 2 | 1 . . 1 Energy Cannon 1 | . . . 1 Ballistic Gun 1 | 1 . . . Ballistic Cannon 4 | . 2 . 2 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 15 | . . . 15 Power 2 | . . . 2 Propulsion 6 | . . . 6 Utility 1 | . . . 1 Weapon 6 | . . . 6 Highest Loss Streak 6 | . . . 6 To Critical Strikes . | . . . . Average Backups 6 | 1 3 7 8 Power 1 | . 1 1 2 Propulsion . | . 1 1 . Utility 1 | . . 1 2 Weapon 2 | . 1 3 2 Tool/Special . | . . . . Unused Backups 7 | . . . 7 Power 2 | . . . 2 Propulsion . | . . . . Utility 4 | . . . 4 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 81 | . 93 90 71 Engine 10 | . 14 11 7 Leg 23 | . 28 33 16 Device 1 | . . . 2 Storage 10 | . 14 11 9 Processor 14 | . 8 12 18 Energy Gun 3 | . 10 . 1 Ballistic Gun 2 | . 10 . . Ballistic Cannon 14 | . 7 22 14 Peak Build Rating 21 | 6 10 14 21 Average Rating 12 | 4 7 12 16 On Entrance 7 | . 6 10 14 Naked Turns . | . . . . Heaviest Build 29 | 13 18 28 29 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 9 | . . . 9 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 9 | 6 8 9 10 Most Carried 10 | 2 6 8 10 Average Carried 6 | 1 3 7 8 Final Capacity 10 | 8 8 10 10 Final Carried 8 | 2 6 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 913 | 222 78 142 471 Remotely . | . . . . Salvage Created 861 | . 186 302 373 Parts 37 | . 8 10 19 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 15 | . 2 2 11 Guns 3 | . 2 . 1 Cannons 12 | . . 2 10 Classes Destroyed 9 | . 3 . 6 Hauler 1 | . . . 1 Recycler 6 | . 1 3 2 Mechanic 1 | . . . 1 Operator 1 | . . . 1 Watcher 2 | . 1 1 . Swarmer 4 | . . . 4 Grunt 9 | . 2 2 5 Brawler 1 | . . . 1 Hunter 1 | . . . 1 Best Kill Streak 6 | . 4 5 6 Combat Bots Only 6 | . 2 1 6 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 200 | . 9 9 182 Missed 44 | . 3 2 39 Hits 156 | . 6 7 143 Melee 1 | . . . 1 Projectile 155 | . 6 7 142 Critical Strikes 2 | . . . 2 Damage Taken 2214 | . 66 77 2071 Core 444 | . 12 11 421 Absorbed by Shields . | . . . . Core Remaining (%) 97 | 100 95 97 . Volleys Fired 81 | 1 12 12 56 Largest 2 | 2 2 2 2 Hottest 133 | 60 66 66 133 Shots Fired 159 | 2 24 24 109 Gun 28 | 2 18 . 8 Cannon 131 | . 6 24 101 Launcher . | . . . . Special . | . . . . Kinetic 133 | 1 15 24 93 Thermal 26 | 1 9 . 16 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | . 10 3 13 Robot Miss Streak 8 | . 5 8 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 94 | . 14 10 70 Core Hits 38 | . 6 6 26 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 7 | . . . 7 Blast 7 | . . . 7 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1868 | . 179 201 1488 Guns 272 | . 160 . 112 Cannons 1592 | . 19 197 1376 Explosions . | . . . . Melee . | . . . . Ramming 4 | . . 4 . Kinetic 1511 | . 101 197 1213 Thermal 353 | . 78 . 275 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 1 . 3 Average Corruption 2 | . 1 . 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 8 | . . . 8 Message Errors 2 | . . . 2 Matter Fused 3 | . . . 3 Energy Discharges 1 | . . . 1 Parts Fused 1 | . . . 1 Alerts 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 2 | . . . 2 Projectiles 2 | . . . 2 Explosions . | . . . . Melee . | . . . . Knockbacks 21 | . . 3 18 Impact . | . . . . Kinetic 19 | . . 3 16 Secondary 2 | . . . 2 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 177 | . 36 13 177 Average Temperature 60 | . 15 6 83 Received Heat Transfer 861 | . 36 42 783 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 730 | . 175 . 555 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 68 | . 67 45 68 Initial 16 | . . . 16 Average 18 | . 21 13 21 Influence Increases 524 | . 98 112 314 Destroy 0b10 Robot/C 300 | . 40 40 220 Destroy 0b10 Robot/NC 55 | . 10 20 25 Destroy Leader 56 | . 12 12 32 Successful Hack 10 | . 5 5 . Disable Machine 15 | . . 15 . Destroy Structure 13 | . 1 5 7 Partial Spotted 15 | . . 15 . Lose Combat Pursuer 60 | . 30 . 30 Influence Decreases 524 | . 98 72 354 Entered New Map 24 | . . . 24 Time Decay 360 | . 98 72 190 Lost Part 140 | . . . 140 Squads Dispatched 2 | . 1 1 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 2 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 5 6 19 Peak Tracking Total 6 | . 3 3 6 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . 2 1 . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 5 1 . Successful 2 | . 1 1 . Failed 4 | . 4 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . 5 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events 1 | . 1 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1006 | . 171 274 561 Optics 1006 | . 171 274 561 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1175 | 64 276 274 561 Spaces Moved 612 | 40 193 187 192 Core 21 | 3 . . 18 Treads . | . . . . Legs 581 | 37 193 187 164 Wheels . | . . . . Hover . | . . . . Flight 10 | . . . 10 Fastest Speed 50 | 50 120 120 120 Average Speed 139 | 114 120 120 183 Slowest Speed 520 | 120 120 120 520 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 4 39 25 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 6 | . . 1 5 Melee . | . . . . Projectile 6 | . . 1 5 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 767 | 53 212 212 290 Wait 31 | 5 1 7 18 Move 609 | 39 192 186 192 Hop . | . . . . Pick Up 15 | 2 4 2 7 Fast Attach 12 | 6 1 2 3 Attach 7 | . . 1 6 Detach 1 | . . 1 . Swap 5 | . 2 . 3 Drop 5 | . . . 5 Fire 81 | 1 12 12 56 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 8) 311 | -10/Materials | Build established: Mutant 341 | -10/Materials | Entered another Materials area 341 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 569 | -9/Materials | Discovered new exit (range 18) 615 | -9/Materials | Entered another Materials area 615 | -8/Materials | Evolved 2 slots: Utility x2 875 | -8/Materials | Lost 6 parts (3n1u2w) 1097 | -8/Materials | Core integrity fell below 50% 1104 | -8/Materials | Lost 5 parts (1p2n2w) 1176 | -8/Materials | Self-destructed Last Messages --------------- 01133_ G-50 Soldier unfolds itself. 01133_ G-47 Trooper unfolds itself. 01133_ K-01 Serf collects debris. 01133_ Acquired Flight Unit. 01133_ K-01 Serf collects debris. 01133_ U-05 Engineer builds a Door. 01136_ K-01 Serf collects debris. 01140_ K-01 Serf destroyed. 01141_ Acquired 9 matter. 01142_ K-01 Serf collects debris. 01145_ R-06 Scavenger collects Lgt. Ion Engine. 01148_ K-01 Serf collects debris. 01150_ Particle Gun destroyed. 01151_ R-06 Scavenger collects Flight Unit. 01151_ K-01 Serf collects debris. 01157_ Critical hit (Burn: +37). 01165_ Imp. Deuterium Engine destroyed. 01172_ Particle Cannon destroyed. 01175_ R-06 Scavenger collects Lgt. Ion Engine. 01175_ Flight Unit destroyed. 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""" #????????????????????????? | | ??????# # """ """ #????????????????????????? | | ??????# #^ ^ #????????????????????????? | | ??????# + ^ ^ #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobileSuspensionRipteeth Manual? 0 Play Time 00:08:53 Cumulative 20.4 hours Start 2025.05.27 @ 18:55:38 End 2025.05.27 @ 19:04:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 29 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f1fca851-b06e-4e31-ab77-8cf17cfa752c